local g={}g.__index=g
--[[
	WeaponRuntimeData 
	
	Description: WeaponRuntimeData is wraps around the tool to turn it into a weapon for all other scripts to access on the weapon.
	It contains the current ammo of a weapon, recoil simulation data, and spread simulation data. Also some helpful methods to quickly
	determine if a weapon has ammo or not.
]]

local WeaponRuntimeData = {}
WeaponRuntimeData.__index = WeaponRuntimeData
