function module.weld2(n,u,t)local C=Instance.new("\087\101\108\100")C.Part0=n C.Part1=u C.C0=u.CFrame:inverse()*n.CFrame C.Parent=C.Part1 game.Debris:AddItem(u,t)end
--weld2
function module.weld2(base, target, tim)
	local weld = Instance.new("Weld")
	weld.Part0 = base
	weld.Part1 = target
	weld.C0 = target.CFrame:inverse() * base.CFrame
	weld.Parent = weld.Part1

	game.Debris:AddItem(target, tim)
end
