local w=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")Controller.ForceMove=0 Controller.MoveDirection=Vector2.new()Controller.ListenForInput=true Controller.Enabled=true Controller.SmoothTime=.06 Controller.Inputs={W=0;S=0;D=0;A=0}
-- @outline // PUBLIC PROPERTIES

local UIS = game:GetService("UserInputService")

Controller.ForceMove = 0 -- Force the character to move toward mouse OR toward the direction given by keyboard
Controller.MoveDirection = Vector2.new()
Controller.ListenForInput = true
Controller.Enabled = true
Controller.SmoothTime = 0.06
Controller.Inputs = { W = 0, S = 0, D = 0, A = 0 }
