local E=game:GetService("\074\111\105\110\116\115\083\101\114\118\105\099\101")local l=workspace:PGSIsEnabled()function MakeWeld(l,i,h,q)if h==nil then h="\087\101\108\100"end local z=Instance.new(h,E)z.Part0=l z.Part1=i z.C0=l.CFrame:inverse()*l.CFrame z.C1=i.CFrame:inverse()*l.CFrame if h=="\077\111\116\111\114"and q~=nil then z.MaxVelocity=q end return z end function ModelWeld(E,l)if E:IsA("\066\097\115\101\080\097\114\116")then MakeWeld(l,E,"\087\101\108\100")elseif E:IsA("\077\111\100\101\108")or E:IsA("\070\111\108\100\101\114")then for E,i in pairs(E:GetChildren())do ModelWeld(i,l)end end end function UnAnchor(E)if E:IsA("\066\097\115\101\080\097\114\116")then E.Anchored=false end for E,l in pairs(E:GetChildren())do UnAnchor(l)end end


	local JS = game:GetService("JointsService")
	local PGS_ON = workspace:PGSIsEnabled()
	
	function MakeWeld(x,y,type,s) 
		if type==nil then type="Weld" end
		local W=Instance.new(type,JS) 
		W.Part0=x W.Part1=y 
		W.C0=x.CFrame:inverse()*x.CFrame 
		W.C1=y.CFrame:inverse()*x.CFrame 
		if type=="Motor" and s~=nil then 
			W.MaxVelocity=s 
		end 
		return W	
	end
	
	function ModelWeld(a,b) 
		if a:IsA("BasePart") then 
			MakeWeld(b,a,"Weld") 
		elseif a:IsA("Model") or a:IsA("Folder") then 
			for i,v in pairs(a:GetChildren()) do 
				ModelWeld(v,b) 
			end 
		end 
	end
	
	function UnAnchor(a) 
		if a:IsA("BasePart") then a.Anchored=false  end for i,v in pairs(a:GetChildren()) do UnAnchor(v) end 
	end


	