#include <bits/stdc++.h>
template <class T>
bool chmax(T &a, const T &b) {
  if (a < b) {
    a = b;
    return 1;
  }
  return 0;
}
template <class T>
bool chmin(T &a, const T &b) {
  if (b < a) {
    a = b;
    return 1;
  }
  return 0;
}
using namespace std;
template <typename Monoid>
struct SegmentTree {
  using F = function<Monoid(Monoid, Monoid)>;
  int sz;
  vector<Monoid> seg;
  const F f;
  const Monoid M1;
  SegmentTree(int n, const F f, const Monoid &M1) : f(f), M1(M1) {
    sz = 1;
    while (sz < n) sz <<= 1;
    seg.assign(2 * sz, M1);
  }
  void set(int k, const Monoid &x) { seg[k + sz] = x; }
  void build() {
    for (int k = sz - 1; k > 0; k--) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }
  void update(int k, const Monoid &x) {
    k += sz;
    seg[k] = x;
    while (k >>= 1) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }
  Monoid query(int a, int b) {
    Monoid L = M1, R = M1;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1) L = f(L, seg[a++]);
      if (b & 1) R = f(seg[--b], R);
    }
    return f(L, R);
  }
  Monoid operator[](const int &k) const { return seg[k + sz]; }
  template <typename C>
  int find_subtree(int a, const C &check, Monoid &M, bool type) {
    while (a < sz) {
      Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
      if (check(nxt))
        a = 2 * a + type;
      else
        M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }
  template <typename C>
  int find_first(int a, const C &check) {
    Monoid L = M1;
    if (a <= 0) {
      if (check(f(L, seg[1]))) return find_subtree(1, check, L, false);
      return -1;
    }
    int b = sz;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1) {
        Monoid nxt = f(L, seg[a]);
        if (check(nxt)) return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }
  template <typename C>
  int find_last(int b, const C &check) {
    Monoid R = M1;
    if (b >= sz) {
      if (check(f(seg[1], R))) return find_subtree(1, check, R, true);
      return -1;
    }
    int a = sz;
    for (b += sz; a < b; a >>= 1, b >>= 1) {
      if (b & 1) {
        Monoid nxt = f(seg[--b], R);
        if (check(nxt)) return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};
int main(void) {
  cin.tie(0);
  ios::sync_with_stdio(false);
  int n, k;
  cin >> n >> k;
  vector<int> a(n);
  for (int i = (0), i_len = (n); i < i_len; ++i) cin >> a[i];
  SegmentTree<int> seg(
      300010, [](int a, int b) { return min(a, b); }, 1000000);
  vector<pair<int, int> > p;
  vector<long long> dp(n + 1, 1);
  for (int i = (n - 1), i_min = (0); i >= i_min; --i) {
    if (int x = seg.query(max(0, a[i] - k), a[k] + 1); x < n) {
      p.emplace_back(i, x);
    }
    if (int x = seg.query(a[k], min(300010, a[i] + k + 1)); x < n) {
      p.emplace_back(i, x);
    }
    seg.update(a[i], i);
  }
  reverse((p).begin(), (p).end());
  for (auto [a, b] : p) {
    ;
    chmax(dp[b], dp[a] + 1);
  }
  long long ans = 0;
  for (int i = (0), i_len = (n); i < i_len; ++i) chmax(ans, dp[i]);
  cout << ans << "\n";
  return 0;
}
