function Jump()local v=Player.Character if v then local P=v:FindFirstChild("\072\117\109\097\110\111\105\100")if P then P.Jump=true end end end function HumanoidChanged(v,P)if P=="\074\117\109\112"then v.Jump=false elseif P=="\083\105\116"then v.Sit=true elseif P=="\080\097\114\101\110\116"then Deactivate()Abort()end end function HumanoidDied()Deactivate()end function SetCamera(v)Camera.CameraType=Enum.CameraType.Scriptable Camera:Interpolate(v,v+v.lookVector,.5)end function ReturnCamera()Camera.CameraType=Enum.CameraType.Custom end


function Jump()
	local character = Player.Character
	if character then
		local humanoid = character:FindFirstChild("Humanoid")
		if humanoid then
			humanoid.Jump = true
		end
	end
end
function HumanoidChanged(humanoid, property)
	--print(property)
	if property == "Jump" then
		humanoid.Jump = false
	elseif property == "Sit" then
		humanoid.Sit = true
	elseif property == "Parent" then
		Deactivate()
		Abort()
	end
end
function HumanoidDied()
	Deactivate()
end
function SetCamera(cframe)
	Camera.CameraType = Enum.CameraType.Scriptable
	Camera:Interpolate(cframe, cframe + cframe.lookVector, .5)
	--Camera.CoordinateFrame = cframe
end
function ReturnCamera()
	Camera.CameraType = Enum.CameraType.Custom
end
