function getHumanoid(k)for k,w in pairs(k:GetChildren())do if w:IsA("\072\117\109\097\110\111\105\100")then return w end end end local k=script.Parent local w=getHumanoid(k)local u=k.HumanoidRootPart local R=u.Velocity.magnitude local y=game:GetService("\080\097\116\104\102\105\110\100\105\110\103\083\101\114\118\105\099\101")function GetPlayerNames()local k=(game:GetService("\080\108\097\121\101\114\115")):GetChildren()local w=nil for k,u in pairs(k)do if u:IsA("\080\108\097\121\101\114")then w=tostring(u.Name)end end return w end spawn(function()while wait()do wait(0)end end)function GetPlayersBodyParts(k)local w=k if w then local k=w.Parent for k,w in pairs(k:GetChildren())do if w:IsA("\080\097\114\116")then return w.Name end end else return"\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116"end end function GetTorso(k)local w=game.Workspace:GetChildren()local u=nil for w,R in pairs(w)do if R:IsA("\077\111\100\101\108")and(R~=script.Parent and R.Name==GetPlayerNames())then local w=R:FindFirstChild("\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116")if(w.Position-k).magnitude<SearchDistance then u=w end end end return u end for w,u in pairs(k:GetChildren())do if u:IsA("\080\097\114\116")then u.Touched:connect(function(w)if w.Parent.Name==GetPlayerNames()and w.Parent.Name~=k.Name then local k=w.Parent local u=getHumanoid(k)u:TakeDamage(aiDamage)end end)end end
--]]

function getHumanoid(model)
	for _, v in pairs(model:GetChildren()) do
		if v:IsA("Humanoid") then
			return v
		end
	end
end

local ai = script.Parent
local human = getHumanoid(ai)
local hroot = ai.HumanoidRootPart
local zspeed = hroot.Velocity.magnitude

local pfs = game:GetService("PathfindingService")

function GetPlayerNames()
	local players = game:GetService("Players"):GetChildren()
	local name = nil
	for _, v in pairs(players) do
		if v:IsA("Player") then
			name = tostring(v.Name)
		end
	end
	return name
end

spawn(function()
	while wait() do
		wait(0)
	end
end)

function GetPlayersBodyParts(t)
	local torso = t
	if torso then
		local figure = torso.Parent
		for _, v in pairs(figure:GetChildren()) do
			if v:IsA("Part") then
				return v.Name
			end
		end
	else
		return "HumanoidRootPart"
	end
end

function GetTorso(part)
	local chars = game.Workspace:GetChildren()
	local torso = nil
	for _, v in pairs(chars) do
		if v:IsA("Model") and v ~= script.Parent and v.Name == GetPlayerNames() then
			local charRoot = v:FindFirstChild("HumanoidRootPart")
			if (charRoot.Position - part).magnitude < SearchDistance then
				torso = charRoot
			end
		end
	end
	return torso
end

for _, zambieparts in pairs(ai:GetChildren()) do
	if zambieparts:IsA("Part") then
		zambieparts.Touched:connect(function(p)
			if p.Parent.Name == GetPlayerNames() and p.Parent.Name ~= ai.Name then -- damage
				local enemy = p.Parent
				local enemyhuman = getHumanoid(enemy)
				enemyhuman:TakeDamage(aiDamage)
			end
		end)
	end
end
