s=script.Parent.Parent.Parent.Sound.Sound s2=script.Parent.Parent.Parent.Sound.Sound2 slowness=.006 script.Parent.Parent.Amp.Value=true while true do pitch=s.Pitch if s.Pitch<=script.MaxPitch.Value+.01 then s.Pitch=s.Pitch+slowness s2.Pitch=s.Pitch*1.2 slowness=.045-(script.Parent.Parent.Parent.Sound.Sound.PlaybackSpeed*3.45)/(script.MaxPitch.Value*25+55)else wait(210)end if s.Pitch<=0 then s.Pitch=s.Pitch+slowness s2.Pitch=s.Pitch*1.2 else end wait()end
--Made by Superluck, Uploaded by FederalSignal_QCB.
--Made by Superluck, Uploaded by FederalSignal_QCB.
--Made by Superluck, Uploaded by FederalSignal_QCB.
s = script.Parent.Parent.Parent.Sound.Sound
s2 = script.Parent.Parent.Parent.Sound.Sound2
slowness = 0.006
script.Parent.Parent.Amp.Value = true
while true do
	pitch = s.Pitch

	if s.Pitch <= (script.MaxPitch.Value + 0.01) then
		s.Pitch = (s.Pitch + slowness)
		s2.Pitch = s.Pitch * (12 / 10)
		slowness = 0.045
			- (script.Parent.Parent.Parent.Sound.Sound.PlaybackSpeed * 3.45 / ((script.MaxPitch.Value * 25) + 55))
	else
		wait(210)
	end

	if s.Pitch <= 0 then
		s.Pitch = s.Pitch + slowness
		s2.Pitch = s.Pitch * (12 / 10)
	else
	end
	wait()
end
