description: <p>This LoRA works best when inpainting to improve vaginas. It only works on realistic or semi-realistic images and not on Anime.</p><p></p><p>Recommended workflow:</p><ol><li><p>Generate NSFW image without this LoRA (using a NSFW checkpoint or LoRA).</p></li><li><p>Optional: upscaling (for example with Tiled Diffusion, explained below)</p></li><li><p>Inpaint with GodPussy XL LoRA (for example using automatic ADetailer pussy detection, explained below)</p></li></ol><p></p><p>The automatic ADetailer pussy detection is using pussyV2.pt from here:<br /><a target="_blank" rel="ugc" href="https://civitai.com/models/132388/penis-pussy-adetailer-model">https://civitai.com/models/132388/penis-pussy-adetailer-model</a><br />I'm using the following parameters:</p><p>Img2Img<br />Enable ADetailer: <span style="color:rgb(193, 194, 197)">✓</span><br />Skip img2img: <span style="color:rgb(193, 194, 197)">✓</span><br />ADetailer model: pussyV2.pt<br />ADetailer positive prompt: godpussy, &lt;lora:SDXL_GodPussy_v1:1&gt; (optional: highres, masterpiece, best quality, ultra-detailed 8k wallpaper, extremely clear)<br />ADetailer negative prompt:</p><p>Detection model confidence threshold: 0.3<br />Mask only the top k largest: 1<br />Mask erosion (-) / dilation (+): 8<br />Inpaint mask blur: 8<br />Inpaint denoising strength: 0.45 (0.2-0.45, depending on the quality of the original pussy)<br />Inpaint only masked: <span style="color:rgb(193, 194, 197)">✓</span><br />Inpaint only masked padding, pixels: 128 (32-256, depending on your image size. Choose it to be just large enough that the algorithm sees the general hip orientation.)<br />Use separate width/height: <span style="color:rgb(193, 194, 197)">✓</span><br />Inpaint width: 1024<br />Inpaint hight: 1024<br />Use separate CFG scale: 4 (2-7, depending on how pronounced the result should be)</p><p>All other ADetailer settings are left at default.</p><p></p><p></p><p><span style="color:rgb(193, 194, 197)">For upscaling vial Tiled Diffusion I'm using the "multidiffusion upscaler for automatic1111":</span></p><p><a target="_blank" rel="ugc" href="https://github.com/pkuliyi2015/multidiffusion-upscaler-for-automatic1111">https://github.com/pkuliyi2015/multidiffusion-upscaler-for-automatic1111</a></p><p><span style="color:rgb(193, 194, 197)">This extension can be installed to Automatic1111 using "Install from URL". Usually I generate images in 768x1024 pixels and upscale them to 1536x2048 using the following parameters:</span><br /><span style="color:rgb(193, 194, 197)">Sampling steps: 100</span><br /><span style="color:rgb(193, 194, 197)">CFG Scale: 7</span><br /><span style="color:rgb(193, 194, 197)">Denoising strength: 0.35</span><br /><span style="color:rgb(193, 194, 197)">Enable Tiled Diffusion: ✓</span><br /><span style="color:rgb(193, 194, 197)">Keep input image size: ✓</span><br /><span style="color:rgb(193, 194, 197)">Method: Mixture of Diffusers</span><br /><span style="color:rgb(193, 194, 197)">Latent tile width: 128</span><br /><span style="color:rgb(193, 194, 197)">Latent tile height: 128</span><br /><span style="color:rgb(193, 194, 197)">Latent tile overlap: 48</span><br /><span style="color:rgb(193, 194, 197)">Latent tile batch size: 2</span><br /><span style="color:rgb(193, 194, 197)">Upscaler: 4x-UltraSharp for Anime or 4x_NMKD-Superscale-SP_178000_G for photorealism</span><br /><span style="color:rgb(193, 194, 197)">Scale Factor: 2</span><br /><span style="color:rgb(193, 194, 197)">Enable Noise Inversion: ✓</span><br /><span style="color:rgb(193, 194, 197)">Inversion steps: 10</span><br /><span style="color:rgb(193, 194, 197)">Retouch: 1</span><br /><span style="color:rgb(193, 194, 197)">Renoise strength: 1</span><br /><span style="color:rgb(193, 194, 197)">Renoise kernel size: 2</span></p><p><span style="color:rgb(193, 194, 197)">"Region Prompt Control" currently does not work with SDXL. If you want to use this as well, there are other options that work with SDXL like "Regional Prompter".</span></p><p><span style="color:rgb(193, 194, 197)">Tiled VAE might be necessary depending on the VRAM of your GPU and image size. If you need to use it, you can use the Fast Encoder without problems but don't use the Fast Decoder. Fast Decoder always gave me noisy images.</span></p><p><span style="color:rgb(193, 194, 197)">This upscaling first simply upscales the image with the chosen "Upscaler" by your "Scale Factor" (2) and then splits the image into overlapping 1024x1024 pieces ("Latent tile width/height" multiplied by 8). The amount of overlapping is defined by "Latent tile overlap". The amount of "Denoising strength" changes how close the result should be to the original. Lower values are closer to the original, but also quality wise and therefore will result in a blurry image. Higher values give the algorithm too much space for changes when only seeing a piece of the image which can result in awful results with multiple faces etc. Therefore try to use the highest Denoising strength without image artefacts. Most of the time 0.35 is the perfect value for me.</span></p><p><span style="color:rgb(193, 194, 197)">Keep in mind that since the algorithm only sees parts of the image, it is extremely important to use the right prompts/LoRAs for this. If for example your prompt describes a face and your Denoising strength is high enough, you might get multiple faces in your image since the algorithm tries to fulfil the prompt in every piece of the image. Most of the LoRAs also create problems during upscaling, so you might want to reduce their strength or exclude them from your prompt entirely. Most of the time only using general prompts like "highres, masterpiece, best quality" etc. is your best choice.</span></p>
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modelVersions.description: <p>first release version</p><p>works well for inpainting, not so much for generation</p>
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modelVersions.publishedAt: 2024-01-09T09:11:52.006Z
modelVersions.trainedWords: godpussy
name: GodPussy XL
tags: concept vagina godpussy closeup nsfw clitoris