local C=game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")local G=game:GetService("\082\117\110\083\101\114\118\105\099\101")local U=require(C.shared.testPackets)local H=Instance.new("\080\097\114\116")H.Anchored=true H.BrickColor=BrickColor.Red()H.CFrame=CFrame.new(1,1,1)*CFrame.Angles(.2,.4,.6)H.Parent=workspace U.myPacket.send(H.CFrame)local z=require(C.shared.counter)z.countUp()z.countUp()z.countUp()z.countUp()
--!strict
--!native
--!optimize 2

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")

local packets = require(ReplicatedStorage.shared.testPackets)

-- packets.myPacket.event:connect(function(data)
-- 	print("Confirming server -> client")
-- 	print(data)
-- end)

local part = Instance.new("Part")
part.Anchored = true
part.BrickColor = BrickColor.Red()
part.CFrame = CFrame.new(1, 1, 1) * CFrame.Angles(0.2, 0.4, 0.6)
part.Parent = workspace

packets.myPacket.send(part.CFrame)
-- packets.myPacket.send(Enum.KeyCode.A)

-- RunService.Heartbeat:Connect(function()
-- 	packets.myPacket.sendToServer("ez")
-- end)

local counter = require(ReplicatedStorage.shared.counter)

counter.countUp()
counter.countUp()
counter.countUp()
counter.countUp()
