local m=mainUI.Bar local U=m.Information local q=m.Close local n=mainWindow.Dark local s=TweenInfo.new(.2,Enum.EasingStyle.Circular,Enum.EasingDirection.InOut)local Q={}Q.Size=UDim2.new(0,25,0,25)local J={}J.Size=UDim2.new(0,20,0,20)local h={}h.Size=UDim2.new(0,19,0,19)local K={}K.Size=UDim2.new(0,28,0,28)
-- Topbar Configuration
local topbar = mainUI.Bar

local infoButton = topbar.Information -- The Blue Button
local closeButton = topbar.Close -- The Red button
local darken = mainWindow.Dark -- The object that fades the previous window

local Bar_Button_TweenInfo = TweenInfo.new(0.2, Enum.EasingStyle.Circular, Enum.EasingDirection.InOut)

local button_not_focused = {} --                     Button not interacted
button_not_focused.Size = UDim2.new(0, 25, 0, 25) -- or hovered

local button_focused = {} -- Button hovered
button_focused.Size = UDim2.new(0, 20, 0, 20)

local button_pressed = {} -- Button interacted
button_pressed.Size = UDim2.new(0, 19, 0, 19)

local button_released = {} -- Button released
button_released.Size = UDim2.new(0, 28, 0, 28)
