return function(a,y)local e=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(a)return e.Money.Gold.Value>=20 end

return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	return plrData.Money.Gold.Value >= 20
end
