return function(j,H)local p=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(j)return p.Classes.Base.Smasher.Obtained.Value==false end

return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	return plrData.Classes.Base.Smasher.Obtained.Value == false
end
