You are given a tree with each vertex coloured white, black or grey. You can remove elements from the tree by selecting a subset of vertices in a single connected component and removing them and their adjacent edges from the graph. The only restriction is that you are not allowed to select a subset containing a white and a black vertex at once.

What is the minimum number of removals necessary to remove all vertices from the tree?

Input

Each test contains multiple test cases. The first line contains an integer t (1 ≤ t ≤ 100 000), denoting the number of test cases, followed by a description of the test cases.

The first line of each test case contains an integer n (1 ≤ n ≤ 200 000): the number of vertices in the tree.

The second line of each test case contains n integers a_v (0 ≤ a_v ≤ 2): colours of vertices. Gray vertices have a_v=0, white have a_v=1, black have a_v=2.

Each of the next n-1 lines contains two integers u, v (1 ≤ u, v ≤ n): tree edges.

The sum of all n throughout the test is guaranteed to not exceed 200 000.

Output

For each test case, print one integer: the minimum number of operations to solve the problem.

Example

Input


4
2
1 1
1 2
4
1 2 1 2
1 2
2 3
3 4
5
1 1 0 1 2
1 2
2 3
3 4
3 5
8
1 2 1 2 2 2 1 2
1 3
2 3
3 4
4 5
5 6
5 7
5 8


Output


1
3
2
3

Note

<image>

In the first test case, both vertices are white, so you can remove them at the same time.

<image>

In the second test case, three operations are enough. First, we need to remove both black vertices (2 and 4), then separately remove vertices 1 and 3. We can't remove them together because they end up in different connectivity components after vertex 2 is removed.

<image>

In the third test case, we can remove vertices 1, 2, 3, 4 at the same time, because three of them are white and one is grey. After that, we can remove vertex 5.

<image>

In the fourth test case, three operations are enough. One of the ways to solve the problem is to remove all black vertices at once, then remove white vertex 7, and finally, remove connected white vertices 1 and 3.
//#pragma GCC optimize("Ofast,unroll-loops")
//#pragma GCC target("avx,avx2,sse,sse2")
#include <ext/pb_ds/tree_policy.hpp>
#include <ext/pb_ds/assoc_container.hpp>
#include <bits/stdc++.h>
using namespace std;
using namespace __gnu_pbds;
template <class T> using Tree = tree<T, null_type, less<T>,
    rb_tree_tag, tree_order_statistics_node_update>;
 
using ll = long long;
using db = long double; // or double, if TL is tight
using str = string; // yay python!

using pi = pair<int,int>;
using pl = pair<ll,ll>;
using pd = pair<db,db>;

using vi = vector<int>;
using vb = vector<bool>;
using vl = vector<ll>;
using vd = vector<db>; 
using vs = vector<str>;
using vpi = vector<pi>;
using vpl = vector<pl>; 
using vpd = vector<pd>;

#define tcT template<class T
#define tcTU tcT, class U
// ^ lol this makes everything look weird but I'll try it
tcT> using V = vector<T>; 
tcT, size_t SZ> using AR = array<T,SZ>; 
tcT> using PR = pair<T,T>;

// pairs
#define mp make_pair
#define f first
#define s second

// vectors
// oops size(x), rbegin(x), rend(x) need C++17
#define sz(x) int((x).size())
#define bg(x) begin(x)
#define all(x) bg(x), end(x)
#define rall(x) x.rbegin(), x.rend() 
#define sor(x) sort(all(x)) 
#define rsz resize
#define ins insert 
#define ft front()
#define bk back()
#define pb push_back
#define eb emplace_back 
#define pf push_front
#define rtn return

#define lb lower_bound
#define ub upper_bound 
tcT> int lwb(V<T>& a, const T& b) { return int(lb(all(a),b)-bg(a)); }

// loops
#define FOR(i,a,b) for (int i = (a); i < (b); ++i)
#define F0R(i,a) FOR(i,0,a)
#define ROF(i,a,b) for (int i = (b)-1; i >= (a); --i)
#define R0F(i,a) ROF(i,0,a)
#define each(a,x) for (auto& a: x)

const int MOD = 998244353; // 1e9+7; // 998244353;
const int MX = 2e5+5;
const ll INF = 1e18; // not too close to LLONG_MAX
const int IINF = 1e9;
const db PI = acos((db)-1);
const int dx[4] = {1,0,-1,0}, dy[4] = {0,1,0,-1}; // for every grid problem!!
mt19937 rng((uint32_t)chrono::steady_clock::now().time_since_epoch().count()); 
template<class T> using pqg = priority_queue<T,vector<T>,greater<T>>;

