local B=Random_:NextNumber(1,1.5)local T=TweenInfo.new(B,Enum.EasingStyle.Sine,Enum.EasingDirection.In)local U=TweenInfo.new(B/1.05,Enum.EasingStyle.Quint,Enum.EasingDirection.In)local c={Transparency=1}

local Fade = Random_:NextNumber(1,1.5)
local fadeInfo = TweenInfo.new(Fade, Enum.EasingStyle.Sine, Enum.EasingDirection.In)
local strechInfo = TweenInfo.new(Fade / 1.05, Enum.EasingStyle.Quint, Enum.EasingDirection.In)
local fadeGoal = {Transparency = 1}
