title: Visual Imitation with Reinforcement Learning using Recurrent Siamese Networks
abstract: It would be desirable for a reinforcement learning (RL) based agent to learn behaviour by merely watching a demonstration.  However, defining rewards that facilitate this goal within the RL paradigm remains a challenge. Here we address this problem with Siamese networks, trained to compute distances between observed behaviours and the agent’s behaviours. Given a desired motion such Siamese networks can be used to provide a reward signal to an RL agent via the distance between the desired motion and the agent’s motion. We experiment with an RNN-based comparator model that can compute distances in space and time between motion clips while training an RL policy to minimize this distance.  Through experimentation, we have had also found that the inclusion of multi-task data and an additional image encoding loss helps enforce the temporal consistency.  These two components appear to balance reward for matching a specific instance of a behaviour versus that behaviour in general. Furthermore, we focus here on a particularly challenging form of this problem where only a single demonstration is provided for a given task – the one-shot learning setting. We demonstrate our approach on humanoid agents in both 2D with 10 degrees of freedom (DoF) and 3D with 38 DoF.
authors: Glen Berseth Christopher Pal
hIndex: Christopher Pal 41