One of the most significant difficulty in Wireless Sensors Network (WSN) is the development of an effective topology control method that can support the quality of the network, respect the limited memory and at the same time increase the lifetime of the network. This paper introduces a new approach by mixing a non-cooperative Game Theory technique with a decentralized clustering algorithm to address the problem of maximizing the network lifetime. More precisely, this approach uses Game Theory techniques to control the activities of a sensor node and its neighbors to limit the number of the forwarding messages and to maximize the lifetime of the sensor's battery. In other words, the approach will decrease the energy consumed by the WSN by decreasing the number of forwarded packets and improve the network lifetime by harvesting energy from the environment. The simulations results show that the performances in terms of energy saving and increasing the number of data packets received by base station outperforms those with distributed based clustering algorithms without GT, such as low energy and location based clustering LELC and LEACH algorithms.