local L=game.ReplicatedStorage.RadioEvents.Play local A=game.ReplicatedStorage.RadioEvents.Pause local g=game.ReplicatedStorage.RadioEvents.Resume local E=game.ReplicatedStorage.RadioEvents.Stop local m=game.ReplicatedStorage.RadioEvents.ChangeID
-- Events

local play = game.ReplicatedStorage.RadioEvents.Play
local pause = game.ReplicatedStorage.RadioEvents.Pause
local resume = game.ReplicatedStorage.RadioEvents.Resume
local stop = game.ReplicatedStorage.RadioEvents.Stop
local changeID = game.ReplicatedStorage.RadioEvents.ChangeID
