while not Players.LocalPlayer do wait()end local m=Players.LocalPlayer local E=false local M=nil local Q=nil local J=nil local L=nil local y=nil local t=Vector3.new(0,0,0)
--[[ Script Variables ]]
--
while not Players.LocalPlayer do
	wait()
end
local LocalPlayer = Players.LocalPlayer
local IsFollowStick = false
local ThumbstickFrame = nil
local MoveTouchObject = nil
local OnTouchEnded = nil -- defined in Create()
local OnTouchMovedCn = nil
local OnTouchEndedCn = nil
local currentMoveVector = Vector3.new(0, 0, 0)
