using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Threading;
using System.Runtime.CompilerServices;
using System.Text;
using System.Diagnostics;
using System.Numerics;
using static System.Console;
using static System.Convert;
using static System.Math;
using static Template;

class Solver
{
    public Scanner sc;
    public void Solve()
    {
        var N = sc.Int;
        var zero = 0;
        long c = 0, d = 0;
        var ct = new Dictionary<Frac, int>();
        for(int i = 0; i < N; i++)
        {
            int a, b;
            sc.ArrInt.Out(out a, out b);
            if (a == 0 && b == 0) zero++;
            else if (a == 0) d++;
            else if (b == 0) c++;
            else
            {
                Frac f = (a, b);
                if (!ct.ContainsKey(f)) ct[f] = 0;
                ct[f]++;
            }
        }
        ModInt res = c + d + 1;
        var use = new HashSet<Frac>();
        foreach(var f in ct.Keys)
        {
            var l = ModInt.Pow(2, ct[f]);
            Frac p = (-f.s, f.f);
            if (use.Contains(p)) continue;
            if (ct.ContainsKey(p)) { l += ModInt.Pow(2, ct[p]) - 1; }
            res *= l;use.Add(f);
        }
        Console.WriteLine(res-1);
    }
}

class Frac
{
    public long f, s;
    public void Normalize()
    {
        if (s < 0) { f = -f; s = -s; }
        var g = GCD(Abs(f), Abs(s));
        if (g == 0) { f = 0; s = 1; }
        else { f /= g; s /= g; }
    }
    public Frac(long f = 0, long s = 1) { this.f = f; this.s = s; Normalize(); }
    public double ToDouble() => (double)f / s;
    public override string ToString() => f + "/" + s;
    public static bool operator ==(Frac a, Frac b)
    {
        return a.f * b.s == a.s * b.f;
    }
    public static bool operator !=(Frac a, Frac b) => !(a == b);
    public static Frac operator +(Frac a, Frac b)
    {
        Frac rt = new Frac();
        rt.f = a.f * b.s + a.s * b.f;
        rt.s = a.s * b.s;
        rt.Normalize();
        return rt;
    }
    public static Frac operator -(Frac a, Frac b)
    {
        Frac rt = new Frac();
        rt.f = a.f * b.s - a.s * b.f;
        rt.s = a.s * b.s;
        rt.Normalize();
        return rt;
    }
    public static Frac operator *(Frac a, Frac b)
    {
        Frac rt = new Frac();
        rt.f = a.f * b.f;
        rt.s = a.s * b.s;
        rt.Normalize();
        return rt;
    }
    public static Frac operator /(Frac a, Frac b)
    {
        Frac rt = new Frac();
        rt.f = a.f * b.s;
        rt.s = a.s * b.f;
        rt.Normalize();
        return rt;
    }
    public static implicit operator Frac(long a) => new Frac(a);
    public static implicit operator Frac((long f, long s) p) => new Frac(p.f, p.s);
    public override bool Equals(object b) { if (b == null) return false;var w = (Frac)b;return w.f == f && w.s == s; }
    public override int GetHashCode()
    {
        unchecked
        {
            return (f.GetHashCode() << 5 + f.GetHashCode()) ^ s.GetHashCode();
        }
    }
    public long GCD(long num1, long num2)
        => num1 < num2 ? GCD(num2, num1) :
           num2 > 0 ? GCD(num2, num1 % num2) : num1;
}

public struct ModInt
{
    public const long MOD = (int)1e9 + 7;
    //public const long MOD = 998244353;
    public long Value { get; set; }
    public ModInt(long n = 0) { Value = n; }
    private static ModInt[] fac, inv, facinv;
    public override string ToString() => Value.ToString();
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static ModInt operator +(ModInt l, ModInt r)
    {
        l.Value += r.Value;
        if (l.Value >= MOD) l.Value -= MOD;
        return l;
    }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static ModInt operator -(ModInt l, ModInt r)
    {
        l.Value -= r.Value;
        if (l.Value < 0) l.Value += MOD;
        return l;
    }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static ModInt operator *(ModInt l, ModInt r) => new ModInt(l.Value * r.Value % MOD);
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static ModInt operator /(ModInt l, ModInt r) => l * Pow(r, MOD - 2);
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static implicit operator long(ModInt l) => l.Value;
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static implicit operator ModInt(long n)
    {
        n %= MOD; if (n < 0) n += MOD;
        return new ModInt(n);
    }

    public static ModInt Pow(ModInt m, long n)
    {
        if (n == 0) return 1;
        if (n % 2 == 0) return Pow(m * m, n >> 1);
        else return Pow(m * m, n >> 1) * m;
    }

    public static void Build(int n)
    {
        fac = new ModInt[n + 1];
        facinv = new ModInt[n + 1];
        inv = new ModInt[n + 1];
        inv[1] = fac[0] = fac[1] = facinv[0] = facinv[1] = 1;
        for (var i = 2; i <= n; i++)
        {
            fac[i] = fac[i - 1] * i;
            inv[i] = MOD - inv[MOD % i] * (MOD / i);
            facinv[i] = facinv[i - 1] * inv[i];
        }
    }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static ModInt Fac(int n) => fac[n];
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static ModInt Inv(int n) => inv[n];
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static ModInt FacInv(int n) => facinv[n];
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static ModInt Comb(int n, int r)
    {
        if (n < r) return 0;
        if (n == r) return 1;
        return fac[n] * facinv[r] * facinv[n - r];
    }
    public static ModInt Perm(int n, int r)
    {
        if (n < r) return 0;
        return fac[n] * facinv[n - r];
    }

