local function l(l,u,V)return u+(V-u)*math.min(string.len(l)/75.0,1.0)end local function u()local l={}l.data={}local u=Instance.new("\066\105\110\100\097\098\108\101\069\118\101\110\116")l.Emptied=u.Event function l.Size(u)return#l.data end function l.Empty(u)return l:Size()<=0 end function l.PopFront(V)table.remove(l.data,1)if l:Empty()then u:Fire()end end function l.Front(u)return l.data[1]end function l.Get(V,u)return l.data[u]end function l.PushBack(V,u)table.insert(l.data,u)end function l.GetData(u)return l.data end return l end local function V()local l={}l.Fifo=u()l.BillboardGui=nil return l end local function p()local l={}l.data={}local u=0 function l.Size(l)return u end function l.Erase(p,V)if l.data[V]then u=u-1 end l.data[V]=nil end function l.Set(n,V,p)l.data[V]=p if p then u=u+1 end end function l.Get(p,u)if not u then return end if not l.data[u]then l.data[u]=V()local p=nil p=l.data[u].Fifo.Emptied:connect(function()p:disconnect()l:Erase(u)end)end return l.data[u]end function l.GetData(u)return l.data end return l end local function n(u,V,p)local n={}function n.ComputeBubbleLifetime(p,u,V)if V then return l(u,8,15)else return l(u,12,20)end end n.Origin=nil n.RenderBubble=nil n.Message=u n.BubbleDieDelay=n:ComputeBubbleLifetime(u,p)n.BubbleColor=V n.IsLocalPlayer=p return n end local function h(l,u,V)local p=n(u,BubbleColor.WHITE,V)if l then p.User=l.Name p.Origin=l.Character end return p end local function T(l,u,V,p)local h=n(u,p,V)h.Origin=l return h end function createChatBubbleMain(l,u)local V=Instance.new("\073\109\097\103\101\076\097\098\101\108")V.Name="\067\104\097\116\066\117\098\098\108\101"V.ScaleType=Enum.ScaleType.Slice V.SliceCenter=u V.Image="\114\098\120\097\115\115\101\116\058\047\047\116\101\120\116\117\114\101\115\047"..(tostring(l).."\046\112\110\103")V.BackgroundTransparency=1 V.ImageColor3=Color3.fromRGB(0,0,0)V.BorderSizePixel=0 V.Size=UDim2.new(1.0,0,1.0,0)V.Position=UDim2.new(0,0,0,0)return V end function createChatBubbleTail(l,u)local V=Instance.new("\073\109\097\103\101\076\097\098\101\108")V.Name="\067\104\097\116\066\117\098\098\108\101\084\097\105\108"V.Image="\114\098\120\097\115\115\101\116\058\047\047\116\101\120\116\117\114\101\115\047\117\105\047\100\105\097\108\111\103\095\116\097\105\108\046\112\110\103"V.BackgroundTransparency=1 V.BorderSizePixel=0 V.Position=l V.Size=u V.ImageColor3=Color3.fromRGB(0,0,0)return V end function createChatBubbleWithTail(l,u,V,p)local n=createChatBubbleMain(l,p)local h=createChatBubbleTail(u,V)h.Parent=n return n end function createScaledChatBubbleWithTail(l,u,V,p)local n=createChatBubbleMain(l,p)local h=Instance.new("\070\114\097\109\101")h.Name="\067\104\097\116\066\117\098\098\108\101\084\097\105\108\070\114\097\109\101"h.BackgroundTransparency=1 h.SizeConstraint=Enum.SizeConstraint.RelativeXX h.BackgroundColor3=Color3.fromRGB(0,0,0)h.Position=UDim2.new(.5,0,1,0)h.Size=UDim2.new(u,0,u,0)h.Parent=n local T=createChatBubbleTail(V,UDim2.new(1,0,.5,0))T.Parent=h return n end function createChatImposter(l,u,V)local p=Instance.new("\073\109\097\103\101\076\097\098\101\108")p.Name="\068\105\097\108\111\103\080\108\097\099\101\104\111\108\100\101\114"p.Image="\114\098\120\097\115\115\101\116\058\047\047\116\101\120\116\117\114\101\115\047"..(tostring(l).."\046\112\110\103")p.BackgroundTransparency=1 p.BorderSizePixel=0 p.ImageColor3=Color3.fromRGB(0,0,0)p.Position=UDim2.new(0,0,-1.25,0)p.Size=UDim2.new(1,0,1,0)local n=Instance.new("\073\109\097\103\101\076\097\098\101\108")n.Name="\068\111\116\068\111\116\068\111\116"n.Image="\114\098\120\097\115\115\101\116\058\047\047\116\101\120\116\117\114\101\115\047"..(tostring(u).."\046\112\110\103")n.BackgroundTransparency=1 n.BorderSizePixel=0 n.Position=UDim2.new(.001,0,V,0)n.Size=UDim2.new(1,0,.7,0)n.Parent=p return p end local N={}N.ChatBubble={}N.ChatBubbleWithTail={}N.ScalingChatBubbleWithTail={}N.CharacterSortedMsg=p()
--[[ FUNCTIONS ]]

local function lerpLength(msg, min, max)
	return min + (max - min) * math.min(string.len(msg) / 75.0, 1.0)
end

local function createFifo()
	local this = {}
	this.data = {}

	local emptyEvent = Instance.new("BindableEvent")
	this.Emptied = emptyEvent.Event

	function this:Size()
		return #this.data
	end

	function this:Empty()
		return this:Size() <= 0
	end

	function this:PopFront()
		table.remove(this.data, 1)
		if this:Empty() then
			emptyEvent:Fire()
		end
	end

