Burak Güçlü, Canan Tanıdır, Emre Çanayaz, Bora Güner, Hamiyet İpek Toz, Özden Ş Üneri, Mark Tommerdahl
Tactile processing in children and adolescents with obsessive-compulsive disorder
Somatosensory & motor research
simulationbased education particularly valuable preclinical training method adequately prepares students clinical practice including simulation educational programs enhances quality learning outcomes however relevant previous research exhibited several crucial limitations focused solely setup procedures study aimed outline development educational application radiationtherapy emphasizes essential factors radiation therapist technologistsrtts must consider treatment room perspective experienced rtts connected virtual pendants linear accelerator components using c programming unity customized scripts assigned specific linear accelerator linac functions patient rtt avatars developed also included audio feedback realistic gantry movement sounds study outlines various aspects radiotherapy procedures duringtreatment simulation patient positioning treatment fields pendantfunctions aimed toward enabling effective use virtual reality technology inradiation therapy study explores potential avatarbased app radiotherapy education providing foundational data future trials simulation learning advantageous preclinical instrument equipping students skills necessary clinical practice studys resultsare expected facilitate radiotherapy students adoption clinical replacement applications improve collaborative partnerships knowledge sharing notably application complements traditional learning methods enhancing overall educational experience