Not just brawn. The voyageurs also had to use their heads. Did
you know that a canoe could be up to 11 metres long and nearly 2
metres wide? Or if you hoisted the sail in a good wind, the
canoe could attain speeds of up to 15km/h? Know-how is about
knowledge and how it was used in the voyageur's world. -
Geography is an overview of the vast system of rivers and lakes
that the voyageurs used, and how fur-trading routes evolved over
time. - Canoes is about the watercraft of Aboriginal invention
that could go nearly everywhere, opening up new territories to
the trading companies. - Science and navigation invites you to
explore the world of river and lake travel, including canoeing
techniques, canoe maintenance and weather forecasting. - Shelter
discusses the variety of lodgings available in the fur trade era
for the company men. Don't let that campfire go out. - Health
outlines hazards such as disease and other dangers of the trade,
as well as medical treatments of both European and Aboriginal
origin.