local i=game.Players.LocalPlayer local M={value=0}local Y=Instance.new("\066\105\110\100\097\098\108\101\069\118\101\110\116")Y.Name=script.Name Y.Parent=script M.event=Y if(((game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")):WaitForChild("\071\097\109\101\068\097\116\097")):WaitForChild("\073\110\071\097\109\101")).Value==true then(game.Players.LocalPlayer:WaitForChild("\071\111\108\100")).Changed:connect(function(i)M.value=i Y:Fire(i)end)end return M
-- Decompiled with the Synapse X Luau decompiler.

local l__LocalPlayer__1 = game.Players.LocalPlayer
local v2 = {
	value = 0,
}
local v3 = Instance.new("BindableEvent")
v3.Name = script.Name
v3.Parent = script
v2.event = v3
if game:GetService("ReplicatedStorage"):WaitForChild("GameData"):WaitForChild("InGame").Value == true then
	game.Players.LocalPlayer:WaitForChild("Gold").Changed:connect(function(p1)
		v2.value = p1
		v3:Fire(p1)
	end)
end
return v2
