The second meeting of the death game production team is held, and Tonegawa needs to make up for the bad first impression he gave his workers. But between the confusing names of his team members and their bizarre objective, can the executive make sure the conversation heads in a productive direction?
and the overwhelming fear of 
saying anything foolish...
...والخوف الطاغي من قول شيء غبي
gepaart mit der lähmenden Angst davor,
etwas Unüberlegtes zu sagen.
y el temor abrumador
de decir algo estúpido…
y el temor abrumador
de decir algo estúpido…
ils étaient paralysés
par la peur de s’exprimer !
e dal terrore travolgente
di dire qualcosa di stupido...
limitados pelo medo 
 de dizer alguma tolice...
и поглощающий страх 
не сказать чего глупого...