function PartSetup(G,E)G.Parent=workspace.CurrentCamera G.Size=Vector3.new(7,5,.05)G.Anchored=false G.CanCollide=false G.Name=E.."\077\101\110\117"G.CustomPhysicalProperties=PhysicalProperties.new(0,0,0)G.Transparency=.8 G.BrickColor=BrickColor.White()G.Material=Enum.Material.Neon end function WeldSetup(G,E,x)G.Part0=(workspace:WaitForChild(Player.Name)).HumanoidRootPart G.Part1=E G.C0=CFrame.new(0,1.5,-5)G.Parent=(workspace:WaitForChild(Player.Name)).HumanoidRootPart end

function PartSetup (center,Name)
center.Parent = workspace.CurrentCamera
center.Size = Vector3.new(7, 5, 0.05)
center.Anchored = false
center.CanCollide = false
center.Name = Name.."Menu"
center.CustomPhysicalProperties=  PhysicalProperties.new(0, 0, 0)
center.Transparency = .8
center.BrickColor = BrickColor.White()
center.Material = Enum.Material.Neon
end
function WeldSetup (centerWeld,center,C0info)
centerWeld.Part0 = workspace:WaitForChild(Player.Name).HumanoidRootPart
centerWeld.Part1 = center
centerWeld.C0 = CFrame.new(0,1.5,-5)
centerWeld.Parent = workspace:WaitForChild(Player.Name).HumanoidRootPart
end
