while true do wait(3)local O=TweenInfo.new(1.25,Enum.EasingStyle.Back,Enum.EasingDirection.InOut,0,false)local X=TweenService:Create(SandClock,O,{Rotation=360})local q=TweenService:Create(SandClock,O,{Rotation=0})X:Play()X.Completed:Connect(function()wait(2)q:Play()end)end
--PlayAnim
while true do
	wait(3)

	local TweenInfoRotate1 = TweenInfo.new(1.25, Enum.EasingStyle.Back, Enum.EasingDirection.InOut, 0, false)

	local TweenRotate1 = TweenService:Create(SandClock, TweenInfoRotate1, { Rotation = 360 })
	local TweenRotate2 = TweenService:Create(SandClock, TweenInfoRotate1, { Rotation = 0 })
	TweenRotate1:Play()
	TweenRotate1.Completed:Connect(function()
		wait(2)
		TweenRotate2:Play()
	end)
end
