return function(I,T)local N=require(game.ReplicatedStorage.Source.SystemModules.Money)return N.GetHeldPiece(I)end
--edit the function below to return true when you want this response/prompt to be valid
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local Money = require(game.ReplicatedStorage.Source.SystemModules.Money)
	return Money.GetHeldPiece(player)
end
