function CreateNewSound(k,q,P,L)local b=Instance.new("\083\111\117\110\100")b.SoundId=q b.Name=k b.archivable=false b.Parent=script.Parent.Head b.Pitch=L b.Looped=P return b end CreateNewSound("\071\101\116\116\105\110\103\085\112","\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\047\097\099\116\105\111\110\095\103\101\116\095\117\112\046\109\112\051",false,1)CreateNewSound("\068\105\101\100","\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\047\117\117\104\104\104\046\109\112\051",false,1)CreateNewSound("\070\114\101\101\070\097\108\108\105\110\103","\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\047\097\099\116\105\111\110\095\102\097\108\108\105\110\103\046\109\112\051",true,1)CreateNewSound("\074\117\109\112\105\110\103","\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\047\097\099\116\105\111\110\095\106\117\109\112\046\109\112\051",false,1)CreateNewSound("\076\097\110\100\105\110\103","\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\047\097\099\116\105\111\110\095\106\117\109\112\095\108\097\110\100\046\109\112\051",false,1)CreateNewSound("\083\112\108\097\115\104","\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\047\105\109\112\097\099\116\095\119\097\116\101\114\046\109\112\051",false,1)CreateNewSound("\082\117\110\110\105\110\103","\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\047\097\099\116\105\111\110\095\102\111\111\116\115\116\101\112\115\095\112\108\097\115\116\105\099\046\109\112\051",true,1.85)CreateNewSound("\083\119\105\109\109\105\110\103","\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\047\097\099\116\105\111\110\095\115\119\105\109\046\109\112\051",true,1.6)CreateNewSound("\067\108\105\109\098\105\110\103","\114\098\120\097\115\115\101\116\058\047\047\115\111\117\110\100\115\047\097\099\116\105\111\110\095\102\111\111\116\115\116\101\112\115\095\112\108\097\115\116\105\099\046\109\112\051",true,1)
--[[
	This script creates sounds which are placed under the character head.
	These sounds are used by the "LocalSound" script.
]]
--
--humanoidSoundNewLocal.rbxmx--

function CreateNewSound(name, id, looped, pitch)
	local sound = Instance.new("Sound")
	sound.SoundId = id
	sound.Name = name
	sound.archivable = false
	sound.Parent = script.Parent.Head
	sound.Pitch = pitch
	sound.Looped = looped

	return sound
end

CreateNewSound("GettingUp", "rbxasset://sounds/action_get_up.mp3", false, 1)
CreateNewSound("Died", "rbxasset://sounds/uuhhh.mp3", false, 1)
CreateNewSound("FreeFalling", "rbxasset://sounds/action_falling.mp3", true, 1)
CreateNewSound("Jumping", "rbxasset://sounds/action_jump.mp3", false, 1)
CreateNewSound("Landing", "rbxasset://sounds/action_jump_land.mp3", false, 1)
CreateNewSound("Splash", "rbxasset://sounds/impact_water.mp3", false, 1)
CreateNewSound("Running", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1.85)
CreateNewSound("Swimming", "rbxasset://sounds/action_swim.mp3", true, 1.6)
CreateNewSound("Climbing", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1)
