local P=game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")local O=game:GetService("\083\111\117\110\100\083\101\114\118\105\099\101")local Q=(require(P.Dependencies.GameUtils.TranslateUtils)).translate local G=game.Players local v=G.LocalPlayer local T={}local n=P.UIViews.Keyboard.Dead local j=P.SFX.NonDiagetic local U local a=j.Fail:Clone()a.Parent=O
--[[
	This view holds all the logic and user experience for the dead user interface view.
]]
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local SoundService = game:GetService("SoundService")

local translate = require(ReplicatedStorage.Dependencies.GameUtils.TranslateUtils).translate

local Players = game.Players
local LocalPlayer = Players.LocalPlayer

local Dead = {}

local elements = ReplicatedStorage.UIViews.Keyboard.Dead
local sounds = ReplicatedStorage.SFX.NonDiagetic
local activeElements

local failSound = sounds.Fail:Clone()
failSound.Parent = SoundService
