function UserInputController._getPlayerControls(K)if not K._playerControls then pcall(function()K._playerControls=(require(K.player.PlayerScripts.PlayerModule)):GetControls()end)end return K._playerControls end return UserInputController
-- Get player control module
function UserInputController:_getPlayerControls()
	if not self._playerControls then
		pcall(function()
			self._playerControls = require(self.player.PlayerScripts.PlayerModule):GetControls()
		end)
	end
	return self._playerControls
end

return UserInputController
