BulletPhysics=Vector3.new(0,45,0)BulletSpeed=900 ExploPhysics=Vector3.new(0,20,0)ExploSpeed=600

	BulletPhysics = Vector3.new(0,45,0); -- Drop fixation: Lower number = more drop
	BulletSpeed = 900; -- Bullet Speed
	
	ExploPhysics = Vector3.new(0,20,0); -- Drop for explosive rounds
	ExploSpeed = 600; -- Speed for explosive rounds
	