while not Players.LocalPlayer do task.wait()end local a=Players.LocalPlayer local z=nil local d=nil local m=nil local Q=nil local E=nil local W=Vector3.new(0,0,0)
--
while not Players.LocalPlayer do
	task.wait()
end
local LocalPlayer = Players.LocalPlayer
local ThumbpadFrame = nil
local TouchObject = nil
local OnInputEnded = nil	-- is defined in Create()
local OnTouchChangedCn = nil
local OnTouchEndedCn = nil
local currentMoveVector = Vector3.new(0,0,0)
