Mihaela Pavlicev, Günter P Wagner
Reading the palimpsest of cell interactions: What questions may we ask of the data?
iScience
gamebased learning used pharmacy education settings instructor developing game students play enhance learning however paucity data health sciences students designing game understanding complex topic purpose study describe assess game design activity focused patient education anticoagulants pharmacotherapy skills laboratory setting secondyear pharmacy students enrolled pharmacotherapy skills laboratory course worked teams onehour active learning activity design game intended educate patients medication prepost analysis student attitudes gamebased learning activity well knowledge conducted large majority students 805 agreed activity effective way develop patient education strategies survey freeresponse questions students reported game design activity facilitated positive group collaboration allowed students take perspective patients students also requested additional time complete activity knowledge assessment scores key patient education points increased 665 prior activity 715 one week following activity p005 game design activity served novel teaching method pharmacy students actively learn anticoagulant medications developing innovative patient education strategy although increase knowledge scores students highlighted impact group collaboration taking perspective patients