local v=function(v,U,L)if v>L then return L elseif v<U then return U end return v end local U=L_121_.new(Vector3.new())U.s=30 U.d=.55 local L=CFrame.Angles(0,0,0)
--// Math
local L_132_ = function(L_169_arg1, L_170_arg2, L_171_arg3)
	if L_169_arg1 > L_171_arg3 then
		return L_171_arg3
	elseif L_169_arg1 < L_170_arg2 then
		return L_170_arg2
	end
	return L_169_arg1
end

local L_133_ = L_121_.new(Vector3.new())
L_133_.s = 30
L_133_.d = 0.55

local L_134_ = CFrame.Angles(0, 0, 0)
