local a={}a.__index=a function a.new(z)local U=setmetatable({},a)U.a=nil U.b=nil U.c=nil U.WedgeA=WEDGE:Clone()U.WedgeB=WEDGE:Clone()U.Parent=z return U end


local Triangle = {}
Triangle.__index = Triangle

function Triangle.new(parent)
	local self = setmetatable({}, Triangle)
	
	self.a = nil
	self.b = nil
	self.c = nil
	
	self.WedgeA = WEDGE:Clone()
	self.WedgeB = WEDGE:Clone()
	self.Parent = parent
	
	return self
end
