return function(v,Y)local y=require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)return(y:GetClassFolder(v,"\087\097\114\108\111\099\107")).FastCasting.Value and(y:GetClassFolder(v,"\087\097\114\108\111\099\107")).PocketStep.Value~=true end
--edit the function below to return true when you want this response/prompt to be valid
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local ClassInformationTable =
		require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)
	return ClassInformationTable:GetClassFolder(player, "Warlock").FastCasting.Value
		and ClassInformationTable:GetClassFolder(player, "Warlock").PocketStep.Value ~= true
end
