Zombie.Humanoid.Died:Connect(function()script.Parent:Destroy()end)Zombie.Humanoid.HealthChanged:Connect(function()Zombie.Damage=math.ceil((script.Parent.Humanoid.Health*1.2)/2)end)




Zombie.Humanoid.Died:Connect(function()
	script.Parent:Destroy()
end)


Zombie.Humanoid.HealthChanged:Connect(function()
	Zombie.Damage = math.ceil((script.Parent.Humanoid.Health * 1.2) / 2)
end)
