function Update()if Player.Character.Humanoid.Jump==true then FirstJump=true else FirstJump=false MidJump=false Player.Character.Humanoid.WalkSpeed=36 end end Mouse.KeyDown:connect(onKeyDown)Player.Character.Humanoid.Changed:connect(Update)

function Update()
if Player.Character.Humanoid.Jump == true then
FirstJump = true
else
FirstJump = false
MidJump = false
Player.Character.Humanoid.WalkSpeed = 36 -- This change the walkspeed
end
end

Mouse.KeyDown:connect(onKeyDown)
Player.Character.Humanoid.Changed:connect(Update)