MakeWeld(car.Misc.FrontDoor.base,car.DriveSeat)MakeWeld(car.Misc.FrontDoor.H1.Dr_1,car.Misc.FrontDoor.H1.part1)MakeWeld(car.Misc.FrontDoor.H1.Dr_2,car.Misc.FrontDoor.H1.part1)MakeWeld(car.Misc.FrontDoor.H1.To,car.Misc.FrontDoor.H1.part1)MakeWeld(car.Misc.FrontDoor.H1.H2.Dr_1,car.Misc.FrontDoor.H1.H2.part1)MakeWeld(car.Misc.FrontDoor.H1.H2.Dr_2,car.Misc.FrontDoor.H1.H2.part1)MakeWeld(car.Misc.FrontDoor.H1.H2.Bar_B,car.Misc.FrontDoor.H1.H2.part1)MakeWeld(car.Misc.FrontDoor.H1.H2.Bar_C,car.Misc.FrontDoor.H1.H2.part1)MakeWeld(car.Misc.FrontDoor.Lever.A,car.Misc.FrontDoor.Lever.part1);(MakeWeld(car.Misc.FrontDoor.H1.part0,car.Misc.FrontDoor.H1.part1,"\077\111\116\111\114",.015)).Name="\077\111\116\111\114";(MakeWeld(car.Misc.FrontDoor.H1.H2.part0,car.Misc.FrontDoor.H1.H2.part1,"\077\111\116\111\114",.03)).Name="\077\111\116\111\114";(MakeWeld(car.Misc.FrontDoor.Lever.part0,car.Misc.FrontDoor.Lever.part1,"\077\111\116\111\114",.04)).Name="\077\111\116\111\114"MakeWeld(car.Misc.FrontDoor.H1.part0,car.Misc.FrontDoor.base)MakeWeld(car.Misc.FrontDoor.Lever.part0,car.Misc.FrontDoor.base)MakeWeld(car.Misc.FrontDoor.H1.H2.part0,car.Misc.FrontDoor.H1.To)car.DriveSeat.ChildAdded:connect(function(q)if q.Name=="\083\101\097\116\087\101\108\100"and(q:IsA("\087\101\108\100")and game.Players:GetPlayerFromCharacter(q.Part1.Parent)~=nil)then q.C0=CFrame.new(0,-0.5,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0)end end)

MakeWeld(car.Misc.FrontDoor.base,car.DriveSeat)

MakeWeld(car.Misc.FrontDoor.H1.Dr_1,car.Misc.FrontDoor.H1.part1)
MakeWeld(car.Misc.FrontDoor.H1.Dr_2,car.Misc.FrontDoor.H1.part1)
MakeWeld(car.Misc.FrontDoor.H1.To,car.Misc.FrontDoor.H1.part1)

MakeWeld(car.Misc.FrontDoor.H1.H2.Dr_1,car.Misc.FrontDoor.H1.H2.part1)
MakeWeld(car.Misc.FrontDoor.H1.H2.Dr_2,car.Misc.FrontDoor.H1.H2.part1)
MakeWeld(car.Misc.FrontDoor.H1.H2.Bar_B,car.Misc.FrontDoor.H1.H2.part1)
MakeWeld(car.Misc.FrontDoor.H1.H2.Bar_C,car.Misc.FrontDoor.H1.H2.part1)

MakeWeld(car.Misc.FrontDoor.Lever.A,car.Misc.FrontDoor.Lever.part1)

MakeWeld(car.Misc.FrontDoor.H1.part0,car.Misc.FrontDoor.H1.part1,"Motor",.015).Name="Motor"
MakeWeld(car.Misc.FrontDoor.H1.H2.part0,car.Misc.FrontDoor.H1.H2.part1,"Motor",.03).Name="Motor"

MakeWeld(car.Misc.FrontDoor.Lever.part0,car.Misc.FrontDoor.Lever.part1,"Motor",.04).Name="Motor"

MakeWeld(car.Misc.FrontDoor.H1.part0,car.Misc.FrontDoor.base)

MakeWeld(car.Misc.FrontDoor.Lever.part0,car.Misc.FrontDoor.base)

MakeWeld(car.Misc.FrontDoor.H1.H2.part0,car.Misc.FrontDoor.H1.To)

car.DriveSeat.ChildAdded:connect(function(child)
	if child.Name=="SeatWeld" and child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then
		child.C0=CFrame.new(0,-.5,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0)
	end
end)
