function methods.GetMessageHeight(l,c,A,p)p=p or A.AbsoluteSize.X local u=l:GetStringTextBounds(c.Text,c.Font,c.TextSize,Vector2.new(p,1000))return u.Y end function methods.GetNumberOfSpaces(l,c,A,p)local u=l:GetStringTextBounds(c,A,p)local I=l:GetStringTextBounds(" ",A,p)return math.ceil(u.X/I.X)end function methods.CreateBaseMessage(u,c,A,p,l)local I=u:GetFromObjectPool("\070\114\097\109\101")I.Selectable=false I.Size=UDim2.new(1,0,0,18)I.Visible=true I.BackgroundTransparency=1 local Z=8 local q=u:GetFromObjectPool("\084\101\120\116\076\097\098\101\108")q.Selectable=false q.Size=UDim2.new(1,-(Z+6),1,0)q.Position=UDim2.new(0,Z,0,0)q.BackgroundTransparency=1 q.Font=A q.TextSize=p q.TextXAlignment=Enum.TextXAlignment.Left q.TextYAlignment=Enum.TextYAlignment.Top q.TextTransparency=0 q.TextStrokeTransparency=.75 q.TextColor3=l q.TextWrapped=true if shouldClipInGameChat then q.ClipsDescendants=true end q.Text=c q.Visible=true q.Parent=I return I,q end function methods.AddNameButtonToBaseMessage(u,c,A,p,l)local I=u:GetStringTextBounds(p,c.Font,c.TextSize)local Z=u:GetFromObjectPool("\084\101\120\116\066\117\116\116\111\110")Z.Selectable=false Z.Size=UDim2.new(0,I.X,0,I.Y)Z.Position=UDim2.new(0,0,0,0)Z.BackgroundTransparency=1 Z.Font=c.Font Z.TextSize=c.TextSize Z.TextXAlignment=c.TextXAlignment Z.TextYAlignment=c.TextYAlignment Z.TextTransparency=c.TextTransparency Z.TextStrokeTransparency=c.TextStrokeTransparency Z.TextColor3=A Z.Text=p Z.Visible=true Z.Parent=c local q=Z.MouseButton1Click:connect(function()u:NameButtonClicked(Z,l)end)local h=nil h=Z.Changed:connect(function(c)if c=="\080\097\114\101\110\116"then q:Disconnect()h:Disconnect()end end)return Z end function methods.AddChannelButtonToBaseMessage(u,c,A,p,l)local I=u:GetStringTextBounds(p,c.Font,c.TextSize)local Z=u:GetFromObjectPool("\084\101\120\116\066\117\116\116\111\110")Z.Selectable=false Z.Size=UDim2.new(0,I.X,0,I.Y)Z.Position=UDim2.new(0,0,0,0)Z.BackgroundTransparency=1 Z.Font=c.Font Z.TextSize=c.TextSize Z.TextXAlignment=c.TextXAlignment Z.TextYAlignment=c.TextYAlignment Z.TextTransparency=c.TextTransparency Z.TextStrokeTransparency=c.TextStrokeTransparency Z.TextColor3=A Z.Text=p Z.Visible=true Z.Parent=c local q=Z.MouseButton1Click:connect(function()u:ChannelButtonClicked(Z,l)end)local h=nil h=Z.Changed:connect(function(c)if c=="\080\097\114\101\110\116"then q:Disconnect()h:Disconnect()end end)return Z end function methods.AddTagLabelToBaseMessage(l,c,A,p)local u=l:GetStringTextBounds(p,c.Font,c.TextSize)local I=l:GetFromObjectPool("\084\101\120\116\076\097\098\101\108")I.Selectable=false I.Size=UDim2.new(0,u.X,0,u.Y)I.Position=UDim2.new(0,0,0,0)I.BackgroundTransparency=1 I.Font=c.Font I.TextSize=c.TextSize I.TextXAlignment=c.TextXAlignment I.TextYAlignment=c.TextYAlignment I.TextTransparency=c.TextTransparency I.TextStrokeTransparency=c.TextStrokeTransparency I.TextColor3=A I.Text=p I.Visible=true I.Parent=c return I end function GetWhisperChannelPrefix()if ChatConstants.WhisperChannelPrefix then return ChatConstants.WhisperChannelPrefix end return"\084\111 "end function methods.NameButtonClicked(p,c,A)if not p.ChatWindow then return end if ChatSettings.ClickOnPlayerNameToWhisper then local c=Players:FindFirstChild(A)if c and c~=LocalPlayer then local c=GetWhisperChannelPrefix()..A if p.ChatWindow:GetChannel(c)then p.ChatBar:ResetCustomState()local A=p.ChatWindow:GetTargetMessageChannel()if A~=c then p.ChatWindow:SwitchCurrentChannel(c)end p.ChatBar:ResetText()p.ChatBar:CaptureFocus()elseif not p.ChatBar:IsInCustomState()then local c="\047\119 "..A p.ChatBar:CaptureFocus()p.ChatBar:SetText(c)end end end end function methods.ChannelButtonClicked(p,c,A)if not p.ChatWindow then return end if ChatSettings.ClickOnChannelNameToSetMainChannel then if p.ChatWindow:GetChannel(A)then p.ChatBar:ResetCustomState()local c=p.ChatWindow:GetTargetMessageChannel()if c~=A then p.ChatWindow:SwitchCurrentChannel(A)end p.ChatBar:ResetText()p.ChatBar:CaptureFocus()end end end function methods.RegisterChatWindow(A,c)A.ChatWindow=c A.ChatBar=c:GetChatBar()end function methods.GetFromObjectPool(A,c)if A.ObjectPool==nil then return Instance.new(c)end return A.ObjectPool:GetInstance(c)end function methods.RegisterObjectPool(A,c)A.ObjectPool=c end
--// Above was taken directly from Util.GetStringTextBounds() in the old chat corescripts.

