local L=script.Parent.Main_Frame.A.Frame.ImageLabel local A=script.Parent.Main_Frame.B.Frame.ImageLabel local g=script.Parent.Main_Frame.C.Frame.ImageLabel local E=script.Parent.Main_Frame.D.Frame.ImageLabel local m=script.Parent.Main_Frame.E.Frame.ImageLabel wait(.2)script.Parent.SplashFade.WI:Play()while true do for r=1,3,1 do for r=1,5,1 do L.Position=L.Position-UDim2.new(4,0,0,0)A.Position=A.Position-UDim2.new(4,0,0,0)g.Position=g.Position-UDim2.new(4,0,0,0)E.Position=E.Position-UDim2.new(4,0,0,0)m.Position=m.Position-UDim2.new(4,0,0,0)wait(.045)end L.Position=L.Position+UDim2.new(20,0,-3,0)A.Position=A.Position+UDim2.new(20,0,-3,0)g.Position=g.Position+UDim2.new(20,0,-3,0)E.Position=E.Position+UDim2.new(20,0,-3,0)m.Position=m.Position+UDim2.new(20,0,-3,0)wait(.045)end for r=1,3,1 do L.Position=L.Position-UDim2.new(4,0,0,0)A.Position=A.Position-UDim2.new(4,0,0,0)g.Position=g.Position-UDim2.new(4,0,0,0)E.Position=E.Position-UDim2.new(4,0,0,0)m.Position=m.Position-UDim2.new(4,0,0,0)wait(.045)end L.Position=L.Position+UDim2.new(12,0,9,0)A.Position=A.Position+UDim2.new(12,0,9,0)g.Position=g.Position+UDim2.new(12,0,9,0)E.Position=E.Position+UDim2.new(12,0,9,0)m.Position=m.Position+UDim2.new(12,0,9,0)wait(.045)end
--//SS6 PLUGIN; SPLASH//--
--//INSPARE 2017//--

local ai = script.Parent.Main_Frame.A.Frame.ImageLabel
local bi = script.Parent.Main_Frame.B.Frame.ImageLabel
local ci = script.Parent.Main_Frame.C.Frame.ImageLabel
local di = script.Parent.Main_Frame.D.Frame.ImageLabel
local ei = script.Parent.Main_Frame.E.Frame.ImageLabel
wait(0.2)
script.Parent.SplashFade.WI:Play()
while true do
	for i = 1, 3 do
		for i = 1, 5 do
			ai.Position = ai.Position - UDim2.new(4, 0, 0, 0)
			bi.Position = bi.Position - UDim2.new(4, 0, 0, 0)
			ci.Position = ci.Position - UDim2.new(4, 0, 0, 0)
			di.Position = di.Position - UDim2.new(4, 0, 0, 0)
			ei.Position = ei.Position - UDim2.new(4, 0, 0, 0)
			wait(0.045)
		end
		ai.Position = ai.Position + UDim2.new(20, 0, -3, 0)
		bi.Position = bi.Position + UDim2.new(20, 0, -3, 0)
		ci.Position = ci.Position + UDim2.new(20, 0, -3, 0)
		di.Position = di.Position + UDim2.new(20, 0, -3, 0)
		ei.Position = ei.Position + UDim2.new(20, 0, -3, 0)
		wait(0.045)
	end
	for i = 1, 3 do
		ai.Position = ai.Position - UDim2.new(4, 0, 0, 0)
		bi.Position = bi.Position - UDim2.new(4, 0, 0, 0)
		ci.Position = ci.Position - UDim2.new(4, 0, 0, 0)
		di.Position = di.Position - UDim2.new(4, 0, 0, 0)
		ei.Position = ei.Position - UDim2.new(4, 0, 0, 0)
		wait(0.045)
	end
	ai.Position = ai.Position + UDim2.new(12, 0, 9, 0)
	bi.Position = bi.Position + UDim2.new(12, 0, 9, 0)
	ci.Position = ci.Position + UDim2.new(12, 0, 9, 0)
	di.Position = di.Position + UDim2.new(12, 0, 9, 0)
	ei.Position = ei.Position + UDim2.new(12, 0, 9, 0)
	wait(0.045)
end
