local f=_Tune.Controls local S=Instance.new("\070\111\108\100\101\114",script.Parent)S.Name="\067\111\110\116\114\111\108\115"for m,x in pairs(f)do local s=Instance.new("\083\116\114\105\110\103\086\097\108\117\101",S)s.Name=m s.Value=x.Name s.Changed:connect(function()if m=="\077\111\117\115\101\084\104\114\111\116\116\108\101"or m=="\077\111\117\115\101\066\114\097\107\101"then f[m]=Enum.UserInputType[s.Value]else f[m]=Enum.KeyCode[s.Value]end end)end local m=_Tune.Peripherals for f,x in pairs(m)do local s=Instance.new("\073\110\116\086\097\108\117\101",S)s.Name=f s.Value=x s.Changed:connect(function()s.Value=math.min(100,math.max(0,s.Value))m[f]=s.Value end)end function DealWithInput(S,m)if UserInputService:GetFocusedTextBox()==nil and not _InControls then if _IsOn and((S.KeyCode==f.ContlrShiftDown or _MSteer and S.KeyCode==f.MouseShiftDown or not _MSteer and S.KeyCode==f.ShiftDown)and((_TMode=="\083\101\109\105"or _TMode=="\077\097\110\117\097\108"and not _ClutchOn)and S.UserInputState==Enum.UserInputState.Begin))then if _CGear==0 and(_TMode=="\065\117\116\111"or not _ClPressing)then _ClutchOn=true end _CGear=math.max(_CGear-1,-1)elseif _IsOn and((S.KeyCode==f.ContlrShiftUp or _MSteer and S.KeyCode==f.MouseShiftUp or not _MSteer and S.KeyCode==f.ShiftUp)and((_TMode=="\083\101\109\105"or _TMode=="\077\097\110\117\097\108"and not _ClutchOn)and S.UserInputState==Enum.UserInputState.Begin))then if _CGear==0 and(_TMode=="\065\117\116\111"or not _ClPressing)then _ClutchOn=true end _CGear=math.min(_CGear+1,#_Tune.Ratios-2)elseif _IsOn and((S.KeyCode==f.ContlrClutch or _MSteer and S.KeyCode==f.MouseClutch or not _MSteer and S.KeyCode==f.Clutch)and _TMode=="\077\097\110\117\097\108")then if S.UserInputState==Enum.UserInputState.Begin then _ClutchOn=false _ClPressing=true elseif S.UserInputState==Enum.UserInputState.End then _ClutchOn=true _ClPressing=false end elseif _IsOn and S.KeyCode==f.ContlrPBrake or _MSteer and S.KeyCode==f.MousePBrake or not _MSteer and S.KeyCode==f.PBrake then if S.UserInputState==Enum.UserInputState.Begin then _PBrake=not _PBrake elseif S.UserInputState==Enum.UserInputState.End then if car.DriveSeat.Velocity.Magnitude>5 then _PBrake=false end end elseif(S.KeyCode==f.ContlrToggleTMode or S.KeyCode==f.ToggleTransMode)and S.UserInputState==Enum.UserInputState.Begin then local f=1 for S,m in pairs(_Tune.TransModes)do if m==_TMode then f=S break end end f=f+1 if f>#_Tune.TransModes then f=1 end _TMode=_Tune.TransModes[f]elseif _IsOn and(not _MSteer and(S.KeyCode==f.Throttle or S.KeyCode==f.Throttle2))or S.UserInputType==f.MouseThrottle and _MSteer then if S.UserInputState==Enum.UserInputState.Begin then _GThrot=1 else _GThrot=_Tune.IdleThrottle end elseif not _MSteer and(S.KeyCode==f.Brake or S.KeyCode==f.Brake2)or S.UserInputType==f.MouseBrake and _MSteer then if S.UserInputState==Enum.UserInputState.Begin then _GBrake=1 else _GBrake=0 end elseif not _MSteer and(S.KeyCode==f.SteerLeft or S.KeyCode==f.SteerLeft2)then if S.UserInputState==Enum.UserInputState.Begin then _GSteerT=-1 _SteerL=true else if _SteerR then _GSteerT=1 else _GSteerT=0 end _SteerL=false end elseif not _MSteer and(S.KeyCode==f.SteerRight or S.KeyCode==f.SteerRight2)then if S.UserInputState==Enum.UserInputState.Begin then _GSteerT=1 _SteerR=true else if _SteerL then _GSteerT=-1 else _GSteerT=0 end _SteerR=false end elseif S.KeyCode==f.ToggleMouseDrive then