In the late 1980s, Baszucki, together with his brother Greg Baszucki, developed a simulation called "Interactive Physics", which was designed as an educational supplement that would allow the creation of 2D physics experiments.[6] In 1989, Baszucki, together with his brother, founded the company Knowledge Revolution, which was based around the distribution of Interactive Physics.[7][6] Originally released for Macintosh computers, Interactive Physics went on to win multiple awards.[8][9] As a follow-up to Interactive Physics, Knowledge Revolution launched the mechanical design software Working Model in the early 1990s.[10]