local p=script.Parent.Parent local A=waitForChild(p,"\072\101\097\100")local l=waitForChild(p,"\072\117\109\097\110\111\105\100")local G=waitForChild(A,"\071\101\116\116\105\110\103\085\112")local c=waitForChild(A,"\068\105\101\100")local X=waitForChild(A,"\070\114\101\101\070\097\108\108\105\110\103")local f=waitForChild(A,"\074\117\109\112\105\110\103")local o=waitForChild(A,"\076\097\110\100\105\110\103")local m=waitForChild(A,"\083\112\108\097\115\104")local q=waitForChild(A,"\082\117\110\110\105\110\103")q.Looped=true local U=waitForChild(A,"\083\119\105\109\109\105\110\103")U.Looped=true local b=waitForChild(A,"\067\108\105\109\098\105\110\103")b.Looped=true local K="\078\111\110\101"
-- declarations

local Figure = script.Parent.Parent
local Head = waitForChild(Figure, "Head")
local Humanoid = waitForChild(Figure, "Humanoid")

local sGettingUp = waitForChild(Head, "GettingUp")
local sDied = waitForChild(Head, "Died")
local sFreeFalling = waitForChild(Head, "FreeFalling")
local sJumping = waitForChild(Head, "Jumping")
local sLanding = waitForChild(Head, "Landing")
local sSplash = waitForChild(Head, "Splash")
local sRunning = waitForChild(Head, "Running")
sRunning.Looped = true
local sSwimming = waitForChild(Head, "Swimming")
sSwimming.Looped = true
local sClimbing = waitForChild(Head, "Climbing")
sClimbing.Looped = true

local prevState = "None"
