local R=waitForChild(sp,"\084\111\114\115\111")local w=waitForChild(sp,"\072\101\097\100")local e=waitForChild(R,"\082\105\103\104\116 \083\104\111\117\108\100\101\114")local Q=waitForChild(R,"\076\101\102\116 \083\104\111\117\108\100\101\114")local S=waitForChild(R,"\082\105\103\104\116 \072\105\112")local D=waitForChild(R,"\076\101\102\116 \072\105\112")local g=waitForChild(R,"\078\101\099\107")local Z=waitForChild(sp,"\072\117\109\097\110\111\105\100")local E=waitForChild(sp,"\066\111\100\121 \067\111\108\111\114\115")local y="\083\116\097\110\100\105\110\103"local c=waitForChild(R,"\072\105\116\083\111\117\110\100")local t=Z:LoadAnimation(sp.AttackAnim)


local Torso=waitForChild(sp,"Torso")
local Head=waitForChild(sp,"Head")
local RightShoulder=waitForChild(Torso,"Right Shoulder")
local LeftShoulder=waitForChild(Torso,"Left Shoulder")
local RightHip=waitForChild(Torso,"Right Hip")
local LeftHip=waitForChild(Torso,"Left Hip")
local Neck=waitForChild(Torso,"Neck")
local Humanoid=waitForChild(sp,"Humanoid")
local BodyColors=waitForChild(sp,"Body Colors")
local pose="Standing"
local hitsound=waitForChild(Torso,"HitSound")
local Anim = Humanoid:LoadAnimation(sp.AttackAnim)
