local w=game:GetService("\074\111\105\110\116\115\083\101\114\118\105\099\101")local i=workspace:PGSIsEnabled()function MakeWeld(i,Y,W,o)if W==nil then W="\087\101\108\100"end local v=Instance.new(W,w)v.Part0=i v.Part1=Y v.C0=i.CFrame:inverse()*i.CFrame v.C1=Y.CFrame:inverse()*i.CFrame if W=="\077\111\116\111\114"and o~=nil then v.MaxVelocity=o end return v end function ModelWeld(w,i)if w:IsA("\066\097\115\101\080\097\114\116")then MakeWeld(i,w,"\087\101\108\100")elseif w:IsA("\077\111\100\101\108")then for w,Y in pairs(w:GetChildren())do ModelWeld(Y,i)end end end function UnAnchor(w)if w:IsA("\066\097\115\101\080\097\114\116")and w.Name~="\077\097\105\110\080\097\114\116"then w.Anchored=false end for w,i in pairs(w:GetChildren())do UnAnchor(i)end end


	local JS = game:GetService("JointsService")
	local PGS_ON = workspace:PGSIsEnabled()
	
	function MakeWeld(x,y,type,s) 
		if type==nil then type="Weld" end
		local W=Instance.new(type,JS) 
		W.Part0=x W.Part1=y 
		W.C0=x.CFrame:inverse()*x.CFrame 
		W.C1=y.CFrame:inverse()*x.CFrame 
		if type=="Motor" and s~=nil then 
			W.MaxVelocity=s 
		end 
		return W	
	end
	
	function ModelWeld(a,b) 
		if a:IsA("BasePart") then 
			MakeWeld(b,a,"Weld") 
		elseif a:IsA("Model") then 
			for i,v in pairs(a:GetChildren()) do 
				ModelWeld(v,b) 
			end 
		end 
	end
	
	function UnAnchor(a) 
		if a:IsA("BasePart") and a.Name ~= "MainPart" then a.Anchored=false  end for i,v in pairs(a:GetChildren()) do UnAnchor(v) end 
	end


	