local L=35 local W=1000 local f=1000 local w local g={rocket=1,handle=1,effect=1,water=1}


local BLAST_RADIUS = 35 -- Blast radius of the explosion
local BLAST_DAMAGE = 1000 -- Amount of damage done to players
local BLAST_FORCE = 1000 -- Amount of force applied to parts
local idealVelocity

local IGNORE_LIST = {rocket = 1, handle = 1, effect = 1, water = 1} -- Rocket will fly through things named these