#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
#include <bits/stdc++.h>
 
using namespace __gnu_pbds;
using namespace std;

#define double      	long double
#define int         	long long
#define pb          	push_back
#define pii         	pair<int,int>
#define vi          	vector<int>
#define vii         	vector<pii>
#define mi          	map<int,int>
#define mii         	map<pii,int>
#define all(a)      	(a).begin(),(a).end()
#define sz(x)       	(int)x.size()
#define endl        	"\n"
#define repp(i,a,b) 	for(int i=a;i<b;i++)
#define rep(i,a,b) 		for(int i=a;i<=b;i++)
#define brep(i,a,b)     for(int i=a;i>=b;i--)
#define deb1(x)      	cout << #x << "=" << x << endl
#define deb2(x, y)  	cout << #x << "=" << x << "," << #y << "=" << y << endl
#define deb3(x, y, z)  	cout << #x << "=" << x << "," << #y << "=" << y << "," << #z << "=" << z << endl
#define trace(v) 		for(auto it=v.begin();it!=v.end();it++)cout<<*it<<" ";cout<<endl;
#define tracearr(a,l,r) for(int iii=l;iii<=r;iii++)cout << a[iii] << " ";cout << endl;
#define PI          	3.1415926535897932384626
#define F 				first
#define S 				second
#define clr(x,y) 		memset(x, y, sizeof(x))
#define IOS         	ios::sync_with_stdio(0);cin.tie(0);cout.tie(0);


typedef tree<int,null_type,less<int>,rb_tree_tag,tree_order_statistics_node_update> ordered_set;
// *s.find_by_order(1) - gives the 2nd samllest element in set
// s.order_of_key(x)   - gives the number of elements in the set which are strictly smaller than x


const int N=1e5 + 5;
const int MOD=1e9 + 7;

int32_t main()
{
	//IOS;
	int T=1;
	//cin >> T;
	// int numOfSetBits = __builtin_popcountll(n);
	std::cout << std::fixed << std::setprecision(12);
	while(T--)
	{
		int n;
		cin >> n;
		int c1 = 0 , c2 = 0, c3 = 0 ,c4 = 0;
		//AC ,WA , TLE ,RE
		rep(i,1,n)
		{
			string s;
			cin >> s;
			if(s=="AC")
				c1++;
			else if(s=="WA")
				c2++;
			else if(s=="TLE")
				c3++;
			else
				c4++;
		}
		cout << "AC * " << c1 << endl;
		cout << "WA * " << c2 << endl;
		cout << "TLE * " << c3 << endl;
		cout << "RE * " << c4 << endl;
	}
}

