function methods.GetMessageHeight(j,t,U,D)D=D or U.AbsoluteSize.X local u=j:GetStringTextBounds(t.Text,t.Font,t.TextSize,Vector2.new(D,1000))if u.Y~=math.floor(u.Y)then return u.Y+1 end return u.Y end function methods.GetNumberOfSpaces(j,t,U,D)local u=j:GetStringTextBounds(t,U,D)local L=j:GetStringTextBounds(" ",U,D)return math.ceil(u.X/L.X)end function methods.CreateBaseMessage(u,t,U,D,j)local L=u:GetFromObjectPool("\070\114\097\109\101")L.Selectable=false L.Size=UDim2.new(1,0,0,18)L.Visible=true L.BackgroundTransparency=1 local T=8 local b=u:GetFromObjectPool("\084\101\120\116\076\097\098\101\108")b.Selectable=false b.Size=UDim2.new(1,-(T+6),1,0)b.Position=UDim2.new(0,T,0,0)b.BackgroundTransparency=1 b.Font=U b.TextSize=D b.TextXAlignment=Enum.TextXAlignment.Left b.TextYAlignment=Enum.TextYAlignment.Top b.TextTransparency=0 b.TextStrokeTransparency=.75 b.TextColor3=j b.TextWrapped=true b.ClipsDescendants=true b.Text=t b.Visible=true b.Parent=L return L,b end function methods.AddNameButtonToBaseMessage(u,t,U,D,j)local L=u:GetStringTextBounds(D,t.Font,t.TextSize)local T=u:GetFromObjectPool("\084\101\120\116\066\117\116\116\111\110")T.Selectable=false T.Size=UDim2.new(0,L.X,0,L.Y)T.Position=UDim2.new(0,0,0,0)T.BackgroundTransparency=1 T.Font=t.Font T.TextSize=t.TextSize T.TextXAlignment=t.TextXAlignment T.TextYAlignment=t.TextYAlignment T.TextTransparency=t.TextTransparency T.TextStrokeTransparency=t.TextStrokeTransparency T.TextColor3=U T.Text=D T.Visible=true T.Parent=t local b=T.MouseButton1Click:connect(function()u:NameButtonClicked(T,j)end)local P=nil P=T.Changed:connect(function(t)if t=="\080\097\114\101\110\116"then b:Disconnect()P:Disconnect()end end)return T end function methods.AddChannelButtonToBaseMessage(u,t,U,D,j)local L=u:GetStringTextBounds(D,t.Font,t.TextSize)local T=u:GetFromObjectPool("\084\101\120\116\066\117\116\116\111\110")T.Selectable=false T.Size=UDim2.new(0,L.X,0,L.Y)T.Position=UDim2.new(0,0,0,0)T.BackgroundTransparency=1 T.Font=t.Font T.TextSize=t.TextSize T.TextXAlignment=t.TextXAlignment T.TextYAlignment=t.TextYAlignment T.TextTransparency=t.TextTransparency T.TextStrokeTransparency=t.TextStrokeTransparency T.TextColor3=U T.Text=D T.Visible=true T.Parent=t local b=T.MouseButton1Click:connect(function()u:ChannelButtonClicked(T,j)end)local P=nil P=T.Changed:connect(function(t)if t=="\080\097\114\101\110\116"then b:Disconnect()P:Disconnect()end end)return T end function methods.AddTagLabelToBaseMessage(u,t,U,D,j)local L=u:GetStringTextBounds(D,t.Font,t.TextSize)local T=u:GetFromObjectPool("\084\101\120\116\076\097\098\101\108")T.Selectable=false T.Size=UDim2.new(0,L.X,0,L.Y)T.Position=UDim2.new(0,0,0,0)T.BackgroundTransparency=1 T.Font=t.Font T.TextSize=t.TextSize T.TextXAlignment=t.TextXAlignment T.TextYAlignment=t.TextYAlignment T.TextTransparency=t.TextTransparency T.TextStrokeTransparency=t.TextStrokeTransparency T.TextColor3=U T.Text=D T.Visible=true T.Parent=t if j~=nil then(j:Clone()).Parent=T end return T end function GetWhisperChannelPrefix()if ChatConstants.WhisperChannelPrefix then return ChatConstants.WhisperChannelPrefix end return"\084\111 "end function methods.NameButtonClicked(D,t,U)if not D.ChatWindow then return end if ChatSettings.ClickOnPlayerNameToWhisper then local t=Players:FindFirstChild(U)if t and t~=LocalPlayer then local t=GetWhisperChannelPrefix()..U if D.ChatWindow:GetChannel(t)then D.ChatBar:ResetCustomState()local j=D.ChatWindow:GetTargetMessageChannel()if j~=t then D.ChatWindow:SwitchCurrentChannel(t)end local u="\047\119 "..U D.ChatBar:SetText(u)D.ChatBar:CaptureFocus()elseif not D.ChatBar:IsInCustomState()then local t="\047\119 "..U D.ChatBar:SetText(t)D.ChatBar:CaptureFocus()end end end end function methods.ChannelButtonClicked(D,t,U)if not D.ChatWindow then return end if ChatSettings.ClickOnChannelNameToSetMainChannel then if D.ChatWindow:GetChannel(U)then D.ChatBar:ResetCustomState()local t=D.ChatWindow:GetTargetMessageChannel()if t~=U then D.ChatWindow:SwitchCurrentChannel(U)end D.ChatBar:ResetText()D.ChatBar:CaptureFocus()end end end function methods.RegisterChatWindow(U,t)U.ChatWindow=t U.ChatBar=t:GetChatBar()end function methods.GetFromObjectPool(U,t)if U.ObjectPool==nil then return Instance.new(t)end return U.ObjectPool:GetInstance(t)end function methods.RegisterObjectPool(U,t)U.ObjectPool=t end
--// Above was taken directly from Util.GetStringTextBounds() in the old chat corescripts.

