local S="\114\098\120\097\115\115\101\116\105\100\058\047\047"local z={440821546;440821646;440821766,440822311;440823132;440823493;440823602,440823734,440823940,440824067,440824314,440824941;440825077;440825340,440825848,440826132}local J=227819766 local U=script.Parent.Mesh U.TextureId=S..J local K=1 repeat for z,J in next,z do wait()U.MeshId=S..J end K=K+1 if K>=#z then K=1 else end until nil
--thank to Sinahi for making the beautiful flag!
--https://www.roblox.com/Wavin-Flag-item?id=440874100

local rbx = "rbxassetid://"
local flagids = {
	440821546,
	440821646,
	440821766,
	440822311,
	440823132,
	440823493,
	440823602,
	440823734,
	440823940,
	440824067,
	440824314,
	440824941,
	440825077,
	440825340,
	440825848,
	440826132,
} --this is all the mesh ids in one table, in order
local texture = 227819766 --asset id here
local flagmesh = script.Parent.Mesh
flagmesh.TextureId = rbx .. texture

local n = 1
repeat
	for i, v in next, flagids do
		wait()
		flagmesh.MeshId = rbx .. v
	end
	n = n + 1
	if n >= #flagids then
		n = 1
	else
	end
until nil
