local K=require(module)game.Players.PlayerAdded:Connect(function(q)local H=true if#K.WhiteList>0 then H=false for K,r in pairs(K.WhiteList)do if r==q.UserId then H=true break end end end if H then q.CharacterAdded:Connect(function(K)(script["\068\111\117\098\108\101\074\117\109\112 - \076\111\099\097\108"]:Clone()).Parent=K end)if q.Character then(script["\068\111\117\098\108\101\074\117\109\112 - \076\111\099\097\108"]:Clone()).Parent=q.Character end end end)
--//White List
local settings = require(module)
game.Players.PlayerAdded:Connect(function(player)
	local canUse = true
	if #settings.WhiteList > 0 then --There is a whitelist
		canUse = false
		for _, id in pairs(settings.WhiteList) do
			if id == player.UserId then
				canUse = true
				break
			end
		end
	end

	--Give player the local script
	if canUse then
		player.CharacterAdded:Connect(function(char)
			script["DoubleJump - Local"]:Clone().Parent = char
		end)
		if player.Character then
			script["DoubleJump - Local"]:Clone().Parent = player.Character
		end
	end
end)
