local T=game:GetService("\067\111\114\101\071\117\105")local S=game:GetService("\080\108\097\121\101\114\115")local v=game:GetService("\071\117\105\083\101\114\118\105\099\101")local t=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local a=game:GetService("\083\116\097\114\116\101\114\071\117\105")local u=script.Parent:WaitForChild("\083\084\083\095\083\101\116\116\105\110\103\115")local R=script.Parent:WaitForChild("\077\111\098\105\108\101")local w=R:WaitForChild("\066\111\114\100\101\114")local l=script.Parent:WaitForChild("\070\114\097\109\101\095\066\097\114")local d=script.Parent local A=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local j=game:GetService("\084\119\101\101\110\083\101\114\118\105\099\101")local m=game.Players.LocalPlayer local B=game.Players.LocalPlayer local I=game.Players.LocalPlayer.Character if I==nil then repeat wait()until I~=nil print("\070\111\117\110\100\067\104\097\114\097\099\116\101\114")end local G=false local C=I:WaitForChild("\083\116\097\109\105\110\097")local x=false local H=(u:WaitForChild("\083\116\097\109\105\110\097\068\101\100\117\099\116\105\111\110\065\109\111\117\110\116")).Value local Q=(u:WaitForChild("\083\116\097\109\105\110\097\068\101\100\117\099\116\105\111\110\068\101\108\097\121")).Value local z=I.Humanoid.WalkSpeed local J=(u:WaitForChild("\083\112\114\105\110\116\083\112\101\101\100")).Value local Z=(u:WaitForChild("\083\116\097\109\105\110\097\082\101\103\101\110\101\114\097\116\105\111\110\068\101\108\097\121")).Value local K=(u:WaitForChild("\083\116\097\109\105\110\097\082\101\103\101\110\101\114\097\116\105\111\110\065\109\111\117\110\116")).Value


local CoreGuiService = game:GetService('CoreGui')
local PlayersService = game:GetService('Players')
local GuiService = game:GetService('GuiService')
local UserInputService = game:GetService('UserInputService')
local StarterGui = game:GetService('StarterGui')
local STS_Settings = script.Parent:WaitForChild('STS_Settings')
local StaminaButton = script.Parent:WaitForChild('Mobile')
local Border = StaminaButton:WaitForChild('Border')
local Bar = script.Parent:WaitForChild('Frame_Bar')
local SprintGui = script.Parent
local UIS = game:GetService("UserInputService")
local TS = game:GetService("TweenService")
local plr = game.Players.LocalPlayer
local player = game.Players.LocalPlayer

local Character = game.Players.LocalPlayer.Character
if Character == nil then
	repeat
		wait()
	until (Character ~= nil)
	print('FoundCharacter')
end
local Debounce = false
local Stamina = Character:WaitForChild('Stamina')
local Sprinting = false
local StaminaReductionRate = STS_Settings:WaitForChild('StaminaDeductionAmount').Value -- Amount taken from Stamina per SprintReductionDelay
local StaminaReductionDelay = STS_Settings:WaitForChild('StaminaDeductionDelay').Value -- Time in Seconds for SprintReductionRate to be removed from stamina
local OriginalWalkSpeed = Character.Humanoid.WalkSpeed -- Get Original WalkSpeed
local SprintSpeed = STS_Settings:WaitForChild('SprintSpeed').Value
local RegenerateDelay = STS_Settings:WaitForChild('StaminaRegenerationDelay').Value
local RegenerateValue = STS_Settings:WaitForChild('StaminaRegenerationAmount').Value
