Braid uses time manipulation for its puzzles, and And Yet It Moves uses frame of reference rotation.[8] In contrast to these side-scrollers, Narbacular Drop and its successor, Portal, are first-person games that use portals to solve puzzles in 3D. Since the release of Portal, there have been more puzzle-platform games which use a first-person camera, including Purity and Tag: The Power of Paint.[9] In 2014, Nintendo released Captain Toad: Treasure Tracker which uses compact level design and camera rotation in order to reach the goal and find secrets and collectibles. Despite lacking jump ability, Toad still navigates the environment via unique movement mechanics.