Regiani Guarnieri, Tânia Brusque Crocetta, Thaís Massetti, Renata Thaís de Almeida Barbosa, Jennifer Yohanna Ferreira de Lima Antão, Thaiany Pedrozo Campos Antunes, Marcelo da Silva Hounsell, Carlos Bandeira de Mello Monteiro, Acary Souza Bulle Oliveira, Luiz Carlos de Abreu
Test-Retest Reliability and Clinical Feasibility of a Motion-Controlled Game to Enhance the Literacy and Numeracy Skills of Young Individuals with Intellectual Disability
Cyberpsychology, behavior and social networking
study examined effects participation 1week experiential handson learning program critical thinking clinical reasoning skills occupational therapy students quasiexperimental nonrandomized pre posttest design used sample 25 students students completed three semesters didactic lecture coursework masters level ot educational program prior participation handson therapy program children hemiplegic cerebral palsy changes critical thinking clinical reasoning skills evaluated using following dependent measures selfassessment clinical reflection reasoning sacrr california critical thinking skills test cctst changes pretest posttest scores sacrr cctst statistically significant p005 following completion experiential learning program study supports use handson learning develop clinical reasoning critical thinking skills healthcare students face ever diverse patient populations upon entrylevel practice qualitative quantitative investigations needed support results study determine components experiential learning programs essential developing clinical reasoning critical thinking skills future allied health professionals