return function(T,j)local y=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(T)if y.Money.Gold.Value>5 then return true end return false end

return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	if plrData.Money.Gold.Value > 5 then
		return true
	end
	return false
end
