local m=game:GetService("\087\111\114\107\115\112\097\099\101")local S=Players.LocalPlayer if not S then(Players:GetPropertyChangedSignal("\076\111\099\097\108\080\108\097\121\101\114")):Wait()S=Players.LocalPlayer end local P=m.CurrentCamera;(m:GetPropertyChangedSignal("\067\117\114\114\101\110\116\067\097\109\101\114\097")):Connect(function()local S=m.CurrentCamera if S then P=S end end)
--local Network = require(Replicated.Network)
local Workspace = game:GetService("Workspace")

local LocalPlayer = Players.LocalPlayer
if not LocalPlayer then
	Players:GetPropertyChangedSignal("LocalPlayer"):Wait()
	LocalPlayer = Players.LocalPlayer
end

local Camera = Workspace.CurrentCamera
Workspace:GetPropertyChangedSignal("CurrentCamera"):Connect(function()
	local newCamera = Workspace.CurrentCamera
	if newCamera then
		Camera = newCamera
	end
end)
