function boom()wait(3)Used=true Object.Anchored=true Object.CanCollide=false Object.Transparency=1 Object.Explode:Play()Explode()end boom()


function boom()
	wait(3)
	Used = true
	Object.Anchored = true
	Object.CanCollide = false
	Object.Transparency = 1
	Object.Explode:Play()
	Explode()
end

boom()
