Event.OnServerEvent:Connect(function(x,U,E)print("\069\120\104\097\117\115\116\080\097\114\116\105\099\108\101")if E then local x=tostring(math.random(1,3))ExhaustPart2["\066\097\099\107\102\105\114\101"..x]:Play()ExhaustPart2.PointLight.Enabled=true ExhaustPart2[U].Enabled=true if U=="\070\108\097\109\101\115\083\109\097\108\108"then ExhaustPart2.PointLight.Range=6 ExhaustPart2.PointLight.Brightness=5 ExhaustPart2.Sparks.Enabled=false else ExhaustPart2.PointLight.Range=8 ExhaustPart2.PointLight.Brightness=12 ExhaustPart2.Sparks.Enabled=true end else ExhaustPart2[U].Enabled=false ExhaustPart2.PointLight.Enabled=false end end)

Event.OnServerEvent:Connect(function(player,ExhaustParticle,FireBool)
	
	print("ExhaustParticle")
	
	if FireBool then
		
		local RanNum = tostring(math.random(1,3))
		ExhaustPart2["Backfire"..RanNum]:Play()
		ExhaustPart2.PointLight.Enabled = true
		ExhaustPart2[ExhaustParticle].Enabled = true
		
		if ExhaustParticle == "FlamesSmall" then 
			
			ExhaustPart2.PointLight.Range = 6  
			ExhaustPart2.PointLight.Brightness = 5
			ExhaustPart2.Sparks.Enabled = false
			
		else 
			
			ExhaustPart2.PointLight.Range = 8
			ExhaustPart2.PointLight.Brightness = 12
			ExhaustPart2.Sparks.Enabled = true
			
		end	
		
	else
		
		ExhaustPart2[ExhaustParticle].Enabled = false
		ExhaustPart2.PointLight.Enabled = false
		
	end	
	
end)
