local I=false function onTouch(j)local b=j.Parent:findFirstChild("\072\117\109\097\110\111\105\100")if b~=nil and I==false then I=true b.WalkSpeed=0 wait(.3)I=false end end script.Parent.Touched:connect(onTouch)
--~WeaponHelper~--

local debounce = false --I wouldn't touch this at all. Its the "Debounce"--

function onTouch(part) --The function--
	local h = part.Parent:findFirstChild("Humanoid") --Find first person who hits--
	if (h ~= nil) and debounce == false then --If the person is still alive, then...
		debounce = true --Set debounce to: True
		h.WalkSpeed = 0 --You must change this if you want to change the walking speed. Just change the number (16 is normal)--
		wait(0.3) --Also, you can change the numebr to how long some-one else can touch it.--
		debounce = false --Set debounce to: False
	end --End--
end --Double check--

script.Parent.Touched:connect(onTouch) --Double check--
