text: [Themes: Fantasy, wizard, snow storm]
  
  > Look around
  The walls here are made of a mixture of stone and steel. The room
  is completely dominated by a large metal vault whose door is almost the entire east wall. Light illuminates this room, but you can't tell where it is coming from. You can exit back to the long tunnel to the west.
  You see a board, a thin rod, and a big pan here.
  
  > get all
  board: Taken.
  thin rod: Taken.
  big pan: You've already got your hands full.
  
  > throw the wand
  (at the archway)
  You miss.
  
  The thin rod is no longer glowing.
  
  > check what you're carrying
  You have a handwritten letter, a typed letter, a flashlight (providing light), a crystal card, a picture, a modem, a book, a board, and a thin rod. The flashlight seems to contain a battery.
  
  You're feeling a bit run-down and tired. This always happens when you sleep on a floor! You get in the mood for a nap just a little while after getting up.
  
  > Status
  In a total of 150 turns, you have achieved a score of 0 points out of a possible 10.
  
  > Go east
  This is the basement of the apartment. It is unfinished, and there
  is no furniture here. There is a large hole in the west wall, probably large enough for you to fit through, and a set of stairs lead up.
  
  > Go upwards
  This is John's Living Room. It is in its usual state of disarray, littered with junk (old copies of alternative newspapers, empty beer cans and bottles, dirty plates and glasses, and so on). What a complete sloth! To the north is the dining area. There is a door leading outside to the south. One set of stairs leads down to the basement, while another set leads upstairs.
  
  > Sleep
  Snuggling up in John's bed, you drift pleasantly off to sleep. During your comfortable sleep, you have a dream. You are wandering through a vast desert at night. The wind whips sand into you, and it is cold enough to make you shiver. You know that you are looking for something.
  
  Finally, you come upon a cage just sitting out in the middle of the lonely expanse. Inside is a beautiful woman in crimson robes, who turns to face you as you approach.
  
  She seems troubled. "You are not the one who usually comes," she says, and then drops her head. "I do not have the strength to continue very much longer. You must get this to the one who calls himself 'John'."
  
  With what seems like a great amount of effort, she hands you a small slip of paper through the bars of the cage. Almost immediately the cage disappears, the woman with it.
  
  You wake up some time later, feeling refreshed.
  
  > examine paper
  This small slip of paper holds some cryptic numbers.
  
  > read the paper
  "24-18-19"
  
  > Go east
  The walls here are made of a mixture of stone and steel. The room
  is completely dominated by a large metal vault whose door is almost the entire east wall. Light illuminates this room, but you can't tell where it is coming from. You can exit back to the long tunnel to the west.
  You see a big pan here.
  
  > turn the dial to 25
  Which dial do you mean, the first dial, the second dial, or the third dial?
  
  > open the vault
  You pull on the vault door with all of your might. You hear a loud 'click', and then it swings open. Almost immediately, a huge glossy-black demon emerges from the vault; it looks *angry*. You are quite sure it intends to kill you.
  
  > examine the demon
  The demon is about 12 feet tall, has large leathery bat-like wings, and is heavily muscled. Its skin is glossy black. Large tusks protrude from its face, and it looks really angry. You suddenly realize that it may not have been a good idea to take time out to examine it more closely.
  
  The demon's hand grabs your right shoulder, jerking you up off your feet like you were a rag doll. You hear it howling with glee as it rips you neatly in half.
  
  > hit the demon with the pan
  It's not very effective to attack with the big pan.
  
  The demon's hand grabs your right shoulder, jerking you up off your feet like you were a rag doll. You hear it howling with glee as it rips you neatly in half.
  
  > Go west
  Long Tunnel (3)
  The long tunnel continues to lead both north and south. The carefully-crafted stone tile appears to be a darker grey here. Your way to the south appears to be blocked by a deep pit, but there is a side corridor leading off to the east.
  
  The demon follows you here, anger and murder glowing in its evil eyes.
  
  > go north
  Long Tunnel (2)
  The long tunnel continues to lead north and south. The same tiling
  is present here as in the rest of the tunnel. A side corridor leads off to the west.
  
  The demon follows you here, anger and murder glowing in its evil eyes.
  
  > go west
  This is a side corridor leading east and west. It is somewhat
  smaller than the long tunnel, which lies to the east. An archway lies to the west. You can't put your finger on it, but you have a very strange feeling about that archway.
  
  The demon follows you here, anger and murder glowing in its evil eyes.
  
  > go to the west
  As you are moving through the archway, you hear a sound much like that of breaking glass, and you suddenly become very disoriented. When you regain your senses a moment later, you are not where you thought you would be.
  
  [Your score just went up by 1 point.]
  Eastern Cell
  You are in a non-descript 10 x 10 room of tiled stone. It has the appearances of a cell, but has no door. There is an exit to the west.
  
  There is a loud and horrible rushing noise in your ears, and the room appears to be filling up with what you would describe as steam if it were not so very very cold.
  
  > Go south
  Long Tunnel (1)
  This is a long tunnel leading north and south. It has definitely
  been purposefully made, being tiled with crafted stone. It looks like something that would have been created centuries ago. You can see the Red Crystal Grotto to the north, and a side corridor leads off to the east.
  
  > Go east
  This room, tiled with the same stone as the long tunnel, smells a
  bit dank. Moisture must get in here somewhere. The room appears to be a cell block, mainly because there are jail cells with entrances on the northern, eastern, and southern walls. The exit is to the west.
  
  All of the cells appear to be individually filled by something massive.
  
  > examine the demon
  The demon appears to be trapped in the ice. Good thing, too.
  
  > look at the eastern cell
  As you come closer to examine the eastern cell, you see that it is completely filled with a huge block of ice.
  
  > look at the eastern ice
  The ice completely fills the eastern cell. It feels cold and slick to the touch, but does not appear to be melting.
  
  > look at the southern ice
  The ice completely fills the southern cell. It feels cold and slick to the touch, but does not appear to be melting. Something is frozen in the center of the ice, huge and massive. It looks to be the demon that was chasing you.