car.DriveSeat.ChildAdded:connect(function(a)if a.Name=="\083\101\097\116\087\101\108\100"and(a:IsA("\087\101\108\100")and game.Players:GetPlayerFromCharacter(a.Part1.Parent)~=nil)then a.C0=CFrame.new(-1.6,-0.5,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0)end end)
---------------------------
--Seat Offset (Make copies of this block for passenger seats)

car.DriveSeat.ChildAdded:connect(function(child)
	if
		child.Name == "SeatWeld"
		and child:IsA("Weld")
		and game.Players:GetPlayerFromCharacter(child.Part1.Parent) ~= nil
	then
		child.C0 = CFrame.new(-1.6, -0.5, 0) * CFrame.fromEulerAnglesXYZ(-(math.pi / 2), 0, 0)
	end
end)
