This line often transposes into the Göring Gambit of the Scotch Game. There are only few lines with Black omitting ...Nc6 and/or White omitting Nf3. This move order enables White to avoid the critical main line of the Göring Gambit (1.e4 e5 2.Nf3 Nc6 3.d4 exd4 4.c3 dxc3 5.Nxc3 Bb4) by keeping open the option of meeting an early ...Bb4 by developing the king's knight to e2 rather than f3 and thus preventing Black from disrupting White's queenside pawn structure, as Alekhine did in his game against Pomar above.