local i=_Tune.Controls local M=Instance.new("\070\111\108\100\101\114",script.Parent)M.Name="\067\111\110\116\114\111\108\115"for Y,U in pairs(i)do local X=Instance.new("\083\116\114\105\110\103\086\097\108\117\101",M)X.Name=Y X.Value=U.Name X.Changed:connect(function()if Y=="\077\111\117\115\101\084\104\114\111\116\116\108\101"or Y=="\077\111\117\115\101\066\114\097\107\101"then if X.Value=="\077\111\117\115\101\066\117\116\116\111\110\049"or X.Value=="\077\111\117\115\101\066\117\116\116\111\110\050"then i[Y]=Enum.UserInputType[X.Value]else i[Y]=Enum.KeyCode[X.Value]end else i[Y]=Enum.KeyCode[X.Value]end end)end local Y=_Tune.Peripherals for i,U in pairs(Y)do local X=Instance.new("\073\110\116\086\097\108\117\101",M)X.Name=i X.Value=U X.Changed:connect(function()X.Value=math.min(100,math.max(0,X.Value))Y[i]=X.Value end)end function DealWithInput(M,Y)if UserInputService:GetFocusedTextBox()==nil and not _InControls then if _IsOn and((M.KeyCode==i.ContlrShiftDown or _MSteer and M.KeyCode==i.MouseShiftDown or not _MSteer and M.KeyCode==i.ShiftDown)and((_TMode=="\083\101\109\105"or _TMode=="\077\097\110\117\097\108"and not _ClutchOn)and M.UserInputState==Enum.UserInputState.Begin))then if _CGear==0 and(_TMode=="\065\117\116\111"or not _ClPressing)then _ClutchOn=true end _CGear=math.max(_CGear-1,-1)elseif _IsOn and((M.KeyCode==i.ContlrShiftUp or _MSteer and M.KeyCode==i.MouseShiftUp or not _MSteer and M.KeyCode==i.ShiftUp)and((_TMode=="\083\101\109\105"or _TMode=="\077\097\110\117\097\108"and not _ClutchOn)and M.UserInputState==Enum.UserInputState.Begin))then if _CGear==0 and(_TMode=="\065\117\116\111"or not _ClPressing)then _ClutchOn=true end _CGear=math.min(_CGear+1,#_Tune.Ratios-2)elseif _IsOn and((M.KeyCode==i.ContlrClutch or _MSteer and M.KeyCode==i.MouseClutch or not _MSteer and M.KeyCode==i.Clutch)and _TMode=="\077\097\110\117\097\108")then if M.UserInputState==Enum.UserInputState.Begin then _ClutchOn=false _ClPressing=true elseif M.UserInputState==Enum.UserInputState.End then _ClutchOn=true _ClPressing=false end elseif _IsOn and M.KeyCode==i.ContlrPBrake or _MSteer and M.KeyCode==i.MousePBrake or not _MSteer and M.KeyCode==i.PBrake then if M.UserInputState==Enum.UserInputState.Begin then _PBrake=not _PBrake elseif M.UserInputState==Enum.UserInputState.End then if car.DriveSeat.Velocity.Magnitude>5 then _PBrake=false end end elseif(M.KeyCode==i.ContlrToggleTMode or M.KeyCode==i.ToggleTransMode)and M.UserInputState==Enum.UserInputState.Begin then local i=1 for M,Y in pairs(_Tune.TransModes)do if Y==_TMode then i=M break end end i=i+1 