local a=game:GetService("\074\111\105\110\116\115\083\101\114\118\105\099\101")local U=workspace:PGSIsEnabled()function MakeWeld(U,q,y,i)if y==nil then y="\087\101\108\100"end local T=Instance.new(y,a)T.Part0=U T.Part1=q T.C0=U.CFrame:inverse()*U.CFrame T.C1=q.CFrame:inverse()*U.CFrame if y=="\077\111\116\111\114"and i~=nil then T.MaxVelocity=i end return T end function ModelWeld(a,U)if a:IsA("\066\097\115\101\080\097\114\116")and(a.Parent.Name~="\082\111\116\076\105\103\104\116"and a.Parent.Name~="\076\105\103\104\116\115")then MakeWeld(U,a,"\087\101\108\100")for a,q in pairs(a:GetChildren())do if q~=nil and q:IsA("\066\097\115\101\080\097\114\116")then ModelWeld(q,U)end end elseif a:IsA("\077\111\100\101\108")then for a,q in pairs(a:GetChildren())do ModelWeld(q,U)end end end function UnAnchor(a)if a:IsA("\066\097\115\101\080\097\114\116")then a.Anchored=false end for a,U in pairs(a:GetChildren())do UnAnchor(U)end end


	local JS = game:GetService("JointsService")
	local PGS_ON = workspace:PGSIsEnabled()
	
	function MakeWeld(x,y,type,s) 
		if type==nil then type="Weld" end
		local W=Instance.new(type,JS) 
		W.Part0=x W.Part1=y 
		W.C0=x.CFrame:inverse()*x.CFrame 
		W.C1=y.CFrame:inverse()*x.CFrame 
		if type=="Motor" and s~=nil then 
			W.MaxVelocity=s 
		end 
		return W	
	end
	
	function ModelWeld(a,b) 
		if a:IsA("BasePart") and 
			a.Parent.Name ~= ("RotLight") and 
			a.Parent.Name ~= ("Lights") then 
			MakeWeld(b,a,"Weld")
			for i,v in pairs(a:GetChildren()) do 
				if v ~= nil and v:IsA("BasePart") then
					ModelWeld(v,b) 
				end
			end
		elseif a:IsA("Model") then 
			for i,v in pairs(a:GetChildren()) do 
				ModelWeld(v,b) 
			end 
		end 
	end
	
	function UnAnchor(a) 
		if a:IsA("BasePart") then a.Anchored=false  end for i,v in pairs(a:GetChildren()) do UnAnchor(v) end 
	end


	