re need shading program example in x in article a tgv com mahan tgv com patrick l mahan writes do anyone know about any shading program based on xlib in the public domain i need an example about how to allocate correct colormaps for the program appreciate the help i don t know if this might help but i ve just started playing with a program called povray persistance of vision raytracer that also displays its output via x windows it does a fairly good job of allocating the colormap on my psuedo color plane display i got the source from from a site in canda the person i retrieved them from was david buck dbuck ccs carleton ca i think the original post was searching for existing implementations of f i gouroud shading of triangles this is fairly complex to do with plain x simpler shading models are implemented already f i in x d ask archie where to get the latest version for gouroud a fast implementation will be possible utilizing some extension only either mit shm to do the shade in an image and fast update the window with it or pex opengl which should be able to shade themselves the portable vanilla x way would be to shade in a normal ximage and use xputimage what would be good enough to do static things as f i fractal landscapes or such stuff to speak about povray the x previewer that comes with the original source package is not that good especially in speed protocol friendlyness and icccm compliance have a look on x q my own preview code it is on pub gfx ray misc x q the readme states the points where it is better than xwindow c from povray o o o brain inside o o o o andre beck abpsoft mehl andre beck irs inf tu dresden de o o o
