function PlayerDataStoreManager.DisableSaveOnCloseStudio(z)assert(RunService:IsStudio())z._disableSavingInStudio=true end
--[=[
	For if you want to disable saving in studio for faster close time!
]=]
function PlayerDataStoreManager:DisableSaveOnCloseStudio()
	assert(RunService:IsStudio())

	self._disableSavingInStudio = true
end
