NormalFov=70 WideFov=85 Camera=workspace.CurrentCamera FovSetting=game.ReplicatedStorage.ClientConfig.WideFOV function Update()Camera.FieldOfView=FovSetting.Value and WideFov or NormalFov end;(FovSetting:GetPropertyChangedSignal("\086\097\108\117\101")):Connect(Update)Update()
-- Controls the field-of-view of the camera depending on the player's setting.
--
-- ForbiddenJ

NormalFov = 70
WideFov = 85

Camera = workspace.CurrentCamera
FovSetting = game.ReplicatedStorage.ClientConfig.WideFOV

function Update()
	Camera.FieldOfView = FovSetting.Value and WideFov or NormalFov
end

FovSetting:GetPropertyChangedSignal("Value"):Connect(Update)

Update()
