colortable={"\066\114\105\103\104\116 \098\108\117\101";"\066\114\105\103\104\116 \114\101\100","\066\114\105\103\104\116 \103\114\101\101\110","\066\114\105\103\104\116 \121\101\108\108\111\119","\066\114\105\103\104\116 \111\114\097\110\103\101";"\067\121\097\110";"\066\114\105\103\104\116 \118\105\111\108\101\116","\067\097\114\110\097\116\105\111\110 \112\105\110\107";"\119\104\105\116\101";"\066\114\111\119\110";"\068\097\114\107 \115\116\111\110\101 \103\114\101\121";"\066\108\097\099\107"}tgt=script.Parent paintpart="\067\111\108\111\114"


	-- Choose your BrickColors. Use the name, and put it inside quotes like below.
	colortable = {
	"Bright blue",
	"Bright red",
    "Bright green",
	"Bright yellow",
	"Bright orange",
	"Cyan",
	"Bright violet",
	"Carnation pink",
	"white",
	"Brown",
	"Dark stone grey",
	"Black",
	}
	-- Determines what model gets painted.
	tgt = script.Parent
	-- Rename this if your colorable parts are a different name.
	-- Don't use "Part" unless this script is in a paint model.	
	paintpart = "Color"
