Event.OnServerEvent:Connect(function(V,B,I)print("\069\120\104\097\117\115\116\080\097\114\116\105\099\108\101")if I then local V=tostring(math.random(1,3))ExhaustPart["\066\097\099\107\102\105\114\101"..V]:Play()ExhaustPart.PointLight.Enabled=true ExhaustPart[B].Enabled=true if B=="\070\108\097\109\101\115\083\109\097\108\108"then ExhaustPart.PointLight.Range=6 ExhaustPart.PointLight.Brightness=5 ExhaustPart.Sparks.Enabled=false else ExhaustPart.PointLight.Range=8 ExhaustPart.PointLight.Brightness=12 ExhaustPart.Sparks.Enabled=true end else ExhaustPart[B].Enabled=false ExhaustPart.PointLight.Enabled=false end end)

Event.OnServerEvent:Connect(function(player,ExhaustParticle,FireBool)

	print("ExhaustParticle")

	if FireBool then

		local RanNum = tostring(math.random(1,3))
		ExhaustPart["Backfire"..RanNum]:Play()
		ExhaustPart.PointLight.Enabled = true
		ExhaustPart[ExhaustParticle].Enabled = true

		if ExhaustParticle == "FlamesSmall" then 

			ExhaustPart.PointLight.Range = 6  
			ExhaustPart.PointLight.Brightness = 5
			ExhaustPart.Sparks.Enabled = false

		else 

			ExhaustPart.PointLight.Range = 8
			ExhaustPart.PointLight.Brightness = 12
			ExhaustPart.Sparks.Enabled = true

		end	

	else

		ExhaustPart[ExhaustParticle].Enabled = false
		ExhaustPart.PointLight.Enabled = false

	end	

end)

