Sets the period of time during which the same event will not trigger the sound to be played. For example, the default value of 2000ms (2 seconds) means if two stalk matches occur within 2 seconds of each other, only the first will cause the sound to be played.
Sets the period of time during which the same event will not trigger the sound to be played. For example, the default value of 2000ms (2 seconds) means if two stalk matches occur within 2 seconds of each other, only the first will cause the sound to be played.