local function s(s)wait(1)UpdateEveryone()end for k,r in ipairs(game.Players:GetPlayers())do s(r)end game.Players.PlayerAdded:Connect(s)game.Players.PlayerRemoving:Connect(function(s)wait(1)UpdateEveryone()end)



local function PlayerAdded(player)
	wait(1)
	UpdateEveryone()
end  for _, p in ipairs(game.Players:GetPlayers()) do  PlayerAdded(p)  end   game.Players.PlayerAdded:Connect(PlayerAdded)  


game.Players.PlayerRemoving:Connect(function(player)
	wait(1)
	UpdateEveryone()
end)

