text: Appendix C
  Desired Effects and Target Categories
  Throughout the manual, creating the desired effects has been highlighted as an essential
  part of meeting the commander’s intent. Commanders’ guidance should include the
  task that they want to conduct, and the outcome intended by the specific action.
  Weaponeering is the process of determining the specific means required to create a
  desired effect on a given target. The targeting team may develop these effects through
  planning or the use of the Joint Munitions Effectiveness Manual Weaponeering
  Software (referred to as JWS) for specific lethal engagements. Both lethal and
  nonlethal capabilities are considered.
  SECTION I – DESIRED EFFECTS
  C-1. Desired effects should be created with the outcome in mind (see table C-1). The outcome must be
  perceivable providing the targeting team the ability to measure created effects. A desired effect represents a
  condition for achieving an associated objective, while an undesired effect could inhibit progress toward the
  same objective.
  C-2. Effects of fires can only be properly assessed by an observer, sensor, or analyst. It is important that the
  assessment of desired effects is tasked for collection to a capable asset. Each asset must understand the
  desired effects to include when and for how long they are required.
  Table C-1. Desired effects
  TASK Effect/Outcome
  Attrit To wear down or weaken (an opponent or enemy).
  Compel 1)To force, drive or constrain.
  2)To make necessary.
  Convince 1)To overcome by argument.
  2)To bring to belief, consent, or a course of action (COA).
  Damage To reduce the soundness, effectiveness, or perfection of.
  Deceive To cause to believe what is not true.
  Defeat To render a force incapable of achieving its objectives.
  Degrade 1)Damage done to the function is permanent, but only portions of the function were
  affected; that is, the function still operates, but not fully.
  2)A function's operation is permanently impaired, but the damage does not extend to all
  facets of the function's operation.
  Deny 1)To hinder the enemy the use of space, personnel, or facilities. It may include
  destruction, removal, contamination, or erection of obstructions.
  2)Damage done to the function is only temporary, but all aspects of the function were
  affected.
  3)A function's operation is impaired over the short term, but the damage extends to all
  facets of the function's operation.
  Delay 1)To slow down the arrival of a unit on the “battlefield.”
  2)An operation in which a force under pressure trades space for time by slowing down
  the enemy’s momentum and inflicting maximum damage on the enemy without, in
  principle, becoming decisively engaged.