Tool=script.Parent local X=nil local N=nil local K={}function Equip(V)wait(.01)X={Tool.Parent:FindFirstChild("\076\101\102\116 \065\114\109");Tool.Parent:FindFirstChild("\082\105\103\104\116 \065\114\109")}N=Tool.Parent:FindFirstChild("\084\111\114\115\111")if X~=nil and N~=nil then local V={N:FindFirstChild("\076\101\102\116 \083\104\111\117\108\100\101\114");N:FindFirstChild("\082\105\103\104\116 \083\104\111\117\108\100\101\114")}if V~=nil then local f=true if f then f=false V[1].Part1=nil V[2].Part1=nil local q=Instance.new("\087\101\108\100")q.Part0=N q.Parent=N q.Part1=X[1]q.C1=CFrame.new(.8,.5,.4)*CFrame.Angles(math.rad(270),math.rad(40),0)K[1]=q local s=Instance.new("\087\101\108\100")s.Part0=N s.Parent=N s.Part1=X[2]s.C1=CFrame.new(-1.2,.5,.4)*CFrame.Angles(math.rad(270),math.rad(-5),0)K[2]=s end else print("\115\104")end else print("\097\114\109\115")end end function Unequip(V)if X~=nil and N~=nil then local V={N:FindFirstChild("\076\101\102\116 \083\104\111\117\108\100\101\114"),N:FindFirstChild("\082\105\103\104\116 \083\104\111\117\108\100\101\114")}if V~=nil then local N=true if N then N=false V[1].Part1=X[1]V[2].Part1=X[2]K[1].Parent=nil K[2].Parent=nil end else print("\115\104")end else print("\097\114\109\115")end end Tool.Equipped:connect(Equip)Tool.Unequipped:connect(Unequip)
--colbert was way too lazy to make his own this time.
Tool = script.Parent
local arms = nil
local torso = nil
local welds = {}

function Equip(mouse)
	wait(0.01)
	arms = { Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm") }
	torso = Tool.Parent:FindFirstChild("Torso")
	if arms ~= nil and torso ~= nil then
		local sh = { torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder") }
		if sh ~= nil then
			local yes = true
			if yes then
				yes = false
				sh[1].Part1 = nil
				sh[2].Part1 = nil
				local weld1 = Instance.new("Weld")
				weld1.Part0 = torso
				weld1.Parent = torso
				weld1.Part1 = arms[1]
				weld1.C1 = CFrame.new(0.8, 0.5, 0.4) * CFrame.Angles(math.rad(270), math.rad(40), 0)
				welds[1] = weld1
				local weld2 = Instance.new("Weld")
				weld2.Part0 = torso
				weld2.Parent = torso
				weld2.Part1 = arms[2]
				weld2.C1 = CFrame.new(-1.2, 0.5, 0.4) * CFrame.Angles(math.rad(270), math.rad(-5), 0)
				welds[2] = weld2
			end
		else
			print("sh")
		end
	else
		print("arms")
	end
end

function Unequip(mouse)
	if arms ~= nil and torso ~= nil then
		local sh = { torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder") }
		if sh ~= nil then
			local yes = true
			if yes then
				yes = false
				sh[1].Part1 = arms[1]
				sh[2].Part1 = arms[2]
				welds[1].Parent = nil
				welds[2].Parent = nil
			end
		else
			print("sh")
		end
	else
		print("arms")
	end
end
Tool.Equipped:connect(Equip)
Tool.Unequipped:connect(Unequip)
