return function(W,k)local w=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(W)return w.Money.Gold.Value<30 end
--edit the function below to return true when you want this response/prompt to be valid
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	return plrData.Money.Gold.Value < 30
end
