local a=math.pi local Q=math.abs local d=math.clamp local B=math.exp local c=math.rad local i=math.sign local G=math.sqrt local y=math.tan local r=Players.LocalPlayer if not r then(Players:GetPropertyChangedSignal("\076\111\099\097\108\080\108\097\121\101\114")):Wait()r=Players.LocalPlayer end if not ShouldAddFreeCam(r)then return end local W=Workspace.CurrentCamera;(Workspace:GetPropertyChangedSignal("\067\117\114\114\101\110\116\067\097\109\101\114\097")):Connect(function()local a=Workspace.CurrentCamera if a then W=a end end)
------------------------------------------------------------------------
-- Freecam
-- Cinematic free camera for spectating and video production.
------------------------------------------------------------------------

local pi = math.pi
local abs = math.abs
local clamp = math.clamp
local exp = math.exp
local rad = math.rad
local sign = math.sign
local sqrt = math.sqrt
local tan = math.tan

local LocalPlayer = Players.LocalPlayer
if not LocalPlayer then
	Players:GetPropertyChangedSignal("LocalPlayer"):Wait()
	LocalPlayer = Players.LocalPlayer
end

if not ShouldAddFreeCam(LocalPlayer) then
	return
end

local Camera = Workspace.CurrentCamera
Workspace:GetPropertyChangedSignal("CurrentCamera"):Connect(function()
	local newCamera = Workspace.CurrentCamera
	if newCamera then
		Camera = newCamera
	end
end)
