if backfire==true then mouse.KeyDown:connect(function(M)if M==camkey and enabled==false then local M=car.Body.Exhaust:GetChildren()for M,n in pairs(M)do if n.Name=="\066\097\099\107\102\105\114\101\049"or n.Name=="\066\097\099\107\102\105\114\101\050"then local M=script.soundeffect:Clone()local e=script.soundeffect:Clone()M.Name="\115\111\117\110\100\101\102\102\101\099\116\067\111\112"e.Name="\115\111\117\110\100\101\102\102\101\099\116\067\111\112"M.Parent=n.Backfire1 e.Parent=n.Backfire2 end end elseif M==camkey and enabled==true then local M=car.Body.Exhaust:GetChildren()for M,n in pairs(M)do if n.Name=="\066\097\099\107\102\105\114\101\049"or n.Name=="\066\097\099\107\102\105\114\101\050"then n.Backfire1.soundeffectCop:Destroy()n.Backfire2.soundeffectCop:Destroy()end end end car.DriveSeat.ChildRemoved:Connect(function(M)if M.Name=="\083\101\097\116\087\101\108\100"then local M=car.Body.Exhaust:GetDescendants()for M,n in pairs(M)do if n.Name=="\115\111\117\110\100\101\102\102\101\099\116\067\111\112"then n:Destroy()end end end end)end)end
--------------------------------------------------------------------
if backfire == true then
	mouse.KeyDown:connect(function(key)
		if key == camkey and enabled == false then
			local children = car.Body.Exhaust:GetChildren()

			for index, child in pairs(children) do
				if child.Name == "Backfire1" or child.Name == "Backfire2" then
					local effect = script.soundeffect:Clone()
					local effect2 = script.soundeffect:Clone()
					effect.Name = "soundeffectCop"
					effect2.Name = "soundeffectCop"
					effect.Parent = child.Backfire1
					effect2.Parent = child.Backfire2
				end
			end
		elseif key == camkey and enabled == true then
			local children = car.Body.Exhaust:GetChildren()

			for index, child in pairs(children) do
				if child.Name == "Backfire1" or child.Name == "Backfire2" then
					child.Backfire1.soundeffectCop:Destroy()
					child.Backfire2.soundeffectCop:Destroy()
				end
			end
		end
		car.DriveSeat.ChildRemoved:Connect(function(child)
			if child.Name == "SeatWeld" then
				local descendants = car.Body.Exhaust:GetDescendants()

				for index, descendant in pairs(descendants) do
					if descendant.Name == "soundeffectCop" then
						descendant:Destroy()
					end
				end
			end
		end)
	end)
end
