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The Hippogriff is a Large monstrosity, unaligned with the following characteristics:
A beast whose magical origins are lost to history, a hippogriff possesses the wings and forelimbs of an eagle, the hindquarters of a horse, and a head that combines the features of both animals.

Reclusive and omnivorous, hippogriffs mate for life and seldom venture more than a few miles from their nest. When defending its mate or its young, a hippogriff fights to the death. Hippogriffs don't lay eggs but give birth to live young.

Dragons, griffons, and wyverns have a taste for

hippogriff meat and frequently prey on these creatures.
Flying Mounts: A hippogriff raised in captivity can be trained to be a faithful companion and mount. Of all the creatures that can serve as flying mounts, hippogriffs are among the easiest to train and the most loyal once trained properly.

. This creatures statististics are as follows:
- Armor Class: 11 - Hit Points: 19 (3d10 + 3) - Speed: 40 ft., fly 60 ft. - Skills: Perception +5- Senses: Passive Perception 15- Languages: --- Challenge Rating: 1 (200 XP)- Strength: 17 - Dexterity: 13 - Constitution: 13 - Intelligence: 2 - Wisdom: 12 - Charisma: 8 
The Hippogriff has the following special abilities:
 <p><em><strong>Keen Sight.</strong></em> The hippogriff has advantage on Wisdom (Perception) checks that rely on sight.</p>The Hippogriff can take the following actions:
 <p><em><strong>Multiattack.</strong></em> The hippogriff makes two attacks: one with its beak and one with its claws. </p><p><em><strong>Beak.</strong></em> <em>Melee Weapon Attack:</em> +5 to hit, reach 5 ft., one target. <em>Hit:</em> 8 (1d10 + 3) piercing damage. </p><p><em><strong>Claws.</strong></em> <em>Melee Weapon Attack:</em> +5 to hit, reach 5 ft., one target. <em>Hit:</em> 10 (2d6 + 3) slashing damage.</p>