return{CameraRecoilingEnabled=true;Recoil=0,AngleX_Min=10;AngleX_Max=10,AngleY_Min=1.5,AngleY_Max=1.5;AngleZ_Min=5;AngleZ_Max=5,Accuracy=.1;RecoilSpeed=3,RecoilDamper=.65,RecoilRedution=.1}


return {
	CameraRecoilingEnabled = true, 
	Recoil = 0, 
	AngleX_Min = 10, 
	AngleX_Max = 10, 
	AngleY_Min = 1.5, 
	AngleY_Max = 1.5, 
	AngleZ_Min = 5, 
	AngleZ_Max = 5, 
	Accuracy = 0.1, 
	RecoilSpeed = 3, 
	RecoilDamper = 0.65, 
	RecoilRedution = 0.1
};
