local S=8 local Q=200 local X=5000 local y={rocket=1;handle=1;effect=1;water=1}
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--| Constants |--
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local BLAST_RADIUS = 8 -- Blast radius of the explosion
local BLAST_DAMAGE = 200 -- Amount of damage done to players
local BLAST_FORCE = 5000 -- Amount of force applied to parts

local IGNORE_LIST = { rocket = 1, handle = 1, effect = 1, water = 1 } -- Rocket will fly through things named these
