function BaseState._Exit(T)T.stateTime=0 for T,G in pairs(T.handles)do G:Disconnect()end T.handles={}T:Exit()end

function BaseState:_Exit()
	self.stateTime = 0
	for _, handle in pairs(self.handles) do
		handle:Disconnect()
	end
	self.handles = {}
	self:Exit()
end
