#include <bits/stdc++.h>
using namespace std;
const int mod = 1000000007;
long long gcd(long long a, long long b) {
  long long c = a % b;
  while (c != 0) {
    a = b;
    b = c;
    c = a % b;
  }
  return b;
}
long long extGCD(long long a, long long b, long long &x, long long &y) {
  if (b == 0) {
    x = 1;
    y = 0;
    return a;
  }
  long long d = extGCD(b, a % b, y, x);
  y -= a / b * x;
  return d;
}
struct UnionFind {
  vector<long long> data;
  UnionFind(int sz) { data.assign(sz, -1); }
  bool unite(int x, int y) {
    x = find(x), y = find(y);
    if (x == y) return (false);
    if (data[x] > data[y]) swap(x, y);
    data[x] += data[y];
    data[y] = x;
    return (true);
  }
  int find(int k) {
    if (data[k] < 0) return (k);
    return (data[k] = find(data[k]));
  }
  long long size(int k) { return (-data[find(k)]); }
};
long long M = 1000000007;
vector<long long> fac(2000011);
vector<long long> ifac(2000011);
long long mpow(long long x, long long n) {
  long long ans = 1;
  while (n != 0) {
    if (n & 1) ans = ans * x % M;
    x = x * x % M;
    n = n >> 1;
  }
  return ans;
}
long long mpow2(long long x, long long n, long long mod) {
  long long ans = 1;
  while (n != 0) {
    if (n & 1) ans = ans * x % mod;
    x = x * x % mod;
    n = n >> 1;
  }
  return ans;
}
void setcomb() {
  fac[0] = 1;
  ifac[0] = 1;
  for (long long i = 0; i < 2000010; i++) {
    fac[i + 1] = fac[i] * (i + 1) % M;
  }
  ifac[2000010] = mpow(fac[2000010], M - 2);
  for (long long i = 2000010; i > 0; i--) {
    ifac[i - 1] = ifac[i] * i % M;
  }
}
long long comb(long long a, long long b) {
  if (a == 0 && b == 0) return 1;
  if (a < b || a < 0) return 0;
  long long tmp = ifac[a - b] * ifac[b] % M;
  return tmp * fac[a] % M;
}
long long perm(long long a, long long b) {
  if (a == 0 && b == 0) return 1;
  if (a < b || a < 0) return 0;
  return fac[a] * ifac[a - b] % M;
}
long long modinv(long long a) {
  long long b = M, u = 1, v = 0;
  while (b) {
    long long t = a / b;
    a -= t * b;
    swap(a, b);
    u -= t * v;
    swap(u, v);
  }
  u %= M;
  if (u < 0) u += M;
  return u;
}
long long modinv2(long long a, long long mod) {
  long long b = mod, u = 1, v = 0;
  while (b) {
    long long t = a / b;
    a -= t * b;
    swap(a, b);
    u -= t * v;
    swap(u, v);
  }
  u %= mod;
  if (u < 0) u += mod;
  return u;
}
template <int mod>
struct ModInt {
  int x;
  ModInt() : x(0) {}
  ModInt(int64_t y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {}
  ModInt &operator+=(const ModInt &p) {
    if ((x += p.x) >= mod) x -= mod;
    return *this;
  }
  ModInt &operator-=(const ModInt &p) {
    if ((x += mod - p.x) >= mod) x -= mod;
    return *this;
  }
  ModInt &operator*=(const ModInt &p) {
    x = (int)(1LL * x * p.x % mod);
    return *this;
  }
  ModInt &operator/=(const ModInt &p) {
    *this *= p.inverse();
    return *this;
  }
  ModInt operator-() const { return ModInt(-x); }
  ModInt operator+(const ModInt &p) const { return ModInt(*this) += p; }
  ModInt operator-(const ModInt &p) const { return ModInt(*this) -= p; }
  ModInt operator*(const ModInt &p) const { return ModInt(*this) *= p; }
  ModInt operator/(const ModInt &p) const { return ModInt(*this) /= p; }
  bool operator==(const ModInt &p) const { return x == p.x; }
