local t=game.Players.LocalPlayer local P={}local W=game.Players.LocalPlayer local Y=require((game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")):WaitForChild("\082\101\112\108\105\099\097\068\097\116\097\077\111\100\117\108\101"))P.value=0 P.event=Y.event.Boosts Y.event.Boosts.Event:connect(function(t)if type(t)=="\110\117\109\098\101\114"then P.value=t return end P.value=0 end)P.value=Y.data.Boosts return P


local l__LocalPlayer__1 = game.Players.LocalPlayer;
local v2 = {};
local l__LocalPlayer__3 = game.Players.LocalPlayer;
local v4 = require(game:GetService("ReplicatedStorage"):WaitForChild("ReplicaDataModule"));
v2.value = 0;
v2.event = v4.event.Boosts;
v4.event.Boosts.Event:connect(function(p1)
	if type(p1) == "number" then
		v2.value = p1;
		return;
	end;
	v2.value = 0;
end);
v2.value = v4.data.Boosts;
return v2;
