if Configuration.PrintingEnabled==false then else print("\068\079\079\082\083 \240\159\145\129\239\184\143 \083\111\117\110\100 \080\097\099\107\058 \073\110\115\116\097\108\108\105\110\103 \077\117\115\105\099\115\047\065\109\098\105\101\110\099\101\115 \083\111\117\110\100\115\046\046\046")end if Configuration.SoundsInSoundService==true then Folder=game.SoundService end if Configuration.MusicLobbyEnabled==false then Folder.Music.Lobby:Destroy()end if Configuration.GuidingLightMusicEnabled==false then Folder.Music["\071\117\105\100\105\110\103 \076\105\103\104\116"]:Destroy()end if Configuration.EndingMusicEnabled==false then Folder.Music.Ending:Destroy()end if Configuration.ElevatorJamMusicEnabled==false then Folder.Music["\069\108\101\118\097\116\111\114 \074\097\109"]:Destroy()end if Configuration.UnhingedMusicEnabled==false then Folder.Music.Unhinged:Destroy()end if Configuration.AmbienceSoundEnabled==false then Folder.Ambience.Ambience:Destroy()end

if Configuration.PrintingEnabled == false then

else
	print("DOORS 👁️ Sound Pack: Installing Musics/Ambiences Sounds...")
end

if Configuration.SoundsInSoundService == true then
	Folder = game.SoundService
end

if Configuration.MusicLobbyEnabled == false then
	Folder.Music.Lobby:Destroy()
end

if Configuration.GuidingLightMusicEnabled == false then
	Folder.Music["Guiding Light"]:Destroy()
end

if Configuration.EndingMusicEnabled == false then
	Folder.Music.Ending:Destroy()
end

if Configuration.ElevatorJamMusicEnabled == false then
	Folder.Music["Elevator Jam"]:Destroy()
end

if Configuration.UnhingedMusicEnabled == false then
	Folder.Music.Unhinged:Destroy()
end

if Configuration.AmbienceSoundEnabled == false then
	Folder.Ambience.Ambience:Destroy()
end
