function makeRay(r,X)local v=Instance.new("\080\097\114\116")v.Name="\082\097\121\080\097\114\116"v.BrickColor=BrickColor.new("\066\114\105\103\104\116 \103\114\101\101\110")v.Transparency=.5 v.Anchored=true v.CanCollide=false v.TopSurface=Enum.SurfaceType.Smooth v.BottomSurface=Enum.SurfaceType.Smooth v.formFactor=Enum.FormFactor.Custom v.CFrame=r v.Size=X v.Parent=m ignoreList[#ignoreList+1]=v end round=Instance.new("\080\097\114\116")round.Name="\082\097\121\080\097\114\116"round.Transparency=.5 round.Anchored=true round.CanCollide=false round.TopSurface=Enum.SurfaceType.Smooth round.BottomSurface=Enum.SurfaceType.Smooth round.formFactor=Enum.FormFactor.Custom round.BrickColor=BrickColor.new("\066\108\097\099\107")yOffset=-0.2
--Function For Making New Ray Bricks
function makeRay(cframe, size)
	local p = Instance.new("Part")
	p.Name = "RayPart"
	p.BrickColor = BrickColor.new("Bright green")
	p.Transparency = 0.5
	p.Anchored = true
	p.CanCollide = false
	p.TopSurface = Enum.SurfaceType.Smooth
	p.BottomSurface = Enum.SurfaceType.Smooth
	p.formFactor = Enum.FormFactor.Custom
	p.CFrame = cframe
	p.Size = size
	p.Parent = m
	ignoreList[#ignoreList + 1] = p
end

round = Instance.new("Part")
round.Name = "RayPart"
round.Transparency = 0.5
round.Anchored = true
round.CanCollide = false
round.TopSurface = Enum.SurfaceType.Smooth
round.BottomSurface = Enum.SurfaceType.Smooth
round.formFactor = Enum.FormFactor.Custom
round.BrickColor = BrickColor.new("Black")
yOffset = -0.2
