local o=script.Parent.Main_Frame.A.Frame.ImageLabel local v=script.Parent.Main_Frame.B.Frame.ImageLabel local j=script.Parent.Main_Frame.C.Frame.ImageLabel local S=script.Parent.Main_Frame.D.Frame.ImageLabel local V=script.Parent.Main_Frame.E.Frame.ImageLabel o.Size=UDim2.new(15,0,9,0)v.Size=UDim2.new(15,0,9,0)j.Size=UDim2.new(15,0,9,0)S.Size=UDim2.new(15,0,9,0)V.Size=UDim2.new(15,0,9,0)wait(.2)script.Parent.SplashFade.WI:Play()while true do for P=1,2,1 do for P=1,4,1 do o.Position=o.Position-UDim2.new(3,0,0,0)v.Position=v.Position-UDim2.new(3,0,0,0)j.Position=j.Position-UDim2.new(3,0,0,0)S.Position=S.Position-UDim2.new(3,0,0,0)V.Position=V.Position-UDim2.new(3,0,0,0)wait(.045)end o.Position=o.Position+UDim2.new(12,0,-3,0)v.Position=v.Position+UDim2.new(12,0,-3,0)j.Position=j.Position+UDim2.new(12,0,-3,0)S.Position=S.Position+UDim2.new(12,0,-3,0)V.Position=V.Position+UDim2.new(12,0,-3,0)wait(.045)end for P=1,2,1 do o.Position=o.Position-UDim2.new(3,0,0,0)v.Position=v.Position-UDim2.new(3,0,0,0)j.Position=j.Position-UDim2.new(3,0,0,0)S.Position=S.Position-UDim2.new(3,0,0,0)V.Position=V.Position-UDim2.new(3,0,0,0)wait(.045)end o.Position=o.Position+UDim2.new(6,0,6,0)v.Position=v.Position+UDim2.new(6,0,6,0)j.Position=j.Position+UDim2.new(6,0,6,0)S.Position=S.Position+UDim2.new(6,0,6,0)V.Position=V.Position+UDim2.new(6,0,6,0)wait(.045)end
--//SS6 PLUGIN; SPLASH//--
--//INSPARE 2017//--

local ai = script.Parent.Main_Frame.A.Frame.ImageLabel
local bi = script.Parent.Main_Frame.B.Frame.ImageLabel
local ci = script.Parent.Main_Frame.C.Frame.ImageLabel
local di = script.Parent.Main_Frame.D.Frame.ImageLabel
local ei = script.Parent.Main_Frame.E.Frame.ImageLabel

ai.Size = UDim2.new(15, 0, 9, 0)
bi.Size = UDim2.new(15, 0, 9, 0)
ci.Size = UDim2.new(15, 0, 9, 0)
di.Size = UDim2.new(15, 0, 9, 0)
ei.Size = UDim2.new(15, 0, 9, 0)
wait(0.2)
script.Parent.SplashFade.WI:Play()
while true do
	for i = 1, 2 do
		for i = 1, 4 do
			ai.Position = ai.Position - UDim2.new(3, 0, 0, 0)
			bi.Position = bi.Position - UDim2.new(3, 0, 0, 0)
			ci.Position = ci.Position - UDim2.new(3, 0, 0, 0)
			di.Position = di.Position - UDim2.new(3, 0, 0, 0)
			ei.Position = ei.Position - UDim2.new(3, 0, 0, 0)
			wait(0.045)
		end
		ai.Position = ai.Position + UDim2.new(12, 0, -3, 0)
		bi.Position = bi.Position + UDim2.new(12, 0, -3, 0)
		ci.Position = ci.Position + UDim2.new(12, 0, -3, 0)
		di.Position = di.Position + UDim2.new(12, 0, -3, 0)
		ei.Position = ei.Position + UDim2.new(12, 0, -3, 0)
		wait(0.045)
	end
	for i = 1, 2 do
		ai.Position = ai.Position - UDim2.new(3, 0, 0, 0)
		bi.Position = bi.Position - UDim2.new(3, 0, 0, 0)
		ci.Position = ci.Position - UDim2.new(3, 0, 0, 0)
		di.Position = di.Position - UDim2.new(3, 0, 0, 0)
		ei.Position = ei.Position - UDim2.new(3, 0, 0, 0)
		wait(0.045)
	end
	ai.Position = ai.Position + UDim2.new(6, 0, 6, 0)
	bi.Position = bi.Position + UDim2.new(6, 0, 6, 0)
	ci.Position = ci.Position + UDim2.new(6, 0, 6, 0)
	di.Position = di.Position + UDim2.new(6, 0, 6, 0)
	ei.Position = ei.Position + UDim2.new(6, 0, 6, 0)
	wait(0.045)
end
