return function(i,E)local J=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(i)return J.Money.Gold.Value<100 end

return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	return plrData.Money.Gold.Value < 100
end
