return function(W,S)local v=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(W)v.Money.Gold.Value=v.Money.Gold.Value-5 v.Character.Injuries.Burned.Value=false end
--edit the below function to execute code when this response is chosen OR this prompt is shown
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	plrData.Money.Gold.Value = plrData.Money.Gold.Value - 5
	plrData.Character.Injuries.Burned.Value = false
end
