function module.Play2(Y,Q,a)local J=soundFold[Q]:Clone()J.Parent=Y J:Play()game.Debris:AddItem(J,a or J.TimeLength)end

function module.Play2(humrp, sound, tim)
	
	local sound = soundFold[sound]:Clone()
	sound.Parent = humrp
	sound:Play()
	game.Debris:AddItem(sound, tim or sound.TimeLength)
	--delay(tim or sound.TimeLength, function())
end
