return{ShowMuzzleEffects=true,ShowBlood=true,AlwaysDamage=false,NotifyPlayer=true,EnableGuiltySystem=true,EnableS19ReloadSounds=true;EnableDropWeapons=true,EnableAltSpread=false}
--!nocheck

return{
	ShowMuzzleEffects = true;
	ShowBlood = true;
	AlwaysDamage = false;
	NotifyPlayer = true;
	EnableGuiltySystem = true;
	EnableS19ReloadSounds = true;
	EnableDropWeapons = true;
	EnableAltSpread =  false

};
