local function K(K)for r=2,#K._waypoints,1 do if(K._waypoints[r].Position-K._waypoints[r-1].Position).Magnitude>.1 then return r end end return 2 end
--Get initial waypoint for non-humanoid
local function getNonHumanoidWaypoint(self)
	--Account for multiple waypoints that are sometimes in the same place
	for i = 2, #self._waypoints do
		if (self._waypoints[i].Position - self._waypoints[i - 1].Position).Magnitude > 0.1 then
			return i
		end
	end
	return 2
end
