for T,z in pairs(setSkin.Tool.Handle:GetChildren())do(z:clone()).Parent=script.Parent.Handle end script.Parent.Handle.Size=setSkin.Tool.Handle.Size script.Parent.Grip=setSkin.Tool.Grip script.Parent.NormalGrip.Value=setSkin.Tool.Grip script.Parent.RotateAxis.Value=setSkin.ThrowRotateAxis.Value game.ServerScriptService.Functions.SetUpKnifeEffect:Fire(script.Parent.Handle,setEffect)script.Parent.Effect.Value=setEffect script.Parent.TextureId=setSkin.IconAsset.Value
-- Apply
for _, i in pairs(setSkin.Tool.Handle:GetChildren()) do
	i:clone().Parent = script.Parent.Handle
end
script.Parent.Handle.Size = setSkin.Tool.Handle.Size
script.Parent.Grip = setSkin.Tool.Grip
script.Parent.NormalGrip.Value = setSkin.Tool.Grip
script.Parent.RotateAxis.Value = setSkin.ThrowRotateAxis.Value
game.ServerScriptService.Functions.SetUpKnifeEffect:Fire(script.Parent.Handle, setEffect)
script.Parent.Effect.Value = setEffect
script.Parent.TextureId = setSkin.IconAsset.Value
