#include <bits/stdc++.h>
using namespace std;
template <typename T>
void __read(T& a) {
  cin >> a;
}
template <typename T, typename... Args>
void __read(T& a, Args&... args) {
  cin >> a;
  __read(args...);
}
constexpr long long M7 = 1000000007ll;
constexpr long long M9 = 1000000009ll;
constexpr long long MFFT = 998244353ll;
template <class T>
void outv(T& a) {
  for (auto& x : a) cout << x << ' ';
}
mt19937 rnd(static_cast<unsigned>(
    chrono::steady_clock::now().time_since_epoch().count()));
template <class T>
void random_shuffle(T s, T e) {
  shuffle(s, e, rnd);
};
static auto __super_speed__ = (ios_base::sync_with_stdio(0), cin.tie(0));
int32_t main() {
  long long t;
  __read(t);
  while (t--) {
    long long n;
    __read(n);
    map<long long, long long> cnt;
    for (signed i = 0; i < (n); i++) {
      long long q;
      __read(q);
      cnt[q]++;
    }
    long long g = cnt.rbegin()->second;
    long long s = 0;
    auto it = ++cnt.rbegin();
    while (it != cnt.rend() && s <= g) {
      s += it->second;
      it++;
    }
    long long b = 0;
    while (it != cnt.rend() && (g + s + b + it->second) * 2 <= n) {
      b += it->second;
      it++;
    }
    if (s <= g || b <= g || (s + b + g) * 2 > n) {
      cout << "0 0 0\n";
    } else {
      cout << g << ' ' << s << ' ' << b << '\n';
    }
  }
  return 0;
}
