Monday, November 30, 2009 In August, a Communications of ACM
article had me thinking about whether technology has become a
need in education. Today, a friend of a friend is going to
interview me on the impact that technology has already had,
forcing me to think about things from a different perspective.
I've been doing a lot of reading lately about technology and
education, both because my general research interest is in
educational entertainment, and because my current term project
for my computers and cognition class revolves around the
cognitive advantages of using augmented reality for learning.
One book that I've been really enjoying is Augmented Learning:
Research and Design of Educational Games. In a discussion on
participatory simulations, the author, Eric Klopfer, said a few
things that made an awful lot of sense to me. For instance, many
of the technologies we use today in elementary and high schools
don't really give us anything we couldn't do before; instead, we
can now do the same old things in s