CanToggleMouse={allowed=true;activationkey=Enum.KeyCode.Q}CanViewBody=true Sensitivity=.6 Smoothness=.15 FieldOfView=80 HeadOffset=CFrame.new(0,.7,0)local G=game.Workspace.CurrentCamera local v=players.LocalPlayer local d=v:GetMouse()d.Icon="\104\116\116\112\058\047\047\119\119\119\046\114\111\098\108\111\120\046\099\111\109\047\097\115\115\101\116\047\063\105\100\061\053\054\057\048\050\049\051\056\056"local l=v.Character or v.CharacterAdded:wait()local C=l.Humanoid local N=l.HumanoidRootPart local O=l:WaitForChild("\072\101\097\100")local f,B=G.CoordinateFrame.p,G.CoordinateFrame.p local T,S=0,0 local g,U=0,0 local E=true local K=false local H=FieldOfView local h,q,A,W,o=false,false,false,false,false

CanToggleMouse = {allowed = true; activationkey = Enum.KeyCode.Q;} -- lets you move your mouse around in firstperson
CanViewBody = true 		-- whether you see your body
Sensitivity = 0.6		-- anything higher would make looking up and down harder; recommend anything between 0~1
Smoothness = 0.15		-- recommend anything between 0~1
FieldOfView = 80		-- fov
HeadOffset = CFrame.new(0,0.7,0) -- how far your camera is from your head

local cam = game.Workspace.CurrentCamera
local player = players.LocalPlayer
local m = player:GetMouse()
m.Icon = "http://www.roblox.com/asset/?id=569021388" -- replaces mouse icon
local character = player.Character or player.CharacterAdded:wait()
local human = character.Humanoid
local humanoidpart = character.HumanoidRootPart

local head = character:WaitForChild("Head")
local CamPos,TargetCamPos = cam.CoordinateFrame.p,cam.CoordinateFrame.p 
local AngleX,TargetAngleX = 0,0
local AngleY,TargetAngleY = 0,0

local running = true
local freemouse = false
local defFOV = FieldOfView

local w, a, s, d, lshift = false, false, false, false, false
