BloodScreen:Play()BloodScreenLowHP:Play()Humanoid.HealthChanged:Connect(function(V)SE_GUI.Efeitos.Health.ImageTransparency=(V-Humanoid.MaxHealth/2)/(Humanoid.MaxHealth/2)SE_GUI.Efeitos.LowHealth.ImageTransparency=V/(Humanoid.MaxHealth/2)end)

BloodScreen:Play()
BloodScreenLowHP:Play()
Humanoid.HealthChanged:Connect(function(Health)
	SE_GUI.Efeitos.Health.ImageTransparency = ((Health - (Humanoid.MaxHealth/2))/(Humanoid.MaxHealth/2))
	SE_GUI.Efeitos.LowHealth.ImageTransparency = (Health /(Humanoid.MaxHealth/2))
end)