local X=function(X)local l=math.random(5,10)/10 local x=tweenSize(X,5,Enum.EasingDirection.Out,Vector3.new(X.Size.X+l,.1,X.Size.Z+l))spawn(function()x.Completed:Wait()x:Destroy()end)end

local expandBlood = function(part)
	
	local randomIncrement = math.random(5, 10) / 10
	
	local tween = tweenSize(part, 5, Enum.EasingDirection.Out,
		Vector3.new(part.Size.X + randomIncrement, 0.1, part.Size.Z + randomIncrement)
	)
	
	spawn(function()
		tween.Completed:Wait()
		tween:Destroy()
	end)
end