function CollectiveWorldModel.setupWorldModel(q)if worldModel then return worldModel end local r=runService:IsClient()and"\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101"or"\083\101\114\118\101\114\083\116\111\114\097\103\101"worldModel=Instance.new("\087\111\114\108\100\077\111\100\101\108")worldModel.Name="\090\111\110\101\080\108\117\115\087\111\114\108\100\077\111\100\101\108"worldModel.Parent=game:GetService(r)return worldModel end
-- FUNCTIONS
function CollectiveWorldModel.setupWorldModel(zone)
	if worldModel then
		return worldModel
	end
	local location = (runService:IsClient() and "ReplicatedStorage") or "ServerStorage"
	worldModel = Instance.new("WorldModel")
	worldModel.Name = "ZonePlusWorldModel"
	worldModel.Parent = game:GetService(location)
	return worldModel
end
