return function(Q,I)local Z=require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)return not(Z:GetClassFolder(Q,"\066\114\097\119\108\101\114")).Barrage.Value end
--edit the function below to return true when you want this response/prompt to be valid
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local ClassInformationTable =
		require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)
	return not ClassInformationTable:GetClassFolder(player, "Brawler").Barrage.Value
end
