local Q=Vector3.new()local B=Vector2.new()local Z=0 local X=Spring.new(VEL_STIFFNESS,Vector3.new())local n=Spring.new(PAN_STIFFNESS,Vector2.new())local y=Spring.new(FOV_STIFFNESS,0)
------------------------------------------------------------------------

local cameraPos = Vector3.new()
local cameraRot = Vector2.new()
local cameraFov = 0

local velSpring = Spring.new(VEL_STIFFNESS, Vector3.new())
local panSpring = Spring.new(PAN_STIFFNESS, Vector2.new())
local fovSpring = Spring.new(FOV_STIFFNESS, 0)
