local T=FunctionsMulti.Compress local E=FunctionsMulti.Bandage local i=FunctionsMulti.Splint local C=FunctionsMulti.Epinephrine local W=FunctionsMulti.anesthetic local r=FunctionsMulti.Morphine local w=FunctionsMulti.BloodBag local J=FunctionsMulti.Tourniquet local K=FunctionsMulti.prolene local z=FunctionsMulti.o2 local d=FunctionsMulti.defib local y=FunctionsMulti.npa local Y=FunctionsMulti.catheter local c=FunctionsMulti.etube local A=FunctionsMulti.nylon local M=FunctionsMulti.balloon local f=FunctionsMulti.skit local v=FunctionsMulti.bvm local x=FunctionsMulti.nrb local B=FunctionsMulti.scalpel local t=FunctionsMulti.suction local V=FunctionsMulti.clamp local k=FunctionsMulti.prolene5 local I=FunctionsMulti.drawblood local Z=Functions.Algemar local u=Functions.Fome local s=Evt.MedSys.Stance local H=Functions.Collapse local G=Functions.rodeath local U=Functions.Reset local b=game:GetService("\084\119\101\101\110\083\101\114\118\105\099\101")Bandage.OnServerEvent:Connect(function(T)local E=T.Character.Humanoid local i=E.Parent.Saude.Variaveis.Doer local C=E.Parent.Saude.Stances.Sangrando local W=E.Parent.Saude.Variaveis.MLs local r=E.Parent.Saude.Stances.Caido local w=E.Parent.Saude.Stances.Ferido local J=E.Parent.Saude.Stances.bbleeding local K=E.Parent.Saude.Kit.Bandagem if i.Value==false and r.Value==false then if K.Value>=1 and C.Value==true then i.Value=true wait(.3)local T=math.random(1,2)if T==1 then C.Value=false end K.Value=K.Value-1 wait(2)i.Value=false end end end)



local Compress_Multi = FunctionsMulti.Compress
local Bandage_Multi = FunctionsMulti.Bandage
local Splint_Multi = FunctionsMulti.Splint
local Epinephrine_Multi = FunctionsMulti.Epinephrine
local anesthetic_Multi = FunctionsMulti.anesthetic
local Morphine_Multi = FunctionsMulti.Morphine
local BloodBag_Multi = FunctionsMulti.BloodBag
local Tourniquet_Multi = FunctionsMulti.Tourniquet
local prolene_Multi = FunctionsMulti.prolene
local o2_Multi = FunctionsMulti.o2
local defib_Multi = FunctionsMulti.defib
local npa_Multi = FunctionsMulti.npa
local catheter_Multi = FunctionsMulti.catheter
local etube_Multi = FunctionsMulti.etube
local nylon_Multi = FunctionsMulti.nylon
local balloon_Multi = FunctionsMulti.balloon
local skit_Multi = FunctionsMulti.skit
local bvm_Multi = FunctionsMulti.bvm
local nrb_Multi = FunctionsMulti.nrb
local scalpel_Multi = FunctionsMulti.scalpel
local suction_Multi = FunctionsMulti.suction
local clamp_Multi = FunctionsMulti.clamp
local prolene5_Multi = FunctionsMulti.prolene5
local drawblood_Multi = FunctionsMulti.drawblood


local Algemar = Functions.Algemar
local Fome = Functions.Fome
local Stance = Evt.MedSys.Stance
local Collapse = Functions.Collapse
local rodeath = Functions.rodeath
local Reset = Functions.Reset
local TS = game:GetService("TweenService")




Bandage.OnServerEvent:Connect(function(player)


	local Human = player.Character.Humanoid
	local enabled = Human.Parent.Saude.Variaveis.Doer
	local Sangrando = Human.Parent.Saude.Stances.Sangrando
	local MLs = Human.Parent.Saude.Variaveis.MLs
	local Caido = Human.Parent.Saude.Stances.Caido
	local Ferido = Human.Parent.Saude.Stances.Ferido
	local bbleeding = Human.Parent.Saude.Stances.bbleeding

	local Bandagens = Human.Parent.Saude.Kit.Bandagem

	if enabled.Value == false and Caido.Value == false  then
	
		if Bandagens.Value >= 1 and Sangrando.Value == true then 
		enabled.Value = true

		wait(.3)	
				
			
		local number = math.random(1, 2)
				
		if number == 1 then		
			Sangrando.Value = false
		end
				
		Bandagens.Value = Bandagens.Value - 1 
		
		
		wait(2)
		enabled.Value = false
	
		end	
	end	
end)
