local N=game.Players.LocalPlayer local u={}local v=game.Players.LocalPlayer local L=require((game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")):WaitForChild("\082\101\112\108\105\099\097\068\097\116\097\077\111\100\117\108\101"))u.value=250 u.event=L.event.Revives L.event.Revives.Event:connect(function(N)if type(N)=="\110\117\109\098\101\114"then u.value=N return end u.value=250 end)u.value=L.data.Revives return u


local l__LocalPlayer__1 = game.Players.LocalPlayer;
local v2 = {};
local l__LocalPlayer__3 = game.Players.LocalPlayer;
local v4 = require(game:GetService("ReplicatedStorage"):WaitForChild("ReplicaDataModule"));
v2.value = 250;
v2.event = v4.event.Revives;
v4.event.Revives.Event:connect(function(p1)
	if type(p1) == "number" then
		v2.value = p1;
		return;
	end;
	v2.value = 250;
end);
v2.value = v4.data.Revives;
return v2;
