local function P(P,x,g)if x==Enum.UserInputState.Begin then Humanoid.WalkSpeed=CrouchSpeed CAnim:Play()else Humanoid.WalkSpeed=NormalWalkSpeed CAnim:Stop()end end cas:BindAction("\067\114\111\117\099\104",P,true,Leftc,RightC)cas:SetPosition("\067\114\111\117\099\104",UDim2.new(.2,0,.5,0))cas:SetTitle("\067\114\111\117\099\104","\067\114\111\117\099\104");(cas:GetButton("\067\114\111\117\099\104")).Size=UDim2.new(.3,0,.3,0)


local function handleContext(name, state, input)
	if state == Enum.UserInputState.Begin then
		Humanoid.WalkSpeed = CrouchSpeed
		CAnim:Play()
	else
		Humanoid.WalkSpeed = NormalWalkSpeed
		CAnim:Stop()
	end
end

cas:BindAction("Crouch", handleContext, true, Leftc, RightC)
cas:SetPosition("Crouch", UDim2.new(.2, 0, .5, 0))
cas:SetTitle("Crouch", "Crouch")
cas:GetButton("Crouch").Size = UDim2.new(.3, 0, .3, 0)
