local l local c local g=nil function GetTorso(l)local c=game.Workspace:GetDescendants()local A=nil local n=nil local Y=nil local i=nil local s=SearchDistance for T=1,#c,1 do Y=c[T]if Y:IsA("\077\111\100\101\108")and(not Y:FindFirstChild("\069\110\101\109\121")and Y:FindFirstChild("\083\101\101\110"))then i=getHumanoid(Y)A=Y:FindFirstChild("\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116")if A~=nil and(i~=nil and(i.Health>0 and(not i:FindFirstChild("\069\110\101\109\121")and not Y:FindFirstChild("\072\101\108\112\101\114"))))then if(A.Position-l).magnitude<s then g=Y.Name n=A s=(A.Position-l).magnitude end end end end return n end function GetPlayersBodyParts(l)local c=l if c then local l=c.Parent for l,c in pairs(l:GetChildren())do if c:IsA("\080\097\114\116")then return c.Name end end else return"\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116"end end


local path
local waypoint

local chaseName = nil

function GetTorso(part)
	local chars = game.Workspace:GetDescendants()
	local chaseRoot = nil
	local chaseTorso = nil
	local chasePlr = nil
	local chaseHuman = nil
	local mag = SearchDistance
	for i = 1, #chars do
		chasePlr = chars[i]
		if chasePlr:IsA'Model' and not chasePlr:FindFirstChild("Enemy") and chasePlr:FindFirstChild("Seen") then
			chaseHuman = getHumanoid(chasePlr)
			chaseRoot = chasePlr:FindFirstChild'HumanoidRootPart'
			if chaseRoot ~= nil and chaseHuman ~= nil and chaseHuman.Health > 0 and not chaseHuman:FindFirstChild("Enemy") and not chasePlr:FindFirstChild("Helper") then
				if (chaseRoot.Position - part).magnitude < mag then
					chaseName = chasePlr.Name
					chaseTorso = chaseRoot
					mag = (chaseRoot.Position - part).magnitude
				end
			end
		end
	end
	return chaseTorso
end

function GetPlayersBodyParts(t)
	local torso = t
	if torso then
		local figure = torso.Parent
		for _, v in pairs(figure:GetChildren())do
			if v:IsA'Part' then
				return v.Name
			end
		end
	else
		return "HumanoidRootPart"
	end
end
