(Tool.Note:clone()).Parent=Rocket;(Tool.RocketScript:clone()).Parent=Rocket function fire(Y)local E=Tool.Parent local k=Tool:findFirstChild("\072\097\110\100\108\101")if k==nil then print("\072\097\110\100\108\101 \110\111\116 \102\111\117\110\100")return end local L=Tool.Ichord:clone()if Tool.mode.Value==1 then L=Tool.Ichord:clone()elseif Tool.mode.Value==2 then L=Tool.IVIIchord:clone()elseif Tool.mode.Value==3 then L=Tool.Vchord:clone()elseif Tool.mode.Value==4 then L=Tool.VVIIchord:clone()elseif Tool.mode.Value==5 then L=Tool.IVchord:clone()elseif Tool.mode.Value==6 then L=Tool.IIIchord:clone()end L.Name="\099\104\111\114\100"local n=Vector3.new(0,.1,0)local s=Rocket:clone()L.Parent=s local h=k.Position+n*30 s.CFrame=CFrame.new(h,h+n)local F=Instance.new("\079\098\106\101\099\116\086\097\108\117\101")local T=game.Players:playerFromCharacter(E)if T==nil then print("\080\108\097\121\101\114 \110\111\116 \102\111\117\110\100")else if T.Neutral==false then s.BrickColor=T.TeamColor end end F.Value=T F.Name="\099\114\101\097\116\111\114"F.Parent=s s.RocketScript.Disabled=false s.Parent=game.Workspace end Tool.Enabled=true function onActivated()if not Tool.Enabled then return end Tool.Enabled=false local Y=Tool.Parent local E=Y.Humanoid if E==nil then print("\072\117\109\097\110\111\105\100 \110\111\116 \102\111\117\110\100")return end local k=E.TargetPoint fire(k)Tool.Enabled=true end script.Parent.Activated:connect(onActivated)




Tool.Note:clone().Parent = Rocket

Tool.RocketScript:clone().Parent = Rocket

--Tool.Explosion:clone().Parent = Rocket

--Tool.Swoosh:clone().Parent = Rocket





function fire(vTarget)



	local vCharacter = Tool.Parent;

	

	local vHandle = Tool:findFirstChild("Handle")

	if vHandle == nil then

		print("Handle not found")

		return 

	end



	local chord = Tool.Ichord:clone()



	if (Tool.mode.Value==1) then

		chord = Tool.Ichord:clone()

	elseif (Tool.mode.Value==2) then

		chord = Tool.IVIIchord:clone()

	elseif (Tool.mode.Value==3) then

		chord = Tool.Vchord:clone()

	elseif (Tool.mode.Value==4) then

		chord = Tool.VVIIchord:clone()

	elseif (Tool.mode.Value==5) then

		chord = Tool.IVchord:clone()

	elseif (Tool.mode.Value==6) then

		chord = Tool.IIIchord:clone()

	end

	

	chord.Name = "chord"



	local dir = Vector3.new(0,.1,0)



	local missile = Rocket:clone()



	chord.Parent = missile



	local pos = vHandle.Position + (dir * 30)-- +Vector3.new(math.random(-2,2),-2, math.random(-2,2))

	

	--missile.Position = pos

	missile.CFrame = CFrame.new(pos,  pos + dir)



	local creator_tag = Instance.new("ObjectValue")



	local vPlayer = game.Players:playerFromCharacter(vCharacter)



	if vPlayer == nil then

		print("Player not found")

	else

		if (vPlayer.Neutral == false) then -- nice touch

			missile.BrickColor = vPlayer.TeamColor

		end

	end



	creator_tag.Value =vPlayer

	creator_tag.Name = "creator"

	creator_tag.Parent = missile

	

	missile.RocketScript.Disabled = false



	missile.Parent = game.Workspace

end



Tool.Enabled = true

function onActivated()

	if not Tool.Enabled then

		return

	end



	Tool.Enabled = false



	local character = Tool.Parent;

	local humanoid = character.Humanoid

	if humanoid == nil then

		print("Humanoid not found")

		return 

	end



	local targetPos = humanoid.TargetPoint



	fire(targetPos)



	Tool.Enabled = true

end





script.Parent.Activated:connect(onActivated)



