local a={R15Slash=522635514;R15Lunge=522638767}local u=DamageValues.BaseDamage local O={Up=CFrame.new(0,0,-1.70000005,0,0,1,1,0,0,0,1,0);Out=CFrame.new(0,0,-1.70000005,0,1,0,1,0,0,0,0,-1)}local C={Slash=Handle:WaitForChild("\083\119\105\110\103"),Lunge=Handle:WaitForChild("\083\119\105\110\103"),Unsheath=Handle:WaitForChild("\085\110\115\104\101\097\116\104")}local p=false Tool.Grip=O.Up Tool.Enabled=true function IsTeamMate(a,u)return a and(u and(not a.Neutral and(not u.Neutral and a.TeamColor==u.TeamColor)))end function TagHumanoid(a,u)local O=Instance.new("\079\098\106\101\099\116\086\097\108\117\101")O.Name="\099\114\101\097\116\111\114"O.Value=u Debris:AddItem(O,2)O.Parent=a end function UntagHumanoid(a)for a,u in pairs(a:GetChildren())do if u:IsA("\079\098\106\101\099\116\086\097\108\117\101")and u.Name=="\099\114\101\097\116\111\114"then u:Destroy()end end end repeat wait(.3)until Tool.Parent:FindFirstChildWhichIsA("\072\117\109\097\110\111\105\100")local d=RaycastParams.new()d.FilterDescendantsInstances=workspace.characters:GetChildren()d.FilterType=Enum.RaycastFilterType.Blacklist local b=RaycastHitbox.new(script.Parent:WaitForChild("\072\097\110\100\108\101"))b.RaycastParams=d b.OnHit:Connect(function(a,u)b:HitStop()b:HitStart()if not a or not a.Parent or not CheckIfAlive()or not p then return end if not u then return end local O=a.Parent if O==Character then return end local C=Players:GetPlayerFromCharacter(O)if C and(C==Player or IsTeamMate(Player,C))then return end UntagHumanoid(u)TagHumanoid(u,Player)if Tool.Parent.Parent~=u.Parent.Parent then local u=Character.Torso.CFrame.lookVector local O=Instance.new("\066\111\100\121\086\101\108\111\099\105\116\121")O.Name="\087\105\110\100\069\102\102\101\099\116"O.maxForce=Vector3.new(10000000.0,10000000.0,10000000.0)O.P=125 O.velocity=Vector3.new(u.X,u.Y,u.Z)*25+Vector3.new(0,15,0)O.Parent=a.Parent.Torso game.Debris:AddItem(O,.25)end end)local function k()u=DamageValues.SlashDamage C.Slash:Play()if Humanoid then if Humanoid.RigType==Enum.HumanoidRigType.R6 then local a=Instance.new("\083\116\114\105\110\103\086\097\108\117\101")a.Name="\116\111\111\108\097\110\105\109"a.Value="\083\108\097\115\104"a.Parent=Tool elseif Humanoid.RigType==Enum.HumanoidRigType.R15 then local a=Tool:FindFirstChild("\082\049\053\083\108\097\115\104")if a then local u=Humanoid:LoadAnimation(a)u:Play(0)end end end end local function M()u=DamageValues.LungeDamage C.Lunge:Play()if Humanoid then if Humanoid.RigType==Enum.HumanoidRigType.R6 then local a=Instance.new("\083\116\114\105\110\103\086\097\108\117\101")a.Name="\116\111\111\108\097\110\105\109"a.Value="\076\117\110\103\101"a.Parent=Tool elseif Humanoid.RigType==Enum.HumanoidRigType.R15 then local a=Tool:FindFirstChild("\082\049\053\076\117\110\103\101")if a then local u=Humanoid:LoadAnimation(a)u:Play(0)end end end wait(.2)Tool.Grip=O.Out wait(.6)Tool.Grip=O.Up u=DamageValues.SlashDamage end Tool.Enabled=true LastAttack=0 local function i()if not Tool.Enabled or not p or not CheckIfAlive()then return end Tool.Enabled=false local O=RunService.Stepped:wait()if O-LastAttack<.2 then M()else k()end LastAttack=O u=DamageValues.BaseDamage local C=Tool:FindFirstChild("\082\049\053\083\108\097\115\104")or(Create("\065\110\105\109\097\116\105\111\110"))({Name="\082\049\053\083\108\097\115\104",AnimationId=BaseUrl..a.R15Slash;Parent=Tool})local d=Tool:FindFirstChild("\082\049\053\076\117\110\103\101")or(Create("\065\110\105\109\097\116\105\111\110"))({Name="\082\049\053\076\117\110\103\101",AnimationId=BaseUrl..a.R15Lunge;Parent=Tool})Tool.Enabled=true end function CheckIfAlive()return(Player and(Player.Parent and(Character and(Character.Parent and(Humanoid and(Humanoid.Parent and(Humanoid.Health>0 and(Torso and Torso.Parent))))))))and true or false end function Equipped()Character=Tool.Parent Player=Players:GetPlayerFromCharacter(Character)Humanoid=Character:FindFirstChildOfClass("\072\117\109\097\110\111\105\100")Torso=Character:FindFirstChild("\084\111\114\115\111")or Character:FindFirstChild("\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116")if not CheckIfAlive()then return end p=true C.Unsheath:Play()b:HitStart()end function Unequipped()Tool.Grip=O.Up p=false b:HitStop()end Tool.Activated:Connect(i)Tool.Equipped:Connect(Equipped)Tool.Unequipped:Connect(Unequipped)

