zombie.Died:connect(onDied)zombie.Running:connect(onRunning)zombie.Jumping:connect(onJumping)zombie.Climbing:connect(onClimbing)zombie.GettingUp:connect(onGettingUp)zombie.FreeFalling:connect(onFreeFall)zombie.FallingDown:connect(onFallingDown)zombie.Seated:connect(onSeated)zombie.PlatformStanding:connect(onPlatformStanding)zombie.Swimming:connect(onSwimming)
-- connect events
zombie.Died:connect(onDied)
zombie.Running:connect(onRunning)
zombie.Jumping:connect(onJumping)
zombie.Climbing:connect(onClimbing)
zombie.GettingUp:connect(onGettingUp)
zombie.FreeFalling:connect(onFreeFall)
zombie.FallingDown:connect(onFallingDown)
zombie.Seated:connect(onSeated)
zombie.PlatformStanding:connect(onPlatformStanding)
zombie.Swimming:connect(onSwimming)
