local r=game.Players.LocalPlayer function update()local P=(r.PlayerGui.MainGui.AbsoluteSize.Y-14)/script.Parent.Parent.Size.Y.Offset if P>1.5 then P=1.5 end if P>0 then script.Parent.Scale=P end end;((r.PlayerGui:WaitForChild("\077\097\105\110\071\117\105")):GetPropertyChangedSignal("\065\098\115\111\108\117\116\101\083\105\122\101")):connect(update)update()
-- goro7

local plr = game.Players.LocalPlayer

function update()
	-- Calculate scale
	local scale = (plr.PlayerGui.MainGui.AbsoluteSize.Y - 14) / script.Parent.Parent.Size.Y.Offset
	if scale > 1.5 then
		scale = 1.5
	end
	if scale > 0 then
		script.Parent.Scale = scale
	end
end

plr.PlayerGui:WaitForChild("MainGui"):GetPropertyChangedSignal("AbsoluteSize"):connect(update)
update()
