local U=require("\064\112\107\103\047\064\106\115\100\111\116\108\117\097\047\108\117\097\117-\112\111\108\121\102\105\108\108")local S=U.console local Z=require("\046\047\099\111\110\115\111\108\101\087\105\116\104\083\116\097\099\107\068\101\118")if _G.__DEV__ then local U=setmetatable({warn=Z.warn,error=Z.error},{__index=S})return U end return S
--[[
	* Copyright (c) Roblox Corporation. All rights reserved.
	* Licensed under the MIT License (the "License");
	* you may not use this file except in compliance with the License.
	* You may obtain a copy of the License at
	*
	*     https://opensource.org/licenses/MIT
	*
	* Unless required by applicable law or agreed to in writing, software
	* distributed under the License is distributed on an "AS IS" BASIS,
	* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
	* See the License for the specific language governing permissions and
	* limitations under the License.
]]

-- deviation: this lets us have the same functionality as in React, without
-- having something like Babel to inject a different implementation of
-- console.warn and console.error into the code
-- Instead of using `LuauPolyfill.console`, React internals should use this
-- wrapper to be able to use consoleWithStackDev in dev mode
local LuauPolyfill = require("@pkg/@jsdotlua/luau-polyfill")
local console = LuauPolyfill.console
local consoleWithStackDev = require("./consoleWithStackDev")

if _G.__DEV__ then
	local newConsole = setmetatable({
		warn = consoleWithStackDev.warn,
		error = consoleWithStackDev.error,
	}, {
		__index = console,
	})
	return newConsole
end

return console
