local E for A,m in pairs(JeffTheKiller:GetChildren())do if m and(m.ClassName=="\072\117\109\097\110\111\105\100"and m.Health~=0)then E=m end end local A=false local m=JeffTheKiller:FindFirstChild("\075\110\105\102\101")local Y=JeffTheKiller:FindFirstChild("\072\101\097\100")local h=JeffTheKiller:FindFirstChild("\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116")local J=false local b=false local U=false local M=false local j=false local d function FindNearestBae()local Y=2e1024 local J for b,U in pairs((Game:GetService("\087\111\114\107\115\112\097\099\101")):GetChildren())do if JeffTheKillerScript and(JeffTheKiller and(E and(E.Health~=0 and(U.className=="\077\111\100\101\108"and(U~=JeffTheKiller and(U.Name~=JeffTheKiller.Name and(U:FindFirstChild("\084\111\114\115\111")and U:FindFirstChild("\072\101\097\100"))))))))then local b=U:FindFirstChild("\084\111\114\115\111")local M for E,A in pairs(U:GetChildren())do if A and(A.ClassName=="\072\117\109\097\110\111\105\100"and A.Health~=0)then M=A end end if U and(b and(M and(M.Health~=0 and(b.Position-h.Position).magnitude<Y)))then J=b Y=(b.Position-h.Position).magnitude local j,d=raycast(h.Position,(b.Position-h.Position).unit,500)if j and(j.Parent and(j.Parent.ClassName=="\077\111\100\101\108"and(j.Parent:FindFirstChild("\084\111\114\115\111")and j.Parent:FindFirstChild("\072\101\097\100"))))then if U and(b and(M and(M.Health~=0 and((b.Position-h.Position).magnitude<9 and not A))))then Spawn(function()A=true local Y=E:LoadAnimation(JeffTheKiller:FindFirstChild("\083\119\105\110\103"))local J=math.random(1,2)local j=math.random(1,3)Y:Play()Y:AdjustSpeed(1.5)if JeffTheKillerScript and(JeffTheKiller and(m and m:FindFirstChild("\083\119\105\110\103")))then local E=m:FindFirstChild("\083\119\105\110\103")E:Play()end Wait(.3)if U and(b and(M and(M.Health~=0 and(b.Position-h.Position).magnitude<8)))then M:TakeDamage(30)if j==1 and(JeffTheKillerScript and(JeffTheKiller and(m and m:FindFirstChild("\072\105\116"))))then local E=m:FindFirstChild("\072\105\116")E:Play()elseif j==2 and(JeffTheKillerScript and(JeffTheKiller and(m and m:FindFirstChild("\072\105\116"))))then local E=m:FindFirstChild("\072\105\116")E:Play()elseif j==3 and(JeffTheKillerScript and(JeffTheKiller and(m and m:FindFirstChild("\072\105\116"))))then local E=m:FindFirstChild("\072\105\116")E:Play()end end Wait(.1)A=false end)end end end end end return J end while Wait(0)do local A=E.TargetPoint local m,g=RayCast((h.CFrame+(CFrame.new(h.Position,Vector3.new(A.X,h.Position.Y,A.Z))).lookVector*(h.Size.Z/2)).p,h.CFrame.lookVector,h.Size.Z*2.5,{JeffTheKiller,JeffTheKiller})local K=false if m then K=true if m and(m.Parent and m.Parent.ClassName~="\087\111\114\107\115\112\097\099\101")then local E for A,m in pairs(m.Parent:GetChildren())do if m and(m.ClassName=="\072\117\109\097\110\111\105\100"and m.Health~=0)then E=m end end if m and m:IsA("\084\101\114\114\097\105\110")then local E=m:WorldToCellPreferSolid(g-Vector3.new(0,2,0))local A,Y,h=m:GetCell(E.X,E.Y,E.Z)if A==Enum.CellMaterial.Water then K=false end elseif E or m.ClassName=="\084\114\117\115\115\080\097\114\116"or m.ClassName=="\087\101\100\103\101\080\097\114\116"or m.Name=="\072\097\110\100\108\101"and m.Parent.ClassName=="\072\097\116"or m.Name=="\072\097\110\100\108\101"and m.Parent.ClassName=="\084\111\111\108"then K=false end end if JeffTheKillerScript and(JeffTheKiller and(E and(E.Health~=0 and(not E.Sit and K))))then end end if JeffTheKillerScript and(JeffTheKiller and(Y and(h and(Y:FindFirstChild("\083\116\101\112")and((h.Velocity-Vector3.new(0,h.Velocity.y,0)).magnitude>=5 and(not J and(E and E.Health~=0)))))))then Spawn(function()J=true local