I have a missile that is shot from a ship at an angle, the
missile then turns towards the target in an arc with a given
turn radius. How do I determine the point on the arc when I need
to start turning so the missile is heading straight for the
target? What I need to do before I launch the missiles is
calculate and draw the flight paths. So in the attached example
the launch vehicle has a heading of 90 deg and the targets are
behind it. Both missiles are launched at a relative heading of
-45deg or + 45 deg to the launch vehicle's heading. The missiles
initially turn towards the target with a known turn radius. I
have to calculate the point at which the turn takes the missile
to heading at which it will turn to directly attack the target.
Obviously if the target is at or near 45 degrees then there is
no initial turn the missile just goes straight for the target.
After the missile is launched the map will also show the missile
tracking on this line as indication of its flight path. What I
am doing is working on