local s={}function s.Play(...)local s={...}if _L.PlayerSettings.GetSetting("\083\070\088")=="\068\105\115\097\098\108\101\100"then s[4]=0 end return _L.Audio.Play(unpack(s))end return s
--------|    Variables    |--------

local SFX = {}

function SFX.Play(...)
	local args = { ... }

	-- for compatibility, the sound is still played, just at zero volume
	if _L.PlayerSettings.GetSetting("SFX") == "Disabled" then
		args[4] = 0
	end

	return _L.Audio.Play(unpack(args))
end

return SFX
