game.Players.PlayerAdded:Connect(function(V)V.CharacterAdded:Connect(function(q)local d=q.Head local g=nametag:Clone()local P=g.UpperText local M=g.LowerText local b=q.Humanoid b.DisplayDistanceType="\078\111\110\101"g.Parent=d g.Adornee=d P.Text=V.Name if V.Name=="---"then M.Text="---"M.TextColor3=Color3.fromRGB(255,0,255)end end)end)

game.Players.PlayerAdded:Connect(function(player)
	player.CharacterAdded:Connect(function(char)
		--Varibles
		local head = char.Head
		local newtext = nametag:Clone() --Cloning the text.
		local uppertext = newtext.UpperText
		local lowertext = newtext.LowerText
		local humanoid = char.Humanoid

		humanoid.DisplayDistanceType = "None"

		--Main Text
		newtext.Parent = head
		newtext.Adornee = head
		uppertext.Text = player.Name

		--"If" Statements
		--You can add as many of these as you wish, just change it to the player's name.
		if player.Name == "---" then
			lowertext.Text = "---" --This is that the text will say.
			lowertext.TextColor3 = Color3.fromRGB(255, 0, 255) 
		end
	end)
end)
