function getHumanoid(G)for G,l in pairs(G:GetChildren())do if l:IsA("\072\117\109\097\110\111\105\100")then return l end end end local G=script.Parent local l=getHumanoid(G)local E=G.HumanoidRootPart local Y=E.Velocity.magnitude local B=game:GetService("\080\097\116\104\102\105\110\100\105\110\103\083\101\114\118\105\099\101")function GetPlayerNames()local G=(game:GetService("\080\108\097\121\101\114\115")):GetChildren()local l=nil for G,E in pairs(G)do if E:IsA("\080\108\097\121\101\114")then l=tostring(E.Name)end end return l end function GetPlayersBodyParts(G)local l=G if l then local G=l.Parent for G,l in pairs(G:GetChildren())do if l:IsA("\080\097\114\116")then return l.Name end end else return"\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116"end end function GetTorso(G)local l=game.Workspace:GetChildren()local E=nil for l,Y in pairs(l)do if Y:IsA("\077\111\100\101\108")and(Y~=script.Parent and(Y.Name==GetPlayerNames()and not Y:FindFirstChild("\069\110\101\109\121")))then local l=Y:FindFirstChild("\072\117\109\097\110\111\105\100\082\111\111\116\080\097\114\116")if(l.Position-G).magnitude<SearchDistance then E=l end end end return E end for l,E in pairs(G:GetChildren())do if E:IsA("\080\097\114\116")then E.Touched:connect(function(l)if l.Parent.Name==GetPlayerNames()and l.Parent.Name~=G.Name then local G=l.Parent local E=getHumanoid(G)E:TakeDamage(aiDamage)end end)end end
--]]

function getHumanoid(model)
	for _, v in pairs(model:GetChildren()) do
		if v:IsA("Humanoid") then
			return v
		end
	end
end

local ai = script.Parent
local human = getHumanoid(ai)
local hroot = ai.HumanoidRootPart
local zspeed = hroot.Velocity.magnitude

local pfs = game:GetService("PathfindingService")

function GetPlayerNames()
	local players = game:GetService("Players"):GetChildren()
	local name = nil
	for _, v in pairs(players) do
		if v:IsA("Player") then
			name = tostring(v.Name)
		end
	end
	return name
end

function GetPlayersBodyParts(t)
	local torso = t
	if torso then
		local figure = torso.Parent
		for _, v in pairs(figure:GetChildren()) do
			if v:IsA("Part") then
				return v.Name
			end
		end
	else
		return "HumanoidRootPart"
	end
end

function GetTorso(part)
	local chars = game.Workspace:GetChildren()
	local torso = nil
	for _, v in pairs(chars) do
		if v:IsA("Model") and v ~= script.Parent and v.Name == GetPlayerNames() and not v:FindFirstChild("Enemy") then
			local charRoot = v:FindFirstChild("HumanoidRootPart")
			if (charRoot.Position - part).magnitude < SearchDistance then
				torso = charRoot
			end
		end
	end
	return torso
end

for _, zambieparts in pairs(ai:GetChildren()) do
	if zambieparts:IsA("Part") then
		zambieparts.Touched:connect(function(p)
			if p.Parent.Name == GetPlayerNames() and p.Parent.Name ~= ai.Name then -- damage
				local enemy = p.Parent
				local enemyhuman = getHumanoid(enemy)
				enemyhuman:TakeDamage(aiDamage)
			end
		end)
	end
end
