local q=Enum.Font.Fantasy local B=Enum.FontSize.Size24 local j=24 local S=j+10 local D=14 local L=30 local E=1.5 local G=400 local d=250 local r="\046\046\046"local o=128 local s if FFlagUserChatNewMessageLengthCheck2 then s=(o-getMessageLength(r))-1 else s=(o-string.len(r))-1 end local O=65 local Q=100
--[[ SCRIPT VARIABLES ]]
local CHAT_BUBBLE_FONT = Enum.Font.Fantasy
local CHAT_BUBBLE_FONT_SIZE = Enum.FontSize.Size24 -- if you change CHAT_BUBBLE_FONT_SIZE_INT please change this to match
local CHAT_BUBBLE_FONT_SIZE_INT = 24 -- if you change CHAT_BUBBLE_FONT_SIZE please change this to match
local CHAT_BUBBLE_LINE_HEIGHT = CHAT_BUBBLE_FONT_SIZE_INT + 10
local CHAT_BUBBLE_TAIL_HEIGHT = 14
local CHAT_BUBBLE_WIDTH_PADDING = 30
local CHAT_BUBBLE_FADE_SPEED = 1.5

local BILLBOARD_MAX_WIDTH = 400
local BILLBOARD_MAX_HEIGHT = 250 --This limits the number of bubble chats that you see above characters

local ELIPSES = "..."
local MaxChatMessageLength = 128 -- max chat message length, including null terminator and elipses.
local MaxChatMessageLengthExclusive
if FFlagUserChatNewMessageLengthCheck2 then
	MaxChatMessageLengthExclusive = MaxChatMessageLength - getMessageLength(ELIPSES) - 1
else
	MaxChatMessageLengthExclusive = MaxChatMessageLength - string.len(ELIPSES) - 1
end

local NEAR_BUBBLE_DISTANCE = 65 --previously 45
local MAX_BUBBLE_DISTANCE = 100 --previously 80
