return function(B,I)local f=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(B)if f.Money.Gold.Value>12 then return true end return false end

return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	if plrData.Money.Gold.Value > 12 then
		return true
	end
	return false
end
