local h={}h.__index=h function h.new(f)local j=setmetatable({},h)j.a=nil j.b=nil j.c=nil j.Beam=BEAM:Clone()j.Attachment0=ATTACHMENT:Clone()j.Attachment1=ATTACHMENT:Clone()j.Parent=nil j.Beam.Attachment0=j.Attachment0 j.Beam.Attachment1=j.Attachment1 j:SetParent(f)return j end
--

local Triangle = {}
Triangle.__index = Triangle

function Triangle.new(parent)
	local self = setmetatable({}, Triangle)

	self.a = nil
	self.b = nil
	self.c = nil

	self.Beam = BEAM:Clone()
	self.Attachment0 = ATTACHMENT:Clone()
	self.Attachment1 = ATTACHMENT:Clone()
	self.Parent = nil

	self.Beam.Attachment0 = self.Attachment0
	self.Beam.Attachment1 = self.Attachment1

	self:SetParent(parent)

	return self
end
