local k=game.Players.LocalPlayer.Character local A=k:WaitForChild("\072\117\109\097\110\111\105\100")local S=game:GetService("\083\116\097\114\116\101\114\071\117\105")local X=k:WaitForChild("\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116")S:SetCore("\082\101\115\101\116\066\117\116\116\111\110\067\097\108\108\098\097\099\107",true);(X:GetPropertyChangedSignal("\065\110\099\104\111\114\101\100")):Connect(function()print("\103\111\100")if X.Anchored==true then print("\108\111\108")S:SetCore("\082\101\115\101\116\066\117\116\116\111\110\067\097\108\108\098\097\099\107",false)return end if X.Anchored==false then S:SetCore("\082\101\115\101\116\066\117\116\116\111\110\067\097\108\108\098\097\099\107",true)end end)


local l__Character__1 = game.Players.LocalPlayer.Character;
local l__Humanoid__2 = l__Character__1:WaitForChild("Humanoid");
local l__StarterGui__3 = game:GetService("StarterGui");
local l__HumanoidRootPart__4 = l__Character__1:WaitForChild("HumanoidRootPart");
l__StarterGui__3:SetCore("ResetButtonCallback", true);
l__HumanoidRootPart__4:GetPropertyChangedSignal("Anchored"):Connect(function()
	print("god");
	if l__HumanoidRootPart__4.Anchored == true then
		print("lol");
		l__StarterGui__3:SetCore("ResetButtonCallback", false);
		return;
	end;
	if l__HumanoidRootPart__4.Anchored == false then
		l__StarterGui__3:SetCore("ResetButtonCallback", true);
	end;
end);
