local V=PastasStan.Ferido local q=PastasStan.Caido local d=q local g=PastasStan.rodeath local P=PastasStan.cpr local M=PastasStan.balloonbleed local b=PastasStan.clamped local l=PastasStan.repaired local t=PastasStan.o2 local N=PastasStan.dead local k=PastasStan.life local Z=PastasStan.surg2 local E=PastasStan.cutopen local u=require(game.ReplicatedStorage.ACS_Engine.Modulos.Ragdoll)local C=require(game.ReplicatedStorage.ACS_Engine.ServerConfigs.Config)local G=false k.Value=true E.Value=false b.Value=false

local Ferido = PastasStan.Ferido
local Caido = PastasStan.Caido
local ouch = Caido
local rodeath = PastasStan.rodeath
local cpr = PastasStan.cpr
local balloonbleed = PastasStan.balloonbleed
local clamped = PastasStan.clamped
local repaired = PastasStan.repaired
local o2 = PastasStan.o2
local dead = PastasStan.dead
local life = PastasStan.life
local surg2 = PastasStan.surg2
local cutopen = PastasStan.cutopen



local Ragdoll = require(game.ReplicatedStorage.ACS_Engine.Modulos.Ragdoll)
local configuracao = require(game.ReplicatedStorage.ACS_Engine.ServerConfigs.Config)

local debounce = false
life.Value = true
cutopen.Value = false
clamped.Value = false