Sandro Franceschini|Simone Gori|Milena Ruffino|S. Viola|Massimo Molteni|Andrea Facoetti
Action Video Games Make Dyslexic Children Read Better
University of Padua|University of Padua|IRCCS Eugenio Medea|IRCCS Eugenio Medea|University of Padua|IRCCS Eugenio Medea|University of Padua|IRCCS Eugenio Medea
learning read extremely difficult 10 children affected neurodevelopmental disorder called dyslexia 1 2 neurocognitive causes dyslexia still hotly debated 312 dyslexia remediation far fully achieved 13 current treatments demand high levels resources 1 demonstrate 12 hr playing action video gamesnot involving direct phonological orthographic trainingdrastically improve reading abilities children dyslexia tested reading phonological attentional skills two matched groups children dyslexia played action nonaction video games nine sessions 80 min per day found playing action video games improved childrens reading speed without cost accuracy 1 year spontaneous reading development equal highly demanding traditional reading treatments attentional skills also improved action video game training demonstrated action video games efficiently improve attention abilities 14 15 results showed attention improvement directly translate better reading abilities providing new fast fun remediation dyslexia theoretical relevance unveiling causal role attention reading acquisition