local c=script.Parent.Config local T=script.Parent.ScoreBlock local m=c.UploadScore local B=c.RemoteScore local u=c.LocalScoreUpdate m.Refresh.Value=SCORE_UPDATE B.Score.Value=NAME_OF_STAT B.Original.Value=PLAYER_SAVE B.DataStore.Value=DATA_STORE u.Refresh.Value=PLAYER_UPDATE m.Disabled=false m.Parent=game.ServerScriptService B.Disabled=false B.Parent=game.Workspace u.Disabled=false u.Parent=game.StarterGui


local configModel = script.Parent.Config
local scoreBlock = script.Parent.ScoreBlock

local uS = configModel.UploadScore
local rS = configModel.RemoteScore
local lSU = configModel.LocalScoreUpdate

uS.Refresh.Value = SCORE_UPDATE
rS.Score.Value = NAME_OF_STAT
rS.Original.Value = PLAYER_SAVE
rS.DataStore.Value = DATA_STORE
lSU.Refresh.Value = PLAYER_UPDATE

uS.Disabled = false
uS.Parent = game.ServerScriptService

rS.Disabled = false
rS.Parent = game.Workspace

lSU.Disabled = false
lSU.Parent = game.StarterGui
