local Y=game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")local j=require(Y.Roact)local D return{iterations=100000,setup=function()D=j.mount(j.createElement("\083\116\114\105\110\103\086\097\108\117\101",{Value="\073\110\105\116\105\097\108"}))end,teardown=function()j.unmount(D)end;step=function(Y)j.update(D,j.createElement("\083\116\114\105\110\103\086\097\108\117\101",{Value=tostring(Y)}))end}
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Roact = require(ReplicatedStorage.Roact)

local tree

return {
	iterations = 100000,
	setup = function()
		tree = Roact.mount(Roact.createElement("StringValue", {
			Value = "Initial",
		}))
	end,
	teardown = function()
		Roact.unmount(tree)
	end,
	step = function(i)
		Roact.update(
			tree,
			Roact.createElement("StringValue", {
				Value = tostring(i),
			})
		)
	end,
}
