Keyboard={Reload=Enum.KeyCode.R,HoldDown=Enum.KeyCode.H,Inspect=Enum.KeyCode.F;Switch=Enum.KeyCode.V,ToogleAim=Enum.KeyCode.T;Melee=Enum.KeyCode.Q,AltFire=Enum.KeyCode.C}Controller={Fire=Enum.KeyCode.ButtonR1,Reload=Enum.KeyCode.ButtonX,HoldDown=Enum.KeyCode.DPadUp;Inspect=Enum.KeyCode.DPadDown;Switch=Enum.KeyCode.DPadRight;ToogleAim=Enum.KeyCode.ButtonL1;Melee=Enum.KeyCode.ButtonR3;AltFire=Enum.KeyCode.DPadRight}

	
		Keyboard = {
			Reload = Enum.KeyCode.R;
			HoldDown = Enum.KeyCode.H;
			Inspect = Enum.KeyCode.F;
			Switch = Enum.KeyCode.V;
			ToogleAim = Enum.KeyCode.T;
			Melee = Enum.KeyCode.Q;
			AltFire = Enum.KeyCode.C;
		};
	
		Controller = {
			Fire = Enum.KeyCode.ButtonR1;
			Reload = Enum.KeyCode.ButtonX;
			HoldDown = Enum.KeyCode.DPadUp;
			Inspect = Enum.KeyCode.DPadDown;
			Switch = Enum.KeyCode.DPadRight;
			ToogleAim = Enum.KeyCode.ButtonL1;
			Melee = Enum.KeyCode.ButtonR3;
			AltFire = Enum.KeyCode.DPadRight;
		};
	