while not Players.LocalPlayer do wait()end local Q=Players.LocalPlayer local c=MasterControl:GetHumanoid()local k=nil local s=nil local i=nil local K=nil local r=nil local e=false local p=0 local f=true
--[[ Script Variables ]]
--
while not Players.LocalPlayer do
	wait()
end
local LocalPlayer = Players.LocalPlayer
local Humanoid = MasterControl:GetHumanoid()
local JumpButton = nil
local OnInputEnded = nil -- defined in Create()
local CharacterAddedConnection = nil
local HumStateConnection = nil
local HumChangeConnection = nil
local ExternallyEnabled = false
local JumpPower = 0
local JumpStateEnabled = true
