function BaseSystem._setMarker(U,Q)local x=U._model.PrimaryPart DestroyMarker:FireAllClients(x)local L={Camera=translate("\067\097\109\101\114\097");Engine=translate("\069\110\103\105\110\101");Generator=translate("\071\101\110\101\114\097\116\111\114");Gravity=translate("\071\114\097\118\105\116\121"),Lights=translate("\076\105\103\104\116\115");Shield=translate("\083\104\105\101\108\100\115")}if Q then CreateMarker:FireAllClients(x,L[U._model.Name]or U._model.Name,Q)end end

function BaseSystem:_setMarker(message)
	local part = self._model.PrimaryPart
	DestroyMarker:FireAllClients(part)

	local translatedNames = {
		Camera = translate("Camera"),
		Engine = translate("Engine"),
		Generator = translate("Generator"),
		Gravity = translate("Gravity"),
		Lights = translate("Lights"),
		Shield = translate("Shields")
	}

	if message then
		CreateMarker:FireAllClients(part, translatedNames[self._model.Name] or self._model.Name, message)
	end
end
