help on renderman language wanted hello everybody if you are using pixar s renderman d scene description language for creating d worlds please help me i m using renderman library on my next but there is no documentation about nextstep version of renderman available i can create very complicated scenes and render them using surface shaders but i can not bring them to life by applying shadows and reflections as far as i understand i have to define environmental and shadows maps to produce reflections and shadows but i do not know how to use them any advises or simple rib or c examples will be appreciated thanks in advance alex kolesov moscow russia talus imaging communications corporation e mail alex talus msk su next mail accepted
