return function(V,E)local s=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(V)return s.Classes.Base.Smasher.Obtained.Value==true and s.Classes.Base.Smasher.HeavyWeaponTraining.Value==false end

return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	return plrData.Classes.Base.Smasher.Obtained.Value == true and plrData.Classes.Base.Smasher.HeavyWeaponTraining.Value == false
end
