local A=game:GetService("\068\097\116\097\083\116\111\114\101\083\101\114\118\105\099\101")local i=A:GetDataStore("\099\111\109\109\097\110\100\101\114\046\098\097\110\115")local V={Name="\074\111\105\110 \108\111\103\115";Description="\083\104\111\119\115 \097 \108\105\115\116 \111\102 \119\104\111 \106\111\105\110\101\100",Location="\083\101\114\118\101\114"}local j={}V.Execute=function(A,i,M)if i=="\099\111\109\109\097\110\100"then V.API.sendListToPlayer(A,"\074\111\105\110 \108\111\103\115",j)elseif i=="\102\105\114\115\116\114\117\110"then V.API.registerPlayerAddedEvent(function(A)j[#j+1]=os.date("\037\088",os.time())..("\058 "..A.Name)end)end end return V
local DataStoreService = game:GetService("DataStoreService")
local dataStore = DataStoreService:GetDataStore("commander.bans")
local module = {
	Name = "Join logs",
	Description = "Shows a list of who joined",
	Location = "Server",
}
local t = {}

module.Execute = function(Client, Type, Attachment)			
	if Type == "command" then
		module.API.sendListToPlayer(Client, "Join logs", t)
	elseif Type == "firstrun" then
		module.API.registerPlayerAddedEvent(function(Client)
			t[#t + 1] = os.date("%X", os.time()) .. ": " .. Client.Name
		end)
	end
end

return module