#include <bits/stdc++.h>
#include <atcoder/all>
using namespace std;
using namespace atcoder;
typedef long long ll;
typedef long double ld;
typedef double db; 
typedef string str; 
 
typedef pair<int,int> pi;
typedef pair<ll,ll> pl; 
typedef pair<db,db> pd; 
 
const int MOD = 998244353;
using mint = static_modint<MOD>;

const int MX = 2e5+5; 
const ll INF = 1e18; 
const ld PI = acos((ld)-1);
const int xd[4] = {1,0,-1,0}, yd[4] = {0,1,0,-1}; 

typedef vector<int> vi; 
typedef vector<ll> vl; 
typedef vector<db> vd; 
typedef vector<str> vs; 
typedef vector<pi> vpi;
typedef vector<pl> vpl; 
typedef vector<pd> vpd; 
typedef vector<mint> vmi;


#define mp make_pair

#define len(x) (int)(x).size()
#define all(x) begin(x), end(x)
#define rall(x) (x).rbegin(), (x).rend() 
#define rsz resize
#define ins insert 
#define ft front() 
#define bk back()
#define pf push_front 
#define pb push_back
#define eb emplace_back 
#define lb lower_bound 
#define ub upper_bound 
 
#define FOR(i,a,b) for (int i = (a); i < (b); ++i)
#define F0R(i,a) FOR(i,0,a)
#define rep(i,a) FOR(i,0,a)
#define RFOR(i,a,b) for (int i = (b)-1; i >= (a); --i)
#define RF0R(i,a) RFOR(i,0,a)
#define rrep(i,a) RFOR(i,0,a)
#define trav(a,x) for (auto& a: x)
 
template<class T> bool ckmin(T& a, const T& b) { 
	return b < a ? a = b, 1 : 0; }
template<class T> bool ckmax(T& a, const T& b) { 
	return a < b ? a = b, 1 : 0; } 
constexpr int pct(int x) { return __builtin_popcount(x); } 
constexpr int bits(int x) { return 31-__builtin_clz(x); } // floor(log2(x)) 
ll cdiv(ll a, ll b) { return a/b+((a^b)>0&&a%b); } // divide a by b rounded up
ll fdiv(ll a, ll b) { return a/b-((a^b)<0&&a%b); } // divide a by b rounded down
ll half(ll x) { return fdiv(x,2); }
 

template<class T> void remDup(vector<T>& v) { 
	sort(all(v)); v.erase(unique(all(v)),end(v)); }
 
// INPUT
template<class A> void re(complex<A>& c);
template<class A, class B> void re(pair<A,B>& p);
template<class A> void re(vector<A>& v);
template<class A, size_t SZ> void re(array<A,SZ>& a);
 
template<class T> void re(T& x) { cin >> x; }
void re(db& d) { str t; re(t); d = stod(t); }
void re(ld& d) { str t; re(t); d = stold(t); }
template<class H, class... T> void re(H& h, T&... t) { re(h); re(t...); }
 
template<class A> void re(complex<A>& c) { A a,b; re(a,b); c = {a,b}; }
template<class A, class B> void re(pair<A,B>& p) { re(p.f,p.s); }
template<class A> void re(vector<A>& x) { trav(a,x) re(a); }
template<class A, size_t SZ> void re(array<A,SZ>& x) { trav(a,x) re(a); }
 
// TO_STRING
#define ts to_string
str ts(char c) { return str(1,c); }
str ts(const char* s) { return (str)s; }
str ts(str s) { return s; }
str ts(bool b) { 
	#ifdef LOCAL
		return b ? "true" : "false"; 
	#else 
		return ts((int)b);
	#endif
}
template<class A> str ts(complex<A> c) { 
	stringstream ss; ss << c; return ss.str(); }
str ts(vector<bool> v) {
	str res = ""; F0R(i,len(v)) res += char('0'+v[i]);
	res += ""; return res; }
template<size_t SZ> str ts(bitset<SZ> b) {
	str res = ""; F0R(i,SZ) res += char('0'+b[i]);
	return res; }
template<class A, class B> str ts(pair<A,B> p);
template<class T> str ts(T v) { // containers with begin(), end()
		bool fst = 1; str res = "";
		for (const auto& x: v) {
			if (!fst) res += " ";
			fst = 0; res += ts(x);
		}
		return res;
}

template<class A, class B> str ts(pair<A,B> p) {
	#ifdef LOCAL
		return "("+ts(p.f)+", "+ts(p.s)+")"; 
	#else
		return ts(p.f)+" "+ts(p.s);
	#endif
}
 
