function boom()wait(1.5)Used=true Object.Anchored=true Object.Transparency=1 Object.CanCollide=false Object.Explode:Play()Explode()end boom()


function boom()
	wait(1.5)
	Used = true
	Object.Anchored = true
	Object.Transparency = 1
	Object.CanCollide = false
	Object.Explode:Play()

	Explode()
end

boom()
