local n local I={}function I.CalcFPS(I)RunService.RenderStepped:Connect(function(I)n.Text.Text=math.floor(1/I)end)end function I.Setup(X,I)n=I X:CalcFPS()end return I
--Obj
local FPSShower

local FPS = {}

function FPS:CalcFPS()
	RunService.RenderStepped:Connect(function(delta)
		FPSShower.Text.Text = math.floor((1 / delta))
	end)
end

function FPS:Setup(UI)
	FPSShower = UI
	self:CalcFPS()
end

return FPS
