local A=ReplicatedStorage.ModuleScripts local d=require(A.GameSettings)local n=ServerScriptService.PlayerManagement local C=n.ModuleScripts local a=require(C.ParticleController)local V=ServerScriptService.Data local K=require(V.Modules.DataStore)local N=require(V.Modules.UpgradeManager)
-- Modules
local ModuleScripts = ReplicatedStorage.ModuleScripts
local GameSettings = require(ModuleScripts.GameSettings)
local PlayerManagement = ServerScriptService.PlayerManagement
local PlayerManagementModules = PlayerManagement.ModuleScripts
local ParticleController = require(PlayerManagementModules.ParticleController)
local Data = ServerScriptService.Data
local DataStore = require(Data.Modules.DataStore)
local UpgradeManager = require(Data.Modules.UpgradeManager)
