EventModule.ActivateEvent=function()local t=(PlayingTeam:GetPlayers())[math.random(1,#PlayingTeam:GetPlayers())]if t then local a=t.Character or t.CharacterAdded:Wait()if a then local t=a:WaitForChild("\072\117\109\097\110\111\105\100")if t then local R=t:GetAppliedDescription()R.HeadScale=3 t:ApplyDescription(R)local P=a:WaitForChild("\072\101\097\100")if P then P.Massless=true P.CanCollide=false end end end end end

EventModule.ActivateEvent = function()
	local RandomPlayer = PlayingTeam:GetPlayers()[math.random(1, #PlayingTeam:GetPlayers())]

	if RandomPlayer then
		local Character = RandomPlayer.Character or RandomPlayer.CharacterAdded:Wait()
		
		if Character then
			local Humanoid = Character:WaitForChild("Humanoid")
			
			if Humanoid then	
				local HumanoidDescription = Humanoid:GetAppliedDescription()
				
				HumanoidDescription.HeadScale = 3
				
				Humanoid:ApplyDescription(HumanoidDescription)
				
				local Head = Character:WaitForChild("Head")
				
				if Head then
					Head.Massless = true
					Head.CanCollide = false
				end

			end
		end
	end
end
