local I=game.Players.LocalPlayer local j={}local b=game.Players.LocalPlayer local o=require((game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")):WaitForChild("\082\101\112\108\105\099\097\068\097\116\097\077\111\100\117\108\101"))j.value=0 j.event=o.event.Knobs o.event.Knobs.Event:connect(function(I)if type(I)=="\110\117\109\098\101\114"then j.value=I return end j.value=0 end)j.value=o.data.Knobs return j
-- Decompiled with the Synapse X Luau decompiler.

local l__LocalPlayer__1 = game.Players.LocalPlayer
local v2 = {}
local l__LocalPlayer__3 = game.Players.LocalPlayer
local v4 = require(game:GetService("ReplicatedStorage"):WaitForChild("ReplicaDataModule"))
v2.value = 0
v2.event = v4.event.Knobs
v4.event.Knobs.Event:connect(function(p1)
	if type(p1) == "number" then
		v2.value = p1
		return
	end
	v2.value = 0
end)
v2.value = v4.data.Knobs
return v2
