local N=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local X=game.Players.LocalPlayer local Y=X:GetMouse()local Q=true Player=game.Players.LocalPlayer N.InputBegan:Connect(function(N)if N.KeyCode==Enum.KeyCode.F and(Q==true and(Tool.Equip.Value==true and Tool.Active.Value=="\078\111\110\101"))then Q=false Tool.Active.Value=""wait(0)Track1=Player.Character.Humanoid:LoadAnimation(script.Anim01)Track1:Play()wait(0)script.Fire:FireServer(X)local N=Player.Character.Humanoid N.WalkSpeed=34 wait(4.8)N.WalkSpeed=1 for X=1,2,1 do N.CameraOffset=Vector3.new(math.random(0,0),math.random(0,0),math.random(0,0))end N.CameraOffset=Vector3.new(0,0,0)wait(.2)N.WalkSpeed=16 wait(1)Tool.Active.Value="\078\111\110\101"Q=true end end)

local UIS = game:GetService("UserInputService")
local plr = game.Players.LocalPlayer
local Mouse = plr:GetMouse()
local Debounce = true
Player = game.Players.LocalPlayer

UIS.InputBegan:Connect(function(Input)
	if Input.KeyCode == Enum.KeyCode.F and Debounce == true and Tool.Equip.Value == true and Tool.Active.Value == "None" then
		Debounce = false
		Tool.Active.Value = ""
		wait(0)
		Track1 = Player.Character.Humanoid:LoadAnimation(script.Anim01)
		Track1:Play()
		wait(0)
		script.Fire:FireServer(plr)
	local hum =  Player.Character.Humanoid
		hum.WalkSpeed = 34
		wait(4.8)
		hum.WalkSpeed = 1
	for i = 1,2 do
		hum.CameraOffset = Vector3.new(
			math.random(0,0),
			math.random(0,0),
			math.random(0,0)
		)
	end
	hum.CameraOffset = Vector3.new(0,0,0)
		wait(0.2)
		hum.WalkSpeed = 16    
		wait(1)
		Tool.Active.Value = "None"
		Debounce = true
	end
end)
