r=game:service("\082\117\110\083\101\114\118\105\099\101")local Q=5 local T=12 sword=script.Parent.Handle Tool=script.Parent local S=Instance.new("\083\111\117\110\100")S.SoundId="\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\092\115\119\111\114\100\115\108\097\115\104\046\119\097\118"S.Parent=sword S.Volume=.7 local w=Instance.new("\083\111\117\110\100")w.SoundId="\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\092\117\110\115\104\101\097\116\104\046\119\097\118"w.Parent=sword w.Volume=1 function blow(T)local S=T.Parent:findFirstChild("\072\117\109\097\110\111\105\100")local w=Tool.Parent local t=game.Players:playerFromCharacter(w)local j=w:findFirstChild("\072\117\109\097\110\111\105\100")if S~=nil and(S~=j and j~=nil)then local T=w:FindFirstChild("\082\105\103\104\116 \065\114\109")if T~=nil then local w=T:FindFirstChild("\082\105\103\104\116\071\114\105\112")if w~=nil and(w.Part0==sword or w.Part1==sword)then tagHumanoid(S,t)S:TakeDamage(Q)wait(1)untagHumanoid(S)end end end end function tagHumanoid(Q,T)local S=Instance.new("\079\098\106\101\099\116\086\097\108\117\101")S.Value=T S.Name="\099\114\101\097\116\111\114"S.Parent=Q end function untagHumanoid(Q)if Q~=nil then local T=Q:findFirstChild("\099\114\101\097\116\111\114")if T~=nil then T.Parent=nil end end end function attack()Q=T S:play()local w=Instance.new("\083\116\114\105\110\103\086\097\108\117\101")w.Name="\116\111\111\108\097\110\105\109"w.Value="\083\108\097\115\104"w.Parent=Tool end function swordUp()Tool.GripForward=Vector3.new(-1,0,0)Tool.GripRight=Vector3.new(0,1,0)Tool.GripUp=Vector3.new(0,0,1)end function swordOut()Tool.GripForward=Vector3.new(0,0,1)Tool.GripRight=Vector3.new(0,-1,0)Tool.GripUp=Vector3.new(-1,0,0)end Tool.Enabled=true function onActivated()if not Tool.Enabled then return end Tool.Enabled=false local Q=Tool.Parent local T=Q.Humanoid if T==nil then print("\072\117\109\097\110\111\105\100 \110\111\116 \102\111\117\110\100")return end attack()wait(.5)Tool.Enabled=true end function onEquipped()w:play()end script.Parent.Activated:connect(onActivated)script.Parent.Equipped:connect(onEquipped)connection=sword.Touched:connect(blow)
-------- OMG HAX

r = game:service("RunService")

local damage = 5

local slash_damage = 12

sword = script.Parent.Handle
Tool = script.Parent

local SlashSound = Instance.new("Sound")
SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav"
SlashSound.Parent = sword
SlashSound.Volume = 0.7

local UnsheathSound = Instance.new("Sound")
UnsheathSound.SoundId = "rbxasset://sounds\\unsheath.wav"
UnsheathSound.Parent = sword
UnsheathSound.Volume = 1

function blow(hit)
	local humanoid = hit.Parent:findFirstChild("Humanoid")
	local vCharacter = Tool.Parent
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
	local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
	if humanoid ~= nil and humanoid ~= hum and hum ~= nil then
		-- final check, make sure sword is in-hand

		local right_arm = vCharacter:FindFirstChild("Right Arm")
		if right_arm ~= nil then
			local joint = right_arm:FindFirstChild("RightGrip")
			if joint ~= nil and (joint.Part0 == sword or joint.Part1 == sword) then
				tagHumanoid(humanoid, vPlayer)
				humanoid:TakeDamage(damage)
				wait(1)
				untagHumanoid(humanoid)
			end
		end
	end
end

function tagHumanoid(humanoid, player)
	local creator_tag = Instance.new("ObjectValue")
	creator_tag.Value = player
	creator_tag.Name = "creator"
	creator_tag.Parent = humanoid
end

function untagHumanoid(humanoid)
	if humanoid ~= nil then
		local tag = humanoid:findFirstChild("creator")
		if tag ~= nil then
			tag.Parent = nil
		end
	end
end

function attack()
	damage = slash_damage
	SlashSound:play()
	local anim = Instance.new("StringValue")
	anim.Name = "toolanim"
	anim.Value = "Slash"
	anim.Parent = Tool
end

function swordUp()
	Tool.GripForward = Vector3.new(-1, 0, 0)
	Tool.GripRight = Vector3.new(0, 1, 0)
	Tool.GripUp = Vector3.new(0, 0, 1)
end

function swordOut()
	Tool.GripForward = Vector3.new(0, 0, 1)
	Tool.GripRight = Vector3.new(0, -1, 0)
	Tool.GripUp = Vector3.new(-1, 0, 0)
end

Tool.Enabled = true

function onActivated()
	if not Tool.Enabled then
		return
	end

	Tool.Enabled = false

	local character = Tool.Parent
	local humanoid = character.Humanoid
	if humanoid == nil then
		print("Humanoid not found")
		return
	end

	attack()

	wait(0.5)

	Tool.Enabled = true
end

function onEquipped()
	UnsheathSound:play()
end

script.Parent.Activated:connect(onActivated)
script.Parent.Equipped:connect(onEquipped)

connection = sword.Touched:connect(blow)
