function Interface.PromptShown(F,T,r) end
--PromptShown
--* the bread and butter of the interface, the interface should present
--* the player with the prompt and responses. The dialogueFolder is the
--* folder representing the dialogue, the prompTable is a table in the
--* following format:
--* {
--* 	Line = "The prompt string.",
--* 	Data = [the data from the prompt node],
--* }
--* and the responseTables is a list of tables in the following format:
--* {
--* 	Line = "Some string to show.",
--* 	Callback = [function to call if the player chooses this response],
--*		Data = [the data from the response node],
--* }
--* if a player chooses the response, call the callback.
function Interface.PromptShown(dialogueFolder, promptTable, responseTables) end
