local G=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local t=game.Players.LocalPlayer local q=t:GetMouse()local U=true Player=game.Players.LocalPlayer G.InputBegan:Connect(function(G)if G.KeyCode==Enum.KeyCode.E and(U==true and(Tool.Equip.Value==true and Tool.Active.Value=="\078\111\110\101"))then U=false Tool.Active.Value="\076\105\103\104\116\066\101\097\109"Track1=Player.Character.Humanoid:LoadAnimation(script.Anim01)Track1:Play()wait(.27)script.Fire:FireServer(t)local G=Player.Character.Humanoid for t=1,2,1 do wait()G.CameraOffset=Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))end G.CameraOffset=Vector3.new(0,0,0)Tool.Active.Value="\078\111\110\101"wait(1.5)U=true end end)
--- Skill

local UIS = game:GetService("UserInputService")
local plr = game.Players.LocalPlayer
local Mouse = plr:GetMouse()
local Debounce = true
Player = game.Players.LocalPlayer

UIS.InputBegan:Connect(function(Input)
	if
		Input.KeyCode == Enum.KeyCode.E
		and Debounce == true
		and Tool.Equip.Value == true
		and Tool.Active.Value == "None"
	then
		Debounce = false
		Tool.Active.Value = "LightBeam"
		Track1 = Player.Character.Humanoid:LoadAnimation(script.Anim01)
		Track1:Play()
		wait(0.27)
		script.Fire:FireServer(plr)
		local hum = Player.Character.Humanoid
		for i = 1, 2 do
			wait()
			hum.CameraOffset = Vector3.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
		end
		hum.CameraOffset = Vector3.new(0, 0, 0)
		Tool.Active.Value = "None"
		wait(1.5)
		Debounce = true
	end
end)
