local Q local x=script.Parent:GetChildren()for H=1,#x,1 do if x[H].className=="\080\097\114\116"or x[H].className=="\072\097\110\100\108\101"or x[H].className=="\084\114\117\115\115\080\097\114\116"or x[H].className=="\086\101\104\105\099\108\101\083\101\097\116"or x[H].className=="\083\107\097\116\101\098\111\097\114\100\080\108\097\116\102\111\114\109"then if Q~=nil then local q=Instance.new("\087\101\108\100")q.Part0=Q q.Part1=x[H]q.C0=Q.CFrame:inverse(Engine)q.C1=x[H].CFrame:inverse(Part)q.Parent=Q x[H].Anchored=false end Q=x[H]end end local H=Instance.new("\066\111\100\121\080\111\115\105\116\105\111\110")H.Parent=script.Parent.middle H.maxForce=Vector3.new(force,math.huge,force)H.position=script.Parent.middle.Position wait()script.Parent.Hinges.Parta.Transparency=1 script.Parent.Hinges.Partb.Transparency=1 local q=script.Parent:GetChildren()for Q=1,#q,1 do if q[Q].className=="\080\097\114\116"then q[Q].TopSurface="\083\109\111\111\116\104\078\111\079\117\116\108\105\110\101\115"q[Q].BottomSurface="\083\109\111\111\116\104\078\111\079\117\116\108\105\110\101\115"q[Q].LeftSurface="\083\109\111\111\116\104\078\111\079\117\116\108\105\110\101\115"q[Q].RightSurface="\083\109\111\111\116\104\078\111\079\117\116\108\105\110\101\115"q[Q].FrontSurface="\083\109\111\111\116\104\078\111\079\117\116\108\105\110\101\115"q[Q].BackSurface="\083\109\111\111\116\104\078\111\079\117\116\108\105\110\101\115"q[Q].Anchored=false end end
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

local prev
local parts = script.Parent:GetChildren()
for i = 1, #parts do
	if
		(parts[i].className == "Part")
		or (parts[i].className == "Handle")
		or (parts[i].className == "TrussPart")
		or (parts[i].className == "VehicleSeat")
		or (parts[i].className == "SkateboardPlatform")
	then
		if prev ~= nil then
			local weld = Instance.new("Weld")
			weld.Part0 = prev
			weld.Part1 = parts[i]
			weld.C0 = prev.CFrame:inverse(Engine)
			weld.C1 = parts[i].CFrame:inverse(Part)
			weld.Parent = prev
			parts[i].Anchored = false
		end
		prev = parts[i]
	end
end

local bp = Instance.new("BodyPosition")
bp.Parent = script.Parent.middle
bp.maxForce = Vector3.new(force, math.huge, force)
bp.position = script.Parent.middle.Position
wait()

script.Parent.Hinges.Parta.Transparency = 1
script.Parent.Hinges.Partb.Transparency = 1

local people = script.Parent:GetChildren()
for i = 1, #people do
	if people[i].className == "Part" then
		people[i].TopSurface = "SmoothNoOutlines"
		people[i].BottomSurface = "SmoothNoOutlines"
		people[i].LeftSurface = "SmoothNoOutlines"
		people[i].RightSurface = "SmoothNoOutlines"
		people[i].FrontSurface = "SmoothNoOutlines"
		people[i].BackSurface = "SmoothNoOutlines"
		people[i].Anchored = false
	end
end
