ProximityPrompt.Triggered:Connect(function(C)local J=C.Character local t=J:WaitForChild("\084\111\114\115\111")ProximityPrompt.ActionText=""if J:FindFirstChild(script.Parent.Parent.Parent.Name)then J[script.Parent.Parent.Parent.Name]:Destroy()else local C=Armor:Clone()C:SetPrimaryPartCFrame(t.CFrame)C.PrimaryPart:Destroy()ProximityPrompt.ActionText=""for C,J in pairs(C:GetChildren())do if J:IsA("\066\097\115\101\080\097\114\116")then WeldParts(t,J)J.CanCollide=false J.Anchored=false end end C.Parent=J end end)
--//Main Function
ProximityPrompt.Triggered:Connect(function(Player)
	local Character = Player.Character
	local Torso = Character:WaitForChild("Torso")
	ProximityPrompt.ActionText = ""
	if Character:FindFirstChild(script.Parent.Parent.Parent.Name) then
		Character[script.Parent.Parent.Parent.Name]:Destroy()
	else
		local NewArmor = Armor:Clone()
		NewArmor:SetPrimaryPartCFrame(Torso.CFrame)
		NewArmor.PrimaryPart:Destroy()
		ProximityPrompt.ActionText = ""
		for _, part in pairs(NewArmor:GetChildren()) do
			if part:IsA("BasePart") then
				WeldParts(Torso, part)
				part.CanCollide = false
				part.Anchored = false
			end
		end
		NewArmor.Parent = Character
	end
end)
