So far we’ve been talking about Class A surfacing in terms of
what the product will look like in the end. There will be
situations where understanding the math involved will improve
your output geometry. In this video we’ll take a deeper look at
the mathematical components of Class A surfacing. In this video
we’ll take a look at the same surfaces as we did in the last
video from a different perspective. When we have linear input
surfaces, tangency is usually our best option. In this video
we’ll take a look at curvature and how to go about dealing with
curvature surfaces. In this video we’ll take a look at
continuity and when it matters, and when it doesn’t. We’ll start
with a simple scenario and take a look at these different
transition types. The whole point of Class A surfacing is to
create something that looks amazing. The goal of everything
we’re going to talk about is to better understand surface
continuity. In this video, we’ll go over a quick summary of what
we’ll be talking about in this series and wh