return function(N,U)local F=require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)return(F:GetClassFolder(N,"\080\097\108\097\100\105\110")).XP.Value<100 end
--edit the function below to return true when you want this response/prompt to be valid
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local ClassInformationTable =
		require(game.ReplicatedStorage.Source.Modules.CharacterScripts.Classes.ClassInformation)
	return ClassInformationTable:GetClassFolder(player, "Paladin").XP.Value < 100
end
