local j=game.Players.LocalPlayer local T={}local b=game.Players.LocalPlayer local B=require((game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")):WaitForChild("\082\101\112\108\105\099\097\068\097\116\097\077\111\100\117\108\101"))T.value=250 T.event=B.event.Boosts B.event.Boosts.Event:connect(function(j)if type(j)=="\110\117\109\098\101\114"then T.value=j return end T.value=250 end)T.value=B.data.Boosts return T


local l__LocalPlayer__1 = game.Players.LocalPlayer;
local v2 = {};
local l__LocalPlayer__3 = game.Players.LocalPlayer;
local v4 = require(game:GetService("ReplicatedStorage"):WaitForChild("ReplicaDataModule"));
v2.value = 250;
v2.event = v4.event.Boosts;
v4.event.Boosts.Event:connect(function(p1)
	if type(p1) == "number" then
		v2.value = p1;
		return;
	end;
	v2.value = 250;
end);
v2.value = v4.data.Boosts;
return v2;
