BulletPhysics=Vector3.new(0,45,0)BulletSpeed=900 ExploPhysics=Vector3.new(0,20,0)ExploSpeed=600
--// Bullet Physics
BulletPhysics = Vector3.new(0, 45, 0) -- Drop fixation: Lower number = more drop
BulletSpeed = 900 -- Bullet Speed

ExploPhysics = Vector3.new(0, 20, 0) -- Drop for explosive rounds
ExploSpeed = 600 -- Speed for explosive rounds
