local z=TweenInfo.new(.5,Enum.EasingStyle.Quad,Enum.EasingDirection.InOut)local x=2.1 local S={}S.C0=CFrame.new(0,x,-5)local g={}g.C0=CFrame.new(-7,x,-2)*CFrame.fromEulerAnglesXYZ(0,math.rad(45),0)local J={}J.C0=CFrame.new(7,x,-2)*CFrame.fromEulerAnglesXYZ(0,math.rad(-45),0)local D=2 local j={}j.C0=CFrame.new(0,D,-5)local C={}C.C0=CFrame.new(-7,D,-2)*CFrame.fromEulerAnglesXYZ(0,math.rad(45),0)local R={}R.C0=CFrame.new(7,D,-2)*CFrame.fromEulerAnglesXYZ(0,math.rad(-45),0)
----
local tweenInfo = TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut)
local Current = 2.1
local CenterWeldG1 = {}
CenterWeldG1.C0 = CFrame.new(0, Current, -5)
local leftWeldG1 = {}
leftWeldG1.C0 = CFrame.new(-7, Current, -2) * CFrame.fromEulerAnglesXYZ(0, math.rad(45), 0)
local rightWeldG1 = {}
rightWeldG1.C0 = CFrame.new(7, Current, -2) * CFrame.fromEulerAnglesXYZ(0, math.rad(-45), 0)

local Current = 2

local CenterWeldG2 = {}
CenterWeldG2.C0 = CFrame.new(0, Current, -5)
local leftWeldG2 = {}
leftWeldG2.C0 = CFrame.new(-7, Current, -2) * CFrame.fromEulerAnglesXYZ(0, math.rad(45), 0)
local rightWeldG2 = {}
rightWeldG2.C0 = CFrame.new(7, Current, -2) * CFrame.fromEulerAnglesXYZ(0, math.rad(-45), 0)
