local x={Floors=function(x)if not _L.Variables.UIDData then return 1 end local g=_L.Variables.UIDData[x.Name]if not g then return 1 end return#g.Floor end;Cash=function(x)local g=_L.Saving.Get(x)if not g then return 0 end return g.Cash end}

local trackedStats = {
	Floors = function(player)
		if not _L.Variables.UIDData then
			return 1
		end
		local data = _L.Variables.UIDData[player.Name]
		if not data then
			return 1
		end
		return #data.Floor
	end,
	
	Cash = function(player)
		local save = _L.Saving.Get(player)
		if not save then 
			return 0
		end
		return save.Cash
	end
}
