local I=_Tune.Controls local q=Instance.new("\070\111\108\100\101\114")q.Name="\067\111\110\116\114\111\108\115"q.Parent=script.Parent for H,B in pairs(I)do local A=Instance.new("\083\116\114\105\110\103\086\097\108\117\101")A.Name=H A.Value=B.Name A.Parent=q A.Changed:Connect(function()if H=="\077\111\117\115\101\084\104\114\111\116\116\108\101"or H=="\077\111\117\115\101\066\114\097\107\101"then if A.Value=="\077\111\117\115\101\066\117\116\116\111\110\049"or A.Value=="\077\111\117\115\101\066\117\116\116\111\110\050"then I[H]=Enum.UserInputType[A.Value]else I[H]=Enum.KeyCode[A.Value]end else I[H]=Enum.KeyCode[A.Value]end end)end local H=_Tune.Peripherals for I,B in pairs(H)do local A=Instance.new("\073\110\116\086\097\108\117\101")A.Name=I A.Value=B A.Parent=q A.Changed:Connect(function()A.Value=math.min(100,math.max(0,A.Value))H[I]=A.Value end)end function DealWithInput(q,H)if UserInputService:GetFocusedTextBox()==nil and not _InControls then if _IsOn and((q.KeyCode==I.ContlrShiftDown or _MSteer and q.KeyCode==I.MouseShiftDown or not _MSteer and q.KeyCode==I.ShiftDown)and((_TMode=="\083\101\109\105"or _TMode=="\077\097\110\117\097\108"and not _ClutchOn)and q.UserInputState==Enum.UserInputState.Begin))then if _CGear==0 and(_TMode=="\065\117\116\111"or not _ClPressing)then _ClutchOn=true end _CGear=math.max(_CGear-1,-1)elseif _IsOn and((q.KeyCode==I.ContlrShiftUp or _MSteer and q.KeyCode==I.MouseShiftUp or not _MSteer and q.KeyCode==I.ShiftUp)and((_TMode=="\083\101\109\105"or _TMode=="\077\097\110\117\097\108"and not _ClutchOn)and q.UserInputState==Enum.UserInputState.Begin))then if _CGear==0 and(_TMode=="\065\117\116\111"or not _ClPressing)then _ClutchOn=true end _CGear=math.min(_CGear+1,#_Tune.Ratios-2)elseif _IsOn and((q.KeyCode==I.ContlrClutch or _MSteer and q.KeyCode==I.MouseClutch or not _MSteer and q.KeyCode==I.Clutch)and _TMode=="\077\097\110\117\097\108")then if q.UserInputState==Enum.UserInputState.Begin then _ClutchOn=false _ClPressing=true elseif q.UserInputState==Enum.UserInputState.End then _ClutchOn=true _ClPressing=false end elseif _IsOn and q.KeyCode==I.ContlrPBrake or _MSteer and q.KeyCode==I.MousePBrake or not _MSteer and q.KeyCode==I.PBrake then if q.UserInputState==Enum.UserInputState.Begin then _PBrake=not _PBrake elseif q.UserInputState==Enum.UserInputState.End then if car.DriveSeat.Velocity.Magnitude>5 then _PBrake=false end end elseif(q.KeyCode==I.ContlrToggleTMode or q.KeyCode==I.ToggleTransMode)and q.UserInputState==Enum.UserInputState.Begin then local I=1 for q,H in pairs(_Tune.TransModes)do if H==_TMode then I=q break