function Transitions.onEnterWarmup(J,s,q,d,Y)Logger.trace(Y.player.Name," \115\116\097\116\101 \099\104\097\110\103\101\058 ",q," -\062 ",d)Y:updateStatus("\099\117\114\114\101\110\116\083\116\097\116\101",d)PlayerWarmup.enter(J,Y)end
--[[
	Fired when Warmup is entered, throwing out a player state update, as well as transitioning the player state
]]
function Transitions.onEnterWarmup(stateMachine, event, from, to, playerComponent)
	Logger.trace(playerComponent.player.Name, " state change: ", from, " -> ", to)
	playerComponent:updateStatus("currentState", to)
	PlayerWarmup.enter(stateMachine, playerComponent)
end
