Hell Hound.png
[binary data, 51,637 bytes]
The Hell Hound is a Medium fiend, lawful evil with the following characteristics:

. This creatures statististics are as follows:
- Armor Class: 15 (Natural Armor)- Hit Points: 45 (7d8 + 14) - Speed: 50 ft. - Skills: Perception +5- Senses: Darkvision 60 ft.,  Passive Perception 15- Languages: Understands Infernal but can't speak it- Challenge Rating: 3 (700 XP)- Strength: 17 - Dexterity: 12 - Constitution: 14 - Intelligence: 6 - Wisdom: 13 - Charisma: 6 
The Hell Hound has the following special abilities:
 <p><em><strong>Keen Hearing and Smell.</strong></em> The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell. </p><p><em><strong>Pack Tactics.</strong></em> The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.</p>The Hell Hound can take the following actions:
 <p><em><strong>Bite.</strong></em> <em>Melee Weapon Attack:</em> +5 to hit, reach 5 ft., one target. <em>Hit:</em> 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage. </p><p><em><strong>Fire Breath (Recharge 5–6).</strong></em> The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.</p>