return function(J,p)local w=(require(game.ReplicatedStorage.Source.Modules.Util)):GetPlayerData(J)w.Money.Gold.Value=w.Money.Gold.Value-6 w.Character.Injuries.Trauma.Value=false end
--edit the below function to execute code when this response is chosen OR this prompt is shown
--player is the player speaking to the dialogue, and dialogueFolder is the object containing the dialogue data
return function(player, dialogueFolder)
	local plrData = require(game.ReplicatedStorage.Source.Modules.Util):GetPlayerData(player)
	plrData.Money.Gold.Value = plrData.Money.Gold.Value - 6
	plrData.Character.Injuries.Trauma.Value = false
end
