local R=workspace:WaitForChild("\077\101\110\117\084\114\105\103\103\101\114\115",10)if R then for R,N in pairs(R:GetChildren())do N.Transparency=1 N.Touched:Connect(function(R)if players.LocalPlayer.Character and R:IsDescendantOf(players.LocalPlayer.Character)then(require(switchMenu))(N.Name)end end)end end
-- Make triggers transparent
local menuTriggers = workspace:WaitForChild("MenuTriggers", 10) -- Menu triggers for GUI
if menuTriggers then
	for _, trigger in pairs(menuTriggers:GetChildren()) do
		trigger.Transparency = 1
		trigger.Touched:Connect(function(part)
			if players.LocalPlayer.Character and part:IsDescendantOf(players.LocalPlayer.Character) then
				require(switchMenu)(trigger.Name)
			end
		end)
	end
end
