workspace.Changed:connect(OnWorkspaceChanged)OnWorkspaceChanged("\067\117\114\114\101\110\116\067\097\109\101\114\097")Player.CharacterAdded:connect(OnCharacterAdded)if Player.Character then OnCharacterAdded(Player.Character)end Behaviors[MODE.CUSTOM]=function() end Behaviors[MODE.LIMBS]=LimbBehavior Behaviors[MODE.MOVEMENT]=MoveBehavior Behaviors[MODE.CORNERS]=CornerBehavior Behaviors[MODE.CIRCLE1]=CircleBehavior Behaviors[MODE.CIRCLE2]=CircleBehavior Behaviors[MODE.LIMBMOVE]=LimbMoveBehavior Invisicam:SetMode(STARTING_MODE)return Invisicam

workspace.Changed:connect(OnWorkspaceChanged)
OnWorkspaceChanged('CurrentCamera')

Player.CharacterAdded:connect(OnCharacterAdded)
if Player.Character then
	OnCharacterAdded(Player.Character)
end

Behaviors[MODE.CUSTOM] = function() end -- (Does nothing until SetCustomBehavior)
Behaviors[MODE.LIMBS] = LimbBehavior
Behaviors[MODE.MOVEMENT] = MoveBehavior
Behaviors[MODE.CORNERS] = CornerBehavior
Behaviors[MODE.CIRCLE1] = CircleBehavior
Behaviors[MODE.CIRCLE2] = CircleBehavior
Behaviors[MODE.LIMBMOVE] = LimbMoveBehavior

Invisicam:SetMode(STARTING_MODE)

return Invisicam
