game.Players.PlayerAdded:connect(function(u)u.CharacterAdded:connect(function(R)local X=R:FindFirstChild("\072\117\109\097\110\111\105\100")u.Character.Humanoid.BodyDepthScale.Value=u.leaderstats.strength.Value/100+1 u.Character.Humanoid.BodyHeightScale.Value=u.leaderstats.strength.Value/100+1 u.Character.Humanoid.BodyWidthScale.Value=u.leaderstats.strength.Value/100+1 u.Character.Humanoid.HeadScale.Value=u.leaderstats.strength.Value/100+1 u.leaderstats.strength.Changed:connect(function()u.Character.Humanoid.BodyDepthScale.Value=u.leaderstats.strength.Value/100+1 u.Character.Humanoid.BodyHeightScale.Value=u.leaderstats.strength.Value/100+1 u.Character.Humanoid.BodyWidthScale.Value=u.leaderstats.strength.Value/100+1 u.Character.Humanoid.HeadScale.Value=u.leaderstats.strength.Value/100+1 end)end)end)

game.Players.PlayerAdded:connect(function(player)
	player.CharacterAdded:connect(function(Character)
		local Humanoid = Character:FindFirstChild("Humanoid") 
		player.Character.Humanoid.BodyDepthScale.Value = player.leaderstats.strength.Value/100 + 1
		player.Character.Humanoid.BodyHeightScale.Value = player.leaderstats.strength.Value/100 + 1
		player.Character.Humanoid.BodyWidthScale.Value = player.leaderstats.strength.Value/100 + 1
		player.Character.Humanoid.HeadScale.Value = player.leaderstats.strength.Value/100 + 1
	player.leaderstats.strength.Changed:connect(function()
		player.Character.Humanoid.BodyDepthScale.Value = player.leaderstats.strength.Value/100 + 1
		player.Character.Humanoid.BodyHeightScale.Value = player.leaderstats.strength.Value/100 + 1
		player.Character.Humanoid.BodyWidthScale.Value = player.leaderstats.strength.Value/100 + 1
		player.Character.Humanoid.HeadScale.Value = player.leaderstats.strength.Value/100 + 1
	end)
	end)
end)
