local function J(J)local q={}for J,Y in pairs(J)do q[J]=Y end return q end local q={}local Y={eDestroyed=true,eSaidMessage=true,eReceivedMessage=true;eReceivedUnfilteredMessage=true,eMessageDoneFiltering=true;eReceivedSystemMessage=true;eChannelJoined=true,eChannelLeft=true;eMuted=true;eUnmuted=true;eExtraDataUpdated=true;eMainChannelSet=true;eChannelNameColorUpdated=true}local d={Destroyed="\101\068\101\115\116\114\111\121\101\100";SaidMessage="\101\083\097\105\100\077\101\115\115\097\103\101",ReceivedMessage="\101\082\101\099\101\105\118\101\100\077\101\115\115\097\103\101";ReceivedUnfilteredMessage="\101\082\101\099\101\105\118\101\100\085\110\102\105\108\116\101\114\101\100\077\101\115\115\097\103\101",RecievedUnfilteredMessage="\101\082\101\099\101\105\118\101\100\085\110\102\105\108\116\101\114\101\100\077\101\115\115\097\103\101";MessageDoneFiltering="\101\077\101\115\115\097\103\101\068\111\110\101\070\105\108\116\101\114\105\110\103",ReceivedSystemMessage="\101\082\101\099\101\105\118\101\100\083\121\115\116\101\109\077\101\115\115\097\103\101";ChannelJoined="\101\067\104\097\110\110\101\108\074\111\105\110\101\100";ChannelLeft="\101\067\104\097\110\110\101\108\076\101\102\116",Muted="\101\077\117\116\101\100";Unmuted="\101\085\110\109\117\116\101\100";ExtraDataUpdated="\101\069\120\116\114\097\068\097\116\097\085\112\100\097\116\101\100";MainChannelSet="\101\077\097\105\110\067\104\097\110\110\101\108\083\101\116";ChannelNameColorUpdated="\101\067\104\097\110\110\101\108\078\097\109\101\067\111\108\111\114\085\112\100\097\116\101\100"}q.__index=function(J,Q)local G=rawget(q,Q)if G then return G end if Y[Q]and not rawget(J,Q)then rawset(J,Q,Instance.new("\066\105\110\100\097\098\108\101\069\118\101\110\116"))end local P=d[Q]if P and not rawget(J,Q)then if not rawget(J,P)then rawset(J,P,Instance.new("\066\105\110\100\097\098\108\101\069\118\101\110\116"))end rawset(J,Q,(rawget(J,P)).Event)end return rawget(J,Q)end function q.LazyFire(q,J,...)local Y=rawget(q,J)if Y then Y:Fire(...)end end function q.SayMessage(d,J,q,Y)if d.ChatService:InternalDoProcessCommands(d.Name,J,q)then return end if not q then return end local Q=d.Channels[q:lower()]if not Q then return end local G=Q:InternalPostMessage(d,J,Y)if G then pcall(function()d:LazyFire("\101\083\097\105\100\077\101\115\115\097\103\101",G,q)end)end return G end function q.JoinChannel(q,J)if q.Channels[J:lower()]then warn("\083\112\101\097\107\101\114 \105\115 \097\108\114\101\097\100\121 \105\110 \099\104\097\110\110\101\108 \""..(J.."\""))return end local Y=q.ChatService:GetChannel(J)if not Y then error("\067\104\097\110\110\101\108 \""..(J.."\" \100\111\101\115 \110\111\116 \101\120\105\115\116\033"))end q.Channels[J:lower()]=Y Y:InternalAddSpeaker(q)local d,Q=pcall(function()q.eChannelJoined:Fire(Y.Name,Y:GetWelcomeMessageForSpeaker(q))end)if not d and Q then print("\069\114\114\111\114 \106\111\105\110\105\110\103 \099\104\097\110\110\101\108\058 "..Q)end end function q.LeaveChannel(q,J)if not q.Channels[J:lower()]then warn("\083\112\101\097\107\101\114 \105\115 \110\111\116 \105\110 \099\104\097\110\110\101\108 \""..(J.."\""))return end local Y=q.Channels[J:lower()]q.Channels[J:lower()]=nil Y:InternalRemoveSpeaker(q)local d,Q=pcall(function()q:LazyFire("\101\067\104\097\110\110\101\108\076\101\102\116",Y.Name)if q.PlayerObj then q.EventFolder.OnChannelLeft:FireClient(q.PlayerObj,Y.Name)end end)if not d and Q then print("\069\114\114\111\114 \108\101\097\118\105\110\103 \099\104\097\110\110\101\108\058 "..Q)end end function q.IsInChannel(q,J)return q.Channels[J:lower()]~=nil end function q.GetChannelList(J)local q={}for J,Y in pairs(J.Channels)do table.insert(q,Y.Name)end return q end function q.SendMessage(Q,J,q,Y,d)local G=Q.Channels[q:lower()]if G then G:SendMessageToSpeaker(J,Q.Name,Y,d)elseif RunService:IsStudio()then warn(string.format("\083\112\101\097\107\101\114 \'\037\115\' \105\115 \110\111\116 \105\110 \099\104\097\110\110\101\108 \'\037\115\' \097\110\100 \099\097\110\110\111\116 \114\101\099\101\105\118\101 \097 \109\101\115\115\097\103\101 \105\110 \105\116\046",Q.Name,q))end end function q.SendSystemMessage(d,J,q,Y)local Q=d.Channels[q:lower()]if Q then Q:SendSystemMessageToSpeaker(J,d.Name,Y)elseif RunService:IsStudio()then warn(string.format("\083\112\101\097\107\101\114 \'\037\115\' \105\115 \110\111\116 \105\110 \099\104\097\110\110\101\108 \'\037\115\' \097\110\100 \099\097\110\110\111\116 \114\101\099\101\105\118\101 \097 \115\121\115\116\101\109 \109\101\115\115\097\103\101 \105\110 \105\116\046",d.Name,q))end end function q.GetPlayer(J)return J.PlayerObj end function q.GetNameForDisplay(J)if ChatSettings.PlayerDisplayNamesEnabled then local q=J:GetPlayer()if q then return q.DisplayName else return J.Name end else return J.Name end end function q.SetExtraData(Y,J,q)Y.ExtraData[J]=q Y:LazyFire("\101\069\120\116\114\097\068\097\116\097\085\112\100\097\116\101\100",J,q)end function q.GetExtraData(q,J)return q.ExtraData[J]end function q.SetMainChannel(q,J)local Y,d=pcall(function()q:LazyFire("\101\077\097\105\110\067\104\097\110\110\101\108\083\101\116",J)if q.PlayerObj then q.EventFolder.OnMainChannelSet:FireClient(q.PlayerObj,J)end end)if not Y and d then print("\069\114\114\111\114 \115\101\116\116\105\110\103 \109\097\105\110 \099\104\097\110\110\101\108\058 "..d)end end

