game["\082\117\110 \083\101\114\118\105\099\101"].Heartbeat:Connect(function(m)part:PivotTo(CFrame.new(startPos+Vector3.new(math.sin(tick())*orbit,math.cos(tick())*orbit,0)))end)
--This is just some simple server script that moves the object around every frame
--The kinematics module handles the rest

game["Run Service"].Heartbeat:Connect(function(deltaTime)
	part:PivotTo(CFrame.new(startPos + Vector3.new(math.sin(tick()) * orbit, math.cos(tick()) * orbit, 0)))
end)
