game.ReplicatedStorage.RemoteEvent.OnServerEvent:Connect(function(p,J,v,A)local d=(game:GetService("\067\104\097\116")):FilterStringForBroadcast(J,p)game.ReplicatedStorage.RemoteEvent:FireAllClients(d,v,A)end)


game.ReplicatedStorage.RemoteEvent.OnServerEvent:Connect(function(player, msg, rec, send)	
	local filter = game:GetService("Chat"):FilterStringForBroadcast(msg, player)
	game.ReplicatedStorage.RemoteEvent:FireAllClients(filter, rec, send)
end)
