return function(g,F)local b=F(nil,{script=script})setfenv(1,b)local J=g.Server local v=g.Service local M=1000 local P,z,S,i,V,U,k,x,j,W local function Q()P=J.Functions z=J.Admin S=J.Anti i=J.Core V=J.HTTP U=J.Logs k=J.Remote x=J.Process j=J.Variables W=J.Settings M=W.MaxLogs game:BindToClose(U.SaveCommandLogs)U.Init=nil U:AddLog("\083\099\114\105\112\116","\076\111\103\103\105\110\103 \077\111\100\117\108\101 \073\110\105\116\105\097\108\105\122\101\100")end J.Logs={Init=Q,Chats={};Joins={},Leaves={},Script={};RemoteFires={};Commands={},Exploit={},Errors={};DateTime={};TempUpdaters={},OldCommandLogsLimit=1000,TabToType=function(g)local F={Chats="\067\104\097\116";Joins="\074\111\105\110",Leaves="\076\101\097\118\101",Script="\083\099\114\105\112\116";RemoteFires="\082\101\109\111\116\101\070\105\114\101";Commands="\067\111\109\109\097\110\100";Exploit="\069\120\112\108\111\105\116",Errors="\069\114\114\111\114";DateTime="\068\097\116\101\084\105\109\101"}for b,J in J.Logs do if J==g then return F[b]or b end end end,AddLog=function(g,F,b)if b then g=F F=b end if type(g)=="\115\116\114\105\110\103"then g=U[g]end if type(F)=="\115\116\114\105\110\103"then F={Text=F,Desc=F}end if not F.Time and not F.NoTime then F.Time=os.time()end table.insert(g,1,F)if#g>tonumber(M)then table.remove(g,#g)end v.Events.LogAdded:Fire(J.Logs.TabToType(g),F,g)end,SaveCommandLogs=function()if v.RunService:IsStudio()or v.RunService:IsRunMode()then return end warn("\083\097\118\105\110\103 \099\111\109\109\097\110\100 \108\111\103\115\046\046\046")if W.SaveCommandLogs~=true or W.DataStoreEnabled~=true then warn("\083\107\105\112\112\101\100 \115\097\118\105\110\103 \099\111\109\109\097\110\100 \108\111\103\115\046")return end local g=U.Commands local F=U.OldCommandLogsLimit i.UpdateData("\079\108\100\067\111\109\109\097\110\100\076\111\103\115",function(b)local J={}for g,F in g do local b=type(F)=="\116\097\098\108\101"and v.CloneTable(F)or F if type(F)=="\116\097\098\108\101"and b.Player then local g=b.Player b.Player={Name=g.Name,UserId=g.UserId}end table.insert(J,b)end if b then for g,F in b do table.insert(J,F)end end table.sort(J,function(g,F)if g.Time and(F.Time and(type(g.Time)=="\110\117\109\098\101\114"and type(F.Time)=="\110\117\109\098\101\114"))then return g.Time>F.Time else return false end end)if#J>F then local g=#J-F for g=1,g,1 do table.remove(J,1)end end return J end)warn("\067\111\109\109\097\110\100 \108\111\103\115 \115\097\118\101\100\033")end;ListUpdaters={TempUpdate=function(g,F)local b=F.UpdateKey local J=U.TempUpdaters[b]if J then return J(F)end end}}U=U end
--// Special Variables
return function(Vargs, GetEnv)
	local env = GetEnv(nil, { script = script })
	setfenv(1, env)

	local server = Vargs.Server
	local service = Vargs.Service

	local MaxLogs = 1000
	local Functions, Admin, Anti, Core, HTTP, Logs, Remote, Process, Variables, Settings
	local function Init()
		Functions = server.Functions
		Admin = server.Admin
		Anti = server.Anti
		Core = server.Core
		HTTP = server.HTTP
		Logs = server.Logs
		Remote = server.Remote
		Process = server.Process
		Variables = server.Variables
		Settings = server.Settings

		MaxLogs = Settings.MaxLogs

		game:BindToClose(Logs.SaveCommandLogs)

		Logs.Init = nil
		Logs:AddLog("Script", "Logging Module Initialized")
	end

	server.Logs = {
		Init = Init,
		Chats = {},
		Joins = {},
		Leaves = {},
		Script = {},
		RemoteFires = {},
		Commands = {},
		Exploit = {},
		Errors = {},
		DateTime = {},
		TempUpdaters = {},
		OldCommandLogsLimit = 1000, --// Maximum number of command logs to save to the datastore (the higher the number, the longer the server will take to close)

		TabToType = function(tab)
			local indToName = {
				Chats = "Chat",
				Joins = "Join",
				Leaves = "Leave",
				Script = "Script",
				RemoteFires = "RemoteFire",
				Commands = "Command",
				Exploit = "Exploit",
				Errors = "Error",
				DateTime = "DateTime",
			}

			for ind, t in server.Logs do
				if t == tab then
					return indToName[ind] or ind
				end
			end
		end,

		AddLog = function(tab, log, misc)
			if misc then
				tab = log
				log = misc
			end
			if type(tab) == "string" then
				tab = Logs[tab]
			end

			if type(log) == "string" then
				log = {
					Text = log,
					Desc = log,
				}
			end

			if not log.Time and not log.NoTime then
				log.Time = os.time()
			end

			table.insert(tab, 1, log)
			if #tab > tonumber(MaxLogs) then
				table.remove(tab, #tab)
			end

			service.Events.LogAdded:Fire(server.Logs.TabToType(tab), log, tab)
		end,

		SaveCommandLogs = function()
			--// Disable saving command logs in Studio; not required.
			if service.RunService:IsStudio() or service.RunService:IsRunMode() then
				return
			end

			warn("Saving command logs...")

			if Settings.SaveCommandLogs ~= true or Settings.DataStoreEnabled ~= true then
				warn("Skipped saving command logs.")
				return
			end

			local logsToSave = Logs.Commands --{}
			local maxLogs = Logs.OldCommandLogsLimit
			--local numLogsToSave = 200; --// Save the last X logs from this server

			--for i = #Logs.Commands, i = math.max(#Logs.Commands - numLogsToSave, 1), -1 do
			--	table.insert(logsToSave, Logs.Commands[i]);
			--end

			Core.UpdateData("OldCommandLogs", function(oldLogs)
				local temp = {}

				for _, m in logsToSave do
					local newTab = type(m) == "table" and service.CloneTable(m) or m
					if type(m) == "table" and newTab.Player then
						local p = newTab.Player
						newTab.Player = {
							Name = p.Name,
							UserId = p.UserId,
						}
					end
					table.insert(temp, newTab) --{Time = m.Time; Text = m.Text..": "..m.Desc; Desc = m.Desc})
				end

				if oldLogs then
					for _, m in oldLogs do
						table.insert(temp, m)
					end
				end

				table.sort(temp, function(a, b)
					if a.Time and b.Time and type(a.Time) == "number" and type(b.Time) == "number" then
						return a.Time > b.Time
					else
						return false
					end
				end)

				--// Trim logs, starting from the oldest
				if #temp > maxLogs then
					local diff = #temp - maxLogs

					for i = 1, diff do
						table.remove(temp, 1)
					end
				end

				return temp
			end)

			warn("Command logs saved!")
		end,

		ListUpdaters = {
			TempUpdate = function(plr, data)
				local updateKey = data.UpdateKey
				local updater = Logs.TempUpdaters[updateKey]
				if updater then
					return updater(data)
				end
			end,
		},
	}

	Logs = Logs
end
