(game:GetService("\082\117\110\083\101\114\118\105\099\101")).RenderStepped:connect(function()if _MSteer then cam.CameraType="\070\111\108\108\111\119"local R=math.min(1,car.DriveSeat.Velocity.Magnitude/500)local u=((car.DriveSeat.Position+Vector3.new(0,8+R*2,0))-car.DriveSeat.CFrame.lookVector*17)+(car.DriveSeat.Velocity.Unit*-7)*R cam.CoordinateFrame=CFrame.new(u,car.DriveSeat.Position)elseif cam.CameraType~="\070\111\108\108\111\119"then cam.CameraType="\070\111\108\108\111\119"end end)

game:GetService("RunService").RenderStepped:connect(function()
	if _MSteer then
		cam.CameraType = "Follow"
		local pspeed = math.min(1,car.DriveSeat.Velocity.Magnitude/500)
		local cc = car.DriveSeat.Position+Vector3.new(0,8+(pspeed*2),0)-(car.DriveSeat.CFrame.lookVector*17)+(car.DriveSeat.Velocity.Unit*-7*pspeed)
		cam.CoordinateFrame = CFrame.new(cc,car.DriveSeat.Position)
	elseif cam.CameraType ~= "Follow" then
		cam.CameraType = "Follow"
	end
end)
