local N={R15Slash=522635514,R15Lunge=522638767}local R=DamageValues.BaseDamage local s={Up=CFrame.new(0,0,-1.70000005,0,0,1,1,0,0,0,1,0),Out=CFrame.new(0,0,-1.70000005,0,1,0,1,0,0,0,0,-1)}local v={Slash=Handle:WaitForChild("\083\119\111\114\100\083\108\097\115\104");Lunge=Handle:WaitForChild("\083\119\111\114\100\076\117\110\103\101");Unsheath=Handle:WaitForChild("\085\110\115\104\101\097\116\104")}local g=false Tool.Grip=s.Up Tool.Enabled=true function IsTeamMate(N,R)return N and(R and(not N.Neutral and(not R.Neutral and N.TeamColor==R.TeamColor)))end function TagHumanoid(N,R)local s=Instance.new("\079\098\106\101\099\116\086\097\108\117\101")s.Name="\099\114\101\097\116\111\114"s.Value=R Debris:AddItem(s,2)s.Parent=N end function UntagHumanoid(N)for N,R in pairs(N:GetChildren())do if R:IsA("\079\098\106\101\099\116\086\097\108\117\101")and R.Name=="\099\114\101\097\116\111\114"then R:Destroy()end end end repeat wait(.5)until Tool.Parent:FindFirstChildWhichIsA("\072\117\109\097\110\111\105\100")local b=RaycastParams.new()b.FilterDescendantsInstances=workspace.characters:GetChildren()b.FilterType=Enum.RaycastFilterType.Blacklist local K=RaycastHitbox.new(script.Parent:WaitForChild("\072\097\110\100\108\101"))K.RaycastParams=b K.OnHit:Connect(function(N,s)K:HitStop()K:HitStart()if not N or not N.Parent or not CheckIfAlive()or not g then return end if not s then return end local v=N.Parent if v==Character then return end local b=Players:GetPlayerFromCharacter(v)if b and(b==Player or IsTeamMate(Player,b))then return end UntagHumanoid(s)TagHumanoid(s,Player)if Tool.Parent.Parent~=s.Parent.Parent then s:TakeDamage(R)end end)function Attack()R=DamageValues.SlashDamage v.Slash:Play()if Humanoid then if Humanoid.RigType==Enum.HumanoidRigType.R6 then local N=Instance.new("\083\116\114\105\110\103\086\097\108\117\101")N.Name="\116\111\111\108\097\110\105\109"N.Value="\083\108\097\115\104"N.Parent=Tool elseif Humanoid.RigType==Enum.HumanoidRigType.R15 then local N=Tool:FindFirstChild("\082\049\053\083\108\097\115\104")if N then local R=Humanoid:LoadAnimation(N)R:Play(0)end end end end function Lunge()R=DamageValues.LungeDamage v.Lunge:Play()if Humanoid then if Humanoid.RigType==Enum.HumanoidRigType.R6 then local N=Instance.new("\083\116\114\105\110\103\086\097\108\117\101")N.Name="\116\111\111\108\097\110\105\109"N.Value="\076\117\110\103\101"N.Parent=Tool elseif Humanoid.RigType==Enum.HumanoidRigType.R15 then local N=Tool:FindFirstChild("\082\049\053\076\117\110\103\101")if N then local R=Humanoid:LoadAnimation(N)R:Play(0)end end end wait(.2)Tool.Grip=s.Out wait(.6)Tool.Grip=s.Up R=DamageValues.SlashDamage end Tool.Enabled=true LastAttack=0 function Activated()if not Tool.Enabled or not g or not CheckIfAlive()then return end Tool.Enabled=false local s=RunService.Stepped:wait()if s-LastAttack<.2 then Lunge()else Attack()end LastAttack=s R=DamageValues.BaseDamage local v=Tool:FindFirstChild("\082\049\053\083\108\097\115\104")or(Create("\065\110\105\109\097\116\105\111\110"))({Name="\082\049\053\083\108\097\115\104",AnimationId=BaseUrl..N.R15Slash;Parent=Tool})local b=Tool:FindFirstChild("\082\049\053\076\117\110\103\101")or(Create("\065\110\105\109\097\116\105\111\110"))({Name="\082\049\053\076\117\110\103\101",AnimationId=BaseUrl..N.R15Lunge,Parent=Tool})Tool.Enabled=true end function CheckIfAlive()return(Player and(Player.Parent and(Character and(Character.Parent and(Humanoid and(Humanoid.Parent and(Humanoid.Health>0 and(Torso and Torso.Parent))))))))and true or false end function Equipped()Character=Tool.Parent Player=Players:GetPlayerFromCharacter(Character)Humanoid=Character:FindFirstChildOfClass("\072\117\109\097\110\111\105\100")Torso=Character:FindFirstChild("\084\111\114\115\111")or Character:FindFirstChild("\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116")if not CheckIfAlive()then return end g=true v.Unsheath:Play()K:HitStart()end function Unequipped()Tool.Grip=s.Up g=false K:HitStop()end Tool.Activated:Connect(Activated)Tool.Equipped:Connect(Equipped)Tool.Unequipped:Connect(Unequipped)
--For R15 avatars
local Animations = {
	R15Slash = 522635514,
	R15Lunge = 522638767,
}

local Damage = DamageValues.BaseDamage

local Grips = {
	Up = CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0),
	Out = CFrame.new(0, 0, -1.70000005, 0, 1, 0, 1, -0, 0, 0, 0, -1),
}

