for U,Z in pairs(game.Players:GetPlayers())do repeat wait()until Z:findFirstChild("\080\108\097\121\101\114\071\117\105")if Z.Character then(gui:clone()).Parent=Z.PlayerGui end characterHandling(Z)end game.Players.PlayerAdded:connect(function(U)characterHandling(U)end)
-- If this script is added to an already-running game, this will set up the GUI for the players already in-game:
for _, p in pairs(game.Players:GetPlayers()) do
	repeat
		wait()
	until p:findFirstChild("PlayerGui")
	if p.Character then
		gui:clone().Parent = p.PlayerGui
	end
	characterHandling(p)
end

game.Players.PlayerAdded:connect(function(p)
	characterHandling(p)
end)
