function Leap()wait(.25)script.Parent.GripForward=Vector3.new(0,0,1)script.Parent.GripPos=Vector3.new(-1,0,0)script.Parent.GripRight=Vector3.new(-1,0,0)script.Parent.GripUp=Vector3.new(0,1,0)wait(.75)script.Parent.GripForward=Vector3.new(-0.291,.485,.825)script.Parent.GripPos=Vector3.new(-1.5,0,0)script.Parent.GripRight=Vector3.new(-0.857,-0.514,0)script.Parent.GripUp=Vector3.new(-0.424,.707,-0.565)end script.Parent.Parent.Humanoid.Jumping:connect(Leap)


function Leap()
wait(0.25)--Might want to change this
script.Parent.GripForward = Vector3.new(-0,-0,1)
script.Parent.GripPos = Vector3.new(-1, 0, 0)
script.Parent.GripRight = Vector3.new(-1, 0, 0)
script.Parent.GripUp = Vector3.new(0, 1, 0)
wait(0.75)--Might want to change this also...
script.Parent.GripForward = Vector3.new(-0.291, 0.485, 0.825)
script.Parent.GripPos = Vector3.new(-1.5, 0, 0)
script.Parent.GripRight = Vector3.new(-0.857, -0.514, 0)
script.Parent.GripUp = Vector3.new(-0.424, 0.707, -0.565)
end

script.Parent.Parent.Humanoid.Jumping:connect(Leap)
