function MakeFakeArms()Arms=Instance.new("\077\111\100\101\108")Arms.Name="\065\114\109\115"Arms.Parent=L_5_ local O=Instance.new("\072\117\109\097\110\111\105\100")O.MaxHealth=0 O.Health=0 O.Name=""O.Parent=Arms if L_3_:FindFirstChild("\083\104\105\114\116")then local O=(L_3_:FindFirstChild("\083\104\105\114\116")):clone()O.Parent=Arms end local K=(L_3_:FindFirstChild("\082\105\103\104\116 \065\114\109")):clone()for O,K in pairs(K:GetChildren())do if K:IsA("\077\111\116\111\114\054\068")then K:Destroy()end end K.Name="\082\105\103\104\116 \065\114\109"K.FormFactor="\067\117\115\116\111\109"K.Size=Vector3.new(.8,2.5,.8)K.Transparency=.0 local a=Instance.new("\077\111\116\111\114\054\068")a.Part0=K a.Part1=L_3_:FindFirstChild("\082\105\103\104\116 \065\114\109")a.C0=CFrame.new()a.C1=CFrame.new()a.Parent=K K.Parent=Arms local R=(L_3_:FindFirstChild("\076\101\102\116 \065\114\109")):clone()R.Name="\076\101\102\116 \065\114\109"R.FormFactor="\067\117\115\116\111\109"R.Size=Vector3.new(.8,2.5,.8)R.Transparency=.0 local b=Instance.new("\077\111\116\111\114\054\068")b.Part0=R b.Part1=L_3_:FindFirstChild("\076\101\102\116 \065\114\109")b.C0=CFrame.new()b.C1=CFrame.new()b.Parent=R R.Parent=Arms end function RemoveArmModel()if Arms then Arms:Destroy()Arms=nil end end local O function CreateShell()O=time()local K=L_1_.Shell:clone()if K:FindFirstChild("\083\104\101\108\108")then K.Shell:Destroy()end K.CFrame=L_1_.Chamber.CFrame K.Velocity=L_1_.Chamber.CFrame.lookVector*30+Vector3.new(0,4,0)K.Parent=L_104_ K.CanCollide=false;(game:GetService("\068\101\098\114\105\115")):addItem(K,1)delay(.5,function()if L_19_:FindFirstChild("\083\104\101\108\108\067\097\115\105\110\103")then local O=L_19_.ShellCasing:clone()O.Parent=L_2_.PlayerGui O:Play();(game:GetService("\068\101\098\114\105\115")):AddItem(O,O.TimeLength)end end)end

function MakeFakeArms()
	Arms = Instance.new("Model")
	Arms.Name = "Arms"
	Arms.Parent = L_5_

	local L_175_ = Instance.new("Humanoid")
	L_175_.MaxHealth = 0
	L_175_.Health = 0
	L_175_.Name = ""
	L_175_.Parent = Arms
		
	if L_3_:FindFirstChild("Shirt") then
		local L_180_ = L_3_:FindFirstChild("Shirt"):clone()
		L_180_.Parent = Arms
	end
	
	local L_176_ = L_3_:FindFirstChild("Right Arm"):clone()
	for L_181_forvar1, L_182_forvar2 in pairs(L_176_:GetChildren()) do
		if L_182_forvar2:IsA('Motor6D') then
			L_182_forvar2:Destroy()
		end
	end
	L_176_.Name = "Right Arm"
	L_176_.FormFactor = "Custom"
	L_176_.Size = Vector3.new(0.8, 2.5, 0.8)
	L_176_.Transparency = 0.0
	
	local L_177_ = Instance.new("Motor6D")
	L_177_.Part0 = L_176_
	L_177_.Part1 = L_3_:FindFirstChild("Right Arm")
	L_177_.C0 = CFrame.new()
	L_177_.C1 = CFrame.new()
	L_177_.Parent = L_176_	
	L_176_.Parent = Arms
		
	local L_178_ = L_3_:FindFirstChild("Left Arm"):clone()
	L_178_.Name = "Left Arm"
	L_178_.FormFactor = "Custom"
	L_178_.Size = Vector3.new(0.8, 2.5, 0.8)
	L_178_.Transparency = 0.0	
	
	local L_179_ = Instance.new("Motor6D")
	L_179_.Part0 = L_178_
	L_179_.Part1 = L_3_:FindFirstChild("Left Arm")
	L_179_.C0 = CFrame.new()
	L_179_.C1 = CFrame.new()
	L_179_.Parent = L_178_	
	L_178_.Parent = Arms
end

function RemoveArmModel()
	if Arms then
		Arms:Destroy()
		Arms = nil
	end
end

local L_138_

function CreateShell()
	L_138_ = time()
	local L_183_ = L_1_.Shell:clone()
	if L_183_:FindFirstChild('Shell') then
		L_183_.Shell:Destroy()
	end
	L_183_.CFrame =  L_1_.Chamber.CFrame
	L_183_.Velocity = L_1_.Chamber.CFrame.lookVector * 30 + Vector3.new(0, 4, 0)
	--shell.RotVelocity = Vector3.new(-10,40,30)
	L_183_.Parent = L_104_
	L_183_.CanCollide = false
	game:GetService("Debris"):addItem(L_183_, 1)
	delay(0.5, function()
		if L_19_:FindFirstChild('ShellCasing') then
			local L_184_ = L_19_.ShellCasing:clone()
			L_184_.Parent = L_2_.PlayerGui
			L_184_:Play()
			game:GetService('Debris'):AddItem(L_184_, L_184_.TimeLength)
		end
	end)
end
