local N=game.Players.LocalPlayer local F=N.Character local O=(N:WaitForChild("\068\097\116\097")):WaitForChild("\071\097\115")local l=workspace:WaitForChild("\071\097\115")ts=game:GetService("\084\119\101\101\110\083\101\114\118\105\099\101")ti2=TweenInfo.new(3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false,0)while wait(.4)do for N,l in pairs(l:GetDescendants())do if l.ClassName=="\080\097\114\116"then l.Transparency=1 local N=false for F,O in pairs(workspace:FindPartsInRegion3WithWhiteList(Region3.new(l.Position-l.Size/2,l.Position+l.Size/2),game.Players.LocalPlayer.Character:GetDescendants()))do if not O:FindFirstAncestor(game.Players.LocalPlayer.Name)then N=false break end N=true end if N==true and F.Human.Value==true then O.Value=O.Value-.1 end end end end
-- Decompiled with the Synapse X Luau decompiler.

local l__LocalPlayer__1 = game.Players.LocalPlayer
local l__Character__2 = l__LocalPlayer__1.Character
local l__Gas__3 = l__LocalPlayer__1:WaitForChild("Data"):WaitForChild("Gas")
local l__Gas__4 = workspace:WaitForChild("Gas")
ts = game:GetService("TweenService")
ti2 = TweenInfo.new(3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, 0, false, 0)
while wait(0.4) do
	for v5, v6 in pairs(l__Gas__4:GetDescendants()) do
		if v6.ClassName == "Part" then
			v6.Transparency = 1
			local v7 = false
			for v8, v9 in
				pairs(
					(
						workspace:FindPartsInRegion3WithWhiteList(
							Region3.new(v6.Position - v6.Size / 2, v6.Position + v6.Size / 2),
							game.Players.LocalPlayer.Character:GetDescendants()
						)
					)
				)
			do
				if not v9:FindFirstAncestor(game.Players.LocalPlayer.Name) then
					v7 = false
					break
				end
				v7 = true
			end
			if v7 == true and l__Character__2.Human.Value == true then
				l__Gas__3.Value = l__Gas__3.Value - 0.1
			end
		end
	end
end
