while not Players.LocalPlayer do wait()end local W=Players.LocalPlayer local h=MasterControl:GetHumanoid()local U=nil local B=nil local g=nil local T=nil local O=nil local t=false local s=0 local e=true
--
while not Players.LocalPlayer do
	wait()
end
local LocalPlayer = Players.LocalPlayer
local Humanoid = MasterControl:GetHumanoid()
local JumpButton = nil
local OnInputEnded = nil		-- defined in Create()
local CharacterAddedConnection = nil
local HumStateConnection = nil
local HumChangeConnection = nil
local ExternallyEnabled = false
local JumpPower = 0
local JumpStateEnabled = true