end end I=I+1 if I>#_Tune.TransModes then I=1 end _TMode=_Tune.TransModes[I]elseif _IsOn and(not _MSteer and(q.KeyCode==I.Throttle or q.KeyCode==I.Throttle2))or((I.MouseThrottle==Enum.UserInputType.MouseButton1 or I.MouseThrottle==Enum.UserInputType.MouseButton2)and q.UserInputType==I.MouseThrottle or q.KeyCode==I.MouseThrottle)and _MSteer then if q.UserInputState==Enum.UserInputState.Begin then _GThrot=1 else _GThrot=_Tune.IdleThrottle/100 end elseif not _MSteer and(q.KeyCode==I.Brake or q.KeyCode==I.Brake2)or((I.MouseBrake==Enum.UserInputType.MouseButton1 or I.MouseBrake==Enum.UserInputType.MouseButton2)and q.UserInputType==I.MouseBrake or q.KeyCode==I.MouseBrake)and _MSteer then if q.UserInputState==Enum.UserInputState.Begin then _GBrake=1 else _GBrake=0 end elseif not _MSteer and(q.KeyCode==I.SteerLeft or q.KeyCode==I.SteerLeft2)then if q.UserInputState==Enum.UserInputState.Begin then _GSteerT=-1 _SteerL=true else if _SteerR then _GSteerT=1 else _GSteerT=0 end _SteerL=false end elseif not _MSteer and(q.KeyCode==I.SteerRight or q.KeyCode==I.SteerRight2)then if q.UserInputState==Enum.UserInputState.Begin then _GSteerT=1 _SteerR=true else if _SteerL then _GSteerT=-1 else _GSteerT=0 end _SteerR=false end elseif q.KeyCode==I.ToggleMouseDrive then if q.UserInputState==Enum.UserInputState.End then _MSteer=not _MSteer _GThrot=_Tune.IdleThrottle/100 _GBrake=0 _GSteerT=0 _ClutchOn=true end elseif _Tune.TCSEnabled and(_IsOn and q.KeyCode==I.ToggleTCS)or q.KeyCode==I.ContlrToggleTCS then if q.UserInputState==Enum.UserInputState.End then _TCS=not _TCS end elseif _Tune.ABSEnabled and(_IsOn and q.KeyCode==I.ToggleABS)or q.KeyCode==I.ContlrToggleABS then if q.UserInputState==Enum.UserInputState.End then _ABS=not _ABS end end if q.UserInputType.Name:find("\071\097\109\101\112\097\100")then if q.KeyCode==I.ContlrSteer then if q.Position.X>=0 then local I=math.min(.99,_Tune.Peripherals.ControlRDZone/100)if math.abs(q.Position.X)>I then _GSteerT=(q.Position.X-I)/(1-I)else _GSteerT=0 end else local I=math.min(.99,_Tune.Peripherals.ControlLDZone/100)if math.abs(q.Position.X)>I then _GSteerT=(q.Position.X+I)/(1-I)else _GSteerT=0 end end elseif _IsOn and q.KeyCode==I.ContlrThrottle then _GThrot=math.max(_Tune.IdleThrottle/100,q.Position.Z)elseif q.KeyCode==I.ContlrBrake then _GBrake=q.Position.Z end end else _GThrot=_Tune.IdleThrottle/100 _GSteerT=0 _GBrake=0 if _CGear~=0 then _ClutchOn=true end end end UserInputService.InputBegan:connect(DealWithInput)UserInputService.InputChanged:connect(DealWithInput)UserInputService.InputEnded:connect(DealWithInput)
--[[Controls]]

