Katja Pursio, Päivi Kankkunen, Tarja Kvist
Professional autonomy among Registered Nurses-Validation of the translation of the Dempster Practice Behaviour Scale and survey results
Nursing open
implementation computer game learning geography primary school students focus article researchers designed developed threedimensional educational computer game twenty four students fourth fifth grades private school ankara turkey learnt world continents countries game three weeks effects game environment students achievement motivation related implementation issues examined quantitative qualitative methods analysis pre post achievement tests showed students made significant learning gains participating gamebased learning environment comparing motivations learning gamebased learning environment traditional school environment found students demonstrated statistically significant higher intrinsic motivations statistically significant lower extrinsic motivations learning gamebased environment addition decreased focus getting grades independent participating gamebased activities positive effects learning motivation positive attitudes students teachers suggest computer games used ict tool formal learning environments support students effective geography learning