This page will be updated after the first lecture, based on your
input. Course Objectives | Short Explanation of SCG | Asymmetric
SCG | SCG Kinds | SCG for Teaching Algorithms Specker Challenge
Game | Lecture Notes | Office Hours | Course Directories |
Project | Competitions | Baby Agent. | All Source. | Security. |
Preparation. | Admin Rules. The course covers the use of games
to help the software development process for problem solving
software at all levels. At the requirements level, we use games
to elicit the requirements from the users. At the design level,
we use games to do design reviews. And at the implementation
level, we use games to evaluate the implementation quality of
the problem solving software. Teaching Staff: Your learning
facilitator, called professor: Karl Lieberherr. Introduces you
to game-based software development technology and how to apply
it to produce a successful scientific agent that maximizes its
reputation. Your learning facilitator, called team mate. Your
important collaborat