#include <bits/stdc++.h>
using namespace std;
using vi = vector<int>;
using vvi = vector<vi>;
using vvvi = vector<vvi>;
using ll = long long int;
using vll = vector<ll>;
using vvll = vector<vll>;
using vvvll = vector<vvll>;
using vd = vector<double>;
using vvd = vector<vd>;
using vvvd = vector<vvd>;
using P = pair<int, int>;
using Pll = pair<ll, ll>;
using cdouble = complex<double>;
const double eps = 1e-7;
bool feq(double x, double y) { return abs(x - y) <= eps; }
bool inrange(ll x, ll t) { return x >= 0 && x < t; }
bool inrange(vll xs, ll t) {
  for (const auto &x : xs)
    if (!(x >= 0 && x < t)) return false;
  return true;
}
int ceillog2(ll x) { return int(ceil(log2(x))); }
int floorlog2(ll x) { return int(floor(log2(x))); }
template <class T>
T reversed(T container) {
  reverse(container.begin(), container.end());
  return container;
}
ll rndf(double x) { return (ll)(x + (x >= 0 ? 0.5 : -0.5)); }
ll floorsqrt(ll x) {
  ll m = (ll)sqrt((double)x);
  return m + (m * m <= x ? 0 : -1);
}
ll ceilsqrt(ll x) {
  ll m = (ll)sqrt((double)x);
  return m + (x <= m * m ? 0 : 1);
}
ll rnddiv(ll a, ll b) { return (a / b + (a % b * 2 >= b ? 1 : 0)); }
ll ceildiv(ll a, ll b) { return (a / b + (a % b == 0 ? 0 : 1)); }
ll gcd(ll m, ll n) {
  if (n == 0)
    return m;
  else
    return gcd(n, m % n);
}
ll lcm(ll m, ll n) { return m * n / gcd(m, n); }
int main() {
  ios::sync_with_stdio(false);
  cin.tie(0);
  ;
  int n, k, s;
  cin >> n >> k >> s;
  vi ans(n, 1000000000);
  for (int i = 0; i < int(k); i++) {
    ans[i] = s;
  }
  for (int ex_i = 0; ex_i < int(ans.size()); ex_i++) {
    cout << ans[ex_i] << " ";
  }
  cout << endl;
  ;
}
