function methods.GetMessageHeight(j,F,B,N)N=N or B.AbsoluteSize.X local x=j:GetStringTextBounds(F.Text,F.Font,F.TextSize,Vector2.new(N,1000))return x.Y end function methods.GetNumberOfSpaces(j,F,B,N)local x=j:GetStringTextBounds(F,B,N)local p=j:GetStringTextBounds(" ",B,N)return math.ceil(x.X/p.X)end function methods.CreateBaseMessage(x,F,B,N,j)local p=x:GetFromObjectPool("\070\114\097\109\101")p.Selectable=false p.Size=UDim2.new(1,0,0,18)p.Visible=true p.BackgroundTransparency=1 local b=8 local Z=x:GetFromObjectPool("\084\101\120\116\076\097\098\101\108")Z.Selectable=false Z.Size=UDim2.new(1,-(b+6),1,0)Z.Position=UDim2.new(0,b,0,0)Z.BackgroundTransparency=1 Z.Font=B Z.TextSize=N Z.TextXAlignment=Enum.TextXAlignment.Left Z.TextYAlignment=Enum.TextYAlignment.Top Z.TextTransparency=0 Z.TextStrokeTransparency=.75 Z.TextColor3=j Z.TextWrapped=true Z.Text=F Z.Visible=true Z.Parent=p return p,Z end function methods.AddNameButtonToBaseMessage(x,F,B,N,j)local p=x:GetStringTextBounds(N,F.Font,F.TextSize)local b=x:GetFromObjectPool("\084\101\120\116\066\117\116\116\111\110")b.Selectable=false b.Size=UDim2.new(0,p.X,0,p.Y)b.Position=UDim2.new(0,0,0,0)b.BackgroundTransparency=1 b.Font=F.Font b.TextSize=F.TextSize b.TextXAlignment=F.TextXAlignment b.TextYAlignment=F.TextYAlignment b.TextTransparency=F.TextTransparency b.TextStrokeTransparency=F.TextStrokeTransparency b.TextColor3=B b.Text=N b.Visible=true b.Parent=F local Z=b.MouseButton1Click:connect(function()x:NameButtonClicked(b,j)end)local h=nil h=b.Changed:connect(function(F)if F=="\080\097\114\101\110\116"then Z:Disconnect()h:Disconnect()end end)return b end function methods.AddChannelButtonToBaseMessage(x,F,B,N,j)local p=x:GetStringTextBounds(N,F.Font,F.TextSize)local b=x:GetFromObjectPool("\084\101\120\116\066\117\116\116\111\110")b.Selectable=false b.Size=UDim2.new(0,p.X,0,p.Y)b.Position=UDim2.new(0,0,0,0)b.BackgroundTransparency=1 b.Font=F.Font b.TextSize=F.TextSize b.TextXAlignment=F.TextXAlignment b.TextYAlignment=F.TextYAlignment b.TextTransparency=F.TextTransparency b.TextStrokeTransparency=F.TextStrokeTransparency b.TextColor3=B b.Text=N b.Visible=true b.Parent=F local Z=b.MouseButton1Click:connect(function()x:ChannelButtonClicked(b,j)end)local h=nil h=b.Changed:connect(function(F)if F=="\080\097\114\101\110\116"then Z:Disconnect()h:Disconnect()end end)return b end function methods.AddTagLabelToBaseMessage(j,F,B,N)local x=j:GetStringTextBounds(N,F.Font,F.TextSize)local p=j:GetFromObjectPool("\084\101\120\116\076\097\098\101\108")p.Selectable=false p.Size=UDim2.new(0,x.X,0,x.Y)p.Position=UDim2.new(0,0,0,0)p.BackgroundTransparency=1 p.Font=F.Font p.TextSize=F.TextSize p.TextXAlignment=F.TextXAlignment p.TextYAlignment=F.TextYAlignment p.TextTransparency=F.TextTransparency p.TextStrokeTransparency=F.TextStrokeTransparency p.TextColor3=B p.Text=N p.Visible=true p.Parent=F return p end function GetWhisperChannelPrefix()if ChatConstants.WhisperChannelPrefix then return ChatConstants.WhisperChannelPrefix end return"\084\111 "end function methods.NameButtonClicked(N,F,B)if not N.ChatWindow then return end if ChatSettings.ClickOnPlayerNameToWhisper then local F=Players:FindFirstChild(B)if F and F~=LocalPlayer then local F=GetWhisperChannelPrefix()..B if N.ChatWindow:GetChannel(F)then N.ChatBar:ResetCustomState()local B=N.ChatWindow:GetTargetMessageChannel()if B~=F then N.ChatWindow:SwitchCurrentChannel(F)end N.ChatBar:ResetText()N.ChatBar:CaptureFocus()elseif not N.ChatBar:IsInCustomState()then local F="\047\119 "..B N.ChatBar:CaptureFocus()N.ChatBar:SetText(F)end end end end function methods.ChannelButtonClicked(N,F,B)if not N.ChatWindow then return end if ChatSettings.ClickOnChannelNameToSetMainChannel then if N.ChatWindow:GetChannel(B)then N.ChatBar:ResetCustomState()local F=N.ChatWindow:GetTargetMessageChannel()if F~=B then N.ChatWindow:SwitchCurrentChannel(B)end N.ChatBar:ResetText()N.ChatBar:CaptureFocus()end end end function methods.RegisterChatWindow(B,F)B.ChatWindow=F B.ChatBar=F:GetChatBar()end function methods.GetFromObjectPool(B,F)if B.ObjectPool==nil then return Instance.new(F)end return B.ObjectPool:GetInstance(F)end function methods.RegisterObjectPool(B,F)B.ObjectPool=F end


