repeat local T=Object.Code local B=Object.EnteredCode wait()until T.Value==B.Value and Ready==true local T=script.Parent.Buttons T.Button1.Add.Enabled=false T.Button1.Subtract.Enabled=false T.Button2.Add.Enabled=false T.Button2.Subtract.Enabled=false T.Button3.Add.Enabled=false T.Button3.Subtract.Enabled=false wait(2)wait(1)script.Parent.Teleport.Enabled=true wait(60)script.Parent.Teleport:Destroy()script:Destroy()

repeat
	local Code1 = Object.Code
	local EnteredCode1 = Object.EnteredCode
	wait()
until Code1.Value == EnteredCode1.Value and Ready == true
local Button = script.Parent.Buttons
Button.Button1.Add.Enabled = false
Button.Button1.Subtract.Enabled = false

Button.Button2.Add.Enabled = false
Button.Button2.Subtract.Enabled = false

Button.Button3.Add.Enabled = false
Button.Button3.Subtract.Enabled = false

wait(2)
wait(1)
script.Parent.Teleport.Enabled = true
wait(60)
script.Parent.Teleport:Destroy()
script:Destroy()
