function GuiController._getPlayerControls(h)if not h._playerControls then pcall(function()h._playerControls=(require(h.player.PlayerScripts.PlayerModule)):GetControls()end)end return h._playerControls end
-- Get player control module
function GuiController:_getPlayerControls()
	if not self._playerControls then
		pcall(function()
			self._playerControls = require(self.player.PlayerScripts.PlayerModule):GetControls()
		end)
	end
	return self._playerControls
end
