object=script.Parent if object~=nil and object~=game.Workspace then model=object backup=model:clone()waitTime=10 wait(math.random(0,waitTime))while true do wait(waitTime)model:remove()wait(2.5)model=backup:clone()model.Parent=game.Workspace model:makeJoints()message.Parent=nil end end

object = script.Parent 
if (object ~= nil) and (object ~= game.Workspace) then 
model = object 
 



backup = model:clone() -- Make the backup 
waitTime = 10 --Time to wait between regenerations 
wait(math.random(0, waitTime)) 
while true do 
wait(waitTime) -- Regen wait time 

 
model:remove() 

wait(2.5) -- Display regen message for this amount of time 

model = backup:clone() 
model.Parent = game.Workspace 
model:makeJoints() 
message.Parent = nil 
end 
end 