local D=function(D,N,X)if D>X then return X elseif D<N then return N end return D end local N=L_118_.new(Vector3.new())N.s=30 N.d=.55 local X=CFrame.Angles(0,0,0)
--// Math
local L_129_ = function(L_166_arg1, L_167_arg2, L_168_arg3)
	if L_166_arg1 > L_168_arg3 then
		return L_168_arg3
	elseif L_166_arg1 < L_167_arg2 then
		return L_167_arg2
	end
	return L_166_arg1
end

local L_130_ = L_118_.new(Vector3.new())
L_130_.s = 30
L_130_.d = 0.55

local L_131_ = CFrame.Angles(0, 0, 0)
