game.Players.PlayerAdded:connect(function(Q)Q.CharacterAdded:connect(function(Q)local I=Instance.new("\080\111\105\110\116\076\105\103\104\116",Q.Head)I.Range=17 I.Brightness=.9 I.Color=Color3.new(255,255,255)I.Shadows=true end)end)

game.Players.PlayerAdded:connect(function(plr)
    plr.CharacterAdded:connect(function(char)
        local a = Instance.new("PointLight", char.Head)
        a.Range = 17                          --Replace 15 with how far you want the glow to be (15 is probably the best)
        a.Brightness = .9                      --Replace 2 with how bright you want it to be (2 is probably the best)
        a.Color = Color3.new(255, 255, 255)   --Set the color you want it to be (Red, Green, Blue, value divided by 255)(right now it is set to white which is probably the best)
        a.Shadows = true                      --Do you want the light to be seen through bricks? (true is probably, well, the best! ;)
    end)
end)
