Article: This increases the control over the host’s brain. Tendrils will mesh with the frontal lobe, the conscious thought-center, and gain the ability to mentally manipulate the host. Hormone production will be altered, lowering maturity and the levels of hygiene, and increasing the infection of Neurax. This will unlock the next gene, which will lead people to losing their minds—this will direct you to the mind control gene later on. Mania Excess Serotonin production triggers manic episodes, leading to increased contact with others and the inability to focus. This also affects the productivity of people in creating a cure. Severe damage to orbital cortex triggers OCD—forcing the host to be obsessed over a specific worm-related take. This increases infectivity and severity of Neurax. Surges of Dopamine and Serotonin compel the host to constantly think about the worm and trigger intense rushes of pleasure. Overdose of oxytocin and vasopressin forces the host into a permanent state of worship or acceptance, treating the Neurax Worm as an eternal god. People who are infected will halt their research for the cure. This will have the infected people focus on spreading the worm to citizens that are yet to be infected. The game will soon end after 400 days or more with the humanity worshiping an ancient worm.

What is a summary?
Evolve Cerebral Tendrils. Evolve Frontal Mesh. Evolve Immaturity. Evolve Mania. Evolve Obsession. Evolve Devotion. Evolve Transcendence. Evolve Adoration.