MakeWeld(misc.Shifter2.MeshPart,misc.Shifter2.Main)MakeWeld(misc.Shifter2.MainBase,misc.Shifter2.Main)MakeWeld(misc.Shifter2.SN2,misc.Shifter2.Main)MakeWeld(misc.Shifter.SN,misc.Shifter.Main)MakeWeld(car.Body.SHIFTHinge,misc.Shifter.SN,"\077\111\116\111\114",.03)MakeWeld(misc.Shifter.Main,misc.Shifter2.SN2)car.DriveSeat.ChildAdded:connect(function(v)if v.Name=="\083\101\097\116\087\101\108\100"and(v:IsA("\087\101\108\100")and game.Players:GetPlayerFromCharacter(v.Part1.Parent)~=nil)then v.C0=(CFrame.new(0,-0.5,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0))*CFrame.Angles(math.rad(13),0,0)end end)
--Weld stuff here
MakeWeld(misc.Shifter2.MeshPart, misc.Shifter2.Main)
MakeWeld(misc.Shifter2.MainBase, misc.Shifter2.Main)
MakeWeld(misc.Shifter2.SN2, misc.Shifter2.Main)
MakeWeld(misc.Shifter.SN, misc.Shifter.Main)
MakeWeld(car.Body.SHIFTHinge, misc.Shifter.SN, "Motor", 0.03)
MakeWeld(misc.Shifter.Main, misc.Shifter2.SN2)

car.DriveSeat.ChildAdded:connect(function(child)
	if
		child.Name == "SeatWeld"
		and child:IsA("Weld")
		and game.Players:GetPlayerFromCharacter(child.Part1.Parent) ~= nil
	then
		child.C0 = CFrame.new(0, -0.5, 0)
			* CFrame.fromEulerAnglesXYZ(-(math.pi / 2), 0, 0)
			* CFrame.Angles(math.rad(13), 0, 0)
	end
end)
