tool=script.Parent while true do if tool.Parent.Parent.Name=="\087\111\114\107\115\112\097\099\101"then local o=tool.Parent:FindFirstChild("\076\101\102\116 \065\114\109")local S=tool.Parent:FindFirstChild("\076\101\102\116 \065\114\109")local T=tool.Parent:FindFirstChild("\084\111\114\115\111")if o~=nil and(T~=nil and S~=nil)then local o=T:FindFirstChild("\076\101\102\116 \083\104\111\117\108\100\101\114")local S=T:FindFirstChild("\082\105\103\104\116 \083\104\111\117\108\100\101\114")if o~=nil and S~=nil then o.CurrentAngle=S.CurrentAngle*-1 o.MaxVelocity=0 end end end wait(.02)end

tool=script.Parent
while true do
	if tool.Parent.Parent.Name=="Workspace" then
		local la=tool.Parent:FindFirstChild("Left Arm")
		local ra=tool.Parent:FindFirstChild("Left Arm")
		local ts=tool.Parent:FindFirstChild("Torso")
		if la~=nil and ts~=nil and ra~=nil then
			local ls=ts:FindFirstChild("Left Shoulder")
			local rs=ts:FindFirstChild("Right Shoulder")
			if ls~=nil and rs~=nil then
				ls.CurrentAngle=rs.CurrentAngle*-1
				ls.MaxVelocity=0
			end
		end
	end
wait(.02)  --If arm looks glitchy, then make this number smaller. And avoid setting to 0(game will crash).
end	
