function EjectionForce.CalculateForce()return Vector3.new(math.random(170,220)/10,math.random(50,70)/10,-math.random(600,620)/10)end

function EjectionForce.CalculateForce()
	return Vector3.new(
		math.random(170,220) / 10, -- Side to side
		math.random(50,70) / 10, -- Up
		-math.random(600,620) / 10 -- Front
	)
end
