UIS.InputEnded:connect(function(D,N)if D.KeyCode==Enum.KeyCode.LeftShift and N==false then character.Humanoid.WalkSpeed=NormalWalkSpeed sprinting=false while power<10 and not sprinting do power=power+.03 Bar:TweenSize(UDim2.new(power/10.25,0,.78,0),"\079\117\116","\081\117\105\110\116",.1,true)wait()if power<=0 then character.Humanoid.WalkSpeed=NormalWalkSpeed end end end end)
--{0.976, 0},{, 0}

UIS.InputEnded:connect(function(key, gameProcessed)
	if key.KeyCode == Enum.KeyCode.LeftShift and gameProcessed == false then
		character.Humanoid.WalkSpeed = NormalWalkSpeed

		sprinting = false

		while power < 10 and not sprinting do
			power = power + 0.03

			Bar:TweenSize(UDim2.new(power / 10.25, 0, 0.78, 0), "Out", "Quint", 0.1, true)

			--Bar.BackgroundColor3 = Bar.BackgroundColor3:lerp(Color3.fromRGB(255, 166, 11), 0.001)

			wait()

			if power <= 0 then
				character.Humanoid.WalkSpeed = NormalWalkSpeed
			end
		end
	end
end)
