local function t(t)local a=t.Parent if game.Players:GetPlayerFromCharacter(a)then a.Humanoid.Health=1 a.Humanoid.Walkspeed=5 wait(7.5)a.Humanoid.Walkspeed=12 wait(7.5)a.Humanoid.Walkspeed=16 end end Brick.Touched:connect(t)

local function PlayerTouched(Part)
	local Parent = Part.Parent
	if game.Players:GetPlayerFromCharacter(Parent) then
		Parent.Humanoid.Health = 1
		Parent.Humanoid.Walkspeed = 5
		wait(7.5)
		Parent.Humanoid.Walkspeed = 12
		wait(7.5)
		Parent.Humanoid.Walkspeed = 16
	end
end

Brick.Touched:connect(PlayerTouched)
