script.Parent:WaitForChild("\067\097\114")local b=script.Parent.Car.Value local V=game.Players.LocalPlayer local M=390 local Q=1050 local h=""if b.DriveSeat.Values.Seatlock.Value==false then b.Filter:FireServer("\108\111\099\107",true)b.DriveSeat.FE_Lights:FireServer("\102\108\097\115\104")else b.Filter:FireServer("\108\111\099\107",false)b.DriveSeat.FE_Lights:FireServer("\102\108\097\115\104")wait(.5)b.DriveSeat.FE_Lights:FireServer("\102\108\097\115\104")end wait(.1)script.Parent:Destroy()

script.Parent:WaitForChild("Car")
local car = script.Parent.Car.Value
local plr = game.Players.LocalPlayer
local day = 390
local night = 1050

local input = ""
if car.DriveSeat.Values.Seatlock.Value == false then
	car.Filter:FireServer("lock",true)
	car.DriveSeat.FE_Lights:FireServer("flash")
else
	car.Filter:FireServer("lock",false)
	car.DriveSeat.FE_Lights:FireServer("flash")
	wait(1/2)
	car.DriveSeat.FE_Lights:FireServer('flash')
end
wait(.1)
script.Parent:Destroy()
