function BaseCamera.SetCameraMovementMode(b,h)b.cameraMovementMode=h end function BaseCamera.GetCameraMovementMode(h)return h.cameraMovementMode end function BaseCamera.SetIsMouseLocked(b,h)b.inMouseLockedMode=h if not FFlagUserCameraToggle then b:UpdateMouseBehavior()end end function BaseCamera.GetIsMouseLocked(h)return h.inMouseLockedMode end function BaseCamera.SetMouseLockOffset(b,h)b.mouseLockOffset=h end function BaseCamera.GetMouseLockOffset(h)return h.mouseLockOffset end function BaseCamera.InFirstPerson(h)return h.inFirstPerson end function BaseCamera.EnterFirstPerson(h) end function BaseCamera.LeaveFirstPerson(h) end
-- Movement mode standardized to Enum.ComputerCameraMovementMode values
function BaseCamera:SetCameraMovementMode(cameraMovementMode)
	self.cameraMovementMode = cameraMovementMode
end

function BaseCamera:GetCameraMovementMode()
	return self.cameraMovementMode
end

function BaseCamera:SetIsMouseLocked(mouseLocked)
	self.inMouseLockedMode = mouseLocked
	if not FFlagUserCameraToggle then
		self:UpdateMouseBehavior()
	end
end

function BaseCamera:GetIsMouseLocked()
	return self.inMouseLockedMode
end

function BaseCamera:SetMouseLockOffset(offsetVector)
	self.mouseLockOffset = offsetVector
end

function BaseCamera:GetMouseLockOffset()
	return self.mouseLockOffset
end

function BaseCamera:InFirstPerson()
	return self.inFirstPerson
end

function BaseCamera:EnterFirstPerson()
	-- Overridden in ClassicCamera, the only module which supports FirstPerson
end

function BaseCamera:LeaveFirstPerson()
	-- Overridden in ClassicCamera, the only module which supports FirstPerson
end
