local g=ts:Create(buttons,ti,{Position=UDim2.new(.5,0,.75,0)})local V=ts:Create(buttons,ti,{Position=UDim2.new(.5,0,1.2,0)})local j=ts:Create(title,ti,{Position=UDim2.new(.5,0,.25,0)})local O=ts:Create(title,ti,{Position=UDim2.new(.5,0,-0.2,0)})local f=ts:Create(popups,ti,{Position=UDim2.new(.5,0,.5,0)})local n=ts:Create(popups,ti,{Position=UDim2.new(.5,0,-0.4,0)})local c=ts:Create(fade,ti2,{BackgroundTransparency=1})local R=ts:Create(fade,ti,{BackgroundTransparency=0})local o=ts:Create(gameVersion,ti,{Position=UDim2.new(.745,0,.992,0)})local p=ts:Create(gameVersion,ti,{Position=UDim2.new(.745,0,1.005,0)})local Q=ts:Create(game.Lighting.Blur,ti2,{Size=customMenuBlurIntesity})local C=ts:Create(game.Lighting.Blur,ti2,{Size=6})local d=ts:Create(Sounds.MenuMusic,ti3,{Volume=customMenuMusicVolume})local E=ts:Create(Sounds.MenuMusic,ti3,{Volume=0})local P=ts:Create(Sounds.GameMusic,ti3,{Volume=customGameMusicVolume})local q=ts:Create(Sounds.GameMusic,ti3,{Volume=0})local H=ts:Create(currentCamera,ti3,{FieldOfView=customMenuBlurIntesity})local h=ts:Create(currentCamera,ti3,{FieldOfView=configuration.FieldOfView.Value})
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local buttonsOpen = ts:Create(buttons, ti, { Position = UDim2.new(0.5, 0, 0.75, 0) })
local buttonsClose = ts:Create(buttons, ti, { Position = UDim2.new(0.5, 0, 1.2, 0) })

local titleOpen = ts:Create(title, ti, { Position = UDim2.new(0.5, 0, 0.25, 0) })
local titleClose = ts:Create(title, ti, { Position = UDim2.new(0.5, 0, -0.2, 0) })

local popupsOpen = ts:Create(popups, ti, { Position = UDim2.new(0.5, 0, 0.5, 0) })
local popupsClose = ts:Create(popups, ti, { Position = UDim2.new(0.5, 0, -0.4, 0) })

local fadeOpen = ts:Create(fade, ti2, { BackgroundTransparency = 1 })
local fadeClose = ts:Create(fade, ti, { BackgroundTransparency = 0 })

local versionOpen = ts:Create(gameVersion, ti, { Position = UDim2.new(0.745, 0, 0.992, 0) })
local versionClose = ts:Create(gameVersion, ti, { Position = UDim2.new(0.745, 0, 1.005, 0) })

local blurOpen = ts:Create(game.Lighting.Blur, ti2, { Size = customMenuBlurIntesity })
local blurClose = ts:Create(game.Lighting.Blur, ti2, { Size = 6 })

local menuMusicOn = ts:Create(Sounds.MenuMusic, ti3, { Volume = customMenuMusicVolume })
local menuMusicOff = ts:Create(Sounds.MenuMusic, ti3, { Volume = 0 })

local gameMusicOn = ts:Create(Sounds.GameMusic, ti3, { Volume = customGameMusicVolume })
local gameMusicOff = ts:Create(Sounds.GameMusic, ti3, { Volume = 0 })

local menuFieldOfViewChange = ts:Create(currentCamera, ti3, { FieldOfView = customMenuBlurIntesity })
local gameFieldOfViewChange = ts:Create(currentCamera, ti3, { FieldOfView = configuration.FieldOfView.Value })
