local Z=script.Parent.Components for Z,X in Z:GetDescendants()do if X:IsA("\077\111\100\117\108\101\083\099\114\105\112\116")and X.Name:find("\067\111\109\112\111\110\101\110\116")then require(X)end end do local Z=Instance.new("\080\097\114\116")Z.BrickColor=BrickColor.new("\066\108\097\099\107")Z.CFrame=CFrame.new(0,6,13)Z.Size=Vector3.new(12,12,2)Z.Anchored=true Z.CastShadow=false Z.Parent=workspace Z:SetAttribute("\080\108\097\099\101\073\100",game.PlaceId)Z:SetAttribute("\083\104\111\117\108\100\082\101\115\101\114\118\101\083\101\114\118\101\114",true);(game:GetService("\067\111\108\108\101\099\116\105\111\110\083\101\114\118\105\099\101")):AddTag(Z,"\084\101\108\101\112\111\114\116\081\117\101\117\101\067\111\109\112\111\110\101\110\116")end
local Components = script.Parent.Components

for _,descendant in Components:GetDescendants() do
	if descendant:IsA("ModuleScript") and descendant.Name:find("Component") then
		require(descendant)
	end
end

do -- creates an example TeleportQueueComponent
	local part = Instance.new("Part")
	part.BrickColor = BrickColor.new("Black")
	part.CFrame = CFrame.new(0, 6, 13)
	part.Size = Vector3.new(12, 12, 2)
	part.Anchored = true
	part.CastShadow = false
	part.Parent = workspace

	part:SetAttribute("PlaceId", game.PlaceId)
	part:SetAttribute("ShouldReserveServer", true)

	game:GetService("CollectionService"):AddTag(part, "TeleportQueueComponent")
end