local S={}S.leftVertices={Vector3.new(-0.5,.5,-0.5);Vector3.new(.5,.5,.5);Vector3.new(-0.5,-0.5,-0.5);Vector3.new(.5,-0.5,.5)}S.leftIndices={3,4;2,2;1;3}S.rightVertices={Vector3.new(-0.5,.5,.5);Vector3.new(.5,.5,-0.5),Vector3.new(-0.5,-0.5,.5);Vector3.new(.5,-0.5,-0.5)}S.rightIndices={3;4,2,2,1,3}return S
local PlantMeshData = {}

PlantMeshData.leftVertices = {
	Vector3.new(-.5, .5, -.5),
	Vector3.new(.5, .5, .5),
	Vector3.new(-.5, -.5, -.5),
	Vector3.new(.5, -.5, .5),
}
PlantMeshData.leftIndices = {3, 4, 2, 2, 1, 3}

PlantMeshData.rightVertices = {
	Vector3.new(-.5, .5, .5),
	Vector3.new(.5, .5, -.5),
	Vector3.new(-.5, -.5, .5),
	Vector3.new(.5, -.5, -.5),
}
PlantMeshData.rightIndices = {3, 4, 2, 2, 1, 3}

return PlantMeshData