local function a(a)local G={}for a,h in pairs(a)do G[a]=h end return G end local G={}local h={eDestroyed=true,eSaidMessage=true,eReceivedMessage=true;eReceivedUnfilteredMessage=true;eMessageDoneFiltering=true,eReceivedSystemMessage=true;eChannelJoined=true;eChannelLeft=true;eMuted=true;eUnmuted=true;eExtraDataUpdated=true,eMainChannelSet=true,eChannelNameColorUpdated=true}local J={Destroyed="\101\068\101\115\116\114\111\121\101\100",SaidMessage="\101\083\097\105\100\077\101\115\115\097\103\101";ReceivedMessage="\101\082\101\099\101\105\118\101\100\077\101\115\115\097\103\101";ReceivedUnfilteredMessage="\101\082\101\099\101\105\118\101\100\085\110\102\105\108\116\101\114\101\100\077\101\115\115\097\103\101",RecievedUnfilteredMessage="\101\082\101\099\101\105\118\101\100\085\110\102\105\108\116\101\114\101\100\077\101\115\115\097\103\101",MessageDoneFiltering="\101\077\101\115\115\097\103\101\068\111\110\101\070\105\108\116\101\114\105\110\103",ReceivedSystemMessage="\101\082\101\099\101\105\118\101\100\083\121\115\116\101\109\077\101\115\115\097\103\101";ChannelJoined="\101\067\104\097\110\110\101\108\074\111\105\110\101\100";ChannelLeft="\101\067\104\097\110\110\101\108\076\101\102\116";Muted="\101\077\117\116\101\100",Unmuted="\101\085\110\109\117\116\101\100";ExtraDataUpdated="\101\069\120\116\114\097\068\097\116\097\085\112\100\097\116\101\100";MainChannelSet="\101\077\097\105\110\067\104\097\110\110\101\108\083\101\116";ChannelNameColorUpdated="\101\067\104\097\110\110\101\108\078\097\109\101\067\111\108\111\114\085\112\100\097\116\101\100"}G.__index=function(a,e)local m=rawget(G,e)if m then return m end if h[e]and not rawget(a,e)then rawset(a,e,Instance.new("\066\105\110\100\097\098\108\101\069\118\101\110\116"))end local N=J[e]if N and not rawget(a,e)then if not rawget(a,N)then rawset(a,N,Instance.new("\066\105\110\100\097\098\108\101\069\118\101\110\116"))end rawset(a,e,(rawget(a,N)).Event)end return rawget(a,e)end function G.LazyFire(G,a,...)local h=rawget(G,a)if h then h:Fire(...)end end function G.SayMessage(J,a,G,h)if J.ChatService:InternalDoProcessCommands(J.Name,a,G)then return end if not G then return end local e=J.Channels[G:lower()]if not e then error("\083\112\101\097\107\101\114 \105\115 \110\111\116 \105\110 \099\104\097\110\110\101\108 \""..(G.."\""))end local m=e:InternalPostMessage(J,a,h)if m then local a,h=pcall(function()J:LazyFire("\101\083\097\105\100\077\101\115\115\097\103\101",m,G)end)if not a and h then print("\069\114\114\111\114 \115\097\121\105\110\103 \109\101\115\115\097\103\101\058 "..h)end end return m end function G.JoinChannel(G,a)if G.Channels[a:lower()]then warn("\083\112\101\097\107\101\114 \105\115 \097\108\114\101\097\100\121 \105\110 \099\104\097\110\110\101\108 \""..(a.."\""))return end local h=G.ChatService:GetChannel(a)if not h then error("\067\104\097\110\110\101\108 \""..(a.."\" \100\111\101\115 \110\111\116 \101\120\105\115\116\033"))end G.Channels[a:lower()]=h h:InternalAddSpeaker(G)local J,e=pcall(function()G.eChannelJoined:Fire(h.Name,h:GetWelcomeMessageForSpeaker(G))end)if not J and e then print("\069\114\114\111\114 \106\111\105\110\105\110\103 \099\104\097\110\110\101\108\058 "..e)end end function G.LeaveChannel(G,a)if not G.Channels[a:lower()]then warn("\083\112\101\097\107\101\114 \105\115 \110\111\116 \105\110 \099\104\097\110\110\101\108 \""..(a.."\""))return end local h=G.Channels[a:lower()]G.Channels[a:lower()]=nil h:InternalRemoveSpeaker(G)local J,e=pcall(function()G:LazyFire("\101\067\104\097\110\110\101\108\076\101\102\116",h.Name)G.EventFolder.OnChannelLeft:FireClient(G.PlayerObj,h.Name)end)if not J and e then print("\069\114\114\111\114 \108\101\097\118\105\110\103 \099\104\097\110\110\101\108\058 "..e)end end function G.IsInChannel(G,a)return G.Channels[a:lower()]~=nil end function G.GetChannelList(a)local G={}for a,h in pairs(a.Channels)do table.insert(G,h.Name)end return G end function G.SendMessage(e,a,G,h,J)local m=e.Channels[G:lower()]if m then m:SendMessageToSpeaker(a,e.Name,h,J)else warn(string.format("\083\112\101\097\107\101\114 \'\037\115\' \105\115 \110\111\116 \105\110 \099\104\097\110\110\101\108 \'\037\115\' \097\110\100 \099\097\110\110\111\116 \114\101\099\101\105\118\101 \097 \109\101\115\115\097\103\101 \105\110 \105\116\046",e.Name,G))end end function G.SendSystemMessage(J,a,G,h)local e=J.Channels[G:lower()]if e then e:SendSystemMessageToSpeaker(a,J.Name,h)else warn(string.format("\083\112\101\097\107\101\114 \'\037\115\' \105\115 \110\111\116 \105\110 \099\104\097\110\110\101\108 \'\037\115\' \097\110\100 \099\097\110\110\111\116 \114\101\099\101\105\118\101 \097 \115\121\115\116\101\109 \109\101\115\115\097\103\101 \105\110 \105\116\046",J.Name,G))end end function G.GetPlayer(a)return a.PlayerObj end function G.SetExtraData(h,a,G)h.ExtraData[a]=G h:LazyFire("\101\069\120\116\114\097\068\097\116\097\085\112\100\097\116\101\100",a,G)end function G.GetExtraData(G,a)return G.ExtraData[a]end function G.SetMainChannel(G,a)local h,J=pcall(function()G:LazyFire("\101\077\097\105\110\067\104\097\110\110\101\108\083\101\116",a)G.EventFolder.OnMainChannelSet:FireClient(G.PlayerObj,a)end)if not h and J then print("\069\114\114\111\114 \115\101\116\116\105\110\103 \109\097\105\110 \099\104\097\110\110\101\108\058 "..J)end end

