local a=script.Parent.Parent local u=waitForChild(a,"\072\101\097\100")local O=waitForChild(a,"\072\117\109\097\110\111\105\100")local C=waitForChild(u,"\071\101\116\116\105\110\103\085\112")local p=waitForChild(u,"\068\105\101\100")local d=waitForChild(u,"\070\114\101\101\070\097\108\108\105\110\103")local b=waitForChild(u,"\074\117\109\112\105\110\103")local k=waitForChild(u,"\076\097\110\100\105\110\103")local M=waitForChild(u,"\083\112\108\097\115\104")local i=waitForChild(u,"\082\117\110\110\105\110\103")i.Looped=true local E=waitForChild(u,"\083\119\105\109\109\105\110\103")E.Looped=true local l=waitForChild(u,"\067\108\105\109\098\105\110\103")l.Looped=true local j="\078\111\110\101"


local Figure = script.Parent.Parent
local Head = waitForChild(Figure, "Head")
local Humanoid = waitForChild(Figure, "Humanoid")

local sGettingUp = waitForChild(Head, "GettingUp")
local sDied = waitForChild(Head, "Died") 
local sFreeFalling = waitForChild(Head, "FreeFalling")
local sJumping = waitForChild(Head, "Jumping")
local sLanding = waitForChild(Head, "Landing")
local sSplash = waitForChild(Head, "Splash")
local sRunning = waitForChild(Head, "Running")
sRunning.Looped = true
local sSwimming = waitForChild(Head, "Swimming")
sSwimming.Looped = true
local sClimbing =waitForChild(Head, "Climbing")
sClimbing.Looped = true

local prevState = "None"
