local i=(game:GetService("\080\108\097\121\101\114\115")).LocalPlayer local k=game:GetService("\083\111\117\110\100\083\101\114\118\105\099\101")if i.Character then k:SetListener(Enum.ListenerType.ObjectPosition,i.Character:WaitForChild("\072\101\097\100"))end i.CharacterAdded:connect(function(i)k:SetListener(Enum.ListenerType.ObjectPosition,i:WaitForChild("\072\101\097\100"))end)
-- Decompiled with the Synapse X Luau decompiler.

local l__LocalPlayer__1 = game:GetService("Players").LocalPlayer
local l__SoundService__1 = game:GetService("SoundService")
if l__LocalPlayer__1.Character then
	l__SoundService__1:SetListener(Enum.ListenerType.ObjectPosition, (l__LocalPlayer__1.Character:WaitForChild("Head")))
end
l__LocalPlayer__1.CharacterAdded:connect(function(p1)
	l__SoundService__1:SetListener(Enum.ListenerType.ObjectPosition, (p1:WaitForChild("Head")))
end)
