Abraham Makanjuola, Mary Lynch, Llinos Haf Spencer, Rhiannon Tudor Edwards
Prospects and Aspirations for Workforce Training and Education in Social Prescribing
International journal of environmental research and public health
study tenyear critical review empirical research educational applications virtual reality vr results show although majority 53 reviewed articles refer science mathematics researchers social sciences also seem appreciate educational value vr incorporate learning goals educational virtual environments eves although vr supports multisensory interaction channels visual representations predominate studies incorporate intuitive interactivity indicating research trend direction settings use immersive eves reporting positive results users attitudes learning outcomes indicating need research capabilities systems features vr contribute learning first order experiences natural semantics size transduction reification autonomy presence exploited according educational context content presence seems play important role learning subject needing intensive studies constructivism seems theoretical model majority eves based studies present real world authentic tasks enable context content dependent knowledge construction also provide multiple representations reality representing natural complexity world findings show collaboration social negotiation limited participants eve exist participants avatars offering new dimension computer assisted learning little yet concluded regarding retention knowledge acquired eves longitudinal studies necessary believe main outcome study future research perspectives brings light