local y=game:GetService("\083\101\114\118\101\114\083\116\111\114\097\103\101")local c=game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")local T=require(y.Source.Managers.MonsterManager)local F=c.Remotes.LeaveCamera local E=50 local H={}
--[[
	ServerPlayer state for when the player is using the camera system.
]]
local ServerStorage = game:GetService("ServerStorage")
local ReplicatedStorage = game:GetService("ReplicatedStorage")

local MonsterManager = require(ServerStorage.Source.Managers.MonsterManager)

local LeaveCamera = ReplicatedStorage.Remotes.LeaveCamera

local NOISE_GENERATED = 50

local connections = {}