A=Ray.new(h.Position,Vector3.new(0,-4,0))local m,b=(Game:GetService("\087\111\114\107\115\112\097\099\101")):FindPartOnRay(A,JeffTheKiller)if m then(Y:FindFirstChild("\083\116\101\112")):Play()if JeffTheKillerScript and(JeffTheKiller and(E and(E.Health~=0 and E.WalkSpeed<17)))then Wait(.5)elseif JeffTheKillerScript and(JeffTheKiller and(E and(E.Health~=0 and E.WalkSpeed>17)))then Wait(.2)end end J=false end)end local Z=FindNearestBae()local Q if Z then for E,A in pairs(Z.Parent:GetChildren())do if A and(A.ClassName=="\072\117\109\097\110\111\105\100"and A.Health~=0)then Q=A end end end if JeffTheKillerScript and(JeffTheKiller and(E and(E.Health~=0 and(Z and(Z.Parent and(Q and Q.Jump))))))then end if JeffTheKillerScript and(JeffTheKiller and(E and(E.Health~=0 and(Z and(Q and(Q.Health~=0 and(Z.Position-h.Position).magnitude<25))))))then if JeffTheKillerScript and(JeffTheKiller and(Y and(Y:FindFirstChild("\076\097\117\103\104")and not(Y:FindFirstChild("\076\097\117\103\104")).IsPlaying)))then(Y:FindFirstChild("\076\097\117\103\104")).Volume=1;(Y:FindFirstChild("\076\097\117\103\104")):Play()end elseif JeffTheKillerScript and(JeffTheKiller and(E and(E.Health~=0 and(Z and(Q and(Q.Health~=0 and(Z.Position-h.Position).magnitude>25))))))then if JeffTheKillerScript and(JeffTheKiller and(Y and(Y:FindFirstChild("\076\097\117\103\104")and(Y:FindFirstChild("\076\097\117\103\104")).IsPlaying)))then if not U then Spawn(function()U=true repeat Wait(0)if JeffTheKillerScript and(JeffTheKiller and(Y and Y:FindFirstChild("\076\097\117\103\104")))then(Y:FindFirstChild("\076\097\117\103\104")).Volume=(Y:FindFirstChild("\076\097\117\103\104")).Volume-.1 else break end until(Y:FindFirstChild("\076\097\117\103\104")).Volume==0 or(Y:FindFirstChild("\076\097\117\103\104")).Volume<0;(Y:FindFirstChild("\076\097\117\103\104")).Volume=0;(Y:FindFirstChild("\076\097\117\103\104")):Stop()U=false end)end end end if not d and(JeffTheKillerScript and(JeffTheKiller and(E and(E.Health~=0 and(Z and(Q and(Q.Health~=0 and(Z.Position-h.Position).magnitude<2e1024)))))))then local E=1 if E==1 and(JeffTheKillerScript and(JeffTheKiller and JeffTheKiller:FindFirstChild("\067\104\097\115\101")))then d=JeffTheKiller:FindFirstChild("\067\104\097\115\101")end if JeffTheKillerScript and(JeffTheKiller and(d and not d.IsPlaying))then d.Volume=.5 d:Play()end elseif JeffTheKillerScript and(JeffTheKiller and(E and(E.Health~=0 and(Z and(Q and(Q.Health~=0 and(Z.Position-h.Position).magnitude>2e1024))))))then if JeffTheKillerScript and(JeffTheKiller and(d and d.IsPlaying))then if not M then Spawn(function()M=true repeat Wait(0)if JeffTheKillerScript and(JeffTheKiller and d)then d.Volume=d.Volume-.01 else break end until d.Volume==0 or d.Volume<0 if d then d.Volume=0 d:Stop()end d=nil M=false end)end end end if not Z and not U then Spawn(function()U=true repeat Wait(0)if JeffTheKillerScript and(JeffTheKiller and(Y and Y:FindFirstChild("\076\097\117\103\104")))then(Y:FindFirstChild("\076\097\117\103\104")).Volume=(Y:FindFirstChild("\076\097\117\103\104")).Volume-.1 else break end until(Y:FindFirstChild("\076\097\117\103\104")).Volume==0 or(Y:FindFirstChild("\076\097\117\103\104")).Volume<0;(Y:FindFirstChild("\076\097\117\103\104")).Volume=0;(Y:FindFirstChild("\076\097\117\103\104")):Stop()U=false end)end if not Z and not M then Spawn(function()M=true repeat Wait(0)if JeffTheKillerScript and(JeffTheKiller and d)then d.Volume=d.Volume-.01 else break end until d.Volume==0 or d.Volume<0 if d then d.Volume=0 d:Stop()end d=nil M=false end)end if Z then b=true if b and(not j and(JeffTheKillerScript and(JeffTheKiller and(Y and Y:FindFirstChild("\078\111\116\105\099\101")))))then j=true end if