function DamageTag(O,w)DmgTag=script.DamageTag:clone()DmgTag.Damage.Value=w DmgTag.creator.Value=game.Players.LocalPlayer DmgTag.Disabled=false DmgTag.Parent=O end
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--| Functions |--
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function DamageTag(parent, damage)
	DmgTag = script.DamageTag:clone()
	DmgTag.Damage.Value = damage
	DmgTag.creator.Value = game.Players.LocalPlayer
	DmgTag.Disabled = false
	DmgTag.Parent = parent
end
