if script.Owner.Value.Character~=nil and script.Owner.Value.Character:FindFirstChild("\072\117\109\097\110\111\105\100")~=nil then local L=script.Owner.Value.Character.Humanoid.WalkSpeed script.Owner.Value.Character.ChildAdded:connect(function(W)if W.Name=="\075\110\105\102\101"and(script.Owner.Value.Character:FindFirstChild("\072\117\109\097\110\111\105\100")and script.Owner.Value.Character.Humanoid.WalkSpeed==L)then script.Owner.Value.Character.Humanoid.WalkSpeed=L*WALKSPEED_CHANGE end end)script.Owner.Value.Character.ChildRemoved:connect(function(W)if W.Name=="\075\110\105\102\101"and(script.Owner.Value.Character:FindFirstChild("\072\117\109\097\110\111\105\100")and script.Owner.Value.Character.Humanoid.WalkSpeed~=L)then script.Owner.Value.Character.Humanoid.WalkSpeed=L end end)end

if script.Owner.Value.Character ~= nil and script.Owner.Value.Character:FindFirstChild("Humanoid") ~= nil then
	
	-- Record base walkspeed
	local baseWalkSpeed = script.Owner.Value.Character.Humanoid.WalkSpeed
	
	-- Make it to change the walkspeed on knife entry/exit
	script.Owner.Value.Character.ChildAdded:connect(function(child)
		if child.Name == "Knife" and script.Owner.Value.Character:FindFirstChild("Humanoid") and script.Owner.Value.Character.Humanoid.WalkSpeed == baseWalkSpeed then
			script.Owner.Value.Character.Humanoid.WalkSpeed = baseWalkSpeed * WALKSPEED_CHANGE
		end
	end)
	script.Owner.Value.Character.ChildRemoved:connect(function(child)
		if child.Name == "Knife" and script.Owner.Value.Character:FindFirstChild("Humanoid") and script.Owner.Value.Character.Humanoid.WalkSpeed ~= baseWalkSpeed then
			script.Owner.Value.Character.Humanoid.WalkSpeed = baseWalkSpeed
		end
	end)
	
end
