Title: Figma was just bought by Adobe, we all know that. Word &quot;Adobe&quot; brought back to me the memories of early days of my career when I was a Macromedia&#x2F;Adobe Flash developer and I was working on websites very heavyweight both graphically and animation-wise.<p>In 2022 we have SVG, WebGL, canvas, sound API and we can practically rebuild many of those Flash websites. They were accessibility disasters, but today we can do much better.<p>All this makes me think: why Adobe haven&#x27;t finished yet Flash export to HTML5&#x2F;WASM which is easy and popular? What&#x27;s stopping them? Money or technical obstacles? I can imagine the targeting all the browsers both desktop and mobile and QAing all of that is hard, but feels like doable and web platform is pretty reliable these days?<p>And the final question: can people from Figma help Adobe to make Flash actually work? Figma is one of the best WASM&#x2F;WebGL apps out there which (I presume) very experienced engineering team. I&#x27;ve read the blog post when they were running JS interpreter compiled to WASM in a web worker to create secure sandbox used as plugin environment. All of it just works. Can they help?
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