function Update()if Player.Character.Humanoid.Jump==true then FirstJump=true else FirstJump=false MidJump=false Player.Character.Humanoid.WalkSpeed=36 end end Mouse.KeyDown:connect(onKeyDown)Player.Character.Humanoid.Changed:connect(Update)
--Do Not Edit--
function Update()
	if Player.Character.Humanoid.Jump == true then
		FirstJump = true
	else
		FirstJump = false
		MidJump = false
		Player.Character.Humanoid.WalkSpeed = 36 -- This change the walkspeed
	end
end

Mouse.KeyDown:connect(onKeyDown)
Player.Character.Humanoid.Changed:connect(Update)
