(game:GetService("\082\117\110\083\101\114\118\105\099\101")).RenderStepped:connect(function()for H,e in pairs(game.Players:GetChildren())do if e:IsA("\080\108\097\121\101\114")and(e.TeamColor~=L_1_.TeamColor and(e~=L_1_ and(e.Character and L_13_)))then if e.Character.Head:FindFirstChild("\084\101\097\109\084\097\103")then e.Character.Head.TeamTag:Destroy()end end for H,e in pairs(game.Players:GetChildren())do if e:IsA("\080\108\097\121\101\114")and(e.Character and e.Character.Head)then if e.TeamColor==L_1_.TeamColor then if e.Character.Saude.FireTeam.SquadName.Value~=""then spawnTag(e.Character,e.Character.Saude.FireTeam.SquadColor.Value)else spawnTag(e.Character,Color3.fromRGB(255,255,255))end end end end end end)
--// Player Events

game:GetService("RunService").RenderStepped:connect(function()
	for L_32_forvar1, L_33_forvar2 in pairs(game.Players:GetChildren()) do
		if
			L_33_forvar2:IsA("Player")
			and L_33_forvar2.TeamColor ~= L_1_.TeamColor
			and L_33_forvar2 ~= L_1_
			and L_33_forvar2.Character
			and L_13_
		then
			if L_33_forvar2.Character.Head:FindFirstChild("TeamTag") then
				L_33_forvar2.Character.Head.TeamTag:Destroy()
			end
		end

		for L_18_forvar1, L_19_forvar2 in pairs(game.Players:GetChildren()) do
			if L_19_forvar2:IsA("Player") and L_19_forvar2.Character and L_19_forvar2.Character.Head then
				if L_19_forvar2.TeamColor == L_1_.TeamColor then
					if L_19_forvar2.Character.Saude.FireTeam.SquadName.Value ~= "" then
						spawnTag(L_19_forvar2.Character, L_19_forvar2.Character.Saude.FireTeam.SquadColor.Value)
					else
						spawnTag(L_19_forvar2.Character, Color3.fromRGB(255, 255, 255))
					end
				end
			end
		end
	end
end)
