for a,V in pairs(Wheels)do local D=Instance.new("\065\116\116\097\099\104\109\101\110\116")D.Name="\069\102\102\101\099\116\115\067\101\110\116\101\114"D.Parent=AttachmentPart V.AttCenter=D;(script.Smoke:Clone()).Parent=D V.Smoke=D.Smoke attR=Instance.new("\065\116\116\097\099\104\109\101\110\116")attR.Name="\069\102\102\101\099\116\115\082"attR.Parent=AttachmentPart V.AttR=attR attL=Instance.new("\065\116\116\097\099\104\109\101\110\116")attL.Name="\069\102\102\101\099\116\115\076"attL.Parent=AttachmentPart V.AttL=attL local W=script.TireTrail:Clone()W.Parent=AttachmentPart W.Attachment0=attL W.Attachment1=attR V.Beam=W local Q=script.Drift:Clone()Q.Parent=V.Wheel V.DriftSound=Q end
--Input attachments and effects
for i, v in pairs(Wheels) do
	local att = Instance.new("Attachment")
	att.Name = "EffectsCenter"
	att.Parent = AttachmentPart
	v.AttCenter = att

	script.Smoke:Clone().Parent = att
	v.Smoke = att.Smoke

	attR = Instance.new("Attachment")
	attR.Name = "EffectsR"
	attR.Parent = AttachmentPart
	v.AttR = attR

	attL = Instance.new("Attachment")
	attL.Name = "EffectsL"
	attL.Parent = AttachmentPart
	v.AttL = attL

	local Beam = script.TireTrail:Clone()
	Beam.Parent = AttachmentPart
	Beam.Attachment0 = attL
	Beam.Attachment1 = attR
	v.Beam = Beam

	local Sound = script.Drift:Clone()
	Sound.Parent = v.Wheel
	v.DriftSound = Sound
end
