local M=game:GetService("\084\119\101\101\110\083\101\114\118\105\099\101")local r=game:GetService("\068\101\098\114\105\115")local f=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local l=game:GetService("\072\116\116\112\083\101\114\118\105\099\101")local Y=game:GetService("\082\117\110\083\101\114\118\105\099\101")local F=game:GetService("\084\101\120\116\083\101\114\118\105\099\101")local t=game:GetService("\083\116\097\114\116\101\114\071\117\105")local L=game:GetService("\071\117\105\083\101\114\118\105\099\101")local g=script local m=require(g.TopbarPlusReference)local W=m.getObject()local T=W and W.Value if T and T~=g then return require(T)end if not W then m.addToReplicatedStorage()end local z={}z.__index=z local X=require(g.IconController)local G=require(g.Signal)local J=require(g.Maid)local R=require(g.TopbarPlusGui)local x=require(g.Themes)local V=R.ActiveItems local w=R.TopbarContainer local A=w.IconContainer local q=x.Default local Q=55 local y={}

local tweenService = game:GetService("TweenService")
local debris = game:GetService("Debris")
local userInputService = game:GetService("UserInputService")
local httpService = game:GetService("HttpService") -- This is to generate GUIDs
local runService = game:GetService("RunService")
local textService = game:GetService("TextService")
local starterGui = game:GetService("StarterGui")
local guiService = game:GetService("GuiService")
local iconModule = script
local TopbarPlusReference = require(iconModule.TopbarPlusReference)
local referenceObject = TopbarPlusReference.getObject()
local leadPackage = referenceObject and referenceObject.Value
if leadPackage and leadPackage ~= iconModule then
	return require(leadPackage)
end
if not referenceObject then
    TopbarPlusReference.addToReplicatedStorage()
end
local Icon = {}
Icon.__index = Icon
local IconController = require(iconModule.IconController)
local Signal = require(iconModule.Signal)
local Maid = require(iconModule.Maid)
local TopbarPlusGui = require(iconModule.TopbarPlusGui)
local Themes = require(iconModule.Themes)
local activeItems = TopbarPlusGui.ActiveItems
local topbarContainer = TopbarPlusGui.TopbarContainer
local iconTemplate = topbarContainer["IconContainer"]
local DEFAULT_THEME = Themes.Default
local THUMB_OFFSET = 55
local DEFAULT_FORCED_GROUP_VALUES = {}


