Title: Will be updating with prior art but please post if you have anything<p>Here is basically what they want to patent:<p>Purchasing virtual currency with real currency where the virtual currency cannot be returned to real currency into a gamgling game.
Using the virtual currency in the gamble and deducting/awarding the user appropriately.
2 claims that say the same thing: associating a virtual item to 2 users (implying that a virtual item can change hands, wow what an innovation zynga, thanks) and purchasing a virtual item with virtual currency
Transfering virtual currency and in the process verifying a social connection, between 2 users and placing a limit on how much they can do this.<p>Software patents need to be invalidated but we'll get into that later<p>I will be doing a live stream or a local recording of me trying to implement this "innovation" to be "defended" for ~20 years in the interests of the progression of science and arts in the shortest ammount of time<p>Also started http://stopsocialgamepatents.org
Upvote: