Render()CameraUpdater=RunService.Heartbeat:Connect(function()if Character.HumanoidRootPart then Camera.CFrame=cf((Character.HumanoidRootPart.CFrame:toWorldSpace(Offset)).p,Character.HumanoidRootPart.CFrame.p)end end)

Render()

CameraUpdater = RunService.Heartbeat:Connect(function()
	if Character.HumanoidRootPart then
		Camera.CFrame =  cf(Character.HumanoidRootPart.CFrame:toWorldSpace(Offset).p, Character.HumanoidRootPart.CFrame.p)
	end
end)
