|[ < ]||[ > ]||[ << ]||[ Up ]||[ >>
]||[Top]||[Contents]||[Index]||[ ? ]||[ Search: ]| A renderloop
is an engine structure that tells the engine how to render the
objects in a given sector. Basically it tells the engine the
steps required to do the rendering of the mesh objects and also
the steps required to do the lighting. You can make your own
renderloops but typically you would use one of the standard
provided renderloops from the ‘data/shader’ directory. This
document was generated using texi2html 1.76.