function methods.GetMessageHeight(s,K,D,C)C=C or D.AbsoluteSize.X local N=s:GetStringTextBounds(K.Text,K.Font,K.TextSize,Vector2.new(C,1000))return N.Y end function methods.GetNumberOfSpaces(s,K,D,C)local N=s:GetStringTextBounds(K,D,C)local w=s:GetStringTextBounds(" ",D,C)return math.ceil(N.X/w.X)end function methods.CreateBaseMessage(N,K,D,C,s)local w=N:GetFromObjectPool("\070\114\097\109\101")w.Selectable=false w.Size=UDim2.new(1,0,0,18)w.Visible=true w.BackgroundTransparency=1 local P=8 local M=N:GetFromObjectPool("\084\101\120\116\076\097\098\101\108")M.Selectable=false M.Size=UDim2.new(1,-(P+6),1,0)M.Position=UDim2.new(0,P,0,0)M.BackgroundTransparency=1 M.Font=D M.TextSize=C M.TextXAlignment=Enum.TextXAlignment.Left M.TextYAlignment=Enum.TextYAlignment.Top M.TextTransparency=0 M.TextStrokeTransparency=.75 M.TextColor3=s M.TextWrapped=true if shouldClipInGameChat then M.ClipsDescendants=true end M.Text=K M.Visible=true M.Parent=w return w,M end function methods.AddNameButtonToBaseMessage(N,K,D,C,s)local w=N:GetStringTextBounds(C,K.Font,K.TextSize)local P=N:GetFromObjectPool("\084\101\120\116\066\117\116\116\111\110")P.Selectable=false P.Size=UDim2.new(0,w.X,0,w.Y)P.Position=UDim2.new(0,0,0,0)P.BackgroundTransparency=1 P.Font=K.Font P.TextSize=K.TextSize P.TextXAlignment=K.TextXAlignment P.TextYAlignment=K.TextYAlignment P.TextTransparency=K.TextTransparency P.TextStrokeTransparency=K.TextStrokeTransparency P.TextColor3=D P.Text=C P.Visible=true P.Parent=K local M=P.MouseButton1Click:connect(function()N:NameButtonClicked(P,s)end)local n=nil n=P.Changed:connect(function(K)if K=="\080\097\114\101\110\116"then M:Disconnect()n:Disconnect()end end)return P end function methods.AddChannelButtonToBaseMessage(N,K,D,C,s)local w=N:GetStringTextBounds(C,K.Font,K.TextSize)local P=N:GetFromObjectPool("\084\101\120\116\066\117\116\116\111\110")P.Selectable=false P.Size=UDim2.new(0,w.X,0,w.Y)P.Position=UDim2.new(0,0,0,0)P.BackgroundTransparency=1 P.Font=K.Font P.TextSize=K.TextSize P.TextXAlignment=K.TextXAlignment P.TextYAlignment=K.TextYAlignment P.TextTransparency=K.TextTransparency P.TextStrokeTransparency=K.TextStrokeTransparency P.TextColor3=D P.Text=C P.Visible=true P.Parent=K local M=P.MouseButton1Click:connect(function()N:ChannelButtonClicked(P,s)end)local n=nil n=P.Changed:connect(function(K)if K=="\080\097\114\101\110\116"then M:Disconnect()n:Disconnect()end end)return P end function methods.AddTagLabelToBaseMessage(s,K,D,C)local N=s:GetStringTextBounds(C,K.Font,K.TextSize)local w=s:GetFromObjectPool("\084\101\120\116\076\097\098\101\108")w.Selectable=false w.Size=UDim2.new(0,N.X,0,N.Y)w.Position=UDim2.new(0,0,0,0)w.BackgroundTransparency=1 w.Font=K.Font w.TextSize=K.TextSize w.TextXAlignment=K.TextXAlignment w.TextYAlignment=K.TextYAlignment w.TextTransparency=K.TextTransparency w.TextStrokeTransparency=K.TextStrokeTransparency w.TextColor3=D w.Text=C w.Visible=true w.Parent=K return w end function GetWhisperChannelPrefix()if ChatConstants.WhisperChannelPrefix then return ChatConstants.WhisperChannelPrefix end return"\084\111 "end function methods.NameButtonClicked(C,K,D)if not C.ChatWindow then return end if ChatSettings.ClickOnPlayerNameToWhisper then local K=Players:FindFirstChild(D)if K and K~=LocalPlayer then local K=GetWhisperChannelPrefix()..D if C.ChatWindow:GetChannel(K)then C.ChatBar:ResetCustomState()local s=C.ChatWindow:GetTargetMessageChannel()if s~=K then C.ChatWindow:SwitchCurrentChannel(K)end local N="\047\119 "..D C.ChatBar:SetText(N)C.ChatBar:CaptureFocus()elseif not C.ChatBar:IsInCustomState()then local K="\047\119 "..D C.ChatBar:SetText(K)C.ChatBar:CaptureFocus()end end end end function methods.ChannelButtonClicked(C,K,D)if not C.ChatWindow then return end if ChatSettings.ClickOnChannelNameToSetMainChannel then if C.ChatWindow:GetChannel(D)then C.ChatBar:ResetCustomState()local K=C.ChatWindow:GetTargetMessageChannel()if K~=D then C.ChatWindow:SwitchCurrentChannel(D)end C.ChatBar:ResetText()C.ChatBar:CaptureFocus()end end end function methods.RegisterChatWindow(D,K)D.ChatWindow=K D.ChatBar=K:GetChatBar()end function methods.GetFromObjectPool(D,K)if D.ObjectPool==nil then return Instance.new(K)end return D.ObjectPool:GetInstance(K)end function methods.RegisterObjectPool(D,K)D.ObjectPool=K end
--// Above was taken directly from Util.GetStringTextBounds() in the old chat corescripts.

