local k=game:GetService("\083\101\114\118\101\114\083\116\111\114\097\103\101")local f=require(k.Source.Managers.MonsterManager)local u=50 local Z=1 local W=false local w={}
--[[
	State when the ServerPlayer is in game.
]]
local ServerStorage = game:GetService("ServerStorage")

local MonsterManager = require(ServerStorage.Source.Managers.MonsterManager)

local NOISE_GENERATED = 50
local NOISE_TIMEOUT = 1

local isMoving = false
local connections = {}
