local x=true local C=game:GetService("\076\105\103\104\116\105\110\103")local n=Instance.new("\066\108\111\111\109\069\102\102\101\099\116")local k=Instance.new("\066\108\117\114\069\102\102\101\099\116")local M=Instance.new("\067\111\108\111\114\067\111\114\114\101\099\116\105\111\110\069\102\102\101\099\116")local T=Instance.new("\083\117\110\082\097\121\115\069\102\102\101\099\116")local i=Instance.new("\068\101\112\116\104\079\102\070\105\101\108\100\069\102\102\101\099\116")for x,C in pairs(C:GetChildren())do if C then C:Destroy()end end n.Parent=C k.Parent=C M.Parent=C T.Parent=C i.Parent=C n.Intensity=1 n.Size=56 n.Threshold=1 k.Size=3 M.Brightness=0 M.Contrast=.4 M.Saturation=.1 M.TintColor=Color3.fromRGB(255,226,202)T.Intensity=10 T.Spread=5 C.Ambient=Color3.fromRGB(50,30,0)C.Brightness=2 C.ColorShift_Bottom=Color3.fromRGB(0,0,0)C.ColorShift_Top=Color3.fromRGB(0,0,0)C.EnvironmentDiffuseScale=1 C.EnvironmentSpecularScale=1 C.GlobalShadows=true C.OutdoorAmbient=Color3.fromRGB(70,70,70)C.ShadowSoftness=0 C.ClockTime=15 C.GeographicLatitude=-12 C.ExposureCompensation=.5 i.Enabled=true i.FarIntensity=.32 i.FocusDistance=.05 i.InFocusRadius=40 i.NearIntensity=.48 script:Destroy()



local Vignette = true -- change to false if you don't want a shadow frame



local Lighting = game:GetService("Lighting")
local Bloom = Instance.new("BloomEffect")
local Blur = Instance.new("BlurEffect")
local ColorCor = Instance.new("ColorCorrectionEffect")
local SunRays = Instance.new("SunRaysEffect")
local DepthOfField = Instance.new("DepthOfFieldEffect")


for i, v in pairs(Lighting:GetChildren()) do
	if v then
		v:Destroy()
	end
end

Bloom.Parent = Lighting
Blur.Parent = Lighting
ColorCor.Parent = Lighting
SunRays.Parent = Lighting
DepthOfField.Parent = Lighting

Bloom.Intensity = 1
Bloom.Size = 56
Bloom.Threshold = 1

Blur.Size = 3

ColorCor.Brightness = 0
ColorCor.Contrast = 0.4
ColorCor.Saturation = 0.1
ColorCor.TintColor = Color3.fromRGB(255, 226, 202)

SunRays.Intensity = 10
SunRays.Spread = 5

Lighting.Ambient = Color3.fromRGB(50, 30, 0)
Lighting.Brightness = 2
Lighting.ColorShift_Bottom = Color3.fromRGB(0,0,0)
Lighting.ColorShift_Top = Color3.fromRGB(0,0,0)
Lighting.EnvironmentDiffuseScale = 1
Lighting.EnvironmentSpecularScale = 1
Lighting.GlobalShadows = true
Lighting.OutdoorAmbient = Color3.fromRGB(70, 70, 70)
Lighting.ShadowSoftness = 0
Lighting.ClockTime = 15
Lighting.GeographicLatitude = -12
Lighting.ExposureCompensation = 0.5

DepthOfField.Enabled = true
DepthOfField.FarIntensity = 0.32
DepthOfField.FocusDistance = 0.05
DepthOfField.InFocusRadius = 40
DepthOfField.NearIntensity = 0.48

script:Destroy()
