local W=game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")local w=W:WaitForChild("\108\105\098")local Z=require(w:WaitForChild("\082\069\067\083"))return Z.defineComponent({name="\067\111\105\110",generator=function()return{spawnPart=nil}end})
-- increments score on touch, use in combination with spinner! :D entity composition!!
local ReplicatedStorage = game:GetService("ReplicatedStorage")

local lib = ReplicatedStorage:WaitForChild("lib")

local RECS = require(lib:WaitForChild("RECS"))

return RECS.defineComponent({
    name = "Coin",
    generator = function()
        return {
            spawnPart = nil,
        }
    end,
})