function MonsterManager.getAllMonsterParts()return TableUtils.map(monsters:getAll(),function(R)return R:getPart()end)end return MonsterManager
--[[
	Returns all the physical parts of the monster
]]
function MonsterManager.getAllMonsterParts()
	return TableUtils.map(monsters:getAll(), function(monster)
		return monster:getPart()
	end)
end

return MonsterManager
