game.Workspace.doorleft.l12.BrickColor=BrickColor.new(game.Workspace.Lighting.cyan.Value)game.Workspace.doorleft.l22.BrickColor=BrickColor.new(game.Workspace.Lighting.cyan.Value)game.Workspace.doorleft.l32.BrickColor=BrickColor.new(game.Workspace.Lighting.cyan.Value)game.Workspace.doorleft.l42.BrickColor=BrickColor.new(game.Workspace.Lighting.cyan.Value)game.Workspace.doorleft.l52.BrickColor=BrickColor.new(game.Workspace.Lighting.cyan.Value)game.Workspace.doorleft.l62.BrickColor=BrickColor.new(game.Workspace.Lighting.cyan.Value)game.Workspace.doorleft.l72.BrickColor=BrickColor.new(game.Workspace.Lighting.cyan.Value)
--------LEFT DOOR --------

game.Workspace.doorleft.l12.BrickColor = BrickColor.new(game.Workspace.Lighting.cyan.Value)
game.Workspace.doorleft.l22.BrickColor = BrickColor.new(game.Workspace.Lighting.cyan.Value)
game.Workspace.doorleft.l32.BrickColor = BrickColor.new(game.Workspace.Lighting.cyan.Value)
game.Workspace.doorleft.l42.BrickColor = BrickColor.new(game.Workspace.Lighting.cyan.Value)
game.Workspace.doorleft.l52.BrickColor = BrickColor.new(game.Workspace.Lighting.cyan.Value)
game.Workspace.doorleft.l62.BrickColor = BrickColor.new(game.Workspace.Lighting.cyan.Value)
game.Workspace.doorleft.l72.BrickColor = BrickColor.new(game.Workspace.Lighting.cyan.Value)
