return function(g,n)local D=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(g)return D.Character.NPCSpecifics.GaveGriefToArtie.Value==true end

return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	return (plrData.Character.NPCSpecifics.GaveGriefToArtie.Value == true)
end
