game.Workspace.Screens.Current.Value=game.Workspace.Screens.Main.Value game.Workspace.back1.Decal.Texture=game.Workspace.Screens.Main.Value game.Workspace.back2.Decal.Texture=game.Workspace.Screens.Main.Value game.Workspace.crewbig1.Decal.Texture=game.Workspace.Screens.Main.Value game.Workspace.crewsmall1.Decal.Texture=game.Workspace.Screens.Main.Value game.Workspace.djstand.Decal.Texture=game.Workspace.Screens.Main.Value game.Workspace.djtv.Decal.Texture=game.Workspace.Screens.Main.Value game.Workspace.side1.Decal.Texture=game.Workspace.Screens.Main.Value game.Workspace.side2.Decal.Texture=game.Workspace.Screens.Main.Value game.Workspace.side3.Decal.Texture=game.Workspace.Screens.Main.Value game.Workspace.side4.Decal.Texture=game.Workspace.Screens.Main.Value game.Workspace.side11.Decal.Texture=game.Workspace.Screens.Main.Value game.Workspace.side12.Decal.Texture=game.Workspace.Screens.Main.Value game.Workspace.sidebig1.Decal.Texture=game.Workspace.Screens.Main.Value if game.Workspace.CurrentStageTV.Value=="\049"then game.Workspace.main1.Decal.Texture=game.Workspace.Screens.Main.Value end


game.Workspace.Screens.Current.Value = game.Workspace.Screens.Main.Value
game.Workspace.back1.Decal.Texture = game.Workspace.Screens.Main.Value
game.Workspace.back2.Decal.Texture = game.Workspace.Screens.Main.Value
game.Workspace.crewbig1.Decal.Texture = game.Workspace.Screens.Main.Value
game.Workspace.crewsmall1.Decal.Texture = game.Workspace.Screens.Main.Value
game.Workspace.djstand.Decal.Texture = game.Workspace.Screens.Main.Value
game.Workspace.djtv.Decal.Texture = game.Workspace.Screens.Main.Value
game.Workspace.side1.Decal.Texture = game.Workspace.Screens.Main.Value
game.Workspace.side2.Decal.Texture = game.Workspace.Screens.Main.Value
game.Workspace.side3.Decal.Texture = game.Workspace.Screens.Main.Value
game.Workspace.side4.Decal.Texture = game.Workspace.Screens.Main.Value
game.Workspace.side11.Decal.Texture = game.Workspace.Screens.Main.Value
game.Workspace.side12.Decal.Texture = game.Workspace.Screens.Main.Value
game.Workspace.sidebig1.Decal.Texture = game.Workspace.Screens.Main.Value

if game.Workspace.CurrentStageTV.Value == "1" then
game.Workspace.main1.Decal.Texture = game.Workspace.Screens.Main.Value
end
