local g=game:GetService("\080\108\097\121\101\114\115")local F=require(script.Parent:WaitForChild("\066\097\115\101\067\104\097\114\097\099\116\101\114\067\111\110\116\114\111\108\108\101\114"))local b=setmetatable({},F)b.__index=b function b.new()local g=setmetatable(F.new(),b)g.isFollowStick=false g.thumbstickFrame=nil g.moveTouchObject=nil g.onTouchMovedConn=nil g.onTouchEndedConn=nil g.screenPos=nil g.stickImage=nil g.thumbstickSize=nil return g end local J=Vector3.new(0,0,0)function b.Enable(g,F,b)if F==nil then return false end if F then local g=true else v5=false end F=v5 if g.enabled==F then return true end g.moveVector=J g.isJumping=false if F then if not g.thumbstickFrame then g:Create(b)end g.thumbstickFrame.Visible=true else g.thumbstickFrame.Visible=false g:OnInputEnded()end g.enabled=F end function b.OnInputEnded(g)g.thumbstickFrame.Position=g.screenPos g.stickImage.Position=UDim2.new(0,g.thumbstickFrame.Size.X.Offset/2-g.thumbstickSize/4,0,g.thumbstickFrame.Size.Y.Offset/2-g.thumbstickSize/4)g.moveVector=J g.isJumping=false g.thumbstickFrame.Position=g.screenPos g.moveTouchObject=nil end local v=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")local M=game:GetService("\071\117\105\083\101\114\118\105\099\101")function b.Create(g,F)if g.thumbstickFrame then g.thumbstickFrame:Destroy()g.thumbstickFrame=nil if g.onTouchMovedConn then g.onTouchMovedConn:Disconnect()g.onTouchMovedConn=nil end if g.onTouchEndedConn then g.onTouchEndedConn:Disconnect()g.onTouchEndedConn=nil end end local b=math.min(F.AbsoluteSize.x,F.AbsoluteSize.y)<=500 if b then local g=70 else v7=120 end g.thumbstickSize=v7 g.screenPos=b and UDim2.new(0,g.thumbstickSize/2-10,1,-g.thumbstickSize-20)or UDim2.new(0,g.thumbstickSize/2,1,-g.thumbstickSize*1.75)g.thumbstickFrame=Instance.new("\070\114\097\109\101")g.thumbstickFrame.Name="\084\104\117\109\098\115\116\105\099\107\070\114\097\109\101"g.thumbstickFrame.Active=true g.thumbstickFrame.Visible=false g.thumbstickFrame.Size=UDim2.new(0,g.thumbstickSize,0,g.thumbstickSize)g.thumbstickFrame.Position=g.screenPos g.thumbstickFrame.BackgroundTransparency=1 local J=Instance.new("\073\109\097\103\101\076\097\098\101\108")J.Name="\079\117\116\101\114\073\109\097\103\101"J.Image="\114\098\120\097\115\115\101\116\058\047\047\116\101\120\116\117\114\101\115\047\117\105\047\084\111\117\099\104\067\111\110\116\114\111\108\115\083\104\101\101\116\046\112\110\103"J.ImageRectOffset=Vector2.new()J.ImageRectSize=Vector2.new(220,220)J.BackgroundTransparency=1 J.Size=UDim2.new(0,g.thumbstickSize,0,g.thumbstickSize)J.Position=UDim2.new(0,0,0,0)J.Parent=g.thumbstickFrame g.stickImage=Instance.new("\073\109\097\103\101\076\097\098\101\108")g.stickImage.Name="\083\116\105\099\107\073\109\097\103\101"g.stickImage.Image="\114\098\120\097\115\115\101\116\058\047\047\116\101\120\116\117\114\101\115\047\117\105\047\084\111\117\099\104\067\111\110\116\114\111\108\115\083\104\101\101\116\046\112\110\103"g.stickImage.ImageRectOffset=Vector2.new(220,0)g.stickImage.ImageRectSize=Vector2.new(111,111)g.stickImage.BackgroundTransparency=1 g.stickImage.Size=UDim2.new(0,g.thumbstickSize/2,0,g.thumbstickSize/2)g.stickImage.Position=UDim2.new(0,g.thumbstickSize/2-g.thumbstickSize/4,0,g.thumbstickSize/2-g.thumbstickSize/4)g.stickImage.ZIndex=2 g.stickImage.Parent=g.thumbstickFrame local P=nil g.thumbstickFrame.InputBegan:Connect(function(F)if not(not g.moveTouchObject)or F.UserInputType~=Enum.UserInputType.Touch or F.UserInputState~=Enum.UserInputState.Begin then return end g.moveTouchObject=F