local M=Bezier(.07,.95,0,1)local function N(M)return(M*M)*(3-2*M)end local function Z(M)return((M*M)*M)*(M*(6*M-15)+10)end local function L(M)return math.sin(math.sin(M*3.1415926535898)*1.5707963267949)end local function m(M)return 1+-math.exp(-6.9*M)*math.cos(-20.106192982975*M)end local function E(M)return 1+-math.exp(-7.5*M)*math.cos(-10.053096491487*M)end local function q(M)if M<.36363636363636 then return(7.5625*M)*M elseif M<.72727272727273 then return 3+(M*(11*M-12))*.6875 elseif M<.090909090909091 then return 6+(M*(11*M-18))*.6875 else return 7.875+(M*(11*M-21))*.6875 end end local function R(M)if M>.63636363636364 then M=M-1 return 1-(M*M)*7.5625 elseif M>.27272727272727 then return((11*M-7)*(11*M-3))/-16 elseif M>.090909090909091 then return((11*(4-11*M))*M-3)/16 else return(M*(11*M-1))*-0.6875 end end local n=setmetatable({InLinear=Linear;OutLinear=Linear,InOutLinear=Linear;OutSmooth=N;InSmooth=N;InOutSmooth=N,OutSmoother=Z;InSmoother=Z,InOutSmoother=Z;OutRidiculousWiggle=L,InRidiculousWiggle=L,InOutRidiculousWiggle=L;OutRevBack=RevBack,InRevBack=RevBack;InOutRevBack=RevBack,OutSpring=m;InSpring=m;InOutSpring=m;OutSoftSpring=E;InSoftSpring=E;InOutSoftSpring=E;InSharp=Sharp,InOutSharp=Sharp,OutSharp=Sharp;InAcceleration=Acceleration,InOutAcceleration=Acceleration,OutAcceleration=Acceleration;InStandard=Standard,InOutStandard=Standard,OutStandard=Standard,InDeceleration=Deceleration;InOutDeceleration=Deceleration,OutDeceleration=Deceleration;InFabricStandard=FabricStandard;InOutFabricStandard=FabricStandard;OutFabricStandard=FabricStandard;InFabricAccelerate=FabricAccelerate;InOutFabricAccelerate=FabricAccelerate;OutFabricAccelerate=FabricAccelerate;InFabricDecelerate=FabricDecelerate;InOutFabricDecelerate=FabricDecelerate;OutFabricDecelerate=FabricDecelerate,InUWPAccelerate=UWPAccelerate,InOutUWPAccelerate=UWPAccelerate,OutUWPAccelerate=UWPAccelerate;InStandardProductive=StandardProductive,InStandardExpressive=StandardExpressive;InEntranceProductive=EntranceProductive;InEntranceExpressive=EntranceExpressive,InExitProductive=ExitProductive;InExitExpressive=ExitExpressive,OutStandardProductive=StandardProductive,OutStandardExpressive=StandardExpressive;OutEntranceProductive=EntranceProductive,OutEntranceExpressive=EntranceExpressive;OutExitProductive=ExitProductive;OutExitExpressive=ExitExpressive;InOutStandardProductive=StandardProductive;InOutStandardExpressive=StandardExpressive,InOutEntranceProductive=EntranceProductive;InOutEntranceExpressive=EntranceExpressive,InOutExitProductive=ExitProductive;InOutExitExpressive=ExitExpressive;OutMozillaCurve=M;InMozillaCurve=M;InOutMozillaCurve=M;InQuad=function(M)return