while not Players.LocalPlayer do task.wait()end local J=Players.LocalPlayer local F=false local P=nil local T=nil local Z=nil local k=nil local q=nil local H=Vector3.new(0,0,0)
--
while not Players.LocalPlayer do
	task.wait()
end
local LocalPlayer = Players.LocalPlayer
local IsFollowStick = false
local ThumbstickFrame = nil
local MoveTouchObject = nil
local OnTouchEnded = nil		-- defined in Create()
local OnTouchMovedCn = nil
local OnTouchEndedCn = nil
local currentMoveVector = Vector3.new(0,0,0)