	function this:Front()
		return this.data[1]
	end

	function this:Get(index)
		return this.data[index]
	end

	function this:PushBack(value)
		table.insert(this.data, value)
	end

	function this:GetData()
		return this.data
	end

	return this
end

local function createCharacterChats()
	local this = {}

	this.Fifo = createFifo()
	this.BillboardGui = nil

	return this
end

local function createMap()
	local this = {}
	this.data = {}
	local count = 0

	function this:Size()
		return count
	end

	function this:Erase(key)
		if this.data[key] then
			count = count - 1
		end
		this.data[key] = nil
	end

	function this:Set(key, value)
		this.data[key] = value
		if value then
			count = count + 1
		end
	end

	function this:Get(key)
		if not key then
			return
		end
		if not this.data[key] then
			this.data[key] = createCharacterChats()
			local emptiedCon = nil
			emptiedCon = this.data[key].Fifo.Emptied:connect(function()
				emptiedCon:disconnect()
				this:Erase(key)
			end)
		end
		return this.data[key]
	end

	function this:GetData()
		return this.data
	end

	return this
end

local function createChatLine(message, bubbleColor, isLocalPlayer)
	local this = {}

	function this:ComputeBubbleLifetime(msg, isSelf)
		if isSelf then
			return lerpLength(msg, 8, 15)
		else
			return lerpLength(msg, 12, 20)
		end
	end

	this.Origin = nil
	this.RenderBubble = nil
	this.Message = message
	this.BubbleDieDelay = this:ComputeBubbleLifetime(message, isLocalPlayer)
	this.BubbleColor = bubbleColor
	this.IsLocalPlayer = isLocalPlayer

	return this
end

local function createPlayerChatLine(player, message, isLocalPlayer)
	local this = createChatLine(message, BubbleColor.WHITE, isLocalPlayer)

	if player then
		this.User = player.Name
		this.Origin = player.Character
	end

	return this
end

local function createGameChatLine(origin, message, isLocalPlayer, bubbleColor)
	local this = createChatLine(message, bubbleColor, isLocalPlayer)
	this.Origin = origin

	return this
end

function createChatBubbleMain(filePrefix, sliceRect)
	local chatBubbleMain = Instance.new("ImageLabel")
	chatBubbleMain.Name = "ChatBubble"
	chatBubbleMain.ScaleType = Enum.ScaleType.Slice
	chatBubbleMain.SliceCenter = sliceRect
	chatBubbleMain.Image = "rbxasset://textures/" .. tostring(filePrefix) .. ".png"
	chatBubbleMain.BackgroundTransparency = 1
	chatBubbleMain.ImageColor3 = Color3.fromRGB(0, 0, 0)
	chatBubbleMain.BorderSizePixel = 0
	chatBubbleMain.Size = UDim2.new(1.0, 0, 1.0, 0)
	chatBubbleMain.Position = UDim2.new(0, 0, 0, 0)

	return chatBubbleMain
end

function createChatBubbleTail(position, size)
	local chatBubbleTail = Instance.new("ImageLabel")
	chatBubbleTail.Name = "ChatBubbleTail"
	chatBubbleTail.Image = "rbxasset://textures/ui/dialog_tail.png"
	chatBubbleTail.BackgroundTransparency = 1
	chatBubbleTail.BorderSizePixel = 0
	chatBubbleTail.Position = position
	chatBubbleTail.Size = size
	chatBubbleTail.ImageColor3 = Color3.fromRGB(0, 0, 0)

	return chatBubbleTail
end

function createChatBubbleWithTail(filePrefix, position, size, sliceRect)
	local chatBubbleMain = createChatBubbleMain(filePrefix, sliceRect)

	local chatBubbleTail = createChatBubbleTail(position, size)
	chatBubbleTail.Parent = chatBubbleMain

	return chatBubbleMain
end

function createScaledChatBubbleWithTail(filePrefix, frameScaleSize, position, sliceRect)
	local chatBubbleMain = createChatBubbleMain(filePrefix, sliceRect)

	local frame = Instance.new("Frame")
	frame.Name = "ChatBubbleTailFrame"
	frame.BackgroundTransparency = 1
	frame.SizeConstraint = Enum.SizeConstraint.RelativeXX
	frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
	frame.Position = UDim2.new(0.5, 0, 1, 0)
	frame.Size = UDim2.new(frameScaleSize, 0, frameScaleSize, 0)
	frame.Parent = chatBubbleMain

	local chatBubbleTail = createChatBubbleTail(position, UDim2.new(1, 0, 0.5, 0))
	chatBubbleTail.Parent = frame

	return chatBubbleMain
end

function createChatImposter(filePrefix, dotDotDot, yOffset)
	local result = Instance.new("ImageLabel")
	result.Name = "DialogPlaceholder"
	result.Image = "rbxasset://textures/" .. tostring(filePrefix) .. ".png"
	result.BackgroundTransparency = 1
	result.BorderSizePixel = 0
	result.ImageColor3 = Color3.fromRGB(0, 0, 0)
	result.Position = UDim2.new(0, 0, -1.25, 0)
	result.Size = UDim2.new(1, 0, 1, 0)

	local image = Instance.new("ImageLabel")
	image.Name = "DotDotDot"
	image.Image = "rbxasset://textures/" .. tostring(dotDotDot) .. ".png"
	image.BackgroundTransparency = 1
	image.BorderSizePixel = 0
	image.Position = UDim2.new(0.001, 0, yOffset, 0)
	image.Size = UDim2.new(1, 0, 0.7, 0)
	image.Parent = result

	return result
end

local this = {}
this.ChatBubble = {}
this.ChatBubbleWithTail = {}
this.ScalingChatBubbleWithTail = {}
this.CharacterSortedMsg = createMap()