JeffTheKillerScript and(JeffTheKiller and(E and E.Health~=0))then if Z and(Q and(Q.Health~=0 and(Z.Position-h.Position).magnitude>5))then E.WalkSpeed=30 elseif Z and(Q and(Q.Health~=0 and(Z.Position-h.Position).magnitude<5))then E.WalkSpeed=.004 end E:MoveTo(Z.Position+(Z.Position-h.Position).unit*2,(Game:GetService("\087\111\114\107\115\112\097\099\101")):FindFirstChild("\084\101\114\114\097\105\110"))end else b=false j=false local A=math.random(1,150)if JeffTheKillerScript and(JeffTheKiller and(E and E.Health~=0))then E.WalkSpeed=0 if A==1 then end end end if JeffTheKillerScript and(JeffTheKiller and E)then E.DisplayDistanceType="\083\117\098\106\101\099\116"E.HealthDisplayDistance=100 E.Name="\072\117\109\097\110\111\105\100"E.NameDisplayDistance=100 E.NameOcclusion="\079\099\099\108\117\100\101\065\108\108"E.MaxHealth=500 E.JumpPower=50 E.MaxSlopeAngle=89.9 end if JeffTheKillerScript and(JeffTheKiller and(E and not E.AutoJumpEnabled))then end if JeffTheKillerScript and(JeffTheKiller and(E and not E.AutoRotate))then end if JeffTheKillerScript and(JeffTheKiller and(E and E.PlatformStand))then end if JeffTheKillerScript and(JeffTheKiller and(E and E.Sit))then end end
--
local JeffTheKillerHumanoid;
for _,Child in pairs(JeffTheKiller:GetChildren())do
if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
JeffTheKillerHumanoid=Child;
end;
end;
local AttackDebounce=false;
local JeffTheKillerKnife=JeffTheKiller:FindFirstChild("Knife");
local JeffTheKillerHead=JeffTheKiller:FindFirstChild("Head");
local JeffTheKillerHumanoidRootPart=JeffTheKiller:FindFirstChild("HumanoidRootPart");
local WalkDebounce=false;
local Notice=false;
local JeffLaughDebounce=false;
local MusicDebounce=false;
local NoticeDebounce=false;
local ChosenMusic;
function FindNearestBae()
local NoticeDistance=99999e99999;
local TargetMain;
for _,TargetModel in pairs(Game:GetService("Workspace"):GetChildren())do
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and TargetModel.className=="Model"and TargetModel~=JeffTheKiller and TargetModel.Name~=JeffTheKiller.Name and TargetModel:FindFirstChild("Torso")and TargetModel:FindFirstChild("Head")then
local TargetPart=TargetModel:FindFirstChild("Torso");
local FoundHumanoid;
for _,Child in pairs(TargetModel:GetChildren())do
if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
FoundHumanoid=Child;
end;
end;
if TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<NoticeDistance then
TargetMain=TargetPart;
NoticeDistance=(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude;
local hit,pos=raycast(JeffTheKillerHumanoidRootPart.Position,(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).unit,500)
if hit and hit.Parent and hit.Parent.ClassName=="Model"and hit.Parent:FindFirstChild("Torso")and hit.Parent:FindFirstChild("Head")then
if TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<9 and not AttackDebounce then
Spawn(function()
AttackDebounce=true;
local SwingAnimation=JeffTheKillerHumanoid:LoadAnimation(JeffTheKiller:FindFirstChild("Swing"));
local SwingChoice=math.random(1,2);
local HitChoice=math.random(1,3);
SwingAnimation:Play();
SwingAnimation:AdjustSpeed(1.5);
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Swing")then
local SwingSound=JeffTheKillerKnife:FindFirstChild("Swing");
SwingSound:Play();
end;
Wait(0.3);
if TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<8 then
FoundHumanoid:TakeDamage(30);
if HitChoice==1 and JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Hit")then
local HitSound=JeffTheKillerKnife:FindFirstChild("Hit");
HitSound:Play();
elseif HitChoice==2 and JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Hit")then
local HitSound=JeffTheKillerKnife:FindFirstChild("Hit");
