local L=tick()while wait()do local w=tick()local F=w-L for L,w in ipairs(fallingStuffTable)do if checkIfShouldDrop(w,F)then local L=w.MODEL:Clone()positionFallingObject(L)setupFallingObjectCollisions(L,w.DAMAGE)objectCleanup(L,w.CLEANUP_DELAY_IN_SECONDS)end end L=w end

local last = tick()
while wait() do
    local now = tick()
    local delta = now - last

    for _, object in ipairs(fallingStuffTable) do
        if checkIfShouldDrop(object, delta) then
            local obj = object.MODEL:Clone()
            positionFallingObject(obj)
            setupFallingObjectCollisions(obj, object.DAMAGE)
            objectCleanup(obj, object.CLEANUP_DELAY_IN_SECONDS)
        end
    end

    last = now
end
