local function z(z,p,R,W,s,k)if not R then return end for z,m in pairs(serverWorkerModule.getAllOtherPlayers(z))do playSoundEffectEvent:FireClient(m,p,R,W,s,k)end end
--[[------------------------------------- REMOTE FUNCTIONS ------------------------------]]
--

local function validateAndSendSoundRequest(requestingPly, parent, soundObj, vol, pit, timePos)
	if not soundObj then
		return
	end
	for _, v in pairs(serverWorkerModule.getAllOtherPlayers(requestingPly)) do
		playSoundEffectEvent:FireClient(v, parent, soundObj, vol, pit, timePos)
	end
end
