part.Position=char.PrimaryPart.Position+Vector3.new(-100,0,0)local y=Instance.new("\087\101\108\100\067\111\110\115\116\114\097\105\110\116")y.Part0=part y.Part1=char.PrimaryPart y.Parent=part part.Parent=workspace.WeatherParts for y,q in pairs(script:GetChildren())do if q.Value>0 then local y=game.ReplicatedStorage.Particles[q.Name]:Clone()y.Rate=math.huge y.Parent=part end end

part.Position = char.PrimaryPart.Position + Vector3.new(-100,0,0)
local weld = Instance.new("WeldConstraint")
weld.Part0 = part
weld.Part1 = char.PrimaryPart
weld.Parent = part

part.Parent = workspace.WeatherParts

for i,v in pairs(script:GetChildren()) do
	if v.Value > 0 then
		local particle = game.ReplicatedStorage.Particles[v.Name]:Clone()
		particle.Rate = math.huge
		particle.Parent = part
		--[[
		particle:Clone().Parent = part
		particle:Clone().Parent = part
		particle:Clone().Parent = part
		particle:Clone().Parent = part
		particle:Clone().Parent = part
		particle:Clone().Parent = part
		particle:Clone().Parent = part
		particle:Clone().Parent = part
		particle:Clone().Parent = part
		particle:Clone().Parent = part
		]]
	end
end
