tool=script.Parent while true do if tool.Parent.Parent.Name=="\087\111\114\107\115\112\097\099\101"then local O=tool.Parent:FindFirstChild("\076\101\102\116 \065\114\109")local X=tool.Parent:FindFirstChild("\076\101\102\116 \065\114\109")local w=tool.Parent:FindFirstChild("\084\111\114\115\111")if O~=nil and(w~=nil and X~=nil)then local O=w:FindFirstChild("\076\101\102\116 \083\104\111\117\108\100\101\114")local X=w:FindFirstChild("\082\105\103\104\116 \083\104\111\117\108\100\101\114")if O~=nil and X~=nil then O.CurrentAngle=X.CurrentAngle*-1 O.MaxVelocity=0 end end end wait(.02)end
--just put this script under the tool and when weilded the left arm will go up aswell.
tool = script.Parent
while true do
	if tool.Parent.Parent.Name == "Workspace" then
		local la = tool.Parent:FindFirstChild("Left Arm")
		local ra = tool.Parent:FindFirstChild("Left Arm")
		local ts = tool.Parent:FindFirstChild("Torso")
		if la ~= nil and ts ~= nil and ra ~= nil then
			local ls = ts:FindFirstChild("Left Shoulder")
			local rs = ts:FindFirstChild("Right Shoulder")
			if ls ~= nil and rs ~= nil then
				ls.CurrentAngle = rs.CurrentAngle * -1
				ls.MaxVelocity = 0
			end
		end
	end
	wait(0.02) --If arm looks glitchy, then make this number smaller. And avoid setting to 0(game will crash).
end
