local w=path:GetWaypoints()for w,I in pairs(w)do local y=Instance.new("\080\097\114\116")y.Shape="\066\097\108\108"y.Material="\078\101\111\110"y.Size=Vector3.new(.6,.6,.6)y.Position=I.Position y.Anchored=true y.CanCollide=false y.Parent=game.Workspace end
-- Get the path waypoints
local waypoints = path:GetWaypoints()

for _, waypoint in pairs(waypoints) do
	local part = Instance.new("Part")
	part.Shape = "Ball"
	part.Material = "Neon"
	part.Size = Vector3.new(0.6, 0.6, 0.6)
	part.Position = waypoint.Position
	part.Anchored = true
	part.CanCollide = false
	part.Parent = game.Workspace
end
