After each stumbling in their studies, Saybil, Hort, and Kudo resolve to learn from their mistakes and work to become better mages. Although Saybil is finally leaving his shop and learning about the world, his neglect of his spellcasting remains an issue. An unexpected crisis drives home for Saybil the powerlessness of having vast magical capacity and no ability to use to use it.
You won't be released until 
you can cancel your spells.
لن يُطلق سراحك حتّى تستطيعي إلغاء تعويذاتك
Mach dich gefasst:
Du darfst erst wieder gehen,
Hasta que logres detener tu magia
Hasta que logres controlar tu magia
Dis-toi que tu restes ici
tant que tu ne maîtrises pas tes sorts.
Considere que não vai voltar para casa
até que consiga cancelar seus feitiços.
Ты никуда не пойдёшь, пока
не научишься отменять заклинания.