Call for Papers on Game Based Learning closes today! - 1
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about Game Based Learning in both sections: In-Depth and From
the Field. Deadline June 3, 2011 In parallel to the phenomenal
rise of the digital game development industry through time, the
acceptance of games in other sectors has also been changing.
Computer game skills have been increasingly applied in almost
all areas of human activity within modern societies. Digital
games have now been embraced by the academic research community
as a research topic, as well as discovered by the education
sector as a highly interactive media that can support and foster
learning. As a popular and powerful media, computer games are
being considered for use in various education and training
settings to motivate learners, to focus their attention, and to
help them to construct meaningful and permanent records of their
learning. Games have high presence in informal segments of
learning – but in formal education,