local g=(require(game.ReplicatedStorage.DualWorlds)).new(localPlayer.Character,doorA,doorB,Enum.NormalId.Front,localPlayer.PlayerGui)g.PortalA:AddToWorld(g.PortalB:ClipModel(world:Clone()))g.PortalB:AddToWorld(g.PortalA:ClipModel(world:Clone()))
--

local dualWorld = require(game.ReplicatedStorage.DualWorlds).new(
	localPlayer.Character,
	doorA,
	doorB,
	Enum.NormalId.Front,
	localPlayer.PlayerGui
)

dualWorld.PortalA:AddToWorld(dualWorld.PortalB:ClipModel(world:Clone()))
dualWorld.PortalB:AddToWorld(dualWorld.PortalA:ClipModel(world:Clone()))
