return function(C,J)local t=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(C)t.Money.Gold.Value=t.Money.Gold.Value-70 local O=require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation);(O:GetClassFolder(C,"\087\097\114\108\111\099\107")).FastCasting.Value=true end
--edit the below function to execute code when this response is chosen OR this prompt is shown
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	plrData.Money.Gold.Value = plrData.Money.Gold.Value - 70 -- TODO Track payment for dissertation
	local ClassInformationTable =
		require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)
	ClassInformationTable:GetClassFolder(player, "Warlock").FastCasting.Value = true
end