// OUTPUT
template<class A> void printl(A x) { cout << ts(x); }
template<class H, class... T> void printl(const H& h, const T&... t) { 
	printl(h); printl(t...); }
void print() { printl("\n"); } // print w/ spaces
template<class H, class... T> void print(const H& h, const T&... t) { 
	printl(h); if (sizeof...(t)) printl(" "); print(t...); }
 
// DEBUG
void DBG() { cerr << " ##"<< endl; }
template<class H, class... T> void DBG(H h, T... t) {
	cerr << ts(h); if (sizeof...(t)) cerr << ", ";
	DBG(t...); }
#ifdef LOCAL // compile with -DLOCAL, chk -> fake assert
	#define printe(...) cerr << "Line(" << __LINE__ << ") -> [" << #__VA_ARGS__ << "]: ", DBG(__VA_ARGS__)
	#define chk(...) if (!(__VA_ARGS__)) cerr << "Line(" << __LINE__ << ") -> function(" \
		 << __FUNCTION__  << ") -> CHK FAILED: (" << #__VA_ARGS__ << ")" << "\n", exit(0);
#else
	#define printe(...) 0
	#define chk(...) 0
#endif
 
// FILE I/O
void setIn(str s) { freopen(s.c_str(),"r",stdin); }
void setOut(str s) { freopen(s.c_str(),"w",stdout); }
void unsyncIO() { ios_base::sync_with_stdio(0); cin.tie(0); }
void setIO(str s = "") {
	unsyncIO();
	if (len(s)) { setIn(s+".in"), setOut(s+".out"); } // for USACO
}

ll gcd(ll a, ll b) { return b?gcd(b,a%b):a;}
ll lcm(ll a, ll b) { return a/gcd(a,b)*b;}

template< typename T >
vector<size_t> argsort(vector<T>& v){
    vector<size_t> idx(v.size());
    iota(idx.begin(), idx.end(), 0);
    sort(idx.begin(), idx.end(),
       [&v](size_t i1, size_t i2) {return v[i1] < v[i2];});
    return idx;
}
template< typename T >
int bisect_left(vector<T>& v, T x){
    return lower_bound(v.begin(),v.end(),x)-v.begin();
}
template< typename T >
int bisect_right(vector<T>& v, T x){
    return upper_bound(v.begin(),v.end(),x)-v.begin();
}

template< typename T >
T max(vector<T>& v){ return *max_element(all(v));}
template< typename T >
T min(vector<T>& v){ return *min_element(all(v));}

template< typename T >
map<T,ll> counter(vector<T>& v){
	map<T,ll> c;
	for (auto& a: v){
		if (c.find(a)==c.end()) c[a]=1;
		else c[a]=c[a]+1;
	}
	return c;
}

template< typename T >
bool erase1(multiset<T>& ms,T x){//erase only 1 element for multiset
	auto ind =ms.find(x);
	if(ind==ms.end()) return false;
	ms.erase(ind);
	return true;
}
template< typename T >
vector<T> accumulate(vector<T>& v){
	vector<T> acc(v.size());
	acc[0]=v[0];
	for(int i=1;i<v.size();i++) acc[i]=acc[i-1]+v[i];
	return acc;
}
template< typename T >
vector<vector<T>> daccumulate(vector<vector<T>>& v){
	vector<vector<T>> acc(v.size(),vector<T>(v[0].size()));
	for(int i=0;i<v.size();i++){
		for(int j=0;j<v[0].size();j++){
			acc[i][j]+=v[i][j];
			if(i) acc[i][j]+=acc[i-1][j];
			if(j) acc[i][j]+=acc[i][j-1];
			if(i&j) acc[i][j]-=acc[i-1][j-1];
	}} return acc;
}

