BaseDamage=32 LimbDamage=28 ArmorDamage=10 HeadDamage=47

	BaseDamage = 32; -- Torso Damage
	LimbDamage = 28; -- Arms and Legs
	ArmorDamage = 10; -- How much damage is dealt against armor (Name the armor "Armor")
	HeadDamage = 47; -- If you set this to 100, there's a chance the player won't die because of the heal script	
	