Karen L James, Linda Musselman
Commonalities in Level II Fieldwork Failure
Occupational therapy in health care
large display environments highly suitable immersive analytics provide enough space effective colocated collaboration allow users immerse data provide best settingin terms visualization interactionfor collaborative analysis realworld task understand group dynamics work large displays among things study effects different task conditions user behavior paper investigated effects task conditions group behavior regarding collaborative coupling territoriality colocated collaboration wallsized display designed two tasks task resembles information foraging loop task resembles connecting facts activity tasks represent essential subprocesses sensemaking process visual analytics cause distinct spacedisplay usage conditions information foraging activity requires user work individual data elements look details users predominantly occupy small portion display contrast connecting facts activity requires user work entire information space therefore user overview entire display observed 12 groups average 2 h gathered qualitative data quantitative data form surveys field notes video recordings tracking data system logs data analysis focused specifically participants collaborative coupling particular collaboration tightness coupling styles user roles task subdivision strategies territorial behavior results confirm extend findings previous tabletop wallsized display studies could detect participants tended subdivide task approach opinion effective way parallel describe subdivision strategies task conditions also detected described multiple user roles well new coupling style fit either category loosely tightly moreover could observe territory type mentioned previously research opinion territory type affect collaboration process groups two collaborators negatively finally investigated critical display regions terms ergonomics could detect users perceived regions less comfortable longtime work findings valuable groupware interface design development group behavior models analytical reasoning decision making