local T=Vector3.new()local z=Vector2.new()local C=0 local M=Spring.new(VEL_STIFFNESS,Vector3.new())local s=Spring.new(PAN_STIFFNESS,Vector2.new())local E=Spring.new(FOV_STIFFNESS,0)


local cameraPos = Vector3.new()
local cameraRot = Vector2.new()
local cameraFov = 0

local velSpring = Spring.new(VEL_STIFFNESS, Vector3.new())
local panSpring = Spring.new(PAN_STIFFNESS, Vector2.new())
local fovSpring = Spring.new(FOV_STIFFNESS, 0)
