This sort of loss of free will that occurs in games can be frightening, so with each dynamic, I'm going to give three examples: one that shows how this is already being used in the real world, so you can sort of rationalize it a little bit; one that shows it in what we consider a conventional game -- I think everything is a game, but this is sort of more of a what you would think is a game played on a board or on a computer screen, and then one how this can be used for good, so we can see that these forces can really be very powerful.