Game and Media Technology The research field of gaming and
simulation deals with modeling virtual worlds, creating
characters and behavior, generating effective scenarios,
building multisensory interfaces and redesigning didactic
concepts but also deals with drama, style and emotions.
Simulating the physics, biology and psychology of the real world
and bringing it to life in multisensory simulations are major
challenges on their own. Adding the X-factor has substantial
impact on user experience, learning and training transfer. In
this context media technology plays an important part as it
deals with the effective transfer of information using audio -
speech, sound, and music - video, 3D objects, interactive
virtual environments, etc. The focus of our program is on
technological aspects of the above in the realm of computer
science.