local q={Died=0;Running=1,Swimming=2;Climbing=3;Jumping=4;GettingUp=5,FreeFalling=6;FallingDown=7;Landing=8;Splash=9}local w=nil local M=nil
--All sounds are referenced by this ID
local SFX = {
	Died = 0,
	Running = 1,
	Swimming = 2,
	Climbing = 3,
	Jumping = 4,
	GettingUp = 5,
	FreeFalling = 6,
	FallingDown = 7,
	Landing = 8,
	Splash = 9,
}

local Humanoid = nil
local Head = nil
