GUI.MobileButtons.HoldDownButton.MouseButton1Click:connect(function()if not Reloading and(not HoldDown and Module.HoldDownEnabled)then HoldDown=true IdleAnim:Stop()if HoldDownAnim then HoldDownAnim:Play(nil,nil,Module.HoldDownAnimationSpeed)end if AimDown then(TweeningService:Create(Camera,TweenInfo.new(Module.TweenLengthNAD,Module.EasingStyleNAD,Module.EasingDirectionNAD),{FieldOfView=70})):Play()CrosshairModule:setcrossscale(1)Scoping=false;(game:GetService("\080\108\097\121\101\114\115")).LocalPlayer.CameraMode=Enum.CameraMode.Classic UserInputService.MouseDeltaSensitivity=InitialSensitivity AimDown=false end else HoldDown=false IdleAnim:Play(nil,nil,Module.IdleAnimationSpeed)if HoldDownAnim then HoldDownAnim:Stop()end end end)


GUI.MobileButtons.HoldDownButton.MouseButton1Click:connect(function()
	if not Reloading and not HoldDown and Module.HoldDownEnabled then
		HoldDown = true
		IdleAnim:Stop()
        if HoldDownAnim then HoldDownAnim:Play(nil,nil,Module.HoldDownAnimationSpeed) end
        if AimDown then
        TweeningService:Create(Camera, TweenInfo.new(Module.TweenLengthNAD, Module.EasingStyleNAD, Module.EasingDirectionNAD), {FieldOfView = 70}):Play()
        CrosshairModule:setcrossscale(1)
        --[[local GUI = game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("ZoomGui")
        if GUI then GUI:Destroy() end]]
	 	Scoping = false
        game:GetService("Players").LocalPlayer.CameraMode = Enum.CameraMode.Classic
        UserInputService.MouseDeltaSensitivity = InitialSensitivity
        AimDown = false
	    end
	else
		HoldDown = false
		IdleAnim:Play(nil,nil,Module.IdleAnimationSpeed)
        if HoldDownAnim then HoldDownAnim:Stop() end
	end
end)
