local d=Color3.new(0,1,0)local Q=Color3.new(1,0,0)local t=Color3.new(1,1,1)local H=MinSpread local j=ClipSize local X=script.Parent local y=WaitForChild(X,"\072\097\110\100\108\101")local r=WaitForChild(X,"\070\108\097\114\101")local p=nil local v local N=false local Y=false local R=script.Parent.Handle.FireSound

local FriendlyReticleColor = Color3.new(0, 1, 0)
local EnemyReticleColor	= Color3.new(1, 0, 0)
local NeutralReticleColor	= Color3.new(1, 1, 1)

local Spread = MinSpread
local AmmoInClip = ClipSize

local Tool = script.Parent
local Handle = WaitForChild(Tool, 'Handle')
local Barrel = WaitForChild(Tool, 'Flare')
local WeaponGui = nil

local LeftButtonDown
local Reloading = false
local IsShooting = false
local Pitch = script.Parent.Handle.FireSound
