local t=nil;(coroutine.wrap(function()t=require((game.ReplicatedStorage:WaitForChild("\070\114\097\109\101\119\111\114\107")):WaitForChild("\076\105\098\114\097\114\121"))end))()return function(t,U,D)local j=game.Workspace.Gravity local u=math.atan((D^2+math.sqrt(D^4-j*(j*t^2+(2*U)*D^2)))/(j*t))if u~=u then u=math.pi/4 end return u end
--[[

	LOWGames Studios
	Date: 27 October 2022
	by Elder
	
]]
--

local u1 = nil
coroutine.wrap(function()
	u1 = require(game.ReplicatedStorage:WaitForChild("Framework"):WaitForChild("Library"))
end)()
return function(p1, p2, p3)
	local l__Gravity__1 = game.Workspace.Gravity
	local v2 = math.atan(
		(p3 ^ 2 + math.sqrt(p3 ^ 4 - l__Gravity__1 * (l__Gravity__1 * p1 ^ 2 + 2 * p2 * p3 ^ 2))) / (l__Gravity__1 * p1)
	)
	if v2 ~= v2 then
		v2 = math.pi / 4
	end
	return v2
end
