|Home · All Classes · Main Classes · Deprecated| A gesture is a
high-level event that represents a series of user input. Qt and
MeeGo Touch support the following gestures: Press, drag, release
Press (with two fingers), move fingers on surface, Press, quick
drag and release Tap and hold As a gesture is merely an
interpreted series of input, the application determines what the
gesture actually means. For example, a pinch gesture may be used
to either rotate or zoom a picture, or both. If combined,
gestures may have overlapping interactions, as is the case of
swipe and pan. It is up to the application design to make sure
there are no overlapping interactions in UI (the result of
overlapping interactions is undefined). Typically a swipe
gesture would be used in a UI where a flick should be
interpreted as "next" or "previous", while a pan gesture implies
an event with acceleration such as scrolling a web page. While
all of the above gestures are touch-activated, gestures can
potentially use any type of input such