local a=path:GetWaypoints()for a,f in pairs(a)do local B=Instance.new("\080\097\114\116")B.Shape="\066\097\108\108"B.Material="\078\101\111\110"B.Size=Vector3.new(.6,.6,.6)B.Position=f.Position B.Anchored=true B.CanCollide=false B.Parent=game.Workspace end

local waypoints = path:GetWaypoints()

for _, waypoint in pairs(waypoints) do
	local part = Instance.new("Part")
	part.Shape = "Ball"
	part.Material = "Neon"
	part.Size = Vector3.new(0.6, 0.6, 0.6)
	part.Position = waypoint.Position
	part.Anchored = true
	part.CanCollide = false
	part.Parent = game.Workspace
end
