Game Theoretical Model of Retroactive Hepatitis B Vaccination in China
Hepatitis B (HepB) is one of the most common infectious diseases affecting over two billion people worldwide. About one third of all HepB cases are in China. In recent years, China made significant efforts to implement a nationwide HepB vaccination program and reduced the number of unvaccinated infants from 30 to 10% However, many individuals still remain unprotected, particularly those born before 2003. Consequently, a catch up retroactive vaccination is an important and potentially cost effective way to reduce HepB prevalence. In this paper, we analyze a game theoretical model of HepB dynamics that incorporates government provided vaccination at birth coupled with voluntary retroactive vaccinations. Given the uncertainty about the long term efficacy of the HepB vaccinations, we study several scenarios. When the waning rate is relatively high, we show that this retroactive vaccination should be a necessary component of any HepB eradication effort. When the vaccine offers long lasting protection, the voluntary retroactive vaccination brings the disease incidence to sufficiently low levels. Also, we find that the optimal vaccination rates are almost independent of the vaccination coverage at birth. Moreover, it is in an individual's self interest to vaccinate (and potentially re vaccinate) at a rate just slightly above the vaccine waning rate.
Bulletin of mathematical biology