function methods:GetMessageHeight(BaseMessage, BaseFrame, xSize)
	xSize = xSize or BaseFrame.AbsoluteSize.X
	local textBoundsSize = self:GetStringTextBounds(BaseMessage.Text, BaseMessage.Font, BaseMessage.TextSize, Vector2.new(xSize, 1000))
	return textBoundsSize.Y
end

function methods:GetNumberOfSpaces(str, font, textSize)
	local strSize = self:GetStringTextBounds(str, font, textSize)
	local singleSpaceSize = self:GetStringTextBounds(" ", font, textSize)
	return math.ceil(strSize.X / singleSpaceSize.X)
end

function methods:CreateBaseMessage(message, font, textSize, chatColor)
	local BaseFrame = self:GetFromObjectPool("Frame")
	BaseFrame.Selectable = false
	BaseFrame.Size = UDim2.new(1, 0, 0, 18)
	BaseFrame.Visible = true
	BaseFrame.BackgroundTransparency = 1

	local messageBorder = 8

	local BaseMessage = self:GetFromObjectPool("TextLabel")
	BaseMessage.Selectable = false
	BaseMessage.Size = UDim2.new(1, -(messageBorder + 6), 1, 0)
	BaseMessage.Position = UDim2.new(0, messageBorder, 0, 0)
	BaseMessage.BackgroundTransparency = 1
	BaseMessage.Font = font
	BaseMessage.TextSize = textSize
	BaseMessage.TextXAlignment = Enum.TextXAlignment.Left
	BaseMessage.TextYAlignment = Enum.TextYAlignment.Top
	BaseMessage.TextTransparency = 0
	BaseMessage.TextStrokeTransparency = 0.75
	BaseMessage.TextColor3 = chatColor
	BaseMessage.TextWrapped = true
	BaseMessage.Text = message
	BaseMessage.Visible = true
	BaseMessage.Parent = BaseFrame

	return BaseFrame, BaseMessage
end

function methods:AddNameButtonToBaseMessage(BaseMessage, nameColor, formatName, playerName)
	local speakerNameSize = self:GetStringTextBounds(formatName, BaseMessage.Font, BaseMessage.TextSize)
	local NameButton = self:GetFromObjectPool("TextButton")
	NameButton.Selectable = false
	NameButton.Size = UDim2.new(0, speakerNameSize.X, 0, speakerNameSize.Y)
	NameButton.Position = UDim2.new(0, 0, 0, 0)
	NameButton.BackgroundTransparency = 1
	NameButton.Font = BaseMessage.Font
	NameButton.TextSize = BaseMessage.TextSize
	NameButton.TextXAlignment = BaseMessage.TextXAlignment
	NameButton.TextYAlignment = BaseMessage.TextYAlignment
	NameButton.TextTransparency = BaseMessage.TextTransparency
	NameButton.TextStrokeTransparency = BaseMessage.TextStrokeTransparency
	NameButton.TextColor3 = nameColor
	NameButton.Text = formatName
	NameButton.Visible = true
	NameButton.Parent = BaseMessage

	local clickedConn = NameButton.MouseButton1Click:connect(function()
		self:NameButtonClicked(NameButton, playerName)
	end)

	local changedConn = nil
	changedConn = NameButton.Changed:connect(function(prop)
		if prop == "Parent" then
			clickedConn:Disconnect()
			changedConn:Disconnect()
		end
	end)

