local D local function n()return Player and Player.Character end local function X()local D=findPlayerHumanoid(Player)return D and D.RootPart end local function b()if D then return D end D={}table.insert(D,n())return D end
--------------------------CHARACTER CONTROL-------------------------------
local CurrentIgnoreList

local function GetCharacter()
	return Player and Player.Character
end

local function GetTorso()
	local humanoid = findPlayerHumanoid(Player)
	return humanoid and humanoid.RootPart
end

local function getIgnoreList()
	if CurrentIgnoreList then
		return CurrentIgnoreList
	end
	CurrentIgnoreList = {}
	table.insert(CurrentIgnoreList, GetCharacter())
	return CurrentIgnoreList
end
