Event.OnServerEvent:Connect(function(T,G)local o=T.Inventory if G==1 then T.Inventory.AdminSkin.Quantity.Value+=1 end end)


Event.OnServerEvent:Connect(function(player, Skin)
	
	local PlayerInventory = player.Inventory
	
	--Skin 1 de la caja
	if Skin == 1 then
		 player.Inventory.AdminSkin.Quantity.Value += 1
	end
end)
