#include <bits/stdc++.h>
using namespace std;
using lint = long long;
using pii = pair<int, int>;
using vpii = vector<pii>;
using plili = pair<lint, lint>;
using vplili = vector<plili>;
using vi = vector<int>;
using vli = vector<lint>;
using vc = vector<char>;
using vs = vector<string>;
using vb = vector<bool>;
using vvi = vector<vi>;
using vvli = vector<vli>;
using vvb = vector<vb>;
using vvc = vector<vc>;
using vvs = vector<vs>;
using mii = map<int, int>;
using mili = map<int, lint>;
using mci = map<char, int>;
using mcli = map<char, lint>;
using msi = map<string, int>;
using msli = map<string, lint>;
template <class T, class Q>
lint gcd_(T a, Q b) {
  int t;
  while (b != 0) {
    t = a % b;
    a = b;
    b = t;
  }
  return a;
}
template <class T, class Q>
lint lcm_(T a, Q b) {
  return a * b / gcd_(a, b);
}
template <class T, class Q>
double distance(T a, Q b) {
  double dist;
  dist = sqrt((a.first - b.first) * (a.first - b.first) +
              (a.second - b.second) * (a.second - b.second));
  return dist;
}
lint perm(int a) {
  lint perm = 1;
  for (int i = a; i >= 1; i--) {
    perm *= i;
  }
  return perm;
}
lint combination(int n, int m) {
  long double c = 1;
  for (int i = n, k = 1; i > m; i--, k++) {
    c *= i;
    c /= k;
  }
  return (lint)c;
}
template <class T, class Q>
inline bool chmin(T& a, Q b) {
  if (a > b) {
    a = b;
    return true;
  }
  return false;
}
template <class T, class Q>
inline bool chmax(T& a, Q b) {
  if (a < b) {
    a = b;
    return true;
  }
  return false;
}
const double pi = acos(-1);
const int mod = 1000000007;
const int inf = 1045141919;
const lint linf = ((1LL << 62) - 1);
const int dx4[4] = {1, 0, -1, 0};
const int dy4[4] = {0, 1, 0, -1};
const int dx8[8] = {1, 1, 0, -1, -1, -1, 0, 1};
const int dy8[8] = {0, 1, 1, 1, 0, -1, -1, -1};
int main() {
  cin.tie(0);
  ios::sync_with_stdio(false);
  cout << fixed << setprecision(15);
  int N, AC, WA, TLE, RE;
  cin >> N;
  vs S(N);
  for (int i = 0; i < (int)(N); i++) cin >> S[i];
  for (int i = 0; i < (int)(N); i++) {
    if (S[i] == "AC") {
      AC++;
    } else if (S[i] == "WA") {
      WA++;
    } else if (S[i] == "TLE") {
      TLE++;
    } else if (S[i] == "RE") {
      RE++;
    }
  }
  cout << "AC x " << AC << endl;
  cout << "WA x " << WA << endl;
  cout << "TLE x " << TLE << endl;
  cout << "RE x " << RE << endl;
}
