script.Parent.Parent.Parent.Parent.Electrics.Changed:connect(function()if script.Parent.Parent.Parent.Parent.Electrics.Value==true then script.Parent.Material=Enum.Material.Neon else script.Parent.Material=Enum.Material.Glass end end)


 script.Parent.Parent.Parent.Parent.Electrics.Changed:connect(function()
	if script.Parent.Parent.Parent.Parent.Electrics.Value == true then
		script.Parent.Material = Enum.Material.Neon
	else
		script.Parent.Material = Enum.Material.Glass
	end
end)
