local B=.2 return table.freeze({Damping=.1,Stiffness=.2,Inertia=0;Elasticity=3;AnchorDepth=0;AnchorsRotate=false;Constraint="\083\112\114\105\110\103";Force=Vector3.yAxis*B;Gravity=-Vector3.yAxis,WindType="\072\121\098\114\105\100",MatchWorkspaceWind=true,WindInfluence=1;WindStrength=2;WindSpeed=1,WindDirection=Vector3.xAxis;UpdateRate=60,ActivationDistance=45,ThrottleDistance=15})
local FORCE_MULTIPLIER = 0.2

return table.freeze({
	Damping = 0.1,
	Stiffness = 0.2,
	Inertia = 0,
	Elasticity = 3,
	AnchorDepth = 0,

	AnchorsRotate = false,

	Constraint = "Spring",
	Force = Vector3.yAxis * FORCE_MULTIPLIER,
	Gravity = -Vector3.yAxis,

	WindType = "Hybrid",
	MatchWorkspaceWind = true,
	WindInfluence = 1,
	WindStrength = 2,
	WindSpeed = 1,
	WindDirection = Vector3.xAxis,

	UpdateRate = 60,
	ActivationDistance = 45,
	ThrottleDistance = 15,
})
