while s.Pitch<1 do s.Volume=1 s.Pitch=s.Pitch+.006 s:Play()if s.Pitch>1 then s.Pitch=1 end wait(.001)end

while s.Pitch<1 do
	s.Volume=1
s.Pitch=s.Pitch+0.0060
s:Play()
if s.Pitch>1 then
	s.Pitch=1
end
wait(0.001)
end
