function Zombie.Initialize(x)Shetchik=1 for d,x in pairs(x.Obj:GetChildren())do if x:IsA("\066\097\115\101\080\097\114\116")then x.CollisionGroupId=1 end end spawn(function()d:Play()x.Obj:SetPrimaryPartCFrame(CFrame.new(workspace.Real_Spawn.Position))x:moveTo()end)end



function Zombie:Initialize()
	Shetchik = 1
	for k, v in pairs(self.Obj:GetChildren()) do
		if v:IsA("BasePart") then
			v.CollisionGroupId = 1
		end
	end
	spawn(function()
		d:Play()
		self.Obj:SetPrimaryPartCFrame(CFrame.new(workspace.Real_Spawn.Position))
		self:moveTo()
	end)
end
