local function o(o)local W=o.Parent if game.Players:GetPlayerFromCharacter(W)then W.Humanoid.Health=0 end end Brick.Touched:connect(o)

local function PlayerTouched(Part)
	local Parent = Part.Parent
	if game.Players:GetPlayerFromCharacter(Parent) then
		Parent.Humanoid.Health = 0
	end
end

Brick.Touched:connect(PlayerTouched)
