local i=game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")local M=i:WaitForChild("\108\105\098")local D=require(M:WaitForChild("\082\069\067\083"))local p=require(script.Parent:WaitForChild("\083\121\115\116\101\109\115"))return{D.event((game:GetService("\082\117\110\083\101\114\118\105\099\101")).RenderStepped,{p.SpinnySystem})}
local ReplicatedStorage = game:GetService("ReplicatedStorage")

local lib = ReplicatedStorage:WaitForChild("lib")

local RECS = require(lib:WaitForChild("RECS"))
local Systems = require(script.Parent:WaitForChild("Systems"))

-- registration
-- services will be registered in the order given
return {
    RECS.event(game:GetService("RunService").RenderStepped, {
        Systems.SpinnySystem,
    }),
}