Title: I&#x27;m working on a PC game as a personal project. I am primarily a game designer and developer, but I&#x27;m interested in working towards making my game friendly towards AI research. I tried reading TF&#x2F;PyTorch docs but couldn&#x27;t find a guide on how to make my game a friendly environment that exposes the necessary surface area for AI research.<p>I would love advice from anyone who has experience building API layers for video games for AI (BWAPI, OpenAI&#x27;s DOTA team, deepmind SC2 AI, etc) for pointers.
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