local z={}local i=require(game.ReplicatedStorage.Modules.Lightning)local P=require(game.ReplicatedStorage.Modules.Xeno)local J=require(game.ReplicatedStorage.Modules.CameraShaker)local L=game.TweenService local Q=game.Debris local m=game.ReplicatedStorage function z.RunStompFx(z,i,P,J)local L=m.KillFX[z].Stomp:Clone()L.Parent=i.Parent.UpperTorso and i L:Play()game.Debris:AddItem(L,4)local Q=m.KillFX[z].FX:Clone()Q.Parent=workspace.Ignored.Animations Q.PrimaryPart.CFrame=CFrame.new(i.Position)Q.PrimaryPart.Sound:Play()game.Debris:AddItem(Q,6)if P and P:FindFirstChild("\073\110\102\111\114\109\097\116\105\111\110")then for z,i in pairs(L:GetDescendants())do if i:IsA("\066\097\115\101\080\097\114\116")or i:IsA("\077\101\115\104\080\097\114\116")then i.Color=(P:FindFirstChild("\073\110\102\111\114\109\097\116\105\111\110")).RayColor.Value end end end for z,P in pairs(Q:GetChildren())do local J=1200 if math.random(1,2)==2 then J=-1200 end;((game:GetService("\084\119\101\101\110\083\101\114\118\105\099\101")):Create(P,TweenInfo.new(4),{Transparency=1;Position=i.Position+Vector3.new(0,2,0);Size=P.Size+Vector3.new(200,200,200),Orientation=P.Orientation+Vector3.new(0,0,J)})):Play()end return nil end return z


local v1 = {};
local v2 = require(game.ReplicatedStorage.Modules.Lightning);
local v3 = require(game.ReplicatedStorage.Modules.Xeno);
local v4 = require(game.ReplicatedStorage.Modules.CameraShaker);
local l__TweenService__5 = game.TweenService;
local l__Debris__6 = game.Debris;
local l__ReplicatedStorage__1 = game.ReplicatedStorage;
function v1.RunStompFx(p1, p2, p3, p4)
	local v7 = l__ReplicatedStorage__1.KillFX[p1].Stomp:Clone();
	v7.Parent = p2.Parent.UpperTorso and p2;
	v7:Play();
	game.Debris:AddItem(v7, 4);
	local v8 = l__ReplicatedStorage__1.KillFX[p1].FX:Clone();
	v8.Parent = workspace.Ignored.Animations;
	v8.PrimaryPart.CFrame = CFrame.new(p2.Position);
	v8.PrimaryPart.Sound:Play();
	game.Debris:AddItem(v8, 6);
	if p3 and p3:FindFirstChild("Information") then
		for v9, v10 in pairs(v7:GetDescendants()) do
			if v10:IsA("BasePart") or v10:IsA("MeshPart") then
				v10.Color = p3:FindFirstChild("Information").RayColor.Value;
			end;
		end;
	end;
	for v11, v12 in pairs(v8:GetChildren()) do
		local v13 = 1200;
		if math.random(1, 2) == 2 then
			v13 = -1200;
		end;
		game:GetService("TweenService"):Create(v12, TweenInfo.new(4), {
			Transparency = 1, 
			Position = p2.Position + Vector3.new(0, 2, 0), 
			Size = v12.Size + Vector3.new(200, 200, 200), 
			Orientation = v12.Orientation + Vector3.new(0, 0, v13)
		}):Play();
	end;
	return nil;
end;
return v1;
