local D={R15Slash=522635514,R15Lunge=522638767}local K=DamageValues.BaseDamage local n={Up=CFrame.new(0,0,-1.70000005,0,0,1,1,0,0,0,1,0);Out=CFrame.new(0,0,-1.70000005,0,1,0,1,0,0,0,0,-1)}local b={Slash=Handle:WaitForChild("\083\119\111\114\100\083\108\097\115\104"),Lunge=Handle:WaitForChild("\083\119\111\114\100\076\117\110\103\101"),Unsheath=Handle:WaitForChild("\085\110\115\104\101\097\116\104")}local Z=false Tool.Grip=n.Up Tool.Enabled=true function IsTeamMate(D,K)return D and(K and(not D.Neutral and(not K.Neutral and D.TeamColor==K.TeamColor)))end function TagHumanoid(D,K)local n=Instance.new("\079\098\106\101\099\116\086\097\108\117\101")n.Name="\099\114\101\097\116\111\114"n.Value=K Debris:AddItem(n,2)n.Parent=D end function UntagHumanoid(D)for D,K in pairs(D:GetChildren())do if K:IsA("\079\098\106\101\099\116\086\097\108\117\101")and K.Name=="\099\114\101\097\116\111\114"then K:Destroy()end end end repeat wait(.5)until Tool.Parent:FindFirstChildWhichIsA("\072\117\109\097\110\111\105\100")local k=RaycastParams.new()k.FilterDescendantsInstances=workspace.characters:GetChildren()k.FilterType=Enum.RaycastFilterType.Blacklist local f=RaycastHitbox.new(script.Parent:WaitForChild("\072\097\110\100\108\101"))f.RaycastParams=k f.OnHit:Connect(function(D,n)f:HitStop()f:HitStart()if not D or not D.Parent or not CheckIfAlive()or not Z then return end if not n then return end local b=D.Parent if b==Character then return end local k=Players:GetPlayerFromCharacter(b)if k and(k==Player or IsTeamMate(Player,k))then return end UntagHumanoid(n)TagHumanoid(n,Player)if Tool.Parent.Parent~=n.Parent.Parent then n:TakeDamage(K)end end)function Attack()K=DamageValues.SlashDamage b.Slash:Play()if Humanoid then if Humanoid.RigType==Enum.HumanoidRigType.R6 then local D=Instance.new("\083\116\114\105\110\103\086\097\108\117\101")D.Name="\116\111\111\108\097\110\105\109"D.Value="\083\108\097\115\104"D.Parent=Tool elseif Humanoid.RigType==Enum.HumanoidRigType.R15 then local D=Tool:FindFirstChild("\082\049\053\083\108\097\115\104")if D then local K=Humanoid:LoadAnimation(D)K:Play(0)end end end end function Lunge()K=DamageValues.LungeDamage b.Lunge:Play()if Humanoid then if Humanoid.RigType==Enum.HumanoidRigType.R6 then local D=Instance.new("\083\116\114\105\110\103\086\097\108\117\101")D.Name="\116\111\111\108\097\110\105\109"D.Value="\076\117\110\103\101"D.Parent=Tool elseif Humanoid.RigType==Enum.HumanoidRigType.R15 then local D=Tool:FindFirstChild("\082\049\053\076\117\110\103\101")if D then local K=Humanoid:LoadAnimation(D)K:Play(0)end end end wait(.2)Tool.Grip=n.Out wait(.6)Tool.Grip=n.Up K=DamageValues.SlashDamage end Tool.Enabled=true LastAttack=0 function Activated()if not Tool.Enabled or not Z or not CheckIfAlive()then return end Tool.Enabled=false local n=RunService.Stepped:wait()if n-LastAttack<.2 then Lunge()else Attack()end LastAttack=n K=DamageValues.BaseDamage local b=Tool:FindFirstChild("\082\049\053\083\108\097\115\104")or(Create("\065\110\105\109\097\116\105\111\110"))({Name="\082\049\053\083\108\097\115\104";AnimationId=BaseUrl..D.R15Slash,Parent=Tool})local k=Tool:FindFirstChild("\082\049\053\076\117\110\103\101")or(Create("\065\110\105\109\097\116\105\111\110"))({Name="\082\049\053\076\117\110\103\101";AnimationId=BaseUrl..D.R15Lunge;Parent=Tool})Tool.Enabled=true end function CheckIfAlive()return(Player and(Player.Parent and(Character and(Character.Parent and(Humanoid and(Humanoid.Parent and(Humanoid.Health>0 and(Torso and Torso.Parent))))))))and true or false end function Equipped()Character=Tool.Parent Player=Players:GetPlayerFromCharacter(Character)Humanoid=Character:FindFirstChildOfClass("\072\117\109\097\110\111\105\100")Torso=Character:FindFirstChild("\084\111\114\115\111")or Character:FindFirstChild("\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116")if not CheckIfAlive()then return end Z=true b.Unsheath:Play()f:HitStart()end function Unequipped()Tool.Grip=n.Up Z=false f:HitStop()end Tool.Activated:Connect(Activated)Tool.Equipped:Connect(Equipped)Tool.Unequipped:Connect(Unequipped)

local Animations = {
	R15Slash = 522635514,
	R15Lunge = 522638767
}

local Damage = DamageValues.BaseDamage

local Grips = {
	Up = CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0),
	Out = CFrame.new(0, 0, -1.70000005, 0, 1, 0, 1, -0, 0, 0, 0, -1)
}

