debounce=false script.Parent.Touched:connect(function(s)debounce=true script.Parent.Parent.Map3:Destroy()game.Lighting.FogColor=Color3.fromRGB(29,29,0)game.Lighting.FogEnd=500 end)



debounce = false

script.Parent.Touched:connect(function(hit)
	debounce = true
	script.Parent.Parent.Map3:Destroy()
	game.Lighting.FogColor = Color3.fromRGB(29, 29, 0)
	game.Lighting.FogEnd = 500
end)
