BACK2BACK with the previous mentions of the FG on Subdivisional
Systems Computational Architecture//Michael Hansmayer Hansmayer
Basics \\ 2D Subdivision gettin 3D was an eaazzy wayout - In
recent years, much of the discussion in the field of algorithmic
architecture and generative design has focused on agent-based
models and what is more generally termed as complex systems.
While there is no doubt that complex systems can produce
intriguing results, the aim of this project is to use a very
simple process to generate heterogenous, complex output. A
simple process has the advantage of more control; its output is
easier to predict and can therefore be more easily refined
through subsequent parameter adjustments. This project begins
the exploration of 3-dimensional subdivision processes. By
modifying these algorithms to include additional weights, one
can generate forms with entirely different attributes. Each of
the pavilions is based on two interlinked cubic frames, similar
to a tesseract. The generative proces