(game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")).InputBegan:connect(function(l,V)if(l.KeyCode==Enum.KeyCode.ButtonX or l.KeyCode==Enum.KeyCode.C)and l.UserInputState==Enum.UserInputState.Begin then Chassis.Redress()end end)


game:GetService("UserInputService").InputBegan:connect(
	function(input, processed)
		if( (input.KeyCode == Enum.KeyCode.ButtonX or input.KeyCode == Enum.KeyCode.C) and input.UserInputState == Enum.UserInputState.Begin ) then
			Chassis.Redress()
		end
	end
)
