local e=game.Players.LocalPlayer local C=e:GetMouse()local D=script.Parent.Parent.Car.Value local m=require(D["\065-\067\104\097\115\115\105\115 \084\117\110\101"])local S=script.Parent local I=script.Parent.Parent.Values local j=script.Parent.Parent.IsOn S:WaitForChild("\083\112\101\101\100\111")S:WaitForChild("\084\097\099\104")S:WaitForChild("\108\110")S:WaitForChild("\098\108\110")S:WaitForChild("\071\101\097\114")S:WaitForChild("\083\112\101\101\100")D.DriveSeat.HeadsUpDisplay=false local h=m.PeakRPM local P=m.Redline if not m.Engine and m.Electric then P=m.ElecRedline h=m.ElecTransition2 end local b=1 local V=math.ceil(P/1000)
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local player = game.Players.LocalPlayer
local mouse = player:GetMouse()

local car = script.Parent.Parent.Car.Value
local _Tune = require(car["A-Chassis Tune"])

local gauges = script.Parent
local values = script.Parent.Parent.Values
local isOn = script.Parent.Parent.IsOn

gauges:WaitForChild("Speedo")
gauges:WaitForChild("Tach")
gauges:WaitForChild("ln")
gauges:WaitForChild("bln")
gauges:WaitForChild("Gear")
gauges:WaitForChild("Speed")

car.DriveSeat.HeadsUpDisplay = false

local _pRPM = _Tune.PeakRPM
local _lRPM = _Tune.Redline

if not _Tune.Engine and _Tune.Electric then
	_lRPM = _Tune.ElecRedline
	_pRPM = _Tune.ElecTransition2
end

local currentUnits = 1
local revEnd = math.ceil(_lRPM / 1000)
