text: [Themes: Surreal]
  
  > look around
  All that's unpacked in the room is your mattress with a sheet thrown over the top of it. Your dresser is still in storage. Windows look out to the north and west, and the closet lies to the south. The hallway is to the east.
  
  > take the sheet
  Taken.
  
  > examine the mattress
  At least you were able to haul this here on the top of your car. It would have been quite uncomfortable to sleep on the floor.
  
  > take the mattress
  That's hardly portable.
  
  > ask Leslie about Leslie
  "I'm trying to get you out of there! I think we can do this, just trust me."
  
  > North
  You look out the window and see the neighbor's fence.
  
  > examine the west window
  You look out the window and gaze upon your front lawn and the street beyond it.
  
  > Go east
  Peeling paint greets you as you gaze down the hallway. Once you get moved in and get your car back, a trip to the paint store is on your list of things to do. The threadbare carpet leads you south, or you can step into your bedroom to the west. The bathroom lies to the north, and there's a spare bedroom to the east.
  
  > About you
  As good-looking as ever.
  
  > go east
  This is room is about as empty as your bedroom. There are windows looking north and east, and there's a closet to the south.
  
  > open the closet
  Opening the closet reveals a flashlight. The previous owners must have forgotten it when they moved out.
  
  > take flashlight
  (putting Every Child's Almanac of Lunar Conspiracy into the backpack to make room)
  Taken.
  
  > look at it
  A durable flashlight found in the spare room closet.
  
  The flashlight is currently switched off.
  
  > examine the east window
  You look out the window and gaze into your back yard and the woods beyond. You can also see the windows of the Sun Room and see a bit of the room itself.
  
  > Go north
  All the usual fixtures are here. Unfortunately the water isn't turned on yet, so you can't use any of them. It's on your ever-growing list of things to do after getting your stuff.
  
  You can see a surveillance camera here.
  
  > examine the camera
  It's the standard bathroom cam, same as in every other place you've ever lived.
  
  > tell Leslie about the bathroom
  "Ah, perfect! Analyzing the Bathroom now..."
  
  > ask Leslie about yourself
  "You were testing the simulation code when something went wrong. Do you not even remember who you are any more? That's bad."
  
  > ask Leslie about the simulation
  "You were working on the simulator, but something went wrong and it started to interface with your brain directly. Your own memories are now influencing the simulator in unpredictable ways, and the simulator is trying to keep up. It's going to get weirder before it gets back to normal."
  
  > look up the Conspiracy in Almanac
  At the core of the web of lies the Atlanteans have woven: the supposed moon landings. It is a shadowy business; you have few answers, but many questions. Where did the billions invested in the space program go? What really lurks inside the fridge in the NASA headquarters break room? What fiendish plan are the Atlanteans concocting against the Cosmic Overlords? The answers can only lie in one place: the moon.
  
  > take the camera
  That's fixed in place.
  
  > Go south
  Peeling paint greets you as you gaze down the hallway. Once you get moved in and get your car back, a trip to the paint store is on your list of things to do. The threadbare carpet leads you south, or you can step into your bedroom to the west. The bathroom lies to the north, and there's a spare bedroom to the east.
  
  > Go south
  Hardwood floors greet you and your steps echo as you walk around the room. There is a window in the west wall looking out into the front yard. The front door is to the west, and the kitchen lies to the east.
  
  > go east
  A small kitchen, perfect for one. Cupboards line the north wall, and there's a refigerator in the corner next to the oven. Oh, and there's also a kitchen sink. You can walk west to the living room, or east down some steps into the sun room.
  
  > open the cupboards
  You open them one by one and find nothing in them. Your dishes are still in storage.
  
  > open the fridge
  You open the refrigerator, revealing a water bottle.
  
  > take the bottle
  (putting the house key into the backpack to make room)
  Taken.
  
  > examine bottle
  Just the thing to have along in case you get thirsty.
  
  The water bottle contains water.
  
  > close the fridge
  You close the refrigerator.
  
  > examine the sink
  Now you've seen everything... except water.
  
  > go to the east
  A vast open room at the back of the house with windows on all sides. A door looking something like one you'd see on a barn leads outdoors, while the garage is to the southwest. The kitchen is up some steps to the west.
  
  > Go southwest
  Obviously this garage was built many years ago because there's no way the modern car would fit in it. As a result, it becomes a convenient place to store your stuff when you get it out of storage. The garage door lies to the east, but it's locked shut and the realtor forgot to give you the key to the padlock. Another chore for you after moving in.
  
  You can see some cobwebs and some dead flies here.
  
  > Inventory
  You are carrying:
  water bottle, which contains water
  a flashlight
  a sheet
  detangler base (with a trigger attached.)
  a backpack (open)
  a house key
  Every Child's Almanac of Lunar Conspiracy
  
  > Fire detangler
  (the detangler base)
  You shoot the detangler again, but nothing happens.
  
  > examine the cobwebs
  Sign of the enemy! Vile! Vile!
  
  > take the flies
  (putting the detangler base into the backpack to make room)
  Taken. Ick.
  
  > take the cobwebs
  You obliterate the unclean thing. Hopefully you can forget that your beautiful new home ever contained such inappropriate filth.
  
  > tell Leslie about the padlock
  "Dave, there's no time," Leslie replies. " You need to find an item you can hold and a new room or area to tell me about, or I won't be able to pull you out of the simulator. If you can't find anything to hold, it might work to find something that can hold you, instead."
  
  > tell Leslie about the garage
  "Ah, perfect! Analyzing the Garage now..."