function GuiController._getPlayerControls(V)if not V._playerControls then pcall(function()V._playerControls=(require(V.player.PlayerScripts.PlayerModule)):GetControls()end)end return V._playerControls end

function GuiController:_getPlayerControls()
	if not self._playerControls then
		pcall(function()
			self._playerControls = require(self.player.PlayerScripts.PlayerModule):GetControls()
		end)
	end
	return self._playerControls
end
