return function(D,J)local I=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(D)I.Money.Gold.Value=I.Money.Gold.Value-10 I.Character.Injuries.BrokenRib.Value=false end

return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	plrData.Money.Gold.Value = plrData.Money.Gold.Value - 10
	plrData.Character.Injuries.BrokenRib.Value = false
end
