(humanoid:GetPropertyChangedSignal("\087\097\108\107\083\112\101\101\100")):Connect(function()if humanoid.WalkSpeed<=16 then cooldown=defaultcooldown else cooldown=defaultcooldown/2 end end)
-- Change cooldown based on speed
humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
	if humanoid.WalkSpeed <= 16 then
		cooldown = defaultcooldown
	else
		cooldown = defaultcooldown / 2
	end
end)
