self.RightHighReady=CFrame.new(-1.1,.5,-1.1)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))self.LeftHighReady=CFrame.new(.65,.4,-1.3)*CFrame.Angles(math.rad(-140),math.rad(30),math.rad(30))self.RightElbowHighReady=CFrame.new(0,-0.25,-0.35)*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0))self.LeftElbowHighReady=CFrame.new(0,0,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0))self.RightWristHighReady=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))self.LeftWristHighReady=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-15),math.rad(0))
------//High Ready Animations
self.RightHighReady = CFrame.new(-1.1, 0.5, -1.1) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
self.LeftHighReady = CFrame.new(0.65, 0.4, -1.3) * CFrame.Angles(math.rad(-140), math.rad(30), math.rad(30))

self.RightElbowHighReady = CFrame.new(0, -0.25, -0.35) * CFrame.Angles(math.rad(-45), math.rad(0), math.rad(0))
self.LeftElbowHighReady = CFrame.new(0, 0, -0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0))

self.RightWristHighReady = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
self.LeftWristHighReady = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(0))
