function DisplayManager.StartIntermission(E,g)if g then DisplayIntermission:FireClient(g,true)else DisplayIntermission:FireAllClients(true)end end function DisplayManager.StopIntermission(E,g)if g then DisplayIntermission:FireClient(g,false)else DisplayIntermission:FireAllClients(false)end end function DisplayManager.UpdateTimerInfo(X,g,E)DisplayTimerInfo:FireAllClients(g,E)end function DisplayManager.DisplayVictory(E,g)DisplayVictory:FireAllClients(g)end function DisplayManager.UpdateScore(X,g,E)DisplayScore:FireAllClients(g,E)end return DisplayManager

function DisplayManager:StartIntermission(player)
	if player then
		DisplayIntermission:FireClient(player, true)
	else
		DisplayIntermission:FireAllClients(true)
	end
end

function DisplayManager:StopIntermission(player)
	if player then
		DisplayIntermission:FireClient(player, false)
	else
		DisplayIntermission:FireAllClients(false)
	end
end

function DisplayManager:UpdateTimerInfo(isIntermission, waitingForPlayers)
	DisplayTimerInfo:FireAllClients(isIntermission, waitingForPlayers)
end

function DisplayManager:DisplayVictory(winningTeam)
	DisplayVictory:FireAllClients(winningTeam)
end

function DisplayManager:UpdateScore(team, score)
	DisplayScore:FireAllClients(team, score)
end

return DisplayManager
