local Q=searchForWeaponsSystem()while not WeaponsSystemFolder do if Q then RunService.Heartbeat:Wait()else(CollectionService:GetInstanceAddedSignal(WEAPONS_SYSTEM_TAG)):Wait()end Q=searchForWeaponsSystem()end

local anyPossible = searchForWeaponsSystem()
while not WeaponsSystemFolder do
	if anyPossible then
		RunService.Heartbeat:Wait()
	else
		CollectionService:GetInstanceAddedSignal(WEAPONS_SYSTEM_TAG):Wait()
	end
	anyPossible = searchForWeaponsSystem()
end