g.thumbstickFrame.Position=UDim2.new(0,F.Position.x-g.thumbstickFrame.Size.X.Offset/2,0,F.Position.y-g.thumbstickFrame.Size.Y.Offset/2)P=Vector2.new(g.thumbstickFrame.AbsolutePosition.x+g.thumbstickFrame.AbsoluteSize.x/2,g.thumbstickFrame.AbsolutePosition.y+g.thumbstickFrame.AbsoluteSize.y/2)local b=Vector2.new(F.Position.x-P.x,F.Position.y-P.y)end)local function z(F)local b=Vector2.new(F.x-P.x,F.y-P.y)local J=b.magnitude local v=g.thumbstickFrame.AbsoluteSize.x/2 if g.isFollowStick and v<J then local J=b.unit*v g.thumbstickFrame.Position=UDim2.new(0,(F.x-g.thumbstickFrame.AbsoluteSize.x/2)-J.x,0,(F.y-g.thumbstickFrame.AbsoluteSize.y/2)-J.y)else b=b.unit*math.min(J,v)end g.stickImage.Position=UDim2.new(0,b.x+g.stickImage.AbsoluteSize.x/2,0,b.y+g.stickImage.AbsoluteSize.y/2)end g.onTouchMovedConn=v.TouchMoved:Connect(function(F,b)if F==g.moveTouchObject then P=Vector2.new(g.thumbstickFrame.AbsolutePosition.x+g.thumbstickFrame.AbsoluteSize.x/2,g.thumbstickFrame.AbsolutePosition.y+g.thumbstickFrame.AbsoluteSize.y/2)local b=Vector2.new(F.Position.x-P.x,F.Position.y-P.y)/(g.thumbstickSize/2)local J=b.magnitude if J<.05 then local g=Vector3.new()else local g=b.unit*((J-.05)/.95)v16=Vector3.new(g.x,0,g.y)end g.moveVector=v16 z(F.Position)end end)g.onTouchEndedConn=v.TouchEnded:Connect(function(F,b)if F==g.moveTouchObject then g:OnInputEnded()end end)M.MenuOpened:Connect(function()if g.moveTouchObject then g:OnInputEnded()end end)g.thumbstickFrame.Parent=F end return b
-- Decompiled with the Synapse X Luau decompiler.

local l__Players__1 = game:GetService("Players")
local v2 = require(script.Parent:WaitForChild("BaseCharacterController"))
local v3 = setmetatable({}, v2)
v3.__index = v3
function v3.new()
	local v4 = setmetatable(v2.new(), v3)
	v4.isFollowStick = false
	v4.thumbstickFrame = nil
	v4.moveTouchObject = nil
	v4.onTouchMovedConn = nil
	v4.onTouchEndedConn = nil
	v4.screenPos = nil
	v4.stickImage = nil
	v4.thumbstickSize = nil
	return v4
end
local u1 = Vector3.new(0, 0, 0)
function v3.Enable(p1, p2, p3)
	if p2 == nil then
		return false
	end
	if p2 then
		local v5 = true
	else
		v5 = false
	end
	p2 = v5
	if p1.enabled == p2 then
		return true
	end
	p1.moveVector = u1
	p1.isJumping = false
	if p2 then
		if not p1.thumbstickFrame then
			p1:Create(p3)
		end
		p1.thumbstickFrame.Visible = true
	else
		p1.thumbstickFrame.Visible = false
		p1:OnInputEnded()
	end
	p1.enabled = p2
end
function v3.OnInputEnded(p4)
	p4.thumbstickFrame.Position = p4.screenPos
	p4.stickImage.Position = UDim2.new(
		0,
		p4.thumbstickFrame.Size.X.Offset / 2 - p4.thumbstickSize / 4,
		0,
		p4.thumbstickFrame.Size.Y.Offset / 2 - p4.thumbstickSize / 4
	)
	p4.moveVector = u1
	p4.isJumping = false
	p4.thumbstickFrame.Position = p4.screenPos
	p4.moveTouchObject = nil
end
local l__UserInputService__2 = game:GetService("UserInputService")
local l__GuiService__3 = game:GetService("GuiService")
function v3.Create(p5, p6)
	if p5.thumbstickFrame then
		p5.thumbstickFrame:Destroy()
		p5.thumbstickFrame = nil
		if p5.onTouchMovedConn then
			p5.onTouchMovedConn:Disconnect()
			p5.onTouchMovedConn = nil
		end
		if p5.onTouchEndedConn then
			p5.onTouchEndedConn:Disconnect()
			p5.onTouchEndedConn = nil
		end
	end
	local v6 = math.min(p6.AbsoluteSize.x, p6.AbsoluteSize.y) <= 500
	if v6 then
		local v7 = 70
	else
		v7 = 120
	end
	p5.thumbstickSize = v7
	p5.screenPos = v6 and UDim2.new(0, p5.thumbstickSize / 2 - 10, 1, -p5.thumbstickSize - 20)
		or UDim2.new(0, p5.thumbstickSize / 2, 1, -p5.thumbstickSize * 1.75)
	p5.thumbstickFrame = Instance.new("Frame")
