Hey guys. I'd like to know how I would get started coding a game
like Boggle. I don't think it would require a full-fledged game
engine with all its bells and whistles since there is very
little to do. There aren't many rules to the game and most of
the work is in the procedure making sure all the words the user
enters are valid. What kind of structure can I use ? I thought
maybe the best option would be going procedural all-the-way yet
I'm afraid to lose the code clarity and structure object-
oriented programming provides... Yet object-oriented programming
seems like hitting a fly with an hammer. What is you guys'
opinion on that ? Here's a link for you guys in case you do not
know what the Boggle game is. Pick your development method and
stick with it. If you want to do the program using proceedural
programming then do so. If you want to use OOP then do so. It is
your project, so you can do whatever you want. You don't need a
game engine for any game. Game engines are made so it is easier
to make games. You