Definition: In this task, you're given a question, along with a context passage which has extra information available on certain terms mentioned in it, i.e., the proper nouns in the passage. Your job is to determine whether information from more than one term is needed to answer the question. Indicate your choice as `a` for Yes or `b` for No.
Input: Question: Which was established first between the two websites that most deep learning systems rely on? Passage:Most Deep Learning systems rely on training and verification data that is generated and/or annotated by humans. It has been argued in media philosophy that not only low-payed clickwork (e.g. on Amazon Mechanical Turk) is regularly deployed for this purpose, but also implicit forms of human microwork that are often not recognized as such. The philosopher Rainer Mühlhoff distinguishes five types of "machinic capture" of human microwork to generate training data: (1) gamification (the embedding of annotation or computation tasks in the flow of a game), (2) "trapping and tracking" (e.g. CAPTCHAs for image recognition or click-tracking on Google search results pages), (3) exploitation of social motivations (e.g. tagging faces on Facebook to obtain labeled facial images), (4) information mining (e.g. by leveraging quantified-self devices such as activity trackers) and (5) clickwork. Mühlhoff argues that in most commercial end-user applications of Deep Learning such as Facebook's face recognition system, the need for training data does not stop once an ANN is trained. Rather, there is a continued demand for human-generated verification data to constantly calibrate and update the ANN. For this purpose Facebook introduced the feature that once a user is automatically recognized in an image, they receive a notification. They can choose whether of not they like to be publicly labeled on the image, or tell Facebook that it is not them in the picture. This user interface is a mechanism to generate "a constant stream of  verification data" to further train the network in real-time. As Mühlhoff argues, involvement of human users to generate training and verification data is so typical for most commercial end-user applications of Deep Learning that such systems may be referred to as "human-aided artificial intelligence".  


a