local Y=require(script.Zone)local p={}p.SpawnHB=function(Y)local p=Y.part local r=Y.cf or p.CFrame local b=Y.Shape or"\083\113\117\097\114\101"local h=Y.size or Vector3.new(5,5,5)local D=Y.tim local g=script.Storage[b]:Clone()g.Parent=workspace.World.Hitbox g.CFrame=r g.Size=h if D then game.Debris:AddItem(g,D)end return g end

local Zone = require(script.Zone) --require(SSS.Modules['Zone'])

local module = {}

module.SpawnHB = function(data)
	local part = data.part
	local cf = data.cf or part.CFrame 
	local Shape = data.Shape or 'Square'
	local size = data.size or Vector3.new(5,5,5)
	local tim = data.tim
	
	local HB = script.Storage[Shape]:Clone()
	HB.Parent = workspace.World.Hitbox
	HB.CFrame = cf 
	HB.Size = size
	
	if tim then
		game.Debris:AddItem(HB, tim)
	end
	
	return HB
end

