function ControlModule.Disable(G)if G.activeController then G.activeController:Enable(false)if G.moveFunction then G.moveFunction(Players.LocalPlayer,Vector3.new(0,0,0),true)end end end

function ControlModule:Disable()
	if self.activeController then
		self.activeController:Enable(false)

		if self.moveFunction then
			self.moveFunction(Players.LocalPlayer, Vector3.new(0,0,0), true)
		end
	end
end

