local M=script.Parent.Humanoid local l=game.Players.LocalPlayer:GetMouse()l.Button1Down:Connect(function()if script.Parent:FindFirstChildOfClass("\084\111\111\108")==nil and script.DamagePlayers.Debounce.Value==false then local l=M:LoadAnimation(script.Animation)l:Play()script.RemoteEvent:FireServer()wait(script.Cooldown.Value)l:Stop()end end)


local humanoid = script.Parent.Humanoid

local mouse = game.Players.LocalPlayer:GetMouse()

mouse.Button1Down:Connect(function()
	if script.Parent:FindFirstChildOfClass("Tool") == nil and script.DamagePlayers.Debounce.Value == false then
		local punchTrack = humanoid:LoadAnimation(script.Animation)
		punchTrack:Play()
		script.RemoteEvent:FireServer()
		wait(script.Cooldown.Value)
		punchTrack:Stop()
	end
end)
