local V=(game:GetService("\082\117\110\083\101\114\118\105\099\101")):IsStudio();(game:GetService("\078\101\116\119\111\114\107\067\108\105\101\110\116")).ChildRemoved:Connect(function(c)if not V then warn("~\033 \080\076\065\089\069\082 \068\073\083\067\079\078\078\069\067\084\069\068\047\075\073\067\075\069\068\033 \068\085\077\080\073\078\071 \065\068\079\078\073\083 \067\076\073\069\078\084 \076\079\071\033")dumplog()end end)local c={}local t=getfenv()setfenv(1,setmetatable({},{__metatable=c}))
--// Dump log on disconnect
local isStudio = game:GetService("RunService"):IsStudio()
game:GetService("NetworkClient").ChildRemoved:Connect(function(p)
	if not isStudio then
		warn("~! PLAYER DISCONNECTED/KICKED! DUMPING ADONIS CLIENT LOG!")
		dumplog()
	end
end)

local unique = {}
local origEnv = getfenv()
setfenv(1, setmetatable({}, { __metatable = unique }))
