local x=require(script.Parent.Maid)local B=require(script.Parent.Signal)local t=require(script.Parent.Promise)local W=require(script.Parent.Thread)local w=require(script.Parent.TableUtil)local R=game:GetService("\067\111\108\108\101\099\116\105\111\110\083\101\114\118\105\099\101")local l=game:GetService("\082\117\110\083\101\114\118\105\099\101")local K=game:GetService("\080\108\097\121\101\114\115")local r=l:IsServer()local b=60 local y="\067\111\109\112\111\110\101\110\116\083\101\114\118\101\114\073\100"



local Maid = require(script.Parent.Maid)
local Signal = require(script.Parent.Signal)
local Promise = require(script.Parent.Promise)
local Thread = require(script.Parent.Thread)
local TableUtil = require(script.Parent.TableUtil)
local CollectionService = game:GetService("CollectionService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local IS_SERVER = RunService:IsServer()
local DEFAULT_WAIT_FOR_TIMEOUT = 60
local ATTRIBUTE_ID_NAME = "ComponentServerId"
