L_114_.OnClientEvent:connect(function(u,m)if u~=L_2_ then local x=u.Character local d=x.AnimBase.AnimBaseW local c=d.C1 if m then L_129_(d,nil,x.Head.CFrame,function(u)return math.sin(math.rad(u))end,.25)elseif not m then L_129_(d,nil,c,function(u)return math.sin(math.rad(u))end,.25)end end end)L_117_.OnClientEvent:connect(function(u,m)if L_42_ and(m~=L_2_ and L_24_.CanCallout)then if(L_3_.HumanoidRootPart.Position-u).magnitude<=10 then L_41_.Visible=true local u=ScreamCalculation()if u then if L_7_:FindFirstChild("\065\072\072")and not L_7_.AHH.IsPlaying then L_118_:FireServer(L_7_.AHH,L_98_[math.random(0,21)])end end;(L_14_:Create(L_41_,TweenInfo.new(.1),{BackgroundTransparency=.4})):Play()delay(.1,function()(L_14_:Create(L_41_,TweenInfo.new(3),{BackgroundTransparency=1})):Play()end)end end end)
--// Event Connections
L_114_.OnClientEvent:connect(function(L_327_arg1, L_328_arg2)
	if L_327_arg1 ~= L_2_ then
		local L_329_ = L_327_arg1.Character
		local L_330_ = L_329_.AnimBase.AnimBaseW
		local L_331_ = L_330_.C1
		if L_328_arg2 then
			L_129_(L_330_, nil, L_329_.Head.CFrame, function(L_332_arg1)
				return math.sin(math.rad(L_332_arg1))
			end, 0.25)
		elseif not L_328_arg2 then
			L_129_(L_330_, nil, L_331_, function(L_333_arg1)
				return math.sin(math.rad(L_333_arg1))
			end, 0.25)
		end
	end
end)

L_117_.OnClientEvent:connect(function(L_334_arg1, L_335_arg2)
	if L_42_ and L_335_arg2 ~= L_2_ and L_24_.CanCallout then
		if (L_3_.HumanoidRootPart.Position - L_334_arg1).magnitude <= 10 then
			L_41_.Visible = true
			local L_336_ = ScreamCalculation()
			if L_336_ then
				if L_7_:FindFirstChild("AHH") and not L_7_.AHH.IsPlaying then
					L_118_:FireServer(L_7_.AHH, L_98_[math.random(0, 21)])
				end
			end
			L_14_:Create(L_41_, TweenInfo.new(0.1), {
				BackgroundTransparency = 0.4,
			}):Play()
			delay(0.1, function()
				L_14_:Create(L_41_, TweenInfo.new(3), {
					BackgroundTransparency = 1,
				}):Play()
			end)
		end
	end
end)
