local C=newSound("")C.Pitch=1.89 local e=newSound("\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\047\115\112\108\097\116\046\119\097\118")local s=newSound("\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\047\115\119\111\111\115\104\046\119\097\118")local B=newSound("\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\047\104\105\116\046\119\097\118")local l=newSound("\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\047\104\105\116\046\119\097\118")local A=newSound("\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\047\098\102\115\108-\109\105\110\105\102\105\103\102\111\111\116\115\049\046\109\112\051")A.Looped=true local E=script.Parent local H=waitForChild(E,"\072\101\097\100")local j=waitForChild(E,"\072\117\109\097\110\111\105\100")
-- declarations

local sDied = newSound("")
sDied.Pitch = 1.89
local sFallingDown = newSound("rbxasset://sounds/splat.wav")
local sFreeFalling = newSound("rbxasset://sounds/swoosh.wav")
local sGettingUp = newSound("rbxasset://sounds/hit.wav")
local sJumping = newSound("rbxasset://sounds/hit.wav")
local sRunning = newSound("rbxasset://sounds/bfsl-minifigfoots1.mp3")
sRunning.Looped = true

local Figure = script.Parent
local Head = waitForChild(Figure, "Head")
local Humanoid = waitForChild(Figure, "Humanoid")
