game.Players.PlayerAdded:Connect(function(E)E.CharacterAdded:Connect(function(u)print(E.TeamColor)if E.TeamColor==BrickColor.new("\077\101\100\105\117\109 \115\116\111\110\101 \103\114\101\121")then u.Humanoid.MaxHealth=115 u.Humanoid.Health=115 end end)end)game.Players.PlayerAdded:Connect(function(E)E.CharacterAdded:Connect(function(u)print(E.TeamColor)if E.TeamColor==BrickColor.new("\080\101\114\115\105\109\109\111\110")then u.Humanoid.MaxHealth=115 u.Humanoid.Health=115 end end)end)game.Players.PlayerAdded:Connect(function(E)E.CharacterAdded:Connect(function(u)print(E.TeamColor)if E.TeamColor==BrickColor.new("\068\101\101\112 \111\114\097\110\103\101")then u.Humanoid.MaxHealth=115 u.Humanoid.Health=115 end end)end)
--nonpolice
game.Players.PlayerAdded:Connect(function(Player)
	Player.CharacterAdded:Connect(function(Character)
		print(Player.TeamColor)
		if Player.TeamColor == BrickColor.new("Medium stone grey") then
			Character.Humanoid.MaxHealth = 115
			Character.Humanoid.Health = 115
		end
	end)
end)
game.Players.PlayerAdded:Connect(function(Player)
	Player.CharacterAdded:Connect(function(Character)
		print(Player.TeamColor)
		if Player.TeamColor == BrickColor.new("Persimmon") then
			Character.Humanoid.MaxHealth = 115
			Character.Humanoid.Health = 115
		end
	end)
end)
game.Players.PlayerAdded:Connect(function(Player)
	Player.CharacterAdded:Connect(function(Character)
		print(Player.TeamColor)
		if Player.TeamColor == BrickColor.new("Deep orange") then
			Character.Humanoid.MaxHealth = 115
			Character.Humanoid.Health = 115
		end
	end)
end)
