function TranslationHelper.translate(c,E)if not E then E=game end local w=""local Q=false if foundPlayerTranslator then return playerTranslator:Translate(E,c)end if foundFallbackTranslator then return fallbackTranslator:Translate(E,c)end return false end


function TranslationHelper.translate(text, object)
	if not object then
		object = game
	end
	local translation = ""
	local foundTranslation = false
	if foundPlayerTranslator then
		return playerTranslator:Translate(object, text)
	end
	if foundFallbackTranslator then
		return fallbackTranslator:Translate(object, text)
	end
	return false
end
