local O=8 local V=100 local G=1000 local Q={rocket=1;handle=1,effect=1,water=1}


local BLAST_RADIUS = 8 -- Blast radius of the explosion
local BLAST_DAMAGE = 100 -- Amount of damage done to players
local BLAST_FORCE = 1000 -- Amount of force applied to parts

local IGNORE_LIST = {rocket = 1, handle = 1, effect = 1, water = 1} -- Rocket will fly through things named these