In 1985, Enix released an open world platform-adventure game, Brain Breaker.[44] The following year saw the release of a more successful open-world platform-adventure, Nintendo's Metroid, which was critically acclaimed for having a balance between open-ended and guided exploration. Another platform-adventure released that year, Pony Canyon's Super Pitfall, was critically panned for its vagueness and weak game design. That same year Jaleco released Esper Boukentai, a sequel to Psychic 5 that scrolled in all directions and allowed the player character to make huge multistory jumps to navigate the vertically-oriented levels.[45] Telenet Japan also released its own take on the platform-action game, Valis, which contained anime-style cut scenes.[46]