while true do if script.Parent.Parent.Sound.Sound.PlaybackSpeed>.95 then tone=(((((script.Parent.Parent.Sound.Sound.PlaybackSpeed*4)/script.Divisor.Value)*script.Multiplier.Value)*script.Speed.Value)*2)/10000 script.Parent.Parent.Sound.Sound.PlaybackSpeed=script.Parent.Parent.Sound.Sound.PlaybackSpeed+tone script.Parent.Parent.Sound.Sound2.PlaybackSpeed=script.Parent.Parent.Sound.Sound2.PlaybackSpeed+tone wait()else wait(math.random(5,30))end wait()end

while true do
if script.Parent.Parent.Sound.Sound.PlaybackSpeed > 0.95 then
tone = ((((script.Parent.Parent.Sound.Sound.PlaybackSpeed*4/script.Divisor.Value*script.Multiplier.Value)*script.Speed.Value)*2)/10000)
script.Parent.Parent.Sound.Sound.PlaybackSpeed = script.Parent.Parent.Sound.Sound.PlaybackSpeed + tone
script.Parent.Parent.Sound.Sound2.PlaybackSpeed = script.Parent.Parent.Sound.Sound2.PlaybackSpeed + tone
wait()
else
wait(math.random(5,30))
end
wait()
end
