Tune.FSusDamping=85 Tune.FSusStiffness=2000 Tune.FSusLength=1 Tune.FPreComp=.25 Tune.FExtLimit=.8 Tune.FCompLimit=.4 Tune.FBaseOffset={0,0,.256}Tune.FAxleOffset={0;0;0}Tune.FBricksVisible=false Tune.FConstsVisible=false
--
	Tune.FSusDamping	= 85 		-- Dampening
	Tune.FSusStiffness	= 2000 		-- Stiffness
	
	Tune.FSusLength		= 1 		-- Suspension length (in studs)
	Tune.FPreComp		= .25 		-- Vehicle height, relative to your suspension settings
	Tune.FExtLimit		= .8 		-- Max Extension Travel (in studs)
	Tune.FCompLimit		= .4 		-- Max Compression Travel (in studs)
	
	Tune.FBaseOffset	= {			-- Suspension (steering point) base
		 --[[Lateral]]		0		,	-- positive = outward
		 --[[Vertical]]		0		,	-- positive = upward
		 --[[Forward]]		0.256		}	-- positive = forward
	Tune.FAxleOffset	= {			-- Suspension (axle point) base
		 --[[Lateral]]		0		,	-- positive = outward
		 --[[Vertical]]		0		,	-- positive = upward
		 --[[Forward]]		0		}	-- positive = forward
	
	Tune.FBricksVisible	= false 	-- Makes the front suspension bricks visible (Debug)
	Tune.FConstsVisible	= false 	-- Makes the front suspension constraints visible (Debug)
	