local a=false local w=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local j=0 local O=0 local T=0 local H=0 local n=0 local C=0 local P=0 local I=0 local M=0 local q=0 local i=0 function DealWithInput(w,A)if a then if w.KeyCode==Enum.KeyCode.ButtonX then if w.UserInputState==Enum.UserInputState.Begin then C=1 elseif w.UserInputState==Enum.UserInputState.End then C=0 end elseif w.KeyCode==Enum.KeyCode.ButtonY then if w.UserInputState==Enum.UserInputState.Begin then P=1 elseif w.UserInputState==Enum.UserInputState.End then P=0 end elseif w.KeyCode==Enum.KeyCode.ButtonL1 then if w.UserInputState==Enum.UserInputState.Begin then I=1 elseif w.UserInputState==Enum.UserInputState.End then I=0 end elseif w.KeyCode==Enum.KeyCode.ButtonR1 then if w.UserInputState==Enum.UserInputState.Begin then M=1 elseif w.UserInputState==Enum.UserInputState.End then M=0 end elseif w.KeyCode==Enum.KeyCode.DPadLeft then if w.UserInputState==Enum.UserInputState.Begin then i=1 elseif w.UserInputState==Enum.UserInputState.End then i=0 end elseif w.KeyCode==Enum.KeyCode.ButtonR3 then if w.UserInputState==Enum.UserInputState.Begin then q=1 elseif w.UserInputState==Enum.UserInputState.End then q=0 end end if w.UserInputType.Name:find("\071\097\109\101\112\097\100")then if w.KeyCode==Enum.KeyCode.Thumbstick1 then j=w.Position.X elseif w.KeyCode==Enum.KeyCode.Thumbstick2 then O=w.Position.X T=w.Position.Y elseif w.KeyCode==Enum.KeyCode.ButtonR2 then H=w.Position.Z elseif w.KeyCode==Enum.KeyCode.ButtonL2 then n=w.Position.Z end end end end w.InputBegan:connect(DealWithInput)w.InputChanged:connect(DealWithInput)w.InputEnded:connect(DealWithInput)car.DriveSeat.ChildRemoved:connect(function(a)if a.Name=="\083\101\097\116\087\101\108\100"then for a,w in pairs(Binded)do run:UnbindFromRenderStep(w)end workspace.CurrentCamera.CameraType=Enum.CameraType.Custom workspace.CurrentCamera.FieldOfView=55 player.CameraMaxZoomDistance=200 end end)function Camera()local a=workspace.CurrentCamera local w=false local j=0 local H=0 local n=0 local C=0 local P=0 local I=0 local function M()if not pcall(function()if I==0 and i==1 then w=not w end I=i if C==1 then if math.abs(O)>.1 then local a=1 if O<0 then a=-1 end if w then j=(a*math.abs((math.abs(O)-.1)/.9))*-80 else j=(a*math.abs((math.abs(O)-.1)/.9))*-90 end else j=0 end if math.abs(T)>.1 then local a=1 if T<0 then a=-1 end if w then n=(a*math.abs((math.abs(T)-.1)/.9))*30 else n=math.min((a*math.abs((math.abs(T)-.1)/.9))*-75,30)end else n=0 end else if j>P then j=math.max(P,j-20)elseif j<P then j=math.min(P,j+20)end n=0 end if w then H=0 else H=-180*q end if w then a.CameraSubject=player.Character.Humanoid a.CameraType=Enum.CameraType.Scriptable a.FieldOfView=55 player.CameraMaxZoomDistance=5 local w=car.Body.Cam.CFrame if q==1 then w=car.Body.RCam.CFrame end j=j+script.Parent.Values.SteerC.Value*-10 a.CoordinateFrame=(w*CFrame.Angles(0,math.rad(j+H),0))*CFrame.Angles(math.rad(n),0,0)else a.CameraSubject=car.DriveSeat a.FieldOfView=55 if C==0 then a.CameraType=Enum.CameraType.Custom player.CameraMaxZoomDistance=400 run:UnbindFromRenderStep("\067\097\109\085\112\100\097\116\101")else a.CameraType="\083\099\114\105\112\116\097\098\108\101"local w=math.min(1,car.DriveSeat.Velocity.Magnitude/500)local O=((car.DriveSeat.Position+Vector3.new(0,8+w*2,0))-(car.DriveSeat.CFrame*CFrame.Angles(math.rad(n),math.rad(j+H),0)).lookVector*17)+(car.DriveSeat.Velocity.Unit*-7)*w a.CoordinateFrame=CFrame.new(O,car.DriveSeat.Position)end end end)then a.FieldOfView=55 a.CameraSubject=player.Character.Humanoid a.CameraType=Enum.CameraType.Custom player.CameraMaxZoomDistance=400 run:UnbindFromRenderStep("\067\097\109\085\112\100\097\116\101")end end local function A()if GMode~=C then C=GMode