local function m(m)local o=m.Parent if game.Players:GetPlayerFromCharacter(o)then o.Humanoid.Health=0 end end Brick.Touched:connect(m)
--Code--
local function PlayerTouched(Part)
	local Parent = Part.Parent
	if game.Players:GetPlayerFromCharacter(Parent) then
		Parent.Humanoid.Health = 0
	end
end

Brick.Touched:connect(PlayerTouched)
