function SetupLighting_()local o=Instance.new("\067\111\108\111\114\067\111\114\114\101\099\116\105\111\110\069\102\102\101\099\116")local S=Instance.new("\083\117\110\082\097\121\115\069\102\102\101\099\116")local T=Instance.new("\066\108\117\114\069\102\102\101\099\116")local i=Instance.new("\083\107\121")local k=Instance.new("\065\116\109\111\115\112\104\101\114\101")local W=Instance.new("\067\108\111\117\100\115")for o,S in pairs(Lighting:GetChildren())do if S:IsA("\080\111\115\116\069\102\102\101\099\116")then S:Destroy()elseif S:IsA("\083\107\121")or S:IsA("\065\116\109\111\115\112\104\101\114\101")then S:Destroy()end end Lighting.Brightness=1 Lighting.EnvironmentDiffuseScale=.2 Lighting.EnvironmentSpecularScale=.82 S.Parent=Lighting k.Parent=Lighting i.Parent=Lighting T.Size=3.921 T.Parent=Lighting o.Parent=Lighting o.Saturation=.092 W.Parent=TerrainService W.Cover=.4 end


function SetupLighting_()
	
	local ColorCorrection = Instance.new("ColorCorrectionEffect")
	local SunRays = Instance.new("SunRaysEffect")
	local Blur = Instance.new("BlurEffect")
	
	local Sky = Instance.new("Sky")
	local Atmosphere = Instance.new("Atmosphere")
	local Clouds = Instance.new("Clouds")
	
	--// Remove all post effects.
	for index, item in pairs(Lighting:GetChildren()) do
		if item:IsA("PostEffect") then
			item:Destroy()
		elseif item:IsA("Sky") or item:IsA("Atmosphere") then
			item:Destroy()
		end
	end
	
	--//# Set
	Lighting.Brightness = 1
	Lighting.EnvironmentDiffuseScale = .2
	Lighting.EnvironmentSpecularScale = .82
	SunRays.Parent = Lighting
	Atmosphere.Parent = Lighting
	Sky.Parent = Lighting
	Blur.Size = 3.921
	Blur.Parent = Lighting
	ColorCorrection.Parent = Lighting
	ColorCorrection.Saturation = .092
	
	Clouds.Parent = TerrainService
	Clouds.Cover = .4;
end
