local M=game.Players.LocalPlayer:WaitForChild("\080\108\097\121\101\114\071\117\105")local D={"\083\099\114\101\101\110\071\117\105";"\070\114\097\109\101";"\083\099\114\111\108\108\105\110\103\070\114\097\109\101";"\086\105\101\119\112\111\114\116\070\114\097\109\101";"\073\109\097\103\101\076\097\098\101\108";"\084\101\120\116\066\117\116\116\111\110";"\073\109\097\103\101\066\117\116\116\111\110";"\084\101\120\116\066\111\120";"\084\101\120\116\076\097\098\101\108";"\085\073\076\105\115\116\076\097\121\111\117\116";"\085\073\071\114\105\100\076\097\121\111\117\116";"\085\073\065\115\112\101\099\116\082\097\116\105\111\067\111\110\115\116\114\097\105\110\116"}

local playerGui = game.Players.LocalPlayer:WaitForChild("PlayerGui")
local whitelistedClasses = {"ScreenGui", "Frame", "ScrollingFrame", "ViewportFrame", "ImageLabel", "TextButton", "ImageButton", "TextBox", "TextLabel", "UIListLayout", "UIGridLayout", "UIAspectRatioConstraint"}
