local E=(game:GetService("\080\108\097\121\101\114\115")).LocalPlayer local T=game:GetService("\083\111\117\110\100\083\101\114\118\105\099\101")if E.Character then T:SetListener(Enum.ListenerType.ObjectPosition,E.Character:WaitForChild("\072\101\097\100"))end E.CharacterAdded:connect(function(E)T:SetListener(Enum.ListenerType.ObjectPosition,E:WaitForChild("\072\101\097\100"))end)


local l__LocalPlayer__1 = game:GetService("Players").LocalPlayer;
local l__SoundService__1 = game:GetService("SoundService");
if l__LocalPlayer__1.Character then
	l__SoundService__1:SetListener(Enum.ListenerType.ObjectPosition, (l__LocalPlayer__1.Character:WaitForChild("Head")));
end;
l__LocalPlayer__1.CharacterAdded:connect(function(p1)
	l__SoundService__1:SetListener(Enum.ListenerType.ObjectPosition, (p1:WaitForChild("Head")));
end);
