local g=require(script.Class)local r=require(script.Equipment)local J=require(game.ReplicatedStorage.Shared.LoadoutStates)local Q=(New("\070\114\097\109\101"))({Size=UDim2.fromScale(1,1);Transparency=1,Visible=Computed(function()return J.Visible:get()end),[Children]={(New("\085\073\065\115\112\101\099\116\082\097\116\105\111\067\111\110\115\116\114\097\105\110\116"))({AspectRatio=1.7777777777778}),g({}),r({})}})return Q

local Class = require(script.Class)
local Equipment = require(script.Equipment)

local LoadoutStates = require(game.ReplicatedStorage.Shared.LoadoutStates)


local Menu = New "Frame" {
	Size = UDim2.fromScale(1, 1),
	Transparency = 1,
	Visible = Computed(function()
		return LoadoutStates.Visible:get()
	end),
	[Children] = {
		New "UIAspectRatioConstraint" {
			AspectRatio = 1920/1080
		},
		Class {},
		Equipment {},
	},
}

return Menu
