local t=function()local t=footstepModule:GetTableFromMaterial(humanoid.FloorMaterial)local s=footstepModule:GetRandomSound(t)return s end
-- Get sound id
local get_material = function()
	local soundTable = footstepModule:GetTableFromMaterial(humanoid.FloorMaterial)
	local randomSound = footstepModule:GetRandomSound(soundTable)

	return randomSound
end
