local a=require(game.ReplicatedStorage.Modules.CameraShaker)local R=game:GetService("\082\117\110\083\101\114\118\105\099\101")local l=script.Parent.Parent local g=script.Parent.Parent.Board local Q=g.Pointer local I=game.Players.LocalPlayer local A=workspace.Camera repeat wait(.1)until I.Character~=nil local F=I.Character local M=F:WaitForChild("\072\117\109\097\110\111\105\100")local O=nil local W=a.new(Enum.RenderPriority.Camera.Value,function(a)A.CFrame=(A.CFrame*a)*CFrame.new(.2,.2,.2)end)
-------------------
---[[Variables]]---
-------------------

local CameraShaker = require(game.ReplicatedStorage.Modules.CameraShaker)
local RunService = game:GetService("RunService")

local Gui = script.Parent.Parent
local Board = script.Parent.Parent.Board
local Pointer = Board.Pointer
local Player = game.Players.LocalPlayer
local camera = workspace.Camera

repeat
	wait(0.1)
until Player.Character ~= nil
local Char = Player.Character
local Humanoid = Char:WaitForChild("Humanoid")
local Old_Magnitude = nil

local camShake = CameraShaker.new(Enum.RenderPriority.Camera.Value, function(shakeCf)
	camera.CFrame = camera.CFrame * shakeCf * CFrame.new(0.2, 0.2, 0.2)
end)
