Víctor Javier Sotos-Martínez, Juan Tortosa-Martínez, Salvador Baena-Morales, Alberto Ferriz-Valero
Boosting Student's Motivation through Gamification in Physical Education
Behavioral sciences (Basel, Switzerland)
early informal learning experiences essential sparking longterm interest science technology engineering math stem prior study found promising parent involvement outcomes families young children provided stem family education events along home stem activity kits compared providing workshops alone study conceptual replication using programteaching together stemto deliver educational workshops plus home activity kits however varied delivery method using virtual funshops evaluate parents perceived modality feasible useful museum informal science educators introduced four units via virtual video chat sessions linked 12 handson stem activities mailed families randomly assigned treatment group half families assigned waitlist control group received portion virtual program posttest participants included 60 families children aged 3 5 years diverse linguistic socioeconomic backgrounds results indicate significant group differences primary outcome parents involvement informal stem small positive effect size es 018 similar magnitude prior inperson study although parents mostly perceived remote delivery convenient materials engaging child significant program impacts childrens general science interests es 019 despite convenience parents reported time barrier stem activities home parents lower education levels less likely attend suggesting virtual approaches sufficient ensuring broad access family engagement programs populations underrepresented stem