local y=0 while wait()do y=y+.5 script.Parent.Size=UDim2.new(y/100,0,.1,0)script.Parent.Parent.LoadingLabel.Text="\076\111\097\100\105\110\103\046\046\046 "..(math.floor(y*2).."\037")if y==50 then wait(1)script.Parent.Parent.Parent:Destroy()end end
-- This makes the loading bar fill up. Don't touch anything here!
local prog = 0

while wait() do
	prog = prog + 0.5
	script.Parent.Size = UDim2.new(prog / 100, 0, 0.1, 0)
	script.Parent.Parent.LoadingLabel.Text = ("Loading... " .. math.floor(prog * 2) .. "%")
	if prog == 50 then
		wait(1)
		script.Parent.Parent.Parent:Destroy()
	end
end
