(serverMain:WaitForChild("\080\108\121\114")).Value=Player local c=Spring.new(V3())c.s=S.momentumSettings.Speed c.d=S.momentumSettings.Damper local T=Spring.new(V3())T.s=S.recoilSettings.springSpeed T.d=S.recoilSettings.springDamper local m=Spring.new(V3())m.s=35 m.d=.5 local B=Spring.new(V3(crossOffset+(baseSpread+currentSpread)*50,0,0))B.s=20 B.d=.75


serverMain:WaitForChild("Plyr").Value = Player

local gunMomentum = Spring.new(V3())
gunMomentum.s = S.momentumSettings.Speed
gunMomentum.d = S.momentumSettings.Damper

local gunRecoilSpring = Spring.new(V3())
gunRecoilSpring.s = S.recoilSettings.springSpeed
gunRecoilSpring.d = S.recoilSettings.springDamper

local camRecoilSpring = Spring.new(V3())
camRecoilSpring.s = 35
camRecoilSpring.d = 0.5

local crossSpring = Spring.new(V3(crossOffset + (baseSpread + currentSpread) * 50, 0, 0))
crossSpring.s = 20
crossSpring.d = 0.75
