Christothea Herodotou
Mobile games and science learning: A comparative study of 4 and 5 years old playing the game Angry Birds
abstract popular activity among young children use mobile devices apps yet impact mobile devices learning development rather underexplored limited studies identified explore effects literacy development communication report mixed findings considerable gap observed use mobile apps relates young childrens understanding diverse domains including science learning extend whether mobile apps used early years settings aim paper shed light area examining learning effects touch screen mobile game applications particular game angry birds two groups preschoolers 4 5 years old respectively evidence comparative study 32 participants reveal significant differences two groups terms game skills understanding projectile motion implications educational stakeholders parents app designers discussed along future research directions