return function(o,G)local m=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(o)return m.Character.NPCSpecifics.GaveFoodToArtie.Value==true end
--edit the function below to return true when you want this response/prompt to be valid
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	return (plrData.Character.NPCSpecifics.GaveFoodToArtie.Value == true)
end
