local B=L_7_:WaitForChild("\069\113\117\105\112\112\101\100")local H=L_7_:WaitForChild("\083\104\111\111\116\069\118\101\110\116")local t=L_7_:WaitForChild("\068\097\109\097\103\101\069\118\101\110\116")local E=L_7_:WaitForChild("\067\114\101\097\116\101\079\119\110\101\114")local g=L_7_:WaitForChild("\083\116\097\110\099\101")local W=L_7_:WaitForChild("\072\105\116\069\118\101\110\116")local d=L_7_:WaitForChild("\075\105\108\108\069\118\101\110\116")local U=L_7_:WaitForChild("\065\105\109\069\118\101\110\116")local D=L_7_:WaitForChild("\069\120\112\108\111\069\118\101\110\116")local z=L_7_:WaitForChild("\065\116\116\097\099\104\069\118\101\110\116")local M=L_7_:WaitForChild("\083\101\114\118\101\114\070\088\069\118\101\110\116")local w=L_7_:WaitForChild("\067\104\097\110\103\101\073\068\069\118\101\110\116")

local L_33_ = L_7_:WaitForChild('Equipped')
local L_34_ = L_7_:WaitForChild('ShootEvent')
local L_35_ = L_7_:WaitForChild('DamageEvent')
local L_36_ = L_7_:WaitForChild('CreateOwner')
local L_37_ = L_7_:WaitForChild('Stance')
local L_38_ = L_7_:WaitForChild('HitEvent')
local L_39_ = L_7_:WaitForChild('KillEvent')
local L_40_ = L_7_:WaitForChild('AimEvent')
local L_41_ = L_7_:WaitForChild('ExploEvent')
local L_42_ = L_7_:WaitForChild('AttachEvent')
local L_43_ = L_7_:WaitForChild('ServerFXEvent')
local L_44_ = L_7_:WaitForChild('ChangeIDEvent')
