while not Players.LocalPlayer do wait()end local Y=Players.LocalPlayer local u=false local d=nil local R=nil local T=nil local n=nil local P=nil local J=Vector3.new(0,0,0)
--
while not Players.LocalPlayer do
	wait()
end
local LocalPlayer = Players.LocalPlayer
local IsFollowStick = false
local ThumbstickFrame = nil
local MoveTouchObject = nil
local OnTouchEnded = nil		-- defined in Create()
local OnTouchMovedCn = nil
local OnTouchEndedCn = nil
local currentMoveVector = Vector3.new(0,0,0)
