function fireCoax()local q=tankStats.MGAmmo if q.Value<=0 then return false end TFE:FireServer("\070\105\114\101\077\105\110\105\103\117\110",parts,tankStats,MGDamage,script.Parent)wait(.17142857142857)return true end
--rayPart					= Instance.new("Part")
--rayPart.Name			= "MG Ray"
--rayPart.Transparency	= .5
--rayPart.Anchored		= true
--rayPart.CanCollide		= false
--rayPart.TopSurface		= Enum.SurfaceType.Smooth
--rayPart.BottomSurface	= Enum.SurfaceType.Smooth
--rayPart.formFactor		= Enum.FormFactor.Custom
--rayPart.BrickColor		= BrickColor.new("Bright yellow")
--rayPart.Reflectance		= 0
--rayPart.Material = Enum.Material.SmoothPlastic

function fireCoax()
	local MGAmmo = tankStats.MGAmmo
	if MGAmmo.Value <= 0 then
		return false
	end

	TFE:FireServer("FireMinigun", parts, tankStats, MGDamage, script.Parent)

	wait(1 / 350 * 60)

	return true
end
