local m=game.Players.LocalPlayer:GetMouse()script.Parent.Parent:WaitForChild("\066\105\107\101")local W=script.Parent.Parent.Bike.Value local h=script.Parent.Parent.IsOn local o=require(W.Tuner)if not o.Engine and not o.Electric then return end;(script.Parent:WaitForChild("\084\101\120\116\076\097\098\101\108")).Visible=not h.Value script.Parent.Parent.IsOn.Changed:connect(function()script.Parent.TextLabel.Visible=not h.Value end)m.keyDown:connect(function(m)if m=="\102"then if not h.Value then script.Parent.TextLabel.Visible=false h.Value=true else h.Value=false script.Parent.TextLabel.Visible=true end end end)


local mouse = game.Players.LocalPlayer:GetMouse()
script.Parent.Parent:WaitForChild("Bike")
local bike = script.Parent.Parent.Bike.Value
local on = script.Parent.Parent.IsOn
local _Tune = require(bike["Tuner"])

if not _Tune.Engine and not _Tune.Electric then return end

script.Parent:WaitForChild("TextLabel").Visible = not on.Value

script.Parent.Parent.IsOn.Changed:connect(function() 
	script.Parent.TextLabel.Visible = not on.Value
end)

mouse.keyDown:connect(function(k) 
	if k=="f" then 
		if not on.Value then
			script.Parent.TextLabel.Visible=false
			on.Value = true
		else
			on.Value = false
			script.Parent.TextLabel.Visible=true
		end
	end 
end)
