One common way of digitalizing sound is to record sound intensity at particular time moments. For each time moment intensity is recorded as a non-negative integer. Thus we can represent a sound file as an array of n non-negative integers.

If there are exactly K distinct values in the array, then we need k = ⌈ log_{2} K ⌉ bits to store each value. It then takes nk bits to store the whole file.

To reduce the memory consumption we need to apply some compression. One common way is to reduce the number of possible intensity values. We choose two integers l ≤ r, and after that all intensity values are changed in the following way: if the intensity value is within the range [l;r], we don't change it. If it is less than l, we change it to l; if it is greater than r, we change it to r. You can see that we lose some low and some high intensities.

Your task is to apply this compression in such a way that the file fits onto a disk of size I bytes, and the number of changed elements in the array is minimal possible.

We remind you that 1 byte contains 8 bits.

k = ⌈ log_{2} K ⌉ is the smallest integer such that K ≤ 2^{k}. In particular, if K = 1, then k = 0.

Input

The first line contains two integers n and I (1 ≤ n ≤ 4 ⋅ 10^{5}, 1 ≤ I ≤ 10^{8}) — the length of the array and the size of the disk in bytes, respectively.

The next line contains n integers a_{i} (0 ≤ a_{i} ≤ 10^{9}) — the array denoting the sound file.

Output

Print a single integer — the minimal possible number of changed elements.

Examples

Input


6 1
2 1 2 3 4 3


Output


2


Input


6 2
2 1 2 3 4 3


Output


0


Input


6 1
1 1 2 2 3 3


Output


2

Note

In the first example we can choose l=2, r=3. The array becomes 2 2 2 3 3 3, the number of distinct elements is K=2, and the sound file fits onto the disk. Only two values are changed.

In the second example the disk is larger, so the initial file fits it and no changes are required.

In the third example we have to change both 1s or both 3s.
#pragma GCC optimize ("O3")
#pragma GCC target ("sse4")

#include <bits/stdc++.h>
#include <ext/pb_ds/tree_policy.hpp>
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/rope>

using namespace std;
using namespace __gnu_pbds;
using namespace __gnu_cxx;
 
typedef long long ll;
typedef long double ld;
typedef complex<ld> cd;

typedef pair<int, int> pi;
typedef pair<ll,ll> pl;
typedef pair<ld,ld> pd;

typedef vector<int> vi;
typedef vector<ld> vd;
typedef vector<ll> vl;
typedef vector<pi> vpi;
typedef vector<pl> vpl;
typedef vector<cd> vcd;

template <class T> using Tree = tree<T, null_type, less<T>, rb_tree_tag,tree_order_statistics_node_update>;

#define FOR(i, a, b) for (int i = (a); i < (b); i++)
#define F0R(i, a) for (int i = 0; i < (a); i++)
#define FORd(i,a,b) for (int i = (b)-1; i >= (a); i--)
#define F0Rd(i,a) for (int i = (a)-1; i >= 0; i--)
#define trav(a, x) for (auto& a : x)

#define mp make_pair
#define pb push_back
#define f first
#define s second
#define lb lower_bound
#define ub upper_bound

#define sz(x) (int)x.size()
#define all(x) begin(x), end(x)
#define rsz resize

const int MOD = 1000000007; // 998244353
const ll INF = 1e18;
const int MX = 200005;
const ld PI = 4*atan((ld)1);

template<class T> void ckmin(T &a, T b) { a = min(a, b); }
template<class T> void ckmax(T &a, T b) { a = max(a, b); }

namespace input {
    template<class T> void re(complex<T>& x);
    template<class T1, class T2> void re(pair<T1,T2>& p);
    template<class T> void re(vector<T>& a);
    template<class T, size_t SZ> void re(array<T,SZ>& a);

    template<class T> void re(T& x) { cin >> x; }
    void re(double& x) { string t; re(t); x = stod(t); }
    void re(ld& x) { string t; re(t); x = stold(t); }
    template<class Arg, class... Args> void re(Arg& first, Args&... rest) { 
        re(first); re(rest...); 
    }

    template<class T> void re(complex<T>& x) { T a,b; re(a,b); x = cd(a,b); }
    template<class T1, class T2> void re(pair<T1,T2>& p) { re(p.f,p.s); }
    template<class T> void re(vector<T>& a) { F0R(i,sz(a)) re(a[i]); }
    template<class T, size_t SZ> void re(array<T,SZ>& a) { F0R(i,SZ) re(a[i]); }
}

using namespace input;

