equipEvent.OnServerEvent:Connect(function(U)U.Character.Humanoid.AutoRotate=false equipped=true end)unequipEvent.OnServerEvent:Connect(function(U)U.Character.Humanoid.AutoRotate=true equipped=false end)
-- Bind functions to when player equips/unequips the tool. Right now just need to turn on and
-- off AutoRotate
equipEvent.OnServerEvent:Connect(function(player)
	player.Character.Humanoid.AutoRotate = false
	equipped = true
end)

unequipEvent.OnServerEvent:Connect(function(player)
	player.Character.Humanoid.AutoRotate = true
	equipped = false
end)
