print("\080\104\097\115\101 \049 - \067\104\097\114\103\101")local B=Instance.new("\069\120\112\108\111\115\105\111\110")B.Position=script.Parent.Position B.BlastPressure=10000 B.BlastRadius=40 B.Visible=false B.Parent=workspace script.Parent.Trail.Enabled=false script.Parent.radialneedles.Disabled=false script.Parent.hallelujah:Stop()script.Parent.Abscond:Play()script.Parent.Charge:Play()script.Parent.ChargeExSound:Play()script.Parent.ChargeExSound2:Play()script.Parent.ChargeExSound3:Play()script.Parent.ChargeExSound4:Play()script.Parent.ChargeExSound5:Play()script.Parent.ChargeStart:Play()script.Parent.ChargeStart2:Play()script.Parent.ChargeStart3:Play()script.Parent.Curse:Play()script.Parent.booooooooooooiiiiinnngggg:Play()script.Parent.DBC:Play()script.Parent.DBCha:Play()script.Parent.DS:Play()script.Parent.DSHit:Play()script.Parent.Defile:Play()script.Parent.Elec:Play()script.Parent.Activate.Enabled=false script.Parent.ChargeEx:Emit(400)

print("Phase 1 - Charge")
local exp = Instance.new("Explosion")
exp.Position = script.Parent.Position
exp.BlastPressure = 10000
exp.BlastRadius = 40
exp.Visible = false
exp.Parent = workspace
script.Parent.Trail.Enabled = false
script.Parent.radialneedles.Disabled = false
script.Parent.hallelujah:Stop()
script.Parent.Abscond:Play()
script.Parent.Charge:Play()
script.Parent.ChargeExSound:Play()
script.Parent.ChargeExSound2:Play()
script.Parent.ChargeExSound3:Play()
script.Parent.ChargeExSound4:Play()
script.Parent.ChargeExSound5:Play()
script.Parent.ChargeStart:Play()
script.Parent.ChargeStart2:Play()
script.Parent.ChargeStart3:Play()
script.Parent.Curse:Play()
script.Parent.booooooooooooiiiiinnngggg:Play()
script.Parent.DBC:Play()
script.Parent.DBCha:Play()
script.Parent.DS:Play()
script.Parent.DSHit:Play()
script.Parent.Defile:Play()
script.Parent.Elec:Play()
script.Parent.Activate.Enabled = false
script.Parent.ChargeEx:Emit(400)