local y=nil if(not(game:GetService("\082\117\110\083\101\114\118\105\099\101")):IsStudio()or saveInStudio)and game.GameId~=0 then y=DataStoreService:GetDataStore("\080\108\097\121\101\114\068\097\116\097")else warn("\087\097\114\110\105\110\103\058 \068\097\116\097 \119\105\108\108 \110\111\116 \098\101 \115\097\118\101\100\046 \080\108\101\097\115\101 \112\117\098\108\105\115\104 \112\108\097\099\101 \097\110\100\047\111\114 \101\110\097\098\108\101 \083\097\118\101\073\110\083\116\117\100\105\111 \102\108\097\103\046")end
-- Creates the player data store
local playerDataStore = nil
if (not game:GetService("RunService"):IsStudio() or saveInStudio) and game.GameId ~= 0 then
	playerDataStore = DataStoreService:GetDataStore("PlayerData")
else
	warn("Warning: Data will not be saved. Please publish place and/or enable SaveInStudio flag.")
end
