local A=game.Players.LocalPlayer local o=A.Character local c=(A:WaitForChild("\068\097\116\097")):WaitForChild("\071\097\115")local U=workspace:WaitForChild("\071\097\115")ts=game:GetService("\084\119\101\101\110\083\101\114\118\105\099\101")ti2=TweenInfo.new(3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false,0)while wait(.4)do for A,U in pairs(U:GetDescendants())do if U.ClassName=="\080\097\114\116"then U.Transparency=1 local A=false for o,c in pairs(workspace:FindPartsInRegion3WithWhiteList(Region3.new(U.Position-U.Size/2,U.Position+U.Size/2),game.Players.LocalPlayer.Character:GetDescendants()))do if not c:FindFirstAncestor(game.Players.LocalPlayer.Name)then A=false break end A=true end if A==true and o.Human.Value==true then c.Value=c.Value-.1 end end end end


local l__LocalPlayer__1 = game.Players.LocalPlayer;
local l__Character__2 = l__LocalPlayer__1.Character;
local l__Gas__3 = l__LocalPlayer__1:WaitForChild("Data"):WaitForChild("Gas");
local l__Gas__4 = workspace:WaitForChild("Gas");
ts = game:GetService("TweenService");
ti2 = TweenInfo.new(3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, 0, false, 0);
while wait(0.4) do
	for v5, v6 in pairs(l__Gas__4:GetDescendants()) do
		if v6.ClassName == "Part" then
			v6.Transparency = 1;
			local v7 = false;
			for v8, v9 in pairs((workspace:FindPartsInRegion3WithWhiteList(Region3.new(v6.Position - v6.Size / 2, v6.Position + v6.Size / 2), game.Players.LocalPlayer.Character:GetDescendants()))) do
				if not v9:FindFirstAncestor(game.Players.LocalPlayer.Name) then
					v7 = false;
					break;
				end;
				v7 = true;
			end;
			if v7 == true and l__Character__2.Human.Value == true then
				l__Gas__3.Value = l__Gas__3.Value - 0.1;
			end;
		end;
	end;
end;
