while not Players.LocalPlayer do wait()end local D=Players.LocalPlayer local m=nil local T=nil local Q=nil local f=nil local k=nil local L=Vector3.new(0,0,0)
--
while not Players.LocalPlayer do
	wait()
end
local LocalPlayer = Players.LocalPlayer
local ThumbpadFrame = nil
local TouchObject = nil
local OnInputEnded = nil	-- is defined in Create()
local OnTouchChangedCn = nil
local OnTouchEndedCn = nil
local currentMoveVector = Vector3.new(0,0,0)
