return function(I,T)local N=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(I)return N.Classes.Super.Viper.Obtained.Value==true end
--edit the function below to return true when you want this response/prompt to be valid
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	return plrData.Classes.Super.Viper.Obtained.Value == true
end
