There was a particular emphasis on having a flagship platform title exclusive to a system, featuring a mascot character. In 1989, Sega released Alex Kidd in the Enchanted Castle, which was only modestly successful. That same year, Capcom released Strider in arcades, which scrolled in multiple directions and allowed the player to summon artificial intelligence partners, such as a droid, tiger, and hawk, to help fight enemies.[49] Another Sega release in 1989 was Shadow Dancer, which also included an AI partner: a dog who followed the player around and aid in battle.[50] In 1990, Hudson Soft released Bonk's Adventure, with a protagonist positioned as NEC's mascot.[51] The following year, Takeru's Cocoron, a late platformer for the Famicom allowed players to build a character from a toy box filled with spare parts.[4]