Damage=0 Cooldown=1 ZoneModelName="\072\097\114\100 \122\111\110\101 \111\102 \098\111\110\101"MobHumanoidName="\072\117\109\097\110\111\105\100"

Damage = 0 -- the ammout of health the player or mob will take

Cooldown = 1 -- cooldown for use of the tool again

ZoneModelName = "Hard zone of bone" -- name the zone model

MobHumanoidName = "Humanoid"-- the name of player or mob u want to damage