while s.Pitch<1.1 do s.Pitch=s.Pitch+.012 s:Play()if s.Pitch>1.1 then s.Pitch=1.1 end wait(.001)end
--s.Pitch = 0.7
while s.Pitch < 1.1 do
	s.Pitch = s.Pitch + 0.012
	s:Play()
	if s.Pitch > 1.1 then
		s.Pitch = 1.1
	end
	wait(0.001)
end
