function methods.GetMessageHeight(m,e,C,D)D=D or C.AbsoluteSize.X local S=m:GetStringTextBounds(e.Text,e.Font,e.TextSize,Vector2.new(D,1000))return S.Y end function methods.GetNumberOfSpaces(m,e,C,D)local S=m:GetStringTextBounds(e,C,D)local I=m:GetStringTextBounds(" ",C,D)return math.ceil(S.X/I.X)end function methods.CreateBaseMessage(S,e,C,D,m)local I=S:GetFromObjectPool("\070\114\097\109\101")I.Selectable=false I.Size=UDim2.new(1,0,0,18)I.Visible=true I.BackgroundTransparency=1 local j=8 local h=S:GetFromObjectPool("\084\101\120\116\076\097\098\101\108")h.Selectable=false h.Size=UDim2.new(1,-(j+6),1,0)h.Position=UDim2.new(0,j,0,0)h.BackgroundTransparency=1 h.Font=C h.TextSize=D h.TextXAlignment=Enum.TextXAlignment.Left h.TextYAlignment=Enum.TextYAlignment.Top h.TextTransparency=0 h.TextStrokeTransparency=.75 h.TextColor3=m h.TextWrapped=true h.Text=e h.Visible=true h.Parent=I return I,h end function methods.AddNameButtonToBaseMessage(S,e,C,D,m)local I=S:GetStringTextBounds(D,e.Font,e.TextSize)local j=S:GetFromObjectPool("\084\101\120\116\066\117\116\116\111\110")j.Selectable=false j.Size=UDim2.new(0,I.X,0,I.Y)j.Position=UDim2.new(0,0,0,0)j.BackgroundTransparency=1 j.Font=e.Font j.TextSize=e.TextSize j.TextXAlignment=e.TextXAlignment j.TextYAlignment=e.TextYAlignment j.TextTransparency=e.TextTransparency j.TextStrokeTransparency=e.TextStrokeTransparency j.TextColor3=C j.Text=D j.Visible=true j.Parent=e local h=j.MouseButton1Click:connect(function()S:NameButtonClicked(j,m)end)local P=nil P=j.Changed:connect(function(e)if e=="\080\097\114\101\110\116"then h:Disconnect()P:Disconnect()end end)return j end function methods.AddChannelButtonToBaseMessage(S,e,C,D,m)local I=S:GetStringTextBounds(D,e.Font,e.TextSize)local j=S:GetFromObjectPool("\084\101\120\116\066\117\116\116\111\110")j.Selectable=false j.Size=UDim2.new(0,I.X,0,I.Y)j.Position=UDim2.new(0,0,0,0)j.BackgroundTransparency=1 j.Font=e.Font j.TextSize=e.TextSize j.TextXAlignment=e.TextXAlignment j.TextYAlignment=e.TextYAlignment j.TextTransparency=e.TextTransparency j.TextStrokeTransparency=e.TextStrokeTransparency j.TextColor3=C j.Text=D j.Visible=true j.Parent=e local h=j.MouseButton1Click:connect(function()S:ChannelButtonClicked(j,m)end)local P=nil P=j.Changed:connect(function(e)if e=="\080\097\114\101\110\116"then h:Disconnect()P:Disconnect()end end)return j end function methods.AddTagLabelToBaseMessage(m,e,C,D)local S=m:GetStringTextBounds(D,e.Font,e.TextSize)local I=m:GetFromObjectPool("\084\101\120\116\076\097\098\101\108")I.Selectable=false I.Size=UDim2.new(0,S.X,0,S.Y)I.Position=UDim2.new(0,0,0,0)I.BackgroundTransparency=1 I.Font=e.Font I.TextSize=e.TextSize I.TextXAlignment=e.TextXAlignment I.TextYAlignment=e.TextYAlignment I.TextTransparency=e.TextTransparency I.TextStrokeTransparency=e.TextStrokeTransparency I.TextColor3=C I.Text=D I.Visible=true I.Parent=e return I end function GetWhisperChannelPrefix()if ChatConstants.WhisperChannelPrefix then return ChatConstants.WhisperChannelPrefix end return"\084\111 "end function methods.NameButtonClicked(D,e,C)if not D.ChatWindow then return end if ChatSettings.ClickOnPlayerNameToWhisper then local e=Players:FindFirstChild(C)if e and e~=LocalPlayer then local e=GetWhisperChannelPrefix()..C if D.ChatWindow:GetChannel(e)then D.ChatBar:ResetCustomState()local C=D.ChatWindow:GetTargetMessageChannel()if C~=e then D.ChatWindow:SwitchCurrentChannel(e)end D.ChatBar:ResetText()D.ChatBar:CaptureFocus()elseif not D.ChatBar:IsInCustomState()then local e="\047\119 "..C D.ChatBar:CaptureFocus()D.ChatBar:SetText(e)end end end end function methods.ChannelButtonClicked(D,e,C)if not D.ChatWindow then return end if ChatSettings.ClickOnChannelNameToSetMainChannel then if D.ChatWindow:GetChannel(C)then D.ChatBar:ResetCustomState()local e=D.ChatWindow:GetTargetMessageChannel()if e~=C then D.ChatWindow:SwitchCurrentChannel(C)end D.ChatBar:ResetText()D.ChatBar:CaptureFocus()end end end function methods.RegisterChatWindow(C,e)C.ChatWindow=e C.ChatBar=e:GetChatBar()end function methods.GetFromObjectPool(C,e)if C.ObjectPool==nil then return Instance.new(e)end return C.ObjectPool:GetInstance(e)end function methods.RegisterObjectPool(C,e)C.ObjectPool=e end
--// Above was taken directly from Util.GetStringTextBounds() in the old chat corescripts.

