local h=25 for h=1,h,1 do local c=ConfettiCannon.createParticle(Vector2.new(.5,1),Vector2.new(math.random(90)-45,math.random(70,100)),script.Parent,{Color3.fromRGB(255,255,100),Color3.fromRGB(255,100,100)})table.insert(confetti,c)end local c={Color3.fromRGB(255,255,100);Color3.fromRGB(255,100,100)}local j=false

local AmountOfConfetti = 25;
for i=1, AmountOfConfetti do
	local p = ConfettiCannon.createParticle(
		Vector2.new(0.5,1), 									-- Position on screen. (Scales)
		Vector2.new(math.random(90)-45, math.random(70,100)), 		-- The direction power of the blast.
		script.Parent, 												-- The frame that these should be displayed on.
		{Color3.fromRGB(255,255,100), Color3.fromRGB(255,100,100)} 	-- The colors that should be used.
	);
	table.insert(confetti, p);
end;

local confettiColors = {Color3.fromRGB(255,255,100), Color3.fromRGB(255,100,100)};
local confettiActive = false;