local k=PlayerGui.InteractionBillboard local a=PlayerGui.GameplayUi local P=a.StatsBar local z=P.Level local S=P.ProgressBar local B=S.Container local M=B.Fill local R=P.Star1 local Q=P.Star2 local N=P.Star3 local t=a.ClickButton local b=require(a.LevelUpBanner.AnimateLevelUpBanner)

local InteractionBillboard = PlayerGui.InteractionBillboard
local GameplayUi = PlayerGui.GameplayUi
local StatsBar = GameplayUi.StatsBar
local Level = StatsBar.Level
local ProgressBar = StatsBar.ProgressBar
local ProgressBarContainer = ProgressBar.Container
local ProgressBarFill = ProgressBarContainer.Fill
local Star1 = StatsBar.Star1
local Star2 = StatsBar.Star2
local Star3 = StatsBar.Star3
local ClickButton = GameplayUi.ClickButton
local showLevelUpBanner = require(GameplayUi.LevelUpBanner.AnimateLevelUpBanner)