if i>#_Tune.TransModes then i=1 end _TMode=_Tune.TransModes[i]elseif _IsOn and(not _MSteer and(M.KeyCode==i.Throttle or M.KeyCode==i.Throttle2))or((i.MouseThrottle==Enum.UserInputType.MouseButton1 or i.MouseThrottle==Enum.UserInputType.MouseButton2)and M.UserInputType==i.MouseThrottle or M.KeyCode==i.MouseThrottle)and _MSteer then if M.UserInputState==Enum.UserInputState.Begin then _GThrot=1 else _GThrot=_Tune.IdleThrottle/100 end elseif not _MSteer and(M.KeyCode==i.Brake or M.KeyCode==i.Brake2)or((i.MouseBrake==Enum.UserInputType.MouseButton1 or i.MouseBrake==Enum.UserInputType.MouseButton2)and M.UserInputType==i.MouseBrake or M.KeyCode==i.MouseBrake)and _MSteer then if M.UserInputState==Enum.UserInputState.Begin then _GBrake=1 else _GBrake=0 end elseif not _MSteer and(M.KeyCode==i.SteerLeft or M.KeyCode==i.SteerLeft2)then if M.UserInputState==Enum.UserInputState.Begin then _GSteerT=-1 _SteerL=true else if _SteerR then _GSteerT=1 else _GSteerT=0 end _SteerL=false end elseif not _MSteer and(M.KeyCode==i.SteerRight or M.KeyCode==i.SteerRight2)then if M.UserInputState==Enum.UserInputState.Begin then _GSteerT=1 _SteerR=true else if _SteerL then _GSteerT=-1 else _GSteerT=0 end _SteerR=false end elseif M.KeyCode==i.ToggleMouseDrive then if M.UserInputState==Enum.UserInputState.End then _MSteer=not _MSteer _GThrot=_Tune.IdleThrottle/100 _GBrake=0 _GSteerT=0 _ClutchOn=true end elseif _Tune.TCSEnabled and(_IsOn and M.KeyCode==i.ToggleTCS)or M.KeyCode==i.ContlrToggleTCS then if M.UserInputState==Enum.UserInputState.End then _TCS=not _TCS end elseif _Tune.ABSEnabled and(_IsOn and M.KeyCode==i.ToggleABS)or M.KeyCode==i.ContlrToggleABS then if M.UserInputState==Enum.UserInputState.End then _ABS=not _ABS end end if M.UserInputType.Name:find("\071\097\109\101\112\097\100")then if M.KeyCode==i.ContlrSteer then if M.Position.X>=0 then local i=math.min(.99,_Tune.Peripherals.ControlRDZone/100)if math.abs(M.Position.X)>i then _GSteerT=(M.Position.X-i)/(1-i)else _GSteerT=0 end else local i=math.min(.99,_Tune.Peripherals.ControlLDZone/100)if math.abs(M.Position.X)>i then _GSteerT=(M.Position.X+i)/(1-i)else _GSteerT=0 end end elseif _IsOn and M.KeyCode==i.ContlrThrottle then _GThrot=math.max(_Tune.IdleThrottle/100,M.Position.Z)elseif M.KeyCode==i.ContlrBrake then _GBrake=M.Position.Z end end else _GThrot=_Tune.IdleThrottle/100 _GSteerT=0 _GBrake=0 if _CGear~=0 then _ClutchOn=true end end end UserInputService.InputBegan:connect(DealWithInput)UserInputService.InputChanged:connect(DealWithInput)UserInputService.InputEnded:connect(DealWithInput)
--[[Controls]]