function methods:GetMessageHeight(BaseMessage, BaseFrame, xSize)
	xSize = xSize or BaseFrame.AbsoluteSize.X
	local textBoundsSize =
		self:GetStringTextBounds(BaseMessage.Text, BaseMessage.Font, BaseMessage.TextSize, Vector2.new(xSize, 1000))
	return textBoundsSize.Y
end

function methods:GetNumberOfSpaces(str, font, textSize)
	local strSize = self:GetStringTextBounds(str, font, textSize)
	local singleSpaceSize = self:GetStringTextBounds(" ", font, textSize)
	return math.ceil(strSize.X / singleSpaceSize.X)
end

function methods:CreateBaseMessage(message, font, textSize, chatColor)
	local BaseFrame = self:GetFromObjectPool("Frame")
	BaseFrame.Selectable = false
	BaseFrame.Size = UDim2.new(1, 0, 0, 18)
	BaseFrame.Visible = true
	BaseFrame.BackgroundTransparency = 1

	local messageBorder = 8

	local BaseMessage = self:GetFromObjectPool("TextLabel")
	BaseMessage.Selectable = false
	BaseMessage.Size = UDim2.new(1, -(messageBorder + 6), 1, 0)
	BaseMessage.Position = UDim2.new(0, messageBorder, 0, 0)
	BaseMessage.BackgroundTransparency = 1
	BaseMessage.Font = font
	BaseMessage.TextSize = textSize
	BaseMessage.TextXAlignment = Enum.TextXAlignment.Left
	BaseMessage.TextYAlignment = Enum.TextYAlignment.Top
	BaseMessage.TextTransparency = 0
	BaseMessage.TextStrokeTransparency = 0.75
	BaseMessage.TextColor3 = chatColor
	BaseMessage.TextWrapped = true
	BaseMessage.Text = message
	BaseMessage.Visible = true
	BaseMessage.Parent = BaseFrame

	return BaseFrame, BaseMessage
end

function methods:AddNameButtonToBaseMessage(BaseMessage, nameColor, formatName, playerName)
	local speakerNameSize = self:GetStringTextBounds(formatName, BaseMessage.Font, BaseMessage.TextSize)
	local NameButton = self:GetFromObjectPool("TextButton")
	NameButton.Selectable = false
	NameButton.Size = UDim2.new(0, speakerNameSize.X, 0, speakerNameSize.Y)
	NameButton.Position = UDim2.new(0, 0, 0, 0)
	NameButton.BackgroundTransparency = 1
	NameButton.Font = BaseMessage.Font
	NameButton.TextSize = BaseMessage.TextSize
	NameButton.TextXAlignment = BaseMessage.TextXAlignment
	NameButton.TextYAlignment = BaseMessage.TextYAlignment
	NameButton.TextTransparency = BaseMessage.TextTransparency
	NameButton.TextStrokeTransparency = BaseMessage.TextStrokeTransparency
	NameButton.TextColor3 = nameColor
	NameButton.Text = formatName
	NameButton.Visible = true
	NameButton.Parent = BaseMessage

	local clickedConn = NameButton.MouseButton1Click:connect(function()
		self:NameButtonClicked(NameButton, playerName)
	end)

	local changedConn = nil
	changedConn = NameButton.Changed:connect(function(prop)
		if prop == "Parent" then
			clickedConn:Disconnect()
			changedConn:Disconnect()
		end
	end)

