local b={}local w=require(game.ReplicatedStorage.Modules.Lightning)local H=require(game.ReplicatedStorage.Modules.Xeno)local V=require(game.ReplicatedStorage.Modules.CameraShaker)local P=game.TweenService local U=game.Debris local z=game.ReplicatedStorage function b.RunStompFx(b,w,H,V)local P=z.KillFX[b].Stomp:Clone()P.Parent=w.Parent.UpperTorso and w P:Play()game.Debris:AddItem(P,4)local U=z.KillFX[b].Spirit:Clone()U.Parent=workspace.Ignored.Animations U.PrimaryPart.CFrame=H.Character.HumanoidRootPart.CFrame*CFrame.new(0,48,25)if H and H:FindFirstChild("\073\110\102\111\114\109\097\116\105\111\110")then for b,w in pairs(U:GetDescendants())do if w:IsA("\066\097\115\101\080\097\114\116")or w:IsA("\077\101\115\104\080\097\114\116")then w.Color=(H:FindFirstChild("\073\110\102\111\114\109\097\116\105\111\110")).RayColor.Value end end end game.Debris:AddItem(U,4.5)local t=U.Anim:LoadAnimation(U.Animation)t:Play()local S=nil S=(t:GetMarkerReachedSignal("\080\085\078\067\072")):Connect(function()local b=game.ReplicatedStorage.VFX.AURAAAAA:Clone()b.Parent=workspace.Ignored.Animations b.Position=w.Position;((game:GetService("\084\119\101\101\110\083\101\114\118\105\099\101")):Create(b,TweenInfo.new(2),{Position=w.Position+Vector3.new(0,50,0)})):Play();((game:GetService("\084\119\101\101\110\083\101\114\118\105\099\101")):Create(b.Mesh,TweenInfo.new(2),{Scale=Vector3.new(120,90,120)})):Play();((game:GetService("\084\119\101\101\110\083\101\114\118\105\099\101")):Create(b,TweenInfo.new(2),{Transparency=1})):Play()b.Sound:Play()game.Debris:AddItem(b,2)b.Color=H:FindFirstChild("\073\110\102\111\114\109\097\116\105\111\110")and(H:FindFirstChild("\073\110\102\111\114\109\097\116\105\111\110")).RayColor.Value or U.Head.Color for b,w in pairs(w.Parent:GetDescendants())do if not(not w:IsA("\066\097\115\101\080\097\114\116"))or not(not w:IsA("\077\101\115\104\080\097\114\116"))or w:IsA("\068\101\099\097\108")then((game:GetService("\084\119\101\101\110\083\101\114\118\105\099\101")):Create(w,TweenInfo.new(.5),{Transparency=1})):Play()end end S:Disconnect()end)delay(3.5,function()for b,w in pairs(U:GetDescendants())do if not(not w:IsA("\066\097\115\101\080\097\114\116"))or not(not w:IsA("\077\101\115\104\080\097\114\116"))or w:IsA("\068\101\099\097\108")then((game:GetService("\084\119\101\101\110\083\101\114\118\105\099\101")):Create(w,TweenInfo.new(.5),{Transparency=1})):Play()end end end)return nil end return b


local v1 = {};
local v2 = require(game.ReplicatedStorage.Modules.Lightning);
local v3 = require(game.ReplicatedStorage.Modules.Xeno);
local v4 = require(game.ReplicatedStorage.Modules.CameraShaker);
local l__TweenService__5 = game.TweenService;
local l__Debris__6 = game.Debris;
local l__ReplicatedStorage__1 = game.ReplicatedStorage;
function v1.RunStompFx(p1, p2, p3, p4)
	local v7 = l__ReplicatedStorage__1.KillFX[p1].Stomp:Clone();
	v7.Parent = p2.Parent.UpperTorso and p2;
	v7:Play();
	game.Debris:AddItem(v7, 4);
	local v8 = l__ReplicatedStorage__1.KillFX[p1].Spirit:Clone();
	v8.Parent = workspace.Ignored.Animations;
	v8.PrimaryPart.CFrame = p3.Character.HumanoidRootPart.CFrame * CFrame.new(0, 48, 25);
	if p3 and p3:FindFirstChild("Information") then
		for v9, v10 in pairs(v8:GetDescendants()) do
			if v10:IsA("BasePart") or v10:IsA("MeshPart") then
				v10.Color = p3:FindFirstChild("Information").RayColor.Value;
			end;
		end;
	end;
	game.Debris:AddItem(v8, 4.5);
	local v11 = v8.Anim:LoadAnimation(v8.Animation);
	v11:Play();
	local u2 = nil;
	u2 = v11:GetMarkerReachedSignal("PUNCH"):Connect(function()
		local v12 = game.ReplicatedStorage.VFX.AURAAAAA:Clone();
		v12.Parent = workspace.Ignored.Animations;
		v12.Position = p2.Position;
		game:GetService("TweenService"):Create(v12, TweenInfo.new(2), {
			Position = p2.Position + Vector3.new(0, 50, 0)
		}):Play();
		game:GetService("TweenService"):Create(v12.Mesh, TweenInfo.new(2), {
			Scale = Vector3.new(120, 90, 120)
		}):Play();
		game:GetService("TweenService"):Create(v12, TweenInfo.new(2), {
			Transparency = 1
		}):Play();
		v12.Sound:Play();
		game.Debris:AddItem(v12, 2);
		v12.Color = p3:FindFirstChild("Information") and p3:FindFirstChild("Information").RayColor.Value or v8.Head.Color;
		for v13, v14 in pairs(p2.Parent:GetDescendants()) do
			if not (not v14:IsA("BasePart")) or not (not v14:IsA("MeshPart")) or v14:IsA("Decal") then
				game:GetService("TweenService"):Create(v14, TweenInfo.new(0.5), {
					Transparency = 1
				}):Play();
			end;
		end;
		u2:Disconnect();
	end);
	delay(3.5, function()
		for v15, v16 in pairs(v8:GetDescendants()) do
			if not (not v16:IsA("BasePart")) or not (not v16:IsA("MeshPart")) or v16:IsA("Decal") then
				game:GetService("TweenService"):Create(v16, TweenInfo.new(0.5), {
					Transparency = 1
				}):Play();
			end;
		end;
	end);
	return nil;
end;
return v1;

