Ulla Richardson|Heikki Lyytinen
The GraphoGame Method: The Theoretical and Methodological Background of the Technology-Enhanced Learning Environment for Learning to Read
University of Jyväskylä|Agora|University of Jyväskylä|Agora
paper provides overview graphogame methodboth theoretical methodological aspects related method presentedthe methods guiding principles based prevailing theories experimental research findings learning teaching basic reading skills alphabetic languages especially point view struggling readerbecause nature target language relation writing system play central roles graphogame method approach requires method flexible order valid learners different languages orthographiesthus aim developed technology provide appropriate reading support tool learnersfrom struggling learners typical learnersin language environmentwe present overview results gained graphogame intervention studies well challenges usability method