Damage=0 Cooldown=.5 BoneModelName="\070\105\114\101 \114\105\115\101"HumanoidName="\072\117\109\097\110\111\105\100"

Damage = 0 -- the ammout of health the player or mob will take

Cooldown = 0.5 -- cooldown for use of the tool again

BoneModelName = "Fire rise" -- name the zone model

HumanoidName = "Humanoid"-- the name of player or mob u want to damage