function CharacterRealism.OnHumanoidAdded(m,O)if O:IsA("\072\117\109\097\110\111\105\100")then if not m.SkipLookAngle then m:MountLookAngle(O)end if not m.SkipMaterialSounds then m:MountMaterialSounds(O)end end end
-- Called when the RealismHook tag is added to a
-- humanoid in the DataModel. Mounts the look-angle
-- and material walking sounds into this humanoid.

function CharacterRealism:OnHumanoidAdded(humanoid)
	if humanoid:IsA("Humanoid") then
		if not self.SkipLookAngle then
			self:MountLookAngle(humanoid)
		end

		if not self.SkipMaterialSounds then
			self:MountMaterialSounds(humanoid)
		end
	end
end
