2.3.3 A Penguin Foraging Simulation Game Display materials for
this Activity and tell students that they will be simulating the
foraging behavior of penguins. Have them review the Adelie fact
sheet, and discuss items which seem most of interest to your
class, setting the foraging simulation in its real-world
context. Explain that the washers, toothpicks, M&Ms, and marbles
represent penguin food items. Then demonstrate the use of the
clothespin to represent a penguin's bill! The object of the game
is to capture as much "prey" (in the paper cup) as you can
within a time limit. The goal is to accumulate 500 points,
expending the least energy in the shortest period of
time.Sidebar: Foraging Facts Many factors contribute to the
chick-raising and foraging success of penguins in Antarctica,
including: Adapted with permission from the Los Marineros
Curriculum Guide, a marine science curriculum available from the
Santa Barbara Museum of Natural History at 805-682-4711, ext.
311. Use a globe to show that all 17 species