self.RightSprint=CFrame.new(-0.9,1.25,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))self.LeftSprint=CFrame.new(1,1,-0.6)*CFrame.Angles(math.rad(-45),math.rad(15),math.rad(-25))self.RightElbowSprint=CFrame.new(0,-0.45,-0.25)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(0))self.LeftElbowSprint=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))self.RightWristSprint=CFrame.new(0,0,.15)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0))self.LeftWristSprint=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))return self

self.RightSprint = CFrame.new(-.9, 1.25, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0));
self.LeftSprint = CFrame.new(1,1,-0.6) * CFrame.Angles(math.rad(-45),math.rad(15),math.rad(-25));

self.RightElbowSprint = CFrame.new(0,-0.45,-.25) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0));
self.LeftElbowSprint = CFrame.new(0,0,0)  * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0));

self.RightWristSprint = CFrame.new(0,0,0.15) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0));
self.LeftWristSprint = CFrame.new(0,0,0)  * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0));

return self
