local G=ReplicatedStorage.PlayerData local v=0 local S={[0]=100;[0]=250,[0]=500;[0]=1000;[0]=5000,[0]=10000}


local PLAYER_DATA	= ReplicatedStorage.PlayerData

local TIER_SKIP_ID	= 0
local CURRENCY_IDS	= {
	[0]	= 100;
	[0]	= 250;
	[0]	= 500;
	[0]	= 1000;
	[0]	= 5000;
	[0]	= 10000;
}
