local t=game.Players.LocalPlayer local J=game:GetService("\071\117\105\083\101\114\118\105\099\101")local a=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local f=game:GetService("\082\117\110\083\101\114\118\105\099\101")function module(t)local J="\112\099"if a.TouchEnabled then if not a.AccelerometerEnabled then if a.GyroscopeEnabled then J="\109\111\098\105\108\101"end else J="\109\111\098\105\108\101"end end if a.GamepadEnabled then J="\099\111\110\115\111\108\101"end if a.TouchEnabled then if f:IsStudio()then J="\109\111\098\105\108\101"end end return J end return module


local l__LocalPlayer__1 = game.Players.LocalPlayer;
local l__GuiService__2 = game:GetService("GuiService");
local l__UserInputService__1 = game:GetService("UserInputService");
local l__RunService__2 = game:GetService("RunService");
function module(p1)
	local v3 = "pc";
	if l__UserInputService__1.TouchEnabled then
		if not l__UserInputService__1.AccelerometerEnabled then
			if l__UserInputService__1.GyroscopeEnabled then
				v3 = "mobile";
			end;
		else
			v3 = "mobile";
		end;
	end;
	if l__UserInputService__1.GamepadEnabled then
		v3 = "console";
	end;
	if l__UserInputService__1.TouchEnabled then
		if l__RunService__2:IsStudio() then
			v3 = "mobile";
		end;
	end;
	return v3;
end;
return module;