template< typename T >
struct edge {
  int src, to;
  T cost;
  edge(int to, T cost) : src(-1), to(to), cost(cost) {}
  edge(int src, int to, T cost) : src(src), to(to), cost(cost) {}
  edge &operator=(const int &x) {
    to = x;
    return *this;
  }
  operator int() const { return to; }
};

template< typename T >
using Edges = vector< edge< T > >;
template< typename T >
using WeightedGraph = vector< Edges< T > >;
using UnWeightedGraph = vector< vector< int > >;

template< typename F >
struct FixPoint : F {
  FixPoint(F &&f) : F(forward< F >(f)) {}

  template< typename... Args >
  decltype(auto) operator()(Args &&... args) const {
    return F::operator()(*this, forward< Args >(args)...);
  }
};

template< typename F >
inline decltype(auto) MFP(F &&f) {
  return FixPoint< F >{forward< F >(f)};
}


namespace FastFourierTransform {
  using real = double;

  struct C {
    real x, y;

    C() : x(0), y(0) {}

    C(real x, real y) : x(x), y(y) {}

    inline C operator+(const C &c) const { return C(x + c.x, y + c.y); }

    inline C operator-(const C &c) const { return C(x - c.x, y - c.y); }

    inline C operator*(const C &c) const { return C(x * c.x - y * c.y, x * c.y + y * c.x); }

    inline C conj() const { return C(x, -y); }
  };

  const real PI = acosl(-1);
  int base = 1;
  vector< C > rts = {{0, 0},
                     {1, 0}};
  vector< int > rev = {0, 1};


  void ensure_base(int nbase) {
    if(nbase <= base) return;
    rev.resize(1 << nbase);
    rts.resize(1 << nbase);
    for(int i = 0; i < (1 << nbase); i++) {
      rev[i] = (rev[i >> 1] >> 1) + ((i & 1) << (nbase - 1));
    }
    while(base < nbase) {
      real angle = PI * 2.0 / (1 << (base + 1));
      for(int i = 1 << (base - 1); i < (1 << base); i++) {
        rts[i << 1] = rts[i];
        real angle_i = angle * (2 * i + 1 - (1 << base));
        rts[(i << 1) + 1] = C(cos(angle_i), sin(angle_i));
      }
      ++base;
    }
  }

  void fft(vector< C > &a, int n) {
    assert((n & (n - 1)) == 0);
    int zeros = __builtin_ctz(n);
    ensure_base(zeros);
    int shift = base - zeros;
    for(int i = 0; i < n; i++) {
      if(i < (rev[i] >> shift)) {
        swap(a[i], a[rev[i] >> shift]);
      }
    }
    for(int k = 1; k < n; k <<= 1) {
      for(int i = 0; i < n; i += 2 * k) {
        for(int j = 0; j < k; j++) {
          C z = a[i + j + k] * rts[j + k];
          a[i + j + k] = a[i + j] - z;
          a[i + j] = a[i + j] + z;
        }
      }
    }
  }

  vector< int64_t > multiply(const vector< int > &a, const vector< int > &b) {
    int need = (int) a.size() + (int) b.size() - 1;
    int nbase = 1;
    while((1 << nbase) < need) nbase++;
    ensure_base(nbase);
    int sz = 1 << nbase;
    vector< C > fa(sz);
    for(int i = 0; i < sz; i++) {
      int x = (i < (int) a.size() ? a[i] : 0);
      int y = (i < (int) b.size() ? b[i] : 0);
      fa[i] = C(x, y);
    }
    fft(fa, sz);
    C r(0, -0.25 / (sz >> 1)), s(0, 1), t(0.5, 0);
    for(int i = 0; i <= (sz >> 1); i++) {
      int j = (sz - i) & (sz - 1);
      C z = (fa[j] * fa[j] - (fa[i] * fa[i]).conj()) * r;
      fa[j] = (fa[i] * fa[i] - (fa[j] * fa[j]).conj()) * r;
      fa[i] = z;
    }
    for(int i = 0; i < (sz >> 1); i++) {
      C A0 = (fa[i] + fa[i + (sz >> 1)]) * t;
      C A1 = (fa[i] - fa[i + (sz >> 1)]) * t * rts[(sz >> 1) + i];
      fa[i] = A0 + A1 * s;
    }
    fft(fa, sz >> 1);
    vector< int64_t > ret(need);
    for(int i = 0; i < need; i++) {
      ret[i] = llround(i & 1 ? fa[i >> 1].y : fa[i >> 1].x);
    }
    return ret;
  }
};

