function UnDigify(c)if c<1 or c>61 then return""elseif c==1 then return"\049"elseif c==2 then return"\033"elseif c==3 then return"\050"elseif c==4 then return"\064"elseif c==5 then return"\051"elseif c==6 then return"\052"elseif c==7 then return"\036"elseif c==8 then return"\053"elseif c==9 then return"\037"elseif c==10 then return"\054"elseif c==11 then return"\094"elseif c==12 then return"\055"elseif c==13 then return"\056"elseif c==14 then return"\042"elseif c==15 then return"\057"elseif c==16 then return"\040"elseif c==17 then return"\048"elseif c==18 then return"\113"elseif c==19 then return"\081"elseif c==20 then return"\119"elseif c==21 then return"\087"elseif c==22 then return"\101"elseif c==23 then return"\069"elseif c==24 then return"\114"elseif c==25 then return"\116"elseif c==26 then return"\084"elseif c==27 then return"\121"elseif c==28 then return"\089"elseif c==29 then return"\117"elseif c==30 then return"\105"elseif c==31 then return"\073"elseif c==32 then return"\111"elseif c==33 then return"\079"elseif c==34 then return"\112"elseif c==35 then return"\080"elseif c==36 then return"\097"elseif c==37 then return"\115"elseif c==38 then return"\083"elseif c==39 then return"\100"elseif c==40 then return"\068"elseif c==41 then return"\102"elseif c==42 then return"\103"elseif c==43 then return"\071"elseif c==44 then return"\104"elseif c==45 then return"\072"elseif c==46 then return"\106"elseif c==47 then return"\074"elseif c==48 then return"\107"elseif c==49 then return"\108"elseif c==50 then return"\076"elseif c==51 then return"\122"elseif c==52 then return"\090"elseif c==53 then return"\120"elseif c==54 then return"\099"elseif c==55 then return"\067"elseif c==56 then return"\118"elseif c==57 then return"\086"elseif c==58 then return"\098"elseif c==59 then return"\066"elseif c==60 then return"\110"elseif c==61 then return"\109"else return"\063"end end function IsBlack(c)if c%12==2 or c%12==4 or c%12==7 or c%12==9 or c%12==11 then return true end end local c=game:GetService("\084\119\101\101\110\083\101\114\118\105\099\101")function Tween(T,m,B,u,...)local G=TweenInfo.new(B,...)local Y=c:Create(T,G,m)Y:Play()if u then Y.Completed:wait()end return end local T={}if script.Parent.Keys:FindFirstChild("\075\101\121\115")then for c,m in pairs(script.Parent.Keys.Keys:GetChildren())do T[m.Name]={m.Position,m.Orientation}end else for c,m in pairs(script.Parent.Keys:GetChildren())do if m:IsA("\077\111\100\101\108")then for c,B in pairs(m:GetChildren())do T[m.Name]={B.Position,B.Orientation}end end end end function AnimateKey(c,m,B,u,G,Y,l,q)pcall(function()local y=script.Parent.Keys.Keys:FindFirstChild(c)if y then local c={}local C=T[y.Name][1]local Z=T[y.Name][2]local s=C-Vector3.new(m,B,u)local b=Z-Vector3.new(G,Y,l)c.Position=Vector3.new(y.Position.x,s.Y,s.Z)c.Orientation=b Tween(y,c,q,Enum.EasingStyle.Linear)c={}c.Position=Vector3.new(y.Position.x,C.y,C.z)c.Orientation=Z Tween(y,c,q,Enum.EasingStyle.Linear)else print(c.." \119\097\115 \110\111\116 \102\111\117\110\100\044 \111\114 \121\111\117 \100\111 \110\111\116 \104\097\118\101 \116\104\101 \099\111\114\114\101\099\116 \099\111\110\102\105\103\117\114\097\116\105\111\110 \102\111\114 \116\104\101 \112\105\097\110\111 \107\101\121\115")end end)end


