P.PlayerAdded:Connect(function(A)A.CharacterAdded:Connect(function(L)if MS:UserOwnsGamePassAsync(A.UserId,GamepassID.Value)==true then local L=Tool.Value:Clone()L.Parent=A.Backpack end end)end)

P.PlayerAdded:Connect(function(Player)
	Player.CharacterAdded:Connect(function(Character)
		if MS:UserOwnsGamePassAsync(Player.UserId,GamepassID.Value) == true then
			local NewTool = Tool.Value:Clone()
			NewTool.Parent = Player.Backpack
		end
	end)
end)
