local function y(y,w)w:SetPrimaryPartCFrame(CFrame.new(-28,217,9))connectInterestToCharacter(w)w.Humanoid.Died:Connect(function()wait(5)y:LoadCharacter()end)end local w={}

local function onCharacterAdded(player, character)
	character:SetPrimaryPartCFrame(CFrame.new(-28, 217, 9))

	connectInterestToCharacter(character)

	character.Humanoid.Died:Connect(
		function()
			wait(5)
			player:LoadCharacter()
		end
	)
end

local PlayerGame = {}
