Ammo=15 StoredAmmo=15 MagCount=8 ExplosiveAmmo=3 BaseDamage=script.Parent.Damage.Value LimbDamage=35 ArmorDamage=35 HeadDamage=60
--// Ammo Settings
Ammo = 15
StoredAmmo = 15
MagCount = 8 --  If you want infinate ammo, set to math.huge EX. MagCount = math.huge;
ExplosiveAmmo = 3

--// Damage Setting
BaseDamage = script.Parent.Damage.Value -- Torso Damage
LimbDamage = 35 -- Arms and Legs
ArmorDamage = 35 -- How much damage is dealt against armor (Name the armor "Armor")
HeadDamage = 60 -- If you set this to 100, there's a chance the player won't die because of the heal script	
