P.PlayerAdded:Connect(function(m)m.CharacterAdded:Connect(function(U)if MS:UserOwnsGamePassAsync(m.UserId,GamepassID.Value)==true then local U=Tool.Value:Clone()U.Parent=m.Backpack end end)end)
--Main--
P.PlayerAdded:Connect(function(Player)
	Player.CharacterAdded:Connect(function(Character)
		if MS:UserOwnsGamePassAsync(Player.UserId, GamepassID.Value) == true then
			local NewTool = Tool.Value:Clone()
			NewTool.Parent = Player.Backpack
		end
	end)
end)
