Auto=true MuzzleOffset=Vector3.new(0,.625,1.25)BaseDamage=40 FireRate=.1 ReloadTime=2 AmmoPerClip=30 Spread=1.25 HeadshotEnabled=true HeadshotDamageMultiplier=4 MouseIconID="\051\049\054\050\055\057\051\048\052"HitSoundIDs={186809061,186809249,186809250;186809252}IdleAnimationID=94331086 IdleAnimationSpeed=1 FireAnimationID=94332152 FireAnimationSpeed=6 ReloadAnimationID=nil ReloadAnimationSpeed=1
--	====================
--	BASIC
--	A basic settings for the gun
--	====================

Auto = true
MuzzleOffset = Vector3.new(0, 0.625, 1.25)
BaseDamage = 40
FireRate = 0.1 --In second
ReloadTime = 2 --In second
AmmoPerClip = 30 --Put "math.huge" to make this gun has infinite ammo and never reload
Spread = 1.25 --In degree
HeadshotEnabled = true --Enable the gun to do extra damage on headshot
HeadshotDamageMultiplier = 4
MouseIconID = "316279304"
HitSoundIDs = { 186809061, 186809249, 186809250, 186809252 }
IdleAnimationID = 94331086 --Set to "nil" if you don't want to animate
IdleAnimationSpeed = 1
FireAnimationID = 94332152 --Set to "nil" if you don't want to animate
FireAnimationSpeed = 6
ReloadAnimationID = nil --Set to "nil" if you don't want to animate
ReloadAnimationSpeed = 1
