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The Magma Mephit is a Small elemental, neutral evil with the following characteristics:

. This creatures statististics are as follows:
- Armor Class: 11 - Hit Points: 22 (5d6 + 5) - Speed: 30 ft., fly 30 ft. - Skills: Stealth +3- Senses: Darkvision 60 ft.,  Passive Perception 10- Languages: Ignan, Terran- Challenge Rating: 1/2 (100 XP)- Strength: 8 - Dexterity: 12 - Constitution: 12 - Intelligence: 7 - Wisdom: 10 - Charisma: 10 
The Magma Mephit has the following special abilities:
 <p><em><strong>Death Burst.</strong></em> When the mephit dies, it explodes in a burst of lava. Each creature within 5 feet of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. </p><p><em><strong>False Appearance.</strong></em> While the mephit remains motionless, it is indistinguishable from an ordinary mound of magma. </p><p><em><strong>Innate Spellcasting.</strong></em>(1/Day). The mephit can innately cast heat metal (spell save DC 10), requiring no material components. Its innate spellcasting ability is Charisma.</p>The Magma Mephit can take the following actions:
 <p><em><strong>Claws.</strong></em> <em>Melee Weapon Attack:</em> +3 to hit, reach 5 ft., one creature. <em>Hit:</em> 3 (1d4 + 1) slashing damage plus 2 (1d4) fire damage. </p><p><em><strong>Fire Breath (Recharge 6).</strong></em> The mephit exhales a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.</p>