wait(1)local V=require(script.Parent.FormatNumber)local L=game.Players.LocalPlayer script.Parent.Logo.Silver.Text=V.FormatLong(L.Data.Silver.Value)script.Parent.Logo.Shadow.Text=V.FormatLong(L.Data.Silver.Value)L.Data.Silver.Changed:Connect(function()script.Parent.Logo.Silver.Text=V.FormatLong(L.Data.Silver.Value)script.Parent.Logo.Shadow.Text=V.FormatLong(L.Data.Silver.Value)script.Parent.Sound:Play()end)
-- Decompiled with the Synapse X Luau decompiler.

wait(1)
local v1 = require(script.Parent.FormatNumber)
local l__LocalPlayer__2 = game.Players.LocalPlayer
script.Parent.Logo.Silver.Text = v1.FormatLong(l__LocalPlayer__2.Data.Silver.Value)
script.Parent.Logo.Shadow.Text = v1.FormatLong(l__LocalPlayer__2.Data.Silver.Value)
l__LocalPlayer__2.Data.Silver.Changed:Connect(function()
	script.Parent.Logo.Silver.Text = v1.FormatLong(l__LocalPlayer__2.Data.Silver.Value)
	script.Parent.Logo.Shadow.Text = v1.FormatLong(l__LocalPlayer__2.Data.Silver.Value)
	script.Parent.Sound:Play()
end)
