#include <bits/stdc++.h>
using namespace std;
void __print(int x) { cerr << x; }
void __print(long x) { cerr << x; }
void __print(long long x) { cerr << x; }
void __print(unsigned x) { cerr << x; }
void __print(unsigned long x) { cerr << x; }
void __print(unsigned long long x) { cerr << x; }
void __print(float x) { cerr << x; }
void __print(double x) { cerr << x; }
void __print(long double x) { cerr << x; }
void __print(char x) { cerr << '\'' << x << '\''; }
void __print(const char *x) { cerr << '\"' << x << '\"'; }
void __print(const string &x) { cerr << '\"' << x << '\"'; }
void __print(bool x) { cerr << (x ? "true" : "false"); }
template <typename T, typename V>
void __print(const pair<T, V> &x) {
  cerr << '{';
  __print(x.first);
  cerr << ',';
  __print(x.second);
  cerr << '}';
}
template <typename T>
void __print(const T &x) {
  int f = 0;
  cerr << '{';
  for (auto &i : x) cerr << (f++ ? "," : ""), __print(i);
  cerr << "}";
}
void _print() { cerr << "]\n"; }
template <typename T, typename... V>
void _print(T t, V... v) {
  __print(t);
  if (sizeof...(v)) cerr << ", ";
  _print(v...);
}
void sc() {}
template <class T, class... A>
void sc(T &t, A &...a) {
  cin >> t, sc(a...);
}
void pr() {}
template <class T, class... A>
void pr(T t, A... a) {
  cout << t, pr(a...);
}
const int INF = 0x3f3f3f3f;
const int NINF = -INF;
int TC, a, b, c, d, e;
int sum = 0;
int main() {
  ios_base::sync_with_stdio(false);
  cin.tie(nullptr);
  sc(a);
  vector<int> psa;
  vector<int> use;
  for (int i = 0; i < a; i++) {
    sc(b);
    use.push_back(b);
  }
  sc(c);
  for (int i = 0; i < c; i++) {
    sc(d);
    sc(e);
    for (int j = 0; j < (int)use.size(); j++)
      if (use[j] == d) use[j] = e;
    for (int k : use) sum += k;
    cout << sum << endl;
    sum = 0;
  }
  return 0;
}