local Sounds = {
	Slash = Handle:WaitForChild("SwordSlash"),
	Lunge = Handle:WaitForChild("SwordLunge"),
	Unsheath = Handle:WaitForChild("Unsheath")
}

local ToolEquipped = false

Tool.Grip = Grips.Up
Tool.Enabled = true

function IsTeamMate(Player1, Player2)
	return (Player1 and Player2 and not Player1.Neutral and not Player2.Neutral and Player1.TeamColor == Player2.TeamColor)
end

function TagHumanoid(humanoid, player)
	local Creator_Tag = Instance.new("ObjectValue")
	Creator_Tag.Name = "creator"
	Creator_Tag.Value = player
	Debris:AddItem(Creator_Tag, 2)
	Creator_Tag.Parent = humanoid
end

function UntagHumanoid(humanoid)
	for i, v in pairs(humanoid:GetChildren()) do
		if v:IsA("ObjectValue") and v.Name == "creator" then
			v:Destroy()
		end
	end
end

repeat wait(0.5) until Tool.Parent:FindFirstChildWhichIsA("Humanoid")

local params = RaycastParams.new()
params.FilterDescendantsInstances = workspace.characters:GetChildren()
params.FilterType = Enum.RaycastFilterType.Blacklist

local hitBox = RaycastHitbox.new(script.Parent:WaitForChild("Handle"))
hitBox.RaycastParams = params

hitBox.OnHit:Connect(function(Hit, humanoid)
	hitBox:HitStop()

	hitBox:HitStart()
	if not Hit or not Hit.Parent or not CheckIfAlive() or not ToolEquipped then
		return
	end
	
	if not humanoid then
		return
	end
	
	local character = Hit.Parent
	if character == Character then
		return
	end
	
	local player = Players:GetPlayerFromCharacter(character)
	if player and (player == Player or IsTeamMate(Player, player)) then
		return
	end
	UntagHumanoid(humanoid)
	TagHumanoid(humanoid, Player)
	
	if Tool.Parent.Parent ~= humanoid.Parent.Parent then
		humanoid:TakeDamage(Damage)	
	end
end)


function Attack()
	Damage = DamageValues.SlashDamage
	Sounds.Slash:Play()

	if Humanoid then
		if Humanoid.RigType == Enum.HumanoidRigType.R6 then
			local Anim = Instance.new("StringValue")
			Anim.Name = "toolanim"
			Anim.Value = "Slash"
			Anim.Parent = Tool
		elseif Humanoid.RigType == Enum.HumanoidRigType.R15 then
			local Anim = Tool:FindFirstChild("R15Slash")
			if Anim then
				local Track = Humanoid:LoadAnimation(Anim)
				Track:Play(0)
			end
		end
	end	
end

function Lunge()
	Damage = DamageValues.LungeDamage

	Sounds.Lunge:Play()
	
	if Humanoid then
		if Humanoid.RigType == Enum.HumanoidRigType.R6 then
			local Anim = Instance.new("StringValue")
			Anim.Name = "toolanim"
			Anim.Value = "Lunge"
			Anim.Parent = Tool
		elseif Humanoid.RigType == Enum.HumanoidRigType.R15 then
			local Anim = Tool:FindFirstChild("R15Lunge")
			if Anim then
				local Track = Humanoid:LoadAnimation(Anim)
				Track:Play(0)
			end
		end
	end
	
	wait(0.2)
	Tool.Grip = Grips.Out
	wait(0.6)
	Tool.Grip = Grips.Up

	Damage = DamageValues.SlashDamage
end

Tool.Enabled = true
LastAttack = 0

function Activated()
	if not Tool.Enabled or not ToolEquipped or not CheckIfAlive() then
		return
	end
	Tool.Enabled = false
	local Tick = RunService.Stepped:wait()
	if (Tick - LastAttack < 0.2) then
		Lunge()
	else
		Attack()
	end
	LastAttack = Tick
	--wait(0.5)
	Damage = DamageValues.BaseDamage
	local SlashAnim = (Tool:FindFirstChild("R15Slash") or Create("Animation"){
		Name = "R15Slash",
		AnimationId = BaseUrl .. Animations.R15Slash,
		Parent = Tool
	})
	
	local LungeAnim = (Tool:FindFirstChild("R15Lunge") or Create("Animation"){
		Name = "R15Lunge",
		AnimationId = BaseUrl .. Animations.R15Lunge,
		Parent = Tool
	})
	Tool.Enabled = true
end

function CheckIfAlive()
	return (((Player and Player.Parent and Character and Character.Parent and Humanoid and Humanoid.Parent and Humanoid.Health > 0 and Torso and Torso.Parent) and true) or false)
end

function Equipped()
	Character = Tool.Parent
	Player = Players:GetPlayerFromCharacter(Character)
	Humanoid = Character:FindFirstChildOfClass("Humanoid")
	Torso = Character:FindFirstChild("Torso") or Character:FindFirstChild("HumanoidRootPart")
	if not CheckIfAlive() then
		return
	end
	ToolEquipped = true
	Sounds.Unsheath:Play()
	hitBox:HitStart()
end

function Unequipped()
	Tool.Grip = Grips.Up
	ToolEquipped = false
	hitBox:HitStop()
end

Tool.Activated:Connect(Activated)
Tool.Equipped:Connect(Equipped)
Tool.Unequipped:Connect(Unequipped)
