The game's story changed considerably during production, but the idea of an augmented counterterrorist protagonist named JC Denton remained throughout.[37] Though Spector originally pictured Deus Ex as akin to The X-Files, lead writer Sheldon Pacotti felt that it ended up more like James Bond.[37] Spector wrote that the team overextended itself by planning highly elaborate scenes.[42][46] Designer Harvey Smith removed a mostly complete White House level due to its complexity and production needs.[lower-alpha 2] Finished digital assets were repurposed or abandoned by the team. Pete Davison of USgamer referred to the White House and presidential bunker as "the truly deleted scenes of Deus Ex's lost levels".[37]