function methods:GetMessageHeight(BaseMessage, BaseFrame, xSize)
	xSize = xSize or BaseFrame.AbsoluteSize.X
	local textBoundsSize =
		self:GetStringTextBounds(BaseMessage.Text, BaseMessage.Font, BaseMessage.TextSize, Vector2.new(xSize, 1000))
	if textBoundsSize.Y ~= math.floor(textBoundsSize.Y) then
		-- HACK Alert. TODO: Remove this when we switch UDim2 to use float Offsets
		-- This is nessary due to rounding issues on mobile devices when translating between screen pixels and native pixels
		return textBoundsSize.Y + 1
	end
	return textBoundsSize.Y
end

function methods:GetNumberOfSpaces(str, font, textSize)
	local strSize = self:GetStringTextBounds(str, font, textSize)
	local singleSpaceSize = self:GetStringTextBounds(" ", font, textSize)
	return math.ceil(strSize.X / singleSpaceSize.X)
end

function methods:CreateBaseMessage(message, font, textSize, chatColor)
	local BaseFrame = self:GetFromObjectPool("Frame")
	BaseFrame.Selectable = false
	BaseFrame.Size = UDim2.new(1, 0, 0, 18)
	BaseFrame.Visible = true
	BaseFrame.BackgroundTransparency = 1

	local messageBorder = 8

	local BaseMessage = self:GetFromObjectPool("TextLabel")
	BaseMessage.Selectable = false
	BaseMessage.Size = UDim2.new(1, -(messageBorder + 6), 1, 0)
	BaseMessage.Position = UDim2.new(0, messageBorder, 0, 0)
	BaseMessage.BackgroundTransparency = 1
	BaseMessage.Font = font
	BaseMessage.TextSize = textSize
	BaseMessage.TextXAlignment = Enum.TextXAlignment.Left
	BaseMessage.TextYAlignment = Enum.TextYAlignment.Top
	BaseMessage.TextTransparency = 0
	BaseMessage.TextStrokeTransparency = 0.75
	BaseMessage.TextColor3 = chatColor
	BaseMessage.TextWrapped = true
	BaseMessage.ClipsDescendants = true
	BaseMessage.Text = message
	BaseMessage.Visible = true
	BaseMessage.Parent = BaseFrame

	return BaseFrame, BaseMessage
end

function methods:AddNameButtonToBaseMessage(BaseMessage, nameColor, formatName, playerName)
	local speakerNameSize = self:GetStringTextBounds(formatName, BaseMessage.Font, BaseMessage.TextSize)
	local NameButton = self:GetFromObjectPool("TextButton")
	NameButton.Selectable = false
	NameButton.Size = UDim2.new(0, speakerNameSize.X, 0, speakerNameSize.Y)
	NameButton.Position = UDim2.new(0, 0, 0, 0)
	NameButton.BackgroundTransparency = 1
	NameButton.Font = BaseMessage.Font
	NameButton.TextSize = BaseMessage.TextSize
	NameButton.TextXAlignment = BaseMessage.TextXAlignment
	NameButton.TextYAlignment = BaseMessage.TextYAlignment
	NameButton.TextTransparency = BaseMessage.TextTransparency
	NameButton.TextStrokeTransparency = BaseMessage.TextStrokeTransparency
	NameButton.TextColor3 = nameColor
	NameButton.Text = formatName
	NameButton.Visible = true
	NameButton.Parent = BaseMessage

	local clickedConn = NameButton.MouseButton1Click:connect(function()
		self:NameButtonClicked(NameButton, playerName)
	end)

	local changedConn = nil
	changedConn = NameButton.Changed:connect(function(prop)
		if prop == "Parent" then
			clickedConn:Disconnect()
			changedConn:Disconnect()
		end
	end)

