re fast polygon routine needed in article c nf t gsq news cso uiuc edu osprey ux cso uiuc edu lucas adamski writes in article apr sophia smith edu orourke sophia smith edu joseph o rourke writes a fast polygon routine to do what to draw polygons of course its a vga mode h x game done in c and asm i need a faster way to draw concave polygons that the method i have right now which is very slow what kind of polygons shaded texturemapped hm more comes into play with fast routines than just polygons it would be nice to know exaclty what system vga is a start but what processor and a few of the specifics of the implementation you need to give more info if you want to get any answers p ian romanick dancing fool of epsilon were the contained thoughts opinions epn ntsc quality best psu would probably not agree with them look i don t know anything about douche but i do know anti freeze when i see it the dead milkmen
