//header{{{
#pragma GCC optimize("Ofast")
#include <bits/stdc++.h>
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
#include <ext/pb_ds/tag_and_trait.hpp>
#include <ext/pb_ds/trie_policy.hpp>

#include <atcoder/all>

using namespace __gnu_pbds;
using namespace std;
 
#define rep(i,n) for(int i=0;i<(n);++i)
#define reps(i,n) for(int i=1;i<=(n);++i)
#define all(x) begin(x),end(x)
#define Fixed fixed << setprecision(12)
#define int int_fast64_t
using pii = pair<int,int>;
constexpr int INF  = 0x3f3f3f3f;
constexpr long long LINF = 0x3f3f3f3f3f3f3f3fLL;
constexpr int mod1 = 1e9+7;
constexpr int mod2 = 998244353;
 
template <class Func>
class FixPoint : Func {
public:
    explicit constexpr FixPoint(Func&& f) noexcept : Func(forward<Func>(f)) {}
 
    template <class... Args>
    constexpr decltype(auto) operator()(Args&&... args) const {
        return Func::operator()(*this, std::forward<Args>(args)...);
    }
};
 
template <class Func>
static inline constexpr decltype(auto) makeFixPoint(Func&& f) noexcept {
    return FixPoint<Func>{forward<Func>(f)};
}
 
template <class A, class B> inline bool chmax(A &a, const B &b) { return b > a && (a = b, true); }
template <class A, class B> inline bool chmin(A &a, const B &b) { return b < a && (a = b, true); }
 
template <class T> using min_heap = priority_queue<T,vector<T>,greater<T> >;
template <class T> using max_heap = priority_queue<T>;
template <class A, class B> using umap = unordered_map<A,B>;
template <class T> using Set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
template <class K, class V> using Umap = gp_hash_table<K, V>;
using Trie = trie<string, null_type, trie_string_access_traits<>, pat_trie_tag, trie_prefix_search_node_update>;
 
inline int square(int a){ return a * a;}
inline int updiv(int a,int b){ return (a + b - 1) / b; }
 
constexpr int dx[] = {1,0,-1,0,1,1,-1,-1};
constexpr int dy[] = {0,-1,0,1,1,-1,-1,1};
//}}}

//SegmentTree{{{
template< typename Monoid, typename F >
struct SegmentTree {
  int sz;
  vector< Monoid > seg;

  const F f;
  const Monoid M1;
  
  SegmentTree(int n, const F f, const Monoid &M1) : f(f), M1(M1) {
    sz = 1;
    while(sz < n) sz <<= 1;
    seg.assign(2 * sz, M1);
  }

  void set(int k, const Monoid &x) {
    seg[k + sz] = x;
  }

  void build() {
    for(int k = sz - 1; k > 0; k--) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  void update(int k, const Monoid &x) {
    k += sz;
    seg[k] = x;
    while(k >>= 1) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  Monoid query(int a, int b) {
    Monoid L = M1, R = M1;
    for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if(a & 1) L = f(L, seg[a++]);
      if(b & 1) R = f(seg[--b], R);
    }
    return f(L, R);
  }

  Monoid operator[](const int &k) const {
    return seg[k + sz];
  }

  template< typename C >
  int find_subtree(int a, const C &check, Monoid &M, bool type) {
    while(a < sz) {
      Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
      if(check(nxt)) a = 2 * a + type;
      else M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }

  template< typename C >
  int find_first(int a, const C &check) {
    Monoid L = M1;
    if(a <= 0) {
      if(check(f(L, seg[1]))) return find_subtree(1, check, L, false);
      return -1;
    }
    int b = sz;
    for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if(a & 1) {
        Monoid nxt = f(L, seg[a]);
        if(check(nxt)) return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }

  template< typename C >
  int find_last(int b, const C &check) {
    Monoid R = M1;
    if(b >= sz) {
      if(check(f(seg[1], R))) return find_subtree(1, check, R, true);
      return -1;
    }
    int a = sz;
    for(b += sz; a < b; a >>= 1, b >>= 1) {
      if(b & 1) {
        Monoid nxt = f(seg[--b], R);
        if(check(nxt)) return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};

template< typename Monoid, typename F >
SegmentTree< Monoid, F > get_segment_tree(int N, const F& f, const Monoid& M1) {
  return {N, f, M1};
}
//}}}

//}}}
signed main(){
    cin.tie(nullptr);
    ios_base::sync_with_stdio(false);
    cout.setf(ios_base::fixed);
    cout.precision(10);

    int n, k;
    cin >> n >> k;

    vector<int> a(n);
    auto f = [](auto a, auto b){ return max(a, b); };
    auto seg = get_segment_tree(3e5 + 5, f, 0);

    seg.build();

    vector<int> dp(n);

    rep(i,n){
        cin >> a[i];
        dp[i] = seg.query(max<int>(0, a[i] - k), min<int>(3e5, a[i] + k + 1)) + 1;
        if(seg[a[i]] < dp[i]){
            seg.update(a[i], dp[i]);
        }
    }  

    cout << seg.query(0, 3e5 + 1) << '\n';

    return 0;
}