#include <bits/stdc++.h>
using namespace std;
using lint = long long int;
using pint = pair<int, int>;
using plint = pair<lint, lint>;
struct fast_ios {
  fast_ios() {
    cin.tie(0);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(20);
  };
} fast_ios_;
template <typename T>
istream &operator>>(istream &is, vector<T> &vec) {
  for (auto &v : vec) is >> v;
  return is;
}
template <typename T>
ostream &operator<<(ostream &os, const vector<T> &vec) {
  os << "[";
  for (auto v : vec) os << v << ",";
  os << "]";
  return os;
}
template <typename T>
ostream &operator<<(ostream &os, const deque<T> &vec) {
  os << "deq[";
  for (auto v : vec) os << v << ",";
  os << "]";
  return os;
}
template <typename T>
ostream &operator<<(ostream &os, const set<T> &vec) {
  os << "{";
  for (auto v : vec) os << v << ",";
  os << "}";
  return os;
}
template <typename T>
ostream &operator<<(ostream &os, const unordered_set<T> &vec) {
  os << "{";
  for (auto v : vec) os << v << ",";
  os << "}";
  return os;
}
template <typename T>
ostream &operator<<(ostream &os, const multiset<T> &vec) {
  os << "{";
  for (auto v : vec) os << v << ",";
  os << "}";
  return os;
}
template <typename T>
ostream &operator<<(ostream &os, const unordered_multiset<T> &vec) {
  os << "{";
  for (auto v : vec) os << v << ",";
  os << "}";
  return os;
}
template <typename T1, typename T2>
ostream &operator<<(ostream &os, const pair<T1, T2> &pa) {
  os << "(" << pa.first << "," << pa.second << ")";
  return os;
}
template <typename TK, typename TV>
ostream &operator<<(ostream &os, const map<TK, TV> &mp) {
  os << "{";
  for (auto v : mp) os << v.first << "=>" << v.second << ",";
  os << "}";
  return os;
}
template <typename TK, typename TV>
ostream &operator<<(ostream &os, const unordered_map<TK, TV> &mp) {
  os << "{";
  for (auto v : mp) os << v.first << "=>" << v.second << ",";
  os << "}";
  return os;
}
template <typename T>
void ndarray(vector<T> &vec, int len) {
  vec.resize(len);
}
template <typename T, typename... Args>
void ndarray(vector<T> &vec, int len, Args... args) {
  vec.resize(len);
  for (auto &v : vec) ndarray(v, args...);
}
template <typename T>
bool mmax(T &m, const T q) {
  if (m < q) {
    m = q;
    return true;
  } else
    return false;
}
template <typename T>
bool mmin(T &m, const T q) {
  if (m > q) {
    m = q;
    return true;
  } else
    return false;
}
template <typename T1, typename T2>
pair<T1, T2> operator+(const pair<T1, T2> &l, const pair<T1, T2> &r) {
  return make_pair(l.first + r.first, l.second + r.second);
}
template <typename T1, typename T2>
pair<T1, T2> operator-(const pair<T1, T2> &l, const pair<T1, T2> &r) {
  return make_pair(l.first - r.first, l.second - r.second);
}
lint power(lint x, lint n, lint MOD = 1e18) {
  lint ans = 1;
  while (n > 0) {
    if (n & 1) (ans *= x) %= MOD;
    (x *= x) %= MOD;
    n >>= 1;
  }
  return ans;
}
int main() {
  lint N;
  cin >> N;
  vector<vector<lint>> ret(N, vector<lint>(N));
  for (int s = (0), s_end_ = (N); s < s_end_; s++) {
    for (int t = (0), t_end_ = (N); t < t_end_; t++)
      if (t != s) {
        lint ad = t * power(10, s);
        ret[s][t] += ad;
        ret[t][s] += ad;
      }
  }
  for (int s = (0), s_end_ = (N); s < s_end_; s++) {
    for (int t = (0), t_end_ = (N); t < t_end_; t++) cout << ret[s][t] << " ";
    cout << endl;
  }
  return 0;
}
