local I=Players.LocalPlayer local n=I.Character or I.CharacterAdded:Wait()local M=n:WaitForChild("\072\117\109\097\110\111\105\100")local w=workspace.CurrentCamera local P=w.FieldOfView local l=M.WalkSpeed

local Player = Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local Camera = workspace.CurrentCamera

local DefaultFieldOFView = Camera.FieldOfView
local DefaultWalkingSpeed = Humanoid.WalkSpeed
