local E=script:WaitForChild("\083\112\114\105\110\103")local u=E:WaitForChild("\066\111\100\121\080\111\115\105\116\105\111\110")u.Position=Vector3.new()E.CFrame=CFrame.new()E.Anchored=false
-- I hate to use this over a mathematical spring, but this means we don't need an entire extra module

local springPart = script:WaitForChild("Spring")
local BP = springPart:WaitForChild("BodyPosition")

BP.Position = Vector3.new()
springPart.CFrame = CFrame.new()
springPart.Anchored = false
