local o=game.Players.LocalPlayer:GetMouse()script.Parent.Parent:WaitForChild("\066\105\107\101")local V=script.Parent.Parent.Bike.Value local q=script.Parent.Parent.IsOn local J=require(V.Tuner)if not J.Engine and not J.Electric then return end;(script.Parent:WaitForChild("\084\101\120\116\076\097\098\101\108")).Visible=not q.Value script.Parent.Parent.IsOn.Changed:connect(function()script.Parent.TextLabel.Visible=not q.Value end)o.keyDown:connect(function(o)if o=="\102"then if not q.Value then script.Parent.TextLabel.Visible=false q.Value=true else q.Value=false script.Parent.TextLabel.Visible=true end end end)
--[[
	Novena Constraint Type: Motorcycle
			The Bike Chassis
	
	
				Avxnturador | Novena
--]]

local mouse = game.Players.LocalPlayer:GetMouse()
script.Parent.Parent:WaitForChild("Bike")
local bike = script.Parent.Parent.Bike.Value
local on = script.Parent.Parent.IsOn
local _Tune = require(bike["Tuner"])

if not _Tune.Engine and not _Tune.Electric then
	return
end

script.Parent:WaitForChild("TextLabel").Visible = not on.Value

script.Parent.Parent.IsOn.Changed:connect(function()
	script.Parent.TextLabel.Visible = not on.Value
end)

mouse.keyDown:connect(function(k)
	if k == "f" then
		if not on.Value then
			script.Parent.TextLabel.Visible = false
			on.Value = true
		else
			on.Value = false
			script.Parent.TextLabel.Visible = true
		end
	end
end)