// bitwise ops
// also see https://gcc.gnu.org/onlinedocs/gcc/Other-Builtins.html
constexpr int pct(int x) { return __builtin_popcount(x); } // # of bits set
constexpr int bits(int x) { // assert(x >= 0); // make C++11 compatible until USACO updates ...
	return x == 0 ? 0 : 31-__builtin_clz(x); } // floor(log2(x)) 
constexpr int p2(int x) { return 1<<x; }
constexpr int msk2(int x) { return p2(x)-1; }

ll cdiv(ll a, ll b) { return a/b+((a^b)>0&&a%b); } // divide a by b rounded up
ll fdiv(ll a, ll b) { return a/b-((a^b)<0&&a%b); } // divide a by b rounded down

tcT> bool ckmin(T& a, const T& b) {
	return b < a ? a = b, 1 : 0; } // set a = min(a,b)
tcT> bool ckmax(T& a, const T& b) {
	return a < b ? a = b, 1 : 0; }

tcTU> T fstTrue(T lo, T hi, U f) {
	hi ++; assert(lo <= hi); // assuming f is increasing
	while (lo < hi) { // find first index such that f is true 
		T mid = lo+(hi-lo)/2;
		f(mid) ? hi = mid : lo = mid+1; 
	} 
	return lo;
}
tcTU> T lstTrue(T lo, T hi, U f) {
	lo --; assert(lo <= hi); // assuming f is decreasing
	while (lo < hi) { // find first index such that f is true 
		T mid = lo+(hi-lo+1)/2;
		f(mid) ? lo = mid : hi = mid-1;
	} 
	return lo;
}
tcT> void remDup(vector<T>& v) { // sort and remove duplicates
	sort(all(v)); v.erase(unique(all(v)),end(v)); }
tcTU> void erase(T& t, const U& u) { // don't erase
	auto it = t.find(u); assert(it != end(t));
	t.erase(it); } // element that doesn't exist from (multi)set

// INPUT
#define tcTUU tcT, class ...U
tcT> void re(complex<T>& c);
tcTU> void re(pair<T,U>& p);
tcT> void re(V<T>& v);
tcT, size_t SZ> void re(AR<T,SZ>& a);

tcT> void re(T& x) { cin >> x; }
void re(double& d) { str t; re(t); d = stod(t); }
void re(long double& d) { str t; re(t); d = stold(t); }
tcTUU> void re(T& t, U&... u) { re(t); re(u...); }

tcT> void re(complex<T>& c) { T a,b; re(a,b); c = {a,b}; }
tcTU> void re(pair<T,U>& p) { re(p.f,p.s); }
tcT> void re(V<T>& x) { each(a,x) re(a); }
tcT, size_t SZ> void re(AR<T,SZ>& x) { each(a,x) re(a); }
tcT> void rv(int n, V<T>& x) { x.rsz(n); re(x); }

// TO_STRING
#define ts to_string
str ts(char c) { return str(1,c); }
str ts(const char* s) { return (str)s; }
str ts(str s) { return s; }
str ts(bool b) { 
	// #ifdef LOCAL
	// 	return b ? "true" : "false"; 
	// #else 
	return ts((int)b);
	// #endif
}
tcT> str ts(complex<T> c) { 
	stringstream ss; ss << c; return ss.str(); }
str ts(V<bool> v) {
	str res = "{"; F0R(i,sz(v)) res += char('0'+v[i]);
	res += "}"; return res; }
template<size_t SZ> str ts(bitset<SZ> b) {
	str res = ""; F0R(i,SZ) res += char('0'+b[i]);
	return res; }
tcTU> str ts(pair<T,U> p);
tcT> str ts(T v) { // containers with begin(), end()
	#ifdef LOCAL
		bool fst = 1; str res = "{";
		for (const auto& x: v) {
			if (!fst) res += ", ";
			fst = 0; res += ts(x);
		}
		res += "}"; return res;
	#else
		bool fst = 1; str res = "";
		for (const auto& x: v) {
			if (!fst) res += " ";
			fst = 0; res += ts(x);
		}
		return res;

