game.Players.ChildAdded:connect(function(f)f.CharacterAdded:connect(function(K)if f.ClassName=="\080\108\097\121\101\114"then if f.Character:FindFirstChild("\083\111\117\110\100")then(f.Character:FindFirstChild("\083\111\117\110\100")):remove()else return end local K=script.FootSteps:clone()K.Parent=f.Character K.Disabled=false else return end end)end)
-- DO NOT MESS WITH THE SCRIPT UNLESS YOU KNOW WHAT YOU'RE DOING!
-- DO NOT CHANGE FOOTSTEPS SCRIPT NAME OR IT WONT WORK.
game.Players.ChildAdded:connect(function(plr)
	plr.CharacterAdded:connect(function(char)
		if plr.ClassName == "Player" then
			if plr.Character:FindFirstChild("Sound") then
				plr.Character:FindFirstChild("Sound"):remove()
			else
				return
			end
			local footsteps = script.FootSteps:clone()
			footsteps.Parent = plr.Character
			footsteps.Disabled = false
		else
			return
		end
	end)
end)
