L_29_.OnServerEvent:connect(function(g)L_25_.Fire:Play()end)L_30_.OnServerEvent:connect(function(g,F,b)F:TakeDamage(b)end)L_31_.OnServerEvent:connect(function(g,F)local b=Instance.new("\079\098\106\101\099\116\086\097\108\117\101")b.Name="\099\114\101\097\116\111\114"b.Value=g game.Debris:AddItem(b,3)b.Parent=F end)L_32_.OnServerEvent:connect(function(g,F)local b=g.Character local J=b:FindFirstChild("\084\111\114\115\111")local v=(b:FindFirstChild("\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116")):FindFirstChild("\082\111\111\116\074\111\105\110\116")local M=J:FindFirstChild("\082\105\103\104\116 \072\105\112")local P=J:FindFirstChild("\076\101\102\116 \072\105\112")local z=J:FindFirstChild("\067\108\111\110\101")if F=="\080\114\111\110\101"and(b and z)then v.C0=CFrame.new(0,-2.4201169,-0.0385534465,-0.99999994,-5.86197757e-12,-4.54747351e-13,5.52669195e-12,.998915195,.0465667509,0,.0465667509,-0.998915195)M.C0=CFrame.new(1.00000191,-1,-5.96046448e-08,1.31237243e-11,-0.344507754,.938783348,0,.938783467,.344507784,-1,0,-1.86264515e-09)P.C0=CFrame.new(-0.999996185,-1,-1.1920929e-07,-2.58566502e-11,.314521015,-0.949250221,0,.94925046,.314521164,1,3.7252903e-09,1.86264515e-09)z.C0=CFrame.new(0,-2.04640698,-0.799179077,-1,0,-8.57672189e-15,8.57672189e-15,0,1,0,1,0)elseif F=="\067\114\111\117\099\104"and(b and z)then v.C0=CFrame.new(0,-1.04933882,0,-1,0,-1.88871293e-12,1.88871293e-12,-3.55271368e-15,1,0,1,-3.55271368e-15)M.C0=CFrame.new(1,.0456044674,-0.494239986,6.82121026e-13,-1.22639676e-11,1,-0.058873821,.998265445,-1.09836602e-11,-0.998265445,-0.058873821,0)P.C0=CFrame.new(-1.00000381,-0.157019258,-0.471293032,-8.7538865e-12,-8.7538865e-12,-1,.721672177,.692235112,1.64406284e-11,.692235112,-0.721672177,0)z.C0=CFrame.new(0,-0.0399827957,0,-1,0,0,0,0,1,0,1,0)elseif F=="\083\116\097\110\100"and(b and z)then v.C0=CFrame.new(0,0,0,-1,0,0,0,0,1,0,1,0)M.C0=CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)P.C0=CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0)z.C0=CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,0)end end)L_33_.OnServerEvent:connect(function(g,F,b,J,v,M)local P=Instance.new("\080\097\114\116",workspace)P.FormFactor="\067\117\115\116\111\109"P.TopSurface=0 P.BottomSurface=0 P.Transparency=1 P.Anchored=true P.CanCollide=false P.Size=Vector3.new(.5,0,.5)P.CFrame=CFrame.new(F)*CFrame.fromAxisAngle(b.magnitude==0 and Vector3.new(1)or b.unit,J)P.BrickColor=BrickColor.new("\082\101\097\108\108\121 \098\108\097\099\107")P.Material="\083\109\111\111\116\104\080\108\097\115\116\105\099"local z=Instance.new("\068\101\099\097\108",P)z.Texture="\114\098\120\097\115\115\101\116\105\100\058\047\047\054\052\050\057\049\057\055\055"z.Face="\084\111\112"game.Debris:AddItem(z,3)local S=Instance.new("\080\111\105\110\116\076\105\103\104\116",P)S.Color=Color3.new(0,0,0)S.Range=0 S.Shadows=true local i=Instance.new("\083\111\117\110\100")i.Name="\067\114\097\099\107"i.SoundId="\114\098\120\097\115\115\101\116\105\100\058\047\047"..L_34_[math.random(1,13)]i.Volume=math.random(.8,1)i.EmitterSize=10 i.MaxDistance=30 i.Pitch=math.random(0,.6)i.Parent=P i:play()game.Debris:AddItem(i,1)game.Debris:AddItem(P,3)local V local U if M=="\080\097\114\116"then V=(L_26_:WaitForChild("\083\112\097\114\107")):clone()V.Parent=P V.EmissionDirection="\084\111\112"U=(L_26_:WaitForChild("\083\109\111\107\101")):clone()U.Parent=P U.EmissionDirection="\084\111\112"V.Enabled=true U.Enabled=true game.Debris:AddItem(V,1)game.Debris:AddItem(U,1)delay(.1,function()V.Enabled=false U.Enabled=false end)elseif M=="\072\117\109\097\110"then V=(L_26_:WaitForChild("\066\108\111\111\100")):clone()V.Parent=P V.EmissionDirection="\084\111\112"V.Enabled=true game.Debris:AddItem(V,1)delay(.1,function()V.Enabled=false end)end end)
--// Events
L_29_.OnServerEvent:connect(function(L_62_arg1)
	L_25_.Fire:Play()
end)

L_30_.OnServerEvent:connect(function(L_63_arg1, L_64_arg2, L_65_arg3)
	L_64_arg2:TakeDamage(L_65_arg3)
end)

L_31_.OnServerEvent:connect(function(L_66_arg1, L_67_arg2)
	local L_68_ = Instance.new("ObjectValue")
	L_68_.Name = "creator"
	L_68_.Value = L_66_arg1
	game.Debris:AddItem(L_68_, 3)
	L_68_.Parent = L_67_arg2
end)

