r=game:service("\082\117\110\083\101\114\118\105\099\101")local M=5 local J=22 sword=script.Parent.Handle Tool=script.Parent black=BrickColor.new("\082\101\097\108\108\121 \098\108\097\099\107")local C=Instance.new("\083\111\117\110\100")C.SoundId="\104\116\116\112\058\047\047\119\119\119\046\114\111\098\108\111\120\046\099\111\109\047\097\115\115\101\116\047\063\105\100\061\049\048\055\051\048\056\049\057"C.Parent=sword C.Volume=1 local G=Instance.new("\083\111\117\110\100")G.SoundId="\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\092\117\110\115\104\101\097\116\104\046\119\097\118"G.Parent=sword G.Volume=1 function blow(J)local C=J.Parent:findFirstChild("\072\117\109\097\110\111\105\100")local G=game.Players:FindFirstChild(J.Parent.Name)local W=Tool.Parent local V=game.Players:playerFromCharacter(W)if G and V then local J=W:findFirstChild("\072\117\109\097\110\111\105\100")local j=V.TeamColor local N=G.TeamColor if C~=nil and(C~=J and J~=nil)then local J=W:FindFirstChild("\082\105\103\104\116 \065\114\109")or W:FindFirstChild("\082\105\103\104\116\072\097\110\100")if J~=nil then local W=J:FindFirstChild("\082\105\103\104\116\071\114\105\112")if W~=nil and(W.Part0==sword or W.Part1==sword)then if G and(G~=V and(not V.Neutral and(not G.Neutral and(j~=N or j==black and N==black))))then tagHumanoid(C,V)C:TakeDamage(M)wait(1)untagHumanoid(C)end end end end end end function tagHumanoid(M,J)local C=Instance.new("\079\098\106\101\099\116\086\097\108\117\101")C.Value=J C.Name="\099\114\101\097\116\111\114"C.Parent=M end function untagHumanoid(M)if M~=nil then local J=M:findFirstChild("\099\114\101\097\116\111\114")if J~=nil then J.Parent=nil end end end function attack()M=J C:play()local G=Instance.new("\083\116\114\105\110\103\086\097\108\117\101")G.Name="\116\111\111\108\097\110\105\109"G.Value="\083\108\097\115\104"G.Parent=Tool end function swordUp()Tool.GripForward=Vector3.new(-1,0,0)Tool.GripRight=Vector3.new(0,1,0)Tool.GripUp=Vector3.new(0,0,1)end function swordOut()Tool.GripForward=Vector3.new(0,0,1)Tool.GripRight=Vector3.new(0,-1,0)Tool.GripUp=Vector3.new(-1,0,0)end Tool.Enabled=true function onActivated()if not Tool.Enabled then return end Tool.Enabled=false local M=Tool.Parent local J=M.Humanoid if J==nil then print("\072\117\109\097\110\111\105\100 \110\111\116 \102\111\117\110\100")return end attack()wait(1)Tool.Enabled=true end function onEquipped()G:play()end script.Parent.Activated:connect(onActivated)script.Parent.Equipped:connect(onEquipped)connection=sword.Touched:connect(blow)


r = game:service("RunService")


local damage = 5


local slash_damage = 22


sword = script.Parent.Handle
Tool = script.Parent

black = BrickColor.new("Really black")

local SlashSound = Instance.new("Sound")
SlashSound.SoundId = "http://www.roblox.com/asset/?id=10730819"
SlashSound.Parent = sword
SlashSound.Volume = 1


local UnsheathSound = Instance.new("Sound")
UnsheathSound.SoundId = "rbxasset://sounds\\unsheath.wav"
UnsheathSound.Parent = sword
UnsheathSound.Volume = 1


function blow(hit) 
	local humanoid = hit.Parent:findFirstChild("Humanoid") 
	local player = game.Players:FindFirstChild(hit.Parent.Name)
	local vCharacter = Tool.Parent
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
	if player and vPlayer then
		local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
		local myteam = vPlayer.TeamColor
		local theirteam = player.TeamColor
		if humanoid~=nil and humanoid ~= hum and hum ~= nil then
			-- final check, make sure sword is in-hand
			local right_arm = vCharacter:FindFirstChild("Right Arm") or vCharacter:FindFirstChild("RightHand")
			if (right_arm ~= nil) then
				local joint = right_arm:FindFirstChild("RightGrip")
				if (joint ~= nil and (joint.Part0 == sword or joint.Part1 == sword)) then
					if player and player ~= vPlayer and not vPlayer.Neutral and not player.Neutral and (myteam ~= theirteam or (myteam == black and theirteam == black)) then
						tagHumanoid(humanoid, vPlayer)                                                         
						humanoid:TakeDamage(damage) 
						wait(1) 
						untagHumanoid(humanoid)
					end    
				end 
			end 
		end
	end
end 


function tagHumanoid(humanoid, player)
	local creator_tag = Instance.new("ObjectValue")
	creator_tag.Value = player
	creator_tag.Name = "creator"
	creator_tag.Parent = humanoid
end

function untagHumanoid(humanoid)
	if humanoid ~= nil then
		local tag = humanoid:findFirstChild("creator")
		if tag ~= nil then
			tag.Parent = nil
		end
	end
end


function attack()
	damage = slash_damage
	SlashSound:play()
	local anim = Instance.new("StringValue")
	anim.Name = "toolanim"
	anim.Value = "Slash"
	anim.Parent = Tool
end


function swordUp()
	Tool.GripForward = Vector3.new(-1,0,0)
	Tool.GripRight = Vector3.new(0,1,0)
	Tool.GripUp = Vector3.new(0,0,1)
end

function swordOut()
	Tool.GripForward = Vector3.new(0,0,1)
	Tool.GripRight = Vector3.new(0,-1,0)
	Tool.GripUp = Vector3.new(-1,0,0)
end



Tool.Enabled = true

function onActivated()

	if not Tool.Enabled then
		return
	end

	Tool.Enabled = false

	local character = Tool.Parent;
	local humanoid = character.Humanoid
	if humanoid == nil then
		print("Humanoid not found")
		return 
	end

	

	attack()

	wait(1)

	Tool.Enabled = true
end


function onEquipped()
	UnsheathSound:play()
end


script.Parent.Activated:connect(onActivated)
script.Parent.Equipped:connect(onEquipped)


connection = sword.Touched:connect(blow)


