An introduction cutscene featuring Tutorial Unit is shown to the player, then the game takes a turn to business simulation, where the player buys decorations for their fictional restaurant and places them around the restaurant. Buying these items can increase the atmosphere, health/safety, and entertainment standards, with the possibility of also giving them extra revenue. However, many of these items can also increase liability and lead to lawsuits which can be fought or settled, both at the cost of money.