Damage=0 Cooldown=5 BoneModelName="\079\109\101\103\097 \083\111\117\108\115 \116\104\117\110\100\101\114"HumanoidName="\072\117\109\097\110\111\105\100"

Damage = 0 -- the ammout of health the player or mob will take

Cooldown = 5 -- cooldown for use of the tool again

BoneModelName = "Omega Souls thunder" -- name the zone model

HumanoidName = "Humanoid"-- the name of player or mob u want to damage