local U={}function U.isHostObject(U)return U==nil end function U.mountHostNode(U,N) end function U.unmountHostNode(U,N) end function U.updateHostNode(U,N,u)return N end return U


local NoopRenderer = {}

function NoopRenderer.isHostObject(target)
	-- Attempting to use NoopRenderer to target a Roblox instance is almost
	-- certainly a mistake.
	return target == nil
end

function NoopRenderer.mountHostNode(reconciler, node)
end

function NoopRenderer.unmountHostNode(reconciler, node)
end

function NoopRenderer.updateHostNode(reconciler, node, newElement)
	return node
end

return NoopRenderer
