problem

I want to put as many rectangular tiles as possible on a rectangular wall with a size of $ h $ in height and $ w $ in width, and a size of $ a $ in height and $ b $ in width.

The following conditions must be met when attaching tiles.


* Do not stack tiles.
* Do not apply tiles diagonally, that is, any edge of the tile is parallel or perpendicular to any edge of the wall.
* Do not change the orientation of the tiles, that is, do not swap the vertical and horizontal directions.



When as many tiles as possible are pasted, find the sum of the areas not covered by the tiles.



output

Output the total area of ​​the part not covered by the tile. Also, output a line break at the end.

Example

Input

5 8
2 2


Output

8
#include "bits/stdc++.h"

#define REP(i,n) for(ll i=0;i<ll(n);++i)
#define RREP(i,n) for(ll i=ll(n)-1;i>=0;--i)
#define FOR(i,m,n) for(ll i=m;i<ll(n);++i)
#define RFOR(i,m,n) for(ll i=ll(n)-1;i>=ll(m);--i)
#define ALL(v) (v).begin(),(v).end()
#define UNIQUE(v) v.erase(unique(ALL(v)),v.end());
#define INF 1000000001ll
#define MOD 1000000007ll
#define EPS 1e-9

constexpr int dx[8] = { 1,1,0,-1,-1,-1,0,1 };
constexpr int dy[8] = { 0,1,1,1,0,-1,-1,-1 };


using namespace std;

using ll = long long;
using vi = vector<int>;
using vl = vector<ll>;
using vvi = vector<vi>;
using vvl = vector<vl>;
using pii = pair<int, int>;
using pll = pair<ll, ll>;

template <class T> bool chmin(T &a, T b) { if (a > b) { a = b; return true; } return false; }
template <class T> bool chmax(T &a, T b) { if (a < b) { a = b; return true; } return false; }

int main() {
	cin.tie(0);
	ios::sync_with_stdio(false);
	int h, w, a, b;
	cin >> h >> w >> a >> b;
	int c = h % a, d = w % b;
	cout << c * w + d * h - c * d << endl;
}