template< typename T >
struct ArbitraryModConvolution {
  using real = FastFourierTransform::real;
  using C = FastFourierTransform::C;

  ArbitraryModConvolution() = default;

  vector< T > multiply(const vector< T > &a, const vector< T > &b, int need = -1) {
    if(need == -1) need = a.size() + b.size() - 1;
    int nbase = 0;
    while((1 << nbase) < need) nbase++;
    FastFourierTransform::ensure_base(nbase);
    int sz = 1 << nbase;
    vector< C > fa(sz);
    for(int i = 0; i < a.size(); i++) {
      fa[i] = C(a[i].x & ((1 << 15) - 1), a[i].x >> 15);
    }
    fft(fa, sz);
    vector< C > fb(sz);
    if(a == b) {
      fb = fa;
    } else {
      for(int i = 0; i < b.size(); i++) {
        fb[i] = C(b[i].x & ((1 << 15) - 1), b[i].x >> 15);
      }
      fft(fb, sz);
    }
    real ratio = 0.25 / sz;
    C r2(0, -1), r3(ratio, 0), r4(0, -ratio), r5(0, 1);
    for(int i = 0; i <= (sz >> 1); i++) {
      int j = (sz - i) & (sz - 1);
      C a1 = (fa[i] + fa[j].conj());
      C a2 = (fa[i] - fa[j].conj()) * r2;
      C b1 = (fb[i] + fb[j].conj()) * r3;
      C b2 = (fb[i] - fb[j].conj()) * r4;
      if(i != j) {
        C c1 = (fa[j] + fa[i].conj());
        C c2 = (fa[j] - fa[i].conj()) * r2;
        C d1 = (fb[j] + fb[i].conj()) * r3;
        C d2 = (fb[j] - fb[i].conj()) * r4;
        fa[i] = c1 * d1 + c2 * d2 * r5;
        fb[i] = c1 * d2 + c2 * d1;
      }
      fa[j] = a1 * b1 + a2 * b2 * r5;
      fb[j] = a1 * b2 + a2 * b1;
    }
    fft(fa, sz);
    fft(fb, sz);
    vector< T > ret(need);
    for(int i = 0; i < need; i++) {
      int64_t aa = llround(fa[i].x);
      int64_t bb = llround(fb[i].x);
      int64_t cc = llround(fa[i].y);
      aa = T(aa).x, bb = T(bb).x, cc = T(cc).x;
      ret[i] = aa + (bb << 15) + (cc << 30);
    }
    return ret;
  }
};


template< int mod >
struct ModInt {
  int x;

  ModInt() : x(0) {}

  ModInt(int64_t y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {}

  ModInt &operator+=(const ModInt &p) {
    if((x += p.x) >= mod) x -= mod;
    return *this;
  }

  ModInt &operator-=(const ModInt &p) {
    if((x += mod - p.x) >= mod) x -= mod;
    return *this;
  }

  ModInt &operator*=(const ModInt &p) {
    x = (int) (1LL * x * p.x % mod);
    return *this;
  }

  ModInt &operator/=(const ModInt &p) {
    *this *= p.inverse();
    return *this;
  }

