local M=script.Parent.Car.Value local Z=require(M["\065-\067\104\097\115\115\105\115 \084\117\110\101"])local U=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local v=0 script:WaitForChild("\068\111\119\110\083\104\105\102\116\083\111\117\110\100")for M,Z in pairs(M.DriveSeat:GetChildren())do for M,U in pairs(script:GetChildren())do if Z.Name==U.Name then Z:Stop()wait()Z:Destroy()end end end for Z,U in pairs(script:GetChildren())do U.Parent=M.DriveSeat end function DealWithInput(Z,U)if Z.KeyCode==Enum.KeyCode.Q and(script.Parent.Values.RPM.Value>=4500 and Z.UserInputState==Enum.UserInputState.Begin)then M.DriveSeat.DownShiftSound:Play()M.DriveSeat.Rev.Volume=3 wait(1.9)M.DriveSeat.Rev.Volume=5 end end U.InputBegan:connect(DealWithInput)U.InputChanged:connect(DealWithInput)U.InputEnded:connect(DealWithInput)

local car = script.Parent.Car.Value
local _Tune = require(car["A-Chassis Tune"])
local UserInputService = game:GetService("UserInputService")
local on = 0

script:WaitForChild("DownShiftSound")

for i,v in pairs(car.DriveSeat:GetChildren()) do
	for _,a in pairs(script:GetChildren()) do
		if v.Name==a.Name then v:Stop() wait() v:Destroy() end
	end
end
for i,v in pairs(script:GetChildren()) do
	v.Parent=car.DriveSeat
end
function DealWithInput(input,IsRobloxFunction)	
	if (input.KeyCode == Enum.KeyCode.Q) and (script.Parent.Values.RPM.Value>=4500) and input.UserInputState == Enum.UserInputState.Begin then
		car.DriveSeat.DownShiftSound:Play()
		car.DriveSeat.Rev.Volume=3
		wait(1.9)
		car.DriveSeat.Rev.Volume=5
	end	
end
UserInputService.InputBegan:connect(DealWithInput)
UserInputService.InputChanged:connect(DealWithInput)
UserInputService.InputEnded:connect(DealWithInput)