local _CTRL = _Tune.Controls
local Controls = Instance.new("Folder", script.Parent)
Controls.Name = "Controls"
for i, v in pairs(_CTRL) do
	local a = Instance.new("StringValue", Controls)
	a.Name = i
	a.Value = v.Name
	a.Changed:connect(function()
		if i == "MouseThrottle" or i == "MouseBrake" then
			if a.Value == "MouseButton1" or a.Value == "MouseButton2" then
				_CTRL[i] = Enum.UserInputType[a.Value]
			else
				_CTRL[i] = Enum.KeyCode[a.Value]
			end
		else
			_CTRL[i] = Enum.KeyCode[a.Value]
		end
	end)
end

--Deadzone Adjust
local _PPH = _Tune.Peripherals
for i, v in pairs(_PPH) do
	local a = Instance.new("IntValue", Controls)
	a.Name = i
	a.Value = v
	a.Changed:connect(function()
		a.Value = math.min(100, math.max(0, a.Value))
		_PPH[i] = a.Value
	end)
end

--Input Handler
function DealWithInput(input, IsRobloxFunction)
	if (UserInputService:GetFocusedTextBox() == nil) and not _InControls then --Ignore when UI Focus
		--Shift Down [Manual Transmission]
		if
			_IsOn
			and (input.KeyCode == _CTRL["ContlrShiftDown"] or (_MSteer and input.KeyCode == _CTRL["MouseShiftDown"]) or ((not _MSteer) and input.KeyCode == _CTRL["ShiftDown"]))
			and (_TMode == "Semi" or (_TMode == "Manual" and not _ClutchOn))
			and input.UserInputState == Enum.UserInputState.Begin
		then
			if _CGear == 0 and (_TMode == "Auto" or not _ClPressing) then
				_ClutchOn = true
			end
			_CGear = math.max(_CGear - 1, -1)

			--Shift Up [Manual Transmission]
		elseif
			_IsOn
			and (input.KeyCode == _CTRL["ContlrShiftUp"] or (_MSteer and input.KeyCode == _CTRL["MouseShiftUp"]) or ((not _MSteer) and input.KeyCode == _CTRL["ShiftUp"]))
			and (_TMode == "Semi" or (_TMode == "Manual" and not _ClutchOn))
			and input.UserInputState == Enum.UserInputState.Begin
		then
			if _CGear == 0 and (_TMode == "Auto" or not _ClPressing) then
				_ClutchOn = true
			end
			_CGear = math.min(_CGear + 1, #_Tune.Ratios - 2)

			--Toggle Clutch
		elseif
			_IsOn
			and (input.KeyCode == _CTRL["ContlrClutch"] or (_MSteer and input.KeyCode == _CTRL["MouseClutch"]) or ((not _MSteer) and input.KeyCode == _CTRL["Clutch"]))
			and _TMode == "Manual"
		then
			if input.UserInputState == Enum.UserInputState.Begin then
				_ClutchOn = false
				_ClPressing = true
			elseif input.UserInputState == Enum.UserInputState.End then
				_ClutchOn = true
				_ClPressing = false
			end

			--Toggle PBrake
		elseif
			_IsOn and input.KeyCode == _CTRL["ContlrPBrake"]
			or (_MSteer and input.KeyCode == _CTRL["MousePBrake"])
			or ((not _MSteer) and input.KeyCode == _CTRL["PBrake"])
		then
			if input.UserInputState == Enum.UserInputState.Begin then
				_PBrake = not _PBrake
			elseif input.UserInputState == Enum.UserInputState.End then
				if car.DriveSeat.Velocity.Magnitude > 5 then
					_PBrake = false
				end
			end

			--Toggle Transmission Mode
		elseif
			(input.KeyCode == _CTRL["ContlrToggleTMode"] or input.KeyCode == _CTRL["ToggleTransMode"])
			and input.UserInputState == Enum.UserInputState.Begin
		then
			local n = 1
			for i, v in pairs(_Tune.TransModes) do
				if v == _TMode then
					n = i
					break
				end
			end
			n = n + 1
			if n > #_Tune.TransModes then
				n = 1
			end
			_TMode = _Tune.TransModes[n]

			--Throttle
		elseif
			_IsOn and ((not _MSteer) and (input.KeyCode == _CTRL["Throttle"] or input.KeyCode == _CTRL["Throttle2"]))
			or (
				(
					(
						(
							_CTRL["MouseThrottle"] == Enum.UserInputType.MouseButton1
							or _CTRL["MouseThrottle"] == Enum.UserInputType.MouseButton2
						) and input.UserInputType == _CTRL["MouseThrottle"]
					) or input.KeyCode == _CTRL["MouseThrottle"]
				) and _MSteer
			)
		then
			if input.UserInputState == Enum.UserInputState.Begin then
				_GThrot = 1
			else
				_GThrot = _Tune.IdleThrottle / 100
			end

