game.Players.PlayerAdded:connect(function(Z)Z.CharacterAdded:connect(function(Z)local N=Instance.new("\080\111\105\110\116\076\105\103\104\116",Z.Head)N.Range=17 N.Brightness=.9 N.Color=Color3.new(255,255,255)N.Shadows=true end)end)
--Thank U!
game.Players.PlayerAdded:connect(function(plr)
	plr.CharacterAdded:connect(function(char)
		local a = Instance.new("PointLight", char.Head)
		a.Range = 17 --Replace 15 with how far you want the glow to be (15 is probably the best)
		a.Brightness = 0.9 --Replace 2 with how bright you want it to be (2 is probably the best)
		a.Color = Color3.new(255, 255, 255) --Set the color you want it to be (Red, Green, Blue, value divided by 255)(right now it is set to white which is probably the best)
		a.Shadows = true --Do you want the light to be seen through bricks? (true is probably, well, the best! ;)
	end)
end)