function UnDigify(digit)
	if digit < 1 or digit > 61 then
		return ""
	elseif digit == 1 then
		return "1"
	elseif digit == 2 then
		return "!"
	elseif digit == 3 then
		return "2"
	elseif digit == 4 then
		return "@"
	elseif digit == 5 then
		return "3"
	elseif digit == 6 then
		return "4"
	elseif digit == 7 then
		return "$"
	elseif digit == 8 then
		return "5"
	elseif digit == 9 then
		return "%"
	elseif digit == 10 then
		return "6"
	elseif digit == 11 then
		return "^"
	elseif digit == 12 then
		return "7"
	elseif digit == 13 then
		return "8"
	elseif digit == 14 then
		return "*"
	elseif digit == 15 then
		return "9"
	elseif digit == 16 then
		return "("
	elseif digit == 17 then
		return "0"
	elseif digit == 18 then
		return "q"
	elseif digit == 19 then
		return "Q"
	elseif digit == 20 then
		return "w"
	elseif digit == 21 then
		return "W"
	elseif digit == 22 then
		return "e"
	elseif digit == 23 then
		return "E"
	elseif digit == 24 then
		return "r"
	elseif digit == 25 then
		return "t"
	elseif digit == 26 then
		return "T"
	elseif digit == 27 then
		return "y"
	elseif digit == 28 then
		return "Y"
	elseif digit == 29 then
		return "u"
	elseif digit == 30 then
		return "i"
	elseif digit == 31 then
		return "I"
	elseif digit == 32 then
		return "o"
	elseif digit == 33 then
		return "O"
	elseif digit == 34 then
		return "p"
	elseif digit == 35 then
		return "P"
	elseif digit == 36 then
		return "a"
	elseif digit == 37 then
		return "s"
	elseif digit == 38 then
		return "S"
	elseif digit == 39 then
		return "d"
	elseif digit == 40 then
		return "D"
	elseif digit == 41 then
		return "f"
	elseif digit == 42 then
		return "g"
	elseif digit == 43 then
		return "G"
	elseif digit == 44 then
		return "h"
	elseif digit == 45 then
		return "H"
	elseif digit == 46 then
		return "j"
	elseif digit == 47 then
		return "J"
	elseif digit == 48 then
		return "k"
	elseif digit == 49 then
		return "l"
	elseif digit == 50 then
		return "L"
	elseif digit == 51 then
		return "z"
	elseif digit == 52 then
		return "Z"
	elseif digit == 53 then
		return "x"
	elseif digit == 54 then
		return "c"
	elseif digit == 55 then
		return "C"
	elseif digit == 56 then
		return "v"
	elseif digit == 57 then
		return "V"
	elseif digit == 58 then
		return "b"
	elseif digit == 59 then
		return "B"
	elseif digit == 60 then
		return "n"
	elseif digit == 61 then
		return "m"
  	else
    	return "?"
	end
end
function IsBlack(note)
	if note%12 == 2 or note%12 == 4 or note%12 == 7 or note%12 == 9 or note%12 == 11 then
		return true
	end
end

local TweenService = game:GetService("TweenService")
function Tween(obj,Goal,Time,Wait,...) local TwInfo = TweenInfo.new(Time,...) local twn = TweenService:Create(obj, TwInfo, Goal) twn:Play() if Wait then twn.Completed:wait() end return
end

local orgins = {} if script.Parent.Keys:FindFirstChild("Keys") then for i,v in pairs(script.Parent.Keys.Keys:GetChildren()) do orgins[v.Name] = {v.Position,v.Orientation} end else for i,v in pairs(script.Parent.Keys:GetChildren()) do if v:IsA("Model") then for a,b in pairs(v:GetChildren()) do orgins[v.Name] = {b.Position,b.Orientation} end end end end function AnimateKey(note1,px,py,pz,ox,oy,oz,Time) pcall(function() local obj = script.Parent.Keys.Keys:FindFirstChild(note1) if obj then local Properties = {} local OrginP = orgins[obj.Name][1] local OrginO = orgins[obj.Name][2] local changep = OrginP - Vector3.new(px,py,pz) local changeo = OrginO - Vector3.new(ox,oy,oz) Properties.Position = Vector3.new(obj.Position.x, changep.Y, changep.Z) Properties.Orientation = changeo Tween(obj,Properties,Time,Enum.EasingStyle.Linear) Properties = {} Properties.Position = Vector3.new(obj.Position.x,OrginP.y,OrginP.z) Properties.Orientation = OrginO Tween(obj,Properties,Time,Enum.EasingStyle.Linear) else print(note1..' was not found, or you do not have the correct configuration for the piano keys') end end) end