local Q=game.Lighting.Blur local B=script.Parent local Z=script.Parent.CloseButton if B.Visible==true then Q.Enabled=true end Z.MouseButton1Click:Connect(function()B.Visible=false end)Z.MouseButton1Click:Connect(function()Q.Enabled=false end)
--I M P O R T A N T--
------------------------------------------------------------------------
--Don't change any of this unless you know what you are doing.
--This script is the blur affect but also the exit button script.
------------------------------------------------------------------------

local blur = game.Lighting.Blur
local frame = script.Parent
local close = script.Parent.CloseButton

if frame.Visible == true then
	blur.Enabled = true
end

close.MouseButton1Click:Connect(function()
	frame.Visible = false
end)

close.MouseButton1Click:Connect(function()
	blur.Enabled = false
end)
