description: <h3 id="heading-1251">ATTENTION: This tool will only work with SD1.5 Base model</h3><p>Trigger: pokesprite</p><p>man/woman/boy/girl</p><p>hair color works well, clothing color not as well</p><p>It makes sprites! Seeing how well grids maintain consistency I decided to try training a 3x3 grid of walk animations and it works! Unfortunately, due to the nature of pixels, using any model other than 1.5 will break the style. This does one thing, but it does that one thing pretty well. I think ~0.9 works best but try stuff out.<br /><br />I am open to requests and commissions for any style, I've built a whole suite of tools to prepare data for this style of training (It's a pain). Please share what you make so I can see it!</p><p></p><h3 id="heading-1252">Training data: </h3><ul><li><p>32 grids images </p></li><li><p>20 repeats </p></li><li><p>10 epochs</p></li><li><p>6400 steps</p></li><li><p>Vanilla Kohya settings</p></li></ul>
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modelVersions.name: v1.0
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name: Pokesprite-V1
tags: sprites pixel style pokemon video game