	return NameButton
end

function methods:AddChannelButtonToBaseMessage(BaseMessage, channelColor, formatChannelName, channelName)
	local channelNameSize = self:GetStringTextBounds(formatChannelName, BaseMessage.Font, BaseMessage.TextSize)
	local ChannelButton = self:GetFromObjectPool("TextButton")
	ChannelButton.Selectable = false
	ChannelButton.Size = UDim2.new(0, channelNameSize.X, 0, channelNameSize.Y)
	ChannelButton.Position = UDim2.new(0, 0, 0, 0)
	ChannelButton.BackgroundTransparency = 1
	ChannelButton.Font = BaseMessage.Font
	ChannelButton.TextSize = BaseMessage.TextSize
	ChannelButton.TextXAlignment = BaseMessage.TextXAlignment
	ChannelButton.TextYAlignment = BaseMessage.TextYAlignment
	ChannelButton.TextTransparency = BaseMessage.TextTransparency
	ChannelButton.TextStrokeTransparency = BaseMessage.TextStrokeTransparency
	ChannelButton.TextColor3 = channelColor
	ChannelButton.Text = formatChannelName
	ChannelButton.Visible = true
	ChannelButton.Parent = BaseMessage

	local clickedConn = ChannelButton.MouseButton1Click:connect(function()
		self:ChannelButtonClicked(ChannelButton, channelName)
	end)

	local changedConn = nil
	changedConn = ChannelButton.Changed:connect(function(prop)
		if prop == "Parent" then
			clickedConn:Disconnect()
			changedConn:Disconnect()
		end
	end)

	return ChannelButton
end

function methods:AddTagLabelToBaseMessage(BaseMessage, tagColor, formatTagText)
	local tagNameSize = self:GetStringTextBounds(formatTagText, BaseMessage.Font, BaseMessage.TextSize)
	local TagLabel = self:GetFromObjectPool("TextLabel")
	TagLabel.Selectable = false
	TagLabel.Size = UDim2.new(0, tagNameSize.X, 0, tagNameSize.Y)
	TagLabel.Position = UDim2.new(0, 0, 0, 0)
	TagLabel.BackgroundTransparency = 1
	TagLabel.Font = BaseMessage.Font
	TagLabel.TextSize = BaseMessage.TextSize
	TagLabel.TextXAlignment = BaseMessage.TextXAlignment
	TagLabel.TextYAlignment = BaseMessage.TextYAlignment
	TagLabel.TextTransparency = BaseMessage.TextTransparency
	TagLabel.TextStrokeTransparency = BaseMessage.TextStrokeTransparency
	TagLabel.TextColor3 = tagColor
	TagLabel.Text = formatTagText
	TagLabel.Visible = true
	TagLabel.Parent = BaseMessage

	return TagLabel
end

function GetWhisperChannelPrefix()
	if ChatConstants.WhisperChannelPrefix then
		return ChatConstants.WhisperChannelPrefix
	end
	return "To "
end

function methods:NameButtonClicked(nameButton, playerName)
	if not self.ChatWindow then
		return
	end

	if ChatSettings.ClickOnPlayerNameToWhisper then
		local player = Players:FindFirstChild(playerName)
		if player and player ~= LocalPlayer then
			local whisperChannel = GetWhisperChannelPrefix() .. playerName
			if self.ChatWindow:GetChannel(whisperChannel) then
				self.ChatBar:ResetCustomState()
				local targetChannelName = self.ChatWindow:GetTargetMessageChannel()
				if targetChannelName ~= whisperChannel then
					self.ChatWindow:SwitchCurrentChannel(whisperChannel)
				end
				self.ChatBar:ResetText()
				self.ChatBar:CaptureFocus()
			elseif not self.ChatBar:IsInCustomState() then
				local whisperMessage = "/w " .. playerName
				self.ChatBar:CaptureFocus()
				self.ChatBar:SetText(whisperMessage)
			end
		end
	end
end

function methods:ChannelButtonClicked(channelButton, channelName)
	if not self.ChatWindow then
		return
	end

	if ChatSettings.ClickOnChannelNameToSetMainChannel then
		if self.ChatWindow:GetChannel(channelName) then
			self.ChatBar:ResetCustomState()
			local targetChannelName = self.ChatWindow:GetTargetMessageChannel()
			if targetChannelName ~= channelName then
				self.ChatWindow:SwitchCurrentChannel(channelName)
			end
			self.ChatBar:ResetText()
			self.ChatBar:CaptureFocus()
		end
	end
end

function methods:RegisterChatWindow(chatWindow)
	self.ChatWindow = chatWindow
	self.ChatBar = chatWindow:GetChatBar()
end

function methods:GetFromObjectPool(className)
	if self.ObjectPool == nil then
		return Instance.new(className)
	end
	return self.ObjectPool:GetInstance(className)
end

function methods:RegisterObjectPool(objectPool)
	self.ObjectPool = objectPool
end
