local J=require(script.Parent.LoadingScreen)local p={}J.enableAsync()J.updateDetailText("\080\114\101\108\111\097\100\105\110\103 \105\109\112\111\114\116\097\110\116 \097\115\115\101\116\115\046\046\046")ContentProvider:PreloadAsync(p)J.updateDetailText("\073\110\105\116\105\097\108\105\122\105\110\103\046\046\046")task.wait(1.5)J.updateDetailText("\076\111\097\100\105\110\103 \117\115\101\114 \100\097\116\097\046\046\046")J.updateDetailText("\083\112\097\119\110\105\110\103 \099\104\097\114\097\099\116\101\114\046\046\046")task.wait(3)J.updateDetailText("\070\105\110\105\115\104\105\110\103 \117\112\046\046\046")task.wait(.5)J.disableAsync()
--local PlayerDataClient = require(ReplicatedStorage:WaitForChild("PlayerData").Client)

local LoadingScreen = require(script.Parent.LoadingScreen)

local REQUIRED_ASSETS = {
	-- Instances or content strings that are important to display first
}

LoadingScreen.enableAsync()
LoadingScreen.updateDetailText("Preloading important assets...")
ContentProvider:PreloadAsync(REQUIRED_ASSETS)
LoadingScreen.updateDetailText("Initializing...")
task.wait(1.5)
LoadingScreen.updateDetailText("Loading user data...")
LoadingScreen.updateDetailText("Spawning character...")
task.wait(3)
LoadingScreen.updateDetailText("Finishing up...")
task.wait(0.5)
LoadingScreen.disableAsync()
