local function v(v)local N=10 local u=1 local j=v-MAX_FALL_DISTANCE local a=N+j*u return a end
-- Function to calculate fall damage based on fall distance
local function calculateFallDamage(fallDistance)
	local baseDamage = 10
	local damageScale = 1
	local extraFallDistance = fallDistance - MAX_FALL_DISTANCE
	local damage = baseDamage + (extraFallDistance * damageScale)
	return damage
end
