local A=require(game.ReplicatedStorage.SimpleFlare)local i={}function i.new()local i=Instance.new("\065\116\116\097\099\104\109\101\110\116")i.WorldOrientation=Vector3.new(0,0,0)i.WorldPosition=Vector3.new(0,10,20)i.Parent=workspace.Terrain local V=A.new(i,nil,UDim2.new(10,0,10,0))return V end return i
-- Put this in ReplicatedStorage along with SimpleFlare to test
local SimpleFlare = require(game.ReplicatedStorage.SimpleFlare)

local ExampleFlare = {}

function ExampleFlare.new()
	local att = Instance.new("Attachment")
	att.WorldOrientation = Vector3.new(0, 0, 0)
	att.WorldPosition = Vector3.new(0, 10, 20)
	att.Parent = workspace.Terrain
	
	local self = SimpleFlare.new(att, nil, UDim2.new(10, 0, 10, 0))
	return self
end

return ExampleFlare