local P=game:GetService("\082\117\110\083\101\114\118\105\099\101")local G=game:GetService("\080\108\097\121\101\114\115")local w=G.LocalPlayer local U=nil local z=nil local i=nil local A=nil local I=nil local Q=nil local d=nil local u={}local Y={}local Z={}


local RunService = game:GetService('RunService')
local PlayersService = game:GetService('Players')
local Player = PlayersService.LocalPlayer

local Camera = nil
local Character = nil
local Torso = nil

local Mode = nil
local BehaviorFunction = nil

local childAddedConn = nil
local childRemovedConn = nil

local Behaviors = {} -- Map of modes to behavior fns
local SavedHits = {} -- Objects currently being faded in/out
local TrackedLimbs = {} -- Used in limb-tracking casting modes
