function Triggered(h)local L=h.Name if Owner.Value==L then UpdateSign:FireClient(h)end end Prompt.Triggered:Connect(Triggered)
-- This will do the edit gui popup
function Triggered(Player)
	local PlayerName = Player.Name
	if Owner.Value == PlayerName then
		UpdateSign:FireClient(Player)
	end
end

Prompt.Triggered:Connect(Triggered)
