Tool=script.Parent local s=nil local W=nil local c={}function Equip(E)wait(.01)s={Tool.Parent:FindFirstChild("\076\101\102\116 \065\114\109"),Tool.Parent:FindFirstChild("\082\105\103\104\116 \065\114\109")}W=Tool.Parent:FindFirstChild("\084\111\114\115\111")if s~=nil and W~=nil then local E={W:FindFirstChild("\076\101\102\116 \083\104\111\117\108\100\101\114");W:FindFirstChild("\082\105\103\104\116 \083\104\111\117\108\100\101\114")}if E~=nil then local F=true if F then F=false E[1].Part1=nil E[2].Part1=nil local n=Instance.new("\087\101\108\100")n.Part0=W n.Parent=W n.Part1=s[1]n.C1=CFrame.new(.8,.5,.4)*CFrame.Angles(math.rad(270),math.rad(40),0)c[1]=n local e=Instance.new("\087\101\108\100")e.Part0=W e.Parent=W e.Part1=s[2]e.C1=CFrame.new(-1.2,.5,.4)*CFrame.Angles(math.rad(270),math.rad(-5),0)c[2]=e end else print("\115\104")end else print("\097\114\109\115")end end function Unequip(E)if s~=nil and W~=nil then local E={W:FindFirstChild("\076\101\102\116 \083\104\111\117\108\100\101\114"),W:FindFirstChild("\082\105\103\104\116 \083\104\111\117\108\100\101\114")}if E~=nil then local W=true if W then W=false E[1].Part1=s[1]E[2].Part1=s[2]c[1].Parent=nil c[2].Parent=nil end else print("\115\104")end else print("\097\114\109\115")end end Tool.Equipped:connect(Equip)Tool.Unequipped:connect(Unequip)

Tool = script.Parent;
local arms = nil
local torso = nil
local welds = {}

function Equip(mouse)
wait(0.01)
arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
torso = Tool.Parent:FindFirstChild("Torso")
if arms ~= nil and torso ~= nil then
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
if sh ~= nil then
local yes = true
if yes then
yes = false
sh[1].Part1 = nil
sh[2].Part1 = nil
local weld1 = Instance.new("Weld")
weld1.Part0 = torso
weld1.Parent = torso
weld1.Part1 = arms[1]
weld1.C1 = CFrame.new(0.8,0.5,0.4)*CFrame.Angles(math.rad(270),math.rad(40),0)
welds[1] = weld1
local weld2 = Instance.new("Weld")
weld2.Part0 = torso
weld2.Parent = torso
weld2.Part1 = arms[2]
weld2.C1 = CFrame.new(-1.2,0.5,0.4)*CFrame.Angles(math.rad(270),math.rad(-5),0)
welds[2] = weld2
end
else
print("sh")
end
else
print("arms")
end
end

function Unequip(mouse)
if arms ~= nil and torso ~= nil then
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
if sh ~= nil then
local yes = true
if yes then
yes = false
sh[1].Part1 = arms[1]
sh[2].Part1 = arms[2]
welds[1].Parent = nil
welds[2].Parent = nil
end
else
print("sh")
end
else
print("arms")
end
end
Tool.Equipped:connect(Equip)
Tool.Unequipped:connect(Unequip)
