(humanoid:GetPropertyChangedSignal("\070\108\111\111\114\077\097\116\101\114\105\097\108")):Connect(function()getFloorMaterial()getSoundProperties()update()if humanoid.MoveDirection.Magnitude>0 then currentSound.Playing=true end end)

humanoid:GetPropertyChangedSignal("FloorMaterial"):Connect(function()	
	getFloorMaterial()
	getSoundProperties()
	update()

	if humanoid.MoveDirection.Magnitude > 0 then 
		currentSound.Playing = true
	end
end)
