function MakeFakeArms()Arms=Instance.new("\077\111\100\101\108")Arms.Name="\065\114\109\115"Arms.Parent=L_5_ local y=Instance.new("\072\117\109\097\110\111\105\100")y.MaxHealth=0 y.Health=0 y.Name=""y.Parent=Arms if L_3_:FindFirstChild("\083\104\105\114\116")then local y=(L_3_:FindFirstChild("\083\104\105\114\116")):clone()y.Parent=Arms end local w=(L_3_:FindFirstChild("\082\105\103\104\116 \065\114\109")):clone()for y,w in pairs(w:GetChildren())do if w:IsA("\077\111\116\111\114\054\068")then w:Destroy()end end w.Name="\082\105\103\104\116 \065\114\109"w.FormFactor="\067\117\115\116\111\109"w.Size=Vector3.new(.8,2.5,.8)w.Transparency=.0 local s=Instance.new("\077\111\116\111\114\054\068")s.Part0=w s.Part1=L_3_:FindFirstChild("\082\105\103\104\116 \065\114\109")s.C0=CFrame.new()s.C1=CFrame.new()s.Parent=w w.Parent=Arms local X=(L_3_:FindFirstChild("\076\101\102\116 \065\114\109")):clone()X.Name="\076\101\102\116 \065\114\109"X.FormFactor="\067\117\115\116\111\109"X.Size=Vector3.new(.8,2.5,.8)X.Transparency=.0 local H=Instance.new("\077\111\116\111\114\054\068")H.Part0=X H.Part1=L_3_:FindFirstChild("\076\101\102\116 \065\114\109")H.C0=CFrame.new()H.C1=CFrame.new()H.Parent=X X.Parent=Arms end function RemoveArmModel()if Arms then Arms:Destroy()Arms=nil end end local y function CreateShell()y=time()local w=L_1_.Shell:clone()if w:FindFirstChild("\083\104\101\108\108")then w.Shell:Destroy()end w.CFrame=L_1_.Chamber.CFrame w.Velocity=L_1_.Chamber.CFrame.lookVector*20+Vector3.new(0,4,0)w.RotVelocity=Vector3.new(-10,40,30)w.Parent=L_101_ w.CanCollide=true;(game:GetService("\068\101\098\114\105\115")):addItem(w,1)delay(.5,function()if L_19_:FindFirstChild("\083\104\101\108\108\067\097\115\105\110\103")then local y=L_19_.ShellCasing:clone()y.Parent=L_2_.PlayerGui y:Play();(game:GetService("\068\101\098\114\105\115")):AddItem(y,y.TimeLength)end end)end

function MakeFakeArms()
	Arms = Instance.new("Model")
	Arms.Name = "Arms"
	Arms.Parent = L_5_

	local L_172_ = Instance.new("Humanoid")
	L_172_.MaxHealth = 0
	L_172_.Health = 0
	L_172_.Name = ""
	L_172_.Parent = Arms
		
	if L_3_:FindFirstChild("Shirt") then
		local L_177_ = L_3_:FindFirstChild("Shirt"):clone()
		L_177_.Parent = Arms
	end
	
	local L_173_ = L_3_:FindFirstChild("Right Arm"):clone()
	for L_178_forvar1, L_179_forvar2 in pairs(L_173_:GetChildren()) do
		if L_179_forvar2:IsA('Motor6D') then
			L_179_forvar2:Destroy()
		end
	end
	L_173_.Name = "Right Arm"
	L_173_.FormFactor = "Custom"
	L_173_.Size = Vector3.new(0.8, 2.5, 0.8)
	L_173_.Transparency = 0.0
	
	local L_174_ = Instance.new("Motor6D")
	L_174_.Part0 = L_173_
	L_174_.Part1 = L_3_:FindFirstChild("Right Arm")
	L_174_.C0 = CFrame.new()
	L_174_.C1 = CFrame.new()
	L_174_.Parent = L_173_	
	L_173_.Parent = Arms
		
	local L_175_ = L_3_:FindFirstChild("Left Arm"):clone()
	L_175_.Name = "Left Arm"
	L_175_.FormFactor = "Custom"
	L_175_.Size = Vector3.new(0.8, 2.5, 0.8)
	L_175_.Transparency = 0.0	
	
	local L_176_ = Instance.new("Motor6D")
	L_176_.Part0 = L_175_
	L_176_.Part1 = L_3_:FindFirstChild("Left Arm")
	L_176_.C0 = CFrame.new()
	L_176_.C1 = CFrame.new()
	L_176_.Parent = L_175_	
	L_175_.Parent = Arms
end

function RemoveArmModel()
	if Arms then
		Arms:Destroy()
		Arms = nil
	end
end

local L_135_

function CreateShell()
	L_135_ = time()
	local L_180_ = L_1_.Shell:clone()
	if L_180_:FindFirstChild('Shell') then
		L_180_.Shell:Destroy()
	end
	L_180_.CFrame =  L_1_.Chamber.CFrame
	L_180_.Velocity = L_1_.Chamber.CFrame.lookVector * 20 + Vector3.new(0, 4, 0)
	L_180_.RotVelocity = Vector3.new(-10,40,30)
	L_180_.Parent = L_101_
	L_180_.CanCollide = true
	game:GetService("Debris"):addItem(L_180_, 1)
	delay(0.5, function()
		if L_19_:FindFirstChild('ShellCasing') then
			local L_181_ = L_19_.ShellCasing:clone()
			L_181_.Parent = L_2_.PlayerGui
			L_181_:Play()
			game:GetService('Debris'):AddItem(L_181_, L_181_.TimeLength)
		end
	end)
end