local Sounds = {
	Slash = Handle:WaitForChild("SwordSlash"),
	Lunge = Handle:WaitForChild("SwordLunge"),
	Unsheath = Handle:WaitForChild("Unsheath"),
}

local ToolEquipped = false

Tool.Grip = Grips.Up
Tool.Enabled = true

function IsTeamMate(Player1, Player2)
	return (
		Player1
		and Player2
		and not Player1.Neutral
		and not Player2.Neutral
		and Player1.TeamColor == Player2.TeamColor
	)
end

function TagHumanoid(humanoid, player)
	local Creator_Tag = Instance.new("ObjectValue")
	Creator_Tag.Name = "creator"
	Creator_Tag.Value = player
	Debris:AddItem(Creator_Tag, 2)
	Creator_Tag.Parent = humanoid
end

function UntagHumanoid(humanoid)
	for i, v in pairs(humanoid:GetChildren()) do
		if v:IsA("ObjectValue") and v.Name == "creator" then
			v:Destroy()
		end
	end
end

repeat
	wait(0.5)
until Tool.Parent:FindFirstChildWhichIsA("Humanoid")

local params = RaycastParams.new()
params.FilterDescendantsInstances = workspace.characters:GetChildren()
params.FilterType = Enum.RaycastFilterType.Blacklist

local hitBox = RaycastHitbox.new(script.Parent:WaitForChild("Handle"))
hitBox.RaycastParams = params

hitBox.OnHit:Connect(function(Hit, humanoid)
	hitBox:HitStop()

	hitBox:HitStart()
	if not Hit or not Hit.Parent or not CheckIfAlive() or not ToolEquipped then
		return
	end

	if not humanoid then
		return
	end

	local character = Hit.Parent
	if character == Character then
		return
	end

	local player = Players:GetPlayerFromCharacter(character)
	if player and (player == Player or IsTeamMate(Player, player)) then
		return
	end
	UntagHumanoid(humanoid)
	TagHumanoid(humanoid, Player)

	if Tool.Parent.Parent ~= humanoid.Parent.Parent then
		humanoid:TakeDamage(Damage)
	end
end)

function Attack()
	Damage = DamageValues.SlashDamage
	Sounds.Slash:Play()

	if Humanoid then
		if Humanoid.RigType == Enum.HumanoidRigType.R6 then
			local Anim = Instance.new("StringValue")
			Anim.Name = "toolanim"
			Anim.Value = "Slash"
			Anim.Parent = Tool
		elseif Humanoid.RigType == Enum.HumanoidRigType.R15 then
			local Anim = Tool:FindFirstChild("R15Slash")
			if Anim then
				local Track = Humanoid:LoadAnimation(Anim)
				Track:Play(0)
			end
		end
	end
end

function Lunge()
	Damage = DamageValues.LungeDamage

	Sounds.Lunge:Play()

	if Humanoid then
		if Humanoid.RigType == Enum.HumanoidRigType.R6 then
			local Anim = Instance.new("StringValue")
			Anim.Name = "toolanim"
			Anim.Value = "Lunge"
			Anim.Parent = Tool
		elseif Humanoid.RigType == Enum.HumanoidRigType.R15 then
			local Anim = Tool:FindFirstChild("R15Lunge")
			if Anim then
				local Track = Humanoid:LoadAnimation(Anim)
				Track:Play(0)
			end
		end
	end

	wait(0.2)
	Tool.Grip = Grips.Out
	wait(0.6)
	Tool.Grip = Grips.Up

	Damage = DamageValues.SlashDamage
end

Tool.Enabled = true
LastAttack = 0

function Activated()
	if not Tool.Enabled or not ToolEquipped or not CheckIfAlive() then
		return
	end
	Tool.Enabled = false
	local Tick = RunService.Stepped:wait()
	if Tick - LastAttack < 0.2 then
		Lunge()
	else
		Attack()
	end
	LastAttack = Tick
	--wait(0.5)
	Damage = DamageValues.BaseDamage
	local SlashAnim = (
		Tool:FindFirstChild("R15Slash")
		or Create("Animation")({
			Name = "R15Slash",
			AnimationId = BaseUrl .. Animations.R15Slash,
			Parent = Tool,
		})
	)

	local LungeAnim = (
		Tool:FindFirstChild("R15Lunge")
		or Create("Animation")({
			Name = "R15Lunge",
			AnimationId = BaseUrl .. Animations.R15Lunge,
			Parent = Tool,
		})
	)
	Tool.Enabled = true
end

function CheckIfAlive()
	return (
		(
			(
				Player
				and Player.Parent
				and Character
				and Character.Parent
				and Humanoid
				and Humanoid.Parent
				and Humanoid.Health > 0
				and Torso
				and Torso.Parent
			) and true
		) or false
	)
end

function Equipped()
	Character = Tool.Parent
	Player = Players:GetPlayerFromCharacter(Character)
	Humanoid = Character:FindFirstChildOfClass("Humanoid")
	Torso = Character:FindFirstChild("Torso") or Character:FindFirstChild("HumanoidRootPart")
	if not CheckIfAlive() then
		return
	end
	ToolEquipped = true
	Sounds.Unsheath:Play()
	hitBox:HitStart()
end

function Unequipped()
	Tool.Grip = Grips.Up
	ToolEquipped = false
	hitBox:HitStop()
end

Tool.Activated:Connect(Activated)
Tool.Equipped:Connect(Equipped)
Tool.Unequipped:Connect(Unequipped)
