function DamageTag(b,O)DmgTag=script.DamageTag:clone()DmgTag.Damage.Value=O DmgTag.creator.Value=game.Players.LocalPlayer DmgTag.Disabled=false DmgTag.Parent=b end


function DamageTag(parent,damage)
	DmgTag = script.DamageTag:clone()
	DmgTag.Damage.Value = damage
	DmgTag.creator.Value = game.Players.LocalPlayer
	DmgTag.Disabled = false
	DmgTag.Parent = parent
end
