local function d(d,Q)if not Q and d.UserInputType==Enum.UserInputType.MouseMovement then local Q=d.Delta panDeltaMouse=Vector2.new(-Q.y,-Q.x)end end


local function Panned(input, processed)
	if not processed and input.UserInputType == Enum.UserInputType.MouseMovement then
		local delta = input.Delta
		panDeltaMouse = Vector2.new(-delta.y, -delta.x)
	end
end
