His first video game project was Starbreeze Studios' Brothers: A Tale of Two Sons, which received critical acclaim when it was released in 2013. Following the success of Brothers, Fares decided to found a new video game production company based in Stockholm, Sweden, with the focus of creating a mature, story-focused game.[1] He was joined by the core Brothers development team from Starbreeze, which included Claes Engdal, Emil Claeson, Anders Olsson and Filip Coulianos. The studio was announced at The Game Awards 2014 by publisher Electronic Arts, which also revealed that it would publish the studio's first title.