#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using P = pair<int, int>;
#pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,tune=native")
#pragma GCC optimize("Ofast")
constexpr ll INF = 1e18;
constexpr int inf = 1e9;
constexpr ll mod = 1000000007;
constexpr ll mod2 = 998244353;
const double PI = 3.1415926535897932384626433832795028841971;
const int dx[6] = {1, 0, -1, 0, 1, 1};
const int dy[6] = {0, 1, 0, -1, 1, -1};
template <class T>
inline bool chmax(T& a, T b) {
  if (a < b) {
    a = b;
    return 1;
  }
  return 0;
}
template <class T>
inline bool chmin(T& a, T b) {
  if (a > b) {
    a = b;
    return 1;
  }
  return 0;
}
struct mint {
  ll x;
  mint(ll x = 0) : x((x % mod + mod) % mod) {}
  mint& operator+=(const mint a) {
    if ((x += a.x) >= mod) x -= mod;
    return *this;
  }
  mint& operator-=(const mint a) {
    if ((x += mod - a.x) >= mod) x -= mod;
    return *this;
  }
  mint& operator*=(const mint a) {
    (x *= a.x) %= mod;
    return *this;
  }
  mint operator+(const mint a) const {
    mint res(*this);
    return res += a;
  }
  mint operator-(const mint a) const {
    mint res(*this);
    return res -= a;
  }
  mint operator*(const mint a) const {
    mint res(*this);
    return res *= a;
  }
  mint pow(ll t) const {
    if (!t) return 1;
    mint a = pow(t >> 1);
    a *= a;
    if (t & 1) a *= *this;
    return a;
  }
  mint inv() const { return pow(mod - 2); }
  mint& operator/=(const mint a) { return (*this) *= a.inv(); }
  mint operator/(const mint a) const {
    mint res(*this);
    return res /= a;
  }
};
int main() {
  ios::sync_with_stdio(false);
  cin.tie(nullptr);
  int N, S;
  cin >> N >> S;
  vector<int> A(N);
  for (int i = 0; i < N; i++) cin >> A[i];
  vector<mint> q(S + 1, 0);
  mint ans = 0;
  for (int i = 0; i < N; i++) {
    q[0] += 1;
    vector<mint> q2(S + 1, 0);
    for (int j = 0; j <= S; j++) {
      q2[j] += q[j];
      if (j + A[i] <= S) q2[j + A[i]] += q[j];
    }
    q = q2;
    ans += q[S];
  }
  cout << ans.x << '\n';
  return 0;
}
