Keyboard={Reload=Enum.KeyCode.R;HoldDown=Enum.KeyCode.E,Inspect=Enum.KeyCode.F,Switch=Enum.KeyCode.V,ToogleAim=Enum.KeyCode.Q,Melee=Enum.KeyCode.H,AltFire=Enum.KeyCode.C}Controller={Fire=Enum.KeyCode.ButtonR1;Reload=Enum.KeyCode.ButtonX;HoldDown=Enum.KeyCode.DPadUp;Inspect=Enum.KeyCode.DPadDown,Switch=Enum.KeyCode.DPadRight,ToogleAim=Enum.KeyCode.ButtonL1;Melee=Enum.KeyCode.ButtonR3;AltFire=Enum.KeyCode.DPadRight}
--	====================
--	INPUTS
--	List of inputs that can be customized
--	====================

Keyboard = {
	Reload = Enum.KeyCode.R,
	HoldDown = Enum.KeyCode.E,
	Inspect = Enum.KeyCode.F,
	Switch = Enum.KeyCode.V,
	ToogleAim = Enum.KeyCode.Q,
	Melee = Enum.KeyCode.H,
	AltFire = Enum.KeyCode.C,
}

Controller = {
	Fire = Enum.KeyCode.ButtonR1,
	Reload = Enum.KeyCode.ButtonX,
	HoldDown = Enum.KeyCode.DPadUp,
	Inspect = Enum.KeyCode.DPadDown,
	Switch = Enum.KeyCode.DPadRight,
	ToogleAim = Enum.KeyCode.ButtonL1,
	Melee = Enum.KeyCode.ButtonR3,
	AltFire = Enum.KeyCode.DPadRight,
}
