local n=L_19_:WaitForChild("\069\113\117\105\112\112\101\100")local u=L_19_:WaitForChild("\083\104\111\111\116\069\118\101\110\116")local t=L_19_:WaitForChild("\068\097\109\097\103\101\069\118\101\110\116")local C=L_19_:WaitForChild("\067\114\101\097\116\101\079\119\110\101\114")local U=L_19_:WaitForChild("\083\116\097\110\099\101")local K=L_19_:WaitForChild("\072\105\116\069\118\101\110\116")local Q=L_19_:WaitForChild("\075\105\108\108\069\118\101\110\116")local Z=L_19_:WaitForChild("\065\105\109\069\118\101\110\116")local o=L_19_:WaitForChild("\069\120\112\108\111\069\118\101\110\116")
--// Events
local L_83_ = L_19_:WaitForChild("Equipped")
local L_84_ = L_19_:WaitForChild("ShootEvent")
local L_85_ = L_19_:WaitForChild("DamageEvent")
local L_86_ = L_19_:WaitForChild("CreateOwner")
local L_87_ = L_19_:WaitForChild("Stance")
local L_88_ = L_19_:WaitForChild("HitEvent")
local L_89_ = L_19_:WaitForChild("KillEvent")
local L_90_ = L_19_:WaitForChild("AimEvent")
local L_91_ = L_19_:WaitForChild("ExploEvent")
