local I=script.Parent.Main_Frame.A.Frame.ImageLabel local b=script.Parent.Main_Frame.B.Frame.ImageLabel local V=script.Parent.Main_Frame.C.Frame.ImageLabel local p=script.Parent.Main_Frame.D.Frame.ImageLabel local h=script.Parent.Main_Frame.E.Frame.ImageLabel I.Size=UDim2.new(9,0,3,0)b.Size=UDim2.new(9,0,3,0)V.Size=UDim2.new(9,0,3,0)p.Size=UDim2.new(9,0,3,0)h.Size=UDim2.new(9,0,3,0)wait(.2)script.Parent.SplashFade.RA:Play()while true do for t=1,2,1 do I.Position=I.Position-UDim2.new(3,0,0,0)b.Position=b.Position-UDim2.new(3,0,0,0)V.Position=V.Position-UDim2.new(3,0,0,0)p.Position=p.Position-UDim2.new(3,0,0,0)h.Position=h.Position-UDim2.new(3,0,0,0)wait(.045)end I.Position=I.Position+UDim2.new(6,0,0,0)b.Position=b.Position+UDim2.new(6,0,0,0)V.Position=V.Position+UDim2.new(6,0,0,0)p.Position=p.Position+UDim2.new(6,0,0,0)h.Position=h.Position+UDim2.new(6,0,0,0)wait(.045)end
--//SS6 PLUGIN; SPLASH//--
--//INSPARE 2017//--

local ai = script.Parent.Main_Frame.A.Frame.ImageLabel
local bi = script.Parent.Main_Frame.B.Frame.ImageLabel
local ci = script.Parent.Main_Frame.C.Frame.ImageLabel
local di = script.Parent.Main_Frame.D.Frame.ImageLabel
local ei = script.Parent.Main_Frame.E.Frame.ImageLabel

ai.Size = UDim2.new(9, 0, 3, 0)
bi.Size = UDim2.new(9, 0, 3, 0)
ci.Size = UDim2.new(9, 0, 3, 0)
di.Size = UDim2.new(9, 0, 3, 0)
ei.Size = UDim2.new(9, 0, 3, 0)

wait(0.2)
script.Parent.SplashFade.RA:Play()
while true do
	for i = 1, 2 do
		ai.Position = ai.Position - UDim2.new(3, 0, 0, 0)
		bi.Position = bi.Position - UDim2.new(3, 0, 0, 0)
		ci.Position = ci.Position - UDim2.new(3, 0, 0, 0)
		di.Position = di.Position - UDim2.new(3, 0, 0, 0)
		ei.Position = ei.Position - UDim2.new(3, 0, 0, 0)
		wait(0.045)
	end
	ai.Position = ai.Position + UDim2.new(6, 0, 0, 0)
	bi.Position = bi.Position + UDim2.new(6, 0, 0, 0)
	ci.Position = ci.Position + UDim2.new(6, 0, 0, 0)
	di.Position = di.Position + UDim2.new(6, 0, 0, 0)
	ei.Position = ei.Position + UDim2.new(6, 0, 0, 0)
	wait(0.045)
end
