local A=game:GetService("\073\110\115\101\114\116\083\101\114\118\105\099\101")local a=Instance.new("\065\099\099\101\115\115\111\114\121")a.AccessoryType=Enum.AccessoryType.Hat a.Name="\083\117\112\101\114\067\114\111\119\110"a.AttachmentPoint=CFrame.new(0,-1,0)a:AddTag("\095\075\083\117\112\101\114\067\114\111\119\110")local b=A:CreateMeshPartAsync("\114\098\120\097\115\115\101\116\105\100\058\047\047\049\056\057\054\054\055\054\050\057\054\053",Enum.CollisionFidelity.Box,Enum.RenderFidelity.Automatic)b.Parent=a b.Name="\072\097\110\100\108\101"b.Color=Color3.new(1,1,1)b.CastShadow=false b.CanCollide=false b.CanQuery=false b.CanTouch=false b.Massless=true b.Locked=true b.Material=Enum.Material.Neon local s=Instance.new("\065\116\116\097\099\104\109\101\110\116",b)s.Name="\072\097\116\065\116\116\097\099\104\109\101\110\116"s.CFrame=CFrame.new(0,-1.5,0)local m=Instance.new("\070\105\114\101",b)m.Color=Color3.new(0,0,0)m.SecondaryColor=Color3.new(0,0,0)m.Heat=4 m.Size=2 return a
local InsertService = game:GetService("InsertService")

local hat = Instance.new("Accessory")
hat.AccessoryType = Enum.AccessoryType.Hat
hat.Name = "SuperCrown"
hat.AttachmentPoint = CFrame.new(0, -1, 0)
hat:AddTag("_KSuperCrown")

local handle = InsertService:CreateMeshPartAsync(
	"rbxassetid://18966762965",
	Enum.CollisionFidelity.Box,
	Enum.RenderFidelity.Automatic
)
handle.Parent = hat
handle.Name = "Handle"
handle.Color = Color3.new(1, 1, 1)
handle.CastShadow = false
handle.CanCollide = false
handle.CanQuery = false
handle.CanTouch = false
handle.Massless = true
handle.Locked = true
handle.Material = Enum.Material.Neon
-- handle.Size = Vector3.new(1.2, 0.2, 1.2)

local attachment = Instance.new("Attachment", handle)
attachment.Name = "HatAttachment"
attachment.CFrame = CFrame.new(0, -1.5, 0)

local fire = Instance.new("Fire", handle)
fire.Color = Color3.new(0, 0, 0)
fire.SecondaryColor = Color3.new(0, 0, 0)
fire.Heat = 4
fire.Size = 2

return hat