local function ShallowCopy(table)
	local copy = {}
	for i, v in pairs(table) do
		copy[i] = v
	end
	return copy
end

local methods = {}

local lazyEventNames = 
{
    eDestroyed = true,
	eSaidMessage = true,
	eReceivedMessage = true,
	eReceivedUnfilteredMessage = true,
	eMessageDoneFiltering = true,
	eReceivedSystemMessage = true,
	eChannelJoined = true,
	eChannelLeft = true,
	eMuted = true,
	eUnmuted = true,
	eExtraDataUpdated = true,
	eMainChannelSet = true,
	eChannelNameColorUpdated = true,
}
local lazySignalNames =
{
	Destroyed = "eDestroyed",
	SaidMessage = "eSaidMessage",
	ReceivedMessage = "eReceivedMessage",
	ReceivedUnfilteredMessage = "eReceivedUnfilteredMessage",
    RecievedUnfilteredMessage = "eReceivedUnfilteredMessage", -- legacy mispelling
	MessageDoneFiltering = "eMessageDoneFiltering",
	ReceivedSystemMessage = "eReceivedSystemMessage",
	ChannelJoined = "eChannelJoined",
	ChannelLeft = "eChannelLeft",
	Muted = "eMuted",
	Unmuted = "eUnmuted",
	ExtraDataUpdated = "eExtraDataUpdated",
	MainChannelSet = "eMainChannelSet",
	ChannelNameColorUpdated = "eChannelNameColorUpdated"
}

methods.__index = function (self, k)
	local fromMethods = rawget(methods, k)
	if fromMethods then return fromMethods end
	
