(MakeWeld(car.Misc.Wheel.A,car.DriveSeat,"\077\111\116\111\114",.2)).Name="\087"ModelWeld(car.Misc.Wheel.Parts,car.Misc.Wheel.A)MakeWeld(car.DriveSeat,misc:WaitForChild("\068\111\119\110\102\111\114\099\101"))misc:WaitForChild("\083\112\111\105\108\101\114");(MakeWeld(car.DriveSeat,misc.Spoiler:WaitForChild("\065\049"))).Name="\087";(MakeWeld(misc.Spoiler.A1,misc.Spoiler:WaitForChild("\065\050"),"\077\111\116\111\114",.01)).Name="\087";(MakeWeld(misc.Spoiler.A2,misc.Spoiler:WaitForChild("\065\051"),"\077\111\116\111\114",.02)).Name="\087";(MakeWeld(misc.Spoiler.A3,misc.Spoiler:WaitForChild("\065"),"\077\111\116\111\114",.01)).Name="\087";(MakeWeld(misc.Spoiler.A3,misc.Spoiler:WaitForChild("\065\052"),"\077\111\116\111\114",.01)).Name="\080";(MakeWeld(misc.Spoiler.A4,misc.Spoiler:WaitForChild("\083\112"),"\077\111\116\111\114",.01)).Name="\087"MakeWeld(misc.Spoiler.Sp,misc.Spoiler:WaitForChild("\066\049"));(MakeWeld(misc.Spoiler.B1,misc.Spoiler:WaitForChild("\066"),"\077\111\116\111\114",.01)).Name="\087"car.DriveSeat.ChildAdded:connect(function(v)if v.Name=="\083\101\097\116\087\101\108\100"and(v:IsA("\087\101\108\100")and game.Players:GetPlayerFromCharacter(v.Part1.Parent)~=nil)then v.C0=(CFrame.new(0,-0.5,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0))*CFrame.Angles(math.rad(13),0,0)end end)
--Weld stuff here

MakeWeld(car.Misc.Wheel.A, car.DriveSeat, "Motor", 0.2).Name = "W"
ModelWeld(car.Misc.Wheel.Parts, car.Misc.Wheel.A)

MakeWeld(car.DriveSeat, misc:WaitForChild("Downforce"))

misc:WaitForChild("Spoiler")
MakeWeld(car.DriveSeat, misc.Spoiler:WaitForChild("A1")).Name = "W"
MakeWeld(misc.Spoiler.A1, misc.Spoiler:WaitForChild("A2"), "Motor", 0.01).Name = "W"
MakeWeld(misc.Spoiler.A2, misc.Spoiler:WaitForChild("A3"), "Motor", 0.02).Name = "W"
MakeWeld(misc.Spoiler.A3, misc.Spoiler:WaitForChild("A"), "Motor", 0.01).Name = "W"
MakeWeld(misc.Spoiler.A3, misc.Spoiler:WaitForChild("A4"), "Motor", 0.01).Name = "P"
MakeWeld(misc.Spoiler.A4, misc.Spoiler:WaitForChild("Sp"), "Motor", 0.01).Name = "W"
MakeWeld(misc.Spoiler.Sp, misc.Spoiler:WaitForChild("B1"))
MakeWeld(misc.Spoiler.B1, misc.Spoiler:WaitForChild("B"), "Motor", 0.01).Name = "W"

car.DriveSeat.ChildAdded:connect(function(child)
	if
		child.Name == "SeatWeld"
		and child:IsA("Weld")
		and game.Players:GetPlayerFromCharacter(child.Part1.Parent) ~= nil
	then
		child.C0 = CFrame.new(0, -0.5, 0)
			* CFrame.fromEulerAnglesXYZ(-(math.pi / 2), 0, 0)
			* CFrame.Angles(math.rad(13), 0, 0)
	end
end)
