Tool=script.Parent Handle=Tool:WaitForChild("\072\097\110\100\108\101")Players=game:GetService("\080\108\097\121\101\114\115")RunService=game:GetService("\082\117\110\083\101\114\118\105\099\101")UserInputService=game:GetService("\085\115\101\114\073\110\112\117\116\083\101\114\118\105\099\101")Animations={}ServerControl=Tool:WaitForChild("\083\101\114\118\101\114\067\111\110\116\114\111\108")ClientControl=Tool:WaitForChild("\067\108\105\101\110\116\067\111\110\116\114\111\108")Rate=.016666666666667 ToolEquipped=false function SetAnimation(G,t)if G=="\080\108\097\121\065\110\105\109\097\116\105\111\110"and(t and(ToolEquipped and Humanoid))then for G,q in pairs(Animations)do if q.Animation==t.Animation then q.AnimationTrack:Stop()table.remove(Animations,G)end end local G=Humanoid:LoadAnimation(t.Animation)table.insert(Animations,{Animation=t.Animation,AnimationTrack=G})G:Play(t.FadeTime,t.Weight,t.Speed)elseif G=="\083\116\111\112\065\110\105\109\097\116\105\111\110"and t then for G,q in pairs(Animations)do if q.Animation==t.Animation then q.AnimationTrack:Stop(t.FadeTime)table.remove(Animations,G)end end end end function CheckIfAlive()return(Character and(Character.Parent and(Humanoid and(Humanoid.Parent and(Humanoid.Health>0 and(Player and Player.Parent))))))and true or false end function Equipped(G)Character=Tool.Parent Player=Players:GetPlayerFromCharacter(Character)Humanoid=Character:FindFirstChild("\072\117\109\097\110\111\105\100")ToolEquipped=true if not CheckIfAlive()then return end PlayerMouse=Player:GetMouse()end function Unequipped()for G,t in pairs(Animations)do if t and t.AnimationTrack then t.AnimationTrack:Stop()end end Animations={}ToolEquipped=false end function InvokeServer(G,t)local q pcall(function()q=ServerControl:InvokeServer(G,t)end)return q end function OnClientInvoke(G,t)if G=="\080\108\097\121\065\110\105\109\097\116\105\111\110"and(t and(ToolEquipped and Humanoid))then SetAnimation("\080\108\097\121\065\110\105\109\097\116\105\111\110",t)elseif G=="\083\116\111\112\065\110\105\109\097\116\105\111\110"and t then SetAnimation("\083\116\111\112\065\110\105\109\097\116\105\111\110",t)elseif G=="\080\108\097\121\083\111\117\110\100"and t then t:Play()elseif G=="\083\116\111\112\083\111\117\110\100"and t then t:Stop()elseif G=="\077\111\117\115\101\080\111\115\105\116\105\111\110"then return PlayerMouse and{Position=PlayerMouse.Hit.p,Target=PlayerMouse.Target}or nil end end ClientControl.OnClientInvoke=OnClientInvoke Tool.Equipped:connect(Equipped)Tool.Unequipped:connect(Unequipped)
--Made by Luckymaxer

Tool = script.Parent
Handle = Tool:WaitForChild("Handle")

Players = game:GetService("Players")
RunService = game:GetService("RunService")
UserInputService = game:GetService("UserInputService")

Animations = {}

ServerControl = Tool:WaitForChild("ServerControl")
ClientControl = Tool:WaitForChild("ClientControl")

Rate = (1 / 60)

ToolEquipped = false

function SetAnimation(mode, value)
	if mode == "PlayAnimation" and value and ToolEquipped and Humanoid then
		for i, v in pairs(Animations) do
			if v.Animation == value.Animation then
				v.AnimationTrack:Stop()
				table.remove(Animations, i)
			end
		end
		local AnimationTrack = Humanoid:LoadAnimation(value.Animation)
		table.insert(Animations, { Animation = value.Animation, AnimationTrack = AnimationTrack })
		AnimationTrack:Play(value.FadeTime, value.Weight, value.Speed)
	elseif mode == "StopAnimation" and value then
		for i, v in pairs(Animations) do
			if v.Animation == value.Animation then
				v.AnimationTrack:Stop(value.FadeTime)
				table.remove(Animations, i)
			end
		end
	end
end

function CheckIfAlive()
	return (
		(
			(
				Character
				and Character.Parent
				and Humanoid
				and Humanoid.Parent
				and Humanoid.Health > 0
				and Player
				and Player.Parent
			) and true
		) or false
	)
end

function Equipped(Mouse)
	Character = Tool.Parent
	Player = Players:GetPlayerFromCharacter(Character)
	Humanoid = Character:FindFirstChild("Humanoid")
	ToolEquipped = true
	if not CheckIfAlive() then
		return
	end
	PlayerMouse = Player:GetMouse()
end

function Unequipped()
	for i, v in pairs(Animations) do
		if v and v.AnimationTrack then
			v.AnimationTrack:Stop()
		end
	end
	Animations = {}
	ToolEquipped = false
end

function InvokeServer(mode, value)
	local ServerReturn
	pcall(function()
		ServerReturn = ServerControl:InvokeServer(mode, value)
	end)
	return ServerReturn
end

function OnClientInvoke(mode, value)
	if mode == "PlayAnimation" and value and ToolEquipped and Humanoid then
		SetAnimation("PlayAnimation", value)
	elseif mode == "StopAnimation" and value then
		SetAnimation("StopAnimation", value)
	elseif mode == "PlaySound" and value then
		value:Play()
	elseif mode == "StopSound" and value then
		value:Stop()
	elseif mode == "MousePosition" then
		return ((PlayerMouse and { Position = PlayerMouse.Hit.p, Target = PlayerMouse.Target }) or nil)
	end
end

ClientControl.OnClientInvoke = OnClientInvoke
Tool.Equipped:connect(Equipped)
Tool.Unequipped:connect(Unequipped)
