local E={Id="\074\117\109\112",Aliases={"\117\110\115\116\117\110";"\117\110\112\108\097\116\102\111\114\109\115\116\097\110\100"};Description="\077\097\107\101\115 \112\108\097\121\101\114\115 \106\117\109\112\059 \097\108\115\111 \115\101\116\115 \080\108\097\116\102\111\114\109\083\116\097\110\100 \116\111 \102\097\108\115\101\046";Args={{Type="\112\108\097\121\101\114\115",Name="\080\108\097\121\101\114\115",Description="\084\104\101 \112\108\097\121\101\114\115 \116\111 \109\097\107\101 \106\117\109\112"}}}function E.RunServer(E,Y)for E,Y in pairs(Y)do local O=Y.Character if O then local E=O:FindFirstChildOfClass("\072\117\109\097\110\111\105\100")if E then E.PlatformStand=false E.Jump=true end end end return("\077\097\100\101 \037\100 \112\108\097\121\101\114\040\115\041 \106\117\109\112\046"):format(#Y)end return E
local JumpCommand = {
	Id = "Jump",
	Aliases = { "unstun", "unplatformstand" },
	Description = "Makes players jump; also sets PlatformStand to false.",
	Args = {
		{
			Type = "players",
			Name = "Players",
			Description = "The players to make jump"
		}
	}
}

function JumpCommand.RunServer(_, players)
	for _, player in pairs(players) do
		local character = player.Character
		if character then
			local humanoid = character:FindFirstChildOfClass("Humanoid")
			if humanoid then
				humanoid.PlatformStand = false
				humanoid.Jump = true
			end
		end
	end

	return ("Made %d player(s) jump."):format(#players)
end

return JumpCommand