Damage=0 Cooldown=2 ZoneModelName="\076\066 \098\108\097\115\116\101\114 \114\105\115\101 \122\111\110\101 \052"MobHumanoidName="\072\117\109\097\110\111\105\100"

Damage = 0 -- the ammout of health the player or mob will take

Cooldown = 2 -- cooldown for use of the tool again

ZoneModelName = "LB blaster rise zone 4" -- name the zone model

MobHumanoidName = "Humanoid"-- the name of player or mob u want to damage