BaseDamage=92 LimbDamage=84 ArmorDamage=38 HeadDamage=100

	BaseDamage = 92; -- Torso Damage
	LimbDamage = 84; -- Arms and Legs
	ArmorDamage = 38; -- How much damage is dealt against armor (Name the armor "Armor")
	HeadDamage = 100; -- If you set this to 100, there's a chance the player won't die because of the heal script	
	