function waitForChild(g,N)local f=g:findFirstChild(N)if f then return f end while true do f=g.ChildAdded:wait()if f.Name==N then return f end end end
--This local script will run only for the player whos character it is in. It's changes to the sounds will replicate as they are changes to the character.
-- util

function waitForChild(parent, childName)
	local child = parent:findFirstChild(childName)
	if child then
		return child
	end
	while true do
		child = parent.ChildAdded:wait()
		if child.Name == childName then
			return child
		end
	end
end
