99
1
3
2
2
3
1
1
3
3
3
3
3
3
1
1
3
3
3
3
1
1
3
2
1
1
1
1
1
1
1
3
2
2
2
1
3
3
1
1
3
2
1
3
3
1
2
3
3
3
1
2
2
2
3
3
3
3
3
3
2
2
2
2
3
3
3
1
1
3
2
1
1
2
2
2
3
3
2
1
1
2
2
1
3
2
1
1
2
3
3
3
3
2
2
2
2
2
1
3
 1
3
 2
2
1
 5
2
3
3
1
1
 5
2
2
2
2
2
 6
2
2
2
3
1
3
 5
2
3
3
3
3
 1
2
 100
2
2
1
3
1
3
3
1
1
3
1
1
3
2
1
3
1
1
3
3
2
2
3
1
1
2
3
2
2
3
1
1
2
3
2
1
2
2
3
3
1
1
3
1
2
1
3
1
1
3
2
2
2
1
1
1
3
1
3
2
1
2
2
2
3
3
2
1
1
3
3
2
1
2
1
1
3
1
2
3
2
3
3
3
2
2
1
3
1
2
3
1
2
3
3
1
2
1
3
1
 4
1
2
2
1
 3
3
3
1
 8
1
1
1
1
1
1
1
1
 5
1
1
1
1
3
 3
2
2
3
 3
2
2
2
 2
2
2
 4
2
3
3
3
 2
3
2
 100
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
 7
2
2
2
2
2
2
2
 3
2
1
1
 10
2
3
3
3
3
2
2
2
3
2
 3
3
1
3
 2
3
1
 3
1
2
3
 42
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
 2
1
3
 100
2
3
1
2
3
3
3
1
1
1
1
3
3
3
3
1
2
3
3
3
3
3
3
3
1
2
2
2
3
1
1
3
3
3
3
3
3
3
3
1
2
3
3
3
1
1
1
1
3
3
3
3
1
2
3
1
2
2
2
3
3
2
1
3
3
1
2
3
1
1
1
2
2
2
3
1
1
1
1
1
1
3
2
2
2
2
2
2
3
1
2
2
2
2
2
3
3
2
1
1
 3
3
2
2
 3
3
2
3
 2
3
3
 3
2
2
1
 5
1
1
2
2
3
 3
1
3
1
 3
1
1
3

YES
 NO
 NO
 NO
 YES
 NO
 YES
 YES
 NO
 NO
 NO
 YES
 NO
 NO
 YES
 YES
 YES
 NO
 YES
 YES
 NO
 NO
 NO
 NO
 NO
 YES
 YES
 YES
 NO
 NO
 NO
 YES
 NO
 NO
 NO

#include <bits/stdc++.h>
using namespace std;
const int inf = 0x3f3f3f3f;
inline void chmax(int& x, int y) {
  if (x < y) x = y;
}
inline void chmin(int& x, int y) {
  if (x > y) x = y;
}
inline int LSB(int i) { return (i & -i); }
int n, a, b, c;
int main() {
  ios_base::sync_with_stdio(0);
  cin.tie(NULL);
  cin >> n;
  a = 1, b = 2, c = 3;
  for (int i = 0, A; i < n; i++) {
    cin >> A;
    if (A == c) {
      cout << "NO" << endl;
      return 0;
    }
    if (A == 1) {
      if (a == 1)
        swap(b, c);
      else
        swap(a, c);
    } else if (A == 2) {
      if (a == 2)
        swap(b, c);
      else
        swap(a, c);
    }
  }
  cout << "YES" << endl;
  return 0;
}