local Animations = {
	R15Slash = 522635514,
	R15Lunge = 522638767
}

local Damage = DamageValues.BaseDamage

local Grips = {
	Up = CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0),
	Out = CFrame.new(0, 0, -1.70000005, 0, 1, 0, 1, -0, 0, 0, 0, -1)
}

local Sounds = {
	Slash = Handle:WaitForChild("Swing"),
	Lunge = Handle:WaitForChild("Swing"),
	Unsheath = Handle:WaitForChild("Unsheath")
}

local ToolEquipped = false


Tool.Grip = Grips.Up
Tool.Enabled = true

function IsTeamMate(Player1, Player2)
	return (Player1 and Player2 and not Player1.Neutral and not Player2.Neutral and Player1.TeamColor == Player2.TeamColor)
end

function TagHumanoid(humanoid, player)
	local Creator_Tag = Instance.new("ObjectValue")
	Creator_Tag.Name = "creator"
	Creator_Tag.Value = player
	Debris:AddItem(Creator_Tag, 2)
	Creator_Tag.Parent = humanoid
end

function UntagHumanoid(humanoid)
	for i, v in pairs(humanoid:GetChildren()) do
		if v:IsA("ObjectValue") and v.Name == "creator" then
			v:Destroy()
		end
	end
end

repeat wait(0.3) until Tool.Parent:FindFirstChildWhichIsA("Humanoid")

local params = RaycastParams.new()
params.FilterDescendantsInstances = workspace.characters:GetChildren()
params.FilterType = Enum.RaycastFilterType.Blacklist

local hitBox = RaycastHitbox.new(script.Parent:WaitForChild("Handle"))
hitBox.RaycastParams = params

hitBox.OnHit:Connect(function(Hit, humanoid)
	hitBox:HitStop()

	hitBox:HitStart()
	
	if not Hit or not Hit.Parent or not CheckIfAlive() or not ToolEquipped then
		return
	end
	if not humanoid then
		return
	end
	local character = Hit.Parent
	if character == Character then
		return
	end

	local player = Players:GetPlayerFromCharacter(character)
	if player and (player == Player or IsTeamMate(Player, player)) then
		return
	end
	UntagHumanoid(humanoid)
	TagHumanoid(humanoid, Player)
	
