local T=require(game.ReplicatedStorage.ReGui)T:Init()local V=T:Window({Title="\075\101\121 \115\121\115\116\101\109";Size=UDim2.fromOffset(300,100),NoCollapse=true;NoResize=true,NoClose=true})local h=V:InputText({Label="\075\101\121";PlaceHolder="\075\101\121 \104\101\114\101";Value=""})V:Button({Text="\069\110\116\101\114";Callback=function()if h:GetValue()=="\098\111\122\111"then V:Close()else h:SetLabel("\087\114\111\110\103 \107\101\121\033")end end})
-- The key is 'bozo'

local ReGui = require(game.ReplicatedStorage.ReGui)
ReGui:Init()

local Window = ReGui:Window({
	Title = "Key system",
	Size = UDim2.fromOffset(300, 100),
	NoCollapse = true,
	NoResize = true,
	NoClose = true
})

local Key = Window:InputText({
	Label = "Key",
	PlaceHolder = "Key here",
	Value = "",
})

Window:Button({
	Text = "Enter",
	Callback = function()
		-- Successful
		if Key:GetValue() == "bozo" then
			Window:Close()
			-- Unsuccessful
		else
			Key:SetLabel("Wrong key!")
		end
	end,
})
