return function(D,h)local M=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(D)return M.Classes.Base.SlumDweller.Obtained.Value==true and M.Classes.Super.Viper.Obtained.Value~=true end

return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	return plrData.Classes.Base.SlumDweller.Obtained.Value == true and plrData.Classes.Super.Viper.Obtained.Value ~= true
end
