local N={Color3.fromRGB(91,91,91)}local R={Enum.Material.Plastic}local s=game:GetService("\082\117\110\083\101\114\118\105\099\101")local v=math.rad local g=os.clock local b=math.noise local K=math.random local c=s.Heartbeat local P=K(10000,100000)local x=K(10000,100000)local p=K(10000,100000)local z=b(P,(g()%1000)*.5)*360 local r=b(x,(g()%1000)*.5)*360 local t=b(p,(g()%1000)*.5)*360 local function D(N)while N do N.CFrame=CFrame.new(N.Position)*CFrame.Angles(v(z),v(r),v(t))c:Wait()end end
-----RandomDebris-----
local Colors = {
	Color3.fromRGB(91, 91, 91),
}
local Materials = {
	Enum.Material.Plastic,
}

local RunService = game:GetService("RunService")
local rad = math.rad
local clock = os.clock
local noise = math.noise
local random = math.random
local Heartbeat = RunService.Heartbeat
local xseed = random(10000, 100000)
local yseed = random(10000, 100000)
local zseed = random(10000, 100000)
local x = noise(xseed, clock() % 1000 * 0.5) * 360
local y = noise(yseed, clock() % 1000 * 0.5) * 360
local z = noise(zseed, clock() % 1000 * 0.5) * 360

local function spinPart(part)
	while part do
		part.CFrame = CFrame.new(part.Position) * CFrame.Angles(rad(x), rad(y), rad(z))
		Heartbeat:Wait()
	end
end
