function CameraUtils.Clamp(g,N,f)return math.min(math.max(f,g),N)end
-- Note, arguments do not match the new math.clamp
-- Eventually we will replace these calls with math.clamp, but right now
-- this is safer as math.clamp is not tolerant of min>max
function CameraUtils.Clamp(low, high, val)
	return math.min(math.max(val, low), high)
end
