Minotaur Skeleton.png
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The Minotaur Skeleton is a Large undead, lawful evil with the following characteristics:

. This creatures statististics are as follows:
- Armor Class: 12 (Natural Armor)- Hit Points: 67 (9d10 + 18) - Speed: 40 ft. - Skills: None- Senses: Darkvision 60 ft.,  Passive Perception 9- Languages: Understands Abyssal but can't speak  it- Challenge Rating: 2 (450 XP)- Strength: 18 - Dexterity: 11 - Constitution: 15 - Intelligence: 6 - Wisdom: 8 - Charisma: 5 
The Minotaur Skeleton has the following special abilities:
 <p><em><strong>Charge.</strong></em> If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.</p>The Minotaur Skeleton can take the following actions:
 <p><em><strong>Greataxe.</strong></em> <em>Melee Weapon Attack:</em> +6 to hit, reach 5 ft., one target. <em>Hit:</em> 17 (2d12 + 4) slashing damage. </p><p><em><strong>Gore.</strong></em> <em>Melee Weapon Attack:</em> +6 to hit, reach 5 ft., one target. <em>Hit:</em> 13 (2d8 + 4) piercing damage.</p>