local v=require(game.ReplicatedStorage.Modules.CameraShaker)local C=game:GetService("\082\117\110\083\101\114\118\105\099\101")local H=script.Parent.Parent local N=script.Parent.Parent.Board local L=N.Pointer local M=game.Players.LocalPlayer local k=workspace.Camera repeat wait(.1)until M.Character~=nil local E=M.Character local Z=E:WaitForChild("\072\117\109\097\110\111\105\100")local w=nil local r=v.new(Enum.RenderPriority.Camera.Value,function(v)k.CFrame=(k.CFrame*v)*CFrame.new(.2,.2,.2)end)


local CameraShaker = require(game.ReplicatedStorage.Modules.CameraShaker)
local RunService = game:GetService("RunService")

local Gui = script.Parent.Parent
local Board = script.Parent.Parent.Board
local Pointer = Board.Pointer
local Player = game.Players.LocalPlayer
local camera = workspace.Camera

repeat wait(0.1) until Player.Character ~= nil
local Char = Player.Character
local Humanoid = Char:WaitForChild("Humanoid")
local Old_Magnitude = nil


local camShake = CameraShaker.new(Enum.RenderPriority.Camera.Value, function(shakeCf)
	camera.CFrame = camera.CFrame * shakeCf * CFrame.new(0.2,0.2,0.2)
end)