As a means to draw players into its video arcades, Namco's arcade game division began releasing titles that featured unique and novel control styles and gameplay.[1] In 1995, the company released Alpine Racer, an alpine skiing game that was awarded "Best New Equipment" during the year's Amusement and Music Operators Association (AMOA) exposition.[127][128] Time Crisis, a lightgun shooter noteworthy for its pedal ducking mechanic,[129] helped set the standard for the genre as a whole,[130][131][132] while Prop Cycle gained notoriety for its usage of a bicycle controller the player pedaled.[133] Namco continued its experimentation with 3D computer graphics in games like Ace Driver and Ridge Racer 2.[134] The photo booth machine Star Audition, which offered players the chance of becoming a star in the show business, became a media sensation in Japan.[135] Other hits include the horse racer Final Furlong and the tank combat game Tokyo Wars.[136] Namco Operations, which had since renamed itself Namco Cybertainment, acquired the Edison Brothers Stores arcade chain in April 1996.[137] Namco also introduced the Postpaid System, a centralized card payment system, as a means to combat the piracy of IC cards in Japanese arcades.[138][139]