It got to the point where he decided he would not work on another Drakengard.[12] He was later involved in the production of Drakengard 2, being credited as a video editor while also remaining as one of the game's creative staff.[2][13] Mostly tied up with another project during production, his original concept for the game as an arcade-style game with dragons in space was vetoed and he had creative clashes with the game's new director Akira Yasui.[13]