IO Interactive announced their next game, Kane & Lynch: Dead Men, in August 2006.[29] Unlike their Hitman games, Kane & Lynch: Dead Men played as a linear, cooperative gameplay-focused third-person shooter, as opposed to Hitman's sandbox solo stealth gameplay.[30] Released in November 2007,[31] the game gained mixed reviews, wherein some reviewers felt like the game had a disconnect with modern gameplay styles.[32] On 11 April 2008, four of IO Interactive's co-founders, Vorsholt Jørgensen, Pollas, Andersen and Guldbrandsen, announced that they had, together with former Eidos Interactive executive producer Neil Donnell, reformed Reto-Moto as an active developer.[33] Guldbrandsen and Donnell became chief technology officer and chief executive officer, respectively.[34] Six further IO Interactive employees followed to Reto-Moto in December that year.[35] Co-founder and at the time managing director Flösser left the company in April 2008, and was succeeded by Niels Jørgensen, who had joined the company in 2002.[36]