Tune.SuspensionEnabled=true Tune.FSusStiffness=20000 Tune.FSusDamping=500 Tune.FSusLength=2 Tune.FPreCompress=.2 Tune.FExtensionLim=.4 Tune.FCompressLim=.1 Tune.FGyroDampening=50 Tune.RSusStiffness=20000 Tune.RSusDamping=500 Tune.RSusLength=2 Tune.RPreCompress=.2 Tune.RExtensionLim=.4 Tune.RCompressLim=.1 Tune.RGyroDampening=50 Tune.FSusAngle=80 Tune.FWsBoneLen=4 Tune.FWsBoneAngle=0 Tune.FAnchorOffset={-0.4;-0.5;0}Tune.FSpringOffset={0;0;0}Tune.RSusAngle=80 Tune.RWsBoneLen=4 Tune.RWsBoneAngle=0 Tune.RAnchorOffset={-0.4;-0.5;0}Tune.RSpringOffset={0;0,0}Tune.SusVisible=false Tune.SusRadius=.2 Tune.SusThickness=.1 Tune.SusColor="\066\114\105\103\104\116 \114\101\100"Tune.SusCoilCount=6
--[[Suspension]]
Tune.SuspensionEnabled = true -- Enables suspension, true or false

--Front Strut
Tune.FSusStiffness = 20000 -- Spring Force
Tune.FSusDamping = 500 -- Spring Damping
Tune.FSusLength = 2 -- Base spring height (in studs)
Tune.FPreCompress = 0.2 -- Adds to base spring height (in studs)
Tune.FExtensionLim = 0.4 -- Max Extension Travel (in studs)
Tune.FCompressLim = 0.1 -- Max Compression Travel (in studs)

Tune.FGyroDampening = 50 -- Front Suspension Gyro Dampening

--Rear Strut
Tune.RSusStiffness = 20000 -- Spring Force
Tune.RSusDamping = 500 -- Spring Damping
Tune.RSusLength = 2 -- Base spring height (in studs)
Tune.RPreCompress = 0.2 -- Adds to base spring height (in studs)
Tune.RExtensionLim = 0.4 -- Max Extension Travel (in studs)
Tune.RCompressLim = 0.1 -- Max Compression Travel (in studs)

Tune.RGyroDampening = 50 -- Rear Suspension Gyro Dampening

--Old Suspension Settings, applies if there is no SuspensionGeometry for the respective wheel
Tune.FSusAngle = 80 -- Spring Angle (degrees from horizontal)
Tune.FWsBoneLen = 4 -- Wishbone Length
Tune.FWsBoneAngle = 0 -- Wishbone angle (degrees from horizontal)
Tune.FAnchorOffset = { -- Suspension anchor point offset (relative to center of wheel)
	--[[Lateral]]
	-0.4, -- positive = outward
	--[[Vertical]]
	-0.5, -- positive = upward
	--[[Forward]]
	0,
} -- positive = forward
Tune.FSpringOffset = { -- Suspension anchor point offset (relative to ABOVE anchor offset) (Avxnturador)
	--[[Lateral]]
	0, -- positive = outward
	--[[Vertical]]
	0, -- positive = upward
	--[[Forward]]
	0,
} -- positive = forward

Tune.RSusAngle = 80 -- Spring Angle (degrees from horizontal)
Tune.RWsBoneLen = 4 -- Wishbone Length
Tune.RWsBoneAngle = 0 -- Wishbone angle (degrees from horizontal)
Tune.RAnchorOffset = { -- Suspension anchor point offset (relative to center of wheel)
	--[[Lateral]]
	-0.4, -- positive = outward
	--[[Vertical]]
	-0.5, -- positive = upward
	--[[Forward]]
	0,
} -- positive = forward
Tune.RSpringOffset = { -- Suspension anchor point offset (relative to ABOVE anchor offset) (Avxnturador)
	--[[Lateral]]
	0, -- positive = outward
	--[[Vertical]]
	0, -- positive = upward
	--[[Forward]]
	0,
} -- positive = forward

--Aesthetics
Tune.SusVisible = false -- Suspension Visible
Tune.SusRadius = 0.2 -- Spring Coil Radius
Tune.SusThickness = 0.1 -- Spring Coil Thickness
Tune.SusColor = "Bright red" -- Spring Color [BrickColor]
Tune.SusCoilCount = 6 -- Spring Coil Count
