local R=_Tune.WeightScaling*10 local M=_Tune.FBrakeForce local e=_Tune.RBrakeForce local l=_Tune.PBrakeForce local r=_Tune.FinalDrive local Z=(r*30)/math.pi local F=car.RearSection.Wheel.Size.X local P=(F*math.pi)/60 local q=CFrame.Angles(math.pi/2,-math.pi/2,0)local k=CFrame.Angles(0,math.pi,0)local p=.70710678118655 local T=_Tune.Horsepower/100 local a=_Tune.PeakRPM/1000 local V=_Tune.PeakSharpness local N=_Tune.CurveMult

local hpScaling = _Tune.WeightScaling*10
local FBrakeForce = _Tune.FBrakeForce
local RBrakeForce = _Tune.RBrakeForce
local PBrakeForce = _Tune.PBrakeForce

local fFD = _Tune.FinalDrive
local fFDr = fFD*30/math.pi
local wDia = car.RearSection.Wheel.Size.X
local wDRatio = wDia*math.pi/60
local cfWRot = CFrame.Angles(math.pi/2,-math.pi/2,0)
local cfYRot = CFrame.Angles(0,math.pi,0)
local rtTwo = (2^.5)/2

local HP=_Tune.Horsepower/100
local PeakRPM=_Tune.PeakRPM/1000
local Sharpness=_Tune.PeakSharpness
local CurveMult=_Tune.CurveMult
