game.ReplicatedStorage.Interactions.Client.Perks.ShowFootsteps:FireClient(script.Owner.Value,game.ServerScriptService.RoundManager.GetPlayersInGame:Invoke())

game.ReplicatedStorage.Interactions.Client.Perks.ShowFootsteps:FireClient(script.Owner.Value, game.ServerScriptService.RoundManager.GetPlayersInGame:Invoke())
