local function H(H)local G=H:FindFirstChild("\072\117\109\097\110\111\105\100")connections.running=G.Running:Connect(function(H)if H>.1 then isMoving=true else isMoving=false end end)end
--[[
	While the humanoid is running, update isMoving, which is used to generate interest points
]]
local function connectInterestToCharacter(character)
	local humanoid = character:FindFirstChild("Humanoid")

	connections.running = humanoid.Running:Connect(function(speed)
		if speed > 0.1 then
			isMoving = true
		else
			isMoving = false
		end
	end)
end
