Title: I&#x27;ve been developing game backends for several years, using and designing a lot of code. They all about calculations, synchronization with front-end data, and database data, and try to ensure consistency, atomicity, and high response, etc.<p>However, these codes and frameworks have always had problems such as very complicated APIs, incomplete or non-existent ACID, multiple calls to RPC, and non-real-time full or semi-full data landing.<p>So, we created Lockval Engine. An easy-to-use, ACID, distributed, DOP, multi-language support backend engine.<p>Here are some online demos that will give you a quicker understanding of Lockval Engine:<p>[APIdemo] <a href="https:&#x2F;&#x2F;apidemo.lockval.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;apidemo.lockval.com&#x2F;</a><p>[playground] <a href="https:&#x2F;&#x2F;playground.lockval.com&#x2F;?lang=JavaScript&amp;code=97aa205250922a6839f4595ae0002711c93435fb" rel="nofollow">https:&#x2F;&#x2F;playground.lockval.com&#x2F;?lang=JavaScript&amp;code=97aa205...</a>
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