local Y=(require(script.Parent.loader)).load(script)local w=Y("\083\105\103\110\097\108")local s=Y("\077\097\105\100")local M={}M.__index=M M.ClassName="\066\097\115\105\099\080\097\110\101"
--[=[
	Base UI object with visibility and a maid. BasicPane provides three points of utility.

	1. BasicPane contain visibility API. It's very standard practice to use the VisibleChanged event and
	pass visibility up or down the entire stack.

	```lua
	-- Standard visibility chaining
	self._maid:GiveTask(self.VisibleChanged:Connect(function(isVisible, doNotAnimate)
		self._otherComponent:SetVisible(isVisible, doNotAnimate)
	end))
	```

	2. BasicPane contains a maid which cleans up upon :Destroy(). This just saves some time typing.

	3. Finally, BasicPanes, by convention (although not requirement), contain a .Gui object which can generally
	be safely reparented to another object.

	@class BasicPane
]=]

local require = require(script.Parent.loader).load(script)

local Signal = require("Signal")
local Maid = require("Maid")

local BasicPane = {}
BasicPane.__index = BasicPane
BasicPane.ClassName = "BasicPane"
