function KeepChopperActive()repeat wait()ChopperVal.Value=true until ChopperSwch.Value==false or Power.Value==false ChopperVal.Value=false end ChopperSwch.Changed:Connect(function()if ChopperSwch.Value==true then ChopperSwch.Parent.P1.Transparency=1 ChopperSwch.Parent.P2.Transparency=0 ClickSound:Play()if Power.Value==true then KeepChopperActive()end else ChopperSwch.Parent.P1.Transparency=0 ChopperSwch.Parent.P2.Transparency=1 ClickSound:Play()ChopperVal.Value=false end end)
--ChopperSwitch

function KeepChopperActive()
	repeat
		wait()
		ChopperVal.Value = true
	until ChopperSwch.Value == false or Power.Value == false
	ChopperVal.Value = false
end

ChopperSwch.Changed:Connect(function()
	if ChopperSwch.Value == true then
		ChopperSwch.Parent.P1.Transparency = 1
		ChopperSwch.Parent.P2.Transparency = 0
		ClickSound:Play()
		if Power.Value == true then
			KeepChopperActive()
		end
	else
		ChopperSwch.Parent.P1.Transparency = 0
		ChopperSwch.Parent.P2.Transparency = 1
		ClickSound:Play()
		ChopperVal.Value = false
	end
end)
