local V={}V.__index=V function V.new(K)local q=setmetatable({},V)q.a=nil q.b=nil q.c=nil q.Beam=BEAM:Clone()q.Attachment0=ATTACHMENT:Clone()q.Attachment1=ATTACHMENT:Clone()q.Parent=nil q.Beam.Attachment0=q.Attachment0 q.Beam.Attachment1=q.Attachment1 q:SetParent(K)return q end


local Triangle = {}
Triangle.__index = Triangle

function Triangle.new(parent)
	local self = setmetatable({}, Triangle)
	
	self.a = nil
	self.b = nil
	self.c = nil
	
	self.Beam = BEAM:Clone()
	self.Attachment0 = ATTACHMENT:Clone()
	self.Attachment1 = ATTACHMENT:Clone()
	self.Parent = nil
	
	self.Beam.Attachment0 = self.Attachment0
	self.Beam.Attachment1 = self.Attachment1
	
	self:SetParent(parent)
	
	return self
end
