local p=game:GetService("\080\108\097\121\101\114\115")local A=require(script.Parent:WaitForChild("\066\097\115\101\067\104\097\114\097\099\116\101\114\067\111\110\116\114\111\108\108\101\114"))local l=setmetatable({},A)l.__index=l function l.new()local p=setmetatable(A.new(),l)p.isFollowStick=false p.thumbstickFrame=nil p.moveTouchObject=nil p.onTouchMovedConn=nil p.onTouchEndedConn=nil p.screenPos=nil p.stickImage=nil p.thumbstickSize=nil return p end local G=Vector3.new(0,0,0)function l.Enable(p,A,l)if A==nil then return false end if A then local p=true else v5=false end A=v5 if p.enabled==A then return true end p.moveVector=G p.isJumping=false if A then if not p.thumbstickFrame then p:Create(l)end p.thumbstickFrame.Visible=true else p.thumbstickFrame.Visible=false p:OnInputEnded()end p.enabled=A end function l.OnInputEnded(p)p.thumbstickFrame.Position=p.screenPos p.stickImage.Position=UDim2.new(0,p.thumbstickFrame.Size.X.Offset/2-p.thumbstickSize/4,0,p.thumbstickFrame.Size.Y.Offset/2-p.thumbstickSize/4)p.moveVector=G p.isJumping=false p.thumbstickFrame.Position=p.screenPos p.moveTouchObject=nil end local c=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local X=game:GetService("\071\117\105\083\101\114\118\105\099\101")function l.Create(p,A)if p.thumbstickFrame then p.thumbstickFrame:Destroy()p.thumbstickFrame=nil if p.onTouchMovedConn then p.onTouchMovedConn:Disconnect()p.onTouchMovedConn=nil end if p.onTouchEndedConn then p.onTouchEndedConn:Disconnect()p.onTouchEndedConn=nil end end local l=math.min(A.AbsoluteSize.X,A.AbsoluteSize.Y)<=500 if l then local p=70 else v7=120 end p.thumbstickSize=v7 p.screenPos=l and UDim2.new(0,p.thumbstickSize/2-10,1,-p.thumbstickSize-20)or UDim2.new(0,p.thumbstickSize/2,1,-p.thumbstickSize*1.75)p.thumbstickFrame=Instance.new("\070\114\097\109\101")p.thumbstickFrame.Name="\084\104\117\109\098\115\116\105\099\107\070\114\097\109\101"p.thumbstickFrame.Active=true p.thumbstickFrame.Visible=false p.thumbstickFrame.Size=UDim2.new(0,p.thumbstickSize,0,p.thumbstickSize)p.thumbstickFrame.Position=p.screenPos p.thumbstickFrame.BackgroundTransparency=1 local G=Instance.new("\073\109\097\103\101\076\097\098\101\108")G.Name="\079\117\116\101\114\073\109\097\103\101"G.Image="\114\098\120\097\115\115\101\116\058\047\047\116\101\120\116\117\114\101\115\047\117\105\047\084\111\117\099\104\067\111\110\116\114\111\108\115\083\104\101\101\116\046\112\110\103"G.ImageRectOffset=Vector2.new()G.ImageRectSize=Vector2.new(220,220)G.BackgroundTransparency=1 G.Size=UDim2.new(0,p.thumbstickSize,0,p.thumbstickSize)G.Position=UDim2.new(0,0,0,0)G.Parent=p.thumbstickFrame p.stickImage=Instance.new("\073\109\097\103\101\076\097\098\101\108")p.stickImage.Name="\083\116\105\099\107\073\109\097\103\101"p.stickImage.Image="\114\098\120\097\115\115\101\116\058\047\047\116\101\120\116\117\114\101\115\047\117\105\047\084\111\117\099\104\067\111\110\116\114\111\108\115\083\104\101\101\116\046\112\110\103"p.stickImage.ImageRectOffset=Vector2.new(220,0)p.stickImage.ImageRectSize=Vector2.new(111,111)p.stickImage.BackgroundTransparency=1 p.stickImage.Size=UDim2.new(0,p.thumbstickSize/2,0,p.thumbstickSize/2)p.stickImage.Position=UDim2.new(0,p.thumbstickSize/2-p.thumbstickSize/4,0,p.thumbstickSize/2-p.thumbstickSize/4)p.stickImage.ZIndex=2 p.stickImage.Parent=p.thumbstickFrame local f=nil p.thumbstickFrame.InputBegan:Connect(function(A)if not(not p.moveTouchObject)or A.UserInputType~=Enum.UserInputType.Touch or A.UserInputState~=Enum.UserInputState.Begin then return end p.moveTouchObject=A