if S.UserInputState==Enum.UserInputState.End then _MSteer=not _MSteer _GThrot=_Tune.IdleThrottle _GBrake=0 _GSteerT=0 _ClutchOn=true end elseif _IsOn and S.KeyCode==f.ToggleTCS or S.KeyCode==f.ContlrToggleTCS then if S.UserInputState==Enum.UserInputState.End then _TCS=not _TCS end end if S.UserInputType.Name:find("\071\097\109\101\112\097\100")then if S.KeyCode==f.ContlrSteer then if S.Position.X>=0 then local f=math.min(.99,_Tune.Peripherals.ControlRDZone/100)if math.abs(S.Position.X)>f then _GSteerT=(S.Position.X-f)/(1-f)else _GSteerT=0 end else local f=math.min(.99,_Tune.Peripherals.ControlLDZone/100)if math.abs(S.Position.X)>f then _GSteerT=(S.Position.X+f)/(1-f)else _GSteerT=0 end end elseif _IsOn and S.KeyCode==f.ContlrThrottle then _GThrot=math.max(_Tune.IdleThrottle,S.Position.Z)elseif S.KeyCode==f.ContlrBrake then _GBrake=S.Position.Z end end else _GThrot=_Tune.IdleThrottle _GSteerT=0 _GBrake=0 if _CGear~=0 then _ClutchOn=true end end end UserInputService.InputBegan:connect(DealWithInput)UserInputService.InputChanged:connect(DealWithInput)UserInputService.InputEnded:connect(DealWithInput)
--Controls
local _CTRL = _Tune.Controls
local Controls = Instance.new("Folder", script.Parent)
Controls.Name = "Controls"
for i, v in pairs(_CTRL) do
	local a = Instance.new("StringValue", Controls)
	a.Name = i
	a.Value = v.Name
	a.Changed:connect(function()
		if i == "MouseThrottle" or i == "MouseBrake" then
			_CTRL[i] = Enum.UserInputType[a.Value]
		else
			_CTRL[i] = Enum.KeyCode[a.Value]
		end
	end)
end

local _PPH = _Tune.Peripherals
for i, v in pairs(_PPH) do
	local a = Instance.new("IntValue", Controls)
	a.Name = i
	a.Value = v
	a.Changed:connect(function()
		a.Value = math.min(100, math.max(0, a.Value))
		_PPH[i] = a.Value
	end)
end

function DealWithInput(input, IsRobloxFunction)
	if (UserInputService:GetFocusedTextBox() == nil) and not _InControls then --No texting while driving
		if
			_IsOn
			and (input.KeyCode == _CTRL["ContlrShiftDown"] or (_MSteer and input.KeyCode == _CTRL["MouseShiftDown"]) or ((not _MSteer) and input.KeyCode == _CTRL["ShiftDown"]))
			and (_TMode == "Semi" or (_TMode == "Manual" and not _ClutchOn))
			and input.UserInputState == Enum.UserInputState.Begin
		then
			if _CGear == 0 and (_TMode == "Auto" or not _ClPressing) then
				_ClutchOn = true
			end
			_CGear = math.max(_CGear - 1, -1)
		elseif
			_IsOn
			and (input.KeyCode == _CTRL["ContlrShiftUp"] or (_MSteer and input.KeyCode == _CTRL["MouseShiftUp"]) or ((not _MSteer) and input.KeyCode == _CTRL["ShiftUp"]))
			and (_TMode == "Semi" or (_TMode == "Manual" and not _ClutchOn))
			and input.UserInputState == Enum.UserInputState.Begin
		then
			if _CGear == 0 and (_TMode == "Auto" or not _ClPressing) then
				_ClutchOn = true
			end
			_CGear = math.min(_CGear + 1, #_Tune.Ratios - 2)
		elseif
			_IsOn
			and (input.KeyCode == _CTRL["ContlrClutch"] or (_MSteer and input.KeyCode == _CTRL["MouseClutch"]) or ((not _MSteer) and input.KeyCode == _CTRL["Clutch"]))
			and _TMode == "Manual"
		then
			if input.UserInputState == Enum.UserInputState.Begin then
				_ClutchOn = false
				_ClPressing = true
			elseif input.UserInputState == Enum.UserInputState.End then
				_ClutchOn = true
				_ClPressing = false
			end
		elseif
			_IsOn and input.KeyCode == _CTRL["ContlrPBrake"]
			or (_MSteer and input.KeyCode == _CTRL["MousePBrake"])
			or ((not _MSteer) and input.KeyCode == _CTRL["PBrake"])
