Title: Summarizing, after a nice adventure at a startup, I&#x27;m quite tired of it. My main issue is I have a lot of decision power in this company (without being in a management role), and I know that I cannot just move to another company and do what they say. I want to have something truly mine.<p>I am going to create a mobile game. I already have friend who is a graphic designer (and a gamer). We are pretty excited about some ideas and mechanics we&#x27;ve been exploring. I don&#x27;t want to create &quot;yet another RPG&quot; that no one will play, but a &quot;simple&quot;, entertaining game with a well defined business model and a well defined market target that hopefully will have enough traction to generate income. HN readers. I ask for advice! Some info you may find useful<p>- Country: Spain
- Runaway $: (Just for me, for living) 12 - 18 months
- Skills: Software engineer, programming mainly for Android and iOS, with a little of JS (Vue and friends) and a little of Spring + Big Data DBs.<p>Please share similar experiences, any advice regarding the project (still have not decided if Unity or Unreal Engine for instance) or just some encouraging words because I will need them.<p>Thanks!
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