Humanoid=script.Parent.Humanoid RootPart=Humanoid.RootPart Humanoid.Jumping:Connect(function(b)if b then RootPart.Velocity=Vector3.new(RootPart.Velocity.X,Humanoid.JumpPower*1.1,RootPart.Velocity.Z)end end)


Humanoid = script.Parent.Humanoid
RootPart = Humanoid.RootPart

Humanoid.Jumping:Connect(function(isJumping)
    if isJumping then
	    RootPart.Velocity = Vector3.new(RootPart.Velocity.X, Humanoid.JumpPower * 1.1, RootPart.Velocity.Z)
    end
end)
