local function I(I)local O=I.Parent if game.Players:GetPlayerFromCharacter(O)then O.Humanoid.Health=5 end end Brick.Touched:connect(I)

local function PlayerTouched(Part)
	local Parent = Part.Parent
	if game.Players:GetPlayerFromCharacter(Parent) then
		Parent.Humanoid.Health = 5
	end
end

Brick.Touched:connect(PlayerTouched)
