Natalia Kucirkova
An integrative framework for studying, designing and conceptualising interactivity in children's digital books
University College London
past five years significant changes concerning material design properties digital books impact childrens enjoyment learning reading screen despite rapid advances technology research childrens digital books disjointed consistent approach study interactivity undertheorised relationship print digital books binary design focused either learning playful engagement digital books drawing discourse reminiscent digital game designers developers scholars professionals celebrate interactivity digital books possibility motivate engage children reading body experimental research documents negative impact interactivity childrens story comprehension vocabulary learning paper presents integrative framework based comprehensive literature review content review hundred popular childrens digital interactive books framework offers 1 methodological guidance definition interactivity based five key categories 2 theoretical guidance based thirdspace theory 3 innovative design evaluation models based method assemblage integrative framework provides new tools perspectives advance field childrens digital books