Maps of fantasy realms range from archetypical row-of-pointy-
mountains, ribbony-serifs Lord of the Rings-style maps to a
Guild Wars map evoking Google Earth realism. Some of the
exhibit's most charming, rough-hewn maps pertain to such old-
school computer games as the Legend of Zelda and the pioneering
walk-through fantasy game Myst. "There was a time when you had a
hard time finding a computer powerful enough to play Myst," says
Franklin. "Now, it's hard to find one old enough to play it."
Map Library information resources specialist Timothy Utter says
his favorite is the French card game, which dates to 1669.
Preserved as an uncut sepia paper sheet of several dozen cards,
the game assigns one suit to one of four major geographical
regions, with hearts for Europe and clubs for the Americas. Each
card asks one quiz question about the rivers, mountains, or
other geographical features of that region, in delicate
copperplate script. Fancy script also appears on the large paper
map of the fictional world Aarklash.