local o=10;(game:GetService("\082\117\110\083\101\114\118\105\099\101")).RenderStepped:Connect(function()cam.CFrame=camPart.CFrame*CFrame.Angles(math.rad(((mouse.Y-mouse.ViewSizeY/300)/mouse.ViewSizeY)*-o),math.rad(((mouse.X-mouse.ViewSizeX/300)/mouse.ViewSizeX)*-o),0)end)

local maxTilt = 10
game:GetService("RunService").RenderStepped:Connect(function()
	cam.CFrame = camPart.CFrame * CFrame.Angles(
		math.rad((((mouse.Y - mouse.ViewSizeY / 300) / mouse.ViewSizeY)) * -maxTilt),
		math.rad((((mouse.X - mouse.ViewSizeX / 300) / mouse.ViewSizeX)) * -maxTilt),
		0
	)
end)
