return function(w,z)local y=z(nil,{script=script})setfenv(1,y)local o,c,D,N,t,L,H,F,G,J,h,W,Y,s,n,O,x,A,V,U,b,q,Z,r,X,E,k,f,v,a,M,u,K,i,B,p,T,e,l,g,I,m,d,C,j,S,P,R,Q,wo,zo,yo,oo,co,Do,No,to,Lo,Ho=_G,game,script,getfenv,setfenv,workspace,getmetatable,setmetatable,loadstring,coroutine,rawequal,typeof,print,math,warn,error,pcall,xpcall,select,rawset,rawget,ipairs,pairs,next,Rect,Axes,os,time,Faces,unpack,string,Color3,newproxy,tostring,tonumber,Instance,TweenInfo,BrickColor,NumberRange,ColorSequence,NumberSequence,ColorSequenceKeypoint,NumberSequenceKeypoint,PhysicalProperties,Region3int16,Vector3int16,require,table,type,wait,Enum,UDim,UDim2,Vector2,Vector3,Region3,CFrame,Ray,delay local Fo=D local Go=w.Service local Jo=w.Client local ho,Wo,Yo,so,no,Oo,xo local function Ao()Oo=Jo.UI ho=Jo.Anti Wo=Jo.Core xo=Jo.Variables Yo=Jo.Functions so=Jo.Process no=Jo.Remote so.Init=nil end local function Vo()so.RunLast=nil end local function Uo(w)Go.Player.Chatted:Connect(Go.EventTask("\069\118\101\110\116\058 \080\114\111\099\101\115\115\067\104\097\116",so.Chat))Go.Player.CharacterRemoving:Connect(Go.EventTask("\069\118\101\110\116\058 \067\104\097\114\097\099\116\101\114\082\101\109\111\118\105\110\103",so.CharacterRemoving))Go.Player.CharacterAdded:Connect(Go.Threads.NewEventTask("\069\118\101\110\116\058 \067\104\097\114\097\099\116\101\114\065\100\100\101\100",so.CharacterAdded))Go.LogService.MessageOut:Connect(so.LogService)Go.ScriptContext.Error:Connect(so.ErrorMessage)so.RateLimits=no.Get("\082\097\116\101\076\105\109\105\116\115")or so.RateLimits so.RunAfterLoaded=nil end;(N()).client=nil;(N()).service=nil;(N()).script=nil Jo.Process={Init=Ao;RunLast=Vo;RunAfterLoaded=Uo,RateLimits={Remote=.02,Command=.1;Chat=.1;RateLog=10},Remote=function(w,z,...)local y={...}no.Received=no.Received+1 if Q(z)=="\115\116\114\105\110\103"then if z==Jo.DepsName.."\071\073\086\069\095\075\069\089"then if not Wo.Key then log("~\033 \083\101\116 \114\101\109\111\116\101 \107\101\121")Wo.Key=y[1]log("~\033 \067\097\108\108 \070\105\110\105\115\104\095\076\111\097\100\105\110\103\040\041")Jo.Finish_Loading()end elseif no.UnEncrypted[z]then return{no.UnEncrypted[z](...)}elseif Wo.Key then local o=no.Decrypt(z,Wo.Key)local c=w.Mode=="\071\101\116"and no.Returnables[o]or no.Commands[o]if c then local w={Go.TrackTask("\082\101\109\111\116\101\058 "..o,c,y)}if not w[1]then logError(w[2])else return{a(w,2)}end end end end end,LogService=function(w,z) end;ErrorMessage=function(w,z,y)if w and(w~="\110\105\108"and(w~=""and(M.find(w,"\058\058 \065\100\111\110\105\115 \058\058")or M.find(w,Fo.Name)or y==Fo)))then logError(i(w)..(" - "..i(z)))end end;Chat=function(w)if not Go.Player or Go.Player.Parent~=Go.Players then no.Fire("\080\114\111\099\101\115\115\067\104\097\116",w)end end;CharacterAdded=function(...)Go.Events.CharacterAdded:Fire(...)wo()Oo.GetHolder()end,CharacterRemoving=function()if xo.UIKeepAlive then for w,z in r,Jo.GUIs do if z.Class=="\083\099\114\101\101\110\071\117\105"or z.Class=="\071\117\105\077\097\105\110"or z.Class=="\084\101\120\116\076\097\098\101\108"then if not(z.Object:IsA("\083\099\114\101\101\110\071\117\105")and not z.Object.ResetOnSpawn)and z.CanKeepAlive then z.KeepAlive=true z.KeepParent=z.Object.Parent z.Object.Parent=nil elseif not z.CanKeepAlive then x(z.Destroy,z)end end end end if xo.GuiViewFolder then xo.GuiViewFolder:Destroy()xo.GuiViewFolder=nil end if xo.ChatEnabled then Go.StarterGui:SetCoreGuiEnabled("\067\104\097\116",true)end if xo.PlayerListEnabled then Go.StarterGui:SetCoreGuiEnabled("\080\108\097\121\101\114\076\105\115\116",true)end local w=Go.UserInputService:GetFocusedTextBox()if w then w:ReleaseFocus()end Go.Events.CharacterRemoving:Fire()end}end
--// Processing
return function(Vargs, GetEnv)
	local env = GetEnv(nil, { script = script })
	setfenv(1, env)

