local W=false local S=false local v=false local G=ReplicatedStorage.Events local A=G.CaptureFlag local R=G.ReturnFlag
-- Local Variables
local IntermissionRunning = false
local EnoughPlayers = false
local GameRunning = false
local Events = ReplicatedStorage.Events
local CaptureFlag = Events.CaptureFlag
local ReturnFlag = Events.ReturnFlag
