return function(a,w)local j=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(a)j.Money.Gold.Value=j.Money.Gold.Value-100 local O=require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation);(O:GetClassFolder(a,"\077\097\103\101")).WiseCasting.Value=true end
--edit the below function to execute code when this response is chosen OR this prompt is shown
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	plrData.Money.Gold.Value = plrData.Money.Gold.Value - 100 -- TODO track for dissertation
	local ClassInformationTable =
		require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)
	ClassInformationTable:GetClassFolder(player, "Mage").WiseCasting.Value = true
end
