do script.Parent.Equipped:connect(function()if player==nil then player=game.Players:GetPlayerFromCharacter(script.Parent.Parent)end if character==nil or character.Parent==nil then character=script.Parent.Parent humanoid=character.Humanoid isR15=humanoid.RigType==Enum.HumanoidRigType.R15 rightHand=isR15 and character:WaitForChild("\082\105\103\104\116\072\097\110\100")or character:WaitForChild("\082\105\103\104\116 \065\114\109")end local F=rightHand:WaitForChild("\082\105\103\104\116\071\114\105\112")F:Destroy()end)end
------------------------------------------------------------------------
-- stuff
do
	script.Parent.Equipped:connect(function()
		if player == nil then
			player = game.Players:GetPlayerFromCharacter(script.Parent.Parent)
		end
		if character == nil or character.Parent == nil then
			character = script.Parent.Parent
			humanoid = character.Humanoid
			isR15 = humanoid.RigType == Enum.HumanoidRigType.R15
			rightHand = isR15 and character:WaitForChild("RightHand") or character:WaitForChild("Right Arm")
		end
		local getWeld = rightHand:WaitForChild("RightGrip")

		--motor.C0 = getWeld.C0
		--motor.C1 = getWeld.C1

		getWeld:Destroy()
	end)
end
