local o=(require(script.Parent.loader)).load(script)local w=game:GetService("\082\117\110\083\101\114\118\105\099\101")local A=o("\077\097\105\100")local e=o("\080\114\111\109\105\115\101")local Q=o("\067\097\110\099\101\108\084\111\107\101\110")local l=function(o)return o~=nil end local W={}local b={["\110\105\108"]=true,string=true;boolean=true;number=true,UDim=true;UDim2=true,BrickColor=true;CFrame=true;Color3=true;Vector2=true,Vector3=true;NumberSequence=true;ColorSequence=true;IntValue=true;NumberRange=true;Rect=true;Font=true}


local require = require(script.Parent.loader).load(script)

local RunService = game:GetService("RunService")

local Maid = require("Maid")
local Promise = require("Promise")
local CancelToken = require("CancelToken")

local DEFAULT_PREDICATE = function(value)
	return value ~= nil
end

local AttributeUtils = {}

local VALID_ATTRIBUTE_TYPES = {
	["nil"] = true;
	["string"] = true;
	["boolean"] = true;
	["number"] = true;
	["UDim"] = true;
	["UDim2"] = true;
	["BrickColor"] = true;
	["CFrame"] = true;
	["Color3"] = true;
	["Vector2"] = true;
	["Vector3"] = true;
	["NumberSequence"] = true;
	["ColorSequence"] = true;
	["IntValue"] = true;
	["NumberRange"] = true;
	["Rect"] = true;
	["Font"] = true;
}
