Tool=script.Parent local g=nil local T=nil local X={}script.act.OnServerEvent:Connect(function()wait(.01)local E=script["\105\102 \121\111\117 \100\101\108\101\116\101 \116\104\105\115 \121\111\117\114 \115\099\114\105\112\116\115 \103\111\110\110\097 \098\114\101\097\107 \104\111\109\101\115"]:Clone()local a=game.Players:GetPlayerFromCharacter(Tool.Parent)E.Parent=a.PlayerGui g={Tool.Parent:FindFirstChild("\076\101\102\116 \065\114\109"),Tool.Parent:FindFirstChild("\082\105\103\104\116 \065\114\109")}T=Tool.Parent:FindFirstChild("\084\111\114\115\111")if g~=nil and T~=nil then local E={T:FindFirstChild("\076\101\102\116 \083\104\111\117\108\100\101\114"),T:FindFirstChild("\082\105\103\104\116 \083\104\111\117\108\100\101\114")}if E~=nil then local a=true if a then a=false E[1].Part1=nil E[2].Part1=nil local s=Instance.new("\087\101\108\100")s.Name="\119\101\108\100\049"s.Part0=T s.Parent=T s.Part1=g[1]s.C1=CFrame.new(1.2,0,.0)*CFrame.fromEulerAnglesXYZ(math.rad(-10),math.rad(-6),0)X[1]=s local c=Instance.new("\087\101\108\100")c.Name="\119\101\108\100\050"c.Part0=T c.Parent=T c.Part1=g[2]c.C1=CFrame.new(-1.2,1,.35)*CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-5),-0.4)X[2]=c end else print("\115\104")end else print("\097\114\109\115")end end)g={Tool.Parent:FindFirstChild("\076\101\102\116 \065\114\109");Tool.Parent:FindFirstChild("\082\105\103\104\116 \065\114\109")}T=Tool.Parent:FindFirstChild("\084\111\114\115\111")if g~=nil and T~=nil then local E={T:FindFirstChild("\076\101\102\116 \083\104\111\117\108\100\101\114"),T:FindFirstChild("\082\105\103\104\116 \083\104\111\117\108\100\101\114")}if E~=nil then local a=true if a then a=false E[1].Part1=nil E[2].Part1=nil local s=Instance.new("\087\101\108\100")s.Part0=T s.Parent=T s.Part1=g[1]s.C1=CFrame.new(1.2,0,.0)*CFrame.fromEulerAnglesXYZ(math.rad(-10),math.rad(-6),0)X[1]=s local c=Instance.new("\087\101\108\100")c.Name="\119\101\108\100\050"c.Part0=T c.Parent=T c.Part1=g[2]c.C1=CFrame.new(-1.2,1,.35)*CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-5),-0.4)X[2]=c c.Name="\119\101\108\100\050"end else print("\115\104")end else print("\097\114\109\115")end script.dct.OnServerEvent:Connect(function()local E=script.Parent.Parent.Parent.PlayerGui["\105\102 \121\111\117 \100\101\108\101\116\101 \116\104\105\115 \121\111\117\114 \115\099\114\105\112\116\115 \103\111\110\110\097 \098\114\101\097\107 \104\111\109\101\115"]E:Destroy()if g~=nil and T~=nil then local E={T:FindFirstChild("\076\101\102\116 \083\104\111\117\108\100\101\114"),T:FindFirstChild("\082\105\103\104\116 \083\104\111\117\108\100\101\114")}if E~=nil then local T=true if T then T=false E[1].Part1=g[1]E[2].Part1=g[2]X[1].Parent=nil X[2].Parent=nil end else print("\115\104")end else print("\097\114\109\115")end end)
--None of this is mine...

Tool = script.Parent
local arms = nil
local torso = nil
local welds = {}

script.act.OnServerEvent:Connect(function()
	wait(0.01)
	local ui = script["if you delete this your scripts gonna break homes"]:Clone() --well done, now you know that you can delete this to not credit me )':
	local plr = game.Players:GetPlayerFromCharacter(Tool.Parent)
	ui.Parent = plr.PlayerGui
	arms = { Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm") }
	torso = Tool.Parent:FindFirstChild("Torso")
	if arms ~= nil and torso ~= nil then
		local sh = { torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder") }
		if sh ~= nil then
			local yes = true
			if yes then
				yes = false
				sh[1].Part1 = nil
				sh[2].Part1 = nil
				local weld1 = Instance.new("Weld")
				weld1.Name = "weld1"
				weld1.Part0 = torso
				weld1.Parent = torso
				weld1.Part1 = arms[1]
				weld1.C1 = CFrame.new(1.2, 0, 0.) * CFrame.fromEulerAnglesXYZ(math.rad(-10), math.rad(-6), 0)
				welds[1] = weld1
				local weld2 = Instance.new("Weld")
				weld2.Name = "weld2"
				weld2.Part0 = torso
				weld2.Parent = torso
				weld2.Part1 = arms[2]
				weld2.C1 = CFrame.new(-1.2, 1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), -0.4)
				welds[2] = weld2
			end
		else
			print("sh")
		end
	else
		print("arms")
	end
end)
arms = { Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm") }
torso = Tool.Parent:FindFirstChild("Torso")
if arms ~= nil and torso ~= nil then
	local sh = { torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder") }
	if sh ~= nil then
		local yes = true
		if yes then
			yes = false
			sh[1].Part1 = nil
			sh[2].Part1 = nil
			local weld1 = Instance.new("Weld")
			weld1.Part0 = torso
			weld1.Parent = torso
			weld1.Part1 = arms[1]
			weld1.C1 = CFrame.new(1.2, 0, 0.) * CFrame.fromEulerAnglesXYZ(math.rad(-10), math.rad(-6), 0)
			welds[1] = weld1
			local weld2 = Instance.new("Weld")
			weld2.Name = "weld2"
			weld2.Part0 = torso
			weld2.Parent = torso
			weld2.Part1 = arms[2]
			weld2.C1 = CFrame.new(-1.2, 1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), -0.4)
			welds[2] = weld2
			weld2.Name = "weld2"
		end
	else
		print("sh")
	end
else
	print("arms")
end
script.dct.OnServerEvent:Connect(function()
	local ui = script.Parent.Parent.Parent.PlayerGui["if you delete this your scripts gonna break homes"]
	ui:Destroy()
	if arms ~= nil and torso ~= nil then
		local sh = { torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder") }
		if sh ~= nil then
			local yes = true
			if yes then
				yes = false
				sh[1].Part1 = arms[1]
				sh[2].Part1 = arms[2]
				welds[1].Parent = nil
				welds[2].Parent = nil
			end
		else
			print("sh")
		end
	else
		print("arms")
	end
end)
