local o=torsoPos*2 local p=CFrame.new(torsoPos)local O=0 local K=100 local T=0 local y=100 local a=0 local D=false local m=false local J=script.GraphicsToggle.Value


local OldPos = torsoPos * 2
local origin = CFrame.new(torsoPos)

local Logic = 0
local OldX = 100
local OldZ = 0
local Xdir = 100
local Zdir = 0
local ClimbingLadder = false
local FreeFalling = false
local GraphicsOn = script.GraphicsToggle.Value -- Only set at start
