local U=game.Players.LocalPlayer local A=U:GetMouse()local O=script.Parent.Parent.Car.Value local p=require(O["\065-\067\104\097\115\115\105\115 \084\117\110\101"])local C=script.Parent local I=script.Parent.Parent.Values local c=script.Parent.Parent.IsOn C:WaitForChild("\083\112\101\101\100\111")C:WaitForChild("\084\097\099\104")C:WaitForChild("\108\110")C:WaitForChild("\098\108\110")C:WaitForChild("\071\101\097\114")C:WaitForChild("\083\112\101\101\100")O.DriveSeat.HeadsUpDisplay=false local Q=p.PeakRPM local H=p.Redline if not p.Engine and p.Electric then H=p.ElecRedline Q=p.ElecTransition2 end local X=1 local u=math.ceil(H/1000)


local player=game.Players.LocalPlayer
local mouse=player:GetMouse()

local car = script.Parent.Parent.Car.Value
local _Tune = require(car["A-Chassis Tune"])

local gauges = script.Parent
local values = script.Parent.Parent.Values
local isOn = script.Parent.Parent.IsOn

gauges:WaitForChild("Speedo")
gauges:WaitForChild("Tach")
gauges:WaitForChild("ln")
gauges:WaitForChild("bln")
gauges:WaitForChild("Gear")
gauges:WaitForChild("Speed")

car.DriveSeat.HeadsUpDisplay = false

local _pRPM = _Tune.PeakRPM
local _lRPM = _Tune.Redline

if not _Tune.Engine and _Tune.Electric then _lRPM = _Tune.ElecRedline _pRPM = _Tune.ElecTransition2 end

local currentUnits = 1
local revEnd = math.ceil(_lRPM/1000)