  ModInt operator-() const { return ModInt(-x); }

  ModInt operator+(const ModInt &p) const { return ModInt(*this) += p; }

  ModInt operator-(const ModInt &p) const { return ModInt(*this) -= p; }

  ModInt operator*(const ModInt &p) const { return ModInt(*this) *= p; }

  ModInt operator/(const ModInt &p) const { return ModInt(*this) /= p; }

  bool operator==(const ModInt &p) const { return x == p.x; }

  bool operator!=(const ModInt &p) const { return x != p.x; }

  ModInt inverse() const {
    int a = x, b = mod, u = 1, v = 0, t;
    while(b > 0) {
      t = a / b;
      swap(a -= t * b, b);
      swap(u -= t * v, v);
    }
    return ModInt(u);
  }

  ModInt pow(int64_t n) const {
    ModInt ret(1), mul(x);
    while(n > 0) {
      if(n & 1) ret *= mul;
      mul *= mul;
      n >>= 1;
    }
    return ret;
  }

  friend ostream &operator<<(ostream &os, const ModInt &p) {
    return os << p.x;
  }

  friend istream &operator>>(istream &is, ModInt &a) {
    int64_t t;
    is >> t;
    a = ModInt< mod >(t);
    return (is);
  }

  static int get_mod() { return mod; }

};




template< typename T >
struct FormalPowerSeries : vector< T > {
  using vector< T >::vector;
  using P = FormalPowerSeries;

  using MULT = function< P(P, P) >;

  static MULT &get_mult() {
    static MULT mult = nullptr;
    return mult;
  }

  static void set_fft(MULT f) {
    get_mult() = f;
  }

  template< typename E >
  FormalPowerSeries(const vector< E > &x) : vector< T >(begin(x), end(x)) {}

  void shrink() {
    while(this->size() && this->back() == T(0)) this->pop_back();
  }

  P operator+(const P &r) const { return P(*this) += r; }

  P operator+(const T &v) const { return P(*this) += v; }

  P operator-(const P &r) const { return P(*this) -= r; }

  P operator-(const T &v) const { return P(*this) -= v; }

  P operator*(const P &r) const { return P(*this) *= r; }

  P operator*(const T &v) const { return P(*this) *= v; }

  P operator/(const P &r) const { return P(*this) /= r; }

  P operator%(const P &r) const { return P(*this) %= r; }

  P &operator+=(const P &r) {
    if(r.size() > this->size()) this->resize(r.size());
    for(int i = 0; i < r.size(); i++) (*this)[i] += r[i];
    return *this;
  }

  P &operator+=(const T &r) {
    if(this->empty()) this->resize(1);
    (*this)[0] += r;
    return *this;
  }

  P &operator-=(const P &r) {
    if(r.size() > this->size()) this->resize(r.size());
    for(int i = 0; i < r.size(); i++) (*this)[i] -= r[i];
    shrink();
    return *this;
  }

  P &operator-=(const T &r) {
    if(this->empty()) this->resize(1);
    (*this)[0] -= r;
    shrink();
    return *this;
  }

  P &operator*=(const T &v) {
    const int n = (int) this->size();
    for(int k = 0; k < n; k++) (*this)[k] *= v;
    return *this;
  }

  P &operator*=(const P &r) {
    if(this->empty() || r.empty()) {
      this->clear();
      return *this;
    }
    assert(get_mult() != nullptr);
    return *this = get_mult()(*this, r);
  }

  P &operator%=(const P &r) {
    return *this -= *this / r * r;
  }

  P operator-() const {
    P ret(this->size());
    for(int i = 0; i < this->size(); i++) ret[i] = -(*this)[i];
    return ret;
  }

  P &operator/=(const P &r) {
    if(this->size() < r.size()) {
      this->clear();
      return *this;
    }
    int n = this->size() - r.size() + 1;
    return *this = (rev().pre(n) * r.rev().inv(n)).pre(n).rev(n);
  }

  P pre(int sz) const {
    return P(begin(*this), begin(*this) + min((int) this->size(), sz));
  }

  P operator>>(int sz) const {
    if(this->size() <= sz) return {};
    P ret(*this);
    ret.erase(ret.begin(), ret.begin() + sz);
    return ret;
  }

  P operator<<(int sz) const {
    P ret(*this);
    ret.insert(ret.begin(), sz, T(0));
    return ret;
  }

