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The Dire Wolf is a Large beast, unaligned with the following characteristics:

. This creatures statististics are as follows:
- Armor Class: 14 (Natural Armor)- Hit Points: 37 (5d10 + 10) - Speed: 50 ft. - Skills: Perception +3, Stealth +4- Senses: Passive Perception 13- Languages: --- Challenge Rating: 1 (200 XP)- Strength: 17 - Dexterity: 15 - Constitution: 15 - Intelligence: 3 - Wisdom: 12 - Charisma: 7 
The Dire Wolf has the following special abilities:
 <p><em><strong>Keen Hearing and Smell.</strong></em> The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.</p><p><em><strong>Pack Tactics.</strong></em> The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.</p>The Dire Wolf can take the following actions:
 <p><em><strong>Bite.</strong></em> <em>Melee Weapon Attack:</em> +5 to hit, reach 5 ft., one target. <em>Hit:</em> 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.</p>