(Tool.Note:clone()).Parent=Rocket;(Tool.RocketScript:clone()).Parent=Rocket function fire(T)local s=Tool.Parent local b=Tool:findFirstChild("\072\097\110\100\108\101")if b==nil then print("\072\097\110\100\108\101 \110\111\116 \102\111\117\110\100")return end local k=nil if Tool.mode.Value==1 then k=Tool.uno:clone()elseif Tool.mode.Value==2 then k=Tool.dos:clone()elseif Tool.mode.Value==3 then k=Tool.tres:clone()elseif Tool.mode.Value==4 then k=Tool.cuatro:clone()elseif Tool.mode.Value==5 then k=Tool.cinco:clone()elseif Tool.mode.Value==6 then k=Tool.seis:clone()elseif Tool.mode.Value==7 then k=Tool.siete:clone()end k.Name="\099\104\111\114\100"local p=(Vector3.new(math.random()-.5,1,math.random()-.5)).unit local C=Rocket:clone()k.Parent=C local Y=b.Position+Vector3.new(0,5,0)C.CFrame=CFrame.new(Y,Y+p)C.BodyVelocity.velocity=p*30 local n=game.Players:playerFromCharacter(s)if n==nil then print("\080\108\097\121\101\114 \110\111\116 \102\111\117\110\100")end C.RocketScript.Disabled=false C.Parent=game.Workspace end Tool.Enabled=true function onActivated()if not Tool.Enabled then return end Tool.Enabled=false local T=Tool.Parent local s=T.Humanoid if s==nil then print("\072\117\109\097\110\111\105\100 \110\111\116 \102\111\117\110\100")return end local b=s.TargetPoint fire(b)Tool.Enabled=true end script.Parent.Activated:connect(onActivated)




Tool.Note:clone().Parent = Rocket

Tool.RocketScript:clone().Parent = Rocket

--Tool.Explosion:clone().Parent = Rocket

--Tool.Swoosh:clone().Parent = Rocket





function fire(vTarget)



	local vCharacter = Tool.Parent;

	

	local vHandle = Tool:findFirstChild("Handle")

	if vHandle == nil then

		print("Handle not found")

		return 

	end



	local chord = nil



	if (Tool.mode.Value==1) then

		chord = Tool.uno:clone()

	elseif (Tool.mode.Value==2) then

		chord = Tool.dos:clone()

	elseif (Tool.mode.Value==3) then

		chord = Tool.tres:clone()

	elseif (Tool.mode.Value==4) then

		chord = Tool.cuatro:clone()

	elseif (Tool.mode.Value==5) then

		chord = Tool.cinco:clone()

	elseif (Tool.mode.Value==6) then

		chord = Tool.seis:clone()

	elseif (Tool.mode.Value==7) then

		chord = Tool.siete:clone()

	end

	

	chord.Name = "chord"



	local dir = Vector3.new(math.random()-.5, 1, math.random() - .5).unit



	local missile = Rocket:clone()



	chord.Parent = missile



	local pos = vHandle.Position + Vector3.new(0, 5 ,0)

	

	--missile.Position = pos

	missile.CFrame = CFrame.new(pos,  pos + dir)

	missile.BodyVelocity.velocity = dir * 30

	local vPlayer = game.Players:playerFromCharacter(vCharacter)



	if vPlayer == nil then

		print("Player not found")

	end
	

	missile.RocketScript.Disabled = false


	missile.Parent = game.Workspace

end



Tool.Enabled = true

function onActivated()

	if not Tool.Enabled then

		return

	end



	Tool.Enabled = false



	local character = Tool.Parent;

	local humanoid = character.Humanoid

	if humanoid == nil then

		print("Humanoid not found")

		return 

	end



	local targetPos = humanoid.TargetPoint



	fire(targetPos)



	Tool.Enabled = true

end





script.Parent.Activated:connect(onActivated)



