local U=script.bLOCKSTART local C=hum:LoadAnimation(U)local y=script.bLOCKHOLD local L=hum:LoadAnimation(y)
--//Anims//--
local blockstart = script.bLOCKSTART
local blockstarttrack = hum:LoadAnimation(blockstart)
local blockhold = script.bLOCKHOLD
local blockholdtrack = hum:LoadAnimation(blockhold)
