local W=game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")local w=W:WaitForChild("\108\105\098")local Z=require(w:WaitForChild("\082\069\067\083"))return Z.defineComponent({name="\083\112\105\110\110\121",generator=function()return{originalCFrame=nil,timeOffset=nil}end})
-- causes a part to spin and hover when you're near it, for coin animation
local ReplicatedStorage = game:GetService("ReplicatedStorage")

local lib = ReplicatedStorage:WaitForChild("lib")

local RECS = require(lib:WaitForChild("RECS"))

return RECS.defineComponent({
    name = "Spinny",
    generator = function()
        return {
            originalCFrame = nil,
            timeOffset = nil,
        }
    end,
})