(humanoid:GetPropertyChangedSignal("\087\097\108\107\083\112\101\101\100")):Connect(function()if humanoid.WalkSpeed<=7 then cooldown=.4 else cooldown=.325 end end)
-- Change cooldown based on speed
humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
	if humanoid.WalkSpeed <= 7 then
		cooldown = 0.4
	else
		cooldown = 0.325
	end
end)
