local M=game.Players.LocalPlayer local J=M:GetMouse()local C=script.Parent.Parent.Car.Value local G=require(C["\065-\067\104\097\115\115\105\115 \084\117\110\101"])local W=script.Parent local V=script.Parent.Parent.Values local j=script.Parent.Parent.IsOn local N=C.Body.Dash.Tac.G.Needle local t=C.Body.Dash.Spd.G.Needle W:WaitForChild("\083\112\101\101\100\111")W:WaitForChild("\084\097\099\104")W:WaitForChild("\066\111\111\115\116")W:WaitForChild("\108\110")W:WaitForChild("\098\108\110")W:WaitForChild("\071\101\097\114")W:WaitForChild("\083\112\101\101\100")C.DriveSeat.HeadsUpDisplay=false local v=G.PeakRPM local Z=G.Redline local L=1 local h=math.ceil(Z/1000)


local player=game.Players.LocalPlayer
local mouse=player:GetMouse()

local car = script.Parent.Parent.Car.Value
local _Tune = require(car["A-Chassis Tune"])

local gauges = script.Parent
local values = script.Parent.Parent.Values
local isOn = script.Parent.Parent.IsOn

local intach = car.Body.Dash.Tac.G.Needle
local inspd = car.Body.Dash.Spd.G.Needle

gauges:WaitForChild("Speedo")
gauges:WaitForChild("Tach")
gauges:WaitForChild("Boost")
gauges:WaitForChild("ln")
gauges:WaitForChild("bln")
gauges:WaitForChild("Gear")
gauges:WaitForChild("Speed")

car.DriveSeat.HeadsUpDisplay = false

local _pRPM = _Tune.PeakRPM
local _lRPM = _Tune.Redline

local currentUnits = 1
local revEnd = math.ceil(_lRPM/1000)
