parametric shape model is keeping a unified mesh topology.
Traditional human parametric models utilize a template mesh
to register different human body scans with 3D landmarks to
keep topologically uniform. Inspired by this, we first create a
template mesh with several 3D colored landmarks as shown
in Fig. 4. All six artists are required to craft 3D models by de-
forming the above-predefined template under the constraints
of these obvious landmarks. We set up a review committee of
10 to check these models based on the landmarks, ensuring
the consistency of mesh topology. The landmarks could also
be used to compute the position of models’ joints for body
posing or character animation. The topological consistency
RaBit- Parametric Modeling of 3D Biped Cartoon Characters with a Topological-consistent Dataset