What you will learn In this tutorial we will learn how to create
a caricature portrait from the various references using a
variety of different approaches. Throughout these lessons we
will discuss various ways to make a caricature portrait. We will
start by creating our base mesh and then go on to texture,
light, and render it all within ZBrush. We will then look into
alternative ways of visualizing our work by taking the model
into Maya and rendering it with mental ray. Finally we will
discuss some compositing and editing workflows in Photoshop,
where we will take our rendered image to the next level.