exports.isInteractive=(require(script.isInteractive)).default exports.isPromise=(require(script.isPromise)).default exports.setGlobal=(require(script.setGlobal)).default exports.deepCyclicCopy=(require(script.deepCyclicCopy)).default exports.convertDescriptorToString=(require(script.convertDescriptorToString)).default local o=require(script.specialChars)Object.assign(exports,o)
-- ROBLOX deviation not ported as it doesn't seem necessary in Lua
-- exports.interopRequireDefault = require(script.interopRequireDefault).default
exports.isInteractive = require(script.isInteractive).default
exports.isPromise = require(script.isPromise).default
exports.setGlobal = require(script.setGlobal).default
exports.deepCyclicCopy = require(script.deepCyclicCopy).default
exports.convertDescriptorToString = require(script.convertDescriptorToString).default
local specialCharsModule = require(script.specialChars)
Object.assign(exports, specialCharsModule)
