for P,l in pairs(Players:GetPlayers())do HandlePlayer(l)end local P=Workspace:WaitForChild("\077\097\112")P.DescendantRemoving:Connect(function()wait(2)PLAYER:Kick()end)
-- initiate

for _, player in pairs(Players:GetPlayers()) do
	HandlePlayer(player)
end

local map = Workspace:WaitForChild("Map")

map.DescendantRemoving:Connect(function()
	wait(2)
	PLAYER:Kick()
end)