function methods:GetMessageHeight(BaseMessage, BaseFrame, xSize)
	xSize = xSize or BaseFrame.AbsoluteSize.X
	local textBoundsSize =
		self:GetStringTextBounds(BaseMessage.Text, BaseMessage.Font, BaseMessage.TextSize, Vector2.new(xSize, 1000))
	return textBoundsSize.Y
end

function methods:GetNumberOfSpaces(str, font, textSize)
	local strSize = self:GetStringTextBounds(str, font, textSize)
	local singleSpaceSize = self:GetStringTextBounds(" ", font, textSize)
	return math.ceil(strSize.X / singleSpaceSize.X)
end

function methods:CreateBaseMessage(message, font, textSize, chatColor)
	local BaseFrame = self:GetFromObjectPool("Frame")
	BaseFrame.Selectable = false
	BaseFrame.Size = UDim2.new(1, 0, 0, 18)
	BaseFrame.Visible = true
	BaseFrame.BackgroundTransparency = 1

	local messageBorder = 8

	local BaseMessage = self:GetFromObjectPool("TextLabel")
	BaseMessage.Selectable = false
	BaseMessage.Size = UDim2.new(1, -(messageBorder + 6), 1, 0)
	BaseMessage.Position = UDim2.new(0, messageBorder, 0, 0)
	BaseMessage.BackgroundTransparency = 1
	BaseMessage.Font = font
	BaseMessage.TextSize = textSize
	BaseMessage.TextXAlignment = Enum.TextXAlignment.Left
	BaseMessage.TextYAlignment = Enum.TextYAlignment.Top
	BaseMessage.TextTransparency = 0
	BaseMessage.TextStrokeTransparency = 0.75
	BaseMessage.TextColor3 = chatColor
	BaseMessage.TextWrapped = true
	if shouldClipInGameChat then
		BaseMessage.ClipsDescendants = true
	end
	BaseMessage.Text = message
	BaseMessage.Visible = true
	BaseMessage.Parent = BaseFrame

	return BaseFrame, BaseMessage
end

function methods:AddNameButtonToBaseMessage(BaseMessage, nameColor, formatName, playerName)
	local speakerNameSize = self:GetStringTextBounds(formatName, BaseMessage.Font, BaseMessage.TextSize)
	local NameButton = self:GetFromObjectPool("TextButton")
	NameButton.Selectable = false
	NameButton.Size = UDim2.new(0, speakerNameSize.X, 0, speakerNameSize.Y)
	NameButton.Position = UDim2.new(0, 0, 0, 0)
	NameButton.BackgroundTransparency = 1
	NameButton.Font = BaseMessage.Font
	NameButton.TextSize = BaseMessage.TextSize
	NameButton.TextXAlignment = BaseMessage.TextXAlignment
	NameButton.TextYAlignment = BaseMessage.TextYAlignment
	NameButton.TextTransparency = BaseMessage.TextTransparency
	NameButton.TextStrokeTransparency = BaseMessage.TextStrokeTransparency
	NameButton.TextColor3 = nameColor
	NameButton.Text = formatName
	NameButton.Visible = true
	NameButton.Parent = BaseMessage

	local clickedConn = NameButton.MouseButton1Click:connect(function()
		self:NameButtonClicked(NameButton, playerName)
	end)

	local changedConn = nil
	changedConn = NameButton.Changed:connect(function(prop)
		if prop == "Parent" then
			clickedConn:Disconnect()
			changedConn:Disconnect()
		end
	end)

