local F=rp.remoteFold local y={}y.db=function(F,y)if Players:FindFirstChild(y)then y.CharacterAdded:Connect(function(y)F=false end)y.CharacterRemoving:Connect(function(y)F=false end)end return F end return y

local remoteFold = rp.remoteFold


local module = {}

module.db = function(db, plr)
	if Players:FindFirstChild(plr) then
		plr.CharacterAdded:Connect(function(char)
			db = false
			
		end)

		plr.CharacterRemoving:Connect(function(char)
			db = false
			--remoteFold['CharRemoving']:FireClient(Players:GetPlayerFromCharacter(char), {plr = Players:GetPlayerFromCharacter(char)})
		end)
	end
	
	return db
end

return module
