local c=game:GetService("\080\104\121\115\105\099\115\083\101\114\118\105\099\101")local e=game:GetService("\083\101\114\118\101\114\083\116\111\114\097\103\101")local b=require(e.Source.Constants.ServerConstants)local W=b.PHYSICS_GROUP_WHEEL local i=b.PHYSICS_GROUP_HITBOX return function()c:CreateCollisionGroup(i)c:CreateCollisionGroup(W)c:CollisionGroupSetCollidable(i,W,false)end

local PhysicsService = game:GetService("PhysicsService")
local ServerStorage = game:GetService("ServerStorage")

local ServerConstants = require(ServerStorage.Source.Constants.ServerConstants)

local WHEEL_GROUP = ServerConstants.PHYSICS_GROUP_WHEEL
local HITBOX_GROUP = ServerConstants.PHYSICS_GROUP_HITBOX

return function()
	PhysicsService:CreateCollisionGroup(HITBOX_GROUP)
	PhysicsService:CreateCollisionGroup(WHEEL_GROUP)
	PhysicsService:CollisionGroupSetCollidable(HITBOX_GROUP, WHEEL_GROUP, false)
end
