function Argument.new(l,w,Z)local M={Command=l,Type=nil,Name=w.Name;Object=w,Required=w.Default==nil and w.Optional~=true,Executor=l.Executor,RawValue=nil,RawSegments={};TransformedValues={},Prefix=nil}local I,K,G=Util.ParsePrefixedUnionType(TYPE_DEFAULTS[w.Type]or w.Type,Z)M.Type=l.Dispatcher.Registry:GetType(I)M.RawValue=K M.Prefix=G if M.Type==nil then error(string.format("\037\115 \104\097\115 \097\110 \117\110\114\101\103\105\115\116\101\114\101\100 \116\121\112\101 \037\113",M.Name or"\060\110\111\110\101\062",I or"\060\110\111\110\101\062"))end setmetatable(M,Argument)M:Transform()return M end

function Argument.new (command, argumentObject, value)
	local self = {
		Command = command; -- The command that owns this argument
		Type = nil; -- The type definition
		Name = argumentObject.Name; -- The name for this specific argument
		Object = argumentObject; -- The raw ArgumentObject (definition)
		Required = argumentObject.Default == nil and argumentObject.Optional ~= true; -- If the argument is required or not.
		Executor = command.Executor; -- The player who is running the command
		RawValue = nil; -- The raw, unparsed value
		RawSegments = {}; -- The raw, unparsed segments (if the raw value was comma-sep)
		TransformedValues = {}; -- The transformed value (generated later)
		Prefix = nil; -- The prefix for this command (%Team)
	}

	local parsedType, parsedRawValue, prefix = Util.ParsePrefixedUnionType(
		TYPE_DEFAULTS[argumentObject.Type] or argumentObject.Type, value
	)

	self.Type = command.Dispatcher.Registry:GetType(parsedType)
	self.RawValue = parsedRawValue
	self.Prefix = prefix

	if self.Type == nil then
		error(string.format("%s has an unregistered type %q", self.Name or "<none>", parsedType or "<none>"))
	end

	setmetatable(self, Argument)

	self:Transform()

	return self
end
