function UnDigify(w)if w<1 or w>61 then return""elseif w==1 then return"\049"elseif w==2 then return"\033"elseif w==3 then return"\050"elseif w==4 then return"\064"elseif w==5 then return"\051"elseif w==6 then return"\052"elseif w==7 then return"\036"elseif w==8 then return"\053"elseif w==9 then return"\037"elseif w==10 then return"\054"elseif w==11 then return"\094"elseif w==12 then return"\055"elseif w==13 then return"\056"elseif w==14 then return"\042"elseif w==15 then return"\057"elseif w==16 then return"\040"elseif w==17 then return"\048"elseif w==18 then return"\113"elseif w==19 then return"\081"elseif w==20 then return"\119"elseif w==21 then return"\087"elseif w==22 then return"\101"elseif w==23 then return"\069"elseif w==24 then return"\114"elseif w==25 then return"\116"elseif w==26 then return"\084"elseif w==27 then return"\121"elseif w==28 then return"\089"elseif w==29 then return"\117"elseif w==30 then return"\105"elseif w==31 then return"\073"elseif w==32 then return"\111"elseif w==33 then return"\079"elseif w==34 then return"\112"elseif w==35 then return"\080"elseif w==36 then return"\097"elseif w==37 then return"\115"elseif w==38 then return"\083"elseif w==39 then return"\100"elseif w==40 then return"\068"elseif w==41 then return"\102"elseif w==42 then return"\103"elseif w==43 then return"\071"elseif w==44 then return"\104"elseif w==45 then return"\072"elseif w==46 then return"\106"elseif w==47 then return"\074"elseif w==48 then return"\107"elseif w==49 then return"\108"elseif w==50 then return"\076"elseif w==51 then return"\122"elseif w==52 then return"\090"elseif w==53 then return"\120"elseif w==54 then return"\099"elseif w==55 then return"\067"elseif w==56 then return"\118"elseif w==57 then return"\086"elseif w==58 then return"\098"elseif w==59 then return"\066"elseif w==60 then return"\110"elseif w==61 then return"\109"else return"\063"end end function IsBlack(w)if w%12==2 or w%12==4 or w%12==7 or w%12==9 or w%12==11 then return true end end local w=game:GetService("\084\119\101\101\110\083\101\114\118\105\099\101")function Tween(j,A,H,G,...)local x=TweenInfo.new(H,...)local R=w:Create(j,x,A)R:Play()if G then R.Completed:wait()end return end function HighlightPianoKey(w,j)if not Settings.KeyAesthetics then return end local A=math.ceil(w/12)local H=(w-1)%12+1 local G=Piano.Case.Keys:FindFirstChild(w)if G then local w=G:clone()w.Parent=Piano.Keys.Parts w.Name=G.Name w.Transparency=0 local j=w local A={}A.Position=Piano.Case.End.Position Tween(j,A,3,true,Enum.EasingStyle.Linear)w:Destroy()end return end


function UnDigify(digit)
	if digit < 1 or digit > 61 then
		return ""
	elseif digit == 1 then
		return "1"
	elseif digit == 2 then
		return "!"
	elseif digit == 3 then
		return "2"
	elseif digit == 4 then
		return "@"
	elseif digit == 5 then
		return "3"
	elseif digit == 6 then
		return "4"
	elseif digit == 7 then
		return "$"
	elseif digit == 8 then
		return "5"
	elseif digit == 9 then
		return "%"
	elseif digit == 10 then
		return "6"
	elseif digit == 11 then
		return "^"
	elseif digit == 12 then
		return "7"
	elseif digit == 13 then
		return "8"
	elseif digit == 14 then
		return "*"
	elseif digit == 15 then
		return "9"
	elseif digit == 16 then
		return "("
	elseif digit == 17 then
		return "0"
	elseif digit == 18 then
		return "q"
	elseif digit == 19 then
		return "Q"
	elseif digit == 20 then
		return "w"
	elseif digit == 21 then
		return "W"
	elseif digit == 22 then
		return "e"
	elseif digit == 23 then
		return "E"
	elseif digit == 24 then
		return "r"
	elseif digit == 25 then
		return "t"
	elseif digit == 26 then
		return "T"
	elseif digit == 27 then
		return "y"
	elseif digit == 28 then
		return "Y"
	elseif digit == 29 then
		return "u"
	elseif digit == 30 then
		return "i"
	elseif digit == 31 then
		return "I"
	elseif digit == 32 then
		return "o"
	elseif digit == 33 then
		return "O"
	elseif digit == 34 then
		return "p"
	elseif digit == 35 then
		return "P"
	elseif digit == 36 then
		return "a"
	elseif digit == 37 then
		return "s"
	elseif digit == 38 then
		return "S"
	elseif digit == 39 then
		return "d"
	elseif digit == 40 then
		return "D"
	elseif digit == 41 then
		return "f"
	elseif digit == 42 then
		return "g"
	elseif digit == 43 then
		return "G"
	elseif digit == 44 then
		return "h"
	elseif digit == 45 then
		return "H"
	elseif digit == 46 then
		return "j"
	elseif digit == 47 then
		return "J"
	elseif digit == 48 then
		return "k"
	elseif digit == 49 then
		return "l"
	elseif digit == 50 then
		return "L"
	elseif digit == 51 then
		return "z"
	elseif digit == 52 then
		return "Z"
	elseif digit == 53 then
		return "x"
	elseif digit == 54 then
		return "c"
	elseif digit == 55 then
		return "C"
	elseif digit == 56 then
		return "v"
	elseif digit == 57 then
		return "V"
	elseif digit == 58 then
		return "b"
	elseif digit == 59 then
		return "B"
	elseif digit == 60 then
		return "n"
	elseif digit == 61 then
		return "m"
  	else
    	return "?"
	end
end
function IsBlack(note)
	if note%12 == 2 or note%12 == 4 or note%12 == 7 or note%12 == 9 or note%12 == 11 then
		return true
	end
end

local TweenService = game:GetService("TweenService")
function Tween(obj,Goal,Time,Wait,...)
    local TwInfo = TweenInfo.new(Time,...)
    local twn = TweenService:Create(obj, TwInfo, Goal)
    twn:Play()
    if Wait then
        twn.Completed:wait()
    end
	return
end


function HighlightPianoKey(note1,transpose)
	if not Settings.KeyAesthetics then return end
	local octave = math.ceil(note1/12)
	local note2 = (note1 - 1)%12 + 1
	local key = Piano.Case.Keys:FindFirstChild(note1)
	if key then
		local Key = key:clone()
		Key.Parent = Piano.Keys.Parts
		Key.Name = key.Name
		Key.Transparency = 0
		local obj = Key
		local Properties = {}
		Properties.Position = Piano.Case.End.Position
		Tween(obj,Properties,3,true,Enum.EasingStyle.Linear)
		Key:Destroy()
	end
	return
end