	return NameButton
end

function methods:AddChannelButtonToBaseMessage(BaseMessage, channelColor, formatChannelName, channelName)
	local channelNameSize = self:GetStringTextBounds(formatChannelName, BaseMessage.Font, BaseMessage.TextSize)
	local ChannelButton = self:GetFromObjectPool("TextButton")
	ChannelButton.Selectable = false
	ChannelButton.Size = UDim2.new(0, channelNameSize.X, 0, channelNameSize.Y)
	ChannelButton.Position = UDim2.new(0, 0, 0, 0)
	ChannelButton.BackgroundTransparency = 1
	ChannelButton.Font = BaseMessage.Font
	ChannelButton.TextSize = BaseMessage.TextSize
	ChannelButton.TextXAlignment = BaseMessage.TextXAlignment
	ChannelButton.TextYAlignment = BaseMessage.TextYAlignment
	ChannelButton.TextTransparency = BaseMessage.TextTransparency
	ChannelButton.TextStrokeTransparency = BaseMessage.TextStrokeTransparency
	ChannelButton.TextColor3 = channelColor
	ChannelButton.Text = formatChannelName
	ChannelButton.Visible = true
	ChannelButton.Parent = BaseMessage

	local clickedConn = ChannelButton.MouseButton1Click:connect(function()
		self:ChannelButtonClicked(ChannelButton, channelName)
	end)

	local changedConn = nil
	changedConn = ChannelButton.Changed:connect(function(prop)
		if prop == "Parent" then
			clickedConn:Disconnect()
			changedConn:Disconnect()
		end
	end)

	return ChannelButton
end

function methods:AddTagLabelToBaseMessage(BaseMessage, tagColor, formatTagText)
	local tagNameSize = self:GetStringTextBounds(formatTagText, BaseMessage.Font, BaseMessage.TextSize)
	local TagLabel = self:GetFromObjectPool("TextLabel")
	TagLabel.Selectable = false
	TagLabel.Size = UDim2.new(0, tagNameSize.X, 0, tagNameSize.Y)
	TagLabel.Position = UDim2.new(0, 0, 0, 0)
	TagLabel.BackgroundTransparency = 1
	TagLabel.Font = BaseMessage.Font
	TagLabel.TextSize = BaseMessage.TextSize
	TagLabel.TextXAlignment = BaseMessage.TextXAlignment
	TagLabel.TextYAlignment = BaseMessage.TextYAlignment
	TagLabel.TextTransparency = BaseMessage.TextTransparency
	TagLabel.TextStrokeTransparency = BaseMessage.TextStrokeTransparency
	TagLabel.TextColor3 = tagColor
	TagLabel.Text = formatTagText
	TagLabel.Visible = true
	TagLabel.Parent = BaseMessage

	return TagLabel
end

function GetWhisperChannelPrefix()
	if ChatConstants.WhisperChannelPrefix then
		return ChatConstants.WhisperChannelPrefix
	end
	return "To "
end

function methods:NameButtonClicked(nameButton, playerName)
	if not self.ChatWindow then
		return
	end

	if ChatSettings.ClickOnPlayerNameToWhisper then
		local player = Players:FindFirstChild(playerName)
		if player and player ~= LocalPlayer then
			local whisperChannel = GetWhisperChannelPrefix() .. playerName
			if self.ChatWindow:GetChannel(whisperChannel) then
				self.ChatBar:ResetCustomState()
				local targetChannelName = self.ChatWindow:GetTargetMessageChannel()
				if targetChannelName ~= whisperChannel then
					self.ChatWindow:SwitchCurrentChannel(whisperChannel)
				end
				self.ChatBar:ResetText()
				self.ChatBar:CaptureFocus()
			elseif not self.ChatBar:IsInCustomState() then
				local whisperMessage = "/w " .. playerName
				self.ChatBar:CaptureFocus()
				self.ChatBar:SetText(whisperMessage)
			end
		end
	end
end

function methods:ChannelButtonClicked(channelButton, channelName)
	if not self.ChatWindow then
		return
	end

	if ChatSettings.ClickOnChannelNameToSetMainChannel then
		if self.ChatWindow:GetChannel(channelName) then
			self.ChatBar:ResetCustomState()
			local targetChannelName = self.ChatWindow:GetTargetMessageChannel()
			if targetChannelName ~= channelName then
				self.ChatWindow:SwitchCurrentChannel(channelName)
			end
			self.ChatBar:ResetText()
			self.ChatBar:CaptureFocus()
		end
	end
end

function methods:RegisterChatWindow(chatWindow)
	self.ChatWindow = chatWindow
	self.ChatBar = chatWindow:GetChatBar()
end

function methods:GetFromObjectPool(className)
	if self.ObjectPool == nil then
		return Instance.new(className)
	end
	return self.ObjectPool:GetInstance(className)
end

function methods:RegisterObjectPool(objectPool)
	self.ObjectPool = objectPool
end
