local r=25 local i=900 local j=10000 local t={rocket=1;handle=1,effect=1,water=1}
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--| Constants |--
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local BLAST_RADIUS = 25 -- Blast radius of the explosion
local BLAST_DAMAGE = 900 -- Amount of damage done to players
local BLAST_FORCE = 10000 -- Amount of force applied to parts

local IGNORE_LIST = { rocket = 1, handle = 1, effect = 1, water = 1 } -- Rocket will fly through things named these
