return function(i,l)local T=require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation);(T:GetClassFolder(i,"\080\097\108\097\100\105\110")).Obtained.Value=true;(T:GetClassFolder(i,"\080\097\108\097\100\105\110")).JumpStrike1.Value=true end

return function(player, dialogueFolder)
	local ClassInformationTable = require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)
	ClassInformationTable:GetClassFolder(player,"Paladin").Obtained.Value = true
	ClassInformationTable:GetClassFolder(player,"Paladin").JumpStrike1.Value = true
end
