local m=game:GetService("\074\111\105\110\116\115\083\101\114\118\105\099\101")local W=workspace:PGSIsEnabled()function MakeWeld(W,h,o,D)if o==nil then o="\087\101\108\100"end local s=Instance.new(o,m)s.Part0=W s.Part1=h s.C0=W.CFrame:inverse()*W.CFrame s.C1=h.CFrame:inverse()*W.CFrame if o=="\077\111\116\111\114"and D~=nil then s.MaxVelocity=D end return s end function ModelWeld(m,W)if m:IsA("\066\097\115\101\080\097\114\116")then MakeWeld(W,m,"\087\101\108\100")elseif m:IsA("\077\111\100\101\108")then for m,h in pairs(m:GetChildren())do ModelWeld(h,W)end end end function UnAnchor(m)if m:IsA("\066\097\115\101\080\097\114\116")then m.Anchored=false m.Locked=true end for m,W in pairs(m:GetChildren())do UnAnchor(W)end end


	local JS = game:GetService("JointsService")
	local PGS_ON = workspace:PGSIsEnabled()
	
	function MakeWeld(x,y,type,s) 
		if type==nil then type="Weld" end
		local W=Instance.new(type,JS) 
		W.Part0=x W.Part1=y 
		W.C0=x.CFrame:inverse()*x.CFrame 
		W.C1=y.CFrame:inverse()*x.CFrame 
		if type=="Motor" and s~=nil then 
			W.MaxVelocity=s 
		end 
		return W	
	end
	
	function ModelWeld(a,b) 
		if a:IsA("BasePart") then 
			MakeWeld(b,a,"Weld") 
		elseif a:IsA("Model") then 
			for i,v in pairs(a:GetChildren()) do 
				ModelWeld(v,b) 
			end 
		end 
	end
	
	function UnAnchor(a) 
		if a:IsA("BasePart") then a.Anchored=false a.Locked=true end for i,v in pairs(a:GetChildren()) do UnAnchor(v) end 
	end


	