p.thumbstickFrame.Position=UDim2.new(0,A.Position.X-p.thumbstickFrame.Size.X.Offset/2,0,A.Position.Y-p.thumbstickFrame.Size.Y.Offset/2)f=Vector2.new(p.thumbstickFrame.AbsolutePosition.X+p.thumbstickFrame.AbsoluteSize.X/2,p.thumbstickFrame.AbsolutePosition.Y+p.thumbstickFrame.AbsoluteSize.Y/2)local l=Vector2.new(A.Position.X-f.X,A.Position.Y-f.Y)end)local function o(A)local l=Vector2.new(A.X-f.X,A.Y-f.Y)local G=l.magnitude local c=p.thumbstickFrame.AbsoluteSize.X/2 if p.isFollowStick and c<G then local G=l.unit*c p.thumbstickFrame.Position=UDim2.new(0,(A.X-p.thumbstickFrame.AbsoluteSize.X/2)-G.X,0,(A.Y-p.thumbstickFrame.AbsoluteSize.Y/2)-G.Y)else l=l.unit*math.min(G,c)end p.stickImage.Position=UDim2.new(0,l.X+p.stickImage.AbsoluteSize.X/2,0,l.Y+p.stickImage.AbsoluteSize.Y/2)end p.onTouchMovedConn=c.TouchMoved:Connect(function(A,l)if A==p.moveTouchObject then f=Vector2.new(p.thumbstickFrame.AbsolutePosition.X+p.thumbstickFrame.AbsoluteSize.X/2,p.thumbstickFrame.AbsolutePosition.Y+p.thumbstickFrame.AbsoluteSize.Y/2)local l=Vector2.new(A.Position.X-f.X,A.Position.Y-f.Y)/(p.thumbstickSize/2)local G=l.magnitude if G<.05 then local p=Vector3.new()else local p=l.unit*((G-.05)/.95)v16=Vector3.new(p.X,0,p.Y)end p.moveVector=v16 o(A.Position)end end)p.onTouchEndedConn=c.TouchEnded:Connect(function(A,l)if A==p.moveTouchObject then p:OnInputEnded()end end)X.MenuOpened:Connect(function()if p.moveTouchObject then p:OnInputEnded()end end)p.thumbstickFrame.Parent=A end return l
-- Decompiled with the Synapse X Luau decompiler.

local l__Players__1 = game:GetService("Players")
local v2 = require(script.Parent:WaitForChild("BaseCharacterController"))
local v3 = setmetatable({}, v2)
v3.__index = v3
function v3.new()
	local v4 = setmetatable(v2.new(), v3)
	v4.isFollowStick = false
	v4.thumbstickFrame = nil
	v4.moveTouchObject = nil
	v4.onTouchMovedConn = nil
	v4.onTouchEndedConn = nil
	v4.screenPos = nil
	v4.stickImage = nil
	v4.thumbstickSize = nil
	return v4
end
local u1 = Vector3.new(0, 0, 0)
function v3.Enable(p1, p2, p3)
	if p2 == nil then
		return false
	end
	if p2 then
		local v5 = true
	else
		v5 = false
	end
	p2 = v5
	if p1.enabled == p2 then
		return true
	end
	p1.moveVector = u1
	p1.isJumping = false
	if p2 then
		if not p1.thumbstickFrame then
			p1:Create(p3)
		end
		p1.thumbstickFrame.Visible = true
	else
		p1.thumbstickFrame.Visible = false
		p1:OnInputEnded()
	end
	p1.enabled = p2
end
function v3.OnInputEnded(p4)
	p4.thumbstickFrame.Position = p4.screenPos
	p4.stickImage.Position = UDim2.new(
		0,
		p4.thumbstickFrame.Size.X.Offset / 2 - p4.thumbstickSize / 4,
		0,
		p4.thumbstickFrame.Size.Y.Offset / 2 - p4.thumbstickSize / 4
	)
	p4.moveVector = u1
	p4.isJumping = false
	p4.thumbstickFrame.Position = p4.screenPos
	p4.moveTouchObject = nil
end
local l__UserInputService__2 = game:GetService("UserInputService")
local l__GuiService__3 = game:GetService("GuiService")
function v3.Create(p5, p6)
	if p5.thumbstickFrame then
		p5.thumbstickFrame:Destroy()
		p5.thumbstickFrame = nil
		if p5.onTouchMovedConn then
			p5.onTouchMovedConn:Disconnect()
			p5.onTouchMovedConn = nil
		end
		if p5.onTouchEndedConn then
			p5.onTouchEndedConn:Disconnect()
			p5.onTouchEndedConn = nil
		end
	end
	local v6 = math.min(p6.AbsoluteSize.X, p6.AbsoluteSize.Y) <= 500
	if v6 then
		local v7 = 70
	else
		v7 = 120
	end
	p5.thumbstickSize = v7
	p5.screenPos = v6 and UDim2.new(0, p5.thumbstickSize / 2 - 10, 1, -p5.thumbstickSize - 20)
		or UDim2.new(0, p5.thumbstickSize / 2, 1, -p5.thumbstickSize * 1.75)
	p5.thumbstickFrame = Instance.new("Frame")