	return NameButton
end

function methods:AddChannelButtonToBaseMessage(BaseMessage, channelColor, formatChannelName, channelName)
	local channelNameSize = self:GetStringTextBounds(formatChannelName, BaseMessage.Font, BaseMessage.TextSize)
	local ChannelButton = self:GetFromObjectPool("TextButton")
	ChannelButton.Selectable = false
	ChannelButton.Size = UDim2.new(0, channelNameSize.X, 0, channelNameSize.Y)
	ChannelButton.Position = UDim2.new(0, 0, 0, 0)
	ChannelButton.BackgroundTransparency = 1
	ChannelButton.Font = BaseMessage.Font
	ChannelButton.TextSize = BaseMessage.TextSize
	ChannelButton.TextXAlignment = BaseMessage.TextXAlignment
	ChannelButton.TextYAlignment = BaseMessage.TextYAlignment
	ChannelButton.TextTransparency = BaseMessage.TextTransparency
	ChannelButton.TextStrokeTransparency = BaseMessage.TextStrokeTransparency
	ChannelButton.TextColor3 = channelColor
	ChannelButton.Text = formatChannelName
	ChannelButton.Visible = true
	ChannelButton.Parent = BaseMessage

	local clickedConn = ChannelButton.MouseButton1Click:connect(function()
		self:ChannelButtonClicked(ChannelButton, channelName)
	end)

	local changedConn = nil
 	changedConn = ChannelButton.Changed:connect(function(prop)
		if prop == "Parent" then
			clickedConn:Disconnect()
			changedConn:Disconnect()
		end
	end)

	return ChannelButton
end

function methods:AddTagLabelToBaseMessage(BaseMessage, tagColor, formatTagText)
	local tagNameSize = self:GetStringTextBounds(formatTagText, BaseMessage.Font, BaseMessage.TextSize)
	local TagLabel = self:GetFromObjectPool("TextLabel")
	TagLabel.Selectable = false
	TagLabel.Size = UDim2.new(0, tagNameSize.X, 0, tagNameSize.Y)
	TagLabel.Position = UDim2.new(0, 0, 0, 0)
	TagLabel.BackgroundTransparency = 1
	TagLabel.Font = BaseMessage.Font
	TagLabel.TextSize = BaseMessage.TextSize
	TagLabel.TextXAlignment = BaseMessage.TextXAlignment
	TagLabel.TextYAlignment = BaseMessage.TextYAlignment
	TagLabel.TextTransparency = BaseMessage.TextTransparency
	TagLabel.TextStrokeTransparency = BaseMessage.TextStrokeTransparency
	TagLabel.TextColor3 = tagColor
	TagLabel.Text = formatTagText
	TagLabel.Visible = true
	TagLabel.Parent = BaseMessage

	return TagLabel
end

function GetWhisperChannelPrefix()
	if ChatConstants.WhisperChannelPrefix then
		return ChatConstants.WhisperChannelPrefix
	end
	return "To "
end

function methods:NameButtonClicked(nameButton, playerName)
	if not self.ChatWindow then
		return
	end

	if ChatSettings.ClickOnPlayerNameToWhisper then
		local player = Players:FindFirstChild(playerName)
		if player and player ~= LocalPlayer then
			local whisperChannel = GetWhisperChannelPrefix() ..playerName
			if self.ChatWindow:GetChannel(whisperChannel) then
				self.ChatBar:ResetCustomState()
				local targetChannelName = self.ChatWindow:GetTargetMessageChannel()
				if targetChannelName ~= whisperChannel then
					self.ChatWindow:SwitchCurrentChannel(whisperChannel)
				end
				self.ChatBar:ResetText()
				self.ChatBar:CaptureFocus()
			elseif not self.ChatBar:IsInCustomState() then
				local whisperMessage = "/w " ..playerName
				self.ChatBar:CaptureFocus()
				self.ChatBar:SetText(whisperMessage)
			end
		end
	end
end

function methods:ChannelButtonClicked(channelButton, channelName)
	if not self.ChatWindow then
		return
	end

	if ChatSettings.ClickOnChannelNameToSetMainChannel then
		if self.ChatWindow:GetChannel(channelName) then
			self.ChatBar:ResetCustomState()
			local targetChannelName = self.ChatWindow:GetTargetMessageChannel()
			if targetChannelName ~= channelName then
				self.ChatWindow:SwitchCurrentChannel(channelName)
			end
			self.ChatBar:ResetText()
			self.ChatBar:CaptureFocus()
		end
	end
end

function methods:RegisterChatWindow(chatWindow)
	self.ChatWindow = chatWindow
	self.ChatBar = chatWindow:GetChatBar()
end

function methods:GetFromObjectPool(className)
	if self.ObjectPool == nil then
		return Instance.new(className)
	end
	return self.ObjectPool:GetInstance(className)
end

function methods:RegisterObjectPool(objectPool)
	self.ObjectPool = objectPool
end
