return function(T,j)local y=require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)return not(y:GetClassFolder(T,"\080\097\108\097\100\105\110")).Obtained.Value or not(y:GetClassFolder(T,"\080\097\108\097\100\105\110")).JumpStrike1.Value end

return function(player, dialogueFolder)
	local ClassInformationTable = require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)
	return (not ClassInformationTable:GetClassFolder(player,"Paladin").Obtained.Value) or (not ClassInformationTable:GetClassFolder(player,"Paladin").JumpStrike1.Value)
end
