character.HumanoidRootPart.CanCollide=false character.RightLowerArm.CollisionGroupId=0 character.LeftLowerArm.CollisionGroupId=0 character.RightLowerLeg.CollisionGroupId=0 character.LeftLowerLeg.CollisionGroupId=0 wait(.2)
--Collision
character.HumanoidRootPart.CanCollide = false
character.RightLowerArm.CollisionGroupId = 0
character.LeftLowerArm.CollisionGroupId = 0
character.RightLowerLeg.CollisionGroupId = 0
character.LeftLowerLeg.CollisionGroupId = 0

wait(0.2)
