The biocybernetic loop is the underlying mechanic behind
physiological interactive systems. It describes how
physiological information is to be collected from a user,
analysed and subsequently translated into a response at the
system interface. The most common manifestation of the
biocybernetic loop can be seen in traditional biofeedback
therapies, whereby the physiological signal is represented as a
reflective numeric or graphic (i.e. representation changes in
real-time to the signal). In the 90′s a team at NASA published a
paper that introduced a new take on the traditional
biocybernetic loop format, that of biocybernetic adaptation,
whereby physiological information is used to adapt the system
the user is interacting with and not merely reflect it. In this
instance the team had implemented a pilot simulator that used
measures of EEG to control the auto-pilot status with the intent
to regulate pilot attentiveness. Dr. Alan Pope was the lead
author on this paper, and has worked extensively in the field of
bi