run:BindToRenderStep("\067\097\109\085\112\100\097\116\101",Enum.RenderPriority.Camera.Value,M)end end mouse.KeyDown:connect(function(a)if a=="\044"then P=50 elseif a=="\107"then if w then P=-160 else P=-180 end elseif a=="\046"then P=-50 elseif a=="\'"then run:UnbindFromRenderStep("\067\097\109\085\112\100\097\116\101")w=not w run:BindToRenderStep("\067\097\109\085\112\100\097\116\101",Enum.RenderPriority.Camera.Value,M)end end)mouse.KeyUp:connect(function(a)if a=="\044"and P==50 then P=0 elseif a=="\107"and(P==-160 or P==-180)then P=0 elseif a=="\046"and P==-50 then P=0 end end)run:BindToRenderStep("\067\077\067\104\097\110\103\101",Enum.RenderPriority.Camera.Value,A)table.insert(Binded,"\067\097\109\085\112\100\097\116\101")table.insert(Binded,"\067\077\067\104\097\110\103\101")end Camera()mouse.KeyDown:connect(function(w)if w=="\098"then if GMode>=1 then GMode=0 else GMode=GMode+1 end if GMode==1 then a=true else a=false end end end)
---Controller
local Controller = false
local UserInputService = game:GetService("UserInputService")
local LStickX = 0
local RStickX = 0
local RStickY = 0
local RTriggerValue = 0
local LTriggerValue = 0

local ButtonX = 0
local ButtonY = 0
local ButtonL1 = 0
local ButtonR1 = 0
local ButtonR3 = 0
local DPadUp = 0
function DealWithInput(input, IsRobloxFunction)
	if Controller then
		if input.KeyCode == Enum.KeyCode.ButtonX then
			if input.UserInputState == Enum.UserInputState.Begin then
				ButtonX = 1
			elseif input.UserInputState == Enum.UserInputState.End then
				ButtonX = 0
			end
		elseif input.KeyCode == Enum.KeyCode.ButtonY then
			if input.UserInputState == Enum.UserInputState.Begin then
				ButtonY = 1
			elseif input.UserInputState == Enum.UserInputState.End then
				ButtonY = 0
			end
		elseif input.KeyCode == Enum.KeyCode.ButtonL1 then
			if input.UserInputState == Enum.UserInputState.Begin then
				ButtonL1 = 1
			elseif input.UserInputState == Enum.UserInputState.End then
				ButtonL1 = 0
			end
		elseif input.KeyCode == Enum.KeyCode.ButtonR1 then
			if input.UserInputState == Enum.UserInputState.Begin then
				ButtonR1 = 1
			elseif input.UserInputState == Enum.UserInputState.End then
				ButtonR1 = 0
			end
		elseif input.KeyCode == Enum.KeyCode.DPadLeft then
			if input.UserInputState == Enum.UserInputState.Begin then
				DPadUp = 1
			elseif input.UserInputState == Enum.UserInputState.End then
				DPadUp = 0
			end
		elseif input.KeyCode == Enum.KeyCode.ButtonR3 then
			if input.UserInputState == Enum.UserInputState.Begin then
				ButtonR3 = 1
			elseif input.UserInputState == Enum.UserInputState.End then
				ButtonR3 = 0
			end
		end
		if input.UserInputType.Name:find("Gamepad") then --it's one of 4 gamepads
			if input.KeyCode == Enum.KeyCode.Thumbstick1 then
				LStickX = input.Position.X
			elseif input.KeyCode == Enum.KeyCode.Thumbstick2 then
				RStickX = input.Position.X
				RStickY = input.Position.Y
			elseif input.KeyCode == Enum.KeyCode.ButtonR2 then --right shoulder
				RTriggerValue = input.Position.Z
			elseif input.KeyCode == Enum.KeyCode.ButtonL2 then --left shoulder
				LTriggerValue = input.Position.Z
			end
		end
	end
end
UserInputService.InputBegan:connect(DealWithInput)
UserInputService.InputChanged:connect(DealWithInput) --keyboards don't activate with Changed, only Begin and Ended. idk if digital controller buttons do too
UserInputService.InputEnded:connect(DealWithInput)

car.DriveSeat.ChildRemoved:connect(function(child)
	if child.Name == "SeatWeld" then
		for i, v in pairs(Binded) do
			run:UnbindFromRenderStep(v)
		end
		workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
		workspace.CurrentCamera.FieldOfView = 55
		player.CameraMaxZoomDistance = 200
	end
end)

function Camera()
	local cam = workspace.CurrentCamera
