#include <bits/stdc++.h>
#pragma GCC optimize("O3", "unroll-loops")
using namespace std;
mt19937 gen(chrono::high_resolution_clock::now().time_since_epoch().count());
template <class T, class U>
inline void checkmin(T &x, U y) {
  if (y < x) x = y;
}
template <class T, class U>
inline void checkmax(T &x, U y) {
  if (y > x) x = y;
}
template <class T, class U>
inline bool ifmax(T &x, U y) {
  if (y > x) return x = y, true;
  return false;
}
template <class T, class U>
inline bool ifmin(T &x, U y) {
  if (y < x) return x = y, true;
  return false;
}
template <class T>
inline void sort(T &a) {
  sort(a.begin(), a.end());
}
template <class T>
inline void rsort(T &a) {
  sort(a.rbegin(), a.rend());
}
template <class T>
inline void reverse(T &a) {
  reverse(a.begin(), a.end());
}
template <class T, class U>
inline istream &operator>>(istream &str, pair<T, U> &p) {
  return str >> p.first >> p.second;
}
template <class T>
inline istream &operator>>(istream &str, vector<T> &a) {
  for (auto &i : a) str >> i;
  return str;
}
template <class T>
inline T sorted(T a) {
  sort(a);
  return a;
}
struct zet {
  int val;
  explicit operator int() const { return val; }
  zet(long long x = 0) {
    val = (x >= -998244353 && x < 998244353 ? x : x % 998244353);
    if (val < 0) val += 998244353;
  }
  zet(long long a, long long b) {
    *this += a;
    *this /= b;
  }
  zet &operator+=(zet const &b) {
    val += b.val;
    if (val >= 998244353) val -= 998244353;
    return *this;
  }
  zet &operator-=(zet const &b) {
    val -= b.val;
    if (val < 0) val += 998244353;
    return *this;
  }
  zet &operator*=(zet const &b) {
    val = (val * (long long)b.val) % 998244353;
    return *this;
  }
  friend zet mypow(zet a, long long n) {
    zet res = 1;
    while (n) {
      if (n & 1) res *= a;
      a *= a;
      n >>= 1;
    }
    return res;
  }
  friend zet inv(zet a) { return mypow(a, 998244353 - 2); }
  zet &operator/=(zet const &b) { return *this *= inv(b); }
  friend zet operator+(zet a, const zet &b) { return a += b; }
  friend zet operator-(zet a, const zet &b) { return a -= b; }
  friend zet operator-(zet a) { return 0 - a; }
  friend zet operator*(zet a, const zet &b) { return a *= b; }
  friend zet operator/(zet a, const zet &b) { return a /= b; }
  friend istream &operator>>(istream &stream, zet &a) {
    return stream >> a.val;
  }
  friend ostream &operator<<(ostream &stream, const zet &a) {
    return stream << a.val;
  }
  friend bool operator==(zet const &a, zet const &b) { return a.val == b.val; }
  friend bool operator!=(zet const &a, zet const &b) { return a.val != b.val; }
  friend bool operator<(zet const &a, zet const &b) { return a.val < b.val; }
};
signed main() {
  ios_base::sync_with_stdio(0);
  cin.tie(0);
  cout.tie(0);
  cout << fixed << setprecision(12);
  int n, second;
  cin >> n >> second;
  vector<int> a(n);
  cin >> a;
  zet ans = 0;
  for (int start = 0; start < n; ++start) {
    vector<zet> dp(second + 1);
    dp[0] = 1;
    for (int pref = start; pref < n; ++pref) {
      vector<zet> newdp(second + 1);
      for (int sum = a[pref]; sum <= second; ++sum)
        newdp[sum] += dp[sum - a[pref]];
      for (int i = 0; i <= second; ++i) dp[i] += newdp[i];
      ans += dp[second];
    }
  }
  cout << ans;
  return 0;
}
