Ancient Red Dragon.png
[binary data, 454,616 bytes]
The Ancient Red Dragon is a Gargantuan dragon, chaotic evil with the following characteristics:

. This creatures statististics are as follows:
- Armor Class: 22 (Natural Armor)- Hit Points: 546 (28d20 + 252) - Speed: 40 ft., climb 40 ft., fly 80 ft. - Skills: Perception +16, Stealth +7- Senses: Blindsight 60 ft., Darkvision 120 ft.,  Passive Perception 26- Languages: Common, Draconic- Challenge Rating: 24 (62,000 XP)- Strength: 30 - Dexterity: 10 - Constitution: 29 - Intelligence: 18 - Wisdom: 15 - Charisma: 23 
The Ancient Red Dragon has the following special abilities:
 <p><em><strong>Legendary Resistance (3/Day).</strong></em> If the dragon fails a saving throw, it can choose to succeed instead.</p>The Ancient Red Dragon can take the following actions:
 <p><em><strong>Multiattack.</strong></em> The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws. </p><p><em><strong>Bite.</strong></em> <em>Melee Weapon Attack:</em> +17 to hit, reach 15 ft., one target. <em>Hit:</em> 21 (2d10 + 10) piercing damage plus 14 (4d6) fire damage. </p><p><em><strong>Claw.</strong></em> <em>Melee Weapon Attack:</em> +17 to hit, reach 10 ft., one target. <em>Hit:</em> 17 (2d6 + 10) slashing damage. </p><p><em><strong>Tail.</strong></em> <em>Melee Weapon Attack:</em> +17 to hit, reach 20 ft., one target. <em>Hit:</em> 19 (2d8 + 10) bludgeoning damage. </p><p><em><strong>Frightful Presence.</strong></em> Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours. </p><p><em><strong>Fire Breath (Recharge 5–6).</strong></em> The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.</p>The Ancient Red Dragon can take the following legendary actions:
 <p>The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn. </p><p><em><strong>Detect.</strong></em> The dragon makes a Wisdom (Perception) check. </p><p><em><strong>Tail Attack.</strong></em> The dragon makes a tail attack. </p><p><em><strong>Wing Attack (Costs 2 Actions).</strong></em> The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 25 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.</p>