return function(l,G)local M=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(l)return M.Money.Gold.Value>=30 end

return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	return plrData.Money.Gold.Value >= 30
end
