gunrecoil=-0.3 camrecoil=.05 AimGunRecoil=-0.1 AimCamRecoil=.02 Kickback=3 AimKickback=.1

	gunrecoil = -0.3; -- How much the gun recoils backwards when not aiming
	camrecoil = 0.05; -- How much the camera flicks when not aiming
	AimGunRecoil = -0.1; -- How much the gun recoils backwards when aiming
	AimCamRecoil = 0.02; -- How much the camera flicks when aiming
	
	Kickback = 3; -- Upward gun rotation when not aiming
	AimKickback = 0.1; -- Upward gun rotation when aiming
	