Also known as plane reflectors, "flats" or bounce boards, this kind of reflector is located independent of a light source; the light is reflected off its surface, either to achieve a broader light source, or control shadows and highlights, or both. This kind of reflector generally has a very low reflectivity factor that varies widely according to surface texture and colour.[2] As a result, it is most commonly used to control contrast in both artificial and natural lighting, in place of a fill light or "kick" light. In this case, light "spilling" from the main ambient or key light illuminating a scene is reflected back into the scene with a varying degrees of precision and intensity, according to the chosen reflective surface and its position relative to the scene.