It was rumored that Super Mario 64 was originally going to be developed for the SNES using the Super FX chip entitled Super Mario FX, however this was proven false by Dylan Cuthbert, one of the programmers at Argonaut Software who worked on Star Fox, as "Super Mario FX" was just the internal code name for the Super FX chip.[31] Argonaut Software did offer an early prototype for a 3D platformer starring Yoshi, a character in the Super Mario series, to Nintendo. Nintendo rejected the pitch, which resulted in the game being remade into the 1997 title, Croc: Legend of the Gobbos.