BaseDamage=100 LimbDamage=100 ArmorDamage=50 HeadDamage=100000

	BaseDamage = 100; -- Torso Damage
	LimbDamage = 100; -- Arms and Legs
	ArmorDamage = 50; -- How much damage is dealt against armor (Name the armor "Armor")
	HeadDamage = 100000; -- If you set this to 100, there's a chance the player won't die because of the heal script	
	