		then
			if input.UserInputState == Enum.UserInputState.Begin then
				_PBrake = not _PBrake
			elseif input.UserInputState == Enum.UserInputState.End then
				if car.DriveSeat.Velocity.Magnitude > 5 then
					_PBrake = false
				end
			end
		elseif
			(input.KeyCode == _CTRL["ContlrToggleTMode"] or input.KeyCode == _CTRL["ToggleTransMode"])
			and input.UserInputState == Enum.UserInputState.Begin
		then
			local n = 1
			for i, v in pairs(_Tune.TransModes) do
				if v == _TMode then
					n = i
					break
				end
			end
			n = n + 1
			if n > #_Tune.TransModes then
				n = 1
			end
			_TMode = _Tune.TransModes[n]
		elseif
			_IsOn and ((not _MSteer) and (input.KeyCode == _CTRL["Throttle"] or input.KeyCode == _CTRL["Throttle2"]))
			or (input.UserInputType == _CTRL["MouseThrottle"] and _MSteer)
		then
			if input.UserInputState == Enum.UserInputState.Begin then
				_GThrot = 1
			else
				_GThrot = _Tune.IdleThrottle
			end
		elseif
			((not _MSteer) and (input.KeyCode == _CTRL["Brake"] or input.KeyCode == _CTRL["Brake2"]))
			or (input.UserInputType == _CTRL["MouseBrake"] and _MSteer)
		then
			if input.UserInputState == Enum.UserInputState.Begin then
				_GBrake = 1
			else
				_GBrake = 0
			end
		elseif (not _MSteer) and (input.KeyCode == _CTRL["SteerLeft"] or input.KeyCode == _CTRL["SteerLeft2"]) then
			if input.UserInputState == Enum.UserInputState.Begin then
				_GSteerT = -1
				_SteerL = true
			else
				if _SteerR then
					_GSteerT = 1
				else
					_GSteerT = 0
				end
				_SteerL = false
			end
		elseif (not _MSteer) and (input.KeyCode == _CTRL["SteerRight"] or input.KeyCode == _CTRL["SteerRight2"]) then
			if input.UserInputState == Enum.UserInputState.Begin then
				_GSteerT = 1
				_SteerR = true
			else
				if _SteerL then
					_GSteerT = -1
				else
					_GSteerT = 0
				end
				_SteerR = false
			end
		elseif input.KeyCode == _CTRL["ToggleMouseDrive"] then
			if input.UserInputState == Enum.UserInputState.End then
				_MSteer = not _MSteer
				_GThrot = _Tune.IdleThrottle
				_GBrake = 0
				_GSteerT = 0
				_ClutchOn = true
			end
		elseif _IsOn and input.KeyCode == _CTRL["ToggleTCS"] or input.KeyCode == _CTRL["ContlrToggleTCS"] then
			if input.UserInputState == Enum.UserInputState.End then
				_TCS = not _TCS
			end
		end
		if input.UserInputType.Name:find("Gamepad") then
			if input.KeyCode == _CTRL["ContlrSteer"] then
				if input.Position.X >= 0 then
					local cDZone = math.min(0.99, _Tune.Peripherals.ControlRDZone / 100)
					if math.abs(input.Position.X) > cDZone then
						_GSteerT = (input.Position.X - cDZone) / (1 - cDZone)
					else
						_GSteerT = 0
					end
				else
					local cDZone = math.min(0.99, _Tune.Peripherals.ControlLDZone / 100)
					if math.abs(input.Position.X) > cDZone then
						_GSteerT = (input.Position.X + cDZone) / (1 - cDZone)
					else
						_GSteerT = 0
					end
				end
			elseif _IsOn and input.KeyCode == _CTRL["ContlrThrottle"] then
				_GThrot = math.max(_Tune.IdleThrottle, input.Position.Z)
			elseif input.KeyCode == _CTRL["ContlrBrake"] then
				_GBrake = input.Position.Z
			end
		end
	else
		_GThrot = _Tune.IdleThrottle
		_GSteerT = 0
		_GBrake = 0
		if _CGear ~= 0 then
			_ClutchOn = true
		end
	end
end
UserInputService.InputBegan:connect(DealWithInput)
UserInputService.InputChanged:connect(DealWithInput)
UserInputService.InputEnded:connect(DealWithInput)
