local c=(WaitFor(Tool)).Handle()local f=(WaitFor(Tool)).NextFireAt()local V=(WaitFor(c)).ThrowSound()local Y=(WaitFor(Tool)).GrenadeScript()local function W()return game.Workspace.DistributedGameTime end


local Handle = WaitFor(Tool).Handle()
local NextFireAt = WaitFor(Tool).NextFireAt()
local ThrowSound = WaitFor(Handle).ThrowSound()

local GrenadeScript = WaitFor(Tool).GrenadeScript()

local function Now()
	return game.Workspace.DistributedGameTime
end
