One of the first platformers with 3D graphics was Sega's Congo Bongo in 1983. The first platformers to simulate a 3D perspective and moving camera emerged in the early-mid-1980s. An early example of this was Konami's platform game Antarctic Adventure,[10] where the player controls a penguin in a forward-scrolling third-person perspective while having to jump over pits and obstacles.[10][11][12] Originally released in 1983 for the MSX computer, it was subsequently ported to various platforms the following year,[12] including an arcade version,[10] NES,[12] and ColecoVision.[11]