W p   G e t   t h e   f u l l   e x p e r i e n c e .   W p   G e t   t h e   f u l l   e x p e r i e n c e .   I m   c e r t a i n   i f   I   s t a r t e d   c o m p l a i n i n g   a   b i t ,   i t s   n o t   r e a l l y   g o i n g   t o   m a t t e r .   I   g o t   d o n e   e v e r y t h i n g   I   n e e d e d   t o   g e t   d o n e   ( f o r   a r m   r e c o v e r y )   l o n g   a g o .   A t   t h e   b e g i n n i n g   o f   t h e   g a m e ,   m y   b o d y   f e l t   h e a v y .
Wp Get the showersolm. Wp Get the showersolm. Im sure if I started complaining a bit,its not really going to matter. Mitchell plotting to throw you a water-hitting homerun.
( z0 multi-sentence :snt ( z1 get :ARG0 ( z2 thing :name ( z3 name ) ) :ARG1 ( z4 shower ) :mxde imperative ) :snt ( z5 get :ARG1 ( z6 shower :name ( z7 name :op "Wp" ) ) ) :snt ( z8 sure :ARG0 ( z9 i ) :ARG1 ( z10 matter :ARG1-of ( z11 real ) :condition ( z12 start :ARG0 z9 :ARG1 ( z13 complain :ARG0 z9 :degree ( z14 bit ) ) ) :polarity - ) ) :snt ( z15 plot :ARG0 ( z16 person :name ( z17 name :op "Mitchell" ) ) :ARG1 ( z18 throw :ARG0 z16 :ARG1 ( z19 homerun :ARG0-of ( z20 hit :ARG2 ( z21 water ) ) ) :ARG2 ( z22 you ) ) ) )
(z0 / multi-sentence
    :snt1 (z1 / get-01
              :ARG0 (z2 / thing
                        :name (z3 / name))
              :ARG1 (z4 / shower)
              :mode imperative)
    :snt2 (z5 / get-01
              :ARG1 (z6 / shower
                        :name (z7 / name
                                  :op1 "Wp")))
    :snt3 (z8 / sure-02
              :ARG0 (z9 / i)
              :ARG1 (z10 / matter-01
                         :ARG1-of (z11 / real-04)
                         :condition (z12 / start-01
                                         :ARG0 z9
                                         :ARG1 (z13 / complain-01
                                                    :ARG0 z9
                                                    :degree (z14 / bit)))
                         :polarity -))
    :snt4 (z15 / plot-01
               :ARG0 (z16 / person
                          :name (z17 / name
                                     :op1 "Mitchell"))
               :ARG1 (z18 / throw-01
                          :ARG0 z16
                          :ARG1 (z19 / homerun
                                     :ARG0-of (z20 / hit-01
                                                   :ARG2 (z21 / water)))
                          :ARG2 (z22 / you))))
Wp Get the showersolm . Wp Get the showersolm . Im sure if I started complaining a bit , its not really going to matter . Mitchell plotting to throw you a water - hitting homerun .
z2 :name z3
z1 :ARG0 z2
z1 :mode 3
z1 :ARG1 z4
z7 :op1 2
z5 :ARG1 z6
z6 :name z7
z0 :snt2 z5
z0 :snt1 z1
z8 :ARG0 z9
z0 :snt3 z8
z12 :ARG0 z9
z12 :ARG1 z13
z13 :ARG0 z9
z13 :degree z14
z10 :ARG1-of z11
z10 :polarity 0
z10 :condition z12
z8 :ARG1 z10
z16 :name z17
z17 :op1 1
z15 :ARG0 z16
z0 :snt4 z15
z15 :ARG1 z18
z18 :ARG0 z16
z18 :ARG2 z22
z20 :ARG2 z21
z19 :ARG0-of z20
z18 :ARG1 z19