Tune.Weight=3000 Tune.WeightBSize={6;3.5,14}Tune.WeightDist=50 Tune.CGHeight=.8 Tune.WBVisible=false Tune.FWheelDensity=.1 Tune.RWheelDensity=.1 Tune.FWLgcyDensity=1 Tune.RWLgcyDensity=1 Tune.AxleSize=2 Tune.AxleDensity=.1
--[[Weight and CG]]
Tune.Weight = 3000 -- Total weight (in pounds)
Tune.WeightBSize = { -- Size of weight brick (dimmensions in studs ; larger = more stable)
	--[[Width]]
	6,
	--[[Height]]
	3.5,
	--[[Length]]
	14,
}
Tune.WeightDist = 50 -- Weight distribution (0 - on rear wheels, 100 - on front wheels, can be <0 or >100)
Tune.CGHeight = 0.8 -- Center of gravity height (studs relative to median of all wheels)
Tune.WBVisible = false -- Makes the weight brick visible

--Unsprung Weight
Tune.FWheelDensity = 0.1 -- Front Wheel Density
Tune.RWheelDensity = 0.1 -- Rear Wheel Density
Tune.FWLgcyDensity = 1 -- Front Wheel Density [PGS OFF]
Tune.RWLgcyDensity = 1 -- Rear Wheel Density [PGS OFF]

Tune.AxleSize = 2 -- Size of structural members (larger = more stable/carry more weight)
Tune.AxleDensity = 0.1 -- Density of structural members
