local function N()local N=frame.Position local T=UDim2.new(N.X.Scale,N.X.Offset,N.Y.Scale-2,N.Y.Offset)local g=game:GetService("\084\119\101\101\110\083\101\114\118\105\099\101")local r=TweenInfo.new(FadeTime,Enum.EasingStyle.Linear)local s=g:Create(frame,r,{Position=T})s:Play()s.Completed:Connect(function()frame.Visible=false end)end

local function SkipLoadingScreen()
	-- Calculate the end position for the animation
	local startPos = frame.Position
	local endPos = UDim2.new(startPos.X.Scale, startPos.X.Offset, startPos.Y.Scale - 2, startPos.Y.Offset)

	-- Animate the position of the frame
	local tweenService = game:GetService("TweenService")
	local tweenInfo = TweenInfo.new(FadeTime, Enum.EasingStyle.Linear)
	local tween = tweenService:Create(frame, tweenInfo, { Position = endPos })

	-- Play the animation
	tween:Play()

	-- Hide the frame when the animation completes
	tween.Completed:Connect(function()
		frame.Visible = false
	end)
end
