local u=(require(game.ReplicatedStorage.DualWorlds)).new(localPlayer.Character,doorA,doorB,Enum.NormalId.Front,localPlayer.PlayerGui)u.PortalA:AddToWorld(u.PortalB:ClipModel(world:Clone()))u.PortalB:AddToWorld(u.PortalA:ClipModel(world:Clone()))


local dualWorld = require(game.ReplicatedStorage.DualWorlds).new(localPlayer.Character, doorA, doorB, Enum.NormalId.Front, localPlayer.PlayerGui)

dualWorld.PortalA:AddToWorld(dualWorld.PortalB:ClipModel(world:Clone()))
dualWorld.PortalB:AddToWorld(dualWorld.PortalA:ClipModel(world:Clone()))
