local F=script.Parent.Main_Frame.A.Frame.ImageLabel local q=script.Parent.Main_Frame.B.Frame.ImageLabel local Z=script.Parent.Main_Frame.C.Frame.ImageLabel local s=script.Parent.Main_Frame.D.Frame.ImageLabel local Q=script.Parent.Main_Frame.E.Frame.ImageLabel F.Size=UDim2.new(15,0,9,0)q.Size=UDim2.new(15,0,9,0)Z.Size=UDim2.new(15,0,9,0)s.Size=UDim2.new(15,0,9,0)Q.Size=UDim2.new(15,0,9,0)wait(.2)script.Parent.SplashFade.WI:Play()while true do for N=1,2,1 do for N=1,4,1 do F.Position=F.Position-UDim2.new(3,0,0,0)q.Position=q.Position-UDim2.new(3,0,0,0)Z.Position=Z.Position-UDim2.new(3,0,0,0)s.Position=s.Position-UDim2.new(3,0,0,0)Q.Position=Q.Position-UDim2.new(3,0,0,0)wait(.045)end F.Position=F.Position+UDim2.new(12,0,-3,0)q.Position=q.Position+UDim2.new(12,0,-3,0)Z.Position=Z.Position+UDim2.new(12,0,-3,0)s.Position=s.Position+UDim2.new(12,0,-3,0)Q.Position=Q.Position+UDim2.new(12,0,-3,0)wait(.045)end for N=1,2,1 do F.Position=F.Position-UDim2.new(3,0,0,0)q.Position=q.Position-UDim2.new(3,0,0,0)Z.Position=Z.Position-UDim2.new(3,0,0,0)s.Position=s.Position-UDim2.new(3,0,0,0)Q.Position=Q.Position-UDim2.new(3,0,0,0)wait(.045)end F.Position=F.Position+UDim2.new(6,0,6,0)q.Position=q.Position+UDim2.new(6,0,6,0)Z.Position=Z.Position+UDim2.new(6,0,6,0)s.Position=s.Position+UDim2.new(6,0,6,0)Q.Position=Q.Position+UDim2.new(6,0,6,0)wait(.045)end

  --//INSPARE 2017//--

local ai = script.Parent.Main_Frame.A.Frame.ImageLabel
local bi = script.Parent.Main_Frame.B.Frame.ImageLabel
local ci = script.Parent.Main_Frame.C.Frame.ImageLabel
local di = script.Parent.Main_Frame.D.Frame.ImageLabel
local ei = script.Parent.Main_Frame.E.Frame.ImageLabel

ai.Size = UDim2.new(15,0,9,0)
bi.Size = UDim2.new(15,0,9,0)
ci.Size = UDim2.new(15,0,9,0)
di.Size = UDim2.new(15,0,9,0)
ei.Size = UDim2.new(15,0,9,0)
wait(.2)
script.Parent.SplashFade.WI:Play()
while true do
	for i=1,2 do
		for i=1,4 do
			ai.Position = ai.Position - UDim2.new(3,0,0,0)
			bi.Position = bi.Position - UDim2.new(3,0,0,0)
			ci.Position = ci.Position - UDim2.new(3,0,0,0)
			di.Position = di.Position - UDim2.new(3,0,0,0)
			ei.Position = ei.Position - UDim2.new(3,0,0,0)
			wait(.045)
		end
		ai.Position = ai.Position + UDim2.new(12,0,-3,0)
		bi.Position = bi.Position + UDim2.new(12,0,-3,0)
		ci.Position = ci.Position + UDim2.new(12,0,-3,0)
		di.Position = di.Position + UDim2.new(12,0,-3,0)
		ei.Position = ei.Position + UDim2.new(12,0,-3,0)
		wait(.045)
	end
	for i=1,2 do
		ai.Position = ai.Position - UDim2.new(3,0,0,0)
		bi.Position = bi.Position - UDim2.new(3,0,0,0)
		ci.Position = ci.Position - UDim2.new(3,0,0,0)
		di.Position = di.Position - UDim2.new(3,0,0,0)
		ei.Position = ei.Position - UDim2.new(3,0,0,0)
		wait(.045)
	end
	ai.Position = ai.Position + UDim2.new(6,0,6,0)
	bi.Position = bi.Position + UDim2.new(6,0,6,0)
	ci.Position = ci.Position + UDim2.new(6,0,6,0)
	di.Position = di.Position + UDim2.new(6,0,6,0)
	ei.Position = ei.Position + UDim2.new(6,0,6,0)
	wait(.045)
end
