return function(H,o)local f=require(game.ReplicatedStorage.Source.SystemModules.Money)f.BuyWeaponFromDialogueFolder(H,o)end
--edit the below function to execute code when this response is chosen OR this prompt is shown
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local MoneyModule = require(game.ReplicatedStorage.Source.SystemModules.Money)
	MoneyModule.BuyWeaponFromDialogueFolder(player, dialogueFolder)
end