	return NameButton
end

function methods:AddChannelButtonToBaseMessage(BaseMessage, channelColor, formatChannelName, channelName)
	local channelNameSize = self:GetStringTextBounds(formatChannelName, BaseMessage.Font, BaseMessage.TextSize)
	local ChannelButton = self:GetFromObjectPool("TextButton")
	ChannelButton.Selectable = false
	ChannelButton.Size = UDim2.new(0, channelNameSize.X, 0, channelNameSize.Y)
	ChannelButton.Position = UDim2.new(0, 0, 0, 0)
	ChannelButton.BackgroundTransparency = 1
	ChannelButton.Font = BaseMessage.Font
	ChannelButton.TextSize = BaseMessage.TextSize
	ChannelButton.TextXAlignment = BaseMessage.TextXAlignment
	ChannelButton.TextYAlignment = BaseMessage.TextYAlignment
	ChannelButton.TextTransparency = BaseMessage.TextTransparency
	ChannelButton.TextStrokeTransparency = BaseMessage.TextStrokeTransparency
	ChannelButton.TextColor3 = channelColor
	ChannelButton.Text = formatChannelName
	ChannelButton.Visible = true
	ChannelButton.Parent = BaseMessage

	local clickedConn = ChannelButton.MouseButton1Click:connect(function()
		self:ChannelButtonClicked(ChannelButton, channelName)
	end)

	local changedConn = nil
	changedConn = ChannelButton.Changed:connect(function(prop)
		if prop == "Parent" then
			clickedConn:Disconnect()
			changedConn:Disconnect()
		end
	end)

	return ChannelButton
end

function methods:AddTagLabelToBaseMessage(BaseMessage, tagColor, formatTagText, tagGradient)
	local tagNameSize = self:GetStringTextBounds(formatTagText, BaseMessage.Font, BaseMessage.TextSize)
	local TagLabel = self:GetFromObjectPool("TextLabel")
	TagLabel.Selectable = false
	TagLabel.Size = UDim2.new(0, tagNameSize.X, 0, tagNameSize.Y)
	TagLabel.Position = UDim2.new(0, 0, 0, 0)
	TagLabel.BackgroundTransparency = 1
	TagLabel.Font = BaseMessage.Font
	TagLabel.TextSize = BaseMessage.TextSize
	TagLabel.TextXAlignment = BaseMessage.TextXAlignment
	TagLabel.TextYAlignment = BaseMessage.TextYAlignment
	TagLabel.TextTransparency = BaseMessage.TextTransparency
	TagLabel.TextStrokeTransparency = BaseMessage.TextStrokeTransparency
	TagLabel.TextColor3 = tagColor
	TagLabel.Text = formatTagText
	TagLabel.Visible = true
	TagLabel.Parent = BaseMessage
	if tagGradient ~= nil then
		tagGradient:Clone().Parent = TagLabel
	end

	return TagLabel
end

function GetWhisperChannelPrefix()
	if ChatConstants.WhisperChannelPrefix then
		return ChatConstants.WhisperChannelPrefix
	end
	return "To "
end

function methods:NameButtonClicked(nameButton, playerName)
	if not self.ChatWindow then
		return
	end

	if ChatSettings.ClickOnPlayerNameToWhisper then
		local player = Players:FindFirstChild(playerName)
		if player and player ~= LocalPlayer then
			local whisperChannel = GetWhisperChannelPrefix() .. playerName
			if self.ChatWindow:GetChannel(whisperChannel) then
				self.ChatBar:ResetCustomState()
				local targetChannelName = self.ChatWindow:GetTargetMessageChannel()
				if targetChannelName ~= whisperChannel then
					self.ChatWindow:SwitchCurrentChannel(whisperChannel)
				end

				local whisperMessage = "/w " .. playerName
				self.ChatBar:SetText(whisperMessage)

				self.ChatBar:CaptureFocus()
			elseif not self.ChatBar:IsInCustomState() then
				local whisperMessage = "/w " .. playerName
				self.ChatBar:SetText(whisperMessage)

				self.ChatBar:CaptureFocus()
			end
		end
	end
end

function methods:ChannelButtonClicked(channelButton, channelName)
	if not self.ChatWindow then
		return
	end

	if ChatSettings.ClickOnChannelNameToSetMainChannel then
		if self.ChatWindow:GetChannel(channelName) then
			self.ChatBar:ResetCustomState()
			local targetChannelName = self.ChatWindow:GetTargetMessageChannel()
			if targetChannelName ~= channelName then
				self.ChatWindow:SwitchCurrentChannel(channelName)
			end
			self.ChatBar:ResetText()
			self.ChatBar:CaptureFocus()
		end
	end
end

function methods:RegisterChatWindow(chatWindow)
	self.ChatWindow = chatWindow
	self.ChatBar = chatWindow:GetChatBar()
end

function methods:GetFromObjectPool(className)
	if self.ObjectPool == nil then
		return Instance.new(className)
	end
	return self.ObjectPool:GetInstance(className)
end

function methods:RegisterObjectPool(objectPool)
	self.ObjectPool = objectPool
end
