local function c(c)if not c then TouchJumpModule:Disable()elseif CurrentControlModule==ControlModules.Thumbpad or CurrentControlModule==ControlModules.Thumbstick or CurrentControlModule==ControlModules.Default then TouchJumpModule:Enable()end end local function E()if DevMovementMode==Enum.DevTouchMovementMode.ClickToMove or DevMovementMode==Enum.DevComputerMovementMode.ClickToMove or UserMovementMode==Enum.ComputerMovementMode.ClickToMove or UserMovementMode==Enum.TouchMovementMode.ClickToMove then if IsTouchDevice then ClickToMoveTouchControls=CurrentControlModule or ControlModules.Default end else if IsTouchDevice and ClickToMoveTouchControls then ClickToMoveTouchControls:Disable()ClickToMoveTouchControls=nil end end end
--
local function setJumpModule(isEnabled)
	if not isEnabled then
		TouchJumpModule:Disable()
	elseif CurrentControlModule == ControlModules.Thumbpad or CurrentControlModule == ControlModules.Thumbstick or
		CurrentControlModule == ControlModules.Default then
		--
		TouchJumpModule:Enable()
	end
end

local function setClickToMove()
	if DevMovementMode == Enum.DevTouchMovementMode.ClickToMove or DevMovementMode == Enum.DevComputerMovementMode.ClickToMove or
		UserMovementMode == Enum.ComputerMovementMode.ClickToMove or UserMovementMode == Enum.TouchMovementMode.ClickToMove then
		--
		if IsTouchDevice then
			ClickToMoveTouchControls = CurrentControlModule or ControlModules.Default
		end
	else
		if IsTouchDevice and ClickToMoveTouchControls then
			ClickToMoveTouchControls:Disable()
			ClickToMoveTouchControls = nil
		end
	end
end
