Initially not intending to pursue a career in video games, his first job after graduating was as a 3D CGI designer for Namco a month after graduating.[1][6][7] In 1999, he joined Sugar & Rockets Inc., a now-defunct second-party developer owned by Sony Computer Entertainment. In 2001, a year after Sugar & Rockets' consolidation by Sony, Yoko got a job at Cavia.[2] While working at Cavia, he became involved in the creation of Drakengard.