local o=Random_:NextNumber(1,1.5)local A=TweenInfo.new(o,Enum.EasingStyle.Sine,Enum.EasingDirection.In)local P=TweenInfo.new(o/1.05,Enum.EasingStyle.Quint,Enum.EasingDirection.In)local c={Transparency=1}
--Settings localized
local Fade = Random_:NextNumber(1, 1.5)
local fadeInfo = TweenInfo.new(Fade, Enum.EasingStyle.Sine, Enum.EasingDirection.In)
local strechInfo = TweenInfo.new(Fade / 1.05, Enum.EasingStyle.Quint, Enum.EasingDirection.In)
local fadeGoal = { Transparency = 1 }