  P rev(int deg = -1) const {
    P ret(*this);
    if(deg != -1) ret.resize(deg, T(0));
    reverse(begin(ret), end(ret));
    return ret;
  }

  P diff() const {
    const int n = (int) this->size();
    P ret(max(0, n - 1));
    for(int i = 1; i < n; i++) ret[i - 1] = (*this)[i] * T(i);
    return ret;
  }

  P integral() const {
    const int n = (int) this->size();
    P ret(n + 1);
    ret[0] = T(0);
    for(int i = 0; i < n; i++) ret[i + 1] = (*this)[i] / T(i + 1);
    return ret;
  }

  // F(0) must not be 0
  P inv(int deg = -1) const {
    assert(((*this)[0]) != T(0));
    const int n = (int) this->size();
    if(deg == -1) deg = n;
    P ret({T(1) / (*this)[0]});
    for(int i = 1; i < deg; i <<= 1) {
      ret = (ret + ret - ret * ret * pre(i << 1)).pre(i << 1);
    }
    return ret.pre(deg);
  }

  // F(0) must be 1
  P log(int deg = -1) const {
    assert((*this)[0] == T(1));
    const int n = (int) this->size();
    if(deg == -1) deg = n;
    return (this->diff() * this->inv(deg)).pre(deg - 1).integral();
  }

  P sqrt(int deg = -1) const {
    const int n = (int) this->size();
    if(deg == -1) deg = n;

    if((*this)[0] == T(0)) {
      for(int i = 1; i < n; i++) {
        if((*this)[i] != T(0)) {
          if(i & 1) return {};
          if(deg - i / 2 <= 0) break;
          auto ret = (*this >> i).sqrt(deg - i / 2) << (i / 2);
          if(ret.size() < deg) ret.resize(deg, T(0));
          return ret;
        }
      }
      return P(deg, 0);
    }

    P ret({T(1)});
    T inv2 = T(1) / T(2);
    for(int i = 1; i < deg; i <<= 1) {
      ret = (ret + pre(i << 1) * ret.inv(i << 1)) * inv2;
    }
    return ret.pre(deg);
  }

  // F(0) must be 0
  P exp(int deg = -1) const {
    assert((*this)[0] == T(0));
    const int n = (int) this->size();
    if(deg == -1) deg = n;
    P ret({T(1)});
    for(int i = 1; i < deg; i <<= 1) {
      ret = (ret * (pre(i << 1) + T(1) - ret.log(i << 1))).pre(i << 1);
    }
    return ret.pre(deg);
  }

  P pow(int64_t k, int deg = -1) const {
    const int n = (int) this->size();
    if(deg == -1) deg = n;
    for(int i = 0; i < n; i++) {
      if((*this)[i] != T(0)) {
        T rev = T(1) / (*this)[i];
        P C(*this * rev);
        P D(n - i);
        for(int j = i; j < n; j++) D[j - i] = C[j];
        D = (D.log() * k).exp() * (*this)[i].pow(k);
        P E(deg);
        if(i * k > deg) return E;
        auto S = i * k;
        for(int j = 0; j + S < deg && j < D.size(); j++) E[j + S] = D[j];
        return E;
      }
    }
    return *this;
  }


  T eval(T x) const {
    T r = 0, w = 1;
    for(auto &v : *this) {
      r += w * v;
      w *= x;
    }
    return r;
  }
};

using modint_n = ModInt< MOD >;


using FPS = FormalPowerSeries< modint_n >;

//使うときはまるごとコピーする
int main() {
  ArbitraryModConvolution< modint_n > fft;

  using FPS = FormalPowerSeries< modint_n >;
  FPS::set_fft([&](const FPS &a, const FPS &b) { return fft.multiply(a, b); });

  int N, K;
  cin >> N >> K;
  FPS X(2*N);

  X[0] = 1;
  for(int i = 0; i < K; i++) {
    int l,r;
    cin >> l>>r;
    FOR(i,l,r+1){
		X[i]=-1;
	}
  }
  cout << X.inv()[N-1] << endl;
}
