function BaseCamera.SetCameraMovementMode(h,C)h.cameraMovementMode=C end function BaseCamera.GetCameraMovementMode(C)return C.cameraMovementMode end function BaseCamera.SetIsMouseLocked(h,C)h.inMouseLockedMode=C h:UpdateMouseBehavior()end function BaseCamera.GetIsMouseLocked(C)return C.inMouseLockedMode end function BaseCamera.SetMouseLockOffset(h,C)h.mouseLockOffset=C end function BaseCamera.GetMouseLockOffset(C)return C.mouseLockOffset end function BaseCamera.InFirstPerson(C)return C.inFirstPerson end function BaseCamera.EnterFirstPerson(C) end function BaseCamera.LeaveFirstPerson(C) end
-- Movement mode standardized to Enum.ComputerCameraMovementMode values
function BaseCamera:SetCameraMovementMode(cameraMovementMode)
	self.cameraMovementMode = cameraMovementMode
end

function BaseCamera:GetCameraMovementMode()
	return self.cameraMovementMode
end

function BaseCamera:SetIsMouseLocked(mouseLocked)
	self.inMouseLockedMode = mouseLocked
	self:UpdateMouseBehavior()
end

function BaseCamera:GetIsMouseLocked()
	return self.inMouseLockedMode
end

function BaseCamera:SetMouseLockOffset(offsetVector)
	self.mouseLockOffset = offsetVector
end

function BaseCamera:GetMouseLockOffset()
	return self.mouseLockOffset
end

function BaseCamera:InFirstPerson()
	return self.inFirstPerson
end

function BaseCamera:EnterFirstPerson()
	-- Overridden in ClassicCamera, the only module which supports FirstPerson
end

function BaseCamera:LeaveFirstPerson()
	-- Overridden in ClassicCamera, the only module which supports FirstPerson
end
