Design Patterns : Elements of Reusable Object-Oriented Software
Erich Gamma, Richard Helm... Design Patterns is based on the
idea that there are only so many design problems in computer
programming. This book identifies some common program-design
problems--such as adapting the interface of one object to that
of another object or notifying an object of a change in another
object's state--and explains the best ways (not always the
obvious ways) that the authors know to solve them. The idea is
that you can use the authors' sophisticated design ideas to
solve problems that you often waste time solving over and over
again in your own programming. Research and Study Posted by:
Trung La on Monday, May 25, 2009 Add Your Rating