local v=function(v,u,X)if v>X then return X elseif v<u then return u end return v end local u=L_118_.new(Vector3.new())u.s=30 u.d=.55 local X=CFrame.Angles(0,0,0)

local L_129_ = function(L_166_arg1, L_167_arg2, L_168_arg3)
	if L_166_arg1 > L_168_arg3 then
		return L_168_arg3
	elseif L_166_arg1 < L_167_arg2 then
		return L_167_arg2
	end
	return L_166_arg1
end

local L_130_ = L_118_.new(Vector3.new())
L_130_.s = 30
L_130_.d = 0.55
	
local L_131_ = CFrame.Angles(0, 0, 0)
