Sponsored by Advanced Micro Devices. AMD – enabling a
sustainable future. Alan Gershenfeld is founder and president of
E-Line Media, a publisher of digital games to help kids and
parents learn. He’s an advocate for games used in the classroom
as a learning tool. EarthSky caught up to Gershenfeld at Game
On! Texas, an event held in Austin in April 2011 – organized by
Advanced Micro Devices with the goal of bringing together
educators and industry, policy, and community leaders to discuss
challenges and solutions for using game development to interest
kids in science, technology, engineering, and math (STEM).
Gershenfeld spoke more about games for STEM learning with
EarthSky’s Jorge Salazar. LISTEN or READ: audio podcast above,
text below. Click here for links to games used for learning. Can
people learn from video games, and what are they learning? Video
games, if effectively harnessed, are an ideal platform for
learning. And there are a number of reasons why. Unlike film or
television or other linear media –