if _G.__testmode__~="\098\101\110\099\104\109\097\114\107"then return end local S=game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")local H=require(S.Packages.BridgeNet2)local a=require("\064\115\114\099\047\099\108\105\101\110\116\047\112\114\111\099\101\115\115")a.registerEvent(1)a.connect(1,function(S) end)
if _G.__testmode__ ~= "benchmark" then
	return
end

local ReplicatedStorage = game:GetService("ReplicatedStorage")

local _BridgeNet2 = require(ReplicatedStorage.Packages.BridgeNet2)
local clientProcess = require("@src/client/process")

clientProcess.registerEvent(1)

clientProcess.connect(1, function(data) end)
