return function(A,n)local M=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(A)M.Money.Gold.Value=M.Money.Gold.Value-45 local N=require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation);(N:GetClassFolder(A,"\066\114\097\119\108\101\114")).Obtained.Value=true;(N:GetClassFolder(A,"\066\114\097\119\108\101\114")).GroundPound.Value=true end

return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	plrData.Money.Gold.Value = plrData.Money.Gold.Value - 45 -- TODO track for dissertation
		local ClassInformationTable = require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)
	ClassInformationTable:GetClassFolder(player,"Brawler").Obtained.Value = true
	ClassInformationTable:GetClassFolder(player,"Brawler").GroundPound.Value = true
end
