function Timer.Stop(b)if not b._runHandle then return end b._runHandle:Disconnect()b._runHandle=nil end
--[=[
	Stops the timer. Will do nothing if the timer is already stopped.

	```lua
	timer:Stop()
	```
]=]
function Timer:Stop()
	if not self._runHandle then
		return
	end
	self._runHandle:Disconnect()
	self._runHandle = nil
end
