local k={}local q={}local P={}
--[[
	
	USAGE EXAMPLE:
	
		--------
		local dataStoreService = game:GetService("DataStoreService")
		
		-- Mock service if the game is offline:
		if (game.PlaceId == 0) then
			dataStoreService = require(game.ServerStorage.MockDataStoreService)
		end
		
		-- dataStoreService will act exactly like the real one
		--------
	
	The mocked data store service should function exactly like the
	real service. What the mocked service does is "override" the
	core methods, such as GetAsync. If you try to index a property
	that hasn't been overridden (such as dataStoreService.Name), it
	will reference the actual property in the real dataStoreService.
	
	NOTE:
		This has been created based off of the DataStoreService on
		August 20, 2014. If a change has been made to the service,
		this mocked version will not reflect the changes.
	
--]]

local DataStoreService = {}
local API = {}
local MT = {}
