local g=game.Players.LocalPlayer:GetMouse()function Light()player=game.Players.LocalPlayer playerChar=player.Character playerLight=playerChar.Torso:FindFirstChild("\076\105\103\104\116")if playerLight then playerLight:Destroy()else light=Instance.new("\083\117\114\102\097\099\101\076\105\103\104\116",playerChar:FindFirstChild("\084\111\114\115\111"))light.Name="\076\105\103\104\116"light.Range=180 light.Brightness=60 light.Shadows=true end end g.KeyDown:connect(function(g)g=g:lower()if g=="\102"then Light()end end)


local mouse = game.Players.LocalPlayer:GetMouse()
function Light()
    player = game.Players.LocalPlayer
    playerChar = player.Character
    playerLight = playerChar.Torso:FindFirstChild("Light")
    if playerLight then
        playerLight:Destroy()
    else
        light = Instance.new("SurfaceLight",playerChar:FindFirstChild("Torso"))
        light.Name = "Light"
        light.Range = 180 -- Change to distance ofthe Light.
        light.Brightness = 60 -- Change to how much.
        light.Shadows = true -- Change it to True/False.
    end
end
mouse.KeyDown:connect(function(key)
key = key:lower()
if key == "f" then -- Change this to any Keys but I reccomand leaving it as [F] key.
    Light()
end
end)
