local R=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local M=game.Players.LocalPlayer local e=M:GetMouse()local l=true Player=game.Players.LocalPlayer R.InputBegan:Connect(function(R)if R.KeyCode==Enum.KeyCode.Z and(l==true and(Tool.Equip.Value==true and Tool.Active.Value=="\078\111\110\101"))then l=false Tool.Active.Value="\076\105\103\104\116\066\097\114\114\097\103\101"Track1=Player.Character.Humanoid:LoadAnimation(script.Anim01)Track1:Play()wait(.3)script.Fire:FireServer(M)local R=Player.Character.Humanoid for M=1,30,1 do wait()R.CameraOffset=Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))end R.CameraOffset=Vector3.new(0,0,0)Tool.Active.Value="\078\111\110\101"wait(2)l=true end end)

local UIS = game:GetService("UserInputService")
local plr = game.Players.LocalPlayer
local Mouse = plr:GetMouse()
local Debounce = true
Player = game.Players.LocalPlayer

UIS.InputBegan:Connect(function(Input)
	if Input.KeyCode == Enum.KeyCode.Z and Debounce == true and Tool.Equip.Value == true and Tool.Active.Value == "None" then
		Debounce = false
		Tool.Active.Value = "LightBarrage"
		Track1 = Player.Character.Humanoid:LoadAnimation(script.Anim01)
		Track1:Play()
		wait(0.3)
		script.Fire:FireServer(plr)
	local hum =  Player.Character.Humanoid
	for i = 1,30 do
		wait()
		hum.CameraOffset = Vector3.new(
			math.random(-1,1),
			math.random(-1,1),
			math.random(-1,1)
		)
	end
	hum.CameraOffset = Vector3.new(0,0,0)
		Tool.Active.Value = "None"
		wait(2)
		Debounce = true
	end
end)
