local Z=game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")local w=game:GetService("\083\111\117\110\100\083\101\114\118\105\099\101")local z=require(game.ReplicatedStorage.Source.Player.ClientPlayerStatusHandler)local A=require(Z.Source.Common.GetReadableTime)local M=(require(Z.Dependencies.GameUtils.TranslateUtils)).translate local S=game.Players local I=S.LocalPlayer local v=I.UserId local D={}local g=Z.UIViews.Keyboard.Finished local Y=Z.SFX.NonDiagetic local U local W=Y.Success:Clone()W.Parent=w
--[[
	This view holds all the logic and user experience for the finished user interface view.
]]
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local SoundService = game:GetService("SoundService")

local ClientPlayerStatusHandler = require(game.ReplicatedStorage.Source.Player.ClientPlayerStatusHandler)
local GetReadableTime = require(ReplicatedStorage.Source.Common.GetReadableTime)
local translate = require(ReplicatedStorage.Dependencies.GameUtils.TranslateUtils).translate

local Players = game.Players
local LocalPlayer = Players.LocalPlayer
local UserId = LocalPlayer.UserId

local Finished = {}

local elements = ReplicatedStorage.UIViews.Keyboard.Finished
local sounds = ReplicatedStorage.SFX.NonDiagetic
local activeElements

local successSound = sounds.Success:Clone()
successSound.Parent = SoundService
