local G=game.Workspace:WaitForChild("\068\101\098\114\105\115")c4where=false if game.Players.LocalPlayer.TeamColor==BrickColor.new("\066\114\105\103\104\116 \121\101\108\108\111\119")then G.ChildAdded:connect(function(G)if G.Name=="\067\052"then c4where=true script.BillboardGui.Adornee=G script.BillboardGui.TextLabel.Visible=true end end)G.ChildRemoved:connect(function(G)if G.Name=="\067\052"then c4where=false script.BillboardGui.Adornee=nil script.BillboardGui.TextLabel.Visible=false end end)end
--This script is used for when the bomb is in the dropped weapons model in the workspace :o
local gundrops = game.Workspace:WaitForChild("Debris")
c4where = false
if game.Players.LocalPlayer.TeamColor == BrickColor.new("Bright yellow") then
	gundrops.ChildAdded:connect(function(newobj)
		if newobj.Name == "C4" then
			c4where = true
			script.BillboardGui.Adornee = newobj
			script.BillboardGui.TextLabel.Visible = true
		end
	end)
	gundrops.ChildRemoved:connect(function(oldobj)
		if oldobj.Name == "C4" then
			c4where = false
			script.BillboardGui.Adornee = nil
			script.BillboardGui.TextLabel.Visible = false
		end
	end)
end
