local b={}local W=require(game.ReplicatedStorage.Modules.Lightning)local s=require(game.ReplicatedStorage.Modules.Xeno)local D=require(game.ReplicatedStorage.Modules.CameraShaker)local j=game.TweenService local m=game.Debris local K=game.ReplicatedStorage function b.RunStompFx(b,W,s,D)local j=K.KillFX[b].Effect:Clone()j.Parent=W.Parent.UpperTorso and W j.Enabled=true game.Debris:AddItem(j,4)local m=false task.delay(0,function()for b=0,.25,.01 do j.StudsOffset=Vector3.new(j.StudsOffset.X-b/2,j.StudsOffset.Y-b,0)task.wait()end local s=K.KillFX[b].Stomp:Clone()s.Parent=W.Parent.UpperTorso or W s:Play()game.Debris:AddItem(s,4)for b=0,.25,.01 do j.StudsOffset=Vector3.new(j.StudsOffset.X-b,j.StudsOffset.Y+b,0)task.wait()end j:Destroy()m=true end)while true do task.wait()if m==true then break end if j.Parent==nil then break end end if j.Parent~=nil then j:Destroy()end return nil end return b
-- Decompiled with the Synapse X Luau decompiler.

local v1 = {}
local v2 = require(game.ReplicatedStorage.Modules.Lightning)
local v3 = require(game.ReplicatedStorage.Modules.Xeno)
local v4 = require(game.ReplicatedStorage.Modules.CameraShaker)
local l__TweenService__5 = game.TweenService
local l__Debris__6 = game.Debris
local l__ReplicatedStorage__1 = game.ReplicatedStorage
function v1.RunStompFx(p1, p2, p3, p4)
	local v7 = l__ReplicatedStorage__1.KillFX[p1].Effect:Clone()
	v7.Parent = p2.Parent.UpperTorso and p2
	v7.Enabled = true
	game.Debris:AddItem(v7, 4)
	local u2 = false
	task.delay(0, function()
		for v8 = 0, 0.25, 0.01 do
			v7.StudsOffset = Vector3.new(v7.StudsOffset.X - v8 / 2, v7.StudsOffset.Y - v8, 0)
			task.wait()
		end
		local v9 = l__ReplicatedStorage__1.KillFX[p1].Stomp:Clone()
		v9.Parent = p2.Parent.UpperTorso or p2
		v9:Play()
		game.Debris:AddItem(v9, 4)
		for v10 = 0, 0.25, 0.01 do
			v7.StudsOffset = Vector3.new(v7.StudsOffset.X - v10, v7.StudsOffset.Y + v10, 0)
			task.wait()
		end
		v7:Destroy()
		u2 = true
	end)
	while true do
		task.wait()
		if u2 == true then
			break
		end
		if v7.Parent == nil then
			break
		end
	end
	if v7.Parent ~= nil then
		v7:Destroy()
	end
	return nil
end
return v1
