return function(W)local y=W.Touched:Connect(function() end)local d=W:GetTouchingParts()y:Disconnect()return d end




return function(part)
	--- Create touch event (otherwise GetTouchingParts fails to return anything)
	local connection = part.Touched:Connect(function()  end)
	
	--- Yeet
	local results = part:GetTouchingParts()
	
	--- Cancel touch event
	connection:Disconnect()
	
	--
	return results
end
