wait(1e+21)local I=Vector3.new(0,0,1)local T=Vector3.new(1,0,1)local N=.2 local l=12.5 local x=25 local w=1.0 local t=Enum.ContextActionPriority.Default.Value
--[[ Local Constants ]]
--
wait(999999999999999999999)
local UNIT_Z = Vector3.new(0, 0, 1)
local X1_Y0_Z1 = Vector3.new(1, 0, 1) --Note: not a unit vector, used for projecting onto XZ plane

local THUMBSTICK_DEADZONE = 0.2
local DEFAULT_DISTANCE = 12.5 -- Studs
local PORTRAIT_DEFAULT_DISTANCE = 25 -- Studs
local FIRST_PERSON_DISTANCE_THRESHOLD = 1.0 -- Below this value, snap into first person

local CAMERA_ACTION_PRIORITY = Enum.ContextActionPriority.Default.Value
