function EmoteManager.new()local m={playerOwnedEmotes={};playerEmoteConfig={},MarketplaceService=game:GetService("\077\097\114\107\101\116\112\108\097\099\101\083\101\114\118\105\099\101");updatedPlayerEmotes=Instance.new("\066\105\110\100\097\098\108\101\069\118\101\110\116");remotes={sendUpdatedEmotes=sendUpdatedEmotes}}setmetatable(m,EmoteManager)return m end

function EmoteManager.new()
	local self = {
		playerOwnedEmotes = {},
		playerEmoteConfig = {},
		MarketplaceService = game:GetService("MarketplaceService"),
		updatedPlayerEmotes = Instance.new("BindableEvent"),
		remotes = { sendUpdatedEmotes = sendUpdatedEmotes },
	}

	setmetatable(self, EmoteManager)

	return self
end
