local q=game:GetService("\074\111\105\110\116\115\083\101\114\118\105\099\101")local n=workspace:PGSIsEnabled()function MakeWeld(q,n,g,M)if g==nil then g="\087\101\108\100"end local N=Instance.new(g,q)N.Part0=q N.Part1=n N.C0=q.CFrame:inverse()*q.CFrame N.C1=n.CFrame:inverse()*q.CFrame if g=="\077\111\116\111\114"and M~=nil then N.MaxVelocity=M end return N end function ModelWeld(q,n)if q:IsA("\066\097\115\101\080\097\114\116")and q.Parent.Name~="\072\111\111\100"then MakeWeld(n,q,"\087\101\108\100")for q,g in pairs(q:GetChildren())do if g~=nil and g:IsA("\066\097\115\101\080\097\114\116")then ModelWeld(g,n)end end elseif q:IsA("\077\111\100\101\108")then for q,g in pairs(q:GetChildren())do ModelWeld(g,n)end end end function UnAnchor(q)if q:IsA("\066\097\115\101\080\097\114\116")then q.Anchored=false end for q,n in pairs(q:GetChildren())do UnAnchor(n)end end


	local JS = game:GetService("JointsService")
	local PGS_ON = workspace:PGSIsEnabled()
	
	function MakeWeld(x,y,type,s) 
		if type==nil then type="Weld" end
		local W=Instance.new(type,x) 
		W.Part0=x W.Part1=y 
		W.C0=x.CFrame:inverse()*x.CFrame 
		W.C1=y.CFrame:inverse()*x.CFrame 
		if type=="Motor" and s~=nil then 
			W.MaxVelocity=s 
		end 
		return W	
	end
	
	function ModelWeld(a,b) 
		if a:IsA("BasePart") and 
			a.Parent.Name ~= ("Hood") then 
			MakeWeld(b,a,"Weld")
			for i,v in pairs(a:GetChildren()) do 
				if v ~= nil and v:IsA("BasePart") then
					ModelWeld(v,b) 
				end
			end
		elseif a:IsA("Model") then 
			for i,v in pairs(a:GetChildren()) do 
				ModelWeld(v,b) 
			end 
		end 
	end
	
	function UnAnchor(a) 
		if a:IsA("BasePart") then a.Anchored=false  end for i,v in pairs(a:GetChildren()) do UnAnchor(v) end 
	end


	