local function R(R,j)if R.UserInputState==Enum.UserInputState.Begin then _GSteerT=1 _SteerR=true else if _SteerL then _GSteerT=-1 else _GSteerT=0 end _SteerR=false end end Right.InputBegan:Connect(R)Right.InputEnded:Connect(R)
--Left.InputChanged:Connect(LeftTurn)

local function RightTurn(Touch, GPE)
	if Touch.UserInputState == Enum.UserInputState.Begin then
		_GSteerT = 1
		_SteerR = true
	else
		if _SteerL then
			_GSteerT = -1
		else
			_GSteerT = 0
		end
		_SteerR = false
	end
end
Right.InputBegan:Connect(RightTurn)
Right.InputEnded:Connect(RightTurn)
