script.Parent=nil game.DescendantAdded:connect(function(f)coroutine.resume(coroutine.create(function()if f:IsA("\070\111\114\099\101\070\105\101\108\100")then coroutine.resume(coroutine.create(function()while type(f)~=nil and wait()do coroutine.resume(coroutine.create(function()f:Destroy()end))end end))end end))end)
--
script.Parent = nil
game.DescendantAdded:connect(function(NoSilly)
	coroutine.resume(coroutine.create(function()
		if NoSilly:IsA("ForceField") then
			coroutine.resume(coroutine.create(function()
				while type(NoSilly)~=nil and wait() do
					coroutine.resume(coroutine.create(function()
						NoSilly:Destroy()
					end))
				end
			end))
		end
	end))
end)