	local _G, game, script, getfenv, setfenv, workspace, getmetatable, setmetatable, loadstring, coroutine, rawequal, typeof, print, math, warn, error, pcall, xpcall, select, rawset, rawget, ipairs, pairs, next, Rect, Axes, os, time, Faces, unpack, string, Color3, newproxy, tostring, tonumber, Instance, TweenInfo, BrickColor, NumberRange, ColorSequence, NumberSequence, ColorSequenceKeypoint, NumberSequenceKeypoint, PhysicalProperties, Region3int16, Vector3int16, require, table, type, wait, Enum, UDim, UDim2, Vector2, Vector3, Region3, CFrame, Ray, delay =
		_G,
		game,
		script,
		getfenv,
		setfenv,
		workspace,
		getmetatable,
		setmetatable,
		loadstring,
		coroutine,
		rawequal,
		typeof,
		print,
		math,
		warn,
		error,
		pcall,
		xpcall,
		select,
		rawset,
		rawget,
		ipairs,
		pairs,
		next,
		Rect,
		Axes,
		os,
		time,
		Faces,
		unpack,
		string,
		Color3,
		newproxy,
		tostring,
		tonumber,
		Instance,
		TweenInfo,
		BrickColor,
		NumberRange,
		ColorSequence,
		NumberSequence,
		ColorSequenceKeypoint,
		NumberSequenceKeypoint,
		PhysicalProperties,
		Region3int16,
		Vector3int16,
		require,
		table,
		type,
		wait,
		Enum,
		UDim,
		UDim2,
		Vector2,
		Vector3,
		Region3,
		CFrame,
		Ray,
		delay

	local script = script
	local service = Vargs.Service
	local client = Vargs.Client
	local Anti, Core, Functions, Process, Remote, UI, Variables
	local function Init()
		UI = client.UI
		Anti = client.Anti
		Core = client.Core
		Variables = client.Variables
		Functions = client.Functions
		Process = client.Process
		Remote = client.Remote

		Process.Init = nil
	end

	local function RunLast()
		--[[client = service.ReadOnly(client, {
				[client.Variables] = true;
				[client.Handlers] = true;
				G_API = true;
				G_Access = true;
				G_Access_Key = true;
				G_Access_Perms = true;
				Allowed_API_Calls = true;
				HelpButtonImage = true;
				Finish_Loading = true;
				RemoteEvent = true;
				ScriptCache = true;
				Returns = true;
				PendingReturns = true;
				EncodeCache = true;
				DecodeCache = true;
				Received = true;
				Sent = true;
				Service = true;
				Holder = true;
				GUIs = true;
				LastUpdate = true;
				RateLimits = true;

				Init = true;
				RunLast = true;
				RunAfterInit = true;
				RunAfterLoaded = true;
				RunAfterPlugins = true;
			}, true)--]]

		Process.RunLast = nil
	end

	local function RunAfterLoaded(data)
		--// Events
		--service.NetworkClient.ChildRemoved:Connect(function() wait(30) client.Anti.Detected("crash", "Network client disconnected") end)
		--service.NetworkClient.ChildAdded:Connect(function() client.Anti.Detected("crash", "Network client reconnected?") end)
		service.Player.Chatted:Connect(service.EventTask("Event: ProcessChat", Process.Chat))
		service.Player.CharacterRemoving:Connect(
			service.EventTask("Event: CharacterRemoving", Process.CharacterRemoving)
		)
		service.Player.CharacterAdded:Connect(
			service.Threads.NewEventTask("Event: CharacterAdded", Process.CharacterAdded)
		)
		service.LogService.MessageOut:Connect(Process.LogService) --service.Threads.NewEventTask("EVENT:MessageOut",client.Process.LogService,60))
		service.ScriptContext.Error:Connect(Process.ErrorMessage) --service.Threads.NewEventTask("EVENT:ErrorMessage",client.Process.ErrorMessage,60))

