local t=maid.humanoid:LoadAnimation(maid.instance.Animations.AttackIdleAnimation)t.Looped=true t.Priority=Enum.AnimationPriority.Action maid.attackIdleAnimation=t local l=maid.humanoid:LoadAnimation(maid.instance.Animations.AttackAnimation)l.Looped=false l.Priority=Enum.AnimationPriority.Action maid.attackAnimation=l

local attackIdleAnimation = maid.humanoid:LoadAnimation(maid.instance.Animations.AttackIdleAnimation)
attackIdleAnimation.Looped = true
attackIdleAnimation.Priority = Enum.AnimationPriority.Action
maid.attackIdleAnimation = attackIdleAnimation

local attackAnimation = maid.humanoid:LoadAnimation(maid.instance.Animations.AttackAnimation)
attackAnimation.Looped = false
attackAnimation.Priority = Enum.AnimationPriority.Action
maid.attackAnimation = attackAnimation