	local intcam = false
	local CRot = 0
	local CBack = 0
	local CUp = 0
	local mode = 0
	local look = 0
	local camChange = 0
	local function CamUpdate()
		if
			not pcall(function()
				if camChange == 0 and DPadUp == 1 then
					intcam = not intcam
				end
				camChange = DPadUp
				if mode == 1 then
					if math.abs(RStickX) > 0.1 then
						local sPos = 1
						if RStickX < 0 then
							sPos = -1
						end
						if intcam then
							CRot = sPos * math.abs(((math.abs(RStickX) - 0.1) / 0.9)) * -80
						else
							CRot = sPos * math.abs(((math.abs(RStickX) - 0.1) / 0.9)) * -90
						end
					else
						CRot = 0
					end
					if math.abs(RStickY) > 0.1 then
						local sPos = 1
						if RStickY < 0 then
							sPos = -1
						end
						if intcam then
							CUp = sPos * math.abs(((math.abs(RStickY) - 0.1) / 0.9)) * 30
						else
							CUp = math.min(sPos * math.abs(((math.abs(RStickY) - 0.1) / 0.9)) * -75, 30)
						end
					else
						CUp = 0
					end
				else
					if CRot > look then
						CRot = math.max(look, CRot - 20)
					elseif CRot < look then
						CRot = math.min(look, CRot + 20)
					end
					CUp = 0
				end
				if intcam then
					CBack = 0
				else
					CBack = -180 * ButtonR3
				end
				if intcam then
					cam.CameraSubject = player.Character.Humanoid
					cam.CameraType = Enum.CameraType.Scriptable
					cam.FieldOfView = 55
					player.CameraMaxZoomDistance = 5
					local cf = car.Body.Cam.CFrame
					if ButtonR3 == 1 then
						cf = car.Body.RCam.CFrame
					end
					CRot = CRot + script.Parent.Values.SteerC.Value * -10
					cam.CoordinateFrame = cf
						* CFrame.Angles(0, math.rad(CRot + CBack), 0)
						* CFrame.Angles(math.rad(CUp), 0, 0)
				else
					cam.CameraSubject = car.DriveSeat
					cam.FieldOfView = 55
					if mode == 0 then
						cam.CameraType = Enum.CameraType.Custom
						player.CameraMaxZoomDistance = 400
						run:UnbindFromRenderStep("CamUpdate")
					else
						cam.CameraType = "Scriptable"
						local pspeed = math.min(1, car.DriveSeat.Velocity.Magnitude / 500)
						local cc = car.DriveSeat.Position
							+ Vector3.new(0, 8 + (pspeed * 2), 0)
							- ((car.DriveSeat.CFrame * CFrame.Angles(math.rad(CUp), math.rad(CRot + CBack), 0)).lookVector * 17)
							+ (car.DriveSeat.Velocity.Unit * -7 * pspeed)
						cam.CoordinateFrame = CFrame.new(cc, car.DriveSeat.Position)
					end
				end
			end)
		then
			cam.FieldOfView = 55
			cam.CameraSubject = player.Character.Humanoid
			cam.CameraType = Enum.CameraType.Custom
			player.CameraMaxZoomDistance = 400
			run:UnbindFromRenderStep("CamUpdate")
		end
	end
	local function ModeChange()
		if GMode ~= mode then
			mode = GMode
			run:BindToRenderStep("CamUpdate", Enum.RenderPriority.Camera.Value, CamUpdate)
		end
	end
	mouse.KeyDown:connect(function(key)
		if key == "," then
			look = 50
		elseif key == "k" then
			if intcam then
				look = -160
			else
				look = -180
			end
		elseif key == "." then
			look = -50
		elseif key == "'" then
			run:UnbindFromRenderStep("CamUpdate")
			intcam = not intcam
			run:BindToRenderStep("CamUpdate", Enum.RenderPriority.Camera.Value, CamUpdate)
		end
	end)
	mouse.KeyUp:connect(function(key)
		if key == "," and look == 50 then
			look = 0
		elseif key == "k" and (look == -160 or look == -180) then
			look = 0
		elseif key == "." and look == -50 then
			look = 0
		end
	end)
	run:BindToRenderStep("CMChange", Enum.RenderPriority.Camera.Value, ModeChange)
	table.insert(Binded, "CamUpdate")
	table.insert(Binded, "CMChange")
end
Camera()

mouse.KeyDown:connect(function(key)
	if key == "b" then
		if GMode >= 1 then
			GMode = 0
		else
			GMode = GMode + 1
		end
		if GMode == 1 then
			Controller = true
		else
			Controller = false
		end
	end
end)
