function Hitbox.HitStop(l)l.HitboxActive=false l.HitboxStopTime=0 table.clear(l.HitboxHitList)end
--- Disables the raycasts for the hitbox object, and clears all current hit targets.
--- Also automatically cancels any current time scheduling for the current hitbox.
function Hitbox:HitStop()
	self.HitboxActive = false
	self.HitboxStopTime = 0
	table.clear(self.HitboxHitList)
end
