A more accurate representation of waterways? So I have this
island/map I am making, I have created some waterways on a
portion of the map, the effect I am going for is something like
this picture from a river valley in Afghanistan. What I would
like to do is edit my layermask.png with an accurate
representation of my waterways so that I may use a "river rock"
texture for the area underneath and around the water. When I
export my map as an image for editing in PS, I get this. The
blue portion displayed in the pic is not very accurate and is
very pixelated. So that you can see the difference, here is a
pic of what the water looks like when I zoom in in Buldozer So,
what way (if any) can I get a representation of my water areas,
down to the last pixel? Export the image from Visitor at "Full
Res plus BlueEdge(tm)" - trim BlueEdge back off again and you
should have a 1:1 pixel representation of the maximum zoom
Visitor image... People get confused about the BlueEdge thing,
but it's really very very simple... Blue