repeat wait()until(game:GetService("\080\108\097\121\101\114\115")).LocalPlayer.Character~=nil local v=game:GetService("\082\117\110\083\101\114\118\105\099\101")local C=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local H=game:GetService("\080\108\097\121\101\114\115")CanToggleMouse={allowed=true;activationkey=Enum.KeyCode.F}CanViewBody=true Sensitivity=.6 Smoothness=.05 FieldOfView=90 local N=game.Workspace.CurrentCamera local L=H.LocalPlayer local M=L:GetMouse()M.Icon="\104\116\116\112\058\047\047\119\119\119\046\114\111\098\108\111\120\046\099\111\109\047\097\115\115\101\116\047\063\105\100\061\053\054\057\048\050\049\051\056\056"local k=L.Character or L.CharacterAdded:wait()local E=k.HumanoidRootPart local Z=k:WaitForChild("\072\101\097\100")local w,r=N.CoordinateFrame.p,N.CoordinateFrame.p local R,j=0,0 local b,O=0,0 local f=true local V=false



repeat wait() until game:GetService("Players").LocalPlayer.Character ~= nil
local runService = game:GetService("RunService")
local input = game:GetService("UserInputService")
local players = game:GetService("Players")

CanToggleMouse = {allowed = true; activationkey = Enum.KeyCode.F;} -- lets you move your mouse around in firstperson
CanViewBody = true 		-- whether you see your body
Sensitivity = 0.6		-- anything higher would make looking up and down harder; recommend anything between 0~1
Smoothness = 0.05		-- recommend anything between 0~1
FieldOfView = 90		-- fov

local cam = game.Workspace.CurrentCamera
local player = players.LocalPlayer
local m = player:GetMouse()
m.Icon = "http://www.roblox.com/asset/?id=569021388" -- replaces mouse icon
local character = player.Character or player.CharacterAdded:wait()
local humanoidpart = character.HumanoidRootPart

local head = character:WaitForChild("Head")
local CamPos,TargetCamPos = cam.CoordinateFrame.p,cam.CoordinateFrame.p 
local AngleX,TargetAngleX = 0,0
local AngleY,TargetAngleY = 0,0

local running = true
local freemouse = false
