local g=Stances.Ferido local e=Stances.Caido local V=e local y=Stances.rodeath local b=Stances.o2 local p=Stances.dead local M=Stances.life local E=require(game.ReplicatedStorage.ACS_Engine.Modulos.Ragdoll)local u=require(game.ReplicatedStorage.ACS_Engine.ServerConfigs.Config)
--local Energia = Variaveis.Energia
local Ferido = Stances.Ferido
local Caido = Stances.Caido -- knocked out
local ouch = Caido
local rodeath = Stances.rodeath

local o2 = Stances.o2
local dead = Stances.dead -- humanoid dead
local life = Stances.life

local Ragdoll = require(game.ReplicatedStorage.ACS_Engine.Modulos.Ragdoll)
local Config = require(game.ReplicatedStorage.ACS_Engine.ServerConfigs.Config)
