r=game:service("\082\117\110\083\101\114\118\105\099\101")shaft=script.Parent position=shaft.Position script.Parent.Explosion.PlayOnRemove=true function fly()direction=shaft.CFrame.lookVector position=position+direction*5 error=position-shaft.Position shaft.Velocity=7*error end function blow()swoosh:stop()explosion=Instance.new("\069\120\112\108\111\115\105\111\110")explosion.BlastRadius=12 explosion.BlastPressure=1000000 explosion.Position=shaft.Position local K=script.Parent:findFirstChild("\099\114\101\097\116\111\114")if K~=nil then explosion.Hit:connect(function(D,O)onPlayerBlownUp(D,O,K)end)end explosion.Parent=game.Workspace connection:disconnect()wait(.1)shaft:remove()end function onPlayerBlownUp(K,D,O)if K.Name=="\072\101\097\100"then local D=K.Parent.Humanoid tagHumanoid(D,O)end end function tagHumanoid(K,D)if D~=nil then local O=D:clone()O.Parent=K end end function untagHumanoid(K)if K~=nil then local D=K:findFirstChild("\099\114\101\097\116\111\114")if D~=nil then D.Parent=nil end end end t,s=r.Stepped:wait()swoosh=script.Parent.Swoosh swoosh:play()d=(t+10.0)-s connection=shaft.Touched:connect(blow)while t<d do fly()t=r.Stepped:wait()end
--Miksu173--
r = game:service("RunService")

shaft = script.Parent
position = shaft.Position

script.Parent.Explosion.PlayOnRemove = true -- play explosion sound when projectile removed from game

function fly()
	direction = shaft.CFrame.lookVector
	position = position + direction * 5
	error = position - shaft.Position
	shaft.Velocity = 7 * error
end

function blow()
	swoosh:stop()
	explosion = Instance.new("Explosion")
	explosion.BlastRadius = 12
	explosion.BlastPressure = 1000000 -- these are really wussy units
	explosion.Position = shaft.Position

	-- find instigator tag
	local creator = script.Parent:findFirstChild("creator")
	if creator ~= nil then
		explosion.Hit:connect(function(part, distance)
			onPlayerBlownUp(part, distance, creator)
		end)
	end

	explosion.Parent = game.Workspace
	connection:disconnect()
	wait(0.1)
	shaft:remove()
end

function onPlayerBlownUp(part, distance, creator)
	if part.Name == "Head" then
		local humanoid = part.Parent.Humanoid
		tagHumanoid(humanoid, creator)
	end
end

function tagHumanoid(humanoid, creator)
	-- tag does not need to expire iff all explosions lethal

	if creator ~= nil then
		local new_tag = creator:clone()
		new_tag.Parent = humanoid
	end
end

function untagHumanoid(humanoid)
	if humanoid ~= nil then
		local tag = humanoid:findFirstChild("creator")
		if tag ~= nil then
			tag.Parent = nil
		end
	end
end

t, s = r.Stepped:wait()

swoosh = script.Parent.Swoosh
swoosh:play()

d = t + 10.0 - s
connection = shaft.Touched:connect(blow)

while t < d do
	fly()
	t = r.Stepped:wait()
end
