Definition: Given a paragraph about movies and a set of conversational questions and answers about the paragraph, say whether the passage contains sufficient information to answer the follow-up question. Say Yes if it is answerable; otherwise, say No. The paragraph has the prefix 'CONTEXT:'. Each conversation question has a prefix `Q:` followed by the answer prefix `A:`, and the follow-up question has a prefix `FOLLOWUP_Q:`.
Input: CONTEXT: Because characters from different games can and do significantly interact with each other routinely. This is so common that there is Game Central Station – a place where characters quickly “commute” between games. They have inter-game therapy sessions with each other: We also see the ability of game characters to change the original game code of a game. Game characters can permanently move to another game: Turbo/King Candy did so when he left his original game to take up residence in Sugar Rush. On the whole, Wreck-It Ralph is a world where almost anything is possible with games.  <sep>  Q: How does Sugar Rush understand outside weapons? A: Because characters from different games can and do significantly interact with each other routinely  <sep> FOLLOWUP_Q: How does she use them outside her own game?

Yes