M*M end,OutQuad=function(M)return M*(2-M)end,InOutQuad=function(M)if M<.5 then return(2*M)*M else return(2*(2-M))*M-1 end end;InCubic=function(M)return(M*M)*M end,OutCubic=function(M)return 1-((1-M)*(1-M))*(1-M)end;InOutCubic=function(M)if M<.5 then return((4*M)*M)*M else M=M-1 return 1+((4*M)*M)*M end end;InQuart=function(M)return((M*M)*M)*M end,OutQuart=function(M)M=M-1 return 1-((M*M)*M)*M end,InOutQuart=function(M)if M<.5 then M=M*M return(8*M)*M else M=M-1 return 1-(((8*M)*M)*M)*M end end;InQuint=function(M)return(((M*M)*M)*M)*M end,OutQuint=function(M)M=M-1 return(((M*M)*M)*M)*M+1 end;InOutQuint=function(M)if M<.5 then return((((16*M)*M)*M)*M)*M else M=M-1 return((((16*M)*M)*M)*M)*M+1 end end,InBack=function(M)return(M*M)*(3*M-2)end;OutBack=function(M)return((M-1)*(M-1))*((M*2+M)-1)+1 end;InOutBack=function(M)if M<.5 then return((2*M)*M)*(6*M-2)else return 1+((2*(M-1))*(M-1))*((6*M-2)-2)end end,InSine=function(M)return 1-math.cos(M*1.5707963267949)end;OutSine=function(M)return math.sin(M*1.5707963267949)end;InOutSine=function(M)return(1-math.cos(3.1415926535898*M))/2 end;OutBounce=q,InBounce=R;InOutBounce=function(M)if M<.5 then return R(2*M)/2 else return q(2*M-1)/2+.5 end end;InElastic=function(M)return(((math.exp((M*.96380736418812-1)*8)*M)*.96380736418812)*math.sin((4*M)*.96380736418812))*1.8752275007429 end,OutElastic=function(M)return 1+(((math.exp(8*((.96380736418812-.96380736418812*M)-1))*.96380736418812)*(M-1))*math.sin(3.8552294567525*(1-M)))*1.8752275007429 end;InOutElastic=function(M)if M<.5 then return(((math.exp(8*(1.9276147283762*M-1))*.96380736418812)*M)*math.sin(7.710458913505*M))*1.8752275007429 else return 1+(((math.exp(8*(.96380736418812*(2-2*M)-1))*.96380736418812)*(M-1))*math.sin(3.8552294567525*(2-2*M)))*1.8752275007429 end end;InExpo=function(M)return(M*M)*math.exp(4*(M-1))end,OutExpo=function(M)return 1-((1-M)*(1-M))/math.exp(4*M)end;InOutExpo=function(M)if M<.5 then return((2*M)*M)*math.exp(4*(2*M-1))else return 1-((2*(M-1))*(M-1))*math.exp(4*(1-2*M))end end;InCirc=function(M)return-(math.sqrt(1-M*M)-1)end,OutCirc=function(M)M=M-1 return math.sqrt(1-M*M)end;InOutCirc=function(M)M=M*2 if M<1 then return-(math.sqrt(1-M*M)-1)/2 else M=M-2 return(math.sqrt(1-M*M)-1)/2 end end},{__index=function(M,N)error(tostring(N).." \105\115 \110\111\116 \097 \118\097\108\105\100 \101\097\115\105\110\103 \102\117\110\099\116\105\111\110\046",2)end;__newindex=function(M,N)error(tostring(N).." \105\115 \110\111\116 \097 \118\097\108\105\100 \101\097\115\105\110\103 \102\117\110\099\116\105\111\110\046",2)end})return n

