return function(v,S)local f=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(v)return f.Classes.Super.Viper.Obtained.Value==true and(f.Classes.Super.Viper.Scourge.Value==true and f.Classes.Super.Viper.HiddenViper.Value==true)end

return function(player, dialogueFolder)
		local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	return plrData.Classes.Super.Viper.Obtained.Value == true and plrData.Classes.Super.Viper.Scourge.Value == true and plrData.Classes.Super.Viper.HiddenViper.Value == true
end
