Write an article based on this "Learn the basic rules. Find a group of willing players. Set a time limit. Designate safe zones. Pick direct or indirect gameplay. Before starting a game, make sure you've got an accommodating place to play. Contact the administrator or referee when you've been eliminated."

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In Assassin, each player receives an assignment on a card, or sometimes via text. That assignment will be the name of one other player in the Assassin game. The goal of the game is to eliminate that player, either directly or indirectly, with your Nerf gun.  Most games require a "kill shot" in which the dart hits the victim on the head or torso. You're not allowed to defend yourself until you see another player actively trying to eliminate you. Keep your assignment card with you at all times in the instance you need to prove your target to the referee. You need a group of at least three people, along with an unbiased "referee" or organizer who can assign the hits, keep track of the score, and organize the game. If you're joining a game already in progress, there might already be a set of rules already in place that the referee will make you aware of. Listen closely and play by the rules to have a good time. If you don't like the way a particular game is organized, start your own with your own specific set. Some games will play with a time limit of a hour or 10 minutes before all eliminated players "respawn" and the game can start over. It tends to create some sense of urgency to put a time limit on each round, but play the way you want. All games work differently, so you can customize the game to your particular interests. Often cafeterias and certain campus areas are considered off-limits and are to be treated as "safe zones" in which you can't be eliminated. Players who are employed will also typically include their workplace as an off-limits location. It's typically against the rules to "turtle" and never emerge from out of the safe zones. It's no fun if you're never out in the open. Some Assassin games only allow players to be eliminated with kill-shots from the Nerf gun itself, while other games have expanded somewhat to allow for other types of indirect elimination, like poisoning, bombing, and other types of "kills." Slipping a Nerf dart or piece of paper labelled "poison" is sometimes permissible, as is sending the person a Nerf dart to act as an "explosive." Indirect methods of play will vary somewhat. Some college campuses have outlawed Assassin after a series of misunderstandings and complaints. If you're going to be running around with Nerf guns shooting each other, make sure you're not going to get in trouble before you do. Clearing it up first will make sure everyone has a good time without worrying.  Most campuses won't allow games to take place during class time or in campus buildings. Use precaution and make sure you abide by their rules. Let your neighbors know that your friends might be creeping around your house with Nerf guns so they won't call the cops on you. Typically, it's the job of the administrator to make everyone else aware of the eliminated players and it's the job of the eliminated player to let the referee know they're no longer in play. Typically games will last for several days at a time and might involve several rounds in which targets are switched or refigured. In some games, once you've killed a player, you'll collect their hit card, giving you a new target. In games played in this way, the game continues until all players have been eliminated but one.