		--// Get RateLimits
		Process.RateLimits = Remote.Get("RateLimits") or Process.RateLimits

		Process.RunAfterLoaded = nil
	end

	getfenv().client = nil
	getfenv().service = nil
	getfenv().script = nil

	client.Process = {
		Init = Init,
		RunLast = RunLast,
		RunAfterLoaded = RunAfterLoaded,
		RateLimits = { --// Defaults; Will be updated with server data at client run
			Remote = 0.02,
			Command = 0.1,
			Chat = 0.1,
			RateLog = 10,
		},

		Remote = function(data, com, ...)
			local args = { ... }
			Remote.Received = Remote.Received + 1
			if type(com) == "string" then
				if com == client.DepsName .. "GIVE_KEY" then
					if not Core.Key then
						log("~! Set remote key")
						Core.Key = args[1]

						log("~! Call Finish_Loading()")
						client.Finish_Loading()
					end
				elseif Remote.UnEncrypted[com] then
					return { Remote.UnEncrypted[com](...) }
				elseif Core.Key then
					local comString = Remote.Decrypt(com, Core.Key)
					local command = (data.Mode == "Get" and Remote.Returnables[comString]) or Remote.Commands[comString]
					if command then
						--local ran,err = pcall(command, args) --task service.Threads.RunTask("REMOTE:"..comString,command,args)
						local rets = { service.TrackTask("Remote: " .. comString, command, args) }
						if not rets[1] then
							logError(rets[2])
						else
							return { unpack(rets, 2) }
						end
					end
				end
			end
		end,

		LogService = function(Message, Type)
			--service.FireEvent("Output", Message, Type)
		end,

		ErrorMessage = function(Message, Trace, Script)
			--service.FireEvent("ErrorMessage", Message, Trace, Script)
			if
				Message
				and Message ~= "nil"
				and Message ~= ""
				and (string.find(Message, ":: Adonis ::") or string.find(Message, script.Name) or Script == script)
			then
				logError(tostring(Message) .. " - " .. tostring(Trace))
			end

			--if (Script == nil or (not Trace or Trace == "")) and not (Trace and string.find(Trace,"CoreGui.RobloxGui")) then
			--Anti.Detected("log","Scriptless/Traceless error found. Script: "..tostring(Script).." - Trace: "..tostring(Trace))
			--end
		end,

		Chat = function(msg)
			--service.FireEvent("Chat",msg)
			if not service.Player or service.Player.Parent ~= service.Players then
				Remote.Fire("ProcessChat", msg)
			end
		end,

		CharacterAdded = function(...)
			service.Events.CharacterAdded:Fire(...)

			wait()
			UI.GetHolder()
		end,

		CharacterRemoving = function()
			if Variables.UIKeepAlive then
				for ind, g in next, client.GUIs do
					if g.Class == "ScreenGui" or g.Class == "GuiMain" or g.Class == "TextLabel" then
						if not (g.Object:IsA("ScreenGui") and not g.Object.ResetOnSpawn) and g.CanKeepAlive then
							g.KeepAlive = true
							g.KeepParent = g.Object.Parent
							g.Object.Parent = nil
						elseif not g.CanKeepAlive then
							pcall(g.Destroy, g)
						end
					end
				end
			end

			if Variables.GuiViewFolder then
				Variables.GuiViewFolder:Destroy()
				Variables.GuiViewFolder = nil
			end

			if Variables.ChatEnabled then
				service.StarterGui:SetCoreGuiEnabled("Chat", true)
			end

			if Variables.PlayerListEnabled then
				service.StarterGui:SetCoreGuiEnabled("PlayerList", true)
			end

			local textbox = service.UserInputService:GetFocusedTextBox()
			if textbox then
				textbox:ReleaseFocus()
			end

			service.Events.CharacterRemoving:Fire()
		end,
	}
end
