while s.Pitch<1 do s.Pitch=s.Pitch+.01 s:Play()if s.Pitch>1 then s.Pitch=1 end wait(.001)end
--s.Pitch = 0.7
while s.Pitch < 1 do
	s.Pitch = s.Pitch + 0.010
	s:Play()
	if s.Pitch > 1 then
		s.Pitch = 1
	end
	wait(0.001)
end
