local l={}function l.isHostObject(l)return l==nil end function l.mountHostNode(l,u) end function l.unmountHostNode(l,u) end function l.updateHostNode(l,u,k)return u end return l


local NoopRenderer = {}

function NoopRenderer.isHostObject(target)
	-- Attempting to use NoopRenderer to target a Roblox instance is almost
	-- certainly a mistake.
	return target == nil
end

function NoopRenderer.mountHostNode(_reconciler, _node) end

function NoopRenderer.unmountHostNode(_reconciler, _node) end

function NoopRenderer.updateHostNode(_reconciler, node, _newElement)
	return node
end

return NoopRenderer
