local x=script.Parent.Car.Value local B=script.Parent.Values local t=350 local W=4 while wait()do if B.Throttle.Value<.1 and(B.RPM.Value>0 and(B.Velocity.Value.Magnitude<W and math.abs(B.Gear.Value)>0))then x.Body.Creep.BV.MaxForce=Vector3.new(t,0,t)else x.Body.Creep.BV.MaxForce=Vector3.new(0,0,0)end x.Body.Creep.BV.Velocity=x.Body.Creep.CFrame.lookVector*(8*math.min(B.Gear.Value,1))end


local car = script.Parent.Car.Value
local vl = script.Parent.Values

local strength = 350

local max = 4 --in sps

while wait() do
	if vl.Throttle.Value < 0.1 and vl.RPM.Value > 0 and vl.Velocity.Value.Magnitude < max and (math.abs(vl.Gear.Value) > 0) then
		car.Body.Creep.BV.MaxForce = Vector3.new(strength,0,strength)
	else
		car.Body.Creep.BV.MaxForce = Vector3.new(0,0,0)
	end
	car.Body.Creep.BV.Velocity = car.Body.Creep.CFrame.lookVector*(8*(math.min(vl.Gear.Value,1)))
end
