Title: I&#x27;m developing Hyperstep[0], a spatial language for music production. I find using existing DAWs frustrating because they don&#x27;t allow me to navigate and operate intuitively on the latent spaces behind my musical ideas. This is why I&#x27;ve decided to build my own set of &quot;seeing tools&quot;.(Bret Victor)[1]. I&#x27;m also convinced that by framing music as processes and interactions in the 3D world, spatialization and mixing should become fairly pain-free.<p>I&#x27;m still early in development and I would love to build this into an actual product that can be integrated into existing DAWs or even turn it into a musical framework itself for AR and VR experiences.<p>If you&#x27;re interested in working on it or if you simply want to know more, feel free to contact me.<p>[0] <a href="https:&#x2F;&#x2F;github.com&#x2F;a-sumo&#x2F;hyperstep" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;a-sumo&#x2F;hyperstep</a>.<p>[1] <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=klTjiXjqHrQ" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=klTjiXjqHrQ</a>
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