local V={}if game.Workspace:FindFirstChild("\066\097\115\101\080\108\097\116\101")then game.Workspace.BasePlate:Destroy()end local B=Instance.new("\077\111\100\101\108")B.Name="\084\114\097\099\107\115"B.Parent=game.Workspace function packagePathModels()local V=require(script.PathPackager)while true do local B=game.Workspace:FindFirstChild("\080\097\116\104\066\097\115\101",true)if B then V:PackageRoom(B)else break end end end;(coroutine.wrap(function()packagePathModels()end))()

local lastActivePath = {}

if game.Workspace:FindFirstChild("BasePlate") then
	game.Workspace.BasePlate:Destroy()
end

local tracksModel = Instance.new("Model")
tracksModel.Name = "Tracks"
tracksModel.Parent = game.Workspace

function packagePathModels()
	local pathPackager = require(script.PathPackager) 
	while true do
		local pathBase = game.Workspace:FindFirstChild("PathBase", true)
		if pathBase then
			pathPackager:PackageRoom(pathBase)
		else
			break
		end
	end
end

coroutine.wrap(function() packagePathModels() end)()
