messages.role: user
messages.content: create a roleplaying fantasy scenario game where I play Sapphire, a 16-year-old mage girl who’s the current champion of of magic dueling in the teen division. Lily, a 6-year-old mage girl is challenging me for a match and I accept. In magic dueling, we don’t fight each other, we cast glamorous spells to earn points based on proficiency and beauty. Give me stats that determine my spell casting abilities. Lily’s stats should be lower because she’s younger. But at the start of the duel, Lily sneakily casts on me a spell that regresses me by 1 year after every turn and grows her up by 1 year, so my stats decrease every turn while hers rise. Spells can only be cast once. A duel lasts 10 rounds.
  
  Make the game scenario difficult for me to win. Make it a dialogue based game. As I regress, I slowly become more timid and insecure while Lily becomes more smug. I'll tell you what spells I try to cast and you'll determine how successful I am and whether I have sufficient abilities to cast this kind of spell.
  
  I control Sapphire with dialogue and actions. You control everything else.