of Barcelona researchers have developed a system where virtual
characters can mimic actions carried out by the new system
measures human physiological parameters like heart rate,
respiration, and galvanic skin response through the use of
wireless devices and sensors. Then this information is processed
with a software program, and is ultimately used to control the
behavior of ultimate aim is to develop a method which allows
humans to unconsciously relate with some parts of the virtual
environment more intensely than with others, and that they are
encouraged only by their own physiological responses to the
virtual reality shown," said Christoph Groenegress, researcher
at the University of Barcelona and co-author of the study. human
physiological parameters direct certain movements and behaviors
in the virtual characters. For instance, respiration causes the
character's chest to rise and fall, heart rate causes movement
in the character's feet and galvanic skin response causes more
or less of a red color on the