Character=script.Parent Humanoid=Character:FindFirstChild("\072\117\109\097\110\111\105\100")Debris=game:GetService("\068\101\098\114\105\115")if Humanoid then for x,t in pairs(Humanoid:GetChildren())do if t:IsA("\065\110\105\109\097\116\111\114")then t:Destroy()end end function SetHumanoid()Humanoid.AutoRotate=false Humanoid.PlatformStand=false Humanoid.WalkSpeed=0 Humanoid.Jump=false Humanoid:ChangeState(Enum.HumanoidStateType.Freefall)end function UnequipTools()Humanoid:UnequipTools()end HumanoidChanged=Humanoid.Changed:connect(SetHumanoid)ToolEquipped=Character.ChildAdded:connect(UnequipTools)SetHumanoid()UnequipTools()end wait(10)for x,t in pairs({HumanoidChanged;ToolEquipped})do if t then t:disconnect()end end Humanoid.AutoRotate=true Humanoid.PlatformStand=false Humanoid.WalkSpeed=16 script:Destroy()
--Made by Luckymaxer

Character = script.Parent
Humanoid = Character:FindFirstChild("Humanoid")

Debris = game:GetService("Debris")

if Humanoid then
	for i, v in pairs(Humanoid:GetChildren()) do
		if v:IsA("Animator") then
			v:Destroy()
		end
	end

	function SetHumanoid()
		Humanoid.AutoRotate = false
		Humanoid.PlatformStand = false
		Humanoid.WalkSpeed = 0
		Humanoid.Jump = false
		Humanoid:ChangeState(Enum.HumanoidStateType.Freefall)
	end

	function UnequipTools()
		Humanoid:UnequipTools()
	end

	HumanoidChanged = Humanoid.Changed:connect(SetHumanoid)
	ToolEquipped = Character.ChildAdded:connect(UnequipTools)

	SetHumanoid()
	UnequipTools()
end

wait(10)

for i, v in pairs({ HumanoidChanged, ToolEquipped }) do
	if v then
		v:disconnect()
	end
end

Humanoid.AutoRotate = true
Humanoid.PlatformStand = false
Humanoid.WalkSpeed = 16

script:Destroy()