	if Tool.Parent.Parent ~= humanoid.Parent.Parent then
		local d = Character.Torso.CFrame.lookVector
		local force = Instance.new("BodyVelocity")
		force.Name = "WindEffect"
		force.maxForce = Vector3.new(1e7, 1e7, 1e7)
		force.P = 125
		force.velocity =  (Vector3.new(d.X, d.Y, d.Z) * 25) + Vector3.new(0, 15,0)
		force.Parent = Hit.Parent.Torso


		game.Debris:AddItem(force, .25)
		
	end
end)


local function Attack()
	Damage = DamageValues.SlashDamage
	Sounds.Slash:Play()

	if Humanoid then
		if Humanoid.RigType == Enum.HumanoidRigType.R6 then
			local Anim = Instance.new("StringValue")
			Anim.Name = "toolanim"
			Anim.Value = "Slash"
			Anim.Parent = Tool
		elseif Humanoid.RigType == Enum.HumanoidRigType.R15 then
			local Anim = Tool:FindFirstChild("R15Slash")
			if Anim then
				local Track = Humanoid:LoadAnimation(Anim)
				Track:Play(0)
			end
		end
	end	
end

local function Lunge()
	Damage = DamageValues.LungeDamage

	Sounds.Lunge:Play()
	
	if Humanoid then
		if Humanoid.RigType == Enum.HumanoidRigType.R6 then
			local Anim = Instance.new("StringValue")
			Anim.Name = "toolanim"
			Anim.Value = "Lunge"
			Anim.Parent = Tool
		elseif Humanoid.RigType == Enum.HumanoidRigType.R15 then
			local Anim = Tool:FindFirstChild("R15Lunge")
			if Anim then
				local Track = Humanoid:LoadAnimation(Anim)
				Track:Play(0)
			end
		end
	end	
	
	wait(0.2)
	Tool.Grip = Grips.Out
	wait(0.6)
	Tool.Grip = Grips.Up

	Damage = DamageValues.SlashDamage
end

Tool.Enabled = true
LastAttack = 0

local function Activated()
	if not Tool.Enabled or not ToolEquipped or not CheckIfAlive() then
		return
	end
	
	Tool.Enabled = false
	local Tick = RunService.Stepped:wait()
	if (Tick - LastAttack < 0.2) then
		Lunge()
	else
		Attack()
	end

	LastAttack = Tick
	--wait(0.5)
	Damage = DamageValues.BaseDamage
	local SlashAnim = (Tool:FindFirstChild("R15Slash") or Create("Animation"){
		Name = "R15Slash",
		AnimationId = BaseUrl .. Animations.R15Slash,
		Parent = Tool
	})
	
	local LungeAnim = (Tool:FindFirstChild("R15Lunge") or Create("Animation"){
		Name = "R15Lunge",
		AnimationId = BaseUrl .. Animations.R15Lunge,
		Parent = Tool
	})
	Tool.Enabled = true
end

function CheckIfAlive()
	return (((Player and Player.Parent and Character and Character.Parent and Humanoid and Humanoid.Parent and Humanoid.Health > 0 and Torso and Torso.Parent) and true) or false)
end

function Equipped()
	Character = Tool.Parent
	Player = Players:GetPlayerFromCharacter(Character)
	Humanoid = Character:FindFirstChildOfClass("Humanoid")
	Torso = Character:FindFirstChild("Torso") or Character:FindFirstChild("HumanoidRootPart")
	if not CheckIfAlive() then
		return
	end
	ToolEquipped = true
	Sounds.Unsheath:Play()
	hitBox:HitStart()
end

function Unequipped()
	Tool.Grip = Grips.Up
	ToolEquipped = false
	hitBox:HitStop()
end

Tool.Activated:Connect(Activated)
Tool.Equipped:Connect(Equipped)
Tool.Unequipped:Connect(Unequipped)
