local function l(l)local b=l.Position local A=l.Size local L,K,a=l.CFrame:toEulerAnglesXYZ()local Z=Vector3.new(L,K,a)return CreateRegion(b,Z,A)end

	--Creates Region from BasePart
	--Returns <Region>
local function CreateRegionFromPart(Part)
	local Center = Part.Position
	local Size = Part.Size
	
	local X, Y, Z = Part.CFrame:toEulerAnglesXYZ()
	local Rotation = Vector3.new(X, Y, Z)

	return CreateRegion(Center, Rotation, Size)
end
