return function(R,N)if N then setfenv(1,N)end local p=service.PlayerGui local t=service.Players.LocalPlayer local C=script.Parent.Parent local X=C.Frame.Close local s=C.Frame.Main local L=C.Frame.Title local j=C.Frame.Timer local I=R.gTable local M=R.OnClick local q=R.OnClose local x=R.OnIgnore local k=R.Title local Q=R.Message or R.Text or""local Y=R.Time local G=nil if M and type(M)=="\115\116\114\105\110\103"then M=client.Core.LoadCode(M,GetEnv())end if q and type(q)=="\115\116\114\105\110\103"then q=client.Core.LoadCode(q,GetEnv())end if x and type(x)=="\115\116\114\105\110\103"then x=client.Core.LoadCode(x,GetEnv())end local H=client.UI.Get("\078\111\116\105\102\105\099\097\116\105\111\110\072\111\108\100\101\114",nil,true)if not H then local R=service.New("\083\099\114\101\101\110\071\117\105")local N=client.UI.Register(R)local p=service.New("\083\099\114\111\108\108\105\110\103\070\114\097\109\101",R)client.UI.Prepare(R)N.Name="\078\111\116\105\102\105\099\097\116\105\111\110\072\111\108\100\101\114"p.Name="\070\114\097\109\101"p.BackgroundTransparency=1 p.Size=UDim2.new(0,200,.5,0)p.Position=UDim2.new(1,-210,.5,-10)p.CanvasSize=UDim2.new(0,0,0,0)p.ChildAdded:Connect(function(R)if#p:GetChildren()==0 then p.Visible=false else p.Visible=true end end)p.ChildRemoved:Connect(function(R)if#p:GetChildren()==0 then p.Visible=false else p.Visible=true end end)H=N N:Ready()end local function g(R,N)local p={}for R,N in pairs(R:GetChildren())do table.insert(p,1,N)end for R,p in pairs(p)do p.Position=UDim2.new(0,0,1,-75*(R+N))end R.CanvasSize=UDim2.new(0,0,0,#R:GetChildren()*75)local t=#R:GetChildren()*75-R.AbsoluteWindowSize.Y if t<0 then t=0 end R.CanvasPosition=Vector2.new(0,t)end H=H.Object.Frame L.Text=k C.Name=k s.Text=Q s.MouseButton1Click:Connect(function()if C and C.Parent then if M then G=M()end C:Destroy()g(H,0)end end)X.MouseButton1Click:Connect(function()if C and C.Parent then if q then G=q()end I:Destroy()g(H,0)end end)g(H,1)C.Parent=H C:TweenPosition(UDim2.new(0,0,1,-75),"\079\117\116","\076\105\110\101\097\114",.2)spawn(function()local R=Instance.new("\083\111\117\110\100",service.LocalContainer())if Q=="\067\108\105\099\107 \104\101\114\101 \102\111\114 \099\111\109\109\097\110\100\115\046"then R.SoundId="\114\098\120\097\115\115\101\116\105\100\058\047\047\057\056\055\055\050\056\054\054\055"elseif k=="\087\097\114\110\105\110\103\033"then R.SoundId="\114\098\120\097\115\115\101\116\105\100\058\047\047\052\050\056\052\057\053\050\057\055"else R.SoundId="\114\098\120\097\115\115\101\116\105\100\058\047\047\050\050\055\053\055\048\053\048\055\056"end wait(.1)R:Play()wait(1)R:Destroy()end)if Y then j.Visible=true spawn(function()repeat j.Text=Y wait(1)Y=Y-1 until Y<=0 or not C or not C.Parent if C and C.Parent then if x then G=x()end C:Destroy()g(H,0)end end)end repeat wait()until G~=nil or not C or not C.Parent return G end
--// All global vars will be wiped/replaced except script

return function(data, env)
	if env then
		setfenv(1, env)
	end

	local playergui = service.PlayerGui
	local localplayer = service.Players.LocalPlayer

	local frame = script.Parent.Parent
	local close = frame.Frame.Close
	local main = frame.Frame.Main
	local title = frame.Frame.Title
	local timer = frame.Frame.Timer