	#endif
}
tcTU> str ts(pair<T,U> p) {
	#ifdef LOCAL
		return "("+ts(p.f)+", "+ts(p.s)+")"; 
	#else
		return ts(p.f)+" "+ts(p.s);
	#endif
}

// OUTPUT
tcT> void pr(T x) { cout << ts(x); }
tcTUU> void pr(const T& t, const U&... u) { 
	pr(t); pr(u...); }
void ps() { pr("\n"); } // print w/ spaces
tcTUU> void ps(const T& t, const U&... u) { 
	pr(t); if (sizeof...(u)) pr(" "); ps(u...); }

// DEBUG
void DBG() { cerr << "]" << endl; }
tcTUU> void DBG(const T& t, const U&... u) {
	cerr << ts(t); if (sizeof...(u)) cerr << ", ";
	DBG(u...); }
#ifdef LOCAL // compile with -DLOCAL, chk -> fake assert
	#define dbg(...) cerr << "Line(" << __LINE__ << ") -> [" << #__VA_ARGS__ << "]: [", DBG(__VA_ARGS__)
	#define chk(...) if (!(__VA_ARGS__)) cerr << "Line(" << __LINE__ << ") -> function(" \
		 << __FUNCTION__  << ") -> CHK FAILED: (" << #__VA_ARGS__ << ")" << "\n", exit(0);
#else
	#define dbg(...) 0
	#define chk(...) 0
#endif

void setPrec() { cout << fixed << setprecision(15); }
void unsyncIO() { cin.tie(0)->sync_with_stdio(0); }
// FILE I/O
void setIn(str s) { freopen(s.c_str(),"r",stdin); }
void setOut(str s) { freopen(s.c_str(),"w",stdout); }
void setIO(str s = "") {
	unsyncIO(); setPrec();
	// cin.exceptions(cin.failbit); 
	// throws exception when do smth illegal
	// ex. try to read letter into int
	if (sz(s)) setIn(s+".in"), setOut(s+".out"); // for USACO
}

struct custom_hash {
    static uint64_t splitmix64(uint64_t x) {
        // http://xorshift.di.unimi.it/splitmix64.c
        x += 0x9e3779b97f4a7c15;
        x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9;
        x = (x ^ (x >> 27)) * 0x94d049bb133111eb;
        return x ^ (x >> 31);
    }

    size_t operator()(uint64_t x) const {
        static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count();
        return splitmix64(x + FIXED_RANDOM);
    }
};

int main() {
	setIO();
	int t;
	cin >> t;
	while(t--){
		int n;
		cin >> n;
		vi A(n);
		re(A);
		vector<set<int>> adj(n);
		F0R(a, n - 1){
			int u, v;
			cin >> u >> v;
			u--, v--;
			adj[u].ins(v);
			adj[v].ins(u);
		}
		vi B = A;
		sort(all(B));
		if(B.back() == 0){
			cout << 1 << endl;
			continue;
		}
		vector<vi> l(3);
		F0R(a, n)
			if(sz(adj[a]) < 2)
				l[A[a]].pb(a);
		int cnt = 0;
		int i = 1;
		while(sz(l[0]) || sz(l[1]) || sz(l[2])){
			while(sz(l[0])){
				int cur = l[0].back();
				l[0].pop_back();
				each(a, adj[cur]){
					adj[a].erase(cur);
					if(sz(adj[a]) == 1)
						l[A[a]].pb(a);
				}
				adj[cur].clear();
			}
			if(sz(l[i])){
				cnt++;
				while(sz(l[0]) || sz(l[i])){
					while(sz(l[i])){
						int cur = l[i].back();
						l[i].pop_back();
						each(a, adj[cur]){
							adj[a].erase(cur);
							if(sz(adj[a]) == 1)
								l[A[a]].pb(a);
						}
						adj[cur].clear();
					}
					while(sz(l[0])){
						int cur = l[0].back();
						l[0].pop_back();
						each(a, adj[cur]){
							adj[a].erase(cur);
							if(sz(adj[a]) == 1)
								l[A[a]].pb(a);
						}
						adj[cur].clear();
					}
				}
			}
			if(i == 1)
				i = 2;
			else
				i = 1;
		}
		cout << cnt << endl;
	}
	// you should actually read the stuff at the bottom
}

/* stuff you should look for
	* int overflow, array bounds
	* special cases (n=1?)
	* do smth instead of nothing and stay organized
	* WRITE STUFF DOWN
	* DON'T GET STUCK ON ONE APPROACH
*/
