Tool=script.Parent local T=nil local g=nil local b={}function Equip(R)wait(.01)T={Tool.Parent:FindFirstChild("\076\101\102\116 \065\114\109"),Tool.Parent:FindFirstChild("\082\105\103\104\116 \065\114\109")}g=Tool.Parent:FindFirstChild("\084\111\114\115\111")if T~=nil and g~=nil then local R={g:FindFirstChild("\076\101\102\116 \083\104\111\117\108\100\101\114"),g:FindFirstChild("\082\105\103\104\116 \083\104\111\117\108\100\101\114")}if R~=nil then local G=true if G then G=false R[1].Part1=nil R[2].Part1=nil local Y=Instance.new("\087\101\108\100")Y.Part0=g Y.Parent=g Y.Part1=T[1]Y.C1=CFrame.new(1.5,.4,.4)*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,math.rad(0))b[1]=Y local a=Instance.new("\087\101\108\100")a.Part0=g a.Parent=g a.Part1=T[2]a.C1=CFrame.new(-1.5,.3,.4)*CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(0),0)b[2]=a end else print("\115\104")end else print("\097\114\109\115")end end function Unequip(R)if T~=nil and g~=nil then local R={g:FindFirstChild("\076\101\102\116 \083\104\111\117\108\100\101\114");g:FindFirstChild("\082\105\103\104\116 \083\104\111\117\108\100\101\114")}if R~=nil then local g=true if g then g=false R[1].Part1=T[1]R[2].Part1=T[2]b[1].Parent=nil b[2].Parent=nil end else print("\115\104")end else print("\097\114\109\115")end end Tool.Equipped:connect(Equip)Tool.Unequipped:connect(Unequip)

Tool = script.Parent;
local arms = nil
local torso = nil
local welds = {}

function Equip(mouse)
wait(0.01)
arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
torso = Tool.Parent:FindFirstChild("Torso")
if arms ~= nil and torso ~= nil then
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
if sh ~= nil then
local yes = true
if yes then
yes = false
sh[1].Part1 = nil
sh[2].Part1 = nil
local weld1 = Instance.new("Weld")
weld1.Part0 = torso
weld1.Parent = torso
weld1.Part1 = arms[1]
weld1.C1 = CFrame.new(1.5, 0.4, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, math.rad(0))
welds[1] = weld1
local weld2 = Instance.new("Weld")
weld2.Part0 = torso
weld2.Parent = torso
weld2.Part1 = arms[2]
weld2.C1 = CFrame.new(-1.5, 0.3, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), 0)
welds[2] = weld2
end
else
print("sh")
end
else
print("arms")
end
end

function Unequip(mouse)
if arms ~= nil and torso ~= nil then
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
if sh ~= nil then
local yes = true
if yes then
yes = false
sh[1].Part1 = arms[1]
sh[2].Part1 = arms[2]
welds[1].Parent = nil
welds[2].Parent = nil
end
else
print("sh")
end
else
print("arms")
end
end
Tool.Equipped:connect(Equip)
Tool.Unequipped:connect(Unequip)
