local g=workspace.AI local F=workspace.destination local b={AgentRadius=10;AgentHeight=.01,AgentCanJump=false}
-- Variables for the zombie, its humanoid, and destination
local humanoid = workspace.AI
local destination = workspace.destination

local agentParams = {
	AgentRadius = 10,
	AgentHeight = 0.01,
	AgentCanJump = false,
}
