s=script.Parent.Parent.Parent.Sound.Sound s2=script.Parent.Parent.Parent.Sound.Sound2 slowness=.006 script.Parent.Parent.Amp.Value=true while true do pitch=s.Pitch if s.Pitch<=script.MaxPitch.Value+.01 then s.Pitch=s.Pitch+slowness s2.Pitch=s.Pitch*1.2 slowness=.045-(script.Parent.Parent.Parent.Sound.Sound.PlaybackSpeed*3.45)/(script.MaxPitch.Value*25+55)else wait(210)end if s.Pitch<=0 then s.Pitch=s.Pitch+slowness s2.Pitch=s.Pitch*1.2 else end wait()end

s = script.Parent.Parent.Parent.Sound.Sound
s2 = script.Parent.Parent.Parent.Sound.Sound2
slowness = 0.006
script.Parent.Parent.Amp.Value = true
while true do
pitch = s.Pitch
 
if s.Pitch <= (script.MaxPitch.Value+0.01) then
s.Pitch = (s.Pitch + slowness)
s2.Pitch = s.Pitch*(12/10)
slowness = 0.045-(script.Parent.Parent.Parent.Sound.Sound.PlaybackSpeed*3.45/((script.MaxPitch.Value*25)+55))
else
wait(210)
end

if s.Pitch <= 0 then
s.Pitch = s.Pitch + slowness
s2.Pitch = s.Pitch*(12/10)

else
end
wait()
end
