local m=require(script.Parent:WaitForChild("\067\111\110\102\105\103\117\114\097\116\105\111\110"))local n=m.FORCE_GRANULARITY local w=m.BLAST_RADIUS local L=m.BLAST_PRESSURE*n local t={}local d=game:GetService("\068\101\098\114\105\115")local p=game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")local h=require(script.Parent:WaitForChild("\067\111\110\102\105\103\117\114\097\116\105\111\110"))local Z=require(script.Parent:WaitForChild("\080\108\097\121\101\114\068\097\109\097\103\101\114"))


local Configuration = require(script.Parent:WaitForChild("Configuration"))

local FORCE_GRANULARITY = Configuration.FORCE_GRANULARITY
local BLAST_RADIUS = Configuration.BLAST_RADIUS
local BLAST_PRESSURE = Configuration.BLAST_PRESSURE * FORCE_GRANULARITY



local ExplosionCreator = {}

local Debris = game:GetService("Debris")
local ReplicatedStorage = game:GetService("ReplicatedStorage")

local Configuration = require(script.Parent:WaitForChild("Configuration"))
local PlayerDamager = require(script.Parent:WaitForChild("PlayerDamager"))


