local o=3 function GameSettings.upgradeCost(o)return(40*growthModifier)*growthModifier^o end function GameSettings.movementSpeed(p)return o*p+startMoveSpeed end

local speedBoostPerLevel = 3

function GameSettings.upgradeCost(upgrades)
	return (40 * growthModifier) * growthModifier^upgrades
end
function GameSettings.movementSpeed(level)
	return (speedBoostPerLevel * level) + startMoveSpeed
end
