local M=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local V=game.Players.LocalPlayer local h=V:GetMouse()local Q=true Player=game.Players.LocalPlayer M.InputBegan:Connect(function(M)if M.KeyCode==Enum.KeyCode.F and(Q==true and(Tool.Equip.Value==true and Tool.Active.Value=="\078\111\110\101"))then Q=false Tool.Active.Value=""wait(0)Track1=Player.Character.Humanoid:LoadAnimation(script.Anim01)Track1:Play()wait(0)script.Fire:FireServer(V)local M=Player.Character.Humanoid M.WalkSpeed=34 wait(4.8)M.WalkSpeed=1 for V=1,2,1 do M.CameraOffset=Vector3.new(math.random(0,0),math.random(0,0),math.random(0,0))end M.CameraOffset=Vector3.new(0,0,0)wait(.2)M.WalkSpeed=16 wait(1)Tool.Active.Value="\078\111\110\101"Q=true end end)
--- Skill
local UIS = game:GetService("UserInputService")
local plr = game.Players.LocalPlayer
local Mouse = plr:GetMouse()
local Debounce = true
Player = game.Players.LocalPlayer

UIS.InputBegan:Connect(function(Input)
	if
		Input.KeyCode == Enum.KeyCode.F
		and Debounce == true
		and Tool.Equip.Value == true
		and Tool.Active.Value == "None"
	then
		Debounce = false
		Tool.Active.Value = ""
		wait(0)
		Track1 = Player.Character.Humanoid:LoadAnimation(script.Anim01)
		Track1:Play()
		wait(0)
		script.Fire:FireServer(plr)
		local hum = Player.Character.Humanoid
		hum.WalkSpeed = 34
		wait(4.8)
		hum.WalkSpeed = 1
		for i = 1, 2 do
			hum.CameraOffset = Vector3.new(math.random(0, 0), math.random(0, 0), math.random(0, 0))
		end
		hum.CameraOffset = Vector3.new(0, 0, 0)
		wait(0.2)
		hum.WalkSpeed = 16
		wait(1)
		Tool.Active.Value = "None"
		Debounce = true
	end
end)
