local a={}local U=game.ReplicatedStorage local q=require(game.ReplicatedStorage.Modules.Lightning)local y=require(game.ReplicatedStorage.Modules.Xeno)local i=require(game.ReplicatedStorage.Modules.CameraShaker)local T=game.TweenService local v=game.Debris function a.RunStompFx(a,U,q,y)local i=game.ReplicatedStorage.KillFX.Kizzaro.Kizaru:Clone()i.Parent=workspace.Ignored.Animations i.HumanoidRootPart.CFrame=CFrame.new(U.Position)*CFrame.new(-5,80,20)game.Debris:AddItem(i,4)local T=i.AnimationController:LoadAnimation(i.Animation)T:Play()T:AdjustSpeed(1.2)local v=nil v=(T:GetMarkerReachedSignal("\115\116\097\114\116")):Connect(function()v:Disconnect()i.Part.a.Enabled=true i.Part.b.Enabled=true i.Part.Sound:Play()local a=nil a=(T:GetMarkerReachedSignal("\104\105\116")):Connect(function()i.Part.a.Enabled=false i.Part.b.Enabled=false local q=game.ReplicatedStorage.KillFX.Kizzaro.HitPart:Clone()q.Parent=workspace.Ignored.Animations q.Position=U.Position game.Debris:AddItem(q,2)q.Sound:Play()task.delay(.25,function()for a,U in pairs(q.Attachment:GetChildren())do U.Enabled=false end end)a:Disconnect()end)end)return nil end return a


local v1 = {};
local l__ReplicatedStorage__2 = game.ReplicatedStorage;
local v3 = require(game.ReplicatedStorage.Modules.Lightning);
local v4 = require(game.ReplicatedStorage.Modules.Xeno);
local v5 = require(game.ReplicatedStorage.Modules.CameraShaker);
local l__TweenService__6 = game.TweenService;
local l__Debris__7 = game.Debris;
function v1.RunStompFx(p1, p2, p3, p4)
	local v8 = game.ReplicatedStorage.KillFX.Kizzaro.Kizaru:Clone();
	v8.Parent = workspace.Ignored.Animations;
	v8.HumanoidRootPart.CFrame = CFrame.new(p2.Position) * CFrame.new(-5, 80, 20);
	game.Debris:AddItem(v8, 4);
	local v9 = v8.AnimationController:LoadAnimation(v8.Animation);
	v9:Play();
	v9:AdjustSpeed(1.2);
	local u1 = nil;
	u1 = v9:GetMarkerReachedSignal("start"):Connect(function()
		u1:Disconnect();
		v8.Part.a.Enabled = true;
		v8.Part.b.Enabled = true;
		v8.Part.Sound:Play();
		local u2 = nil;
		u2 = v9:GetMarkerReachedSignal("hit"):Connect(function()
			v8.Part.a.Enabled = false;
			v8.Part.b.Enabled = false;
			local v10 = game.ReplicatedStorage.KillFX.Kizzaro.HitPart:Clone();
			v10.Parent = workspace.Ignored.Animations;
			v10.Position = p2.Position;
			game.Debris:AddItem(v10, 2);
			v10.Sound:Play();
			task.delay(0.25, function()
				for v11, v12 in pairs(v10.Attachment:GetChildren()) do
					v12.Enabled = false;
				end;
			end);
			u2:Disconnect();
		end);
	end);
	return nil;
end;
return v1;

