local c={}local X=game.ReplicatedStorage local o=require(game.ReplicatedStorage.Modules.Lightning)local K=require(game.ReplicatedStorage.Modules.Xeno)local V=require(game.ReplicatedStorage.Modules.CameraShaker)local R=require(game.ReplicatedStorage.Modules.CameraShakerV2)local g=workspace.Ignored.Animations local l=game.TweenService local H=game.Debris function c.RunStompFx(c,X,o,K)local V=(o.Character:WaitForChild("\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116")).CFrame local R=X.Parent local t=script.Fireball:Clone()t.CFrame=R.HumanoidRootPart.CFrame*CFrame.new(math.random(-115,115),math.random(150,300),math.random(-115,115))t.CFrame=CFrame.lookAt(t.Position,R.HumanoidRootPart.Position)t.Parent=g t.fire:Play()t.ignite:Play();(l:Create(t,TweenInfo.new(1,Enum.EasingStyle.Linear,Enum.EasingDirection.Out),{Position=X.Position})):Play()task.wait(1)local A=script.Explosion:Clone()A.Position=t.Position A.Parent=g t:Destroy()local r=script.Fireball.explosion:Clone()r.Parent=X r:Play()H:AddItem(r,2.5)for c,X in A()do if X:IsA("\080\097\114\116\105\099\108\101\069\109\105\116\116\101\114")then X:Emit(X:GetAttribute("\069\109\105\116\067\111\117\110\116"))end end end return c
-- Decompiled with the Synapse X Luau decompiler.

local v1 = {}
local l__ReplicatedStorage__2 = game.ReplicatedStorage
local v3 = require(game.ReplicatedStorage.Modules.Lightning)
local v4 = require(game.ReplicatedStorage.Modules.Xeno)
local v5 = require(game.ReplicatedStorage.Modules.CameraShaker)
local v6 = require(game.ReplicatedStorage.Modules.CameraShakerV2)
local l__Animations__1 = workspace.Ignored.Animations
local l__TweenService__2 = game.TweenService
local l__Debris__3 = game.Debris
function v1.RunStompFx(p1, p2, p3, p4)
	local l__CFrame__7 = p3.Character:WaitForChild("HumanoidRootPart").CFrame
	local l__Parent__8 = p2.Parent
	local v9 = script.Fireball:Clone()
	v9.CFrame = l__Parent__8.HumanoidRootPart.CFrame
		* CFrame.new(math.random(-115, 115), math.random(150, 300), math.random(-115, 115))
	v9.CFrame = CFrame.lookAt(v9.Position, l__Parent__8.HumanoidRootPart.Position)
	v9.Parent = l__Animations__1
	v9.fire:Play()
	v9.ignite:Play()
	l__TweenService__2
		:Create(v9, TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {
			Position = p2.Position,
		})
		:Play()
	task.wait(1)
	local v10 = script.Explosion:Clone()
	v10.Position = v9.Position
	v10.Parent = l__Animations__1
	v9:Destroy()
	local v11 = script.Fireball.explosion:Clone()
	v11.Parent = p2
	v11:Play()
	l__Debris__3:AddItem(v11, 2.5)
	for v12, v13 in v10() do
		if v13:IsA("ParticleEmitter") then
			v13:Emit(v13:GetAttribute("EmitCount"))
		end
	end
end
return v1
