client=nil service=nil cPcall=nil Pcall=nil Routine=nil GetEnv=nil origEnv=nil logError=nil log=nil return function()local M=nil local n=client local e=nil local a=nil local F=nil local Y=nil local t=nil local P=nil local p=service;(getfenv()).client=nil;(getfenv()).service=nil;(getfenv()).script=nil local k={Init=function()M=n.UI e=n.Anti a=n.Core F=n.Variables Y=n.Functions t=n.Process P=n.Remote t.Init=nil end,RunLast=function()t.RunLast=nil end,RunAfterLoaded=function(M)p.Player.Chatted:Connect(p.EventTask("\069\118\101\110\116\058 \080\114\111\099\101\115\115\067\104\097\116",t.Chat))p.Player.CharacterRemoving:Connect(p.EventTask("\069\118\101\110\116\058 \067\104\097\114\097\099\116\101\114\082\101\109\111\118\105\110\103",t.CharacterRemoving))p.Player.CharacterAdded:Connect(p.Threads.NewEventTask("\069\118\101\110\116\058 \067\104\097\114\097\099\116\101\114\065\100\100\101\100",t.CharacterAdded))p.LogService.MessageOut:Connect(t.LogService)p.ScriptContext.Error:Connect(t.ErrorMessage)t.RateLimits=P.Get("\082\097\116\101\076\105\109\105\116\115")or t.RateLimits t.RunAfterLoaded=nil end,RateLimits={Remote=.02;Command=.1;Chat=.1;RateLog=10}}local E=type local B=unpack function k.Remote(M,e,...)local F={...}P.Received=P.Received+1 if E(e)=="\115\116\114\105\110\103"then if e==n.DepsName.."\071\073\086\069\095\075\069\089"then if not a.Key then log("~\033 \083\101\116 \114\101\109\111\116\101 \107\101\121")a.Key=F[1]log("~\033 \067\097\108\108 \070\105\110\105\115\104\095\076\111\097\100\105\110\103\040\041")n.Finish_Loading()return end else if P.UnEncrypted[e]then return{P.UnEncrypted[e](...)}end if a.Key then local n=P.Decrypt(e,a.Key)local Y=M.Mode=="\071\101\116"and P.Returnables[n]or P.Commands[n]if Y then local M={p.TrackTask("\082\101\109\111\116\101\058 "..n,Y,F)}if not M[1]then logError(M[2])return else return{B(M,2)}end end end end end end function k.LogService(M,n) end local U=string local w=script local q=tostring function k.ErrorMessage(M,n,e)if M and(M~="\110\105\108"and(M~=""and(not(not U.find(M,"\058\058 \065\100\111\110\105\115 \058\058"))or not(not U.find(M,w.Name))or e==w)))then logError(q(M)..(" - "..q(n)))end if(e==nil or not n or n=="")and(n and not U.find(n,"\067\111\114\101\071\117\105\046\082\111\098\108\111\120\071\117\105"))then end end function k.Chat(M)if not p.Player or p.Player.Parent~=p.Players then P.Fire("\080\114\111\099\101\115\115\067\104\097\116",M)end end local C=wait function k.CharacterAdded(...)p.Events.CharacterAdded:Fire(...)C()M.GetHolder()end local i=next local f=pcall function k.CharacterRemoving()if F.UIKeepAlive then for M,n in i,n.GUIs do if n.Class=="\083\099\114\101\101\110\071\117\105"or n.Class=="\071\117\105\077\097\105\110"or n.Class=="\084\101\120\116\076\097\098\101\108"then if(not n.Object:IsA("\083\099\114\101\101\110\071\117\105")or n.Object.ResetOnSpawn)and n.CanKeepAlive then n.KeepAlive=true n.KeepParent=n.Object.Parent n.Object.Parent=nil elseif not n.CanKeepAlive then f(n.Destroy,n)end end end end if F.GuiViewFolder then F.GuiViewFolder:Destroy()F.GuiViewFolder=nil end if F.ChatEnabled then p.StarterGui:SetCoreGuiEnabled("\067\104\097\116",true)end if F.PlayerListEnabled then p.StarterGui:SetCoreGuiEnabled("\080\108\097\121\101\114\076\105\115\116",true)end local M=p.UserInputService:GetFocusedTextBox()if M then M:ReleaseFocus()end p.Events.CharacterRemoving:Fire()end n.Process=k end
-- Decompiled with the Synapse X Luau decompiler.

