local f=game.Players.LocalPlayer local V={}local X=game.Players.LocalPlayer local n=require((game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")):WaitForChild("\082\101\112\108\105\099\097\068\097\116\097\077\111\100\117\108\101"))V.value=250 V.event=n.event.Boosts n.event.Boosts.Event:connect(function(f)if type(f)=="\110\117\109\098\101\114"then V.value=f return end V.value=250 end)V.value=n.data.Boosts return V
-- Decompiled with the Synapse X Luau decompiler.

local l__LocalPlayer__1 = game.Players.LocalPlayer
local v2 = {}
local l__LocalPlayer__3 = game.Players.LocalPlayer
local v4 = require(game:GetService("ReplicatedStorage"):WaitForChild("ReplicaDataModule"))
v2.value = 250
v2.event = v4.event.Boosts
v4.event.Boosts.Event:connect(function(p1)
	if type(p1) == "number" then
		v2.value = p1
		return
	end
	v2.value = 250
end)
v2.value = v4.data.Boosts
return v2
