function PlayFireSound()local A=FireSound:Clone()A.Parent=Handle A:Play()Debris:AddItem(A,A.TimeLength)end function PlayLandSound(A)local O=Instance.new("\065\116\116\097\099\104\109\101\110\116")O.CFrame=CFrame.new(A)local V=LandSound:Clone()V.Parent=O O.Parent=workspace.Terrain V:Play()Debris:AddItem(V,V.TimeLength)end
-- A function to play fire sounds.
function PlayFireSound()
	local NewSound = FireSound:Clone()
	NewSound.Parent = Handle
	NewSound:Play()
	Debris:AddItem(NewSound, NewSound.TimeLength)
end

function PlayLandSound(position)
	local attachment = Instance.new("Attachment")
	attachment.CFrame = CFrame.new(position)

	local NewSound = LandSound:Clone()
	NewSound.Parent = attachment
	attachment.Parent = workspace.Terrain
	NewSound:Play()
	Debris:AddItem(NewSound, NewSound.TimeLength)
end
