The Interactive Media & Computer Games Skill Set The interactive
media and computer games workforce is highly educated, with most
practitioners holding degrees and many holding postgraduate
qualifications. At present, many of these are in subjects not
directly related to interactive media. The Industry generally
seeks graduate-calibre recruits, with the subjects studied
frequently being less important than the quality of the person.
This sector requires a unique set of skills. Practitioners
typically need a combination of specialist skills drawn from at
least two of the design, technical, content and business or
management disciplines. This mix will include both transient and
enduring skills. Practitioners also need a range of more general
transferable skills and an all-round awareness of the wider
industry and marketplace, as well as certain attitudes that make
them more employable and better able to progress in their
career. A useful term to describe the interactive media skill
set is ‘T-Skills’. This is th