Humanoid.Running:connect(function(W)if W>=10 and(Running and not RAnimation.IsPlaying)then RAnimation:Play()Humanoid.WalkSpeed=RunningSpeed T:Play()elseif W>=10 and(not Running and RAnimation.IsPlaying)then RAnimation:Stop()Humanoid.WalkSpeed=NormalSpeed rT:Play()elseif W<10 and RAnimation.IsPlaying then RAnimation:Stop()Humanoid.WalkSpeed=NormalSpeed rT:Play()end end);(game:GetService("\067\111\110\116\101\120\116\065\099\116\105\111\110\083\101\114\118\105\099\101")):BindAction("\082\117\110\066\105\110\100",Handler,true,Enum.KeyCode[key])

Humanoid.Running:connect(function(Speed)
	if Speed >= 10 and Running and not RAnimation.IsPlaying then
		RAnimation:Play()
		Humanoid.WalkSpeed = RunningSpeed
		T:Play()
	elseif Speed >= 10 and not Running and RAnimation.IsPlaying then
		RAnimation:Stop()
		Humanoid.WalkSpeed = NormalSpeed
		rT:Play()
	elseif Speed < 10 and RAnimation.IsPlaying then
		RAnimation:Stop()
		Humanoid.WalkSpeed = NormalSpeed
		rT:Play()
	end
end)

game:GetService('ContextActionService'):BindAction('RunBind', Handler, true, Enum.KeyCode[key])
