MakeWeld(car.DriveSeat,misc:WaitForChild("\065\101\114\111"))car.DriveSeat.ChildAdded:connect(function(e)if e.Name=="\083\101\097\116\087\101\108\100"and(e:IsA("\087\101\108\100")and game.Players:GetPlayerFromCharacter(e.Part1.Parent)~=nil)then e.C0=(CFrame.new(0,-0.5,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0))*CFrame.Angles(math.rad(13),0,0)end end)ModelWeld(misc.UI.Model,misc.UI.Shrowd)MakeWeld(misc.UI.Motor,misc.UI.Shrowd)MakeWeld(misc.UI.Motor2,misc.UI.Shrowd)MakeWeld(car.DriveSeat,misc.UI.Shrowd);(MakeWeld(misc.UI.Motor,misc.UI.Needle)).Name="\087\049";(MakeWeld(misc.UI.Motor2,misc.UI.RPM)).Name="\087\050";(MakeWeld(misc.UI.Motor2,misc.UI.Redline,"\077\111\116\111\114",.03)).Name="\087\051"

MakeWeld(car.DriveSeat,misc:WaitForChild('Aero'))

car.DriveSeat.ChildAdded:connect(function(child)
	if child.Name=="SeatWeld" and child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then
		child.C0=CFrame.new(0,-.5,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0)*CFrame.Angles(math.rad(13),0,0)
	end
end)

ModelWeld(misc.UI.Model,misc.UI.Shrowd)
MakeWeld(misc.UI.Motor,misc.UI.Shrowd)
MakeWeld(misc.UI.Motor2,misc.UI.Shrowd)
MakeWeld(car.DriveSeat,misc.UI.Shrowd)
MakeWeld(misc.UI.Motor,misc.UI.Needle).Name="W1"
MakeWeld(misc.UI.Motor2,misc.UI.RPM).Name="W2"
MakeWeld(misc.UI.Motor2,misc.UI.Redline,"Motor",.03).Name="W3"