if mass<_Tune.Weight*weightScaling then local N=rWheel.CFrame.p:Lerp(fWheel.CFrame.p,_Tune.WeightDistribution/100)weightB=Instance.new("\080\097\114\116",bike.Body)weightB.Name="\087\101\105\103\104\116"weightB.Anchored=true weightB.CanCollide=false weightB.BrickColor=BrickColor.new("\082\101\097\108\108\121 \098\108\097\099\107")weightB.TopSurface=Enum.SurfaceType.Smooth weightB.BottomSurface=Enum.SurfaceType.Smooth if _Tune.WBVisible or _Tune.Debug then weightB.Transparency=.75 else weightB.Transparency=1 end weightB.Size=Vector3.new(_Tune.WeightBrickSize[1],_Tune.WeightBrickSize[2],_Tune.WeightBrickSize[3])weightB.CustomPhysicalProperties=PhysicalProperties.new((_Tune.Weight*weightScaling-mass)/((weightB.Size.x*weightB.Size.y)*weightB.Size.z),0,0,0,0)weightB.CFrame=((bike.DriveSeat.CFrame-bike.DriveSeat.Position)+N)*CFrame.new(0,_Tune.CGHeight,0)else warn("\n\t \091\078\067\084\058 \077\093 \077\097\115\115 \116\111\111 \104\105\103\104 \102\111\114 \115\112\101\099\105\102\105\101\100 \119\101\105\103\104\116\046"..("\n\t    \084\097\114\103\101\116 \077\097\115\115\058\t"..(math.ceil((_Tune.Weight*weightScaling)*100)/100 ..("\n\t    \067\117\114\114\101\110\116 \077\097\115\115\058\t"..math.ceil(mass*100)/100))))end

if mass<_Tune.Weight*weightScaling then
	--Calculate Weight Distribution
	local center = rWheel.CFrame.p:Lerp(fWheel.CFrame.p, _Tune.WeightDistribution/100)  
	
	--Create Weight Brick
	weightB = Instance.new("Part",bike.Body)
	weightB.Name = "Weight"
	weightB.Anchored = true
	weightB.CanCollide = false
	weightB.BrickColor = BrickColor.new("Really black")
	weightB.TopSurface = Enum.SurfaceType.Smooth
	weightB.BottomSurface = Enum.SurfaceType.Smooth
	if _Tune.WBVisible or _Tune.Debug then
		weightB.Transparency = .75			
	else
		weightB.Transparency = 1			
	end
	weightB.Size = Vector3.new(_Tune.WeightBrickSize[1],_Tune.WeightBrickSize[2],_Tune.WeightBrickSize[3])
	weightB.CustomPhysicalProperties = PhysicalProperties.new(((_Tune.Weight*weightScaling)-mass)/(weightB.Size.x*weightB.Size.y*weightB.Size.z),0,0,0,0)
	weightB.CFrame=(bike.DriveSeat.CFrame-bike.DriveSeat.Position+center)*CFrame.new(0,_Tune.CGHeight,0)
else
	--Existing Weight Is Too Massive
	warn( "\n\t [NCT: M] Mass too high for specified weight."
		.."\n\t    Target Mass:\t"..(math.ceil(_Tune.Weight*weightScaling*100)/100)
		.."\n\t    Current Mass:\t"..(math.ceil(mass*100)/100))
end
