return function(k,u)local B=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(k)return B.Classes.Base.Paladin.Obtained.Value==true end

return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	return plrData.Classes.Base.Paladin.Obtained.Value == true
end
