while(game:GetService("\082\117\110\083\101\114\118\105\099\101")).RenderStepped:wait()do workspace.CurrentCamera.CameraType="\083\099\114\105\112\116\097\098\108\101"local u=0 u=u^3/500 local q=Vector3.new(-u,u/5,0)workspace.CurrentCamera:Interpolate((workspace:WaitForChild("\067\097\109\080\097\114\116")).CFrame,((workspace:WaitForChild("\067\097\109\080\097\114\116")).CFrame+(workspace:WaitForChild("\067\097\109\080\097\114\116")).CFrame.lookVector*Vector3.new(10,10,10))+q,2)end
--game.Players.LocalPlayer:WaitForChild("PlayerGui"):WaitForChild("Sound"):Play()

while game:GetService("RunService").RenderStepped:wait() do
	workspace.CurrentCamera.CameraType = "Scriptable"
	local l = 0 --(game.Players.LocalPlayer:WaitForChild("PlayerGui"):WaitForChild("Sound").PlaybackLoudness /10)
	l = (l ^ 3) / 500
	local lv = Vector3.new(-l, l / 5, 0)
	workspace.CurrentCamera:Interpolate(
		workspace:WaitForChild("CamPart").CFrame,
		workspace:WaitForChild("CamPart").CFrame
			+ (workspace:WaitForChild("CamPart").CFrame.lookVector * Vector3.new(10, 10, 10))
			+ lv,
		2
	)
end
