local o={Died=0;Running=1,Swimming=2;Climbing=3,Jumping=4,GettingUp=5;FreeFalling=6;FallingDown=7,Landing=8;Splash=9}local v=nil local j=nil
--All sounds are referenced by this ID
local SFX = {
	Died = 0,
	Running = 1,
	Swimming = 2,
	Climbing = 3,
	Jumping = 4,
	GettingUp = 5,
	FreeFalling = 6,
	FallingDown = 7,
	Landing = 8,
	Splash = 9,
}

local Humanoid = nil
local Head = nil
