local h=require(script.Class)local k=require(script.Equipment)local V=require(game.ReplicatedStorage.Shared.LoadoutStates)local O=(New("\070\114\097\109\101"))({Size=UDim2.fromScale(1,1),Transparency=1,Visible=Computed(function()return V.Visible:get()end);[Children]={(New("\085\073\065\115\112\101\099\116\082\097\116\105\111\067\111\110\115\116\114\097\105\110\116"))({AspectRatio=1.7777777777778}),h({});k({})}})return O
--
local Class = require(script.Class)
local Equipment = require(script.Equipment)

local LoadoutStates = require(game.ReplicatedStorage.Shared.LoadoutStates)

local Menu = New("Frame")({
	Size = UDim2.fromScale(1, 1),
	Transparency = 1,
	Visible = Computed(function()
		return LoadoutStates.Visible:get()
	end),
	[Children] = {
		New("UIAspectRatioConstraint")({
			AspectRatio = 1920 / 1080,
		}),
		Class({}),
		Equipment({}),
	},
})

return Menu
