local m=colors[math.random(1,#colors)]for C=1,20,1 do local W=Instance.new("\080\097\114\116")W.Size=Vector3.new(1,1,1)W.Reflectance=1 W.Position=shell.Position+Vector3.new(math.random()-.5,math.random()-.5,math.random()-.5)*10 W.Velocity=shell.Velocity local e=Instance.new("\083\112\097\114\107\108\101\115")e.Color=m e.Parent=W local U=Instance.new("\066\111\100\121\070\111\114\099\101")U.force=Vector3.new(0,98,0)U.Parent=W W.Parent=game.Workspace local h=game:GetService("\068\101\098\114\105\115")h:AddItem(W,5)end local C=Instance.new("\083\111\117\110\100")C.SoundId="\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\092\082\111\099\107\101\116 \115\104\111\116\046\119\097\118"C.Parent=script.Parent C.Volume=1 C:play()local W=Instance.new("\069\120\112\108\111\115\105\111\110")W.BlastRadius=16 W.BlastPressure=150000 W.Position=shell.Position


local c = colors[math.random(1,#colors)]

for j=1,20 do

	local p = Instance.new("Part")
	p.Size = Vector3.new(1,1,1)
	--p.Transparency = 1
	p.Reflectance = 1
	p.Position = shell.Position + ( Vector3.new(math.random() - .5, math.random() - .5, math.random() - .5) * 10)
	p.Velocity =  shell.Velocity -- + (Vector3.new(math.random() - .5, math.random() - .5, math.random() - .5) * 20)

	
	local s = Instance.new("Sparkles")
	s.Color = c
	s.Parent = p

	local f = Instance.new("BodyForce")
	f.force = Vector3.new(0,98,0)
	f.Parent = p

	p.Parent = game.Workspace


	local debris = game:GetService("Debris")
	debris:AddItem(p, 5)

end

local sound = Instance.new("Sound")
	sound.SoundId = "rbxasset://sounds\\Rocket shot.wav"
	sound.Parent = script.Parent
	sound.Volume = 1
	sound:play()

local e = Instance.new("Explosion")
e.BlastRadius = 16
e.BlastPressure = 150000
e.Position = shell.Position
