sensoring1=Instance.new("\080\097\114\116",Player.Character.Torso)sensoring1.Size=Vector3.new(1.2,1.1,.8)sensoring1.CanCollide=false sensoring1.Position=Player.Character.Torso.Position local l=Instance.new("\087\101\108\100",sensoring)l.Part0=Player.Character.Torso l.Part1=sensoring1 l.C0=l.C0*CFrame.new(0,0,-1.05)sensoring1.Transparency=1 local function V()if not using then using=true wait(.1)using=false end end sensoring.Touched:connect(V)sensoring1.Touched:connect(V)

sensoring1 = Instance.new("Part", Player.Character.Torso)
sensoring1.Size = Vector3.new(1.2,1.1,0.8)
sensoring1.CanCollide = false
sensoring1.Position = Player.Character.Torso.Position
local welder1 = Instance.new("Weld", sensoring)
welder1.Part0 = Player.Character.Torso
welder1.Part1 = sensoring1
welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
sensoring1.Transparency = 1

local function touch()
	if not using then
		using = true
		wait(0.1)
		using = false
	end
end
sensoring.Touched:connect(touch)
sensoring1.Touched:connect(touch) 
