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#include <bits/stdc++.h>
using namespace std;
template <class T>
inline void umax(T &a, T b) {
  if (a < b) a = b;
}
template <class T>
inline void umin(T &a, T b) {
  if (a > b) a = b;
}
template <class T>
inline T abs(T a) {
  return a > 0 ? a : -a;
}
template <class T>
inline T gcd(T a, T b) {
  return __gcd(a, b);
}
template <class T>
inline T lcm(T a, T b) {
  return a / gcd(a, b) * b;
}
long long modpow(long long a, long long n, long long temp) {
  long long res = 1, y = a;
  while (n > 0) {
    if (n & 1) res = (res * y) % temp;
    y = (y * y) % temp;
    n /= 2;
  }
  return res % temp;
}
long long ison(long long mask, long long pos) { return (mask & (1 << pos)); }
long long cbit(long long n) {
  long long k = 0;
  while (n) n &= (n - 1), k++;
  return k;
}
long long nbit(long long n) {
  long long k = 0;
  while (n) n /= 2, k++;
  return k;
}
long long mod = 1e9 + 7;
int sgn(long long x) { return x < 0 ? -1 : !!x; }
const double eps = 1e-7;
const double pi = acos(-1.0);
inline void inc(long long &x, long long y) {
  x += y;
  if (x >= mod) x -= mod;
}
inline void dec(long long &x, long long y) {
  x -= y;
  if (x < 0) x += mod;
}
inline void chmax(long long &x, long long y) {
  if (y > x) x = y;
}
inline void mulm(long long &x, long long y) {
  x *= y;
  if (x >= mod) x -= mod;
}
long long xo(long long i) {
  if ((i & 3) == 0) return i;
  if ((i & 3) == 1) return 1;
  if ((i & 3) == 2) return i + 1;
  return 0;
}
long long a[100005];
pair<long long, long long> best;
long long mypow(long long x) { return x * x * x; }
void rec(long long m, long long st, long long sub) {
  if (m == 0) {
    best = max(best, make_pair(st, sub));
    return;
  }
  long long x = 1;
  while (mypow(x + 1) <= m) x++;
  rec(m - mypow(x), st + 1, sub + mypow(x));
  if (x - 1 >= 0) {
    rec(mypow(x) - 1 - mypow(x - 1), st + 1, sub + mypow(x - 1));
  }
}
int main() {
  long long i, j, k, l, m, n;
  cin >> m;
  rec(m, 0, 0);
  cout << best.first << " " << best.second;
}
