#include <bits/stdc++.h>
//#include <atcoder/all>

using namespace std;
//using namespace atcoder;
 
#ifdef DEBUG
    #include "debug.h"
    #define dump(...)                                                              \
        DUMPOUT << "  " << string(#__VA_ARGS__) << ": "                            \
                << "[" << to_string(__LINE__) << ":" << __FUNCTION__ << "]"        \
                << endl                                                            \
                << "    ",                                                         \
            dump_func(__VA_ARGS__)
#else
    #define dump(...)
#endif

template<typename T>
vector<T> make_v(size_t a){return vector<T>(a);}

template<typename T,typename... Ts>
auto make_v(size_t a,Ts... ts){
  return vector<decltype(make_v<T>(ts...))>(a,make_v<T>(ts...));
}

template<typename T,typename V>
typename enable_if<is_class<T>::value==0>::type
fill_v(T &t,const V &v){t=v;}

template<typename T,typename V>
typename enable_if<is_class<T>::value!=0>::type
fill_v(T &t,const V &v){
  for(auto &e:t) fill_v(e,v);
}

#define int long long
#define rep(i,n) for(int i=0, i##_len=(n); i<i##_len; ++i)
#define YES puts("YES")
#define Yes puts("Yes")
#define NO  puts("NO")
#define No  puts("No")
#define ALL(v) (v).begin(), (v).end()
int gcd(int a, int b) { return b ? gcd(b, a % b) : a; }
template<class T> bool chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }
template<class T> bool chmin(T &a, const T &b) { if (a>b) { a=b; return 1; } return 0; }

/*
#define mod 1000000007 /*/
#define mod 998244353 //*/

typedef pair<int, int> P;
#define INF (1LL<<60)

template<int MOD> struct Fp {
    long long val;
    constexpr Fp(long long v = 0) noexcept : val(v % MOD) {
        if (val < 0) val += MOD;
    }
    constexpr int getmod() { return MOD; }
    constexpr Fp operator - () const noexcept {
        return val ? MOD - val : 0;
    }
    constexpr Fp operator + (const Fp& r) const noexcept { return Fp(*this) += r; }
    constexpr Fp operator - (const Fp& r) const noexcept { return Fp(*this) -= r; }
    constexpr Fp operator * (const Fp& r) const noexcept { return Fp(*this) *= r; }
    constexpr Fp operator / (const Fp& r) const noexcept { return Fp(*this) /= r; }
    constexpr Fp& operator += (const Fp& r) noexcept {
        val += r.val;
        if (val >= MOD) val -= MOD;
        return *this;
    }
    constexpr Fp& operator -= (const Fp& r) noexcept {
        val -= r.val;
        if (val < 0) val += MOD;
        return *this;
    }
    constexpr Fp& operator *= (const Fp& r) noexcept {
        val = val * r.val % MOD;
        return *this;
    }
    constexpr Fp& operator /= (const Fp& r) noexcept {
        long long a = r.val, b = MOD, u = 1, v = 0;
        while (b) {
            long long t = a / b;
            a -= t * b; swap(a, b);
            u -= t * v; swap(u, v);
        }
        val = val * u % MOD;
        if (val < 0) val += MOD;
        return *this;
    }
    constexpr bool operator == (const Fp& r) const noexcept {
        return this->val == r.val;
    }
    constexpr bool operator != (const Fp& r) const noexcept {
        return this->val != r.val;
    }
    friend constexpr ostream& operator << (ostream &os, const Fp<MOD>& x) noexcept {
        return os << x.val;
    }
    friend constexpr Fp<MOD> modpow(const Fp<MOD> &a, long long n) noexcept {
        if (n == 0) return 1;
        auto t = modpow(a, n / 2);
        t = t * t;
        if (n & 1) t = t * a;
        return t;
    }
};

using mint = Fp<mod>;

struct LazySegmentTree {
public:
    int n;
    vector<mint> node, lazy;

public:
    LazySegmentTree(vector<mint> v) {
        int sz = (int)v.size();
        n = 1; while(n < sz) n *= 2;
        node.resize(2*n-1);
        lazy.resize(2*n-1, 0);

        for(int i=0; i<sz; i++) node[i+n-1] = v[i];
        for(int i=n-2; i>=0; i--) node[i] = node[i*2+1] + node[i*2+2];
    }

    void eval(int k, int l, int r) {
        if(lazy[k] != 0) {
            node[k] += lazy[k];
            if(r - l > 1) {
                lazy[2*k+1] += lazy[k] / 2;
                lazy[2*k+2] += lazy[k] / 2;
            }
            lazy[k] = 0;
        }
    }

    void add(int a, int b, int x, int k=0, int l=0, int r=-1) {
        if(r < 0) r = n;
        eval(k, l, r);
        if(b <= l || r <= a) return;
        if(a <= l && r <= b) {
            lazy[k] += (r - l) * x;
            eval(k, l, r);
        }
        else {
            add(a, b, x, 2*k+1, l, (l+r)/2);
            add(a, b, x, 2*k+2, (l+r)/2, r);
            node[k] = node[2*k+1] + node[2*k+2];
        }
    }

    mint getsum(int a, int b, int k=0, int l=0, int r=-1) {
        if(r < 0) r = n;
        eval(k, l, r);
        if(b <= l || r <= a) return 0;
        if(a <= l && r <= b) return node[k];
        mint vl = getsum(a, b, 2*k+1, l, (l+r)/2);
        mint vr = getsum(a, b, 2*k+2, (l+r)/2, r);
        return vl + vr;
    }
};

void solve(){
    int N, K;
    cin >> N >> K;
    vector<int> L(K), R(K);
    rep(i,K){
        cin >> L[i] >> R[i];
    }

    LazySegmentTree seg(vector<mint>(N*2+2,0));
    
    seg.add(0,1,1);
    
    dump(seg.getsum(0,1));
    
    rep(i,N){
        rep(k,K){
            int v = seg.getsum(i, i+1).val;
            dump(v);
            seg.add(i+L[k], i+R[k]+1, v);
        }
        rep(i,N) dump(i, seg.getsum(i,i+1).val);
    }
    cout << seg.getsum(N-1,N).val << endl;
    
}


signed main(){
    cout << fixed << setprecision(18);
    cerr << fixed;
    solve();
}
