/**
 🍪 the_hyp0cr1t3
 🍪 31.08.2020 16:36:44
**/
#ifdef W
#include "k_II.h"
#else
#include <bits/stdc++.h>
using namespace std;
#define aylmao cin.tie(nullptr)->sync_with_stdio(false);
#endif
#define endl '\n'
#define pb emplace_back
// #define int int64_t
#define sz(x) (int)((x).size())
#define all(x) x.begin(), x.end()
#define Luv(...) [&](auto&& u, auto&& v) { return __VA_ARGS__; }
auto chmax = [](auto& A, auto&& B) { return B > A? A = B, true : false; };
auto chmin = [](auto& A, auto&& B) { return B < A? A = B, true : false; };

using ll = int64_t;
using pii = pair<int,int>;
const ll DESPACITO = 2e18;
const int INF = 2e9, MOD = 1e9+7;

struct num {
    typedef decay<decltype(MOD)>::type T;
    T v; 
    static T inv(T a, T m) { a %= m; return a == 1 ? 1 : (T)(m - ll(inv(m, a)) * ll(m) / a); } 
    num() : v(0) {}
    num(ll v_) {
        v = (-MOD < v_ && v_ < MOD) ? T(v_) : T(v_ % MOD);
        if (v < 0) v += MOD;
    }
    explicit operator T() const { return v; }
    friend std::ostream& operator << (std::ostream& out, const num& n) { return out << T(n); }
    friend std::istream& operator >> (std::istream& in, num& n) { ll v_; in >> v_; n = num(v_); return in; } 
    friend bool operator == (const num& a, const num& b) { return a.v == b.v; }
    friend bool operator != (const num& a, const num& b) { return a.v != b.v; }
    num inv() const { num res; res.v = inv(v, MOD); return res; }
    num operator- () const { num res; res.v = v ? MOD-v : 0; return res; }
    num operator+ () const { return num(*this); }
    num& operator ++ () { v ++; if (v == MOD) v = 0; return *this; }
    num& operator -- () { if (v == 0) v = MOD; v --; return *this; }
    num& operator += (const num& o) { v += o.v; if (v >= MOD) v -= MOD; return *this; }
    num& operator -= (const num& o) { v -= o.v; if (v < 0) v += MOD; return *this; }
    num& operator *= (const num& o) { v = T(ll(v) * ll(o.v) % MOD); return *this; }
    num& operator /= (const num& o) { return *this *= o.inv(); }
    friend num operator ++ (num& a, int) { num r = a; ++a; return r; }
    friend num operator -- (num& a, int) { num r = a; --a; return r; }
    friend num operator + (const num& a, const num& b) { return num(a) += b; }
    friend num operator - (const num& a, const num& b) { return num(a) -= b; }
    friend num operator * (const num& a, const num& b) { return num(a) *= b; }
    friend num operator / (const num& a, const num& b) { return num(a) /= b; }
    friend bool operator < (const num& a, const num& b) { return a.v < b.v; }
    friend bool operator <= (const num& a, const num& b) { return a.v <= b.v; }
    friend bool operator > (const num& a, const num& b) { return a.v > b.v; }
    friend bool operator >= (const num& a, const num& b) { return a.v >= b.v; }
};

const int N = 1e5 + 5;
num dp[100][N];

int32_t main() {
    aylmao
    int i, j, n, k;
    cin >> n >> k;
    dp[0][k] = 1;
    for(i = 1; i <= n; i++) {
        int a; cin >> a;
        for(j = 0; j <= k; j++) {
            dp[i][max(j-a, 0)] += dp[i-1][j];
            dp[i][j+1] -= dp[i-1][j];
        }
        for(j = 0; j <= k; j++) 
            dp[i][j] += dp[i][j-1];
    }
    cout << dp[n][0];
    return 0;
}