print(damagedone)local e=gui.hurtOverlay e.Position=UDim2.new(-2,0,-2,-22)e.Size=UDim2.new(4.5,0,4.65,30)

print(damagedone)
local overlay = gui.hurtOverlay
overlay.Position = UDim2.new(-2, 0, -2, -22)
overlay.Size = UDim2.new(4.5, 0, 4.65, 30)