It is a recurring theme. Whoever comes in has a huge task ahead of them and no resources with which to undertake it. Thank you for your feedback. But its not just that, it is everything. There has been a nine-point turn around, an eight, a seven, a six and a five, but never a 12.
The players are guilty of one upsetting win in a 5-point task.
( z0 guilty :ARG1 ( z1 person :ARG0-of ( z2 play ) ) :ARG2 ( z3 win :quant 1 :ARG0 z1 :ARG0-of ( z4 upset ) :subevent-of ( z5 task :mod ( z6 point :quant 5 ) ) ) )
(z0 / guilty-01
    :ARG1 (z1 / person
              :ARG0-of (z2 / play-01))
    :ARG2 (z3 / win-01
              :quant 1
              :ARG0 z1
              :ARG0-of (z4 / upset-01)
              :subevent-of (z5 / task-01
                               :mod (z6 / point
                                        :quant 5))))
The players are guilty of one upsetting win in a 5 - point task .
z1 :ARG0-of z2
z0 :ARG1 z1
z3 :ARG0-of z4
z3 :quant 0
z0 :ARG2 z3
z3 :ARG0 z1
z6 :quant 1
z5 :mod z6
z3 :subevent-of z5