	p5.thumbstickFrame.Name = "ThumbstickFrame"
	p5.thumbstickFrame.Active = true
	p5.thumbstickFrame.Visible = false
	p5.thumbstickFrame.Size = UDim2.new(0, p5.thumbstickSize, 0, p5.thumbstickSize)
	p5.thumbstickFrame.Position = p5.screenPos
	p5.thumbstickFrame.BackgroundTransparency = 1
	local v8 = Instance.new("ImageLabel")
	v8.Name = "OuterImage"
	v8.Image = "rbxasset://textures/ui/TouchControlsSheet.png"
	v8.ImageRectOffset = Vector2.new()
	v8.ImageRectSize = Vector2.new(220, 220)
	v8.BackgroundTransparency = 1
	v8.Size = UDim2.new(0, p5.thumbstickSize, 0, p5.thumbstickSize)
	v8.Position = UDim2.new(0, 0, 0, 0)
	v8.Parent = p5.thumbstickFrame
	p5.stickImage = Instance.new("ImageLabel")
	p5.stickImage.Name = "StickImage"
	p5.stickImage.Image = "rbxasset://textures/ui/TouchControlsSheet.png"
	p5.stickImage.ImageRectOffset = Vector2.new(220, 0)
	p5.stickImage.ImageRectSize = Vector2.new(111, 111)
	p5.stickImage.BackgroundTransparency = 1
	p5.stickImage.Size = UDim2.new(0, p5.thumbstickSize / 2, 0, p5.thumbstickSize / 2)
	p5.stickImage.Position =
		UDim2.new(0, p5.thumbstickSize / 2 - p5.thumbstickSize / 4, 0, p5.thumbstickSize / 2 - p5.thumbstickSize / 4)
	p5.stickImage.ZIndex = 2
	p5.stickImage.Parent = p5.thumbstickFrame
	local u4 = nil
	p5.thumbstickFrame.InputBegan:Connect(function(p7)
		if
			not not p5.moveTouchObject
			or p7.UserInputType ~= Enum.UserInputType.Touch
			or p7.UserInputState ~= Enum.UserInputState.Begin
		then
			return
		end
		p5.moveTouchObject = p7
		p5.thumbstickFrame.Position = UDim2.new(
			0,
			p7.Position.X - p5.thumbstickFrame.Size.X.Offset / 2,
			0,
			p7.Position.Y - p5.thumbstickFrame.Size.Y.Offset / 2
		)
		u4 = Vector2.new(
			p5.thumbstickFrame.AbsolutePosition.X + p5.thumbstickFrame.AbsoluteSize.X / 2,
			p5.thumbstickFrame.AbsolutePosition.Y + p5.thumbstickFrame.AbsoluteSize.Y / 2
		)
		local v9 = Vector2.new(p7.Position.X - u4.X, p7.Position.Y - u4.Y)
	end)
	local function u5(p8)
		local v10 = Vector2.new(p8.X - u4.X, p8.Y - u4.Y)
		local l__magnitude__11 = v10.magnitude
		local v12 = p5.thumbstickFrame.AbsoluteSize.X / 2
		if p5.isFollowStick and v12 < l__magnitude__11 then
			local v13 = v10.unit * v12
			p5.thumbstickFrame.Position = UDim2.new(
				0,
				p8.X - p5.thumbstickFrame.AbsoluteSize.X / 2 - v13.X,
				0,
				p8.Y - p5.thumbstickFrame.AbsoluteSize.Y / 2 - v13.Y
			)
		else
			v10 = v10.unit * math.min(l__magnitude__11, v12)
		end
		p5.stickImage.Position =
			UDim2.new(0, v10.X + p5.stickImage.AbsoluteSize.X / 2, 0, v10.Y + p5.stickImage.AbsoluteSize.Y / 2)
	end
	p5.onTouchMovedConn = l__UserInputService__2.TouchMoved:Connect(function(p9, p10)
		if p9 == p5.moveTouchObject then
			u4 = Vector2.new(
				p5.thumbstickFrame.AbsolutePosition.X + p5.thumbstickFrame.AbsoluteSize.X / 2,
				p5.thumbstickFrame.AbsolutePosition.Y + p5.thumbstickFrame.AbsoluteSize.Y / 2
			)
			local v14 = Vector2.new(p9.Position.X - u4.X, p9.Position.Y - u4.Y) / (p5.thumbstickSize / 2)
			local l__magnitude__15 = v14.magnitude
			if l__magnitude__15 < 0.05 then
				local v16 = Vector3.new()
			else
				local v17 = v14.unit * ((l__magnitude__15 - 0.05) / 0.95)
				v16 = Vector3.new(v17.X, 0, v17.Y)
			end
			p5.moveVector = v16
			u5(p9.Position)
		end
	end)
	p5.onTouchEndedConn = l__UserInputService__2.TouchEnded:Connect(function(p11, p12)
		if p11 == p5.moveTouchObject then
			p5:OnInputEnded()
		end
	end)
	l__GuiService__3.MenuOpened:Connect(function()
		if p5.moveTouchObject then
			p5:OnInputEnded()
		end
	end)
	p5.thumbstickFrame.Parent = p6
end
return v3
