Damage=0 Cooldown=10 BoneModelName="\066\101\097\114 \116\114\097\112"HumanoidName="\072\117\109\097\110\111\105\100"

Damage = 0 -- the ammout of health the player or mob will take

Cooldown = 10 -- cooldown for use of the tool again

BoneModelName = "Bear trap" -- name the zone model

HumanoidName = "Humanoid"-- the name of player or mob u want to damage