#include <iostream>
#include <iomanip>
#include <cmath>
#include <functional>
#include <algorithm>
#include <numeric>
#include <vector>
#include <list>
#include <queue>
#include <stack>
#include <deque>
#include <map>
#include <set>
#include <unordered_map>
#include <unordered_set>
#include <boost/range/irange.hpp>
#include <boost/container/static_vector.hpp>
#include <boost/utility/string_ref.hpp>

class input
{
    std::istream& cin;

public:
    input() : cin(std::cin)
    {
        std::cin.tie(nullptr);
        std::ios::sync_with_stdio(false);
    }

    template <class T>
    inline input& operator>>(T& var)
    {
        cin >> var;
        return *this;
    }
    template <class T>
    inline input& operator,(T& var)
    {
        cin >> var;
        return *this;
    }

    template <class T>
    inline T read()
    {
        T var;
        cin >> var;
        return var;
    }

    template <class InputIterator>
    inline void read(InputIterator head, std::size_t n)
    {
        for (std::size_t i = 0; i < n; ++i) {
            cin >> *head;
            ++head;
        }
    }

    template <class T>
    inline std::vector<T> read(std::size_t n)
    {
        std::vector<T> res;
        res.reserve(n);

        for (std::size_t i = 0; i < n; ++i) {
            T tmp;
            cin >> tmp;
            res.emplace_back(tmp);
        }
        return res;
    }

    template <class T, class F>
    inline void online(std::size_t n, F&& f)
    {
        T var;
        for (std::size_t i = 0; i < n; ++i) {
            cin >> var;
            f(var);
        }
    }
};
template <class T, std::size_t n>
std::istream& operator>>(std::istream& in, std::array<T, n>& var)
{
    for (std::size_t i = 0; i < n; ++i) {
        in >> var[i];
    }
    return in;
}

class output
{
    std::ostream& cout;

public:
    class proxy
    {
        std::ostream& cout;

    public:
        proxy() : cout(std::cout) {}
        ~proxy() { cout << '\n'; }
        template <class T>
        proxy& operator,(T&& val)
        {
            cout << ' ' << val;
            return *this;
        }
    };

public:
    output() : cout(std::cout)
    {
        cout << std::fixed << std::setprecision(15);
    }

    template <class T>
    proxy operator<<(T&& val)
    {
        cout << val;
        return {};
    }

    template <class T>
    void print(const T& container)
    {
        bool first = true;
        for (auto&& x : container) {
            if (!first) {
                cout << ' ';
                first = false;
            }
            cout << x;
        }
    }
};

template <std::uint64_t mod = 1000000000 + 7>
class ModInt
{
    std::uint64_t v;

public:
    ModInt(std::uint64_t x) : v(x % mod){};
    std::uint64_t value() const { return v; }

    ModInt& operator+=(const ModInt& rhs)
    {
        v += rhs.v;
        v %= mod;
        return *this;
    }
    ModInt& operator-=(const ModInt& rhs)
    {
        v -= rhs.v;
        v %= mod;
        return *this;
    }
    ModInt& operator*=(const ModInt& rhs)
    {
        v *= rhs.v;
        v %= mod;
        return *this;
    }
    friend ModInt operator+(const ModInt& lhs, const ModInt& rhs)
    {
        return lhs.v + rhs.v;
    }
    friend ModInt operator-(const ModInt& lhs, const ModInt& rhs)
    {
        return lhs.v - rhs.v;
    }
    friend ModInt operator*(const ModInt& lhs, const ModInt& rhs)
    {
        return lhs.v * rhs.v;
    }
};

int main()
{
    input in;
    output out;

    auto N = in.read<std::uint64_t>();
    auto A = in.read<std::uint64_t>(N);
    std::array<std::uint64_t, 60> bits = {};
    for (auto a : A) {
        for (auto j : boost::irange<std::size_t>(0, 60)) {
            if (a & (std::uint64_t{1} << j)) ++bits[j];
        }
    }

    ModInt<> res = 0;
    for (auto i : boost::irange<std::uint64_t>(0, N)) {
        for (auto j : boost::irange(0, 60)) {
            auto x = std::uint64_t{1} << j;
            if (A[i] & x) {
                res += (N - bits[j]) * x;
            } else {
                res += bits[j] * x;
            }
        }
    }
    out << res.value() / 2;

    return 0;
}
