local t=_Tune.FinalDrive*_Tune.FDMult local y=(t*30)/math.pi local S=(workspace.Gravity*_Tune.InclineComp)/32.2 local g=(wDia*math.pi)/60 local W=CFrame.Angles(math.pi/2,-math.pi/2,0)local R=CFrame.Angles(0,math.pi,0)if _Tune.Aspiration=="\083\105\110\103\108\101"or _Tune.Aspiration=="\083\117\112\101\114"then _TCount=1 _TPsi=_Tune.Boost elseif _Tune.Aspiration=="\068\111\117\098\108\101"then _TCount=2 _TPsi=_Tune.Boost*2 end
--[[Engine]]

local fFD = _Tune.FinalDrive * _Tune.FDMult
local fFDr = fFD * 30 / math.pi
local cGrav = workspace.Gravity * _Tune.InclineComp / 32.2
local wDRatio = wDia * math.pi / 60
local cfWRot = CFrame.Angles(math.pi / 2, -math.pi / 2, 0)
local cfYRot = CFrame.Angles(0, math.pi, 0)

if _Tune.Aspiration == "Single" or _Tune.Aspiration == "Super" then
	_TCount = 1
	_TPsi = _Tune.Boost
elseif _Tune.Aspiration == "Double" then
	_TCount = 2
	_TPsi = _Tune.Boost * 2
end
