self.WeaponWeight=4 self.ShellEjectionMod=true self.Holster=true self.HolsterPoint="\084\111\114\115\111"self.HolsterCFrame=CFrame.new(.65,.1,-0.8)*CFrame.Angles(math.rad(-90),math.rad(15),math.rad(75))self.FlashChance=4 return self


self.WeaponWeight		= 4 -- Weapon weight must be enabled in the Config module

self.ShellEjectionMod	= true

self.Holster			= true
self.HolsterPoint		= "Torso"
self.HolsterCFrame		= CFrame.new(0.65,0.1,-0.8) * CFrame.Angles(math.rad(-90),math.rad(15),math.rad(75))

self.FlashChance = 4 -- 0 = no muzzle flash, 10 = Always muzzle flash

return self
