local b=PastasStan.Ferido local y=PastasStan.Caido local V=y local S=PastasStan.rodeath local X=PastasStan.cpr local U=PastasStan.balloonbleed local G=PastasStan.clamped local L=PastasStan.repaired local D=PastasStan.o2 local g=PastasStan.dead local F=PastasStan.life local E=PastasStan.surg2 local k=PastasStan.cutopen local m=require(game.ReplicatedStorage.ACS_Engine.Modulos.Ragdoll)local C=require(game.ReplicatedStorage.ACS_Engine.ServerConfigs.Config)local f=false F.Value=true k.Value=false G.Value=false
--local Energia = PastaVar.Energia
local Ferido = PastasStan.Ferido
local Caido = PastasStan.Caido
local ouch = Caido
local rodeath = PastasStan.rodeath
local cpr = PastasStan.cpr
local balloonbleed = PastasStan.balloonbleed
local clamped = PastasStan.clamped
local repaired = PastasStan.repaired
local o2 = PastasStan.o2
local dead = PastasStan.dead
local life = PastasStan.life
local surg2 = PastasStan.surg2
local cutopen = PastasStan.cutopen

local Ragdoll = require(game.ReplicatedStorage.ACS_Engine.Modulos.Ragdoll)
local configuracao = require(game.ReplicatedStorage.ACS_Engine.ServerConfigs.Config)

local debounce = false
life.Value = true
cutopen.Value = false
clamped.Value = false
