local w=function(w)local I=math.random(2,20)/10 local y=bloodPart:Clone()y.Position=w+Vector3.new(0,.05,0)y.Size=Vector3.new(I,.1,I)y.Parent=bloodCache if math.random(2)==1 then y.BloodSound:Play()end return y end
-- Creating blood part function
local createBlood = function(position)
	local randomSize = math.random(2, 20) / 10

	local bloodClone = bloodPart:Clone()
	bloodClone.Position = position + Vector3.new(0, 0.05, 0)
	bloodClone.Size = Vector3.new(randomSize, 0.1, randomSize)

	bloodClone.Parent = bloodCache

	if math.random(2) == 1 then
		bloodClone.BloodSound:Play()
	end

	return bloodClone
end
