local f=require(script.Parent.Janitor)local N=require(script.Parent.Enum)local o=require(script.Parent.Signal)local r=require(script.Tracker)local y=require(script.CollectiveWorldModel)local B=N.enums local S=game:GetService("\080\108\097\121\101\114\115")local E={}local I=0 local K={}local P={}local L={}local H={}local l={}local G={}local j=0 local A=game:GetService("\082\117\110\083\101\114\118\105\099\101")local X=A.Heartbeat local c={}local q=A:IsClient()and S.LocalPlayer

local Janitor = require(script.Parent.Janitor)
local Enum_ = require(script.Parent.Enum)
local Signal = require(script.Parent.Signal)
local Tracker = require(script.Tracker)
local CollectiveWorldModel = require(script.CollectiveWorldModel)
local enum = Enum_.enums
local players = game:GetService("Players")
local activeZones = {}
local activeZonesTotalVolume = 0
local activeTriggers = {}
local registeredZones = {}
local activeParts = {}
local activePartToZone = {}
local allParts = {}
local allPartToZone = {}
local activeConnections = 0
local runService = game:GetService("RunService")
local heartbeat = runService.Heartbeat
local heartbeatConnections = {}
local localPlayer = runService:IsClient() and players.LocalPlayer


