Sadness was announced by Nibris on March 7, 2006 as a title for Nintendo's Revolution (before its final name "Wii" was announced),[5] later releasing a live action concept trailer which demonstrated potential Wii Remote control in gameplay.[12] Nibris partnered with Frontline Studios, who would be in charge of the game programming, and Digital Amigos, who would develop the game visuals,[3] and it was reported that the game would be released by the fourth quarter of 2007.[13]