local w=game:GetService("\082\117\110\083\101\114\118\105\099\101")local I=game:GetService("\087\111\114\107\115\112\097\099\101")local y=(game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")).TankGunsFolder local p=y:WaitForChild("\077\111\100\117\108\101\115")local x=require(p.Utilities)local X=x.Signal local B=x.Table local m=x.Thread local l if w:IsClient()then l=w.RenderStepped else l=w.Heartbeat end local K={}local V={}
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----------------------- STATIC DATA -----------------------
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local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")
local ReplicatedStorage = game:GetService("ReplicatedStorage").TankGunsFolder

local Modules = ReplicatedStorage:WaitForChild("Modules")

local Utilities = require(Modules.Utilities)
local Signal = Utilities.Signal
local table = Utilities.Table
local Thread = Utilities.Thread

local TargetEvent
if RunService:IsClient() then
	TargetEvent = RunService.RenderStepped
else
	TargetEvent = RunService.Heartbeat
end

local Projectiles = {}
local RemoveList = {}
