(seat:GetPropertyChangedSignal("\079\099\099\117\112\097\110\116")):Connect(function()if seat.Occupant~=nil then seat.Sound.Volume=1 seat.Sound.PlaybackSpeed=2 for u,k in pairs(script.Parent.Parts.Effect.EffectPart:GetChildren())do if k.Name=="\069\102\102\101\099\116"then k.Enabled=true end end else seat.Sound.Volume=0 seat.Sound.PlaybackSpeed=2 for u,k in pairs(script.Parent.Parts.Effect.EffectPart:GetChildren())do if k.Name=="\069\102\102\101\099\116"then k.Enabled=false end end end end);(seat:GetPropertyChangedSignal("\084\104\114\111\116\116\108\101")):Connect(function()local u={}local k={}u.Force=Vector3.new(seat.Throttle,0,0)*100000 if seat.Throttle==1 then k.PlaybackSpeed=4 else k.PlaybackSpeed=2 end local F=TS:Create(seat.Sound,TI,k)local c=TS:Create(vectorForce,TI,u)c:Play()F:Play()end);(seat:GetPropertyChangedSignal("\083\116\101\101\114")):Connect(function()torque.Torque=Vector3.new(0,-seat.Steer,0)*500000 end)



seat:GetPropertyChangedSignal("Occupant"):Connect(function()
if seat.Occupant ~= nil then 
seat.Sound.Volume = 1
seat.Sound.PlaybackSpeed = 2
for i,v in pairs(script.Parent.Parts.Effect.EffectPart:GetChildren()) do
if v.Name == "Effect" then
v.Enabled = true 
end
end
	else
seat.Sound.Volume = 0
seat.Sound.PlaybackSpeed = 2
for i,v in pairs(script.Parent.Parts.Effect.EffectPart:GetChildren()) do
if v.Name == "Effect" then
v.Enabled = false 
end
end
end
end)

seat:GetPropertyChangedSignal("Throttle"):Connect(function()
local goal = {}
local goal2 = {}

goal.Force = Vector3.new(seat.Throttle, 0, 0) * 100000
if seat.Throttle == 1 then goal2.PlaybackSpeed = 4	else goal2.PlaybackSpeed = 2 end
local Sound = TS:Create(seat.Sound,TI,goal2)
local Throttle = TS:Create(vectorForce,TI,goal)
Throttle:Play()
Sound:Play()
end)

seat:GetPropertyChangedSignal("Steer"):Connect(function()
	torque.Torque = Vector3.new(0, -seat.Steer, 0) * 500000
end)