local function ShallowCopy(table)
	local copy = {}
	for i, v in pairs(table) do
		copy[i] = v
	end
	return copy
end

local methods = {}

local lazyEventNames =
{
    eDestroyed = true,
	eSaidMessage = true,
	eReceivedMessage = true,
	eReceivedUnfilteredMessage = true,
	eMessageDoneFiltering = true,
	eReceivedSystemMessage = true,
	eChannelJoined = true,
	eChannelLeft = true,
	eMuted = true,
	eUnmuted = true,
	eExtraDataUpdated = true,
	eMainChannelSet = true,
	eChannelNameColorUpdated = true,
}
local lazySignalNames =
{
	Destroyed = "eDestroyed",
	SaidMessage = "eSaidMessage",
	ReceivedMessage = "eReceivedMessage",
	ReceivedUnfilteredMessage = "eReceivedUnfilteredMessage",
    RecievedUnfilteredMessage = "eReceivedUnfilteredMessage", -- legacy mispelling
	MessageDoneFiltering = "eMessageDoneFiltering",
	ReceivedSystemMessage = "eReceivedSystemMessage",
	ChannelJoined = "eChannelJoined",
	ChannelLeft = "eChannelLeft",
	Muted = "eMuted",
	Unmuted = "eUnmuted",
	ExtraDataUpdated = "eExtraDataUpdated",
	MainChannelSet = "eMainChannelSet",
	ChannelNameColorUpdated = "eChannelNameColorUpdated"
}

methods.__index = function (self, k)
	local fromMethods = rawget(methods, k)
	if fromMethods then return fromMethods end

