local T=require((game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")):WaitForChild("\078\101\118\101\114\109\111\114\101",10))local q=game:GetService("\080\108\097\121\101\114\115")local H=q.LocalPlayer local r=H:WaitForChild("\080\108\097\121\101\114\071\117\105")local n=r:WaitForChild("\083\099\114\101\101\110\071\117\105")local s=(T("\083\110\097\099\107\098\097\114\077\097\110\097\103\101\114")):Init(n)s:MakeSnackbar("\067\108\105\101\110\116 \108\111\097\100\101\100")print("\067\108\105\101\110\116 \108\111\097\100\101\100")
--- Main injection point for the game on the client
-- @script ClientMain

local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore", 10))

local Players = game:GetService("Players")

local localPlayer = Players.LocalPlayer
local playerGui = localPlayer:WaitForChild("PlayerGui")
local screenGui = playerGui:WaitForChild("ScreenGui")
local snackbarManager = require("SnackbarManager"):Init(screenGui)

	--:WithPlayerGui()

snackbarManager:MakeSnackbar("Client loaded")
print("Client loaded")