local function r(r,P)while IsShiftKeyDown()do wait()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=50 end game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25 end UserInputService.InputBegan:Connect(r)
-- Handle user input began differently depending on whether a shift key is pressed
local function Input(input, gameProcessedEvent)
	while IsShiftKeyDown() do
		wait()
		game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50
	end
	game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 25
end

UserInputService.InputBegan:Connect(Input)
