Humanoid.Died:Connect(onDied)Humanoid.Running:Connect(onRunning)Humanoid.Jumping:Connect(onJumping)Humanoid.Climbing:Connect(onClimbing)Humanoid.GettingUp:Connect(onGettingUp)Humanoid.FreeFalling:Connect(onFreeFall)Humanoid.FallingDown:Connect(onFallingDown)Humanoid.Seated:Connect(onSeated)Humanoid.PlatformStanding:Connect(onPlatformStanding)Humanoid.Swimming:Connect(onSwimming)local r=game:GetService("\082\117\110\083\101\114\118\105\099\101")playAnimation("\105\100\108\101",.1,Humanoid)pose="\083\116\097\110\100\105\110\103"while wait(0)do local r,P=wait(0)move(P)end
-- connect events
Humanoid.Died:Connect(onDied)
Humanoid.Running:Connect(onRunning)
Humanoid.Jumping:Connect(onJumping)
Humanoid.Climbing:Connect(onClimbing)
Humanoid.GettingUp:Connect(onGettingUp)
Humanoid.FreeFalling:Connect(onFreeFall)
Humanoid.FallingDown:Connect(onFallingDown)
Humanoid.Seated:Connect(onSeated)
Humanoid.PlatformStanding:Connect(onPlatformStanding)
Humanoid.Swimming:Connect(onSwimming)
local runService = game:GetService("RunService")
playAnimation("idle", 0.1, Humanoid)
pose = "Standing"
while wait(0) do
	local _, time = wait(0)
	move(time)
end
