object=script.Parent if object~=nil and object~=game.Workspace then model=object backup=model:clone()waitTime=10 wait(math.random(0,waitTime))while true do wait(waitTime)model:remove()wait(2.5)model=backup:clone()model.Parent=game.Workspace model:makeJoints()message.Parent=nil end end
---Place this INSIDE the model. Don't replace the model name or anything.
------------------------------------------------------------------------------------------
object = script.Parent
if (object ~= nil) and (object ~= game.Workspace) then
	model = object

	backup = model:clone() -- Make the backup
	waitTime = 10 --Time to wait between regenerations
	wait(math.random(0, waitTime))
	while true do
		wait(waitTime) -- Regen wait time

		model:remove()

		wait(2.5) -- Display regen message for this amount of time

		model = backup:clone()
		model.Parent = game.Workspace
		model:makeJoints()
		message.Parent = nil
	end
end
