playAnimation("\105\100\108\101",.1,Enemy)pose="\083\116\097\110\100\105\110\103"while Figure.Parent~=nil do local k,q=wait(.1)move(q)end
-- initialize to idle
playAnimation("idle", 0.1, Enemy)
pose = "Standing"

while Figure.Parent ~= nil do
	local _, time = wait(0.1)
	move(time)
end
