hichats={"\072\105","\072\101\108\108\111";"\111\104 \104\105","\072\105\033";"\079\104 \104\101\121";"\072\101\121";"\087\104\097\116 \100\111 \121\111\117 \119\097\110\116";"\087\104\097\116\'\115 \117\112"}local p=script.Parent.Head function onPlayerEntered(M)game.Players.PlayerAdded:connect(onPlayerEntered)function onChatted(M,t,D)local R=string.lower(D.Name)if M=="\104\105"then(game:GetService("\067\104\097\116")):Chat(p,""..(hichats[math.random(1,#hichats)]..("\044 "..D.Name)),Enum.ChatColor.White)end local f=string.lower(D.Name)if M=="\104\101\108\108\111"then(game:GetService("\067\104\097\116")):Chat(p,""..(hichats[math.random(1,#hichats)]..("\044 "..D.Name)),Enum.ChatColor.White)end local m=string.lower(D.Name)if M=="\104\105\033"then(game:GetService("\067\104\097\116")):Chat(p,""..(hichats[math.random(1,#hichats)]..("\044 "..D.Name)),Enum.ChatColor.White)end local d=string.lower(D.Name)if M=="\104\105\046"then(game:GetService("\067\104\097\116")):Chat(p,""..(hichats[math.random(1,#hichats)]..("\044 "..D.Name)),Enum.ChatColor.White)end local F=string.lower(D.Name)if M=="\104\101\108\108\111\033"then(game:GetService("\067\104\097\116")):Chat(p,""..(hichats[math.random(1,#hichats)]..("\044 "..D.Name)),Enum.ChatColor.White)end local I=string.lower(D.Name)if M=="\104\101\108\108\111\046"then(game:GetService("\067\104\097\116")):Chat(p,""..(hichats[math.random(1,#hichats)]..("\044 "..D.Name)),Enum.ChatColor.White)end local S=string.lower(D.Name)if M=="\104\101\121"then(game:GetService("\067\104\097\116")):Chat(p,""..(hichats[math.random(1,#hichats)]..("\044 "..D.Name)),Enum.ChatColor.White)end local i=string.lower(D.Name)if M=="\104\101\121\033"then(game:GetService("\067\104\097\116")):Chat(p,""..(hichats[math.random(1,#hichats)]..("\044 "..D.Name)),Enum.ChatColor.White)end local C=string.lower(D.Name)if M=="\104\101\121\046"then(game:GetService("\067\104\097\116")):Chat(p,""..(hichats[math.random(1,#hichats)]..("\044 "..D.Name)),Enum.ChatColor.White)end end end game.Players.PlayerAdded:connect(function(p)onPlayerEntered(p)p.Chatted:connect(function(M)onChatted(M,nil,p)end)end)


hichats = {"Hi","Hello","oh hi","Hi!","Oh hey","Hey","What do you want","What's up"}

local head = script.Parent.Head

function onPlayerEntered(newPlayer)
game.Players.PlayerAdded:connect(onPlayerEntered)
function onChatted(msg, recipient, speaker)

local source = string.lower(speaker.Name)
if (msg == "hi") then 
game:GetService("Chat"):Chat(head,""..hichats[math.random(1, #hichats)]..", "..speaker.Name,Enum.ChatColor.White)
end
local source = string.lower(speaker.Name)
if (msg == "hello") then 
game:GetService("Chat"):Chat(head,""..hichats[math.random(1, #hichats)]..", "..speaker.Name,Enum.ChatColor.White)
end
local source = string.lower(speaker.Name)
if (msg == "hi!") then 
game:GetService("Chat"):Chat(head,""..hichats[math.random(1, #hichats)]..", "..speaker.Name,Enum.ChatColor.White)
end
local source = string.lower(speaker.Name)
if (msg == "hi.") then 
game:GetService("Chat"):Chat(head,""..hichats[math.random(1, #hichats)]..", "..speaker.Name,Enum.ChatColor.White)
end
local source = string.lower(speaker.Name)
if (msg == "hello!") then 
game:GetService("Chat"):Chat(head,""..hichats[math.random(1, #hichats)]..", "..speaker.Name,Enum.ChatColor.White)
end
local source = string.lower(speaker.Name)
if (msg == "hello.") then 
game:GetService("Chat"):Chat(head,""..hichats[math.random(1, #hichats)]..", "..speaker.Name,Enum.ChatColor.White)
end
local source = string.lower(speaker.Name)
if (msg == "hey") then 
game:GetService("Chat"):Chat(head,""..hichats[math.random(1, #hichats)]..", "..speaker.Name,Enum.ChatColor.White)
end
local source = string.lower(speaker.Name)
if (msg == "hey!") then 
game:GetService("Chat"):Chat(head,""..hichats[math.random(1, #hichats)]..", "..speaker.Name,Enum.ChatColor.White)
end
local source = string.lower(speaker.Name)
if (msg == "hey.") then 
game:GetService("Chat"):Chat(head,""..hichats[math.random(1, #hichats)]..", "..speaker.Name,Enum.ChatColor.White)
end
end
end
game.Players.PlayerAdded:connect(function(newP)
onPlayerEntered(newP) newP.Chatted:connect(function(msg) onChatted(msg, nil, newP) end) end)
