CanToggleMouse={allowed=true;activationkey=Enum.KeyCode.Q}CanViewBody=true Sensitivity=.6 Smoothness=.05 FieldOfView=80 HeadOffset=CFrame.new(0,1.3,0)local b=game.Workspace.CurrentCamera local w=players.LocalPlayer local H=w:GetMouse()H.Icon="\104\116\116\112\058\047\047\119\119\119\046\114\111\098\108\111\120\046\099\111\109\047\097\115\115\101\116\047\063\105\100\061\053\054\057\048\050\049\051\056\056"local V=w.Character or w.CharacterAdded:wait()local P=V.Humanoid local U=V.HumanoidRootPart local z=V:WaitForChild("\072\101\097\100")local t,S=b.CoordinateFrame.p,b.CoordinateFrame.p local A,g=0,0 local N,X=0,0 local v=true local q=false local i=FieldOfView local Y,D,M,T,I=false,false,false,false,false

CanToggleMouse = {allowed = true; activationkey = Enum.KeyCode.Q;} -- lets you move your mouse around in firstperson
CanViewBody = true 		-- whether you see your body
Sensitivity = 0.6		-- anything higher would make looking up and down harder; recommend anything between 0~1
Smoothness = 0.05		-- recommend anything between 0~1
FieldOfView = 80		-- fov
HeadOffset = CFrame.new(0, 1.3 ,0) -- how far your camera is from your head

local cam = game.Workspace.CurrentCamera
local player = players.LocalPlayer
local m = player:GetMouse()
m.Icon = "http://www.roblox.com/asset/?id=569021388" -- replaces mouse icon
local character = player.Character or player.CharacterAdded:wait()
local human = character.Humanoid
local humanoidpart = character.HumanoidRootPart

local head = character:WaitForChild("Head")
local CamPos,TargetCamPos = cam.CoordinateFrame.p,cam.CoordinateFrame.p 
local AngleX,TargetAngleX = 0,0
local AngleY,TargetAngleY = 0,0

local running = true
local freemouse = false
local defFOV = FieldOfView

local w, a, s, d, lshift = false, false, false, false, false
