local o={}o.__index=o function o.new()local M=setmetatable({},o)M.enabled=false M.moveVector=ZERO_VECTOR3 M.isJumping=false return M end function o.GetMoveVector(o)return o.moveVector end function o.GetIsJumping(o)return o.isJumping end
--[[ The Module ]]
--
local BaseCharacterController = {}
BaseCharacterController.__index = BaseCharacterController

function BaseCharacterController.new()
	local self = setmetatable({}, BaseCharacterController)
	self.enabled = false
	self.moveVector = ZERO_VECTOR3
	self.isJumping = false
	return self
end

function BaseCharacterController:GetMoveVector()
	return self.moveVector
end

function BaseCharacterController:GetIsJumping()
	return self.isJumping
end
