return function(M,n)local e=require(game.ReplicatedStorage.Source.SystemModules.Money)e.SellBulkPiece(M)end
--edit the below function to execute code when this response is chosen OR this prompt is shown
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local Money = require(game.ReplicatedStorage.Source.SystemModules.Money)
	Money.SellBulkPiece(player)
end
