car.DriveSeat.ChildAdded:connect(function(s)if s.Name=="\083\101\097\116\087\101\108\100"and(s:IsA("\087\101\108\100")and game.Players:GetPlayerFromCharacter(s.Part1.Parent)~=nil)then if(s.Part1.Parent:FindFirstChild("\072\117\109\097\110\111\105\100")).RigType==Enum.HumanoidRigType.R15 then s.C0=(CFrame.new(-0.1,-0.3,-0.1)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0))*CFrame.Angles(math.rad(5),0,0)else s.C0=CFrame.new(0,-0.4,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0)end end end)
--Weld stuff here

car.DriveSeat.ChildAdded:connect(function(child)
	if
		child.Name == "SeatWeld"
		and child:IsA("Weld")
		and game.Players:GetPlayerFromCharacter(child.Part1.Parent) ~= nil
	then
		if child.Part1.Parent:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
			child.C0 = CFrame.new(-0.1, -0.3, -0.1)
				* CFrame.fromEulerAnglesXYZ(-(math.pi / 2), 0, 0)
				* CFrame.Angles(math.rad(5), 0, 0)
		else
			child.C0 = CFrame.new(0, -0.4, 0) * CFrame.fromEulerAnglesXYZ(-(math.pi / 2), 0, 0)
		end
	end
end)
