function PlayerDataStoreService.SetDataStoreName(j,U)assert(type(U)=="\115\116\114\105\110\103","\066\097\100 \100\097\116\097\083\116\111\114\101\078\097\109\101")assert(j._started,"\078\111\116 \105\110\105\116\105\097\108\105\122\101\100")assert(j._started:IsPending(),"\065\108\114\101\097\100\121 \115\116\097\114\116\101\100\044 \099\097\110\110\111\116 \099\111\110\102\105\103\117\114\101")j._dataStoreName=U end
--[=[
	Sets the name for the datastore to retrieve.

	:::info
	Must be done before start and after init.
	:::

	@param dataStoreName string
]=]
function PlayerDataStoreService:SetDataStoreName(dataStoreName)
	assert(type(dataStoreName) == "string", "Bad dataStoreName")
	assert(self._started, "Not initialized")
	assert(self._started:IsPending(), "Already started, cannot configure")

	self._dataStoreName = dataStoreName
end
