Wipeout 2048 was developed in parallel with the PlayStation Vita itself, and had acted as a "testbed" for the console.[1] The development of the game influenced the design of the console itself; staff from the Liverpudlian studio were sent to brainstorm ideas to senior management at Sony. Among these ideas included the proposal of a touchscreen device—which was not yet conceived at the time—as well as the inclusion of two sticks.[2]