return{ReachDistance=5,DigSize=4;PlaceSize=3;AllowPlacement=true;ConsumeSoil=true,SoilMaterial=Enum.Material.Ground;Cooldown=.5,PlacementCooldown=5;SoilGained=1,SoilUsed=2,GuiEnabled=true,AllowDamage=false;Damage=9,HitCooldown=3,Soil=0,DeathMessagesEnabled=game.ServerScriptService:FindFirstChild("\068\101\097\116\104\077\101\115\115\097\103\101\115")~=nil,DeathMessageFlag="\083\104\111\118\101\108\101\100\084\111\068\101\097\116\104",Hunger=false;DigHunger=5;PlaceHunger=4}
-- Shovel - Settings @ JDLENL 3/22/20
-- If you use this in your game, consider mentioning me in the description! I'd appreciate it.

return {
	ReachDistance = 5, -- how far away the shovel can dig
	DigSize = 4, -- radius of terrain ball dug out
	PlaceSize = 3, -- radius of terrain ball placed
	AllowPlacement = true, -- allow you to press E to fill terrain
	ConsumeSoil = true, -- if you allow placement, keeps track of the soil you've dug to determine what you can place
	SoilMaterial = Enum.Material.Ground, -- the material of the soil to fill if you allow placement
	Cooldown = 0.5, -- tool cooldown in seconds
	PlacementCooldown = 5, -- soil placement cooldown in seconds
	SoilGained = 1, -- amount of soil gained when you dig
	SoilUsed = 2, -- amount of soil to consume to place
	GuiEnabled = true, -- toggle whether to show a gui with how much soil you have
	AllowDamage = false, -- can the shovel be used as a melee weapon?
	Damage = 9, -- if so, how much damage it does per hit
	HitCooldown = 3, -- damage cooldown in seconds

	-- you can ignore this one, unless you want to pre-load the shovel with soil
	Soil = 0, -- keeps track of soil if you enable soil consumption

	-- this can automatically check if you have my Death Message system installed and display a custom death message
	DeathMessagesEnabled = game.ServerScriptService:FindFirstChild("DeathMessages") ~= nil,
	DeathMessageFlag = "ShoveledToDeath",

	-- CAUTION: this is only for specific games which have a Hunger value inside the Player. DON'T TURN ON IF YOU DON'T USE THAT.
	Hunger = false,
	DigHunger = 5,
	PlaceHunger = 4,
}
