local v=Enum.ContextActionPriority.High.Value+100 local N=Enum.ContextActionPriority.High.Value+101 local u={Enum.KeyCode.LeftShift;Enum.KeyCode.Z}local j=Vector3.new(1,1,1)*64 local a=Vector2.new(.75,1)*8 local l=300 local J=rad(90)local q=1.5 local h=1.0 local T=4.0
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local TOGGLE_INPUT_PRIORITY = Enum.ContextActionPriority.High.Value + 100
local INPUT_PRIORITY = Enum.ContextActionPriority.High.Value + 101
local FREECAM_MACRO_KB = { Enum.KeyCode.LeftShift, Enum.KeyCode.Z }

local NAV_GAIN = Vector3.new(1, 1, 1) * 64
local PAN_GAIN = Vector2.new(0.75, 1) * 8
local FOV_GAIN = 300

local PITCH_LIMIT = rad(90)

local VEL_STIFFNESS = 1.5
local PAN_STIFFNESS = 1.0
local FOV_STIFFNESS = 4.0
