function BodyOrientation.enable()if enabled then return end playerRemovingConnection=Players.PlayerRemoving:Connect(onPlayerRemoving)playerAddedConnection=Players.PlayerAdded:Connect(onPlayerEntered)for N,R in ipairs(Players:GetChildren())do onPlayerEntered(R)end enabled=true end
-- Turns on body orientation. Developer-facing.
function BodyOrientation.enable()
	if enabled then
		return
	end

	playerRemovingConnection = Players.PlayerRemoving:Connect(onPlayerRemoving)
	playerAddedConnection = Players.PlayerAdded:Connect(onPlayerEntered)
	for _, player in ipairs(Players:GetChildren()) do
		onPlayerEntered(player)
	end

	enabled = true
end
