local O=L_20_:WaitForChild("\069\113\117\105\112\112\101\100")local U=L_20_:WaitForChild("\083\104\111\111\116\069\118\101\110\116")local m=L_20_:WaitForChild("\068\097\109\097\103\101\069\118\101\110\116")local Z=L_20_:WaitForChild("\067\114\101\097\116\101\079\119\110\101\114")local v=L_20_:WaitForChild("\083\116\097\110\099\101")local K=L_20_:WaitForChild("\072\105\116\069\118\101\110\116")local M=L_20_:WaitForChild("\075\105\108\108\069\118\101\110\116")local g=L_20_:WaitForChild("\065\105\109\069\118\101\110\116")local s=L_20_:WaitForChild("\069\120\112\108\111\069\118\101\110\116")local z=L_20_:WaitForChild("\065\116\116\097\099\104\069\118\101\110\116")local x=L_20_:WaitForChild("\083\101\114\118\101\114\070\088\069\118\101\110\116")local H=L_20_:WaitForChild("\067\104\097\110\103\101\073\068\069\118\101\110\116")

local L_111_ = L_20_:WaitForChild('Equipped')
local L_112_ = L_20_:WaitForChild('ShootEvent')
local L_113_ = L_20_:WaitForChild('DamageEvent')
local L_114_ = L_20_:WaitForChild('CreateOwner')
local L_115_ = L_20_:WaitForChild('Stance')
local L_116_ = L_20_:WaitForChild('HitEvent')
local L_117_ = L_20_:WaitForChild('KillEvent')
local L_118_ = L_20_:WaitForChild('AimEvent')
local L_119_ = L_20_:WaitForChild('ExploEvent')
local L_120_ = L_20_:WaitForChild('AttachEvent')
local L_121_ = L_20_:WaitForChild('ServerFXEvent')
local L_122_ = L_20_:WaitForChild('ChangeIDEvent')
