function characterHandling(k)k.CharacterAdded:connect(function()if not k:findFirstChild("\080\108\097\121\101\114\071\117\105")then repeat wait()until k:findFirstChild("\080\108\097\121\101\114\071\117\105")end;(gui:clone()).Parent=k.PlayerGui end)end
-- Instead of putting GUI into StarterGui, this will just give the GUI to the player after the spawn/respawn:
function characterHandling(p)
	p.CharacterAdded:connect(function()
		if not p:findFirstChild("PlayerGui") then
			repeat
				wait()
			until p:findFirstChild("PlayerGui")
		end
		gui:clone().Parent = p.PlayerGui
	end)
end
