There are many current applications in binaural simulation and
displays, with the potential of an ever-increasing number. The
following list provides examples: binaural mixing  binaural room
simulation [180,181] advanced sound effects (for example, for
computer games), provision of auditory spatial-orientation cues
(e.g., in the cockpit or for the blind), auditory display of
complex data, and auditory representation in teleconference,
telepresence and teleoperator systems. Figure A.1 : Binaural-
Technology equipment of different complexity: (a) probe-
microphone system on a real head, (b) artificial-head system,
(c) artificial-head system with signal-processing and signal-
analysis capabilities, (d) binaural room-simulation system with
head-position tracker for virtual-reality applications.
Artificial heads (panel b) have practical advantages over real
heads for most applications; for one thing, they allow for
auditory real-time monitoring of a different location. One has
to realize, however, that artificial hea