game.Players.PlayerAdded:connect(function(N)N.CharacterAdded:connect(function(p)(script.RagdollRig:Clone()).Parent=p;(script.Physics:Clone()).Parent=p;(script.WindSetting:Clone()).Parent=p;(script.RagdollConnect:Clone()).Parent=p;(p:WaitForChild("\072\117\109\097\110\111\105\100")).Died:connect(function()p.UpperTorso:SetNetworkOwner(N)end)end)end)


game.Players.PlayerAdded:connect(function(player)
	player.CharacterAdded:connect(function(character)
		--script.ToggleRagdoll:Clone().Parent = character
		script.RagdollRig:Clone().Parent = character
		script.Physics:Clone().Parent = character
		script.WindSetting:Clone().Parent = character
		script.RagdollConnect:Clone().Parent = character
		character:WaitForChild("Humanoid").Died:connect(function()
			character.UpperTorso:SetNetworkOwner(player)
		end)
	end)
end)
