local y=script.Parent.Parent.Modules local q=require(y.CoreModule)local g=require(y.ActionsModule)local J=require(y.CombatModule)local m=require(y.TargetModule)local p=require(y.MovementModule)local I=require(y.Status)local v=require(y.Troubleshoot)local Y=task.wait local a=task.spawn local P=task.delay

local modules = script.Parent.Parent.Modules
local core = require(modules.CoreModule)
local actions = require(modules.ActionsModule)
local combat = require(modules.CombatModule)
local targeting = require(modules.TargetModule)
local movement = require(modules.MovementModule)
local status = require(modules.Status)
local troubleshoot = require(modules.Troubleshoot)

local wait = task.wait
local spawn = task.spawn
local delay = task.delay
