function getHumanoid(M)for M,b in pairs(M:GetChildren())do if b:IsA("\072\117\109\097\110\111\105\100")then return b end end end local M=script.Parent local b=getHumanoid(M)local Q=M.HumanoidRootPart local a=Q.Velocity.magnitude local V=game:GetService("\080\097\116\104\102\105\110\100\105\110\103\083\101\114\118\105\099\101")function GetPlayerNames()local M=(game:GetService("\080\108\097\121\101\114\115")):GetChildren()local b=nil for M,Q in pairs(M)do if Q:IsA("\080\108\097\121\101\114")then b=tostring(Q.Name)end end return b end function GetPlayersBodyParts(M)local b=M if b then local M=b.Parent for M,b in pairs(M:GetChildren())do if b:IsA("\080\097\114\116")then return b.Name end end else return"\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116"end end function GetTorso(M)local b=game.Workspace:GetChildren()local Q=nil for b,a in pairs(b)do if a:IsA("\077\111\100\101\108")and(a~=script.Parent and(a.Name==GetPlayerNames()and not a:FindFirstChild("\069\110\101\109\121")))then local b=a:FindFirstChild("\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116")if(b.Position-M).magnitude<SearchDistance then Q=b end end end return Q end for b,Q in pairs(M:GetChildren())do if Q:IsA("\080\097\114\116")then Q.Touched:connect(function(b)if b.Parent.Name==GetPlayerNames()and b.Parent.Name~=M.Name then local M=b.Parent local Q=getHumanoid(M)Q:TakeDamage(aiDamage)end end)end end



function getHumanoid(model)
	for _, v in pairs(model:GetChildren()) do
		if v:IsA'Humanoid' then
			return v
		end
	end
end


local ai = script.Parent
local human = getHumanoid(ai)
local hroot = ai.HumanoidRootPart
local zspeed = hroot.Velocity.magnitude


local pfs = game:GetService("PathfindingService")

function GetPlayerNames()
	local players = game:GetService('Players'):GetChildren()
	local name = nil
	for _, v in pairs(players) do
		if v:IsA'Player' then
			name = tostring(v.Name)
		end
	end
	return name
end


function GetPlayersBodyParts(t)
	local torso = t
	if torso then
		local figure = torso.Parent
		for _, v in pairs(figure:GetChildren()) do
			if v:IsA'Part' then
				return v.Name
			end
		end
	else
		return "HumanoidRootPart"
	end
end

function GetTorso(part)
	local chars = game.Workspace:GetChildren()
	local torso = nil
	for _, v in pairs(chars) do
		if v:IsA'Model' and v ~= script.Parent and v.Name == GetPlayerNames() and not v:FindFirstChild("Enemy") then
			local charRoot = v:FindFirstChild'HumanoidRootPart'
			if (charRoot.Position - part).magnitude < SearchDistance then
				torso = charRoot
			end
		end
	end
	return torso
end

for _, zambieparts in pairs(ai:GetChildren()) do
	if zambieparts:IsA'Part' then
		zambieparts.Touched:connect(function(p)
			if p.Parent.Name == GetPlayerNames() and p.Parent.Name ~= ai.Name then -- damage
				local enemy = p.Parent
				local enemyhuman = getHumanoid(enemy)
				enemyhuman:TakeDamage(aiDamage)
			end
		end)
	end
end
