local h=game:GetService("\082\101\112\108\105\099\097\116\101\100\083\116\111\114\097\103\101")local L=game:GetService("\082\101\112\108\105\099\097\116\101\100\070\105\114\115\116")local x=game:GetService("\080\108\097\121\101\114\115")local T=game:GetService("\084\101\108\101\112\111\114\116\083\101\114\118\105\099\101")local m=game:GetService("\083\116\097\114\116\101\114\080\097\099\107")local B=require(L.Configurations.MainConfiguration)local P=require(h.Libraries.Log)local D=require(h.Libraries.Util)local M=require(h.Libraries.Broadcast)local X=require(h.Libraries.MatchmakingDestination)local e=require(h.WeaponsSystem.WeaponsSystem)local C=require(h.Core.DamageHandler)local J=h.Assets.Weapons
-- Services
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ReplicatedFirst = game:GetService("ReplicatedFirst")
local Players = game:GetService("Players")
local TeleportService = game:GetService("TeleportService")
local StarterPack = game:GetService("StarterPack")

local Conf = require(ReplicatedFirst.Configurations.MainConfiguration)
local Log = require(ReplicatedStorage.Libraries.Log)
local Util = require(ReplicatedStorage.Libraries.Util)
local Broadcast = require(ReplicatedStorage.Libraries.Broadcast)

local MatchmakingDestination = require(ReplicatedStorage.Libraries.MatchmakingDestination)

local WeaponsSystem = require(ReplicatedStorage.WeaponsSystem.WeaponsSystem)
local DamageHandler = require(ReplicatedStorage.Core.DamageHandler)

local WeaponsFolder = ReplicatedStorage.Assets.Weapons
