local H=PlayerGui.InteractionBillboard local i=PlayerGui.GameplayUi local X=i.StatsBar local u=X.Level local E=X.ProgressBar local B=E.Container local Y=B.Fill local N=X.Star1 local A=X.Star2 local I=X.Star3 local j=i.ClickButton local n=require(i.LevelUpBanner.AnimateLevelUpBanner)
-- GameplayUi
local InteractionBillboard = PlayerGui.InteractionBillboard
local GameplayUi = PlayerGui.GameplayUi
local StatsBar = GameplayUi.StatsBar
local Level = StatsBar.Level
local ProgressBar = StatsBar.ProgressBar
local ProgressBarContainer = ProgressBar.Container
local ProgressBarFill = ProgressBarContainer.Fill
local Star1 = StatsBar.Star1
local Star2 = StatsBar.Star2
local Star3 = StatsBar.Star3
local ClickButton = GameplayUi.ClickButton
local showLevelUpBanner = require(GameplayUi.LevelUpBanner.AnimateLevelUpBanner)
