local i=game:GetService("\074\111\105\110\116\115\083\101\114\118\105\099\101")local k=workspace:PGSIsEnabled()function MakeWeld(i,k,b,O)if b==nil then b="\087\101\108\100"end local a=Instance.new(b,i)a.Part0=i a.Part1=k a.C0=i.CFrame:inverse()*i.CFrame a.C1=k.CFrame:inverse()*i.CFrame if b=="\077\111\116\111\114"and O~=nil then a.MaxVelocity=O end return a end function ModelWeld(i,k)if i:IsA("\066\097\115\101\080\097\114\116")then MakeWeld(k,i,"\087\101\108\100")for i,b in pairs(i:GetChildren())do if b~=nil and b:IsA("\066\097\115\101\080\097\114\116")then ModelWeld(b,k)end end elseif i:IsA("\077\111\100\101\108")then for i,b in pairs(i:GetChildren())do ModelWeld(b,k)end end end function UnAnchor(i)if i:IsA("\066\097\115\101\080\097\114\116")then i.Anchored=false end for i,k in pairs(i:GetChildren())do UnAnchor(k)end end


	local JS = game:GetService("JointsService")
	local PGS_ON = workspace:PGSIsEnabled()
	
	function MakeWeld(x,y,type,s) 
		if type==nil then type="Weld" end
		local W=Instance.new(type,x) 
		W.Part0=x W.Part1=y 
		W.C0=x.CFrame:inverse()*x.CFrame 
		W.C1=y.CFrame:inverse()*x.CFrame 
		if type=="Motor" and s~=nil then 
			W.MaxVelocity=s 
		end 
		return W	
	end
	
	function ModelWeld(a,b) 
		if a:IsA("BasePart") then
			MakeWeld(b,a,"Weld")
			for i,v in pairs(a:GetChildren()) do 
				if v ~= nil and v:IsA("BasePart") then
					ModelWeld(v,b) 
				end
			end
		elseif a:IsA("Model") then 
			for i,v in pairs(a:GetChildren()) do 
				ModelWeld(v,b) 
			end 
		end 
	end
	
	function UnAnchor(a) 
		if a:IsA("BasePart") then a.Anchored=false  end for i,v in pairs(a:GetChildren()) do UnAnchor(v) end 
	end


	