model=script.Parent.Parent messageText="\082\101\103\101\110"message=Instance.new("\077\101\115\115\097\103\101")message.Text=messageText backup=model:clone()enabled=true function regenerate()message.Parent=game.Workspace model:remove()wait(2)model=backup:clone()model.Parent=game.Workspace model:makeJoints()message.Parent=nil script.Disabled=true script.Parent.BrickColor=BrickColor.new(69)wait(10)script.Parent.BrickColor=BrickColor.new(197)script.Disabled=false end function onHit(h)if h.Parent:FindFirstChild("\072\117\109\097\110\111\105\100")~=nil and enabled then regenerate()end end script.Parent.Touched:connect(onHit)
--Do not change anything besides the lines mentioned below.

model = script.Parent.Parent --Indicates that the script interacts with the model the button is grouped with.
messageText = "Regen" --If you want a message to appear upon pressing, type it here.

message = Instance.new("Message")
message.Text = messageText
backup = model:clone()
enabled = true

function regenerate()
	message.Parent = game.Workspace
	model:remove()

	wait(2) --Change this number to display the regen message as long as you want in seconds.

	model = backup:clone()
	model.Parent = game.Workspace
	model:makeJoints()
	message.Parent = nil

	script.Disabled = true
	script.Parent.BrickColor = BrickColor.new(69)
	wait(10) --Change this number to change the time in between regenerations via the button, in seconds..
	script.Parent.BrickColor = BrickColor.new(197)
	script.Disabled = false
end

function onHit(hit)
	if (hit.Parent:FindFirstChild("Humanoid") ~= nil) and enabled then
		regenerate()
	end
end

script.Parent.Touched:connect(onHit)
