It uses examples to introduce actors speaking to each other, asking questions, disapproving, quoting other people, knowing and wanting things, promising, and playing. The first steps (since he has introduced sets of numbers and questions) are to introduce some new symbols (distinctive patterns of pulses), say they are NOT numbers, and transmit sequences showing two of these new symbols separated by the word "Inq," and followed by a question about an equation, then the symbols reversed, followed by the answer (example below). He expects that after many repetitions, the recipient will decide these new symbols are entities asking and answering the questions, rather than some other context for the questions.