The first semester has come to a close, and the Ikeda lab is having a party where everyone's bringing what they like to eat and drink. They're having fun, playing games like the "prime number Yamanote line game," when a drunken Himruo finally does a certain something with Yukimura... And even Kanade ends up drunk... On the other hand, the mood quantifier obtained through the previous round-robin kiss experiment has progressed their research tremendously, and in order to gather more data, Yukimura and the others use fairy tales such as "Snow White," "Kaguya-hime," and "The Crane Returns a Favor" as references, but...
I have no idea what to talk about!
!لا فكرة لديّ عمّا يجب التحدّث عنه
Ich weiß gar nicht, was ich sagen soll.
No sé de qué hablar.
No sé de qué hablar.
J’ai aucune idée de quoi lui dire !
Non so di cosa parlare!
Não sei o que falar!
Я не знаю, о чём с ней говорить!