client=nil service=nil cPcall=nil Pcall=nil Routine=nil GetEnv=nil origEnv=nil logError=nil return function()local R=nil local N=client local p=nil local t=nil local C=nil local X=nil local s=nil local L=nil;(getfenv()).client=nil;(getfenv()).service=nil;(getfenv()).script=nil N.GUIs={}N.GUIHolder=service.New("\070\111\108\100\101\114")N.Variables={Init=function()R=N.UI p=N.Anti t=N.Core C=N.Variables X=N.Functions s=N.Process L=N.Remote end;CodeName="",UIKeepAlive=true,KeybindsEnabled=true;ParticlesEnabled=true;CapesEnabled=true,Particles={};KeyBinds={};Capes={};savedUI={};localSounds={};LightingSettings={Ambient=service.Lighting.Ambient,Brightness=service.Lighting.Brightness,ColorShift_Bottom=service.Lighting.ColorShift_Bottom,ColorShift_Top=service.Lighting.ColorShift_Top,GlobalShadows=service.Lighting.GlobalShadows;OutdoorAmbient=service.Lighting.OutdoorAmbient;Outlines=service.Lighting.Outlines;ShadowColor=service.Lighting.ShadowColor;GeographicLatitude=service.Lighting.GeographicLatitude,Name=service.Lighting.Name,TimeOfDay=service.Lighting.TimeOfDay;FogColor=service.Lighting.FogColor;FogEnd=service.Lighting.FogEnd,FogStart=service.Lighting.FogStart}}end
-- Decompiled with the Synapse X Luau decompiler.

client = nil
service = nil
cPcall = nil
Pcall = nil
Routine = nil
GetEnv = nil
origEnv = nil
logError = nil
return function()
	local u1 = nil
	local l__client__2 = client
	local u3 = nil
	local u4 = nil
	local u5 = nil
	local u6 = nil
	local u7 = nil
	local u8 = nil
	getfenv().client = nil
	getfenv().service = nil
	getfenv().script = nil
	l__client__2.GUIs = {}
	l__client__2.GUIHolder = service.New("Folder")
	l__client__2.Variables = {
		Init = function()
			u1 = l__client__2.UI
			u3 = l__client__2.Anti
			u4 = l__client__2.Core
			u5 = l__client__2.Variables
			u6 = l__client__2.Functions
			u7 = l__client__2.Process
			u8 = l__client__2.Remote
		end,
		CodeName = "",
		UIKeepAlive = true,
		KeybindsEnabled = true,
		ParticlesEnabled = true,
		CapesEnabled = true,
		Particles = {},
		KeyBinds = {},
		Capes = {},
		savedUI = {},
		localSounds = {},
		LightingSettings = {
			Ambient = service.Lighting.Ambient,
			Brightness = service.Lighting.Brightness,
			ColorShift_Bottom = service.Lighting.ColorShift_Bottom,
			ColorShift_Top = service.Lighting.ColorShift_Top,
			GlobalShadows = service.Lighting.GlobalShadows,
			OutdoorAmbient = service.Lighting.OutdoorAmbient,
			Outlines = service.Lighting.Outlines,
			ShadowColor = service.Lighting.ShadowColor,
			GeographicLatitude = service.Lighting.GeographicLatitude,
			Name = service.Lighting.Name,
			TimeOfDay = service.Lighting.TimeOfDay,
			FogColor = service.Lighting.FogColor,
			FogEnd = service.Lighting.FogEnd,
			FogStart = service.Lighting.FogStart,
		},
	}
end
