The console began as a collaboration between Nintendo and Sony to create a CD-based peripheral for the Super Nintendo Entertainment System in 1988.[113] Fearing that Sony would assume control of the entire project, Nintendo silently scrapped the add-on.[113] Sony chose to refocus its efforts in designing the PlayStation in-house as its own console.[113] As it lacked the resources to produce its own games, Sony called for the support of third-party companies to develop PlayStation software.