Alberto Sánchez-Morales|Durand-Rivera J.A|Martínez-González C.L
Usability Evaluation of a Tangible User Interface and Serious Game for Identification of Cognitive Deficiencies in Preschool Children
Instituto Politécnico Nacional|Instituto Nacional de Rehabilitación
detecting deficits reading writing literacy skills great interest scientific community correlate executive functions future academic skillsin present study prototype serious multimedia runnertype game developed play sid designed detect deficiencies cognitive abilities preschool children sustained attention memory working memory visuospatial abilities reaction time learning read writeusability tests used humancomputer interaction determine feasibility system proof concepts development real systemsthe aim paper evaluate usability interface serious game well tangible user interface teddy bear motion sensorsa usability study using wizard oz technique conducted 18 neurotypical preschool participants ages 4 6 concepts related interactivity interaction fulfillment activity objective reaction stimuli game time without distraction observed well eyetracking assess attention usability scale system sus measure usabilityaccording usability evaluation confidence interval 7474 9047 prototype good excellent usability statistically significant differences age groupsthe observed concept highest score game time without distractionthis characteristic allow evaluating sustained attentionalso found tangible interface use leads observation laterality development added design serious gamethe use observationbased usability assessment techniques useful obtaining information participants communication skills developing expression perception detail limited