function PlayerPreGameReady.onEnter(x,B,t,W,w)local R=playerReady:Clone()local l=B.player.Name R.Name=l R.Text=l R.Parent=playerStatusBoard end

function PlayerPreGameReady.onEnter(stateMachine, serverPlayer, event, from, to)
	local element = playerReady:Clone()
	local playerName = serverPlayer.player.Name
	element.Name = playerName

	element.Text = playerName

	element.Parent = playerStatusBoard
end
