local L=script.Parent.Content local c=L.UIGridLayout local X=game.ServerStorage.Characters local n=game.ReplicatedStorage.Remotes.GetCellSize local G=script.Parent.Parent.Parent.Parent.Parent local R=script.Parent.Parent.Parent.Preview.SelectedCharacter local e=false

local Content = script.Parent.Content
local UIGrid = Content.UIGridLayout
local Characters = game.ServerStorage.Characters
local GetCellSize = game.ReplicatedStorage.Remotes.GetCellSize
local Player = script.Parent.Parent.Parent.Parent.Parent
local SelectedCharacter = script.Parent.Parent.Parent.Preview.SelectedCharacter
local Debounce = false
