Pie=script.Parent Players=game:GetService("\080\108\097\121\101\114\115")Debris=game:GetService("\068\101\098\114\105\115")Creator=Pie:FindFirstChild("\099\114\101\097\116\111\114")BodyForce=Pie:FindFirstChild("\066\111\100\121\070\111\114\099\101")BodyGyro=Pie:FindFirstChild("\066\111\100\121\071\121\114\111")HitSound=Pie:FindFirstChild("\072\105\116")Stuck=false Damage=0 function TagHumanoid(h,b)local I=Instance.new("\079\098\106\101\099\116\086\097\108\117\101")I.Name="\099\114\101\097\116\111\114"I.Value=b Debris:AddItem(I,2)I.Parent=h end function UntagHumanoid(h)for h,b in pairs(h:GetChildren())do if b:IsA("\079\098\106\101\099\116\086\097\108\117\101")and b.Name=="\099\114\101\097\116\111\114"then b:Destroy()end end end function Stick(h,b)local I=Instance.new("\087\101\108\100")I.Part0=Pie I.Part1=b local r=Pie.Position local Q=CFrame.new(r)I.C0=Pie.CFrame:inverse()*Q I.C1=b.CFrame:inverse()*Q I.Parent=h return I end function IsTeamMate(h,b)return h and(b and(not h.Neutral and(not b.Neutral and h.TeamColor==b.TeamColor)))end function Touched(h)if not h or not h.Parent or Stuck then return end local b=h.Parent if b:IsA("\072\097\116")or b:IsA("\084\111\111\108")then b=b.Parent end local I if Creator and(Creator.Value and Creator.Value:IsA("\080\108\097\121\101\114"))then I=Creator.Value end if I and I.Character==b then return end local r=Players:GetPlayerFromCharacter(b)if I and(r and IsTeamMate(I,r))then return end Stuck=true PieWeld=Stick(Pie,h)if HitSound then HitSound:Play()end for h,b in pairs({BodyForce;BodyGyro})do if b and b.Parent then b:Destroy()end end local Q=b:FindFirstChild("\072\117\109\097\110\111\105\100")if Q and Q.Health>0 then UntagHumanoid(Q)if I then TagHumanoid(Q,I)end Q:TakeDamage(Damage)end end Pie.Touched:connect(Touched)for h=1,10,1 do wait(.1*h)if BodyGyro and BodyGyro.Parent then local h=Pie.Velocity.unit BodyGyro.maxTorque=Vector3.new(10000.0,10000.0,10000.0)BodyGyro.cframe=CFrame.new(Vector3.new(0,0,0),-h)end end wait(2)if PieWeld and PieWeld.Parent then PieWeld:Destroy()end wait(8)Debris:AddItem(Pie,0)
--Rescripted by Luckymaxer

Pie = script.Parent

Players = game:GetService("Players")
Debris = game:GetService("Debris")

Creator = Pie:FindFirstChild("creator")

BodyForce = Pie:FindFirstChild("BodyForce")
BodyGyro = Pie:FindFirstChild("BodyGyro")

HitSound = Pie:FindFirstChild("Hit")

Stuck = false

Damage = 0

function TagHumanoid(humanoid, player)
	local Creator_Tag = Instance.new("ObjectValue")
	Creator_Tag.Name = "creator"
	Creator_Tag.Value = player
	Debris:AddItem(Creator_Tag, 2)
	Creator_Tag.Parent = humanoid
end

function UntagHumanoid(humanoid)
	for i, v in pairs(humanoid:GetChildren()) do
		if v:IsA("ObjectValue") and v.Name == "creator" then
			v:Destroy()
		end
	end
end

function Stick(Object, Hit)
	local Weld = Instance.new("Weld")
	Weld.Part0 = Pie
	Weld.Part1 = Hit
	local HitPos = Pie.Position
	local CJ = CFrame.new(HitPos)
	Weld.C0 = Pie.CFrame:inverse() * CJ
	Weld.C1 = Hit.CFrame:inverse() * CJ
	Weld.Parent = Object
	return Weld
end

function IsTeamMate(Player1, Player2)
	return (
		Player1
		and Player2
		and not Player1.Neutral
		and not Player2.Neutral
		and Player1.TeamColor == Player2.TeamColor
	)
end

function Touched(Hit)
	if not Hit or not Hit.Parent or Stuck then
		return
	end
	local character = Hit.Parent
	if character:IsA("Hat") or character:IsA("Tool") then
		character = character.Parent
	end
	local CreatorPlayer
	if Creator and Creator.Value and Creator.Value:IsA("Player") then
		CreatorPlayer = Creator.Value
	end
	if CreatorPlayer and CreatorPlayer.Character == character then
		return
	end
	local player = Players:GetPlayerFromCharacter(character)
	if CreatorPlayer and player and IsTeamMate(CreatorPlayer, player) then
		return
	end
	Stuck = true
	PieWeld = Stick(Pie, Hit)
	if HitSound then
		HitSound:Play()
	end
	for i, v in pairs({ BodyForce, BodyGyro }) do
		if v and v.Parent then
			v:Destroy()
		end
	end
	local humanoid = character:FindFirstChild("Humanoid")
	if humanoid and humanoid.Health > 0 then
		UntagHumanoid(humanoid)
		if CreatorPlayer then
			TagHumanoid(humanoid, CreatorPlayer)
		end
		humanoid:TakeDamage(Damage)
	end
end

Pie.Touched:connect(Touched)

for i = 1, 10 do
	wait(0.1 * i)
	if BodyGyro and BodyGyro.Parent then
		local Direction = Pie.Velocity.unit
		BodyGyro.maxTorque = Vector3.new(1e4, 1e4, 1e4)
		BodyGyro.cframe = CFrame.new(Vector3.new(0, 0, 0), -Direction)
	end
end

wait(2)

if PieWeld and PieWeld.Parent then
	PieWeld:Destroy()
end

wait(8)

Debris:AddItem(Pie, 0)
