local function e(e)local c=e:FindFirstChild("\066\101\104\097\118\105\111\117\114\115")if c~=nil then c=c:GetChildren()for D=1,#c,1 do if c[D].Value==true then game.ReplicatedStorage.RemoteEvents.ExecuteBehaviour:FireServer(player.Character,e,c[D].Name)end end end end

local function characterTouchedBrick(partTouched)
	local behaviours = partTouched:FindFirstChild("Behaviours")
	if behaviours ~= nil then
		behaviours = behaviours:GetChildren()
		for i = 1, #behaviours do
			if behaviours[i].Value == true then
				game.ReplicatedStorage.RemoteEvents.ExecuteBehaviour:FireServer(player.Character, partTouched, behaviours[i].Name)
			end
		end
	end
end
