function BaseState._OffTick(b,m,U)b.offStateTime=b.offStateTime+U b:OffTick(m,U,b.offStateTime)end return BaseState
-- Protected
function BaseState:_OffTick(currentTime, dt)
	self.offStateTime = self.offStateTime + dt
	self:OffTick(currentTime, dt, self.offStateTime)
end

return BaseState
