local A=workspace.FilteringEnabled local x=script.Parent.Car.Value local X=x:WaitForChild("\065\067\054\095\070\069\095\083\111\117\110\100\115")local o=require(x["\065-\067\104\097\115\115\105\115 \084\117\110\101"])local F=0 local H=0 local Y=0 script:WaitForChild("\082\101\118")for A,x in pairs(x.DriveSeat:GetChildren())do for A,X in pairs(script:GetChildren())do if x.Name==X.Name then x:Stop()wait()x:Destroy()end end end X:FireServer("\110\101\119\083\111\117\110\100","\082\101\118",x.DriveSeat,script.Rev.SoundId,0,script.Rev.Volume,true)X:FireServer("\112\108\097\121\083\111\117\110\100","\082\101\118")x.DriveSeat:WaitForChild("\082\101\118")while wait()do local A=script.Parent.Values.RPM.Value if script.Parent.Values.Throttle.Value<=o.IdleThrottle/100 then H=math.max(.3,H-.2)else H=math.min(1,H+.1)end if script.Parent.Values.RPM.Value>o.Redline-o.RevBounce/4 and script.Parent.Values.Throttle.Value>o.IdleThrottle/100 then Y=.5 else Y=1 end if not script.Parent.IsOn.Value then F=math.max(F-.015,0)else F=1 end local x=math.max((script.Rev.SetPitch.Value+(script.Rev.SetRev.Value*A)/o.Redline)*F^2,script.Rev.SetPitch.Value)X:FireServer("\117\112\100\097\116\101\083\111\117\110\100","\082\101\118",script.Rev.SoundId,x,script.Rev.Volume)end

local FE = workspace.FilteringEnabled
local car = script.Parent.Car.Value
local handler = car:WaitForChild("AC6_FE_Sounds")
local _Tune = require(car["A-Chassis Tune"])
local on = 0
local throt=0
local redline=0

script:WaitForChild("Rev")


for i,v in pairs(car.DriveSeat:GetChildren()) do
	for _,a in pairs(script:GetChildren()) do
		if v.Name==a.Name then v:Stop() wait() v:Destroy() end
	end
end

handler:FireServer("newSound","Rev",car.DriveSeat,script.Rev.SoundId,0,script.Rev.Volume,true)
handler:FireServer("playSound","Rev")
car.DriveSeat:WaitForChild("Rev")

while wait() do
	local _RPM = script.Parent.Values.RPM.Value
	
	if script.Parent.Values.Throttle.Value <= _Tune.IdleThrottle/100 then
		throt = math.max(.3,throt-.2)	
	else
		throt = math.min(1,throt+.1)	
	end	
	if script.Parent.Values.RPM.Value > _Tune.Redline-_Tune.RevBounce/4 and script.Parent.Values.Throttle.Value > _Tune.IdleThrottle/100 then
		redline=.5
	else
		redline=1
	end
	if not script.Parent.IsOn.Value then on=math.max(on-.015,0) else on=1 end
	local Pitch = math.max((((script.Rev.SetPitch.Value + script.Rev.SetRev.Value*_RPM/_Tune.Redline))*on^2),script.Rev.SetPitch.Value)
	handler:FireServer("updateSound","Rev",script.Rev.SoundId,Pitch,script.Rev.Volume)
end
