L_14_.OnClientEvent:connect(function(M)if M.TeamColor==L_1_.TeamColor and(M.Character and M.Character:FindFirstChild("\072\101\097\100"))then if M.Character.Saude.FireTeam.SquadName.Value~=""then spawnTag(M.Character,M.Character.Saude.FireTeam.SquadColor.Value)else spawnTag(M.Character,Color3.fromRGB(255,255,255))end end if M.TeamColor~=L_1_.TeamColor then if M.Character and(M.Character:FindFirstChild("\072\101\097\100")and M.Character.Head:FindFirstChild("\084\101\097\109\084\097\103"))then M.Character.Head.TeamTag:Destroy()end end end)

L_14_.OnClientEvent:connect(function(L_22_arg1)
	if L_22_arg1.TeamColor == L_1_.TeamColor and L_22_arg1.Character and L_22_arg1.Character:FindFirstChild('Head') then
		if L_22_arg1.Character.Saude.FireTeam.SquadName.Value ~= '' then
			spawnTag(L_22_arg1.Character, L_22_arg1.Character.Saude.FireTeam.SquadColor.Value)
		else
			spawnTag(L_22_arg1.Character, Color3.fromRGB(255,255,255))
		end
	end;
	
	if L_22_arg1.TeamColor ~= L_1_.TeamColor then
		if L_22_arg1.Character and L_22_arg1.Character:FindFirstChild('Head') and L_22_arg1.Character.Head:FindFirstChild('TeamTag') then
			L_22_arg1.Character.Head.TeamTag:Destroy()
		end
	end;
end)
