#include <bits/stdc++.h>
using namespace std;
#define rep(i, n) for(int i = 0; i < n; i++)
#define rep2(i, x, n) for(int i = x; i <= n; i++)
#define rep3(i, x, n) for(int i = x; i >= n; i--)
#define elif else if
#define sp(x) fixed << setprecision(x)
#define pb push_back
#define eb emplace_back
#define all(x) x.begin(), x.end()
#define sz(x) (int)x.size()
using ll = long long;
using pii = pair<int, int>;
using pil = pair<int, ll>;
using pli = pair<ll, int>;
using pll = pair<ll, ll>;
//const int MOD = 1000000007;
const int MOD = 998244353;
const int inf = (1<<30)-1;
const ll INF = (1LL<<60)-1;
const double pi = acos(-1.0);
const double EPS = 1e-10;
template<typename T> bool chmax(T &x, const T &y) {return (x < y)? (x = y, true) : false;};
template<typename T> bool chmin(T &x, const T &y) {return (x > y)? (x = y, true) : false;};

template<int mod>
struct Mod_Int{
    ll x;

    Mod_Int() : x(0) {}

    Mod_Int(ll y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {}

    Mod_Int &operator += (const Mod_Int &p){
        x = (x + p.x) % mod;
        return *this;
    }

    Mod_Int &operator -= (const Mod_Int &p){
        x = (x + mod - p.x) % mod;
        return *this;
    }

    Mod_Int &operator *= (const Mod_Int &p){
        x = (x * p.x) % mod;
        return *this;
    }

    Mod_Int &operator /= (const Mod_Int &p){
        *this *= p.inverse();
        return *this;
    }

    Mod_Int &operator ++ () {return *this += Mod_Int(1);}

    Mod_Int operator ++ (int){
        Mod_Int tmp = *this;
        ++*this;
        return tmp;
    }

    Mod_Int &operator -- () {return *this -= Mod_Int(1);}

    Mod_Int operator -- (int){
        Mod_Int tmp = *this;
        --*this;
        return tmp;
    }

    Mod_Int operator - () const {return Mod_Int(-x);}

    Mod_Int operator + (const Mod_Int &p) const {return Mod_Int(*this) += p;}

    Mod_Int operator - (const Mod_Int &p) const {return Mod_Int(*this) -= p;}

    Mod_Int operator * (const Mod_Int &p) const {return Mod_Int(*this) *= p;}

    Mod_Int operator / (const Mod_Int &p) const {return Mod_Int(*this) /= p;}

    bool operator == (const Mod_Int &p) const {return x == p.x;}

    bool operator != (const Mod_Int &p) const {return x != p.x;}

    Mod_Int inverse() const {
        assert(*this != Mod_Int(0));
        return pow(mod-2);
    }

    Mod_Int pow(ll k) const{
        Mod_Int now = *this, ret = 1;
        while(k){
            if(k&1) ret *= now;
            now *= now, k >>= 1;
        }
        return ret;
    }

    friend ostream &operator << (ostream &os, const Mod_Int &p){
        return os << p.x;
    }

    friend istream &operator >> (istream &is, Mod_Int &p){
        ll a;
        is >> a;
        p = Mod_Int<mod>(a);
        return is;
    }
};

using mint = Mod_Int<MOD>;

template<typename Monoid>
struct Segment_Tree{
    vector<Monoid> seg;
    const Monoid e;
    const int n;

    Monoid f(const Monoid &a, const Monoid &b) const {return a + b;}
    
    Segment_Tree(int N, const Monoid &e) : e(e), n(1<<(32-__builtin_clz(N-1))){
        seg.assign(2*n, e);
    }
    
    void change(int i, const Monoid &x){
        seg[i += n] = x;
        while(i > 0){
            i /= 2;
            seg[i] = f(seg[2*i], seg[2*i+1]);
        }
    }

    Monoid query(int a, int b, int i, int l, int r) const{
        if(a >= r || b <= l) return e;
        if(a <= l && r <= b) return seg[i];
        Monoid vl = query(a, b, 2*i, l, (l+r)/2);
        Monoid vr = query(a, b, 2*i+1, (l+r)/2, r);
        return f(vl, vr);
    }

    Monoid query(int a, int b) {return query(a, b, 1, 0, n);}

    bool check(const Monoid &a, const Monoid & b) const {return a <= b;}

    int find_first(int a, int b, const Monoid &x, int i, int l, int r) const{
        if(a >= b || a >= r || b <= l || !check(seg[i], x)) return -1;
        if(r-l == 1) return l;
        int m = (l+r)/2;
        if(b <= m) return find_first(a, b, x, 2*i, l, m);
        if(a >= m) return find_first(a, b, x, 2*i+1, m, r);
        int tmp = find_first(a, m, x, 2*i, l, m);
        return (tmp == -1? find_first(m, b, x, 2*i+1, m, r) : tmp);
    }

    int find_first(int a, int b, const Monoid &x) const {return find_first(a, b, x, 1, 0, n);}

    int find_last(int a, int b, const Monoid &x, int i, int l, int r) const{
        if(a >= b || a >= r || b <= l || !check(seg[i], x)) return -1;
        if(r-l == 1) return l;
        int m = (l+r)/2;
        if(b <= m) return find_last(a, b, x, 2*i, l, m);
        if(a >= m) return find_last(a, b, x, 2*i+1, m, r);
        int tmp = find_last(m, b, x, 2*i+1, m, r);
        return (tmp == -1? find_last(a, m, x, 2*i, l, m) : tmp);
    }

    int find_last(int a, int b, const Monoid &x) const {return find_last(a, b, x, 1, 0, n);}

    Monoid operator [] (int i) const {return seg[n+i];}
    
    void clear(){
        fill(all(seg), e);
    }
};

int main(){
    int N, K;
    cin >> N >> K;
    int p[N];
    rep(i, N){
        int x; cin >> x; x--;
        p[x] = i;
    }
    Segment_Tree<mint> seg1(N, 0), seg2(N, 0);
    mint r = mint(K-1)/mint(K);
    mint pw[N];
    rep(i, N){
        if(i < K) pw[i] = 1;
        else pw[i] = pw[i-1]*r;
        seg1.change(i, 0), seg2.change(i, pw[i]);
    }
    mint ans = 0;
    rep(i, N){
        int j = p[i];
        ans += seg1.query(j+1, N)*2;
        ans += seg2.query(j+1, N)/pw[j];
        seg1.change(j, 1), seg2.change(j, -seg2.query(j, j+1));
    }
    cout << ans/2 << endl;
}