repeat wait()until(game:GetService("\080\108\097\121\101\114\115")).LocalPlayer.Character~=nil local o=game:GetService("\082\117\110\083\101\114\118\105\099\101")local M=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local U=game:GetService("\080\108\097\121\101\114\115")CanToggleMouse={allowed=true;activationkey=Enum.KeyCode.Quote}CanViewBody=true Sensitivity=.2 Smoothness=.05 FieldOfView=90 local k=game.Workspace.CurrentCamera local v=U.LocalPlayer local q=v:GetMouse()q.Icon="\104\116\116\112\058\047\047\119\119\119\046\114\111\098\108\111\120\046\099\111\109\047\097\115\115\101\116\047\063\105\100\061\053\054\057\048\050\049\051\056\056"local m=v.Character or v.CharacterAdded:wait()local A=m.HumanoidRootPart local l=m:WaitForChild("\072\101\097\100")local W,N=k.CoordinateFrame.p,k.CoordinateFrame.p local S,J=0,0 local Q,z=0,0 local s=true local g=false
---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----

repeat
	wait()
until game:GetService("Players").LocalPlayer.Character ~= nil
local runService = game:GetService("RunService")
local input = game:GetService("UserInputService")
local players = game:GetService("Players")

CanToggleMouse = { allowed = true, activationkey = Enum.KeyCode.Quote } -- lets you move your mouse around in firstperson
CanViewBody = true -- whether you see your body
Sensitivity = 0.2 -- anything higher would make looking up and down harder; recommend anything between 0~1
Smoothness = 0.05 -- recommend anything between 0~1
FieldOfView = 90 -- fov

local cam = game.Workspace.CurrentCamera
local player = players.LocalPlayer
local m = player:GetMouse()
m.Icon = "http://www.roblox.com/asset/?id=569021388" -- replaces mouse icon
local character = player.Character or player.CharacterAdded:wait()
local humanoidpart = character.HumanoidRootPart

local head = character:WaitForChild("Head")
local CamPos, TargetCamPos = cam.CoordinateFrame.p, cam.CoordinateFrame.p
local AngleX, TargetAngleX = 0, 0
local AngleY, TargetAngleY = 0, 0

local running = true
local freemouse = false
