local z=script.Parent.Config local p=script.Parent.ScoreBlock local R=z.UploadScore local W=z.RemoteScore local s=z.LocalScoreUpdate R.Refresh.Value=SCORE_UPDATE W.Score.Value=NAME_OF_STAT W.Original.Value=PLAYER_SAVE W.DataStore.Value=DATA_STORE s.Refresh.Value=PLAYER_UPDATE R.Disabled=false R.Parent=game.ServerScriptService W.Disabled=false W.Parent=game.Workspace s.Disabled=false s.Parent=game.StarterGui
-- Stuff (do not edit below)

local configModel = script.Parent.Config
local scoreBlock = script.Parent.ScoreBlock

local uS = configModel.UploadScore
local rS = configModel.RemoteScore
local lSU = configModel.LocalScoreUpdate

uS.Refresh.Value = SCORE_UPDATE
rS.Score.Value = NAME_OF_STAT
rS.Original.Value = PLAYER_SAVE
rS.DataStore.Value = DATA_STORE
lSU.Refresh.Value = PLAYER_UPDATE

uS.Disabled = false
uS.Parent = game.ServerScriptService

rS.Disabled = false
rS.Parent = game.Workspace

lSU.Disabled = false
lSU.Parent = game.StarterGui
