local G=game.Players.LocalPlayer local n=G.Character or G.CharacterAdded:Wait()local Q=n:WaitForChild("\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116")local H=workspace.Tower.Tower.Tower.Interactions.InteractionLeverPart local g=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")g.InputBegan:Connect(function(G)if G.KeyCode==Enum.KeyCode.E then if(H.Position-Q.Position).magnitude<5 then workspace.Tower.Tower.Tower.Light.LightLever.LeverEvent:FireServer()end end end)
--Xfabri_YT

local l_Player_1 = game.Players.LocalPlayer
local l_Character_2 = l_Player_1.Character or l_Player_1.CharacterAdded:Wait()
local l_Root_3 = l_Character_2:WaitForChild("HumanoidRootPart")

local l_iPart_4 = workspace.Tower.Tower.Tower.Interactions.InteractionLeverPart

local l_UIS_5 = game:GetService("UserInputService")

l_UIS_5.InputBegan:Connect(function(p1)
	if p1.KeyCode == Enum.KeyCode.E then
		if (l_iPart_4.Position - l_Root_3.Position).magnitude < 5 then
			workspace.Tower.Tower.Tower.Light.LightLever.LeverEvent:FireServer()
		end
	end
end)
