local k={splatters_per_health_inc=12;damage_inc=2;remove_time=65,min_splatter_time=0;max_splatter_time=.05;min_transparency=.2,max_transparency=0;min_size_x=3,max_size_x=8,min_size_z=3,max_size_z=8,tran_tw_time_min=.1;tran_tw_time_max=.5;size_tw_time_min=.1;size_tw_time_max=.6}
---- Change these settings to change stuff (keep the commas, lua doesn't understand n00b syntax)

local settings = {
	splatters_per_health_inc = 12, ---- The amount of blood splatters made when you lose (damage_inc) of health
	damage_inc = 2, ---- The increment of damage that must be done at a time to trigger blood splatters
	remove_time = 65, ---- The time (in seconds) until a blood splatter is removed after it is created
	min_splatter_time = 0, ---- The delay time (minimum) until another blood splatter is made
	max_splatter_time = 0.05, ---- The delay time (maximum) until another blood splatter is made
	min_transparency = 0.2, ---- The (minimum) transparency of a blood splatter
	max_transparency = 0, ---- The (maximum) transparency of a blood splatter
	min_size_x = 3, ---- The (minimum) size of a blood splatter on the X axis
	max_size_x = 8, ---- The (maximum) size of a blood splatter on the X axis
	min_size_z = 3, ---- The (minimum) size of a blood splatter on the Z axis
	max_size_z = 8, ---- The (maximum) size of a blood splatter on the Z axis
	tran_tw_time_min = 0.1, ---- The (minimum) time to tween the size of a blood splatter
	tran_tw_time_max = 0.5, ---- The (maximum) time to tween the size of a blood splatter
	size_tw_time_min = 0.1, ---- The (minimum) time to tween the transparency of a blood splatter
	size_tw_time_max = 0.6, ---- The (maximum) time to tween the transparency of a blood splatter
}
