local c=game:GetService("\076\105\103\104\116\105\110\103")local g=workspace.CurrentCamera function Screen()local c=script.Parent:WaitForChild("\072\101\097\114\116\098\101\097\116")g.FieldOfView=70+c.PlaybackLoudness*.05 g.CFrame=g.CFrame*CFrame.Angles(0,0,math.rad(math.random(-c.PlaybackLoudness,c.PlaybackLoudness)*.008))+Vector3.new(math.rad(math.random(-c.PlaybackLoudness*0,c.PlaybackLoudness*0)*0),math.rad(math.random(-c.PlaybackLoudness*0,c.PlaybackLoudness*0)*0),math.rad(math.random(-c.PlaybackLoudness*0,c.PlaybackLoudness*0)*0))end Connected=(game:GetService("\082\117\110\083\101\114\118\105\099\101")).RenderStepped:Connect(Screen);((workspace.Characters.Players:WaitForChild((game:GetService("\080\108\097\121\101\114\115")).LocalPlayer.Name)):WaitForChild("\072\117\109\097\110\111\105\100")).Died:Connect(function()Connected:Disconnect()end)


local l__Lighting__1 = game:GetService("Lighting");
local l__CurrentCamera__1 = workspace.CurrentCamera;
function Screen()
	local l__Heartbeat__2 = script.Parent:WaitForChild("Heartbeat");
	l__CurrentCamera__1.FieldOfView = 70 + l__Heartbeat__2.PlaybackLoudness * 0.05;
	l__CurrentCamera__1.CFrame = l__CurrentCamera__1.CFrame * CFrame.Angles(0, 0, math.rad(math.random(-l__Heartbeat__2.PlaybackLoudness, l__Heartbeat__2.PlaybackLoudness) * 0.008)) + Vector3.new(math.rad(math.random(-l__Heartbeat__2.PlaybackLoudness * 0, l__Heartbeat__2.PlaybackLoudness * 0) * 0), math.rad(math.random(-l__Heartbeat__2.PlaybackLoudness * 0, l__Heartbeat__2.PlaybackLoudness * 0) * 0), math.rad(math.random(-l__Heartbeat__2.PlaybackLoudness * 0, l__Heartbeat__2.PlaybackLoudness * 0) * 0));
end;
Connected = game:GetService("RunService").RenderStepped:Connect(Screen);
workspace.Characters.Players:WaitForChild(game:GetService("Players").LocalPlayer.Name):WaitForChild("Humanoid").Died:Connect(function()
	Connected:Disconnect();
end);