L_32_.OnServerEvent:connect(function(L_69_arg1, L_70_arg2)
	local L_71_ = L_69_arg1.Character
	local L_72_ = L_71_:FindFirstChild("Torso")
	local L_73_ = L_71_:FindFirstChild("HumanoidRootPart"):FindFirstChild("RootJoint")
	local L_74_ = L_72_:FindFirstChild("Right Hip")
	local L_75_ = L_72_:FindFirstChild("Left Hip")
	local L_76_ = L_72_:FindFirstChild("Clone")

	if L_70_arg2 == "Prone" and L_71_ and L_76_ then
		L_73_.C0 = CFrame.new(
			0,
			-2.4201169,
			-0.0385534465,
			-0.99999994,
			-5.86197757e-012,
			-4.54747351e-013,
			5.52669195e-012,
			0.998915195,
			0.0465667509,
			0,
			0.0465667509,
			-0.998915195
		)
		L_74_.C0 = CFrame.new(
			1.00000191,
			-1,
			-5.96046448e-008,
			1.31237243e-011,
			-0.344507754,
			0.938783348,
			0,
			0.938783467,
			0.344507784,
			-1,
			0,
			-1.86264515e-009
		)
		L_75_.C0 = CFrame.new(
			-0.999996185,
			-1,
			-1.1920929e-007,
			-2.58566502e-011,
			0.314521015,
			-0.949250221,
			0,
			0.94925046,
			0.314521164,
			1,
			3.7252903e-009,
			1.86264515e-009
		)
		L_76_.C0 = CFrame.new(0, -2.04640698, -0.799179077, -1, 0, -8.57672189e-15, 8.57672189e-15, 0, 1, 0, 1, 0)
	elseif L_70_arg2 == "Crouch" and L_71_ and L_76_ then
		L_73_.C0 = CFrame.new(
			0,
			-1.04933882,
			0,
			-1,
			0,
			-1.88871293e-012,
			1.88871293e-012,
			-3.55271368e-015,
			1,
			0,
			1,
			-3.55271368e-015
		)
		L_74_.C0 = CFrame.new(
			1,
			0.0456044674,
			-0.494239986,
			6.82121026e-013,
			-1.22639676e-011,
			1,
			-0.058873821,
			0.998265445,
			-1.09836602e-011,
			-0.998265445,
			-0.058873821,
			0
		)
		L_75_.C0 = CFrame.new(
			-1.00000381,
			-0.157019258,
			-0.471293032,
			-8.7538865e-012,
			-8.7538865e-012,
			-1,
			0.721672177,
			0.692235112,
			1.64406284e-011,
			0.692235112,
			-0.721672177,
			0
		)
		L_76_.C0 = CFrame.new(0, -0.0399827957, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
	elseif L_70_arg2 == "Stand" and L_71_ and L_76_ then
		L_73_.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
		L_74_.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
		L_75_.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
		L_76_.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
	end
end)

L_33_.OnServerEvent:connect(function(L_77_arg1, L_78_arg2, L_79_arg3, L_80_arg4, L_81_arg5, L_82_arg6)
	local L_83_ = Instance.new("Part", workspace)
	L_83_.FormFactor = "Custom"
	L_83_.TopSurface = 0
	L_83_.BottomSurface = 0
	L_83_.Transparency = 1
	L_83_.Anchored = true
	L_83_.CanCollide = false
	L_83_.Size = Vector3.new(0.5, 0, 0.5)
	L_83_.CFrame = CFrame.new(L_78_arg2)
		* CFrame.fromAxisAngle(L_79_arg3.magnitude == 0 and Vector3.new(1) or L_79_arg3.unit, L_80_arg4)
	L_83_.BrickColor = BrickColor.new("Really black")
	L_83_.Material = "SmoothPlastic"

	local L_84_ = Instance.new("Decal", L_83_)
	L_84_.Texture = "rbxassetid://64291977"
	L_84_.Face = "Top"
	game.Debris:AddItem(L_84_, 3)

	local L_85_ = Instance.new("PointLight", L_83_)
	L_85_.Color = Color3.new(0, 0, 0)
	L_85_.Range = 0
	L_85_.Shadows = true

	local L_86_ = Instance.new("Sound")
	L_86_.Name = "Crack"
	L_86_.SoundId = "rbxassetid://" .. L_34_[math.random(1, 13)]
	L_86_.Volume = math.random(0.8, 1)
	L_86_.EmitterSize = 10
	L_86_.MaxDistance = 30
	L_86_.Pitch = math.random(0, 0.6)
	L_86_.Parent = L_83_
	L_86_:play()

	game.Debris:AddItem(L_86_, 1)

	game.Debris:AddItem(L_83_, 3)

	local L_87_
	local L_88_

	if L_82_arg6 == "Part" then
		L_87_ = L_26_:WaitForChild("Spark"):clone()
		L_87_.Parent = L_83_
		L_87_.EmissionDirection = "Top"

		L_88_ = L_26_:WaitForChild("Smoke"):clone()
		L_88_.Parent = L_83_
		L_88_.EmissionDirection = "Top"

		L_87_.Enabled = true
		L_88_.Enabled = true

		game.Debris:AddItem(L_87_, 1)
		game.Debris:AddItem(L_88_, 1)

		delay(0.1, function()
			L_87_.Enabled = false
			L_88_.Enabled = false
		end)
	elseif L_82_arg6 == "Human" then
		L_87_ = L_26_:WaitForChild("Blood"):clone()
		L_87_.Parent = L_83_
		L_87_.EmissionDirection = "Top"
		L_87_.Enabled = true

		game.Debris:AddItem(L_87_, 1)

		delay(0.1, function()
			L_87_.Enabled = false
		end)
	end
end)