function methods:GetMessageHeight(BaseMessage, BaseFrame, xSize)
	xSize = xSize or BaseFrame.AbsoluteSize.X
	local textBoundsSize =
		self:GetStringTextBounds(BaseMessage.Text, BaseMessage.Font, BaseMessage.TextSize, Vector2.new(xSize, 1000))
	return textBoundsSize.Y
end

function methods:GetNumberOfSpaces(str, font, textSize)
	local strSize = self:GetStringTextBounds(str, font, textSize)
	local singleSpaceSize = self:GetStringTextBounds(" ", font, textSize)
	return math.ceil(strSize.X / singleSpaceSize.X)
end

function methods:CreateBaseMessage(message, font, textSize, chatColor)
	local BaseFrame = self:GetFromObjectPool("Frame")
	BaseFrame.Selectable = false
	BaseFrame.Size = UDim2.new(1, 0, 0, 18)
	BaseFrame.Visible = true
	BaseFrame.BackgroundTransparency = 1

	local messageBorder = 8

	local BaseMessage = self:GetFromObjectPool("TextLabel")
	BaseMessage.Selectable = false
	BaseMessage.Size = UDim2.new(1, -(messageBorder + 6), 1, 0)
	BaseMessage.Position = UDim2.new(0, messageBorder, 0, 0)
	BaseMessage.BackgroundTransparency = 1
	BaseMessage.Font = font
	BaseMessage.TextSize = textSize
	BaseMessage.TextXAlignment = Enum.TextXAlignment.Left
	BaseMessage.TextYAlignment = Enum.TextYAlignment.Top
	BaseMessage.TextTransparency = 0
	BaseMessage.TextStrokeTransparency = 0.75
	BaseMessage.TextColor3 = chatColor
	BaseMessage.TextWrapped = true
	if shouldClipInGameChat then
		BaseMessage.ClipsDescendants = true
	end
	BaseMessage.Text = message
	BaseMessage.Visible = true
	BaseMessage.Parent = BaseFrame

	return BaseFrame, BaseMessage
end

function methods:AddNameButtonToBaseMessage(BaseMessage, nameColor, formatName, playerName)
	local speakerNameSize = self:GetStringTextBounds(formatName, BaseMessage.Font, BaseMessage.TextSize)
	local NameButton = self:GetFromObjectPool("TextButton")
	NameButton.Selectable = false
	NameButton.Size = UDim2.new(0, speakerNameSize.X, 0, speakerNameSize.Y)
	NameButton.Position = UDim2.new(0, 0, 0, 0)
	NameButton.BackgroundTransparency = 1
	NameButton.Font = BaseMessage.Font
	NameButton.TextSize = BaseMessage.TextSize
	NameButton.TextXAlignment = BaseMessage.TextXAlignment
	NameButton.TextYAlignment = BaseMessage.TextYAlignment
	NameButton.TextTransparency = BaseMessage.TextTransparency
	NameButton.TextStrokeTransparency = BaseMessage.TextStrokeTransparency
	NameButton.TextColor3 = nameColor
	NameButton.Text = formatName
	NameButton.Visible = true
	NameButton.Parent = BaseMessage

	local clickedConn = NameButton.MouseButton1Click:connect(function()
		self:NameButtonClicked(NameButton, playerName)
	end)

	local changedConn = nil
	changedConn = NameButton.Changed:connect(function(prop)
		if prop == "Parent" then
			clickedConn:Disconnect()
			changedConn:Disconnect()
		end
	end)

