L_100_.OnClientEvent:connect(function(j,L,u,a,P,b,Q)if j and not L_15_ then MakeFakeArms()L_41_=(L_21_:WaitForChild("\077\097\105\110\071\117\105")):clone()L_41_.Parent=L_2_.PlayerGui L_26_=L_41_:WaitForChild("\079\116\104\101\114\115")L_27_=L_26_:WaitForChild("\075\105\108\108")L_28_=(L_41_:WaitForChild("\071\097\109\101\071\117\105")):WaitForChild("\065\109\109\111\070\114\097\109\101")L_29_=L_28_:WaitForChild("\065\109\109\111")L_30_=L_28_:WaitForChild("\065\109\109\111\066\097\099\107\103\114\111\117\110\100")L_31_=L_28_:WaitForChild("\077\097\103\067\111\117\110\116")L_32_=L_28_:WaitForChild("\077\097\103\067\111\117\110\116\066\097\099\107\103\114\111\117\110\100")L_33_=L_28_:WaitForChild("\068\105\115\116\068\105\115\112")L_34_=L_28_:WaitForChild("\084\105\116\108\101")L_35_=L_28_:WaitForChild("\077\111\100\101\049")L_36_=L_28_:WaitForChild("\077\111\100\101\050")L_37_=L_28_:WaitForChild("\077\111\100\101\051")L_38_=L_28_:WaitForChild("\077\111\100\101\052")L_39_=L_28_:WaitForChild("\077\111\100\101\053")L_40_=L_28_:WaitForChild("\083\116\097\110\099\101\115")L_34_.Text=L_1_.Name UpdateAmmo()L_42_=L L_43_=u L_44_=a L_45_=P L_46_=b L_47_=Q L_48_=L_58_.Bolt L_81_=L_47_.C1 L_82_=L_47_.C0 if L_1_:FindFirstChild("\065\105\109\080\097\114\116\050")then L_53_=L_1_:WaitForChild("\065\105\109\080\097\114\116\050")end if L_1_:FindFirstChild("\070\105\114\101\080\097\114\116\050")then L_56_=L_1_.FirePart2 end if L_24_.FirstPersonOnly then L_2_.CameraMode=Enum.CameraMode.LockFirstPerson end L_5_.FieldOfView=70 L_15_=true elseif L_15_ then if L_3_ and(L_3_.Humanoid and(L_3_.Humanoid.Health>0 and L_9_))then Stand()Unlean()end L_87_=0 L_74_=false L_75_=false L_76_=false L_60_=false L_63_=false L_62_=false Shooting=false L_91_=70 RemoveArmModel()L_41_:Destroy()if L_3_:FindFirstChild("\082\105\103\104\116 \065\114\109")and L_3_:FindFirstChild("\076\101\102\116 \065\114\109")then L_3_["\082\105\103\104\116 \065\114\109"].LocalTransparencyModifier=0 L_3_["\076\101\102\116 \065\114\109"].LocalTransparencyModifier=0 end L_2_.CameraMode=Enum.CameraMode.Classic L_99_.MouseIconEnabled=true L_5_.FieldOfView=70 L_15_=false L_99_.MouseDeltaSensitivity=L_51_ L_4_.Icon="\104\116\116\112\058\047\047\119\119\119\046\114\111\098\108\111\120\046\099\111\109\047\097\115\115\101\116\063\105\100\061\048"L_15_=false end end)

L_100_.OnClientEvent:connect(function(L_178_arg1, L_179_arg2, L_180_arg3, L_181_arg4, L_182_arg5, L_183_arg6, L_184_arg7)
	if L_178_arg1 and not L_15_ then
		MakeFakeArms()
		
		L_41_ = L_21_:WaitForChild('MainGui'):clone()
		L_41_.Parent = L_2_.PlayerGui
		L_26_ = L_41_:WaitForChild('Others')
		L_27_ = L_26_:WaitForChild('Kill')
		L_28_ = L_41_:WaitForChild('GameGui'):WaitForChild('AmmoFrame')
		L_29_ = L_28_:WaitForChild('Ammo')
		L_30_ = L_28_:WaitForChild('AmmoBackground')
		L_31_ = L_28_:WaitForChild('MagCount')
		L_32_ = L_28_:WaitForChild('MagCountBackground')
		L_33_ = L_28_:WaitForChild('DistDisp')
		L_34_ = L_28_:WaitForChild('Title')
		L_35_ = L_28_:WaitForChild('Mode1')
		L_36_ = L_28_:WaitForChild('Mode2')
		L_37_ = L_28_:WaitForChild('Mode3')
		L_38_ = L_28_:WaitForChild('Mode4')
		L_39_ = L_28_:WaitForChild('Mode5')
		L_40_ = L_28_:WaitForChild('Stances')
		
		L_34_.Text = L_1_.Name
		UpdateAmmo()
		
		L_42_ = L_179_arg2
		L_43_ = L_180_arg3
		L_44_ = L_181_arg4
		L_45_ = L_182_arg5
		L_46_ = L_183_arg6
		L_47_ = L_184_arg7	
		L_48_ = L_58_.Bolt
		
		L_81_ = L_47_.C1
		L_82_ = L_47_.C0
		
		if L_1_:FindFirstChild('AimPart2') then
			L_53_ = L_1_:WaitForChild('AimPart2')
		end
		
		if L_1_:FindFirstChild('FirePart2') then
			L_56_ = L_1_.FirePart2
		end
		
		if L_24_.FirstPersonOnly then
			L_2_.CameraMode = Enum.CameraMode.LockFirstPerson
		end
		--uis.MouseIconEnabled = false
		L_5_.FieldOfView = 70
		L_15_ = true
	elseif L_15_ then
		if L_3_ and L_3_.Humanoid and L_3_.Humanoid.Health > 0 and L_9_ then
			Stand()
			Unlean()
		end	
		
		L_87_ = 0
		L_74_ = false
		L_75_ = false
		L_76_ = false
		L_60_ = false
		L_63_ = false
		L_62_ = false
		Shooting = false
		
		L_91_ = 70
		
		RemoveArmModel()
		
		L_41_:Destroy()	
		
		if L_3_:FindFirstChild('Right Arm') and L_3_:FindFirstChild('Left Arm') then
			L_3_['Right Arm'].LocalTransparencyModifier = 0
			L_3_['Left Arm'].LocalTransparencyModifier = 0
		end	

		L_2_.CameraMode = Enum.CameraMode.Classic
		L_99_.MouseIconEnabled = true		
		L_5_.FieldOfView = 70
		L_15_ = false
		L_99_.MouseDeltaSensitivity = L_51_
		L_4_.Icon = "http://www.roblox.com/asset?id=0"
		L_15_ = false
	end
end)
