local K=game.Players.LocalPlayer local k=K:GetMouse()local W=script.Parent.Parent.Car.Value local A=require(W["\065-\067\104\097\115\115\105\115 \084\117\110\101"])local d=script.Parent local T=script.Parent.Parent.Values local L=script.Parent.Parent.IsOn local U=W.Body.Dash.Tac.G.Needle local E=W.Body.Dash.Spd.G.Needle d:WaitForChild("\083\112\101\101\100\111")d:WaitForChild("\084\097\099\104")d:WaitForChild("\066\111\111\115\116")d:WaitForChild("\108\110")d:WaitForChild("\098\108\110")d:WaitForChild("\071\101\097\114")d:WaitForChild("\083\112\101\101\100")W.DriveSeat.HeadsUpDisplay=false local J=A.PeakRPM local Y=A.Redline local z=1 local a=math.ceil(Y/1000)
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local player = game.Players.LocalPlayer
local mouse = player:GetMouse()

local car = script.Parent.Parent.Car.Value
local _Tune = require(car["A-Chassis Tune"])

local gauges = script.Parent
local values = script.Parent.Parent.Values
local isOn = script.Parent.Parent.IsOn

local intach = car.Body.Dash.Tac.G.Needle
local inspd = car.Body.Dash.Spd.G.Needle

gauges:WaitForChild("Speedo")
gauges:WaitForChild("Tach")
gauges:WaitForChild("Boost")
gauges:WaitForChild("ln")
gauges:WaitForChild("bln")
gauges:WaitForChild("Gear")
gauges:WaitForChild("Speed")

car.DriveSeat.HeadsUpDisplay = false

local _pRPM = _Tune.PeakRPM
local _lRPM = _Tune.Redline

local currentUnits = 1
local revEnd = math.ceil(_lRPM / 1000)
