return function(R,x)local K=require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)return(K:GetClassFolder(R,"\087\097\114\108\111\099\107")).Firespread.Value and(K:GetClassFolder(R,"\087\097\114\108\111\099\107")).FastCasting.Value~=true end
--edit the function below to return true when you want this response/prompt to be valid
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local ClassInformationTable =
		require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)
	return ClassInformationTable:GetClassFolder(player, "Warlock").Firespread.Value
		and ClassInformationTable:GetClassFolder(player, "Warlock").FastCasting.Value ~= true
end
