The player interacts with characters and objects by clicking on them.[14] Clicking on the ground causes the player's selected characters to move.[15] The gameplay, though in real-time, can be paused, whereupon commands may be issued to controllable characters, who will attempt to execute them when the game is unpaused.[16] The game can also be set to pause automatically at certain times.[9] Dialogue is started by NPCs at certain scripted times, or by the player's clicking on NPCs who are not immediately hostile.