if Zombie then Zombie:Destroy()end if Spawner then Spawner:Destroy()end script:Destroy()
--//Unloading\\--
--[[
Always have these if you intend to have a script unload,
It removes all unwanted storage to improve performance instead of maintaining it, lagging it behind.
Under no circumstance should you try to stop the script by deleting it,
Simply delete Zombie or Spawner.

It is safe to remove spawner,
Simply delete this script.
If you plan to have this script work later,
Simply delete the spawner and maintain this script,
as for it will stay on standby until useable.
]]
if Zombie then
	Zombie:Destroy()
end
if Spawner then
	Spawner:Destroy()
end
script:Destroy()
