local X=8 local G=60 local F=1000 local c={rocket=1,handle=1;effect=1,water=1}
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--| Constants |--
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local BLAST_RADIUS = 8 -- Blast radius of the explosion
local BLAST_DAMAGE = 60 -- Amount of damage done to players
local BLAST_FORCE = 1000 -- Amount of force applied to parts

local IGNORE_LIST = { rocket = 1, handle = 1, effect = 1, water = 1 } -- Rocket will fly through things named these
