local C=game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")local J=require(C.Lib.Matter)local E={"\082\111\111\109\098\097","\077\111\100\101\108";"\067\104\097\114\103\101";"\072\101\097\108\116\104";"\084\097\114\103\101\116","\084\114\097\110\115\102\111\114\109","\077\111\116\104\101\114\115\104\105\112";"\076\097\115\101\114\105\110\103","\068\101\098\117\103\076\097\098\101\108";"\083\112\105\110\110\101\114"}local l={}for C,E in ipairs(E)do l[E]=J.component(E)end return l
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Matter = require(ReplicatedStorage.Lib.Matter)

local COMPONENTS = {
	"Roomba",
	"Model",
	"Charge",
	"Health",
	"Target",
	"Transform",
	"Mothership",
	"Lasering",
	"DebugLabel",
	"Spinner",
}

local components = {}

for _, name in ipairs(COMPONENTS) do
	components[name] = Matter.component(name)
end

return components
