local R={}local u=require(game.ReplicatedStorage.Modules.Lightning)local l=require(game.ReplicatedStorage.Modules.Xeno)local f=require(game.ReplicatedStorage.Modules.CameraShaker)local m=game.TweenService local e=game.Debris local c=game.ReplicatedStorage function R.RunStompFx(R,u,l,f)local m=c.KillFX[R].Stomp:Clone()m.Parent=u.Parent.UpperTorso and u m:Play()game.Debris:AddItem(m,2)local e=c.KillFX[R].Effect:Clone()e.Parent=workspace.Ignored.Animations e.Main.Effect:Play()e.Main.CFrame=CFrame.new(u.Position.X,u.Position.Y-1,u.Position.Z)game.Debris:AddItem(e,4);((game:GetService("\084\119\101\101\110\083\101\114\118\105\099\101")):Create(e.Main,TweenInfo.new(4),{CFrame=CFrame.new(u.Position.X,u.Position.Y-1,u.Position.Z)*CFrame.fromEulerAnglesXYZ(0,1800,0)})):Play()return nil end return R


local v1 = {};
local v2 = require(game.ReplicatedStorage.Modules.Lightning);
local v3 = require(game.ReplicatedStorage.Modules.Xeno);
local v4 = require(game.ReplicatedStorage.Modules.CameraShaker);
local l__TweenService__5 = game.TweenService;
local l__Debris__6 = game.Debris;
local l__ReplicatedStorage__1 = game.ReplicatedStorage;
function v1.RunStompFx(p1, p2, p3, p4)
	local v7 = l__ReplicatedStorage__1.KillFX[p1].Stomp:Clone();
	v7.Parent = p2.Parent.UpperTorso and p2;
	v7:Play();
	game.Debris:AddItem(v7, 2);
	local v8 = l__ReplicatedStorage__1.KillFX[p1].Effect:Clone();
	v8.Parent = workspace.Ignored.Animations;
	v8.Main.Effect:Play();
	v8.Main.CFrame = CFrame.new(p2.Position.X, p2.Position.Y - 1, p2.Position.Z);
	game.Debris:AddItem(v8, 4);
	game:GetService("TweenService"):Create(v8.Main, TweenInfo.new(4), {
		CFrame = CFrame.new(p2.Position.X, p2.Position.Y - 1, p2.Position.Z) * CFrame.fromEulerAnglesXYZ(0, 1800, 0)
	}):Play();
	return nil;
end;
return v1;