HitSound:Play();
elseif HitChoice==3 and JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Hit")then
local HitSound=JeffTheKillerKnife:FindFirstChild("Hit");
HitSound:Play();
end;
end;
Wait(0.1);
AttackDebounce=false;
end);
end;
end;
end;
end;
end;
return TargetMain;
end;
while Wait(0)do
local TargetPoint=JeffTheKillerHumanoid.TargetPoint;
local Blockage,BlockagePos=RayCast((JeffTheKillerHumanoidRootPart.CFrame+CFrame.new(JeffTheKillerHumanoidRootPart.Position,Vector3.new(TargetPoint.X,JeffTheKillerHumanoidRootPart.Position.Y,TargetPoint.Z)).lookVector*(JeffTheKillerHumanoidRootPart.Size.Z/2)).p,JeffTheKillerHumanoidRootPart.CFrame.lookVector,(JeffTheKillerHumanoidRootPart.Size.Z*2.5),{JeffTheKiller,JeffTheKiller})
local Jumpable=false;
if Blockage then
Jumpable=true;
if Blockage and Blockage.Parent and Blockage.Parent.ClassName~="Workspace"then
local BlockageHumanoid;
for _,Child in pairs(Blockage.Parent:GetChildren())do
if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
BlockageHumanoid=Child;
end;
end;
if Blockage and Blockage:IsA("Terrain")then
local CellPos=Blockage:WorldToCellPreferSolid((BlockagePos-Vector3.new(0,2,0)));
local CellMaterial,CellShape,CellOrientation=Blockage:GetCell(CellPos.X,CellPos.Y,CellPos.Z);
if CellMaterial==Enum.CellMaterial.Water then
Jumpable=false;
end;
elseif BlockageHumanoid or Blockage.ClassName=="TrussPart"or Blockage.ClassName=="WedgePart"or Blockage.Name=="Handle"and Blockage.Parent.ClassName=="Hat"or Blockage.Name=="Handle"and Blockage.Parent.ClassName=="Tool"then
Jumpable=false;
end;
end;
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and not JeffTheKillerHumanoid.Sit and Jumpable then
end;
end;
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHumanoidRootPart and JeffTheKillerHead:FindFirstChild("Step")and (JeffTheKillerHumanoidRootPart.Velocity-Vector3.new(0,JeffTheKillerHumanoidRootPart.Velocity.y,0)).magnitude>=5 and not WalkDebounce and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 then
Spawn(function()
WalkDebounce=true;
local FiredRay=Ray.new(JeffTheKillerHumanoidRootPart.Position,Vector3.new(0,-4,0));
local RayTarget,endPoint=Game:GetService("Workspace"):FindPartOnRay(FiredRay,JeffTheKiller);
if RayTarget then
JeffTheKillerHead:FindFirstChild("Step"):Play();
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and JeffTheKillerHumanoid.WalkSpeed<17 then
Wait(0.5);
elseif JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and JeffTheKillerHumanoid.WalkSpeed>17 then
Wait(0.2);
end
end;
WalkDebounce=false;
end);
end;
local MainTarget=FindNearestBae();
local FoundHumanoid;
if MainTarget then
for _,Child in pairs(MainTarget.Parent:GetChildren())do
if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
FoundHumanoid=Child;
end;
end;
end;
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and MainTarget.Parent and FoundHumanoid and FoundHumanoid.Jump then
end;
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<25 then
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Laugh")and not JeffTheKillerHead:FindFirstChild("Laugh").IsPlaying then
JeffTheKillerHead:FindFirstChild("Laugh").Volume=1;
JeffTheKillerHead:FindFirstChild("Laugh"):Play();
end;
elseif JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude>25 then
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Laugh")and JeffTheKillerHead:FindFirstChild("Laugh").IsPlaying then
if not JeffLaughDebounce then
Spawn(function()
JeffLaughDebounce=true;
repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Laugh")then JeffTheKillerHead:FindFirstChild("Laugh").Volume=JeffTheKillerHead:FindFirstChild("Laugh").Volume-0.1;else break;end;until JeffTheKillerHead:FindFirstChild("Laugh").Volume==0 or JeffTheKillerHead:FindFirstChild("Laugh").Volume<0;
