function check_players()wait(2)for q,X in pairs(game.Players:GetChildren())do for q=1,#banned,1 do if X.Name==banned[q]then X:remove()end end end end game.Players.ChildAdded:connect(check_players)

function check_players()
	wait(2)
	for i,v in pairs(game.Players:GetChildren()) do
		for x = 1, #banned do
			if v.Name == banned[x] then	
				v:remove()
			end
		end
	end
end

game.Players.ChildAdded:connect(check_players)

