game.Players.PlayerAdded:connect(function(h)h.CharacterAdded:connect(function(h)wait()local C=game.Players:GetPlayerFromCharacter(h)givePanel(C)end)end)

game.Players.PlayerAdded:connect(function(player)
	player.CharacterAdded:connect(function(character)
		
		wait()
		
		local player = game.Players:GetPlayerFromCharacter(character)
		
		givePanel(player)
		
	end)
end)
