You are given an undirected graph of N nodes and M edges, E_1, E_2, ... E_M.

A connected graph is a cactus if each of it's edges belogs to at most one simple cycle. A graph is a desert if each of it's connected components is a cactus. 

Find the number of pairs (L, R), (1 ≤ L ≤ R ≤ M) such that, if we delete all the edges except for E_L, E_{L+1}, ... E_R, the graph is a desert. 

Input

The first line contains two integers N and M (2 ≤ N ≤ 2.5 × 10^5, 1 ≤ M ≤ 5 × 10^5). Each of the next M lines contains two integers. The i-th line describes the i-th edge. It contains integers U_i and V_i, the nodes connected by the i-th edge (E_i=(U_i, V_i)). It is guaranteed that 1 ≤ U_i, V_i ≤ N and U_i ≠ V_i. 

Output

The output contains one integer number – the answer.

Examples

Input


5 6
1 2
2 3
3 4
4 5
5 1
2 4


Output


20

Input


2 3
1 2
1 2
1 2


Output


5

Note

In the second example: Graphs for pairs (1, 1), (2, 2) and (3, 3) are deserts because they don't have any cycles. Graphs for pairs (1, 2) and (2, 3) have one cycle of length 2 so they are deserts.
5 10
1 2
1 3
1 4
1 5
2 3
2 4
2 5
3 4
3 5
4 5
 4 5
1 2
2 3
2 4
3 4
4 1
 5 4
1 2
2 3
3 4
4 5
 3 6
1 2
2 3
3 1
1 2
2 3
3 1
 10 15
1 2
1 5
1 6
2 3
2 7
3 4
3 8
4 5
4 9
5 10
6 8
6 9
7 9
7 10
8 10
 8 11
1 2
2 3
2 4
3 4
4 1
5 6
6 8
6 7
7 8
7 5
8 5
 5 1
1 2
 5 8
1 2
2 3
3 1
2 5
3 4
4 5
5 3
1 4

38
 14
 10
 15
 99
 48
 1
 30

#include <bits/stdc++.h>
using namespace std;
int read() {
  int x = 0;
  char ch = getchar();
  while (ch > '9' || ch < '0') ch = getchar();
  while (ch >= '0' && ch <= '9') x = x * 10 + ch - '0', ch = getchar();
  return x;
}
const int N = 2e6 + 10;
int n, m, id, son[N][2], fa[N], cir[N][2], len[N], sum[N];
bool ise[N], square[N], rev[N], iscir[N];
bool isroot(int x) { return x != son[fa[x]][0] && x != son[fa[x]][1]; }
void update(int x) {
  iscir[x] = square[x];
  sum[x] = len[x];
  if (son[x][0]) sum[x] += sum[son[x][0]], iscir[x] |= iscir[son[x][0]];
  if (son[x][1]) sum[x] += sum[son[x][1]], iscir[x] |= iscir[son[x][1]];
}
void rot(int x) {
  int y = fa[x], z = fa[y];
  bool b = (x == son[y][1]);
  fa[son[y][b] = son[x][!b]] = y;
  fa[son[x][!b] = y] = x;
  fa[x] = z;
  if (y == son[z][0]) son[z][0] = x;
  if (y == son[z][1]) son[z][1] = x;
  if (y == cir[z][0]) cir[z][0] = x;
  if (y == cir[z][1]) cir[z][1] = x;
  update(y);
  update(x);
}
void flip(int x) {
  if (!x) return;
  swap(son[x][0], son[x][1]);
  rev[x] ^= 1;
}
void pushdown(int x) {
  if (!x) return;
  if (rev[x]) {
    flip(son[x][0]);
    flip(son[x][1]);
    if (square[x]) swap(cir[x][0], cir[x][1]);
    rev[x] = 0;
  }
}
void splay(int x) {
  pushdown(x);
  for (; !isroot(x); rot(x)) {
    int y = fa[x], z = fa[y];
    pushdown(z);
    pushdown(y);
    pushdown(x);
    if (!isroot(y)) rot((x == son[y][0]) == (y == son[z][0]) ? y : x);
  }
}
void reset(int z, int x) {
  splay(x);
  len[z] = min(sum[son[x][0]], sum[son[x][1]]);
  fa[cir[z][0] = son[x][0]] = z;
  fa[cir[z][1] = son[x][1]] = z;
  son[x][0] = son[x][1] = 0;
  update(x);
  fa[son[z][1] = x] = z;
  update(z);
}
void access(int x) {
  int p = x;
  for (int y = 0; x; y = x, x = fa[x]) {
    splay(x);
    int z = fa[x];
    if (square[z]) {
      splay(z);
      int cp = son[z][1];
      son[z][1] = 0;
      update(z);
      for (pushdown(cp); son[cp][0]; pushdown(cp = son[cp][0]))
        ;
      splay(cp);
      fa[son[cp][0] = cir[z][0]] = cp;
      fa[son[cp][1] = cir[z][1]] = cp;
      cir[z][0] = cir[z][1] = 0;
      update(cp);
      reset(z, x);
    }
    son[x][1] = y;
    update(x);
  }
  splay(p);
}
void makeroot(int x) {
  access(x);
  flip(x);
}
int getroot(int x) {
  int y = x;
  while (fa[y]) y = fa[y];
  access(x);
  return y;
}
int newnode(int l, bool tp) {
  int x = ++id;
  ise[x] = 1;
  square[x] = tp;
  len[x] = sum[x] = l;
  return x;
}
map<pair<pair<int, int>, int>, int> M;
bool link(int x, int y, int l) {
  if (x == y) return 0;
  makeroot(x);
  if (getroot(y) == x) {
    if (iscir[y]) return 0;
    fa[son[y][1] = newnode(l, 0)] = y;
    update(y);
    splay(x);
    fa[son[x][1]] = 0;
    son[x][1] = 0;
    update(x);
    fa[++id] = x;
    square[id] = 1;
    reset(id, y);
  } else
    fa[fa[x] = newnode(l, 0)] = y;
  M[make_pair(make_pair(x, y), l)]++;
  return 1;
}
bool cut(int x, int y, int l) {
  if (!M[make_pair(make_pair(x, y), l)]) return 0;
  M[make_pair(make_pair(x, y), l)]--;
  makeroot(y);
  access(x);
  if (iscir[x]) {
    pushdown(son[x][0]);
    int z;
    if (son[x][0] != y)
      z = son[x][0];
    else
      z = son[y][1];
    splay(z);
    fa[x] = fa[y] = son[x][0] = son[x][1] = son[y][0] = son[y][1] = 0;
    rev[x] = rev[y] = 0;
    int lz = cir[z][0], rz = cir[z][1], path;
    if (len[lz] == l && !son[lz][0] && !son[lz][1])
      path = rz;
    else
      flip(path = lz);
    fa[son[y][0] = path] = y;
    update(y);
    fa[son[x][1] = y] = x;
    update(x);
  } else
    fa[son[x][0]] = 0, son[x][0] = 0, update(x);
  return 1;
}
int dis(int x, int y) {
  makeroot(x);
  return getroot(y) != x ? -1 : sum[y];
}
struct Egeg {
  int x, y;
} bn[N];
int main() {
  scanf("%d%d", &n, &m);
  id = n;
  for (int i = 1; i <= m; i++) bn[i].x = read(), bn[i].y = read();
  int l = 1;
  long long ans = 0;
  for (int r = 1; r <= m; r++) {
    while (!link(bn[r].x, bn[r].y, 1) && l < r) cut(bn[l].x, bn[l].y, 1), ++l;
    ans += r - l + 1;
  }
  cout << ans << endl;
  return 0;
}
