local i=nil if UIS.TouchEnabled then i=Instance.new("\066\105\110\100\097\098\108\101\069\118\101\110\116")i.Name="\079\110\067\108\105\099\107\084\111\077\111\118\101\070\097\105\108\083\116\097\116\101\067\104\097\110\103\101"local F=script.Parent local r=F.Parent i.Parent=r end
-- Bindable for when we want touch emergency controls
-- TODO: Click to move should probably have it's own gui touch controls
-- to manage this.
local BindableEvent_OnFailStateChanged = nil
if UIS.TouchEnabled then
	BindableEvent_OnFailStateChanged = Instance.new("BindableEvent")
	BindableEvent_OnFailStateChanged.Name = "OnClickToMoveFailStateChange"
	local CameraScript = script.Parent
	local PlayerScripts = CameraScript.Parent
	BindableEvent_OnFailStateChanged.Parent = PlayerScripts
end
