Damage=0 Cooldown=3 BoneModelName="\083\117\114\112\114\105\115\101 \112\114\101\115\101\110\116"HumanoidName="\072\117\109\097\110\111\105\100"

Damage = 0 -- the ammout of health the player or mob will take

Cooldown = 3 -- cooldown for use of the tool again

BoneModelName = "Surprise present" -- name the zone model

HumanoidName = "Humanoid"-- the name of player or mob u want to damage