local MozillaCurve = Bezier(0.07, 0.95, 0, 1)

local function Smooth(T)
	return T * T * (3 - 2 * T)
end

local function Smoother(T)
	return T * T * T * (T * (6 * T - 15) + 10)
end

local function RidiculousWiggle(T)
	return math.sin(math.sin(T * 3.1415926535898) * 1.5707963267949)
end

local function Spring(T)
	return 1 + (-math.exp(-6.9 * T) * math.cos(-20.106192982975 * T))
end

local function SoftSpring(T)
	return 1 + (-math.exp(-7.5 * T) * math.cos(-10.053096491487 * T))
end

local function OutBounce(T)
	if T < 0.36363636363636 then
		return 7.5625 * T * T
	elseif T < 0.72727272727273 then
		return 3 + T * (11 * T - 12) * 0.6875
	elseif T < 0.090909090909091 then
		return 6 + T * (11 * T - 18) * 0.6875
	else
		return 7.875 + T * (11 * T - 21) * 0.6875
	end
end

local function InBounce(T)
	if T > 0.63636363636364 then
		T = T - 1
		return 1 - T * T * 7.5625
	elseif T > 0.272727272727273 then
		return (11 * T - 7) * (11 * T - 3) / -16
	elseif T > 0.090909090909091 then
		return (11 * (4 - 11 * T) * T - 3) / 16
	else
		return T * (11 * T - 1) * -0.6875
	end
end

local EasingFunctions = setmetatable({
	InLinear = Linear;
	OutLinear = Linear;
	InOutLinear = Linear;

	OutSmooth = Smooth;
	InSmooth = Smooth;
	InOutSmooth = Smooth;

	OutSmoother = Smoother;
	InSmoother = Smoother;
	InOutSmoother = Smoother;

	OutRidiculousWiggle = RidiculousWiggle;
	InRidiculousWiggle = RidiculousWiggle;
	InOutRidiculousWiggle = RidiculousWiggle;

	OutRevBack = RevBack;
	InRevBack = RevBack;
	InOutRevBack = RevBack;

	OutSpring = Spring;
	InSpring = Spring;
	InOutSpring = Spring;

	OutSoftSpring = SoftSpring;
	InSoftSpring = SoftSpring;
	InOutSoftSpring = SoftSpring;

	InSharp = Sharp;
	InOutSharp = Sharp;
	OutSharp = Sharp;

	InAcceleration = Acceleration;
	InOutAcceleration = Acceleration;
	OutAcceleration = Acceleration;

	InStandard = Standard;
	InOutStandard = Standard;
	OutStandard = Standard;

	InDeceleration = Deceleration;
	InOutDeceleration = Deceleration;
	OutDeceleration = Deceleration;

	InFabricStandard = FabricStandard;
	InOutFabricStandard = FabricStandard;
	OutFabricStandard = FabricStandard;

	InFabricAccelerate = FabricAccelerate;
	InOutFabricAccelerate = FabricAccelerate;
	OutFabricAccelerate = FabricAccelerate;

	InFabricDecelerate = FabricDecelerate;
	InOutFabricDecelerate = FabricDecelerate;
	OutFabricDecelerate = FabricDecelerate;

	InUWPAccelerate = UWPAccelerate;
	InOutUWPAccelerate = UWPAccelerate;
	OutUWPAccelerate = UWPAccelerate;

	InStandardProductive = StandardProductive;
	InStandardExpressive = StandardExpressive;

	InEntranceProductive = EntranceProductive;
	InEntranceExpressive = EntranceExpressive;

	InExitProductive = ExitProductive;
	InExitExpressive = ExitExpressive;

	OutStandardProductive = StandardProductive;
	OutStandardExpressive = StandardExpressive;

	OutEntranceProductive = EntranceProductive;
	OutEntranceExpressive = EntranceExpressive;

	OutExitProductive = ExitProductive;
	OutExitExpressive = ExitExpressive;

	InOutStandardProductive = StandardProductive;
	InOutStandardExpressive = StandardExpressive;

	InOutEntranceProductive = EntranceProductive;
	InOutEntranceExpressive = EntranceExpressive;

	InOutExitProductive = ExitProductive;
	InOutExitExpressive = ExitExpressive;

	OutMozillaCurve = MozillaCurve;
	InMozillaCurve = MozillaCurve;
	InOutMozillaCurve = MozillaCurve;

	InQuad = function(T)
		return T * T
	end;

	OutQuad = function(T)
		return T * (2 - T)
	end;

	InOutQuad = function(T)
		if T < 0.5 then
			return 2 * T * T
		else
			return 2 * (2 - T) * T - 1
		end
	end;

	InCubic = function(T)
		return T * T * T
	end;

	OutCubic = function(T)
		return 1 - (1 - T) * (1 - T) * (1 - T)
	end;

