wait(.1)Animate((CFrame.new(1.5,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)))*CFrame.new(0,1.5,0),(CFrame.new(-1.5,.1,.1)*CFrame.fromEulerAnglesXYZ(math.rad(-35)+math.rad(15),math.rad(-10),0))*CFrame.new(0,1.5,0),(CFrame.new(-1.5,.1,.1)*CFrame.fromEulerAnglesXYZ(math.rad(-123)+math.rad(103),math.rad(-10),0))*CFrame.new(0,1.5,0),CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0),.2)

wait(0.1)
Animate(
 CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0)) * CFrame.new(0,1.5,0)
,CFrame.new(-1.5, 0.1, 0.165-((0.065))) * CFrame.fromEulerAnglesXYZ(math.rad(-35)+(math.rad(15)), math.rad(-10), 0) * CFrame.new(0,1.5,0)	
,CFrame.new(-1.5, -0.27+((0.37)), -1+((1.1))) * CFrame.fromEulerAnglesXYZ(math.rad(-123)+(math.rad(103)), math.rad(-10), 0) * CFrame.new(0,1.5,0)	
,CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
,0.2)		
