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The Scout is a Medium humanoid, any with the following characteristics:
Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.

. This creatures statististics are as follows:
- Armor Class: 13 (Leather Armor)- Hit Points: 16 (3d8 + 3) - Speed: 30 ft. - Skills: Nature +4, Perception +5, Stealth +6, Survival +5- Senses: Passive Perception 15- Languages: Any one language (usually Common)- Challenge Rating: 1/2 (100 XP)- Strength: 11 - Dexterity: 14 - Constitution: 12 - Intelligence: 11 - Wisdom: 13 - Charisma: 11 
The Scout has the following special abilities:
 <p><em><strong>Keen Hearing and Sight.</strong></em> The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.</p>The Scout can take the following actions:
 <p><em><strong>Multiattack.</strong></em> The scout makes two melee attacks or two ranged attacks. </p><p><em><strong>Shortsword.</strong></em> <em>Melee Weapon Attack:</em> +4 to hit, reach 5 ft., one target. <em>Hit:</em> 5 (1d6 + 2) piercing damage. </p><p><em><strong>Longbow.</strong></em> <em>Ranged Weapon Attack:</em> +4 to hit, ranged 150/600 ft., one target. <em>Hit:</em> 6 (1d8 + 2) piercing damage.</p>