return function(d,u)local x=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(d)x.Money.Gold.Value=x.Money.Gold.Value-8 x.Character.Injuries.BrokenArm.Value=false end
--edit the below function to execute code when this response is chosen OR this prompt is shown
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	plrData.Money.Gold.Value = plrData.Money.Gold.Value - 8
	plrData.Character.Injuries.BrokenArm.Value = false
end
