Creating a distressed look in vector - Select the object you
will distress. If it is text, convert it to curves. - Hold shift
and double click the rectangle tool to create a rectangle over
the object - Select a suitable texture fill. The fill will
determine what portions of the object will get knocked out. -
Using the interactive fill tool, adjust the size of the pattern.
The size, aspect ratio and angle of the fill will determine what
is knocked out. Again, feel free to experiment. - Convert to RGB
bitmap. 300 dpi was used above. - Change the mode of the bitmap
to black and white. Choose line art as the conversion method.
Note that the white colour will be kept, and the black knocked
out. Increasing the amount of black will have a heavier
distressed look. - Trace the bitmap using logo. You may need to
increase the detail to maximum. - Hold control and click on a
white portion of the trace results. This will select only the
white object in the group (or you can use the object manager).
Delete the white portio