return function(F,C)local R=require(game.ReplicatedStorage.Source.SystemModules.Money)R.BuyOutfitFromDialogueFolder(F,C)end
--edit the below function to execute code when this response is chosen OR this prompt is shown
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local MoneyModule = require(game.ReplicatedStorage.Source.SystemModules.Money)
	MoneyModule.BuyOutfitFromDialogueFolder(player, dialogueFolder)
end
