gunrecoil=-0.3 camrecoil=.03 AimGunRecoil=-0.3 AimCamRecoil=.01 Kickback=3 AimKickback=2

	gunrecoil = -0.3; -- How much the gun recoils backwards when not aiming
	camrecoil = 0.03; -- How much the camera flicks when not aiming
	AimGunRecoil = -0.3; -- How much the gun recoils backwards when aiming
	AimCamRecoil = 0.01; -- How much the camera flicks when aiming
	
	Kickback = 3; -- Upward gun rotation when not aiming
	AimKickback = 2; -- Upward gun rotation when aiming
	