local _CTRL = _Tune.Controls
local Controls = Instance.new("Folder")
Controls.Name = "Controls"
Controls.Parent = script.Parent
for i, v in pairs(_CTRL) do
	local a = Instance.new("StringValue")
	a.Name = i
	a.Value = v.Name
	a.Parent = Controls
	a.Changed:Connect(function()
		if i == "MouseThrottle" or i == "MouseBrake" then
			if a.Value == "MouseButton1" or a.Value == "MouseButton2" then
				_CTRL[i] = Enum.UserInputType[a.Value]
			else
				_CTRL[i] = Enum.KeyCode[a.Value]
			end
		else
			_CTRL[i] = Enum.KeyCode[a.Value]
		end
	end)
end

--Deadzone Adjust
local _PPH = _Tune.Peripherals
for i, v in pairs(_PPH) do
	local a = Instance.new("IntValue")
	a.Name = i
	a.Value = v
	a.Parent = Controls
	a.Changed:Connect(function()
		a.Value = math.min(100, math.max(0, a.Value))
		_PPH[i] = a.Value
	end)
end

--Input Handler
function DealWithInput(input, IsRobloxFunction)
	if (UserInputService:GetFocusedTextBox() == nil) and not _InControls then --Ignore when UI Focus
		--Shift Down [Manual Transmission]
		if
			_IsOn
			and (input.KeyCode == _CTRL["ContlrShiftDown"] or (_MSteer and input.KeyCode == _CTRL["MouseShiftDown"]) or ((not _MSteer) and input.KeyCode == _CTRL["ShiftDown"]))
			and (_TMode == "Semi" or (_TMode == "Manual" and not _ClutchOn))
			and input.UserInputState == Enum.UserInputState.Begin
		then
			if _CGear == 0 and (_TMode == "Auto" or not _ClPressing) then
				_ClutchOn = true
			end
			_CGear = math.max(_CGear - 1, -1)

			--Shift Up [Manual Transmission]
		elseif
			_IsOn
			and (input.KeyCode == _CTRL["ContlrShiftUp"] or (_MSteer and input.KeyCode == _CTRL["MouseShiftUp"]) or ((not _MSteer) and input.KeyCode == _CTRL["ShiftUp"]))
			and (_TMode == "Semi" or (_TMode == "Manual" and not _ClutchOn))
			and input.UserInputState == Enum.UserInputState.Begin
		then
			if _CGear == 0 and (_TMode == "Auto" or not _ClPressing) then
				_ClutchOn = true
			end
			_CGear = math.min(_CGear + 1, #_Tune.Ratios - 2)

			--Toggle Clutch
		elseif
			_IsOn
			and (input.KeyCode == _CTRL["ContlrClutch"] or (_MSteer and input.KeyCode == _CTRL["MouseClutch"]) or ((not _MSteer) and input.KeyCode == _CTRL["Clutch"]))
			and _TMode == "Manual"
		then
			if input.UserInputState == Enum.UserInputState.Begin then
				_ClutchOn = false
				_ClPressing = true
			elseif input.UserInputState == Enum.UserInputState.End then
				_ClutchOn = true
				_ClPressing = false
			end

			--Toggle PBrake
		elseif
			_IsOn and input.KeyCode == _CTRL["ContlrPBrake"]
			or (_MSteer and input.KeyCode == _CTRL["MousePBrake"])
			or ((not _MSteer) and input.KeyCode == _CTRL["PBrake"])
		then
			if input.UserInputState == Enum.UserInputState.Begin then
				_PBrake = not _PBrake
			elseif input.UserInputState == Enum.UserInputState.End then
				if car.DriveSeat.Velocity.Magnitude > 5 then
					_PBrake = false
				end
			end

			--Toggle Transmission Mode
		elseif
			(input.KeyCode == _CTRL["ContlrToggleTMode"] or input.KeyCode == _CTRL["ToggleTransMode"])
			and input.UserInputState == Enum.UserInputState.Begin
		then
			local n = 1
			for i, v in pairs(_Tune.TransModes) do
				if v == _TMode then
					n = i
					break
				end
			end
			n = n + 1
			if n > #_Tune.TransModes then
				n = 1
			end
			_TMode = _Tune.TransModes[n]

			--Throttle
		elseif
			_IsOn and ((not _MSteer) and (input.KeyCode == _CTRL["Throttle"] or input.KeyCode == _CTRL["Throttle2"]))
			or (
				(
					(
						(
							_CTRL["MouseThrottle"] == Enum.UserInputType.MouseButton1
							or _CTRL["MouseThrottle"] == Enum.UserInputType.MouseButton2
						) and input.UserInputType == _CTRL["MouseThrottle"]
					) or input.KeyCode == _CTRL["MouseThrottle"]
				) and _MSteer
			)
		then
			if input.UserInputState == Enum.UserInputState.Begin then
				_GThrot = 1
			else
				_GThrot = _Tune.IdleThrottle / 100
			end