client = nil
service = nil
cPcall = nil
Pcall = nil
Routine = nil
GetEnv = nil
origEnv = nil
logError = nil
log = nil
return function()
	local u1 = nil
	local l__client__2 = client
	local u3 = nil
	local u4 = nil
	local u5 = nil
	local u6 = nil
	local u7 = nil
	local u8 = nil
	local l__service__9 = service
	getfenv().client = nil
	getfenv().service = nil
	getfenv().script = nil
	local v1 = {
		Init = function()
			u1 = l__client__2.UI
			u3 = l__client__2.Anti
			u4 = l__client__2.Core
			u5 = l__client__2.Variables
			u6 = l__client__2.Functions
			u7 = l__client__2.Process
			u8 = l__client__2.Remote
			u7.Init = nil
		end,
		RunLast = function()
			u7.RunLast = nil
		end,
		RunAfterLoaded = function(p1)
			l__service__9.Player.Chatted:Connect(l__service__9.EventTask("Event: ProcessChat", u7.Chat))
			l__service__9.Player.CharacterRemoving:Connect(
				l__service__9.EventTask("Event: CharacterRemoving", u7.CharacterRemoving)
			)
			l__service__9.Player.CharacterAdded:Connect(
				l__service__9.Threads.NewEventTask("Event: CharacterAdded", u7.CharacterAdded)
			)
			l__service__9.LogService.MessageOut:Connect(u7.LogService)
			l__service__9.ScriptContext.Error:Connect(u7.ErrorMessage)
			u7.RateLimits = u8.Get("RateLimits") or u7.RateLimits
			u7.RunAfterLoaded = nil
		end,
		RateLimits = {
			Remote = 0.02,
			Command = 0.1,
			Chat = 0.1,
			RateLog = 10,
		},
	}
	local l__type__10 = type
	local l__unpack__11 = unpack
	function v1.Remote(p2, p3, ...)
		local v2 = { ... }
		u8.Received = u8.Received + 1
		if l__type__10(p3) == "string" then
			if p3 == l__client__2.DepsName .. "GIVE_KEY" then
				if not u4.Key then
					log("~! Set remote key")
					u4.Key = v2[1]
					log("~! Call Finish_Loading()")
					l__client__2.Finish_Loading()
					return
				end
			else
				if u8.UnEncrypted[p3] then
					return { u8.UnEncrypted[p3](...) }
				end
				if u4.Key then
					local v3 = u8.Decrypt(p3, u4.Key)
					local v4 = p2.Mode == "Get" and u8.Returnables[v3] or u8.Commands[v3]
					if v4 then
						local v5 = { l__service__9.TrackTask("Remote: " .. v3, v4, v2) }
						if not v5[1] then
							logError(v5[2])
							return
						else
							return { l__unpack__11(v5, 2) }
						end
					end
				end
			end
		end
	end
	function v1.LogService(p4, p5) end
	local l__string__12 = string
	local l__script__13 = script
	local l__tostring__14 = tostring
	function v1.ErrorMessage(p6, p7, p8)
		if
			p6
			and p6 ~= "nil"
			and p6 ~= ""
			and (
				not (not l__string__12.find(p6, ":: Adonis ::"))
				or not (not l__string__12.find(p6, l__script__13.Name))
				or p8 == l__script__13
			)
		then
			logError(l__tostring__14(p6) .. " - " .. l__tostring__14(p7))
		end
		if (p8 == nil or not p7 or p7 == "") and p7 and not l__string__12.find(p7, "CoreGui.RobloxGui") then
		end
	end
	function v1.Chat(p9)
		if not l__service__9.Player or l__service__9.Player.Parent ~= l__service__9.Players then
			u8.Fire("ProcessChat", p9)
		end
	end
	local l__wait__15 = wait
	function v1.CharacterAdded(...)
		l__service__9.Events.CharacterAdded:Fire(...)
		l__wait__15()
		u1.GetHolder()
	end
	local l__next__16 = next
	local l__pcall__17 = pcall
	function v1.CharacterRemoving()
		if u5.UIKeepAlive then
			for v6, v7 in l__next__16, l__client__2.GUIs do
				if v7.Class == "ScreenGui" or v7.Class == "GuiMain" or v7.Class == "TextLabel" then
					if (not v7.Object:IsA("ScreenGui") or v7.Object.ResetOnSpawn) and v7.CanKeepAlive then
						v7.KeepAlive = true
						v7.KeepParent = v7.Object.Parent
						v7.Object.Parent = nil
					elseif not v7.CanKeepAlive then
						l__pcall__17(v7.Destroy, v7)
					end
				end
			end
		end
		if u5.GuiViewFolder then
			u5.GuiViewFolder:Destroy()
			u5.GuiViewFolder = nil
		end
		if u5.ChatEnabled then
			l__service__9.StarterGui:SetCoreGuiEnabled("Chat", true)
		end
		if u5.PlayerListEnabled then
			l__service__9.StarterGui:SetCoreGuiEnabled("PlayerList", true)
		end
		local v8 = l__service__9.UserInputService:GetFocusedTextBox()
		if v8 then
			v8:ReleaseFocus()
		end
		l__service__9.Events.CharacterRemoving:Fire()
	end
	l__client__2.Process = v1
end
