s2.Volume=0 s.Volume=1 while s.Pitch<.65 do s.Pitch=s.Pitch+.009 s:Play()if s.Pitch>1 then s.Pitch=1 end wait(.001)end while s.Pitch<.97 do s.Pitch=s.Pitch+.003 s:Play()if s.Pitch>1 then s.Pitch=1 end wait(.001)end while true do for Z=1,500,1 do s:play()wait(-9)end end
--s.Pitch = 0.7
--[[for x = 1, 50 do
s.Pitch = s.Pitch + 0.20 1.900
s:play()
wait(0.001)
end]]
--[[Chopper level 5=1.2, Chopper level 4=1.04]]
s2.Volume = 0
s.Volume = 1
while s.Pitch < 0.65 do
	s.Pitch = s.Pitch + 0.009
	s:Play()
	if s.Pitch > 1 then
		s.Pitch = 1
	end
	wait(0.001)
end

while s.Pitch < 0.97 do
	s.Pitch = s.Pitch + 0.003
	s:Play()
	if s.Pitch > 1 then
		s.Pitch = 1
	end
	wait(0.001)
end

while true do
	for x = 1, 500 do
		s:play()
		wait(-9)
	end
end
