Nina Iten|Dominik Petko
Learning with serious games: Is fun playing the game a predictor of learning success?
Schwyz University of Teacher Education|Schwyz University of Teacher Education
abstract serious games generally considered induce positive effects areas learning motivation learning gains yet studies examined factors related therefore empirical study conducted test relationship anticipated enjoyment willingness play well game enjoyment selfreported cognitive motivational learning gains test results explorative study 74 children five primary schools played learning game awwware results pre posttests analysed using multiple linear regressions analysis showed anticipated enjoyment played minor part students willingness learn serious games greater importance students expectation learning game would easy instructive level actual enjoyment game also smaller influence expected correlation enjoyment motivation continue engaged subject matter game effect found respect selfassessed tested learning gains results lead conclusion factors explicit learning tasks instruction support inherent game supplemented teachers may decisive experience fun game