local M=script:WaitForChild("\072\097\111\115\104\111\107\117 \083\111\117\110\100")UIS.InputBegan:Connect(function(M)if M.KeyCode==Enum.KeyCode.V and(Debounce==1 and(Tool.Equip.Value==true and Tool.Active.Value=="\078\111\110\101"))then Debounce=2 Track1=plr.Character.Humanoid:LoadAnimation(script.AnimationCharge)Track1:Play()script.RemoteEventS:FireServer()EF=game.ReplicatedStorage.Thunder.Aim:Clone()EF.Parent=plr.Character EF.Name="\065\073\077"for M=1,math.huge,1 do if Debounce==2 then EF.CFrame=CFrame.new(Mouse.Hit.p)plr.Character.HumanoidRootPart.CFrame=CFrame.new(plr.Character.HumanoidRootPart.Position,Mouse.Hit.p)plr.Character.HumanoidRootPart.Anchored=true else break end wait()end end end)UIS.InputEnded:Connect(function(L)if L.KeyCode==Enum.KeyCode.V and(Debounce==2 and(Tool.Equip.Value==true and Tool.Active.Value=="\078\111\110\101"))then Debounce=3 local L=plr.Character.Humanoid:LoadAnimation(script.AnimationRelease)L:Play()Track1:Stop()M:Play()local o=Mouse.Hit script.RemoteEvent:FireServer(o,Mouse.Hit.p)wait(.5)EF:Destroy()L:Stop()plr.Character.HumanoidRootPart.Anchored=false Tool.Active.Value="\078\111\110\101"wait(3)Debounce=1 end end)
-- ANimation
local Sound = script:WaitForChild("Haoshoku Sound")

UIS.InputBegan:Connect(function(Input)
	if
		Input.KeyCode == Enum.KeyCode.V
		and Debounce == 1
		and Tool.Equip.Value == true
		and Tool.Active.Value == "None"
	then
		Debounce = 2
		Track1 = plr.Character.Humanoid:LoadAnimation(script.AnimationCharge)
		Track1:Play()
		script.RemoteEventS:FireServer()
		EF = game.ReplicatedStorage.Thunder.Aim:Clone()
		EF.Parent = plr.Character
		EF.Name = "AIM"
		for i = 1, math.huge do
			if Debounce == 2 then
				EF.CFrame = CFrame.new(Mouse.Hit.p)
				plr.Character.HumanoidRootPart.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position, Mouse.Hit.p)
				plr.Character.HumanoidRootPart.Anchored = true
			else
				break
			end
			wait()
		end
	end
end)

UIS.InputEnded:Connect(function(Input)
	if
		Input.KeyCode == Enum.KeyCode.V
		and Debounce == 2
		and Tool.Equip.Value == true
		and Tool.Active.Value == "None"
	then
		Debounce = 3
		local Track2 = plr.Character.Humanoid:LoadAnimation(script.AnimationRelease)
		Track2:Play()
		Track1:Stop()
		Sound:Play()
		local mousepos = Mouse.Hit
		script.RemoteEvent:FireServer(mousepos, Mouse.Hit.p)
		wait(0.5)
		EF:Destroy()
		Track2:Stop()
		plr.Character.HumanoidRootPart.Anchored = false
		Tool.Active.Value = "None"
		wait(3)
		Debounce = 1
	end
end)
