local u=require(script.Parent.encodeMessage)local c=require(script.Parent.decodeMessage)local function N(c)return function(N)return u(c,N)end end local function z(u)return function(N)return c(u,N)end end local function r(u)if type(u)=="\102\117\110\099\116\105\111\110"then return u()end return u end local function l(u)return function(c)return{type=u;default=c}end end local function s(u)return{type="\097\114\114\097\121",valueType=r(u)}end local function L(u)local c={}for u,N in pairs(u)do c[u]=r(N)end local l={}l.type="\109\101\115\115\097\103\101"l.data=c l.encode=N(l)l.decode=z(l)return l end return{String=l("\115\116\114\105\110\103"),Int=l("\105\110\116"),UInt=l("\117\105\110\116"),Float=l("\102\108\111\097\116");Double=l("\100\111\117\098\108\101"),Bool=l("\098\111\111\108"),Array=s,Message=L}
local encodeMessage = require(script.Parent.encodeMessage)
local decodeMessage = require(script.Parent.decodeMessage)

local function makeEncoder(message)
	return function(input)
		return encodeMessage(message, input)
	end
end

local function makeDecoder(message)
	return function(raw)
		return decodeMessage(message, raw)
	end
end

local function callable(item) -- e.g. T.String -> T.String()
	if type(item) == "function" then
		return item()
	end
	return item
end

local function defaultable(type)
	return function(default)
		return {
			type = type,
			default = default,
		}
	end
end

local function Array(valueType)
	return {
		type = "array",
		valueType = callable(valueType),
	}
end

local function Message(data)
	local newData = {}
	for key, val in pairs(data) do
		newData[key] = callable(val)
	end

	local object = {}
	object.type = "message"
	object.data = newData
	object.encode = makeEncoder(object)
	object.decode = makeDecoder(object)

	return object
end

return {
	String = defaultable("string"),
	Int = defaultable("int"),
	UInt = defaultable("uint"),
	Float = defaultable("float"),
	Double = defaultable("double"),
	Bool = defaultable("bool"),
	Array = Array,
	Message = Message,
}
