local F=script.Parent.Main_Frame.A.Frame.ImageLabel local y=script.Parent.Main_Frame.B.Frame.ImageLabel local t=script.Parent.Main_Frame.C.Frame.ImageLabel local n=script.Parent.Main_Frame.D.Frame.ImageLabel local j=script.Parent.Main_Frame.E.Frame.ImageLabel wait(.2)script.Parent.SplashFade.WI:Play()while true do for M=1,3,1 do for M=1,5,1 do F.Position=F.Position-UDim2.new(4,0,0,0)y.Position=y.Position-UDim2.new(4,0,0,0)t.Position=t.Position-UDim2.new(4,0,0,0)n.Position=n.Position-UDim2.new(4,0,0,0)j.Position=j.Position-UDim2.new(4,0,0,0)wait(.045)end F.Position=F.Position+UDim2.new(20,0,-3,0)y.Position=y.Position+UDim2.new(20,0,-3,0)t.Position=t.Position+UDim2.new(20,0,-3,0)n.Position=n.Position+UDim2.new(20,0,-3,0)j.Position=j.Position+UDim2.new(20,0,-3,0)wait(.045)end for M=1,3,1 do F.Position=F.Position-UDim2.new(4,0,0,0)y.Position=y.Position-UDim2.new(4,0,0,0)t.Position=t.Position-UDim2.new(4,0,0,0)n.Position=n.Position-UDim2.new(4,0,0,0)j.Position=j.Position-UDim2.new(4,0,0,0)wait(.045)end F.Position=F.Position+UDim2.new(12,0,9,0)y.Position=y.Position+UDim2.new(12,0,9,0)t.Position=t.Position+UDim2.new(12,0,9,0)n.Position=n.Position+UDim2.new(12,0,9,0)j.Position=j.Position+UDim2.new(12,0,9,0)wait(.045)end

  --//INSPARE 2017//--

local ai = script.Parent.Main_Frame.A.Frame.ImageLabel
local bi = script.Parent.Main_Frame.B.Frame.ImageLabel
local ci = script.Parent.Main_Frame.C.Frame.ImageLabel
local di = script.Parent.Main_Frame.D.Frame.ImageLabel
local ei = script.Parent.Main_Frame.E.Frame.ImageLabel
wait(.2)
script.Parent.SplashFade.WI:Play()
while true do
	for i=1,3 do
		for i=1,5 do
			ai.Position = ai.Position - UDim2.new(4,0,0,0)
			bi.Position = bi.Position - UDim2.new(4,0,0,0)
			ci.Position = ci.Position - UDim2.new(4,0,0,0)
			di.Position = di.Position - UDim2.new(4,0,0,0)
			ei.Position = ei.Position - UDim2.new(4,0,0,0)
			wait(.045)
		end
		ai.Position = ai.Position + UDim2.new(20,0,-3,0)
		bi.Position = bi.Position + UDim2.new(20,0,-3,0)
		ci.Position = ci.Position + UDim2.new(20,0,-3,0)
		di.Position = di.Position + UDim2.new(20,0,-3,0)
		ei.Position = ei.Position + UDim2.new(20,0,-3,0)
		wait(.045)
	end
	for i=1,3 do
		ai.Position = ai.Position - UDim2.new(4,0,0,0)
		bi.Position = bi.Position - UDim2.new(4,0,0,0)
		ci.Position = ci.Position - UDim2.new(4,0,0,0)
		di.Position = di.Position - UDim2.new(4,0,0,0)
		ei.Position = ei.Position - UDim2.new(4,0,0,0)
		wait(.045)
	end
	ai.Position = ai.Position + UDim2.new(12,0,9,0)
	bi.Position = bi.Position + UDim2.new(12,0,9,0)
	ci.Position = ci.Position + UDim2.new(12,0,9,0)
	di.Position = di.Position + UDim2.new(12,0,9,0)
	ei.Position = ei.Position + UDim2.new(12,0,9,0)
	wait(.045)
end
