game["\082\117\110 \083\101\114\118\105\099\101"].Heartbeat:Connect(function(W)local q=script:GetAttribute("\115\112\101\101\100")or Vector3.zero total+=W part.CFrame=startPos*CFrame.fromEulerAngles(total*q.x,total*q.y,total*q.z)end)
--This is just some simple server script that moves the object around every frame
--The kinematics module handles the rest

game["Run Service"].Heartbeat:Connect(function(deltaTime)
	local speed = script:GetAttribute("speed") or Vector3.zero
	total += deltaTime
	part.CFrame = startPos * CFrame.fromEulerAngles(total * speed.x, total * speed.y, total * speed.z)
end)
