self.SV_GunPos=CFrame.new(-0.3,-0.2,-0.4)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))self.SV_RightArmPos=CFrame.new(-0.575,.65,-1.185)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))self.SV_LeftArmPos=CFrame.new(1.15,.25,-1.3)*CFrame.Angles(math.rad(-95),math.rad(20),math.rad(-25))self.SV_RightElbowPos=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))self.SV_LeftElbowPos=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))self.SV_RightWristPos=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))self.SV_LeftWristPos=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
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--//Server Animations
------//Idle Position
self.SV_GunPos = CFrame.new(-0.3, -0.2, -0.4) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))

self.SV_RightArmPos = CFrame.new(-0.575, 0.65, -1.185) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) --Server
self.SV_LeftArmPos = CFrame.new(1.15, 0.25, -1.3) * CFrame.Angles(math.rad(-95), math.rad(20), math.rad(-25)) --server

self.SV_RightElbowPos = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) --Client
self.SV_LeftElbowPos = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) --Client

self.SV_RightWristPos = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) --Client
self.SV_LeftWristPos = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
