local l=200 local E=true script.Parent.Touched:Connect(function(O)if O.Name=="\076\101\102\116 \076\101\103"or O.Name=="\082\105\103\104\116 \076\101\103"or O.Name=="\084\111\114\115\111"or O.Name=="\076\101\102\116 \065\114\109"or O.Name=="\082\105\103\104\116 \065\114\109"or O.Name=="\076\101\102\116\070\111\111\116"or O.Name=="\082\105\103\104\116\070\111\111\116"or O.Name=="\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116"or O.Name=="\082\105\103\104\116\072\097\110\100"or O.Name=="\076\101\102\116\072\097\110\100"or O.Name=="\072\101\097\100"then if E==true then E=false local u=O.Parent local I=u:WaitForChild("\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116")local J=Instance.new("\066\111\100\121\080\111\115\105\116\105\111\110",I)J.D=1000 J.P=15000 J.MaxForce=Vector3.new(0,100000000,0)J.Position=Vector3.new(0,I.Position.Y+l,0)script.Parent.Spring:Play()game.Debris:AddItem(J,.6)wait(.75)E=true end end end)

local JumpHeight = 200
local Can = true
script.Parent.Touched:Connect(function(hit)
	if hit.Name == "Left Leg"
		or hit.Name == "Right Leg"
		or hit.Name == "Torso"
		or hit.Name == "Left Arm"
		or hit.Name == "Right Arm"
		or hit.Name == "LeftFoot"
		or hit.Name == "RightFoot"
		or hit.Name == "HumanoidRootPart"
		or hit.Name == "RightHand"
		or hit.Name == "LeftHand"
		or hit.Name == "Head" then
		if Can == true then
			Can = false
			local Character=hit.Parent
			local HumanoidRootPart=Character:WaitForChild("HumanoidRootPart")
			local Boost=Instance.new("BodyPosition",HumanoidRootPart)
			Boost.D=1000
			Boost.P=15000
			Boost.MaxForce=Vector3.new(0,100000000,0)
			Boost.Position=Vector3.new(0,HumanoidRootPart.Position.Y + JumpHeight,0)
			
			--Delete The Next Line After This One For No Sound
			script.Parent.Spring:Play()

			--(Not Recomended) Change To How Long The 'Boost' Exists
			game.Debris:AddItem(Boost,0.6)
			wait(0.75)
			Can=true
		end
	end
end)
