text: [Themes: fan fiction, dystopia]
  
  Having witnessed what you later found out is a "rocket bomb," you continue to walk. Luckily, you aren't hurt. The shock of the attack has thrown off your balance, but you regain your strength and continue to walk. The red streak is something you won't forget anytime soon, but you choose to keep it out of your mind for the time being. There's a store to your right, and you want to see what's inside, however you figure you should head back. It's getting dark, and you aren't sure what happens in this area after dark.
  
  > go Home
  You head home, trying to stay as far away from the telescreen as possible. The annoying chatter is far enough away that it becomes a lullaby for you. You plan on getting the job the next morning, and hopefully you can finally start your life as a member of the Party.
  
  > Trip to Minitru
  The Ministry of Truth is a place of mystery. The building is a large, industrial machine. That was the most you could remember from your friend's explanation. You knew where it was, since it towered over most of the buildings. The street were quiet, yet filled with people. You enjoyed the quietness of the streets. Even though there were posters of Big Brother and telescreens watching your every move, you still have the thoughts in your head to entertain you. Your mind can find entertainment where others cannot. You hope to have your mind properly molded by this society, so that you will never get bored of what it has to offer.
  
  You see the building. A monstrous building covered in windows, with a dingy reception office being the first room you see. It feels cold, but against the hot air of the outside world, it felt comfortable. In a few seconds, your friend enters from a passage to the left of the main office. His blue overalls shined among the gray walls of the office. He greets you, asking if you remember him...
  
  Of course you do! This was the man who convinced you to come here in the first place! This was Syme, an intelligent friend of yours, who specializes replacing words with Newspeak. Newspeak is a simplified form of Old English, which is what everyone can speak. At the moment, it is mostly a written language used within the offices of the ministries. However, Syme seems confident that the rest of Oceania will turn to Newspeak as its language. His reasoning was perfect. Why would anyone need to use the word "Astonishing" when you could replace it with something everyone can understand? "Plusgood" is just fine, and "doubleplusgood" is when you need something stronger. Why resort to words that take more time to type and say than three easy words put together? Syme is the master of language, and he'll do anything for the benefit of Oceania. Syme takes you into the offices. It's a large hall filled with cubicles. In each one, there's a telescreen, a furnace, a delivery chute, and a speakwrite. The speakwrite is a device that turns spoken words into text on a paper. Syme quickly explains what you'll be doing, and with the certainty of a true friend, sets you off to work.
  
  Your job is done, and you've finished changing several articles that go back as far as 3 years and as close as 5 hours ago. You wonder why this job is necessary, and you come to a reasonable conclusion. The Party wants to make sure that the past is the same as the present to prevent the general public from unnecessarily freaking out. It makes sense. You finally put several scares to rest, and you go back home feeling happy for doing so.
  
  > Path of Compassion
  The next morning, you get a knock on the door. There's someone at your door. You get up from your bed and open the door. An old man with a warm grin greets you. Beside him, two guards with truncheons on their belts stand straight. They also greet you with a smile.
  
  "Morning, Stranger," said the man. "We've noticed that you've been performing well within Minitru. We've looked at your records, 50 articles changed within one day of work! Well done, the Party commends you for your efforts. In fact, we would like to know if you would come with us to another ministry to serve as an example for the ruffians that we must reintegrate. Would you take this offer?"
  
  You agree, shaking the man's hand vigorously. You couldn't be happier! A promotion to a higher position after your first day of work! Maybe this place isn't so bad after all...
  
  You follow the man to another building, which looks exactly the same as the Ministry of Love, but more of a fortress than an office building. Inside, you see cages filled with inmates crying for help, and telescreens to tell them to stop making noise. The place smelled of sweat, and you weren't sure why you were being brought in here. The old man said that you'd be an "example" for these people, yet you don't know what kind of work you'll be doing. The man eventually leads you into a large and circular room. There, a lone man with a skinny frame sits on a bench. The old man calls the guards to take the man to a "room 101." The man falls apart, screaming and kicking, yelling profanities in your face and asking for your mercy. You believe it's simply an interrogation room among many. There most likely has to be 100 rooms before that one to get that name, so you push the thought back and focus on the old man.
  
  "We wish to train you in educating and reintegrating those who have a hard time accepting today's age. Your dedication to your work tells us you might enjoy this work. You'd be doing something extremely helpful for the Party, and you'll be getting paid higher than anyone in Miniluv. We're taking a chance with you, because we don't usually take Outer Party members into the Inner Party, so don't let us down. If you succeed in being an effective teacher, your accomplishments will give more hope to those who aren't too confident in this new world."
  
  You easily agree, and gather as many books about the laws of Oceania, as well as a guide to the common kinds of contraband.
  
  After several days of studying, you feel ready to go reintegrate some hooligans. You know it's for their own good, and they should be able to sacrifice a few cracks in a bone to understand their faults. You reach the building, take a breath, and get inside. It was two days since you came to Oceania, and you've already made your way to a top-level position. You feel a sense of relaxation, knowing that you're going to be just fine. However, you get another feeling. A few decisions from the Party are going to be based on your actions, so you straighten up. A greater sense of responsibility is what you need to work with passion. The old man explains what you'll be doing. You'll be going through three stages of reintegration: education, understanding, and acceptance. Education is the stage where you must use force to convince the convict that they committed a wrongdoing. Next is understanding. You use your reasoning to convince the convict that they are wrong, and that they are better off joining the efforts of the Party. Finally, you have acceptance. You must crack the individual, and make them come to terms with their illusion of individuality. You believe that they will become as powerful as you, as long as they take your advice. You want the Party to grow powerful, for the good of the majority.
  
  You crack your fingers and open the door to one of the cells...
  
  In horror, Syme looks up at you. You look at him with a face of betrayal. You ask why Syme is here.
  
  "I'm sorry, they thought I was 'too smart' for my own good."
  
  You always thought that Syme had an advanced knowledge, but you always thought that it would only benefit the Party. Syme was too smart to turn his back on the needs of the many.
  
  "I guess we'll have to begin with the first stage," Syme said.
  
  But...
  
  Your orders weren't to reintegrate Syme, but to vaporize him. You tell Syme that everything's going to be okay. You'll get him out of this. You guide him to room 101. The guard looks at you, unaware of the pain you feel...
  
  > Aftermath
  Oceania Miniluv Report
  
  Subject: Syme
  
  Status: Unperson
  
  Additional notes: Executioner committed to quit work as Miniluv educator