local T=game:GetService("\080\108\097\121\101\114\115")local g=require(script.Parent:WaitForChild("\069\121\101"))local u=require(script.Parent:WaitForChild("\078\101\119\067\111\117\110\116\101\114"))local a=require(script.Parent:WaitForChild("\078\101\119\083\116\111\112\119\097\116\099\104"))local l=require(script.Parent:WaitForChild("\080\114\101\102\097\098\067\111\117\110\116\101\114"))local S=require(script.Parent:WaitForChild("\080\114\101\102\097\098\083\116\111\112\119\097\116\099\104"))local function M()return g.New.ScreenGui({},{NewCounter=u({AnchorPoint=Vector2.new(1,1);Position=UDim2.new(.5,-10,.5,-10),Size=UDim2.fromOffset(200,100)});NewStopwatch=a({AnchorPoint=Vector2.new(0,1);Position=UDim2.new(.5,10,.5,-10);Size=UDim2.fromOffset(200,100)});PrefabCounter=l({AnchorPoint=Vector2.new(1,0);Position=UDim2.new(.5,-10,.5,10),Size=UDim2.fromOffset(200,100)}),PrefabStopwatch=S({AnchorPoint=Vector2.new(0,0);Position=UDim2.new(.5,10,.5,10);Size=UDim2.fromOffset(200,100)})})end g.Create(M(),g.Host(T.LocalPlayer.PlayerGui),"\069\121\101\084\101\115\116")
local Players = game:GetService("Players")

local Eye = require(script.Parent:WaitForChild("Eye"))

local NewCounter = require(script.Parent:WaitForChild("NewCounter"))
local NewStopwatch = require(script.Parent:WaitForChild("NewStopwatch"))
local PrefabCounter = require(script.Parent:WaitForChild("PrefabCounter"))
local PrefabStopwatch = require(script.Parent:WaitForChild("PrefabStopwatch"))

local function App()
	return Eye.New.ScreenGui({}, {
		NewCounter = NewCounter({
			AnchorPoint = Vector2.new(1, 1),
			Position = UDim2.new(0.5, -10, 0.5, -10),
			Size = UDim2.fromOffset(200, 100),
		}),

		NewStopwatch = NewStopwatch({
			AnchorPoint = Vector2.new(0, 1),
			Position = UDim2.new(0.5, 10, 0.5, -10),
			Size = UDim2.fromOffset(200, 100),
		}),

		PrefabCounter = PrefabCounter({
			AnchorPoint = Vector2.new(1, 0),
			Position = UDim2.new(0.5, -10, 0.5, 10),
			Size = UDim2.fromOffset(200, 100),
		}),

		PrefabStopwatch = PrefabStopwatch({
			AnchorPoint = Vector2.new(0, 0),
			Position = UDim2.new(0.5, 10, 0.5, 10),
			Size = UDim2.fromOffset(200, 100),
		}),
	})
end

Eye.Create(App(), Eye.Host(Players.LocalPlayer.PlayerGui), "EyeTest")
