(script:WaitForChild("\082\054 \067\097\109\101\114\097")).Parent=game.StarterPlayer.StarterPlayerScripts;(script:WaitForChild("\082\054")).Parent=game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")game.Players.PlayerAdded:connect(function(j)j.CharacterAdded:connect(function(H)if not j.Character:FindFirstChild("\082\054")then game.Workspace:WaitForChild(j.Name)local p=((game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")):WaitForChild("\082\054")):Clone()p.Name=j.Name p.Parent=game.Workspace p.HumanoidRootPart.CFrame=CFrame.new(H.HumanoidRootPart.Position)p:WaitForChild("\066\111\100\121 \067\111\108\111\114\115")H:WaitForChild("\066\111\100\121 \067\111\108\111\114\115")local e=p["\066\111\100\121 \067\111\108\111\114\115"]local A=H["\066\111\100\121 \067\111\108\111\114\115"]e.HeadColor=A.HeadColor e.LeftArmColor=A.LeftArmColor e.LeftLegColor=A.LeftLegColor e.RightArmColor=A.RightArmColor e.RightLegColor=A.RightLegColor e.TorsoColor=A.TorsoColor;((p:WaitForChild("\072\101\097\100")):WaitForChild("\102\097\099\101")).Texture=H.Head.face.Texture for j,H in pairs(H:GetChildren())do if H.ClassName=="\065\099\099\101\115\115\111\114\121"or H.ClassName=="\072\097\116"or H.ClassName=="\083\104\105\114\116"or H.ClassName=="\080\097\110\116\115"or H.ClassName=="\083\104\105\114\116 \071\114\097\112\104\105\099"then H.Parent=game.Workspace H.Parent=p end end H:Destroy()j.Character=p wait();(j.Character:WaitForChild("\065\110\105\109\097\116\101")).Disabled=false end end)end)

script:WaitForChild("R6 Camera").Parent = game.StarterPlayer.StarterPlayerScripts
script:WaitForChild("R6").Parent = game:GetService("ReplicatedStorage")
game.Players.PlayerAdded:connect(function(p)
	p.CharacterAdded:connect(function(c)
		if not p.Character:FindFirstChild("R6") then
			game.Workspace:WaitForChild(p.Name)
			local r = game:GetService("ReplicatedStorage"):WaitForChild("R6"):Clone()
			r.Name = p.Name
			r.Parent = game.Workspace
			r.HumanoidRootPart.CFrame = CFrame.new(c.HumanoidRootPart.Position)
			r:WaitForChild("Body Colors")
			c:WaitForChild("Body Colors")
			local b1 = r["Body Colors"]
			local b2 = c["Body Colors"]
			b1.HeadColor = b2.HeadColor
			b1.LeftArmColor = b2.LeftArmColor
			b1.LeftLegColor = b2.LeftLegColor
			b1.RightArmColor = b2.RightArmColor
			b1.RightLegColor = b2.RightLegColor
			b1.TorsoColor = b2.TorsoColor
			r:WaitForChild("Head"):WaitForChild("face").Texture = c.Head.face.Texture
			for _,h in pairs(c:GetChildren()) do
				if h.ClassName == "Accessory" or h.ClassName == "Hat" or h.ClassName == "Shirt" or h.ClassName == "Pants" or h.ClassName == "Shirt Graphic" then
					h.Parent = game.Workspace
					h.Parent = r
				end
			end
			c:Destroy()
			p.Character = r
			wait()
			p.Character:WaitForChild("Animate").Disabled = false
		end
	end)
end)
