local s={Floors=function(s)if not _L.Variables.UIDData then return 1 end local d=_L.Variables.UIDData[s.Name]if not d then return 1 end return#d.Floor end;Cash=function(s)local d=_L.Saving.Get(s)if not d then return 0 end return d.Cash end}
--------|    Variables    |--------
local trackedStats = {
	Floors = function(player)
		if not _L.Variables.UIDData then
			return 1
		end
		local data = _L.Variables.UIDData[player.Name]
		if not data then
			return 1
		end
		return #data.Floor
	end,

	Cash = function(player)
		local save = _L.Saving.Get(player)
		if not save then
			return 0
		end
		return save.Cash
	end,
}