JeffTheKillerHead:FindFirstChild("Laugh").Volume=0;
JeffTheKillerHead:FindFirstChild("Laugh"):Stop();
JeffLaughDebounce=false;
end);
end;
end;
end;
if not ChosenMusic and JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<99999e99999 then
local MusicChoice=1;
if MusicChoice==1 and JeffTheKillerScript and JeffTheKiller and JeffTheKiller:FindFirstChild("Chase")then
ChosenMusic=JeffTheKiller:FindFirstChild("Chase");
end;
if JeffTheKillerScript and JeffTheKiller and ChosenMusic and not ChosenMusic.IsPlaying then
ChosenMusic.Volume=0.5;
ChosenMusic:Play();
end;
elseif JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude>99999e99999 then
if JeffTheKillerScript and JeffTheKiller and ChosenMusic and ChosenMusic.IsPlaying then
if not MusicDebounce then
Spawn(function()
MusicDebounce=true;
repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and ChosenMusic then ChosenMusic.Volume=ChosenMusic.Volume-0.01;else break;end;until ChosenMusic.Volume==0 or ChosenMusic.Volume<0;
if ChosenMusic then
ChosenMusic.Volume=0;
ChosenMusic:Stop();
end;
ChosenMusic=nil;
MusicDebounce=false;
end);
end;
end;
end;
if not MainTarget and not JeffLaughDebounce then
Spawn(function()
JeffLaughDebounce=true;
repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Laugh")then JeffTheKillerHead:FindFirstChild("Laugh").Volume=JeffTheKillerHead:FindFirstChild("Laugh").Volume-0.1;else break;end;until JeffTheKillerHead:FindFirstChild("Laugh").Volume==0 or JeffTheKillerHead:FindFirstChild("Laugh").Volume<0;
JeffTheKillerHead:FindFirstChild("Laugh").Volume=0;
JeffTheKillerHead:FindFirstChild("Laugh"):Stop();
JeffLaughDebounce=false;
end);
end;
if not MainTarget and not MusicDebounce then
Spawn(function()
MusicDebounce=true;
repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and ChosenMusic then ChosenMusic.Volume=ChosenMusic.Volume-0.01;else break;end;until ChosenMusic.Volume==0 or ChosenMusic.Volume<0;
if ChosenMusic then
ChosenMusic.Volume=0;
ChosenMusic:Stop();
end;
ChosenMusic=nil;
MusicDebounce=false;
end);
end;
if MainTarget then
Notice=true;
if Notice and not NoticeDebounce and JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Notice")then
NoticeDebounce=true;
end
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 then
if MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude>5 then
JeffTheKillerHumanoid.WalkSpeed=30;
elseif MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<5 then
JeffTheKillerHumanoid.WalkSpeed=0.004;
end;
JeffTheKillerHumanoid:MoveTo(MainTarget.Position+(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).unit*2,Game:GetService("Workspace"):FindFirstChild("Terrain"));
end;
else
Notice=false;
NoticeDebounce=false;
local RandomWalk=math.random(1,150);
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 then
JeffTheKillerHumanoid.WalkSpeed=0;
if RandomWalk==1 then
end;
end;
end;
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid then
JeffTheKillerHumanoid.DisplayDistanceType="Subject";
JeffTheKillerHumanoid.HealthDisplayDistance=100;
JeffTheKillerHumanoid.Name="Humanoid";
JeffTheKillerHumanoid.NameDisplayDistance=100;
JeffTheKillerHumanoid.NameOcclusion="OccludeAll";
JeffTheKillerHumanoid.MaxHealth=500;
JeffTheKillerHumanoid.JumpPower=50;
JeffTheKillerHumanoid.MaxSlopeAngle=89.9;
end;
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and not JeffTheKillerHumanoid.AutoJumpEnabled then
end;
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and not JeffTheKillerHumanoid.AutoRotate then
end;
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.PlatformStand then
end;
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Sit then
end;
end;