    if lazyEventNames[k] and not rawget(self, k) then
        rawset(self, k, Instance.new("BindableEvent"))
    end
    local lazySignalEventName = lazySignalNames[k]
    if lazySignalEventName and not rawget(self, k) then
        if not rawget(self, lazySignalEventName) then
            rawset(self, lazySignalEventName, Instance.new("BindableEvent"))
        end
        rawset(self, k, rawget(self, lazySignalEventName).Event)
    end
    return rawget(self, k)
end

function methods:LazyFire(eventName, ...)
	local createdEvent = rawget(self, eventName)
	if createdEvent then
		createdEvent:Fire(...)
	end
end

function methods:SayMessage(message, channelName, extraData)
	if (self.ChatService:InternalDoProcessCommands(self.Name, message, channelName)) then return end
	if (not channelName) then return end

	local channel = self.Channels[channelName:lower()]
	if (not channel) then
		error("Speaker is not in channel \"" .. channelName .. "\"")
	end

	local messageObj = channel:InternalPostMessage(self, message, extraData)
	if (messageObj) then
		local success, err = pcall(function() self:LazyFire("eSaidMessage", messageObj, channelName) end)
		if not success and err then
			print("Error saying message: " ..err)
		end
	end

	return messageObj
end

function methods:JoinChannel(channelName)
	if (self.Channels[channelName:lower()]) then
		warn("Speaker is already in channel \"" .. channelName .. "\"")
		return
	end

	local channel = self.ChatService:GetChannel(channelName)
	if (not channel) then
		error("Channel \"" .. channelName .. "\" does not exist!")
	end

	self.Channels[channelName:lower()] = channel
	channel:InternalAddSpeaker(self)
	local success, err = pcall(function()
		self.eChannelJoined:Fire(channel.Name, channel:GetWelcomeMessageForSpeaker(self))
	end)
	if not success and err then
		print("Error joining channel: " ..err)
	end
end

function methods:LeaveChannel(channelName)
	if (not self.Channels[channelName:lower()]) then
		warn("Speaker is not in channel \"" .. channelName .. "\"")
		return
	end

	local channel = self.Channels[channelName:lower()]

	self.Channels[channelName:lower()] = nil
	channel:InternalRemoveSpeaker(self)
	local success, err = pcall(function()
		self:LazyFire("eChannelLeft", channel.Name)
		self.EventFolder.OnChannelLeft:FireClient(self.PlayerObj, channel.Name)
	end)
	if not success and err then
		print("Error leaving channel: " ..err)
	end
end

function methods:IsInChannel(channelName)
	return (self.Channels[channelName:lower()] ~= nil)
end

function methods:GetChannelList()
	local list = {}
	for i, channel in pairs(self.Channels) do
		table.insert(list, channel.Name)
	end
	return list
end

function methods:SendMessage(message, channelName, fromSpeaker, extraData)
	local channel = self.Channels[channelName:lower()]
	if (channel) then
		channel:SendMessageToSpeaker(message, self.Name, fromSpeaker, extraData)

	else
		warn(string.format("Speaker '%s' is not in channel '%s' and cannot receive a message in it.", self.Name, channelName))

	end
end

function methods:SendSystemMessage(message, channelName, extraData)
	local channel = self.Channels[channelName:lower()]
	if (channel) then
		channel:SendSystemMessageToSpeaker(message, self.Name, extraData)

	else
		warn(string.format("Speaker '%s' is not in channel '%s' and cannot receive a system message in it.", self.Name, channelName))

	end
end

function methods:GetPlayer()
	return self.PlayerObj
end

function methods:SetExtraData(key, value)
	self.ExtraData[key] = value
	self:LazyFire("eExtraDataUpdated", key, value)
end

function methods:GetExtraData(key)
	return self.ExtraData[key]
end

function methods:SetMainChannel(channelName)
	local success, err = pcall(function()
		self:LazyFire("eMainChannelSet", channelName)
		self.EventFolder.OnMainChannelSet:FireClient(self.PlayerObj, channelName)
	end)
	if not success and err then
		print("Error setting main channel: " ..err)
	end
end
