local Z=game.Players.LocalPlayer local N={}local Q=game.Players.LocalPlayer local B=require((game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")):WaitForChild("\082\101\112\108\105\099\097\068\097\116\097\077\111\100\117\108\101"))N.value=250 N.event=B.event.Knobs B.event.Knobs.Event:connect(function(Z)if type(Z)=="\110\117\109\098\101\114"then N.value=Z return end N.value=250 end)N.value=B.data.Knobs return N
-- Decompiled with the Synapse X Luau decompiler.

local l__LocalPlayer__1 = game.Players.LocalPlayer
local v2 = {}
local l__LocalPlayer__3 = game.Players.LocalPlayer
local v4 = require(game:GetService("ReplicatedStorage"):WaitForChild("ReplicaDataModule"))
v2.value = 250
v2.event = v4.event.Knobs
v4.event.Knobs.Event:connect(function(p1)
	if type(p1) == "number" then
		v2.value = p1
		return
	end
	v2.value = 250
end)
v2.value = v4.data.Knobs
return v2
