text: Appendix C
  Table C-1. Desired Effects (continued)
  TASK Effect/Outcome
  Destroy 1)To damage the condition of the target so that it cannot function as intended nor be
  restored to a usable condition.
  2)Damage done to the function is permanent, and all aspects of the function have been
  affected.
  3)A function's operation is permanently impaired, and the damage extends to all facets
  of the function's operation.
  Diminish 1)To make less or cause to appear less.
  2)To reduce the effectiveness of an activity. This is similar to degrade without the kinetic
  overtones.
  Disrupt 1)To break apart, disturb, or interrupt a function.
  2)Damage done to the function is temporary, and only portions of the function were
  affected.
  3)A function's operation is impaired over the short term and the damage does not
  extend to all facets of the function's operation.
  Divert To restrict the enemy's capabilities to pursue a particular COA.
  Enhance To increase or make greater the capabilities of a force or a people.
  Exploit To gather information that will enable opposition ability to conduct operations to induce
  other Effects.
  Expose 1)To make known or cause to be visible to public view.
  2)To make visible, to reveal something undesirable or injurious.
  Harass To disturb the rest of enemy troops, curtail their movement and lower morale by threat of
  loss.
  Influence 1)To affect or change how someone or something develops.
  2)To cause a change in the character, thought, or action of a particular entity.
  Inform To impart information or knowledge.
  Manipulate 1)To influence or control someone to your advantage, often without that person knowing
  it.
  2)Control or change information, information systems, and/or networks in gray or red
  cyberspace to create physical denial effects, using deception, decoying, conditioning,
  spoofing, falsification, and other similar techniques.
  Negate/Neutralize 1)To render an enemy weapon system and maneuver units ineffective or unusable for a
  specific period of time.
  2)To render ineffective, invalid or unable to perform a particular task or function.
  3)To counteract the activity or effect of.
  Prevent 1)To deprive of hope or power of acting or succeeding.
  2)To keep from happening, to avert.
  Protect/Safeguard 1)To cover or shield from exposure, damage, or destruction.
  2)To keep from harm, attack, injury or exploitation.
  3)To maintain the status or integrity of.
  Suppress(ion) 1)Involves temporary or transient degradation of an actual or suspected enemy
  weapons system for the purpose of degrading its performance below the level needed to
  fulfill its mission objectives at a specific time for a specified duration.
  2)Temporary or transient degradation by an opposing force of the performance of a
  weapons system below the level needed to fulfill its mission objectives.
  SECTION II – TARGET CATEGORIES
  C-3. The target categories represent target groupings based on their battlefield functions, not on the
  associated equipment. The categories (also known as target sets) cover all the major battlefield functions of
  the Threat. The categories are as follows:
  * C2 targets are command, control, and communications centers that affect maneuver or combined
  arms.
  * FS category covers the entire Threat FS system to include counter-battery radars.