local O=game.Players.LocalPlayer local D=O:GetMouse()local g=script.Parent.Parent.Car.Value local Y=require(g["\065-\067\104\097\115\115\105\115 \084\117\110\101"])local B=script.Parent local f=script.Parent.Parent.Values local x=script.Parent.Parent.IsOn B:WaitForChild("\083\112\101\101\100\111")B:WaitForChild("\084\097\099\104")B:WaitForChild("\066\111\111\115\116")B:WaitForChild("\108\110")B:WaitForChild("\098\108\110")B:WaitForChild("\071\101\097\114")B:WaitForChild("\083\112\101\101\100")g.DriveSeat.HeadsUpDisplay=false local o=Y.PeakRPM local S=Y.Redline local w=1 local J=math.ceil(S/1000)


local player=game.Players.LocalPlayer
local mouse=player:GetMouse()

local car = script.Parent.Parent.Car.Value
local _Tune = require(car["A-Chassis Tune"])

local gauges = script.Parent
local values = script.Parent.Parent.Values
local isOn = script.Parent.Parent.IsOn

gauges:WaitForChild("Speedo")
gauges:WaitForChild("Tach")
gauges:WaitForChild("Boost")
gauges:WaitForChild("ln")
gauges:WaitForChild("bln")
gauges:WaitForChild("Gear")
gauges:WaitForChild("Speed")

car.DriveSeat.HeadsUpDisplay = false

local _pRPM = _Tune.PeakRPM
local _lRPM = _Tune.Redline

local currentUnits = 1
local revEnd = math.ceil(_lRPM/1000)
