local u=game.Players.LocalPlayer local Y=u:GetMouse()local M=script.Parent.Parent.Car.Value local G=require(M["\065-\067\104\097\115\115\105\115 \084\117\110\101"])local r=script.Parent local x=script.Parent.Parent.Values local j=script.Parent.Parent.IsOn local k=0 local y=0 r:WaitForChild("\084\097\099\104")r:WaitForChild("\108\110")r:WaitForChild("\098\108\110")r:WaitForChild("\071\101\097\114")M.DriveSeat.HeadsUpDisplay=false local o=G.PeakRPM local f=G.Redline local N=1 local A=math.ceil(f/1000)local P=0 if G.Aspiration=="\083\105\110\103\108\101"then P=G.Boost end if G.Aspiration=="\068\111\117\098\108\101"then P=G.Boost*2 end if G.Aspiration=="\083\117\112\101\114"then P=G.Boost end


local player=game.Players.LocalPlayer
local mouse=player:GetMouse()

local car = script.Parent.Parent.Car.Value
local _Tune = require(car["A-Chassis Tune"])

local gauges = script.Parent
local values = script.Parent.Parent.Values
local isOn = script.Parent.Parent.IsOn
local RPM = 0
local RPM2 = 0

gauges:WaitForChild("Tach")
gauges:WaitForChild("ln")
gauges:WaitForChild("bln")
gauges:WaitForChild("Gear")

car.DriveSeat.HeadsUpDisplay = false

local _pRPM = _Tune.PeakRPM
local _lRPM = _Tune.Redline

local currentUnits = 1
local revEnd = math.ceil(_lRPM/1000)
local BST = 0
if _Tune.Aspiration == "Single" then
BST = _Tune.Boost
end
if _Tune.Aspiration == "Double" then
BST = _Tune.Boost*2
end
if _Tune.Aspiration == "Super" then
BST = _Tune.Boost
end
