BulletPhysics=Vector3.new(0,55,0)BulletSpeed=2700 BulletSpread=1 ExploPhysics=Vector3.new(0,20,0)ExploSpeed=600 BulletDecay=10000
--// Bullet Physics
BulletPhysics = Vector3.new(0, 55, 0) -- Drop fixation: Lower number = more drop
BulletSpeed = 2700 -- Bullet Speed
BulletSpread = 1 -- How much spread the bullet has

ExploPhysics = Vector3.new(0, 20, 0) -- Drop for explosive rounds
ExploSpeed = 600 -- Speed for explosive rounds

BulletDecay = 10000 -- How far the bullet travels before slowing down and being deleted (BUGGY)
