while not Players.LocalPlayer do wait()end local l=Players.LocalPlayer local u=nil local V=nil local p=nil local n=nil local h=nil local T=Vector3.new(0,0,0)
--[[ Script Variables ]]
--
while not Players.LocalPlayer do
	wait()
end
local LocalPlayer = Players.LocalPlayer
local ThumbpadFrame = nil
local TouchObject = nil
local OnInputEnded = nil -- is defined in Create()
local OnTouchChangedCn = nil
local OnTouchEndedCn = nil
local currentMoveVector = Vector3.new(0, 0, 0)
