local d={Name="\077\097\116\101\114\105\097\108 \084\111\111\108",Color=BrickColor.new("\066\114\105\103\104\116 \118\105\111\108\101\116"),CurrentMaterial=nil,OnMaterialChanged=Signal.new()}d.ManualText="\060\102\111\110\116 \102\097\099\101\061\"\071\111\116\104\097\109\066\108\097\099\107\" \115\105\122\101\061\"\049\054\"\062\077\097\116\101\114\105\097\108 \084\111\111\108  \240\159\155\160\060\047\102\111\110\116\062\n\076\101\116\115 \121\111\117 \099\104\097\110\103\101 \116\104\101 \109\097\116\101\114\105\097\108\044 \116\114\097\110\115\112\097\114\101\110\099\121\044 \097\110\100 \114\101\102\108\101\099\116\097\110\099\101 \111\102 \112\097\114\116\115\046"

local MaterialTool = {
	Name = 'Material Tool';
	Color = BrickColor.new 'Bright violet';

	-- State
	CurrentMaterial = nil;

	-- Signals
	OnMaterialChanged = Signal.new();
}

MaterialTool.ManualText = [[<font face="GothamBlack" size="16">Material Tool  🛠</font>
Lets you change the material, transparency, and reflectance of parts.]]