			--Brake
		elseif
			((not _MSteer) and (input.KeyCode == _CTRL["Brake"] or input.KeyCode == _CTRL["Brake2"]))
			or (
				(
					(
						(
							_CTRL["MouseBrake"] == Enum.UserInputType.MouseButton1
							or _CTRL["MouseBrake"] == Enum.UserInputType.MouseButton2
						) and input.UserInputType == _CTRL["MouseBrake"]
					) or input.KeyCode == _CTRL["MouseBrake"]
				) and _MSteer
			)
		then
			if input.UserInputState == Enum.UserInputState.Begin then
				_GBrake = 1
			else
				_GBrake = 0
			end

			--Steer Left
		elseif (not _MSteer) and (input.KeyCode == _CTRL["SteerLeft"] or input.KeyCode == _CTRL["SteerLeft2"]) then
			if input.UserInputState == Enum.UserInputState.Begin then
				_GSteerT = -1
				_SteerL = true
			else
				if _SteerR then
					_GSteerT = 1
				else
					_GSteerT = 0
				end
				_SteerL = false
			end

			--Steer Right
		elseif (not _MSteer) and (input.KeyCode == _CTRL["SteerRight"] or input.KeyCode == _CTRL["SteerRight2"]) then
			if input.UserInputState == Enum.UserInputState.Begin then
				_GSteerT = 1
				_SteerR = true
			else
				if _SteerL then
					_GSteerT = -1
				else
					_GSteerT = 0
				end
				_SteerR = false
			end

			--Toggle Mouse Controls
		elseif input.KeyCode == _CTRL["ToggleMouseDrive"] then
			if input.UserInputState == Enum.UserInputState.End then
				_MSteer = not _MSteer
				_GThrot = _Tune.IdleThrottle / 100
				_GBrake = 0
				_GSteerT = 0
				_ClutchOn = true
			end

			--Toggle TCS
		elseif
			_Tune.TCSEnabled and _IsOn and input.KeyCode == _CTRL["ToggleTCS"]
			or input.KeyCode == _CTRL["ContlrToggleTCS"]
		then
			if input.UserInputState == Enum.UserInputState.End then
				_TCS = not _TCS
			end

			--Toggle ABS
		elseif
			_Tune.ABSEnabled and _IsOn and input.KeyCode == _CTRL["ToggleABS"]
			or input.KeyCode == _CTRL["ContlrToggleABS"]
		then
			if input.UserInputState == Enum.UserInputState.End then
				_ABS = not _ABS
			end
		end

		--Variable Controls
		if input.UserInputType.Name:find("Gamepad") then
			--Gamepad Steering
			if input.KeyCode == _CTRL["ContlrSteer"] then
				if input.Position.X >= 0 then
					local cDZone = math.min(0.99, _Tune.Peripherals.ControlRDZone / 100)
					if math.abs(input.Position.X) > cDZone then
						_GSteerT = (input.Position.X - cDZone) / (1 - cDZone)
					else
						_GSteerT = 0
					end
				else
					local cDZone = math.min(0.99, _Tune.Peripherals.ControlLDZone / 100)
					if math.abs(input.Position.X) > cDZone then
						_GSteerT = (input.Position.X + cDZone) / (1 - cDZone)
					else
						_GSteerT = 0
					end
				end

				--Gamepad Throttle
			elseif _IsOn and input.KeyCode == _CTRL["ContlrThrottle"] then
				_GThrot = math.max(_Tune.IdleThrottle / 100, input.Position.Z)

				--Gamepad Brake
			elseif input.KeyCode == _CTRL["ContlrBrake"] then
				_GBrake = input.Position.Z
			end
		end
	else
		_GThrot = _Tune.IdleThrottle / 100
		_GSteerT = 0
		_GBrake = 0
		if _CGear ~= 0 then
			_ClutchOn = true
		end
	end
end
UserInputService.InputBegan:connect(DealWithInput)
UserInputService.InputChanged:connect(DealWithInput)
UserInputService.InputEnded:connect(DealWithInput)