  bool operator!=(const ModInt &p) const { return x != p.x; }
  ModInt inverse() const {
    int a = x, b = mod, u = 1, v = 0, t;
    while (b > 0) {
      t = a / b;
      swap(a -= t * b, b);
      swap(u -= t * v, v);
    }
    return ModInt(u);
  }
  ModInt pow(int64_t n) const {
    ModInt ret(1), mul(x);
    while (n > 0) {
      if (n & 1) ret *= mul;
      mul *= mul;
      n >>= 1;
    }
    return ret;
  }
  friend ostream &operator<<(ostream &os, const ModInt &p) { return os << p.x; }
  friend istream &operator>>(istream &is, ModInt &a) {
    int64_t t;
    is >> t;
    a = ModInt<mod>(t);
    return (is);
  }
  static int get_mod() { return mod; }
};
using mint = ModInt<mod>;
vector<vector<long long>> mul(vector<vector<long long>> a,
                              vector<vector<long long>> b, int n) {
  int i, j, k, t;
  vector<vector<long long>> c(n);
  for (i = 0; i < n; i++) {
    for (j = 0; j < n; j++) {
      t = 0;
      for (k = 0; k < n; k++) t = (t + a[i][k] * b[k][j] % M) % M;
      c[i].push_back(t);
    }
  }
  return c;
}
template <typename Monoid>
struct SegmentTree {
  using F = function<Monoid(Monoid, Monoid)>;
  int sz;
  vector<Monoid> seg;
  const F f;
  const Monoid M1;
  SegmentTree(int n, const F f, const Monoid &M1) : f(f), M1(M1) {
    sz = 1;
    while (sz < n) sz <<= 1;
    seg.assign(2 * sz, M1);
  }
  void set(int k, const Monoid &x) { seg[k + sz] = x; }
  void build() {
    for (int k = sz - 1; k > 0; k--) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }
  void update(int k, const Monoid &x) {
    k += sz;
    seg[k] = x;
    while (k >>= 1) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }
  Monoid query(int a, int b) {
    Monoid L = M1, R = M1;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1) L = f(L, seg[a++]);
      if (b & 1) R = f(seg[--b], R);
    }
    return f(L, R);
  }
  Monoid operator[](const int &k) const { return seg[k + sz]; }
  template <typename C>
  int find_subtree(int a, const C &check, Monoid &M, bool type) {
    while (a < sz) {
      Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
      if (check(nxt))
        a = 2 * a + type;
      else
        M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }
  template <typename C>
  int find_first(int a, const C &check) {
    Monoid L = M1;
    if (a <= 0) {
      if (check(f(L, seg[1]))) return find_subtree(1, check, L, false);
      return -1;
    }
    int b = sz;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1) {
        Monoid nxt = f(L, seg[a]);
        if (check(nxt)) return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }
  template <typename C>
  int find_last(int b, const C &check) {
    Monoid R = M1;
    if (b >= sz) {
      if (check(f(seg[1], R))) return find_subtree(1, check, R, true);
      return -1;
    }
    int a = sz;
    for (b += sz; a < b; a >>= 1, b >>= 1) {
      if (b & 1) {
        Monoid nxt = f(seg[--b], R);
        if (check(nxt)) return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};
template <unsigned mod>
struct RollingHash {
  vector<unsigned> hashed, power;
  inline unsigned mul(unsigned a, unsigned b) const {
    unsigned long long x = (unsigned long long)a * b;
    unsigned xh = (unsigned)(x >> 32), xl = (unsigned)x, d, m;
    asm("divl %4; \n\t" : "=a"(d), "=d"(m) : "d"(xh), "a"(xl), "r"(mod));
