return function(U,I)local s=require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)return(s:GetClassFolder(U,"\080\097\108\097\100\105\110")).JumpStrike1.Value==true end

return function(player, dialogueFolder)
	local ClassInformationTable = require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)
	return ClassInformationTable:GetClassFolder(player,"Paladin").JumpStrike1.Value == true
end
