function Die()wait(2.5)script.Parent:remove()end human.Died:connect(Die)


function Die()
	--if tool ~= nil then tool:remove() end
	--game.workspace.Scripts.WaveScript.Dead_Zombies.Value = game.workspace.Scripts.WaveScript.Dead_Zombies.Value + 1
	wait(2.5)
	script.Parent:remove() 
end 

human.Died:connect(Die)