	return NameButton
end

function methods:AddChannelButtonToBaseMessage(BaseMessage, channelColor, formatChannelName, channelName)
	local channelNameSize = self:GetStringTextBounds(formatChannelName, BaseMessage.Font, BaseMessage.TextSize)
	local ChannelButton = self:GetFromObjectPool("TextButton")
	ChannelButton.Selectable = false
	ChannelButton.Size = UDim2.new(0, channelNameSize.X, 0, channelNameSize.Y)
	ChannelButton.Position = UDim2.new(0, 0, 0, 0)
	ChannelButton.BackgroundTransparency = 1
	ChannelButton.Font = BaseMessage.Font
	ChannelButton.TextSize = BaseMessage.TextSize
	ChannelButton.TextXAlignment = BaseMessage.TextXAlignment
	ChannelButton.TextYAlignment = BaseMessage.TextYAlignment
	ChannelButton.TextTransparency = BaseMessage.TextTransparency
	ChannelButton.TextStrokeTransparency = BaseMessage.TextStrokeTransparency
	ChannelButton.TextColor3 = channelColor
	ChannelButton.Text = formatChannelName
	ChannelButton.Visible = true
	ChannelButton.Parent = BaseMessage

	local clickedConn = ChannelButton.MouseButton1Click:connect(function()
		self:ChannelButtonClicked(ChannelButton, channelName)
	end)

	local changedConn = nil
	changedConn = ChannelButton.Changed:connect(function(prop)
		if prop == "Parent" then
			clickedConn:Disconnect()
			changedConn:Disconnect()
		end
	end)

	return ChannelButton
end

function methods:AddTagLabelToBaseMessage(BaseMessage, tagColor, formatTagText)
	local tagNameSize = self:GetStringTextBounds(formatTagText, BaseMessage.Font, BaseMessage.TextSize)
	local TagLabel = self:GetFromObjectPool("TextLabel")
	TagLabel.Selectable = false
	TagLabel.Size = UDim2.new(0, tagNameSize.X, 0, tagNameSize.Y)
	TagLabel.Position = UDim2.new(0, 0, 0, 0)
	TagLabel.BackgroundTransparency = 1
	TagLabel.Font = BaseMessage.Font
	TagLabel.TextSize = BaseMessage.TextSize
	TagLabel.TextXAlignment = BaseMessage.TextXAlignment
	TagLabel.TextYAlignment = BaseMessage.TextYAlignment
	TagLabel.TextTransparency = BaseMessage.TextTransparency
	TagLabel.TextStrokeTransparency = BaseMessage.TextStrokeTransparency
	TagLabel.TextColor3 = tagColor
	TagLabel.Text = formatTagText
	TagLabel.Visible = true
	TagLabel.Parent = BaseMessage

	return TagLabel
end

function GetWhisperChannelPrefix()
	if ChatConstants.WhisperChannelPrefix then
		return ChatConstants.WhisperChannelPrefix
	end
	return "To "
end

function methods:NameButtonClicked(nameButton, playerName)
	if not self.ChatWindow then
		return
	end

	if ChatSettings.ClickOnPlayerNameToWhisper then
		local player = Players:FindFirstChild(playerName)
		if player and player ~= LocalPlayer then
			local whisperChannel = GetWhisperChannelPrefix() .. playerName
			if self.ChatWindow:GetChannel(whisperChannel) then
				self.ChatBar:ResetCustomState()
				local targetChannelName = self.ChatWindow:GetTargetMessageChannel()
				if targetChannelName ~= whisperChannel then
					self.ChatWindow:SwitchCurrentChannel(whisperChannel)
				end

				local whisperMessage = "/w " .. playerName
				self.ChatBar:SetText(whisperMessage)

				self.ChatBar:CaptureFocus()
			elseif not self.ChatBar:IsInCustomState() then
				local whisperMessage = "/w " .. playerName
				self.ChatBar:SetText(whisperMessage)

				self.ChatBar:CaptureFocus()
			end
		end
	end
end

function methods:ChannelButtonClicked(channelButton, channelName)
	if not self.ChatWindow then
		return
	end

	if ChatSettings.ClickOnChannelNameToSetMainChannel then
		if self.ChatWindow:GetChannel(channelName) then
			self.ChatBar:ResetCustomState()
			local targetChannelName = self.ChatWindow:GetTargetMessageChannel()
			if targetChannelName ~= channelName then
				self.ChatWindow:SwitchCurrentChannel(channelName)
			end
			self.ChatBar:ResetText()
			self.ChatBar:CaptureFocus()
		end
	end
end

function methods:RegisterChatWindow(chatWindow)
	self.ChatWindow = chatWindow
	self.ChatBar = chatWindow:GetChatBar()
end

function methods:GetFromObjectPool(className)
	if self.ObjectPool == nil then
		return Instance.new(className)
	end
	return self.ObjectPool:GetInstance(className)
end

function methods:RegisterObjectPool(objectPool)
	self.ObjectPool = objectPool
end