	p5.thumbstickFrame.Name = "ThumbstickFrame"
	p5.thumbstickFrame.Active = true
	p5.thumbstickFrame.Visible = false
	p5.thumbstickFrame.Size = UDim2.new(0, p5.thumbstickSize, 0, p5.thumbstickSize)
	p5.thumbstickFrame.Position = p5.screenPos
	p5.thumbstickFrame.BackgroundTransparency = 1
	local v8 = Instance.new("ImageLabel")
	v8.Name = "OuterImage"
	v8.Image = "rbxasset://textures/ui/TouchControlsSheet.png"
	v8.ImageRectOffset = Vector2.new()
	v8.ImageRectSize = Vector2.new(220, 220)
	v8.BackgroundTransparency = 1
	v8.Size = UDim2.new(0, p5.thumbstickSize, 0, p5.thumbstickSize)
	v8.Position = UDim2.new(0, 0, 0, 0)
	v8.Parent = p5.thumbstickFrame
	p5.stickImage = Instance.new("ImageLabel")
	p5.stickImage.Name = "StickImage"
	p5.stickImage.Image = "rbxasset://textures/ui/TouchControlsSheet.png"
	p5.stickImage.ImageRectOffset = Vector2.new(220, 0)
	p5.stickImage.ImageRectSize = Vector2.new(111, 111)
	p5.stickImage.BackgroundTransparency = 1
	p5.stickImage.Size = UDim2.new(0, p5.thumbstickSize / 2, 0, p5.thumbstickSize / 2)
	p5.stickImage.Position =
		UDim2.new(0, p5.thumbstickSize / 2 - p5.thumbstickSize / 4, 0, p5.thumbstickSize / 2 - p5.thumbstickSize / 4)
	p5.stickImage.ZIndex = 2
	p5.stickImage.Parent = p5.thumbstickFrame
	local u4 = nil
	p5.thumbstickFrame.InputBegan:Connect(function(p7)
		if
			not not p5.moveTouchObject
			or p7.UserInputType ~= Enum.UserInputType.Touch
			or p7.UserInputState ~= Enum.UserInputState.Begin
		then
			return
		end
		p5.moveTouchObject = p7
		p5.thumbstickFrame.Position = UDim2.new(
			0,
			p7.Position.x - p5.thumbstickFrame.Size.X.Offset / 2,
			0,
			p7.Position.y - p5.thumbstickFrame.Size.Y.Offset / 2
		)
		u4 = Vector2.new(
			p5.thumbstickFrame.AbsolutePosition.x + p5.thumbstickFrame.AbsoluteSize.x / 2,
			p5.thumbstickFrame.AbsolutePosition.y + p5.thumbstickFrame.AbsoluteSize.y / 2
		)
		local v9 = Vector2.new(p7.Position.x - u4.x, p7.Position.y - u4.y)
	end)
	local function u5(p8)
		local v10 = Vector2.new(p8.x - u4.x, p8.y - u4.y)
		local l__magnitude__11 = v10.magnitude
		local v12 = p5.thumbstickFrame.AbsoluteSize.x / 2
		if p5.isFollowStick and v12 < l__magnitude__11 then
			local v13 = v10.unit * v12
			p5.thumbstickFrame.Position = UDim2.new(
				0,
				p8.x - p5.thumbstickFrame.AbsoluteSize.x / 2 - v13.x,
				0,
				p8.y - p5.thumbstickFrame.AbsoluteSize.y / 2 - v13.y
			)
		else
			v10 = v10.unit * math.min(l__magnitude__11, v12)
		end
		p5.stickImage.Position =
			UDim2.new(0, v10.x + p5.stickImage.AbsoluteSize.x / 2, 0, v10.y + p5.stickImage.AbsoluteSize.y / 2)
	end
	p5.onTouchMovedConn = l__UserInputService__2.TouchMoved:Connect(function(p9, p10)
		if p9 == p5.moveTouchObject then
			u4 = Vector2.new(
				p5.thumbstickFrame.AbsolutePosition.x + p5.thumbstickFrame.AbsoluteSize.x / 2,
				p5.thumbstickFrame.AbsolutePosition.y + p5.thumbstickFrame.AbsoluteSize.y / 2
			)
			local v14 = Vector2.new(p9.Position.x - u4.x, p9.Position.y - u4.y) / (p5.thumbstickSize / 2)
			local l__magnitude__15 = v14.magnitude
			if l__magnitude__15 < 0.05 then
				local v16 = Vector3.new()
			else
				local v17 = v14.unit * ((l__magnitude__15 - 0.05) / 0.95)
				v16 = Vector3.new(v17.x, 0, v17.y)
			end
			p5.moveVector = v16
			u5(p9.Position)
		end
	end)
	p5.onTouchEndedConn = l__UserInputService__2.TouchEnded:Connect(function(p11, p12)
		if p11 == p5.moveTouchObject then
			p5:OnInputEnded()
		end
	end)
	l__GuiService__3.MenuOpened:Connect(function()
		if p5.moveTouchObject then
			p5:OnInputEnded()
		end
	end)
	p5.thumbstickFrame.Parent = p6
end
return v3
