local y=workspace:WaitForChild("\077\101\110\117\084\114\105\103\103\101\114\115",10)if y then for y,P in pairs(y:GetChildren())do P.Transparency=1 P.Touched:Connect(function(y)if players.LocalPlayer.Character and y:IsDescendantOf(players.LocalPlayer.Character)then(require(switchMenu))(P.Name)end end)end end

local menuTriggers = workspace:WaitForChild("MenuTriggers", 10) -- Menu triggers for GUI
if menuTriggers then
	for _,trigger in pairs(menuTriggers:GetChildren()) do
		trigger.Transparency = 1
		trigger.Touched:Connect(function(part)
			if players.LocalPlayer.Character and part:IsDescendantOf(players.LocalPlayer.Character) then
				require(switchMenu)(trigger.Name)
			end
		end)
	end
end
