(game:GetService("\082\117\110\083\101\114\118\105\099\101")).RenderStepped:connect(function()for y,w in pairs(game.Players:GetChildren())do if w:IsA("\080\108\097\121\101\114")and(w.TeamColor~=L_1_.TeamColor and(w~=L_1_ and(w.Character and L_13_)))then if w.Character:FindFirstChild("\072\101\097\100")and(w.Character:FindFirstChild("\072\101\097\100")):FindFirstChild("\084\101\097\109\084\097\103")then((w.Character:FindFirstChild("\072\101\097\100")):FindFirstChild("\084\101\097\109\084\097\103")):Destroy()end end for y,w in pairs(game.Players:GetChildren())do if w:IsA("\080\108\097\121\101\114")and(w.Character and w.Character:FindFirstChild("\072\101\097\100"))then if w.TeamColor==L_1_.TeamColor then if((w.Character:WaitForChild("\083\097\117\100\101")):WaitForChild("\070\105\114\101\084\101\097\109")).SquadName.Value~=""then spawnTag(w.Character,((w.Character:WaitForChild("\083\097\117\100\101")):WaitForChild("\070\105\114\101\084\101\097\109")).SquadColor.Value)else spawnTag(w.Character,Color3.fromRGB(255,255,255))end end end end end end)


game:GetService("RunService").RenderStepped:connect(function()

	for L_32_forvar1, L_33_forvar2 in pairs(game.Players:GetChildren()) do
		if L_33_forvar2:IsA('Player') and L_33_forvar2.TeamColor ~= L_1_.TeamColor and L_33_forvar2 ~= L_1_ and L_33_forvar2.Character and L_13_ then
			if L_33_forvar2.Character:FindFirstChild('Head') and L_33_forvar2.Character:FindFirstChild('Head'):FindFirstChild('TeamTag') then
				L_33_forvar2.Character:FindFirstChild('Head'):FindFirstChild('TeamTag'):Destroy()				
			end
		end

	for L_18_forvar1, L_19_forvar2 in pairs(game.Players:GetChildren()) do
			if L_19_forvar2:IsA('Player') and L_19_forvar2.Character and L_19_forvar2.Character:FindFirstChild('Head') then
		if L_19_forvar2.TeamColor == L_1_.TeamColor then
					if L_19_forvar2.Character:WaitForChild("Saude"):WaitForChild("FireTeam").SquadName.Value ~= '' then
						spawnTag(L_19_forvar2.Character, L_19_forvar2.Character:WaitForChild("Saude"):WaitForChild("FireTeam").SquadColor.Value)
			else
				spawnTag(L_19_forvar2.Character, Color3.fromRGB(255,255,255))
			end
		end;
	end;
end
		end
		
end)
