local W={model.Headlight_Left;model.Headlight_Right}local q={model.Brakelight_Left;model.Brakelight_Right}local s=model.VehicleSeat local h=model.VehicleSeatBack local x=h.BodyGyro local K=model.ExhaustPipe.Smoke local X=model.ExhaustPipe.Fire
-- REQUIRED PARTS -----------------------------------------------
-- Include all of these, or things will break!
local headlights = {
	model.Headlight_Left,
	model.Headlight_Right,
}
local brakelights = {
	model.Brakelight_Left,
	model.Brakelight_Right,
}
local seat = model.VehicleSeat -- Your driver seat
local upVectorPart = model.VehicleSeatBack -- Any part with lookvector up (we use this when you get flipped over)
local gyro = upVectorPart.BodyGyro -- Point this to any unused bodyGyro.
local smoke = model.ExhaustPipe.Smoke
local fire = model.ExhaustPipe.Fire
