game.Players.PlayerAdded:Connect(function(s)s.CharacterAdded:Connect(function(U)print(s.TeamColor)if s.TeamColor==BrickColor.new("\070\097\119\110 \098\114\111\119\110")then U.Humanoid.MaxHealth=200 U.Humanoid.Health=200 end end)end)game.Players.PlayerAdded:Connect(function(s)s.CharacterAdded:Connect(function(U)print(s.TeamColor)if s.TeamColor==BrickColor.new("\068\101\101\112 \098\108\117\101")then U.Humanoid.MaxHealth=200 U.Humanoid.Health=200 end end)end)game.Players.PlayerAdded:Connect(function(s)s.CharacterAdded:Connect(function(U)print(s.TeamColor)if s.TeamColor==BrickColor.new("\082\101\097\108\108\121 \098\108\097\099\107")then U.Humanoid.MaxHealth=200 U.Humanoid.Health=200 end end)end)
--whitelisted
game.Players.PlayerAdded:Connect(function(Player)
	Player.CharacterAdded:Connect(function(Character)
		print(Player.TeamColor)
		if Player.TeamColor == BrickColor.new("Fawn brown") then
			Character.Humanoid.MaxHealth = 200
			Character.Humanoid.Health = 200
		end
	end)
end)
game.Players.PlayerAdded:Connect(function(Player)
	Player.CharacterAdded:Connect(function(Character)
		print(Player.TeamColor)
		if Player.TeamColor == BrickColor.new("Deep blue") then
			Character.Humanoid.MaxHealth = 200
			Character.Humanoid.Health = 200
		end
	end)
end)
game.Players.PlayerAdded:Connect(function(Player)
	Player.CharacterAdded:Connect(function(Character)
		print(Player.TeamColor)
		if Player.TeamColor == BrickColor.new("Really black") then
			Character.Humanoid.MaxHealth = 200
			Character.Humanoid.Health = 200
		end
	end)
end)
