local a={}local k=game.ReplicatedStorage local V=require(game.ReplicatedStorage.Modules.Lightning)local l=require(game.ReplicatedStorage.Modules.Xeno)local n=require(game.ReplicatedStorage.Modules.CameraShaker)local C=game.TweenService local T=game.Debris function a.RunStompFx(a,k,V,l)local n=game.ReplicatedStorage.KillFX.Kizzaro.Kizaru:Clone()n.Parent=workspace.Ignored.Animations n.HumanoidRootPart.CFrame=CFrame.new(k.Position)*CFrame.new(-5,80,20)game.Debris:AddItem(n,4)local C=n.AnimationController:LoadAnimation(n.Animation)C:Play()C:AdjustSpeed(1.2)local T=nil T=(C:GetMarkerReachedSignal("\115\116\097\114\116")):Connect(function()T:Disconnect()n.Part.a.Enabled=true n.Part.b.Enabled=true n.Part.Sound:Play()local a=nil a=(C:GetMarkerReachedSignal("\104\105\116")):Connect(function()n.Part.a.Enabled=false n.Part.b.Enabled=false local V=game.ReplicatedStorage.KillFX.Kizzaro.HitPart:Clone()V.Parent=workspace.Ignored.Animations V.Position=k.Position game.Debris:AddItem(V,2)V.Sound:Play()task.delay(.25,function()for a,k in pairs(V.Attachment:GetChildren())do k.Enabled=false end end)a:Disconnect()end)end)return nil end return a
-- Decompiled with the Synapse X Luau decompiler.

local v1 = {}
local l__ReplicatedStorage__2 = game.ReplicatedStorage
local v3 = require(game.ReplicatedStorage.Modules.Lightning)
local v4 = require(game.ReplicatedStorage.Modules.Xeno)
local v5 = require(game.ReplicatedStorage.Modules.CameraShaker)
local l__TweenService__6 = game.TweenService
local l__Debris__7 = game.Debris
function v1.RunStompFx(p1, p2, p3, p4)
	local v8 = game.ReplicatedStorage.KillFX.Kizzaro.Kizaru:Clone()
	v8.Parent = workspace.Ignored.Animations
	v8.HumanoidRootPart.CFrame = CFrame.new(p2.Position) * CFrame.new(-5, 80, 20)
	game.Debris:AddItem(v8, 4)
	local v9 = v8.AnimationController:LoadAnimation(v8.Animation)
	v9:Play()
	v9:AdjustSpeed(1.2)
	local u1 = nil
	u1 = v9:GetMarkerReachedSignal("start"):Connect(function()
		u1:Disconnect()
		v8.Part.a.Enabled = true
		v8.Part.b.Enabled = true
		v8.Part.Sound:Play()
		local u2 = nil
		u2 = v9:GetMarkerReachedSignal("hit"):Connect(function()
			v8.Part.a.Enabled = false
			v8.Part.b.Enabled = false
			local v10 = game.ReplicatedStorage.KillFX.Kizzaro.HitPart:Clone()
			v10.Parent = workspace.Ignored.Animations
			v10.Position = p2.Position
			game.Debris:AddItem(v10, 2)
			v10.Sound:Play()
			task.delay(0.25, function()
				for v11, v12 in pairs(v10.Attachment:GetChildren()) do
					v12.Enabled = false
				end
			end)
			u2:Disconnect()
		end)
	end)
	return nil
end
return v1