			--Brake
		elseif
			((not _MSteer) and (input.KeyCode == _CTRL["Brake"] or input.KeyCode == _CTRL["Brake2"]))
			or (
				(
					(
						(
							_CTRL["MouseBrake"] == Enum.UserInputType.MouseButton1
							or _CTRL["MouseBrake"] == Enum.UserInputType.MouseButton2
						) and input.UserInputType == _CTRL["MouseBrake"]
					) or input.KeyCode == _CTRL["MouseBrake"]
				) and _MSteer
			)
		then
			if input.UserInputState == Enum.UserInputState.Begin then
				_GBrake = 1
			else
				_GBrake = 0
			end

			--Steer Left
		elseif (not _MSteer) and (input.KeyCode == _CTRL["SteerLeft"] or input.KeyCode == _CTRL["SteerLeft2"]) then
			if input.UserInputState == Enum.UserInputState.Begin then
				_GSteerT = -1
				_SteerL = true
			else
				if _SteerR then
					_GSteerT = 1
				else
					_GSteerT = 0
				end
				_SteerL = false
			end

			--Steer Right
		elseif (not _MSteer) and (input.KeyCode == _CTRL["SteerRight"] or input.KeyCode == _CTRL["SteerRight2"]) then
			if input.UserInputState == Enum.UserInputState.Begin then
				_GSteerT = 1
				_SteerR = true
			else
				if _SteerL then
					_GSteerT = -1
				else
					_GSteerT = 0
				end
				_SteerR = false
			end

			--Toggle Mouse Controls
		elseif input.KeyCode == _CTRL["ToggleMouseDrive"] then
			if input.UserInputState == Enum.UserInputState.End then
				_MSteer = not _MSteer
				_GThrot = _Tune.IdleThrottle / 100
				_GBrake = 0
				_GSteerT = 0
				_ClutchOn = true
			end

			--Toggle TCS
		elseif
			_Tune.TCSEnabled and _IsOn and input.KeyCode == _CTRL["ToggleTCS"]
			or input.KeyCode == _CTRL["ContlrToggleTCS"]
		then
			if input.UserInputState == Enum.UserInputState.End then
				_TCS = not _TCS
			end

			--Toggle ABS
		elseif
			_Tune.ABSEnabled and _IsOn and input.KeyCode == _CTRL["ToggleABS"]
			or input.KeyCode == _CTRL["ContlrToggleABS"]
		then
			if input.UserInputState == Enum.UserInputState.End then
				_ABS = not _ABS
			end
		end

		--Variable Controls
		if input.UserInputType.Name:find("Gamepad") then
			--Gamepad Steering
			if input.KeyCode == _CTRL["ContlrSteer"] then
				if input.Position.X >= 0 then
					local cDZone = math.min(0.99, _Tune.Peripherals.ControlRDZone / 100)
					if math.abs(input.Position.X) > cDZone then
						_GSteerT = (input.Position.X - cDZone) / (1 - cDZone)
					else
						_GSteerT = 0
					end
				else
					local cDZone = math.min(0.99, _Tune.Peripherals.ControlLDZone / 100)
					if math.abs(input.Position.X) > cDZone then
						_GSteerT = (input.Position.X + cDZone) / (1 - cDZone)
					else
						_GSteerT = 0
					end
				end

				--Gamepad Throttle
			elseif _IsOn and input.KeyCode == _CTRL["ContlrThrottle"] then
				_GThrot = math.max(_Tune.IdleThrottle / 100, input.Position.Z)

				--Gamepad Brake
			elseif input.KeyCode == _CTRL["ContlrBrake"] then
				_GBrake = input.Position.Z
			end
		end
	else
		_GThrot = _Tune.IdleThrottle / 100
		_GSteerT = 0
		_GBrake = 0
		if _CGear ~= 0 then
			_ClutchOn = true
		end
	end
end
UserInputService.InputBegan:connect(DealWithInput)
UserInputService.InputChanged:connect(DealWithInput)
UserInputService.InputEnded:connect(DealWithInput)
