L_14_.OnClientEvent:connect(function(r)if r.TeamColor==L_1_.TeamColor and(r.Character and r.Character:FindFirstChild("\072\101\097\100"))then if r.Character.Saude.FireTeam.SquadName.Value~=""then spawnTag(r.Character,r.Character.Saude.FireTeam.SquadColor.Value)else spawnTag(r.Character,Color3.fromRGB(255,255,255))end end if r.TeamColor~=L_1_.TeamColor then if r.Character and(r.Character:FindFirstChild("\072\101\097\100")and r.Character.Head:FindFirstChild("\084\101\097\109\084\097\103"))then r.Character.Head.TeamTag:Destroy()end end end)
--// Event Connections
L_14_.OnClientEvent:connect(function(L_22_arg1)
	if L_22_arg1.TeamColor == L_1_.TeamColor and L_22_arg1.Character and L_22_arg1.Character:FindFirstChild("Head") then
		if L_22_arg1.Character.Saude.FireTeam.SquadName.Value ~= "" then
			spawnTag(L_22_arg1.Character, L_22_arg1.Character.Saude.FireTeam.SquadColor.Value)
		else
			spawnTag(L_22_arg1.Character, Color3.fromRGB(255, 255, 255))
		end
	end

	if L_22_arg1.TeamColor ~= L_1_.TeamColor then
		if
			L_22_arg1.Character
			and L_22_arg1.Character:FindFirstChild("Head")
			and L_22_arg1.Character.Head:FindFirstChild("TeamTag")
		then
			L_22_arg1.Character.Head.TeamTag:Destroy()
		end
	end
end)
