local function Q(Q)Q.CharacterAdded:Connect(onCharacterAdded)Q.CharacterRemoving:Connect(onCharacterRemoving)end
-- Set up character event binding when player joins the game
local function onPlayerAdded(player)
	player.CharacterAdded:Connect(onCharacterAdded)
	player.CharacterRemoving:Connect(onCharacterRemoving)
end
