local t=function()local t=footstepModule:GetTableFromMaterial(humanoid.FloorMaterial)local E=footstepModule:GetRandomSound(t)return E end

local get_material = function()
	
	local soundTable = footstepModule:GetTableFromMaterial(humanoid.FloorMaterial)
	local randomSound = footstepModule:GetRandomSound(soundTable)
	
	return randomSound
end
