local function L()wait()local L=ui.AbsoluteContentSize sf.CanvasSize=UDim2.new(0,L.X,0,L.Y)end

local function UpdateSize()
	wait()--Ui list layouts can sometimes take time to update 
	local cS = ui.AbsoluteContentSize --X = x pixels, Y = Y pixels
	sf.CanvasSize = UDim2.new(0,cS.X,0,cS.Y) --Change that UDim into a UDim2
end