UIS.InputBegan:connect(function(z,h)if not h then if z.KeyCode==Enum.KeyCode.A then REvent:FireServer("\065",true)end if z.KeyCode==Enum.KeyCode.D then REvent:FireServer("\068",true)end if z.KeyCode==Enum.KeyCode.W then REvent:FireServer("\087",true)end if z.KeyCode==Enum.KeyCode.S then REvent:FireServer("\083",true)end if z.KeyCode==Enum.KeyCode.E then REvent:FireServer("\069",true)end if z.KeyCode==Enum.KeyCode.Q then REvent:FireServer("\081",true)end end end)UIS.InputEnded:connect(function(z,h)if not h then if z.KeyCode==Enum.KeyCode.A then REvent:FireServer("\065",false)end if z.KeyCode==Enum.KeyCode.D then REvent:FireServer("\068",false)end if z.KeyCode==Enum.KeyCode.W then REvent:FireServer("\087",false)end if z.KeyCode==Enum.KeyCode.S then REvent:FireServer("\083",false)end if z.KeyCode==Enum.KeyCode.E then REvent:FireServer("\069",false)end if z.KeyCode==Enum.KeyCode.Q then REvent:FireServer("\081",false)end end end)spawn(function()while wait()do if Player.Character.Humanoid.Sit==false then local z={"\065";"\068";"\087","\083","\069";"\081"}for z,h in pairs(z)do REvent:FireServer(h,false)end script:Destroy()end end end)
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UIS.InputBegan:connect(function(i, GP)
	if not GP then
		if i.KeyCode == Enum.KeyCode.A then
			REvent:FireServer("A", true)
		end
		if i.KeyCode == Enum.KeyCode.D then
			REvent:FireServer("D", true)
		end
		if i.KeyCode == Enum.KeyCode.W then
			REvent:FireServer("W", true)
		end
		if i.KeyCode == Enum.KeyCode.S then
			REvent:FireServer("S", true)
		end
		if i.KeyCode == Enum.KeyCode.E then
			REvent:FireServer("E", true)
		end
		if i.KeyCode == Enum.KeyCode.Q then
			REvent:FireServer("Q", true)
		end
	end
end)

UIS.InputEnded:connect(function(i, GP)
	if not GP then
		if i.KeyCode == Enum.KeyCode.A then
			REvent:FireServer("A", false)
		end
		if i.KeyCode == Enum.KeyCode.D then
			REvent:FireServer("D", false)
		end
		if i.KeyCode == Enum.KeyCode.W then
			REvent:FireServer("W", false)
		end
		if i.KeyCode == Enum.KeyCode.S then
			REvent:FireServer("S", false)
		end
		if i.KeyCode == Enum.KeyCode.E then
			REvent:FireServer("E", false)
		end
		if i.KeyCode == Enum.KeyCode.Q then
			REvent:FireServer("Q", false)
		end
	end
end)

spawn(function()
	while wait() do
		if Player.Character.Humanoid.Sit == false then
			local t = { "A", "D", "W", "S", "E", "Q" }
			for i, v in pairs(t) do
				REvent:FireServer(v, false)
			end
			script:Destroy()
		end
	end
end)
