local function m(m)for U=1,#RGBSliders[m],1 do RGBSliders[m][U].Position=UDim2.new(0,PreviewColor[m].BackgroundColor3[rgb[U]]*RGBSliderHitboxes[m][U].AbsoluteSize.X,RGBSliders[m][U].Position.Y.Scale,0)RGBInputs[m][U].Text=math.floor(PreviewColor[m].BackgroundColor3[rgb[U]]*255)end end
----[UPDATE RGB SLIDERS]----
local function UpdateRGBSliders(z)
	for i = 1, #RGBSliders[z] do
		RGBSliders[z][i].Position = UDim2.new(
			0,
			PreviewColor[z].BackgroundColor3[rgb[i]] * RGBSliderHitboxes[z][i].AbsoluteSize.X,
			RGBSliders[z][i].Position.Y.Scale,
			0
		)
		RGBInputs[z][i].Text = math.floor(PreviewColor[z].BackgroundColor3[rgb[i]] * 255)
	end
end
