local D=game:GetService("\074\111\105\110\116\115\083\101\114\118\105\099\101")local d=workspace:PGSIsEnabled()function MakeWeld(d,c,J,K)if J==nil then J="\087\101\108\100"end local r=Instance.new(J,D)r.Part0=d r.Part1=c r.C0=d.CFrame:inverse()*d.CFrame r.C1=c.CFrame:inverse()*d.CFrame if J=="\077\111\116\111\114"and K~=nil then r.MaxVelocity=K end return r end function ModelWeld(D,d)if D:IsA("\066\097\115\101\080\097\114\116")and D.Parent.Name~="\076\105\103\104\116\115"then MakeWeld(d,D,"\087\101\108\100")elseif D:IsA("\077\111\100\101\108")then for D,c in pairs(D:GetChildren())do ModelWeld(c,d)end end end function UnAnchor(D)if D:IsA("\066\097\115\101\080\097\114\116")then D.Anchored=false end for D,d in pairs(D:GetChildren())do UnAnchor(d)end end


	local JS = game:GetService("JointsService")
	local PGS_ON = workspace:PGSIsEnabled()
	
	function MakeWeld(x,y,type,s) 
		if type==nil then type="Weld" end
		local W=Instance.new(type,JS) 
		W.Part0=x W.Part1=y 
		W.C0=x.CFrame:inverse()*x.CFrame 
		W.C1=y.CFrame:inverse()*x.CFrame 
		if type=="Motor" and s~=nil then 
			W.MaxVelocity=s 
		end 
		return W	
	end
	
	function ModelWeld(a,b) 
		if a:IsA("BasePart") and 
			a.Parent.Name ~= ("Lights") then
			MakeWeld(b,a,"Weld") 
		elseif a:IsA("Model") then 
			for i,v in pairs(a:GetChildren()) do 
				ModelWeld(v,b) 
			end 
		end 
	end
	
	function UnAnchor(a) 
		if a:IsA("BasePart") then a.Anchored=false  end for i,v in pairs(a:GetChildren()) do UnAnchor(v) end 
	end


	