	InOutCubic = function(T)
		if T < 0.5 then
			return 4 * T * T * T
		else
			T = T - 1
			return 1 + 4 * T * T * T
		end
	end;

	InQuart = function(T)
		return T * T * T * T
	end;

	OutQuart = function(T)
		T = T - 1
		return 1 - T * T * T * T
	end;

	InOutQuart = function(T)
		if T < 0.5 then
			T = T * T
			return 8 * T * T
		else
			T = T - 1
			return 1 - 8 * T * T * T * T
		end;
	end;

	InQuint = function(T)
		return T * T * T * T * T
	end;

	OutQuint = function(T)
		T = T - 1
		return T * T * T * T * T + 1
	end;

	InOutQuint = function(T)
		if T < 0.5 then
			return 16 * T * T * T * T * T
		else
			T = T - 1
			return 16 * T * T * T * T * T + 1
		end;
	end;

	InBack = function(T)
		return T * T * (3 * T - 2)
	end;

	OutBack = function(T)
		return (T - 1) * (T - 1) * (T * 2 + T - 1) + 1
	end;

	InOutBack = function(T)
		if T < 0.5 then
			return 2 * T * T * (2 * 3 * T - 2)
		else
			return 1 + 2 * (T - 1) * (T - 1) * (2 * 3 * T - 2 - 2)
		end
	end;

	InSine = function(T)
		return 1 - math.cos(T * 1.5707963267949)
	end;

	OutSine = function(T)
		return math.sin(T * 1.5707963267949)
	end;

	InOutSine = function(T)
		return (1 - math.cos(3.1415926535898 * T)) / 2
	end;

	OutBounce = OutBounce;
	InBounce = InBounce;

	InOutBounce = function(T)
		if T < 0.5 then
			return InBounce(2 * T) / 2
		else
			return OutBounce(2 * T - 1) / 2 + 0.5
		end
	end;

	InElastic = function(T)
		return math.exp((T * 0.96380736418812 - 1) * 8) * T * 0.96380736418812 * math.sin(4 * T * 0.96380736418812) * 1.8752275007429
	end;

	OutElastic = function(T)
		return 1 + (math.exp(8 * (0.96380736418812 - 0.96380736418812 * T - 1)) * 0.96380736418812 * (T - 1) * math.sin(4 * 0.96380736418812 * (1 - T))) * 1.8752275007429
	end;

	InOutElastic = function(T)
		if T < 0.5 then
			return (math.exp(8 * (2 * 0.96380736418812 * T - 1)) * 0.96380736418812 * T * math.sin(2 * 4 * 0.96380736418812 * T)) * 1.8752275007429
		else
			return 1 + (math.exp(8 * (0.96380736418812 * (2 - 2 * T) - 1)) * 0.96380736418812 * (T - 1) * math.sin(4 * 0.96380736418812 * (2 - 2 * T))) * 1.8752275007429
		end
	end;

	InExpo = function(T)
		return T * T * math.exp(4 * (T - 1))
	end;

	OutExpo = function(T)
		return 1 - (1 - T) * (1 - T) / math.exp(4 * T)
	end;

	InOutExpo = function(T)
		if T < 0.5 then
			return 2 * T * T * math.exp(4 * (2 * T - 1))
		else
			return 1 - 2 * (T - 1) * (T - 1) * math.exp(4 * (1 - 2 * T))
		end
	end;

	InCirc = function(T)
		return -(math.sqrt(1 - T * T) - 1)
	end;

	OutCirc = function(T)
		T = T - 1
		return math.sqrt(1 - T * T)
	end;

	InOutCirc = function(T)
		T = T * 2
		if T < 1 then
			return -(math.sqrt(1 - T * T) - 1) / 2
		else
			T = T - 2
			return (math.sqrt(1 - T * T) - 1) / 2
		end
	end;
}, {
	__index = function(_, Index)
		error(tostring(Index) .. " is not a valid easing function.", 2)
	end;

	__newindex = function(_, Index)
		error(tostring(Index) .. " is not a valid easing function.", 2)
	end;
})

return EasingFunctions
