local b=nil;(coroutine.wrap(function()b=require(game.ReplicatedStorage:WaitForChild("\082\101\115\111\117\114\099\101\115"))end))()return function(W,s,...)local D=...W.title.Text=D b.Shared.ApplyRarityColor(W.title.back,D)end
-- Decompiled with the Synapse X Luau decompiler.

local u1 = nil
coroutine.wrap(function()
	u1 = require(game.ReplicatedStorage:WaitForChild("Resources"))
end)()
return function(p1, p2, ...)
	local v1 = ...
	p1.title.Text = v1
	u1.Shared.ApplyRarityColor(p1.title.back, v1)
end
