repeat wait()until Game:GetService("\080\108\097\121\101\114\115")local e=Game.Players.LocalPlayer repeat wait()until e local l=false local Z=false local j=e:GetMouse()TING=false function onKeyDown(j)if string.byte(j)==32 and(l==true and(not TING and(Z==false or script.Creative.Value==true)))then TING=true Z=true e.Character.Torso.Velocity=Vector3.new(0,85,0)e.Character.Humanoid.WalkSpeed=36 script.Jump1:Play()wait(1.1)TING=false end end


repeat wait() until Game:GetService("Players")
local Player = Game.Players.LocalPlayer

repeat wait() until Player

local FirstJump = false
local MidJump = false
local Mouse = Player:GetMouse()
TING = false
function onKeyDown(key)
if string.byte(key) == 32 and FirstJump == true and not TING and (MidJump == false or script.Creative.Value == true) then
TING = true
MidJump = true
Player.Character.Torso.Velocity = Vector3.new(0,85,0) --How high Player jumps
Player.Character.Humanoid.WalkSpeed = 36 -- This change the walkspeed
script.Jump1:Play()
wait(1.1) --Double Jump cooldown (Not normal jump)
TING = false
end
end
