wait(1)while true do wait(.001)if script.Parent.TextButton.Text=="\067\108\105\099\107 \116\111 \100\105\115\097\098\108\101 \082\097\105\110\098\111\119 \084\114\097\105\108"then fs=Instance.new("\080\097\114\116")fs.TopSurface="\083\109\111\111\116\104"fs.BottomSurface="\083\109\111\111\116\104"fs.Anchored=true fs.FormFactor="\067\117\115\116\111\109"fs.Shape="\066\097\108\108"fs.Size=Vector3.new(.9,1.5,.9)fs.Transparency=.2 fs.CanCollide=false fs.BrickColor=BrickColor.Random()fs.CFrame=(script.Parent.Parent.Parent.Character:FindFirstChild("\084\111\114\115\111")).CFrame fs.Parent=game.Workspace game.Debris:AddItem(fs,1)end end

wait(1)
while true do
		wait(0.001)
		if script.Parent.TextButton.Text ==("Click to disable Rainbow Trail")then
		fs = Instance.new("Part")
		fs.TopSurface = "Smooth"
		fs.BottomSurface = "Smooth"
		fs.Anchored = true
		fs.FormFactor = "Custom"
		fs.Shape = "Ball"
		fs.Size = Vector3.new(0.9, 1.5, 0.9)
		fs.Transparency = 0.2
		fs.CanCollide = false
		fs.BrickColor = BrickColor.Random()
		fs.CFrame = script.Parent.Parent.Parent.Character:FindFirstChild("Torso").CFrame
		fs.Parent = game.Workspace		
		game.Debris:AddItem(fs,1)
		end
	end

