r=game:service("\082\117\110\083\101\114\118\105\099\101")Tool=script.Parent hammer=Tool["\076\101\102\116 \076\101\103"]while true do wait(math.random(4,15))local N=script.Parent.Head.Deadly:Clone()pos=script.Parent["\082\105\103\104\116 \076\101\103"].Position-Vector3.new(0,10,0)local k=Instance.new("\080\097\114\116")k.formFactor=2 k.Size=Vector3.new(1,.4,1)k.Anchored=true k.Locked=true k.CanCollide=false k.archivable=false k.TopSurface=0 k.BottomSurface=0 k.Transparency=1 N.Parent=k local z=Instance.new("\068\101\099\097\108")z.Face=1 z.Texture="\104\116\116\112\058\047\047\119\119\119\046\114\111\098\108\111\120\046\099\111\109\047\097\115\115\101\116\047\063\118\101\114\115\105\111\110\061\049\038\105\100\061\049\050\056\048\055\051\048"z.Parent=k local L=z:Clone()L.Face=4 L.Parent=k k.CFrame=CFrame.new(pos)for N=1,29,1 do delay(N/30,function()k.Parent=nil k.Size=Vector3.new(0,.4,0)+Vector3.new(6.4,0,6.4)*N k.Parent=Tool end)end delay(1,function()k.Parent=nil end)hammer.Boom:Play()end


r = game:service("RunService")


Tool = script.Parent
hammer = Tool["Left Leg"]





while true do 
	
wait(math.random(4,15))
local damm = script.Parent.Head.Deadly:Clone()
pos = script.Parent["Right Leg"].Position-Vector3.new(0,10,0)
local shockRing = Instance.new("Part")
shockRing.formFactor = 2
shockRing.Size = Vector3.new(1, 0.4, 1)
shockRing.Anchored = true
shockRing.Locked = true
shockRing.CanCollide = false
shockRing.archivable = false
shockRing.TopSurface = 0
shockRing.BottomSurface = 0
shockRing.Transparency = 1
damm.Parent = shockRing
local decal = Instance.new("Decal")
decal.Face = 1
decal.Texture = "http://www.roblox.com/asset/?version=1&id=1280730"
decal.Parent = shockRing

local bottomDecal = decal:Clone()
bottomDecal.Face = 4
bottomDecal.Parent = shockRing
shockRing.CFrame = CFrame.new(pos)
for x = 1, 29 do
delay(x / 30, function()	shockRing.Parent = nil	shockRing.Size = Vector3.new(0, 0.4, 0) + Vector3.new(6.4, 0, 6.4) * x	shockRing.Parent = Tool	end)
end
delay(1, function() shockRing.Parent = nil end)


hammer.Boom:Play()



end


