local p=(require(script.Parent.loader)).load(script)local W=game:GetService("\080\108\097\121\101\114\115")local S=game:GetService("\082\117\110\083\101\114\118\105\099\101")local a=p("\066\097\115\101\079\098\106\101\099\116")local w=p("\068\097\116\097\083\116\111\114\101")local U=p("\080\114\111\109\105\115\101\085\116\105\108\115")local X=p("\080\101\110\100\105\110\103\080\114\111\109\105\115\101\084\114\097\099\107\101\114")local O=p("\077\097\105\100")local I=p("\080\114\111\109\105\115\101")local y=setmetatable({},a)y.ClassName="\080\108\097\121\101\114\068\097\116\097\083\116\111\114\101\077\097\110\097\103\101\114"y.__index=y


local require = require(script.Parent.loader).load(script)

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")

local BaseObject = require("BaseObject")
local DataStore = require("DataStore")
local PromiseUtils = require("PromiseUtils")
local PendingPromiseTracker = require("PendingPromiseTracker")
local Maid = require("Maid")
local Promise = require("Promise")

local PlayerDataStoreManager = setmetatable({}, BaseObject)
PlayerDataStoreManager.ClassName = "PlayerDataStoreManager"
PlayerDataStoreManager.__index = PlayerDataStoreManager
