while not Players.LocalPlayer do wait()end local Q=Players.LocalPlayer local x=true local H=nil local q=nil local E=nil local K=nil local k=nil local O=Vector3.new(0,0,0)
--[[ Script Variables ]]
--
while not Players.LocalPlayer do
	wait()
end
local LocalPlayer = Players.LocalPlayer
local IsFollowStick = true
local ThumbstickFrame = nil
local MoveTouchObject = nil
local OnTouchEnded = nil -- defined in Create()
local OnTouchMovedCn = nil
local OnTouchEndedCn = nil
local currentMoveVector = Vector3.new(0, 0, 0)
