local o=Stances.Ferido local u=Stances.Caido local A=u local D=Stances.rodeath local r=Stances.o2 local h=Stances.dead local U=Stances.life local s=require(game.ReplicatedStorage.ACS_Engine.Modulos.Ragdoll)local p=require(game.ReplicatedStorage.ACS_Engine.ServerConfigs.Config)

local Ferido = Stances.Ferido
local Caido = Stances.Caido -- knocked out
local ouch = Caido
local rodeath = Stances.rodeath


local o2 = Stances.o2
local dead = Stances.dead -- humanoid dead
local life = Stances.life



local Ragdoll = require(game.ReplicatedStorage.ACS_Engine.Modulos.Ragdoll)
local Config = require(game.ReplicatedStorage.ACS_Engine.ServerConfigs.Config)