namespace output {
    template<class T1, class T2> void pr(const pair<T1,T2>& x);
    template<class T, size_t SZ> void pr(const array<T,SZ>& x);
    template<class T> void pr(const vector<T>& x);
    template<class T> void pr(const set<T>& x);
    template<class T1, class T2> void pr(const map<T1,T2>& x);

    template<class T> void pr(const T& x) { cout << x; }
    template<class Arg, class... Args> void pr(const Arg& first, const Args&... rest) { 
        pr(first); pr(rest...); 
    }

    template<class T1, class T2> void pr(const pair<T1,T2>& x) { 
        pr("{",x.f,", ",x.s,"}"); 
    }
    template<class T> void prContain(const T& x) {
        pr("{");
        bool fst = 1; for (const auto& a: x) pr(!fst?", ":"",a), fst = 0; // const needed for vector<bool>
        pr("}");
    }
    template<class T, size_t SZ> void pr(const array<T,SZ>& x) { prContain(x); }
    template<class T> void pr(const vector<T>& x) { prContain(x); }
    template<class T> void pr(const set<T>& x) { prContain(x); }
    template<class T1, class T2> void pr(const map<T1,T2>& x) { prContain(x); }
    
    void ps() { pr("\n"); }
    template<class Arg> void ps(const Arg& first) { 
        pr(first); ps(); // no space at end of line
    }
    template<class Arg, class... Args> void ps(const Arg& first, const Args&... rest) { 
        pr(first," "); ps(rest...); // print w/ spaces
    }
}

using namespace output;

namespace io {
    void setIn(string s) { freopen(s.c_str(),"r",stdin); }
    void setOut(string s) { freopen(s.c_str(),"w",stdout); }
    void setIO(string s = "") {
        ios_base::sync_with_stdio(0); cin.tie(0); // fast I/O
        if (sz(s)) { setIn(s+".in"), setOut(s+".out"); } // for USACO
    }
}

using namespace io;

template<class T> T invGeneral(T a, T b) {
    a %= b; if (a == 0) return b == 1 ? 0 : -1;
    T x = invGeneral(b,a); 
    return x == -1 ? -1 : ((1-(ll)b*x)/a+b)%b;
}

template<class T> struct modular {
    T val; 
    explicit operator T() const { return val; }
    modular() { val = 0; }
    modular(const ll& v) { 
        val = (-MOD <= v && v <= MOD) ? v : v % MOD;
        if (val < 0) val += MOD;
    }
    
    friend ostream& operator<<(ostream& os, const modular& a) { return os << a.val; }
    friend bool operator==(const modular& a, const modular& b) { return a.val == b.val; }
    friend bool operator!=(const modular& a, const modular& b) { return !(a == b); }
    friend bool operator<(const modular& a, const modular& b) { return a.val < b.val; }

    modular operator-() const { return modular(-val); }
    modular& operator+=(const modular& m) { if ((val += m.val) >= MOD) val -= MOD; return *this; }
    modular& operator-=(const modular& m) { if ((val -= m.val) < 0) val += MOD; return *this; }
    modular& operator*=(const modular& m) { val = (ll)val*m.val%MOD; return *this; }
    friend modular pow(modular a, ll p) {
        modular ans = 1; for (; p; p /= 2, a *= a) if (p&1) ans *= a;
        return ans;
    }
    friend modular inv(const modular& a) { 
        auto i = invGeneral(a.val,MOD); assert(i != -1);
        return i;
    } // equivalent to return exp(b,MOD-2) if MOD is prime
    modular& operator/=(const modular& m) { return (*this) *= inv(m); }
    
    friend modular operator+(modular a, const modular& b) { return a += b; }
    friend modular operator-(modular a, const modular& b) { return a -= b; }
    friend modular operator*(modular a, const modular& b) { return a *= b; }
    
    friend modular operator/(modular a, const modular& b) { return a /= b; }
};

typedef modular<int> mi;
typedef pair<mi,mi> pmi;
typedef vector<mi> vmi;
typedef vector<pmi> vpmi;

mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());

int n,I;
vi a;
// n*k <= 8*I

int main() {
    setIO(); re(n,I); a.rsz(n); re(a);
    int k = 8*I/n;
    int dif = (1<<min(k,30))-1;
    sort(all(a));
    int r = 0, bes = 0;
    F0R(i,sz(a)) {
    	while (r+1 < sz(a) && a[r+1]-a[i] <= dif) r ++;
    	ckmax(bes,r-i+1);
    }
    ps(n-bes);
}

/* stuff you should look for
    * int overflow, array bounds
    * special cases (n=1?), set tle
    * do smth instead of nothing and stay organized
*/