challenges but also tackled the sociological aspect of its goal to build a software that “will one day be taken seriously as
a creative artist in its own right” [27]
Because of the rising attention that AI Art gained in the last few years and the overall “hype” related to everything
associated with the acronym “AI”, many scholars discussing AI Art found it necessary to emphasise its historical
context. Elgammal [40] reminds us that Harold Cohen created one of the ﬁrst programs for computer-generated art in
1973. The program is called AARON and was used to produce drawings that followed a predeﬁned set of rules. Todorov
[119] argues that processes resembling what AI currently does when generating art have already been expressed without
the use of computers. He mentions the example of the book by Raymond Queneau, Cent Mille Milliards de Poèmes
published in 1961, which was structured and printed so that the reader could create 1014 different combinations of
UNDERSTANDINGANDCREATINGARTWITHAI-REVIEWAND OUTLOOK