local s=(require(((game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")):WaitForChild("\083\099\114\105\112\116\115")):WaitForChild("\067\111\110\115\111\108\101"))).sourced("\065\120\105\115\068\105\114\101\099\116\105\111\110")s.log("\073\110\105\116\105\097\108\105\122\105\110\103 \099\111\110\115\116\097\110\116\115\046\046\046")local U={Up=1,Down=2}s.log("\068\111\110\101\046")return U
--- An enum for the direction of an axis.
-- The directions are Up, and Down. These are used with an Input and a
-- ControlScheme to create an axis input from two binary inputs.
--
-- @author LastTalon
-- @version 0.1.0, 2020-04-15
-- @since 0.1
--
-- @module AxisDirection
--
-- @see ControlScheme
-- @see Input

local Console = require(game:GetService("ReplicatedStorage"):WaitForChild("Scripts"):WaitForChild("Console")).sourced("AxisDirection")

-- Constants --
Console.log("Initializing constants...")

--- The AxisDirection enum.
--
-- @field Up the up or positive direction
-- @field Down the down or negative direction
local Direction = {
	["Up"] = 1,
	["Down"] = 2
}

-- End --
Console.log("Done.")

return Direction
