function left()FL.Material="\078\101\111\110"RL.Material="\078\101\111\110"end function unleft()FL.Material="\083\109\111\111\116\104\080\108\097\115\116\105\099"RL.Material="\083\109\111\111\116\104\080\108\097\115\116\105\099"end function right()FR.Material="\078\101\111\110"RR.Material="\078\101\111\110"end function unright()FR.Material="\083\109\111\111\116\104\080\108\097\115\116\105\099"RR.Material="\083\109\111\111\116\104\080\108\097\115\116\105\099"end while true do wait(.2)if seat.Lights.Value==true then lightson()else lightsoff()end if seat.dGear.Value=="\082"then reverse()else unreverse()end if seat.Parent.Throttle==-1 then brake()else unbrake()end if seat.Blinked.Value==true then if seat.BLeft.Value==true then left()else unleft()end if seat.BRight.Value==true then right()else unright()end else unright()unleft()end end

function left()
	FL.Material = "Neon"
	RL.Material = "Neon"
end
function unleft()
	FL.Material = "SmoothPlastic"
	RL.Material = "SmoothPlastic"
end

function right()
	FR.Material = "Neon"
	RR.Material = "Neon"
end
function unright()
	FR.Material = "SmoothPlastic"
	RR.Material = "SmoothPlastic"
end

while true do
	wait(0.2)--no crash m8!!!
	--
	if seat.Lights.Value == true then --lights
		lightson()
	else
		lightsoff()
	end
	--
	if seat.dGear.Value == "R" then --reverse lights
		reverse()
	else
		unreverse()
	end
	--
	if seat.Parent.Throttle == -1 then
		brake()
	else
		unbrake()
	end
	--and now... BLINKERS!!!
	if seat.Blinked.Value == true then
		if seat.BLeft.Value == true then
			left()
		else
			unleft()
		end
		if seat.BRight.Value == true then
			right()
		else
			unright()
		end
	else
		unright()
		unleft()
	end
	
end
