local q=game.Players.LocalPlayer game.ReplicatedStorage.Interactions.Client.WaitForMapLoad.OnClientInvoke=function(q,f)repeat wait(.25)until f-#q:GetDescendants()<=10 end
-- goro7

local plr = game.Players.LocalPlayer

game.ReplicatedStorage.Interactions.Client.WaitForMapLoad.OnClientInvoke = function(map, referenceCount)
	-- Wait until complete
	repeat
		wait(0.25)
	until referenceCount - #map:GetDescendants() <= 10
end
