local g=L_6_:WaitForChild("\069\113\117\105\112\112\101\100")local N=L_6_:WaitForChild("\083\104\111\111\116\069\118\101\110\116")local V=L_6_:WaitForChild("\068\097\109\097\103\101\069\118\101\110\116")local m=L_6_:WaitForChild("\067\114\101\097\116\101\079\119\110\101\114")local a=L_6_:WaitForChild("\083\116\097\110\099\101")local z=L_6_:WaitForChild("\072\105\116\069\118\101\110\116")

local L_28_ = L_6_:WaitForChild('Equipped')
local L_29_ = L_6_:WaitForChild('ShootEvent')
local L_30_ = L_6_:WaitForChild('DamageEvent')
local L_31_ = L_6_:WaitForChild('CreateOwner')
local L_32_ = L_6_:WaitForChild('Stance')
local L_33_ = L_6_:WaitForChild('HitEvent')
