Wipeout 2048 was developed alongside the PlayStation Vita console itself, and acted as a "testbed" for the device.[52] When the staff of the Liverpudlian studio were given development kits for what was then dubbed a "Next Generation Portable", a group was set up within the team to brainstorm ideas. Among these included the proposal of a touchscreen device, which was not yet conceived by Sony at the time, and two analogue sticks—both features eventually made it onto the console.[2][52]