local E=script.Parent.Car.Value local u=require(E["\065-\067\104\097\115\115\105\115 \084\117\110\101"])local z=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local o=0 script:WaitForChild("\068\111\119\110\083\104\105\102\116\083\111\117\110\100")for E,u in pairs(E.DriveSeat:GetChildren())do for E,z in pairs(script:GetChildren())do if u.Name==z.Name then u:Stop()wait()u:Destroy()end end end for u,z in pairs(script:GetChildren())do z.Parent=E.DriveSeat end function DealWithInput(u,z)if u.KeyCode==Enum.KeyCode.Q and(script.Parent.Values.RPM.Value>=4500 and u.UserInputState==Enum.UserInputState.Begin)then E.DriveSeat.DownShiftSound:Play()E.DriveSeat.Rev.Volume=3 wait(1.9)E.DriveSeat.Rev.Volume=5 end end z.InputBegan:connect(DealWithInput)z.InputChanged:connect(DealWithInput)z.InputEnded:connect(DealWithInput)
--494sox @ //INSPARE
local car = script.Parent.Car.Value
local _Tune = require(car["A-Chassis Tune"])
local UserInputService = game:GetService("UserInputService")
local on = 0

script:WaitForChild("DownShiftSound")

for i, v in pairs(car.DriveSeat:GetChildren()) do
	for _, a in pairs(script:GetChildren()) do
		if v.Name == a.Name then
			v:Stop()
			wait()
			v:Destroy()
		end
	end
end
for i, v in pairs(script:GetChildren()) do
	v.Parent = car.DriveSeat
end
function DealWithInput(input, IsRobloxFunction)
	if
		(input.KeyCode == Enum.KeyCode.Q)
		and (script.Parent.Values.RPM.Value >= 4500)
		and input.UserInputState == Enum.UserInputState.Begin
	then
		car.DriveSeat.DownShiftSound:Play()
		car.DriveSeat.Rev.Volume = 3
		wait(1.9)
		car.DriveSeat.Rev.Volume = 5
	end
end
UserInputService.InputBegan:connect(DealWithInput)
UserInputService.InputChanged:connect(DealWithInput)
UserInputService.InputEnded:connect(DealWithInput)
