Article: The first number that comes up indicates which stack in front of the dealer you'll work with to find okey. Count the stacks from left to right. If the number is higher than the number of stacks in front of the dealer, continue counting into the other players' stacks, moving counterclockwise. Once you've selected the stack, throw the die again. The number that comes up on the die indicates which tile you should select from the stack. Count upwards from the bottom of the stack. There are only 5 tiles per stack, so if you get a number above 5, you'll return to the bottom of the stack to continue your count. So, for example, if you roll a 9, you'll count up from the bottom to 5, then return to the tile on the bottom of the stack as 6, and keep counting from bottom to top. The tile that the dealer selects helps choose the joker (or okey) for this round. Take that tile and place it face-up on the stack. The okey tile is the same color and 1 number higher than the tile pulled.  So for example, if the tile pulled is a blue 8, the joker would be the blue 9. There are two blank tiles called "false jokers." Those tiles become the same as the joker, so if a player pulls one of the false tiles, it acts the same as if they pulled the joker tile.
What is a summary of what this article is about?
Have the dealer throw the die to determine which stack to start with. Throw the die again to choose the tile. Display the okey.