    if lazyEventNames[k] and not rawget(self, k) then
        rawset(self, k, Instance.new("BindableEvent"))
    end
    local lazySignalEventName = lazySignalNames[k]
    if lazySignalEventName and not rawget(self, k) then
        if not rawget(self, lazySignalEventName) then
            rawset(self, lazySignalEventName, Instance.new("BindableEvent"))
        end
        rawset(self, k, rawget(self, lazySignalEventName).Event)
    end
    return rawget(self, k)
end

function methods:LazyFire(eventName, ...)
	local createdEvent = rawget(self, eventName)
	if createdEvent then
		createdEvent:Fire(...)
	end
end

function methods:SayMessage(message, channelName, extraData)
	if self.ChatService:InternalDoProcessCommands(self.Name, message, channelName) then
		return
	end
	if not channelName then
		return
	end

	local channel = self.Channels[channelName:lower()]
	if not channel then
		return
	end

	local messageObj = channel:InternalPostMessage(self, message, extraData)
	if messageObj then
		pcall(function()
			self:LazyFire("eSaidMessage", messageObj, channelName)
		end)
	end

	return messageObj
end

function methods:JoinChannel(channelName)
	if (self.Channels[channelName:lower()]) then
		warn("Speaker is already in channel \"" .. channelName .. "\"")
		return
	end

	local channel = self.ChatService:GetChannel(channelName)
	if (not channel) then
		error("Channel \"" .. channelName .. "\" does not exist!")
	end

	self.Channels[channelName:lower()] = channel
	channel:InternalAddSpeaker(self)
	local success, err = pcall(function()
		self.eChannelJoined:Fire(channel.Name, channel:GetWelcomeMessageForSpeaker(self))
	end)
	if not success and err then
		print("Error joining channel: " ..err)
	end
end

function methods:LeaveChannel(channelName)
	if (not self.Channels[channelName:lower()]) then
		warn("Speaker is not in channel \"" .. channelName .. "\"")
		return
	end

	local channel = self.Channels[channelName:lower()]

	self.Channels[channelName:lower()] = nil
	channel:InternalRemoveSpeaker(self)
	local success, err = pcall(function()
		self:LazyFire("eChannelLeft", channel.Name)
		if self.PlayerObj then
			self.EventFolder.OnChannelLeft:FireClient(self.PlayerObj, channel.Name)
		end
	end)
	if not success and err then
		print("Error leaving channel: " ..err)
	end
end

function methods:IsInChannel(channelName)
	return (self.Channels[channelName:lower()] ~= nil)
end

function methods:GetChannelList()
	local list = {}
	for i, channel in pairs(self.Channels) do
		table.insert(list, channel.Name)
	end
	return list
end

function methods:SendMessage(message, channelName, fromSpeaker, extraData)
	local channel = self.Channels[channelName:lower()]
	if (channel) then
		channel:SendMessageToSpeaker(message, self.Name, fromSpeaker, extraData)

	elseif RunService:IsStudio() then
		warn(string.format("Speaker '%s' is not in channel '%s' and cannot receive a message in it.", self.Name, channelName))

	end
end

function methods:SendSystemMessage(message, channelName, extraData)
	local channel = self.Channels[channelName:lower()]
	if (channel) then
		channel:SendSystemMessageToSpeaker(message, self.Name, extraData)

	elseif RunService:IsStudio() then
		warn(string.format("Speaker '%s' is not in channel '%s' and cannot receive a system message in it.", self.Name, channelName))

	end
end

function methods:GetPlayer()
	return self.PlayerObj
end

function methods:GetNameForDisplay()
	if ChatSettings.PlayerDisplayNamesEnabled then
		local player = self:GetPlayer()

		if player then
			return player.DisplayName
		else
			return self.Name
		end
	else
		return self.Name
	end
end

function methods:SetExtraData(key, value)
	self.ExtraData[key] = value
	self:LazyFire("eExtraDataUpdated", key, value)
end

function methods:GetExtraData(key)
	return self.ExtraData[key]
end

function methods:SetMainChannel(channelName)
	local success, err = pcall(function()
		self:LazyFire("eMainChannelSet", channelName)
		if self.PlayerObj then
			self.EventFolder.OnMainChannelSet:FireClient(self.PlayerObj, channelName)
		end
	end)
	if not success and err then
		print("Error setting main channel: " ..err)
	end
end
