Minesweeper (video game) ||This article may require cleanup to
meet Wikipedia's quality standards. The specific problem is:
does not meet project guidelines. (June 2008)| The player is
initially presented with a grid of undifferentiated squares.
Some randomly selected squares, unknown to the player, are
designated to contain mines. Typically, the size of the grid and
the number of mines are set in advance by the user, either by
entering the numbers or selecting from defined skill levels
depending on the implementation. The grid size is often user-
selectable, as a way to adjust the difficulty level. The game is
played by revealing squares of the grid, typically by clicking
them with a mouse. If a square containing a mine is revealed,
the player loses the game. Otherwise, a digit is revealed in the
square, indicating the number of adjacent squares (typically,
out of the possible eight) that contain mines. In typical
implementations, if this number is zero then the square appears
blank, and the surrounding squar