local U={}function U.named(U)assert(type(U)=="\115\116\114\105\110\103","\083\121\109\098\111\108\115 \109\117\115\116 \098\101 \099\114\101\097\116\101\100 \117\115\105\110\103 \097 \115\116\114\105\110\103 \110\097\109\101\033")local S=newproxy(true)local Z=string.format("\083\121\109\098\111\108\040\037\115\041",U);(getmetatable(S)).__tostring=function()return Z end return S end return U
--[[
	* Copyright (c) Roblox Corporation. All rights reserved.
	* Licensed under the MIT License (the "License");
	* you may not use this file except in compliance with the License.
	* You may obtain a copy of the License at
	*
	*     https://opensource.org/licenses/MIT
	*
	* Unless required by applicable law or agreed to in writing, software
	* distributed under the License is distributed on an "AS IS" BASIS,
	* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
	* See the License for the specific language governing permissions and
	* limitations under the License.
]]
--[[
	A 'Symbol' is an opaque marker type.

	Symbols have the type 'userdata', but when printed to the console, the name
	of the symbol is shown.
]]

local Symbol = {}

--[[
	Creates a Symbol with the given name.

	When printed or coerced to a string, the symbol will turn into the string
	given as its name.
]]
function Symbol.named(name)
	assert(type(name) == "string", "Symbols must be created using a string name!")

	local self = newproxy(true)

	local wrappedName = string.format("Symbol(%s)", name)

	getmetatable(self).__tostring = function()
		return wrappedName
	end

	return self
end

return Symbol
