local a=workspace.FilteringEnabled local k=script.Parent.Car.Value local V=require(k["\065-\067\104\097\115\115\105\115 \084\117\110\101"])local l=0 script:WaitForChild("\082\101\118")if not a then for a,k in pairs(k.DriveSeat:GetChildren())do for a,V in pairs(script:GetChildren())do if k.Name==V.Name then k:Stop()wait()k:Destroy()end end end for a,V in pairs(script:GetChildren())do V.Parent=k.DriveSeat end k.DriveSeat.Rev:Play()while wait()do local a=script.Parent.Values.RPM.Value if not script.Parent.IsOn.Value then l=math.max(l-.015,0)else l=1 end k.DriveSeat.Rev.Pitch=((k.DriveSeat.Rev.SetPitch.Value+(k.DriveSeat.Rev.SetRev.Value*a)/V.Redline)*l)/1.2 end else local a=k.AC6_FE_Sounds a:FireServer("\110\101\119\083\111\117\110\100","\082\101\118",k.DriveSeat,script.Rev.SoundId,0,script.Rev.Volume,true)a:FireServer("\112\108\097\121\083\111\117\110\100","\082\101\118")local n=0 while wait()do local k=script.Parent.Values.RPM.Value if not script.Parent.IsOn.Value then l=math.max(l-.015,0)else l=1 end n=((script.Rev.SetPitch.Value+(script.Rev.SetRev.Value*k)/V.Redline)*l)/1.2 a:FireServer("\117\112\100\097\116\101\083\111\117\110\100","\082\101\118",script.Rev.SoundId,n,script.Rev.Volume)end end
--[[
		___      _______                _     
	   / _ |____/ ___/ /  ___ ____ ___ (_)__ 
	  / __ /___/ /__/ _ \/ _ `(_-<(_-</ (_-<
	 /_/ |_|   \___/_//_/\_,_/___/___/_/___/
 						SecondLogic @ Inspare
]]
local FE = workspace.FilteringEnabled
local car = script.Parent.Car.Value
local _Tune = require(car["A-Chassis Tune"])
local on = 0

script:WaitForChild("Rev")

if not FE then
	for i, v in pairs(car.DriveSeat:GetChildren()) do
		for _, a in pairs(script:GetChildren()) do
			if v.Name == a.Name then
				v:Stop()
				wait()
				v:Destroy()
			end
		end
	end
	for i, v in pairs(script:GetChildren()) do
		v.Parent = car.DriveSeat
	end

	car.DriveSeat.Rev:Play()

	while wait() do
		local _RPM = script.Parent.Values.RPM.Value

		if not script.Parent.IsOn.Value then
			on = math.max(on - 0.015, 0)
		else
			on = 1
		end
		car.DriveSeat.Rev.Pitch = (
			car.DriveSeat.Rev.SetPitch.Value + car.DriveSeat.Rev.SetRev.Value * _RPM / _Tune.Redline
		)
			* on
			/ 1.2
	end
else
	local handler = car.AC6_FE_Sounds
	handler:FireServer("newSound", "Rev", car.DriveSeat, script.Rev.SoundId, 0, script.Rev.Volume, true)
	handler:FireServer("playSound", "Rev")
	local pitch = 0
	while wait() do
		local _RPM = script.Parent.Values.RPM.Value

		if not script.Parent.IsOn.Value then
			on = math.max(on - 0.015, 0)
		else
			on = 1
		end
		pitch = (script.Rev.SetPitch.Value + script.Rev.SetRev.Value * _RPM / _Tune.Redline) * on / 1.2
		handler:FireServer("updateSound", "Rev", script.Rev.SoundId, pitch, script.Rev.Volume)
	end
end