    return m;
  }
  RollingHash(const string &s, unsigned base = 10007) {
    int sz = (int)s.size();
    hashed.assign(sz + 1, 0);
    power.assign(sz + 1, 0);
    power[0] = 1;
    for (int i = 0; i < sz; i++) {
      power[i + 1] = mul(power[i], base);
      hashed[i + 1] = mul(hashed[i], base) + s[i];
      if (hashed[i + 1] >= mod) hashed[i + 1] -= mod;
    }
  }
  unsigned get(int l, int r) const {
    unsigned ret = hashed[r] + mod - mul(hashed[l], power[r - l]);
    if (ret >= mod) ret -= mod;
    return ret;
  }
  unsigned connect(unsigned h1, int h2, int h2len) const {
    unsigned ret = mul(h1, power[h2len]) + h2;
    if (ret >= mod) ret -= mod;
    return ret;
  }
  int LCP(const RollingHash<mod> &b, int l1, int r1, int l2, int r2) {
    int len = min(r1 - l1, r2 - l2);
    int low = -1, high = len + 1;
    while (high - low > 1) {
      int mid = (low + high) / 2;
      if (get(l1, l1 + mid) == b.get(l2, l2 + mid))
        low = mid;
      else
        high = mid;
    }
    return (low);
  }
};
using RH = RollingHash<1000000007>;
template <typename T>
struct edge {
  int src, to;
  T cost;
  edge(int to, T cost) : src(-1), to(to), cost(cost) {}
  edge(int src, int to, T cost) : src(src), to(to), cost(cost) {}
  edge &operator=(const int &x) {
    to = x;
    return *this;
  }
  operator int() const { return to; }
};
template <typename T>
using Edges = vector<edge<T>>;
template <typename T>
using WeightedGraph = vector<Edges<T>>;
using UnWeightedGraph = vector<vector<int>>;
template <typename T>
using Matrix = vector<vector<T>>;
template <typename G>
struct DoublingLowestCommonAncestor {
  const int LOG;
  vector<int> dep;
  const G &g;
  vector<vector<int>> table;
  DoublingLowestCommonAncestor(const G &g)
      : g(g), dep(g.size()), LOG(32 - __builtin_clz(g.size())) {
    table.assign(LOG, vector<int>(g.size(), -1));
  }
  void dfs(int idx, int par, int d) {
    table[0][idx] = par;
    dep[idx] = d;
    for (auto &to : g[idx]) {
      if (to != par) dfs(to, idx, d + 1);
    }
  }
  void build() {
    dfs(0, -1, 0);
    for (int k = 0; k + 1 < LOG; k++) {
      for (int i = 0; i < table[k].size(); i++) {
        if (table[k][i] == -1)
          table[k + 1][i] = -1;
        else
          table[k + 1][i] = table[k][table[k][i]];
      }
    }
  }
  int query(int u, int v) {
    if (dep[u] > dep[v]) swap(u, v);
    for (int i = LOG - 1; i >= 0; i--) {
      if (((dep[v] - dep[u]) >> i) & 1) v = table[i][v];
    }
    if (u == v) return u;
    for (int i = LOG - 1; i >= 0; i--) {
      if (table[i][u] != table[i][v]) {
        u = table[i][u];
        v = table[i][v];
      }
    }
    return table[0][u];
  }
};
int main() {
  int n, a, g;
  bool c[1111111] = {}, flag = true;
  cin >> n;
  for (int i = 0; i < (n); i++) {
    cin >> a;
    if (i == 0)
      g = a;
    else
      g = gcd(g, a);
    if (flag) {
      for (int j = 2; j * j <= a; j++) {
        if (a % j == 0) {
          if (c[j]) {
            flag = false;
            break;
          }
          while (a % j == 0) a /= j;
          c[j] = true;
        }
      }
    }
  }
  if (flag)
    cout << "pairwise coprime" << endl;
  else if (g == 1)
    cout << "setwise coprime" << endl;
  else
    cout << "not coprime" << endl;
}
