return function(Y,Q)local a=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(Y)return a.Classes.Super.Mage.Obtained.Value==true and a.Classes.Super.Mage.Fireball.Value~=true end

return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	return plrData.Classes.Super.Mage.Obtained.Value == true and plrData.Classes.Super.Mage.Fireball.Value ~= true
end
