function module.play1(o,S,T)local i=T.Fold or rp.Storage.Animations local k=T.sped or nil local W=S.Animator:LoadAnimation(i[o])W:Play()if k~=nil then W:AdjustSpeed(k)end end

function module.play1(anim,hum, data)
	local animFold = data.Fold or rp.Storage.Animations
	local speed = data.sped or nil
	
	local animation = hum.Animator:LoadAnimation(animFold[anim])
	animation:Play()
	
	if speed ~= nil then
		animation:AdjustSpeed(speed)
	end
end
