local Y=Color3.new(0,1,0)local p=Color3.new(1,0,0)local r=Color3.new(1,1,1)local b=MinSpread local h=ClipSize local D=script.Parent local g=WaitForChild(D,"\072\097\110\100\108\101")local P=nil local m local L=false local s=false local z=script.Parent.Handle.FireSound

local FriendlyReticleColor = Color3.new(0, 1, 0)
local EnemyReticleColor	= Color3.new(1, 0, 0)
local NeutralReticleColor	= Color3.new(1, 1, 1)

local Spread = MinSpread
local AmmoInClip = ClipSize

local Tool = script.Parent
local Handle = WaitForChild(Tool, 'Handle')
local WeaponGui = nil

local LeftButtonDown
local Reloading = false
local IsShooting = false
local Pitch = script.Parent.Handle.FireSound
