local s=true local Q=false local w=nil local t=false local function A(s)if w and not t then if s then w.Size=UDim2.new(1,0,.6,0)w.Position=UDim2.new(0,0,0,0)else w.Size=UDim2.new(1,0,.5,-18)w.Position=UDim2.new(0,0,0,0)end end end

local SetCameraOnSpawn = true

local hasGameLoaded = false

local GestureArea = nil
local GestureAreaManagedByControlScript = false

local function layoutGestureArea(portraitMode)
	if GestureArea and not GestureAreaManagedByControlScript then
		if portraitMode then
			GestureArea.Size = UDim2.new(1, 0, .6, 0)
			GestureArea.Position = UDim2.new(0, 0, 0, 0)
		else
			GestureArea.Size = UDim2.new(1, 0, .5, -18)
			GestureArea.Position = UDim2.new(0, 0, 0, 0)
		end
	end
end