	local gTable = data.gTable
	local clickfunc = data.OnClick
	local closefunc = data.OnClose
	local ignorefunc = data.OnIgnore

	local name = data.Title
	local text = data.Message or data.Text or ""
	local time = data.Time

	local returner = nil

	if clickfunc and type(clickfunc) == "string" then
		clickfunc = client.Core.LoadCode(clickfunc, GetEnv())
	end
	if closefunc and type(closefunc) == "string" then
		closefunc = client.Core.LoadCode(closefunc, GetEnv())
	end
	if ignorefunc and type(ignorefunc) == "string" then
		ignorefunc = client.Core.LoadCode(ignorefunc, GetEnv())
	end

	--client.UI.Make("NotificationHolder")
	local holder = client.UI.Get("NotificationHolder", nil, true)
	if not holder then
		local hold = service.New("ScreenGui")
		local hTable = client.UI.Register(hold)
		local frame = service.New("ScrollingFrame", hold)
		client.UI.Prepare(hold)
		hTable.Name = "NotificationHolder"
		frame.Name = "Frame"
		frame.BackgroundTransparency = 1
		frame.Size = UDim2.new(0, 200, 0.5, 0)
		frame.Position = UDim2.new(1, -210, 0.5, -10)
		frame.CanvasSize = UDim2.new(0, 0, 0, 0)
		frame.ChildAdded:Connect(function(c)
			if #frame:GetChildren() == 0 then
				frame.Visible = false
			else
				frame.Visible = true
			end
		end)

		frame.ChildRemoved:Connect(function(c)
			if #frame:GetChildren() == 0 then
				frame.Visible = false
			else
				frame.Visible = true
			end
		end)

		holder = hTable
		hTable:Ready()
	end

	local function moveGuis(holder, mod)
		local holdstuff = {}
		for i, v in pairs(holder:GetChildren()) do
			table.insert(holdstuff, 1, v)
		end
		for i, v in pairs(holdstuff) do
			v.Position = UDim2.new(0, 0, 1, -75 * (i + mod))
		end
		holder.CanvasSize = UDim2.new(0, 0, 0, (#holder:GetChildren() * 75))
		local pos = (((#holder:GetChildren()) * 75) - holder.AbsoluteWindowSize.Y)
		if pos < 0 then
			pos = 0
		end
		holder.CanvasPosition = Vector2.new(0, pos)
	end

	holder = holder.Object.Frame
	title.Text = name
	frame.Name = name
	main.Text = text

	main.MouseButton1Click:Connect(function()
		if frame and frame.Parent then
			if clickfunc then
				returner = clickfunc()
			end
			frame:Destroy()
			moveGuis(holder, 0)
		end
	end)

	close.MouseButton1Click:Connect(function()
		if frame and frame.Parent then
			if closefunc then
				returner = closefunc()
			end
			gTable:Destroy()
			moveGuis(holder, 0)
		end
	end)

	moveGuis(holder, 1)
	frame.Parent = holder
	frame:TweenPosition(UDim2.new(0, 0, 1, -75), "Out", "Linear", 0.2)

	spawn(function()
		local sound = Instance.new("Sound", service.LocalContainer())
		if text == "Click here for commands." then
			sound.SoundId = "rbxassetid://987728667"
		elseif name == "Warning!" then
			sound.SoundId = "rbxassetid://428495297"
		else
			sound.SoundId = "rbxassetid://2275705078"
		end
		wait(0.1)
		sound:Play()
		wait(1)
		sound:Destroy()
	end)

	if time then
		timer.Visible = true
		spawn(function()
			repeat
				timer.Text = time
				--timer.Size=UDim2.new(0,timer.TextBounds.X,0,10)
				wait(1)
				time = time - 1
			until time <= 0 or not frame or not frame.Parent

			if frame and frame.Parent then
				if ignorefunc then
					returner = ignorefunc()
				end
				frame:Destroy()
				moveGuis(holder, 0)
			end
		end)
	end

	repeat
		wait()
	until returner ~= nil or not frame or not frame.Parent

	return returner
end
