while not Players.LocalPlayer do wait()end local H=Players.LocalPlayer local o=true local M=nil local W=nil local J=nil local L=nil local Z=nil local d=Vector3.new(0,0,0)
--
while not Players.LocalPlayer do
	wait()
end
local LocalPlayer = Players.LocalPlayer
local IsFollowStick = true
local ThumbstickFrame = nil
local MoveTouchObject = nil
local OnTouchEnded = nil		-- defined in Create()
local OnTouchMovedCn = nil
local OnTouchEndedCn = nil
local currentMoveVector = Vector3.new(0,0,0)
