Challenge: Change Machine Write a class that simulates the
functionality of a change machine. - A Constructor that accepts
a list of coins. So you can setup the initial state of the
machine. What denominations it accepts and initial quantities.
etc. - A way to set the Unit Price. Edit: Unit Price -> The
amount you have to pay, before goods are dispensed and change
issued. - A way of inserting coins - A way to return the coins
the user has inserted for the current transaction. - A way to
dispense the change (once the unit price is met), made from the
available coins in the machine. Excluding those the user has
insert for the current transaction. After the transaction is
completer those coins are available to be used for change. -
Raise Events to reflect the internal state changes. Submissions
(preferably vb.net) must follow the traditional challenge
standing orders. This post has been edited by AdamSpeight2008:
02 October 2012 - 08:58 AM