Azusa Aida, Thomas Svensson, Akiko Kishi Svensson, Ung-Il Chung, Toshimasa Yamauchi
eHealth Delivery of Educational Content Using Selected Visual Methods to Improve Health Literacy on Lifestyle-Related Diseases: Literature Review
JMIR mHealth and uHealth
abstract limited literature preschool childrens experiences digital technologies home little discussion ways children harness technologies purposes paper discusses findings drawn three studies investigated role domestic technologies digital toys games young childrens lives specifically focuses childrens early communicative creative experiences concluding digital technologies potential expand young childrens repertoire activities context therefore important preschool early years specialists recognise respond expertise children already developed time enter formal education given increasing technologisation communicative creative activities likely continue life course born start 21st century practitioner notes already known topic young childrens emergent communicative creative competences early years represent valuable starting points formal developmentparticularly context early literacywhen start school paper adds paper explores ways developing competences supported domestic digital technologies wide increasing range technological tools ranging computers mobile phones mp3 players technological toys games available home concludes digital technologies potential facilitate communicative creative tasks expand young childrens repertoires implications practice andor policy early years policy uk already draws attention need build experiences children bring home including experiences using domestic digital technologies practitioners need develop imaginative ways responding children already know technology context communicating creating given growing significance digital technologies fields