Manuela Aparício|Tiago Oliveira|Fernando Bação|Marco Paìnho
Gamification: A key determinant of massive open online course (MOOC) success
Universidade Nova de Lisboa|Iscte – Instituto Universitário de Lisboa|Universidade Nova de Lisboa|Universidade Nova de Lisboa|Universidade Nova de Lisboa
massive open online courses moocs contribute significantly individual empowerment help people learn wide range topics realize full potential moocs need understand factors success defined use user satisfaction along individual organizational performance resulting user involvement propose theoretical framework identify determinants successful moocs empirically measure factors real mooc context put forward role gamification suggest together information system theory gamification proved play crucial role success moocs