When its members admit that sometimes the line between the game and reality becomes blurred for them, Saito considers the possibility of dissolving the club. The others try to help Ako deal with unwanted attention from her classmates.
"Modern Communications Electronic Game Club"
CLUB DE JEUX ÉLECTRONIQUES D’INTERNET
CLUB DI COMUNICAZIONE MODERNA
E GIOCHI ELETTRONICI
CLUBE DE JOGOS ELETRÔNICOS
COMUNICAÇÃO MODERNA