BaseDamage=34 LimbDamage=22 ArmorDamage=11 HeadDamage=2000

	BaseDamage = 34; -- Torso Damage
	LimbDamage = 22; -- Arms and Legs
	ArmorDamage = 11; -- How much damage is dealt against armor (Name the armor "Armor")
	HeadDamage = 2000; -- If you set this to 100, there's a chance the player won't die because of the heal script	
	