Tune.RSusDamping=50 Tune.RSusStiffness=1000000 Tune.RSusLength=0 Tune.RPreComp=0 Tune.RExtLimit=0 Tune.RCompLimit=0 Tune.RBaseOffset={0,-0.1;0}Tune.RBricksVisible=false Tune.RConstsVisible=false
--
Tune.RSusDamping	= 50 		-- Dampening
Tune.RSusStiffness	= 1000000		-- Stiffness

Tune.RSusLength		= 0 		-- Suspension length (in studs)
Tune.RPreComp		= 0 		-- Vehicle height, relative to your suspension settings
Tune.RExtLimit		= 0		-- Max Extension Travel (in studs)
Tune.RCompLimit		= 0 		-- Max Compression Travel (in studs)

Tune.RBaseOffset	= {				-- Suspension base point
	--[[Lateral]]		0		,	-- positive = outward
	--[[Vertical]]		-0.1		,	-- positive = upward
	--[[Forward]]		0		}	-- positive = forward

Tune.RBricksVisible	= false 	-- Makes the front suspension bricks visible (Debug)
Tune.RConstsVisible	= false 	-- Makes the front suspension constraints visible (Debug)
