help with world to screen x transfomation matrix i need help in creating my x perspective matrix i d like to use this for transforming x y z w in some texture mapping code i got from graphics gems i i have many books which talk about this but none of them in simple plain english if you have graphics gems i i m talking about page i d like to have a perspective matrix that handles different field of views and aspect of course thank s for your help yes of course everything i say is my personal opinion robert j c kyanko rob rjck oau org or rob rjck uucp
