local p=game:GetService("\074\111\105\110\116\115\083\101\114\118\105\099\101")local W=workspace:PGSIsEnabled()function MakeWeld(W,S,a,w)if a==nil then a="\087\101\108\100"end local U=Instance.new(a,p)U.Part0=W U.Part1=S U.C0=W.CFrame:inverse()*W.CFrame U.C1=S.CFrame:inverse()*W.CFrame if a=="\077\111\116\111\114"and w~=nil then U.MaxVelocity=w end return U end function ModelWeld(p,W)if p:IsA("\066\097\115\101\080\097\114\116")and p.Parent.Name~="\072\111\111\100"then MakeWeld(W,p,"\087\101\108\100")for p,S in pairs(p:GetChildren())do if S~=nil and S:IsA("\066\097\115\101\080\097\114\116")then ModelWeld(S,W)end end elseif p:IsA("\077\111\100\101\108")then for p,S in pairs(p:GetChildren())do ModelWeld(S,W)end end end function UnAnchor(p)if p:IsA("\066\097\115\101\080\097\114\116")then p.Anchored=false end for p,W in pairs(p:GetChildren())do UnAnchor(W)end end


	local JS = game:GetService("JointsService")
	local PGS_ON = workspace:PGSIsEnabled()
	
	function MakeWeld(x,y,type,s) 
		if type==nil then type="Weld" end
		local W=Instance.new(type,JS) 
		W.Part0=x W.Part1=y 
		W.C0=x.CFrame:inverse()*x.CFrame 
		W.C1=y.CFrame:inverse()*x.CFrame 
		if type=="Motor" and s~=nil then 
			W.MaxVelocity=s 
		end 
		return W	
	end
	
	function ModelWeld(a,b) 
		if a:IsA("BasePart") and 
			a.Parent.Name ~= ("Hood") then 
			MakeWeld(b,a,"Weld")
			for i,v in pairs(a:GetChildren()) do 
				if v ~= nil and v:IsA("BasePart") then
					ModelWeld(v,b) 
				end
			end
		elseif a:IsA("Model") then 
			for i,v in pairs(a:GetChildren()) do 
				ModelWeld(v,b) 
			end 
		end 
	end
	
	function UnAnchor(a) 
		if a:IsA("BasePart") then a.Anchored=false  end for i,v in pairs(a:GetChildren()) do UnAnchor(v) end 
	end


	