local t=game.Players.LocalPlayer local s={value=250}local P=Instance.new("\066\105\110\100\097\098\108\101\069\118\101\110\116")P.Name=script.Name P.Parent=script s.event=P if(((game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")):WaitForChild("\071\097\109\101\068\097\116\097")):WaitForChild("\073\110\071\097\109\101")).Value==true then(game.Players.LocalPlayer:WaitForChild("\071\111\108\100")).Changed:connect(function(t)s.value=t P:Fire(t)end)end return s
-- Decompiled with the Synapse X Luau decompiler.

local l__LocalPlayer__1 = game.Players.LocalPlayer
local v2 = {
	value = 250,
}
local v3 = Instance.new("BindableEvent")
v3.Name = script.Name
v3.Parent = script
v2.event = v3
if game:GetService("ReplicatedStorage"):WaitForChild("GameData"):WaitForChild("InGame").Value == true then
	game.Players.LocalPlayer:WaitForChild("Gold").Changed:connect(function(p1)
		v2.value = p1
		v3:Fire(p1)
	end)
end
return v2
