(game:GetService("\082\117\110\083\101\114\118\105\099\101")).RenderStepped:connect(function()for W,T in pairs(game.Players:GetChildren())do if T:IsA("\080\108\097\121\101\114")and(T.TeamColor~=L_1_.TeamColor and(T~=L_1_ and(T.Character and L_13_)))then if T.Character.Head:FindFirstChild("\084\101\097\109\084\097\103")then T.Character.Head.TeamTag:Destroy()end end for W,T in pairs(game.Players:GetChildren())do if T:IsA("\080\108\097\121\101\114")and(T.Character and T.Character.Head)then if T.TeamColor==L_1_.TeamColor then if T.Character.Saude.FireTeam.SquadName.Value~=""then spawnTag(T.Character,T.Character.Saude.FireTeam.SquadColor.Value)else spawnTag(T.Character,Color3.fromRGB(255,255,255))end end end end end end)


game:GetService("RunService").RenderStepped:connect(function()

	for L_32_forvar1, L_33_forvar2 in pairs(game.Players:GetChildren()) do
		if L_33_forvar2:IsA('Player') and L_33_forvar2.TeamColor ~= L_1_.TeamColor and L_33_forvar2 ~= L_1_ and L_33_forvar2.Character and L_13_ then
			if L_33_forvar2.Character.Head:FindFirstChild('TeamTag') then
				L_33_forvar2.Character.Head.TeamTag:Destroy()				
			end
		end

	for L_18_forvar1, L_19_forvar2 in pairs(game.Players:GetChildren()) do
	if L_19_forvar2:IsA('Player') and L_19_forvar2.Character and L_19_forvar2.Character.Head then
		if L_19_forvar2.TeamColor == L_1_.TeamColor then
			if L_19_forvar2.Character.Saude.FireTeam.SquadName.Value ~= '' then
				spawnTag(L_19_forvar2.Character, L_19_forvar2.Character.Saude.FireTeam.SquadColor.Value)
			else
				spawnTag(L_19_forvar2.Character, Color3.fromRGB(255,255,255))
			end
		end;
	end;
end
		end
		
end)
