Damage=0 Cooldown=5 BoneModelName="\066\111\110\101 \114\097\105\110"HumanoidName="\072\117\109\097\110\111\105\100"

Damage = 0 -- the ammout of health the player or mob will take

Cooldown = 5 -- cooldown for use of the tool again

BoneModelName = "Bone rain" -- name the zone model

HumanoidName = "Humanoid"-- the name of player or mob u want to damage