mouse.KeyUp:connect(function(g)if g=="\104"then veh.ELS.Sirens.MAN.Transparency=1 veh.ELS.Siren.Man:Stop(3)veh.ELS.Siren2.Man:Stop(3)veh.ELS.Sirens.Horn.Transparency=1 veh.ELS.Sirens.Horn.Transparency=3 veh.ELS.Siren.Wail.Volume=3 veh.ELS.Siren.Yelp.Volume=3 veh.ELS.Siren.Priority.Volume=3 veh.ELS.Siren2.Wail.Volume=3 veh.ELS.Siren2.Yelp.Volume=3 veh.ELS.Siren2.Priority.Volume=3 end end)mouse.KeyDown:connect(function(g)if g=="\106"then veh.ELS.Siren.SliderSwitch:Play()veh.ELS.Events.ELS:FireServer(true)end end)mouse.KeyDown:connect(function(g)if g=="\091"then veh.ELS.Siren.Beep:Play()veh.ELS.Events.TakeDown:FireServer(true)end end)mouse.KeyDown:connect(function(g)if g=="\107"then veh.ELS.Siren.Beep:Play()veh.ELS.Events.Traffic:FireServer(true)end end)mouse.KeyDown:connect(function(g)if g=="\059"then veh.ELS.Siren.Beep:Play()veh.ELS.Events.INT:FireServer(true)end end)mouse.KeyDown:connect(function(g)if g=="\109"then veh.ELS.Siren.Beep:Play()veh.ELS.Events.Ally:FireServer(true)end end)
--// F key, Horn
mouse.KeyUp:connect(function(key)
	if key == "h" then
		veh.ELS.Sirens.MAN.Transparency = 1
		veh.ELS.Siren.Man:Stop(3)
		veh.ELS.Siren2.Man:Stop(3)
		veh.ELS.Sirens.Horn.Transparency = 1
		veh.ELS.Sirens.Horn.Transparency = 3
		veh.ELS.Siren.Wail.Volume = 3
		veh.ELS.Siren.Yelp.Volume = 3
		veh.ELS.Siren.Priority.Volume = 3
		veh.ELS.Siren2.Wail.Volume = 3
		veh.ELS.Siren2.Yelp.Volume = 3
		veh.ELS.Siren2.Priority.Volume = 3
	end
end)
mouse.KeyDown:connect(function(key)
	if key == "j" then
		veh.ELS.Siren.SliderSwitch:Play()
		veh.ELS.Events.ELS:FireServer(true)
	end
end)

mouse.KeyDown:connect(function(key)
	if key == "[" then
		veh.ELS.Siren.Beep:Play()
		veh.ELS.Events.TakeDown:FireServer(true)
	end
end)
mouse.KeyDown:connect(function(key)
	if key == "k" then
		veh.ELS.Siren.Beep:Play()
		veh.ELS.Events.Traffic:FireServer(true)
	end
end)
mouse.KeyDown:connect(function(key)
	if key == ";" then
		veh.ELS.Siren.Beep:Play()
		veh.ELS.Events.INT:FireServer(true)
	end
end)
mouse.KeyDown:connect(function(key)
	if key == "m" then
		veh.ELS.Siren.Beep:Play()
		veh.ELS.Events.Ally:FireServer(true)
	end
end)
