BaseDamage=46 LimbDamage=40 ArmorDamage=38 HeadDamage=1000

	BaseDamage = 46; -- Torso Damage
	LimbDamage = 40; -- Arms and Legs
	ArmorDamage = 38; -- How much damage is dealt against armor (Name the armor "Armor")
	HeadDamage = 1000; -- If you set this to 100, there's a chance the player won't die because of the heal script	
	