The beginning of Linux as a gaming platform for commercial video games is widely credited to have begun in 1994 when Dave D. Taylor ported the game Doom to Linux, as well as many other systems, during his spare time.[2][3] From there he would also help found the development studio Crack dot Com, which released the video game Abuse, with the game's Linux port even being published by Linux vendor Red Hat.[4][5] id Software, the original developers of Doom, also continued to release their products for Linux.