print(damagedone)local i=gui.hurtOverlay i.Position=UDim2.new(-2,0,-2,-22)i.Size=UDim2.new(4.5,0,4.65,30)
-- Finish:
-- overlay.Position = UDim2.new(-2, 0, -2, -22)
-- overlay.Size = UDim2.new(4.5, 0, 4.65, 30)
print(damagedone)
local overlay = gui.hurtOverlay
overlay.Position = UDim2.new(-2, 0, -2, -22)
overlay.Size = UDim2.new(4.5, 0, 4.65, 30)
