Barlow decided to feature live action footage in the game after becoming frustrated with his previous projects, particularly with the technical challenge of translating an actor's performance into a game engine.[27] Barlow set out to work with an actor on Her Story, having enjoyed the process while working at Climax Studios, albeit with a larger budget.[15] He contacted Viva Seifert, whom he had intermittently worked with on Legacy of Kain: Dead Sun for a year, before its cancellation.[27] He felt that Seifert is "very good at picking up a line and intuitively pulling a lot of the subtext into her performance", which led him to believe that she was "perfect" for the role in Her Story.[32] When Barlow asked Seifert to audition, he sent her a 300-page script, which he managed to reduce to 80 pages, by altering font size, as well as some dialogue; she accepted the role.[27]