local Z=char.CharStats local N=Z.Downed local Q=Z.MouseHoverObject local B=Q.HoldingInput local Y=Z.EquippedGunIndex
--Char stats stuffs
local charStats = char.CharStats
local downedVal = charStats.Downed
local mouseHoverObjectVal = charStats.MouseHoverObject
local holdingInputVal = mouseHoverObjectVal.HoldingInput
local equippedGunIndexVal = charStats.EquippedGunIndex
