function makeRay(G,M)local t=Instance.new("\080\097\114\116")t.Name="\082\097\121\080\097\114\116"t.BrickColor=BrickColor.new("\078\101\119 \089\101\108\108\101\114")t.Material="\078\101\111\110"t.Transparency=.5 t.Anchored=true t.CanCollide=false t.TopSurface=Enum.SurfaceType.Smooth t.BottomSurface=Enum.SurfaceType.Smooth t.formFactor=Enum.FormFactor.Custom t.CFrame=G t.Size=M t.Parent=m ignoreList[#ignoreList+1]=t end round=Instance.new("\080\097\114\116")round.Name="\082\097\121\080\097\114\116"round.Material="\078\101\111\110"round.Transparency=.5 round.Anchored=true round.CanCollide=false round.TopSurface=Enum.SurfaceType.Smooth round.BottomSurface=Enum.SurfaceType.Smooth round.formFactor=Enum.FormFactor.Custom round.BrickColor=BrickColor.new("\078\101\119 \089\101\108\108\101\114")yOffset=-0.2
--Function For Making New Ray Bricks
function makeRay(cframe, size)
	local p = Instance.new("Part")
	p.Name = "RayPart"
	p.BrickColor = BrickColor.new("New Yeller")
	p.Material = "Neon"
	p.Transparency = 0.5
	p.Anchored = true
	p.CanCollide = false
	p.TopSurface = Enum.SurfaceType.Smooth
	p.BottomSurface = Enum.SurfaceType.Smooth
	p.formFactor = Enum.FormFactor.Custom
	p.CFrame = cframe
	p.Size = size
	p.Parent = m
	ignoreList[#ignoreList + 1] = p
end

round = Instance.new("Part")
round.Name = "RayPart"
round.Material = "Neon"
round.Transparency = 0.5
round.Anchored = true
round.CanCollide = false
round.TopSurface = Enum.SurfaceType.Smooth
round.BottomSurface = Enum.SurfaceType.Smooth
round.formFactor = Enum.FormFactor.Custom
round.BrickColor = BrickColor.new("New Yeller")
yOffset = -0.2
