local T=8 local B=200 local O=5000 local u={rocket=1;handle=1;effect=1;water=1}


local BLAST_RADIUS = 8 -- Blast radius of the explosion
local BLAST_DAMAGE = 200 -- Amount of damage done to players
local BLAST_FORCE = 5000 -- Amount of force applied to parts

local IGNORE_LIST = {rocket = 1, handle = 1, effect = 1, water = 1} -- Rocket will fly through things named these