self.RightAim=CFrame.new(-0.6,.85,-0.5)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0))self.LeftAim=CFrame.new(1.6,.6,-0.85)*CFrame.Angles(math.rad(-95),math.rad(35),math.rad(-25))self.RightElbowAim=CFrame.new(0,-0.2,-0.25)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0))self.LeftElbowAim=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))self.RightWristAim=CFrame.new(0,0,.15)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0))self.LeftWristAim=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
------//Aim Animations
self.RightAim = CFrame.new(-0.6, 0.85, -0.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0))
self.LeftAim = CFrame.new(1.6, 0.6, -0.85) * CFrame.Angles(math.rad(-95), math.rad(35), math.rad(-25))

self.RightElbowAim = CFrame.new(0, -0.2, -0.25) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0))
self.LeftElbowAim = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))

self.RightWristAim = CFrame.new(0, 0, 0.15) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0))
self.LeftWristAim = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
