function ControlModule.Disable(x)if x.activeController then x.activeController:Enable(false)if x.moveFunction then x.moveFunction(Players.LocalPlayer,Vector3.new(0,0,0),x.cameraRelative)end end end

function ControlModule:Disable()
	if self.activeController then
		self.activeController:Enable(false)
	
		if self.moveFunction then
			self.moveFunction(Players.LocalPlayer, Vector3.new(0,0,0), self.cameraRelative)
		end
	end
end

