local U=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local F=game.Players.LocalPlayer local i=F:GetMouse()local A=true Player=game.Players.LocalPlayer U.InputBegan:Connect(function(U)if U.KeyCode==Enum.KeyCode.E and(A==true and(Tool.Equip.Value==true and Tool.Active.Value=="\078\111\110\101"))then A=false Tool.Active.Value="\076\105\103\104\116\066\101\097\109"Track1=Player.Character.Humanoid:LoadAnimation(script.Anim01)Track1:Play()wait(.27)script.Fire:FireServer(F)local U=Player.Character.Humanoid for F=1,2,1 do wait()U.CameraOffset=Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))end U.CameraOffset=Vector3.new(0,0,0)Tool.Active.Value="\078\111\110\101"wait(1.5)A=true end end)


local UIS = game:GetService("UserInputService")
local plr = game.Players.LocalPlayer
local Mouse = plr:GetMouse()
local Debounce = true
Player = game.Players.LocalPlayer

UIS.InputBegan:Connect(function(Input)
	if Input.KeyCode == Enum.KeyCode.E and Debounce == true and Tool.Equip.Value == true and Tool.Active.Value == "None" then
		Debounce = false
		Tool.Active.Value = "LightBeam"
		Track1 = Player.Character.Humanoid:LoadAnimation(script.Anim01)
		Track1:Play()
		wait(0.27)
		script.Fire:FireServer(plr)
	local hum =  Player.Character.Humanoid
	for i = 1,2 do
		wait()
		hum.CameraOffset = Vector3.new(
			math.random(-1,1),
			math.random(-1,1),
			math.random(-1,1)
		)
	end
	hum.CameraOffset = Vector3.new(0,0,0)
		Tool.Active.Value = "None"
		wait(1.5)
		Debounce = true
	end
end)
