local k=script.Parent k.Equipped:connect(function() end)local w=false k.Activated:connect(function()if w then return end w=true k.GripForward=Vector3.new(0,-0.759,-0.651)k.GripPos=Vector3.new(1.5,-0.65,-0.15)k.GripRight=Vector3.new(1,0,0)k.GripUp=Vector3.new(0,.651,-0.759)k.Handle.DrinkSound:Play()wait(2.5)k.Parent.Humanoid.Health=k.Parent.Humanoid.Health+100 restPos()w=false end)k.Unequipped:connect(function()restPos()k.Handle.DrinkSound:Stop()w=false end)function restPos()k.GripForward=Vector3.new(-0.976,0,-0.217)k.GripPos=Vector3.new(.03,0,0)k.GripRight=Vector3.new(.217,0,-0.976)k.GripUp=Vector3.new(0,1,0)end
-- Decompiled with the Synapse X Luau decompiler.

local l__Parent__1 = script.Parent
l__Parent__1.Equipped:connect(function() end)
local u1 = false
l__Parent__1.Activated:connect(function()
	if u1 then
		return
	end
	u1 = true
	l__Parent__1.GripForward = Vector3.new(0, -0.759, -0.651)
	l__Parent__1.GripPos = Vector3.new(1.5, -0.65, -0.15)
	l__Parent__1.GripRight = Vector3.new(1, 0, 0)
	l__Parent__1.GripUp = Vector3.new(0, 0.651, -0.759)
	l__Parent__1.Handle.DrinkSound:Play()
	wait(2.5)
	l__Parent__1.Parent.Humanoid.Health = l__Parent__1.Parent.Humanoid.Health + 100
	restPos()
	u1 = false
end)
l__Parent__1.Unequipped:connect(function()
	restPos()
	l__Parent__1.Handle.DrinkSound:Stop()
	u1 = false
end)
function restPos()
	l__Parent__1.GripForward = Vector3.new(-0.976, 0, -0.217)
	l__Parent__1.GripPos = Vector3.new(0.03, 0, 0)
	l__Parent__1.GripRight = Vector3.new(0.217, 0, -0.976)
	l__Parent__1.GripUp = Vector3.new(0, 1, 0)
end
