local M=25 local D=900 local e=10000 local k={rocket=1;handle=1;effect=1;water=1}


local BLAST_RADIUS = 25 -- Blast radius of the explosion
local BLAST_DAMAGE = 900 -- Amount of damage done to players
local BLAST_FORCE = 10000 -- Amount of force applied to parts

local IGNORE_LIST = {rocket = 1, handle = 1, effect = 1, water = 1} -- Rocket will fly through things named these