if key=="\122"then show_ammo=true end if key==keys.minigun and on then minigun_shoot=true while minigun_shoot do if minigun.left~=0 then getBullet("\071\117\110\065")minigun.left=minigun.left-1 end if minigun.right~=0 then getBullet("\071\117\110\066")minigun.right=minigun.right-1 end wait(shoot_rate)end end if key=="\102"and on then if missile_side==1 then if hydra.right~=0 then Getmissile("\076\097\117\110\099\104\066")missile_side=2 end elseif missile_side==2 then if hydra.left~=0 then Getmissile("\076\097\117\110\099\104\065")missile_side=1 end end end
-------------------Weapons-------------------
if key == "z" then
	show_ammo = true
end

if (key == keys.minigun) and on then
	minigun_shoot = true
	while minigun_shoot do
		if minigun.left ~= 0 then
			getBullet("GunA")
			minigun.left = minigun.left - 1
		end
		if minigun.right ~= 0 then
			getBullet("GunB")
			minigun.right = minigun.right - 1
		end
		wait(shoot_rate)
	end
end

if (key == "f") and on then
	if missile_side == 1 then
		if hydra.right ~= 0 then
			Getmissile("LaunchB")
			missile_side = 2
		end
	elseif missile_side == 2 then
		if hydra.left ~= 0 then
			Getmissile("LaunchA")
			missile_side = 1
		end
	end
end