}
#region Template
public static class Template
{
    static void Main(string[] args)
    {
        Console.SetOut(new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false });
        var sol = new Solver() { sc = new Scanner() };
        //var th = new Thread(sol.Solve, 1 << 26);th.Start();th.Join();
        sol.Solve();
        Console.Out.Flush();
    }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmin<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) > 0) { a = b; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static bool chmax<T>(ref T a, T b) where T : IComparable<T> { if (a.CompareTo(b) < 0) { a = b; return true; } return false; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static void swap<T>(ref T a, ref T b) { var t = b; b = a; a = t; }
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static void swap<T>(this IList<T> A, int i, int j) { var t = A[i]; A[i] = A[j]; A[j] = t; }
    public static T[] Create<T>(int n, Func<T> f) { var rt = new T[n]; for (var i = 0; i < rt.Length; ++i) rt[i] = f(); return rt; }
    public static T[] Create<T>(int n, Func<int, T> f) { var rt = new T[n]; for (var i = 0; i < rt.Length; ++i) rt[i] = f(i); return rt; }
    public static void Out<T>(this IList<T> A, out T a) => a = A[0];
    public static void Out<T>(this IList<T> A,out T a,out T b) { a = A[0];b = A[1]; }
    public static void Out<T>(this IList<T> A,out T a,out T b,out T c) { A.Out(out a, out b);c = A[2]; }
    public static void Out<T>(this IList<T> A,out T a,out T b,out T c,out T d) { A.Out(out a, out b, out c);d = A[3]; }
    public static string Concat<T>(this IEnumerable<T> A, string sp) => string.Join(sp, A);
    public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> A) => A.OrderBy(v => Guid.NewGuid());
    public static int CompareTo<T>(this T[] A, T[] B, Comparison<T> cmp = null) { cmp = cmp ?? Comparer<T>.Default.Compare; for (var i = 0; i < Min(A.Length, B.Length); i++) { int c = cmp(A[i], B[i]); if (c > 0) return 1; else if (c < 0) return -1; } if (A.Length == B.Length) return 0; if (A.Length > B.Length) return 1; else return -1; }
    public static int ArgMax<T>(this IList<T> A, Comparison<T> cmp = null) { cmp = cmp ?? Comparer<T>.Default.Compare; T max = A[0]; int rt = 0; for (int i = 1; i < A.Count; i++) if (cmp(max, A[i]) < 0) { max = A[i]; rt = i; } return rt; }
    public static T PopBack<T>(this List<T> A) { var v = A[A.Count - 1]; A.RemoveAt(A.Count - 1); return v; }
    public static void Fail<T>(T s) { Console.WriteLine(s); Console.Out.Close(); Environment.Exit(0); }
}
public class Scanner
{
    public string Str => Console.ReadLine().Trim();
    public int Int => int.Parse(Str);
    public long Long => long.Parse(Str);
    public double Double => double.Parse(Str);
    public int[] ArrInt => Str.Split(' ').Select(int.Parse).ToArray();
    public long[] ArrLong => Str.Split(' ').Select(long.Parse).ToArray();
    public char[][] Grid(int n) => Create(n, () => Str.ToCharArray());
    public int[] ArrInt1D(int n) => Create(n, () => Int);
    public long[] ArrLong1D(int n) => Create(n, () => Long);
    public int[][] ArrInt2D(int n) => Create(n, () => ArrInt);
    public long[][] ArrLong2D(int n) => Create(n, () => ArrLong);
    private Queue<string> q = new Queue<string>();
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public T Next<T>() { if (q.Count == 0) foreach (var item in Str.Split(' ')) q.Enqueue(item); return (T)Convert.ChangeType(q.Dequeue(), typeof(T)); }
    public void Make<T1>(out T1 v1) => v1 = Next<T1>();
    public void Make<T1, T2>(out T1 v1, out T2 v2) { v1 = Next<T1>(); v2 = Next<T2>(); }
    public void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3) { Make(out v1, out v2); v3 = Next<T3>(); }
    public void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4) { Make(out v1, out v2, out v3); v4 = Next<T4>(); }
    public void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5) { Make(out v1, out v2, out v3, out v4); v5 = Next<T5>(); }
    public void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6) { Make(out v1, out v2, out v3, out v4, out v5); v6 = Next<T6>(); }
    public void Make<T1, T2, T3, T4, T5, T6, T7>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6, out T7 v7) { Make(out v1, out v2, out v3, out v4, out v5, out v6); v7 = Next<T7>(); }
    public (T1, T2) Make<T1, T2>() { Make(out T1 v1, out T2 v2); return (v1, v2); }
    public (T1, T2, T3) Make<T1, T2, T3>() { Make(out T1 v1, out T2 v2, out T3 v3); return (v1, v2, v3); }
    public (T1, T2, T3, T4) Make<T1, T2, T3, T4>() { Make(out T1 v1, out T2 v2, out T3 v3, out T4 v4); return (v1, v2, v3, v4); }
}

#endregion