text: "Sure I'll go."
  "Very well, you and Felsa are coming with me. Trelik, you go brush up on the attack strategy."
  "But!"
  "No buts! Just do it!"
  
  Trelik storms off while you, Mr. Demar and Felsa head towards the conference room. When you arrive, you see a single pale emaciated figure. He doesn't look at all like the vampires you've heard of in past. There is no regality here.
  
  "It's about time you showed up. I must confess I was not enthused about you leaving me here waiting like a dog. We have very important matters to discuss!" he hisses.
  "My apologies Yolev. I just needed to take care of a few things. Please sit, and let us all discuss this."
  "There really is no discussion Mr. Demar! You are to cease your plan immediately lest you face the full brunt of the vampire clans! Your foolish mortal desires will kill us all and we cannot allow that to happen! We must continue to survive!"
  "Survive? Is that all you vampires worry about anymore? Why at one time you were secret rulers and puppet masters. Hell, without you the Great Lich Lord wouldn't have made nearly as much progress as he did."
  "And THAT folly of those ignorant vampires is exactly why we must stop you now. The Dead War cost us greatly, we should not have thrown our lot in with a mad man who was determined to bring death to the world. It was only at the last minute that the wiser of us realized to do so would be detrimental to us. Almost too late. We are only a shadow of our former selves, but that shadow is still long... and we can make life difficult for you." Yolev warns.
  "I don't respond well to idle threats, but I will say this, your fears are unfounded. The Dark Order is not seeking to bring death to the world, we are merely going to reestablish the proper order of things. The strong were meant to rule, and WE are the strong. Those who master the dark arts have always been strong. It is why we are so feared and hated and hunted. You should not be against us Yolev. You should see this as an opportunity to reestablish your rightful place as vampires."
  
  Mr. Demar's words have a slight effect on Yolev. He falls silent and looks almost wistful of ancient times, when his kind roamed more free in civilization, rather than hiding and cowering on the outskirts like animals. He quickly snaps out of it though.
  
  "Idealistic words, Mr. Demar, but even if we were still to use what little influence we still have, I cannot believe that you and a few students can change the world. Even if you manage to take this one city, you can't believe that you'll get away with it. You there! You're one of these students are you not? What do you think? And tell me what you TRULY think, not what Mr. Demar wants you to think." Yolev points to you.
  
  "Well uh... I think we can do it." You stutter off guard.
  "... You think you can do it? Is that all you have to say about it? This is what you're working with Mr. Demar? How could we ever place any faith in your plan when you're training near idiots that can barely form sentences?"
  "Yolev, you might be a delegate, but you best watch your tone, you're not in the best position right now, and given your previous threats you're already treading on dangerous ground."
  "You dare to threaten ME? I've crushed greater men AND women than you!"
  "Yeah, and now you're a running lap dog for some so called vampire king who rules over nothing but a few remaining scraps of a dying legacy."
  
  As this begins to get hostile, you notice Felsa preparing to cast something.
  
  You think that if you say anything, things are only going to get worse, so you stand back and do nothing, but hostilities don't cease and eventually Felsa casts a blast of fire at Yolev, he falls to the floor trying to beat out the flames, but Demar isn't pleased.
  
  "FELSA! WHY DID YOU DO THAT!?" he shouts and then finishes off Yolev by casting some sort of spell that causes his chest to explode. Two Imps suddenly appear and begin to rip Yolev apart before he can get a chance to recover.
  
  "The pair of you really fucked up today! You with your actions and you with your bumbling! I might as well had Trelik with me! Shit! (Sigh) Alright. Fine we can still do this, but the vampires are going to be pissed off at us now for killing their delegate and it's definitely going to make things harder. Come on we got a lot to prepare for."
  
  The last month is no picnic. Mr. Demar has you all training a lot harder than you have before. He's been pushing everyone a lot harder to the point that they're getting tired and sloppy. One of the demonologists gets eaten by a brimstone beast. Another accidentally casts a spell backwards and causes himself to be sucked into the infernal realm. Morale isn't exactly the highest.
  
  But the plan goes through and after the first week classes go back in session, the gates of hell are literally opened. Portals appear all over various parts of not only the campus, but also the city. Demons come swarming out of the portals gleefully killing all in their path. The demonologist lead the attack, while you and the other three necromancers take advantage of all the new corpses in the area. Soon, you have a fair sized army of dead. Mr. Demar himself is taking on the head professors at the college, with the help of Felsa and Trelik. Given the amount of explosions you're seeing from the streets, you're glad you got a "lower" assignment.
  
  All seems to be going well until it looks like the demons have decided to leave the city limits, one of the demonologists tries to corral them back shouting that they are supposed to only concentrate on Nuro, but they laugh and simply say: "You didn't mention that in the deal!"
  
  With the demons completely unreliable now, it's up to you necromancers to take up the slack. You do alright, but there's still a lot of resistance and something has gone wrong with Quayle's spell as your attackers are beginning to move at a normal rate instead of a slower one.
  
  You don't see this ending well, unless something changes quick. Even if you win, you know you got a shit load of problems ahead of you.
  > run away
  Sensing impending doom, you decide your best course of action is to escape. You immediately take your undead horde and fight your way out of the city. You then attempt to put as much distance as you can between you and Nuro. You curse the day you decided to fuck around with the dark arts. Where are you going to go now? You have no idea, but you can't be seen walking around the countryside with a bunch of rotting corpses in tow.
  
  Quickly you dismiss your small army, which instantly collapses back to death and you run to the nearest settlement.
  
  You get to the town of Selawag, which is part of the Brot Kingdom. You enter an inn there with no problems. It would appear that the news of what's happened hasn't traveled here yet, but you know it won't be long. And then how long will it be before someone finds out that you were involved? You suppose it's possible that you could escape without suspicion, but it's unlikely. The hunters always find out. They always know.
  
  And life on the run, is what you have to look forward to now. You'll have to constantly move, and never rest. You prepare yourself for your new life... 
  
  A month passes
  The Incident of Nuro has finally become well known knowledge. The take over was a failure, but the damage done was severe. A temporal disturbance in the heart of the city has made the entire area unstable as buildings phase in and out of existence. Two of the well known culprits Mr. Demar and Felsa were killed in battle. A third, Trelik escaped and is considered to be at large. Many of the Dark Order were either killed or went into hiding. Demons are running amok all over the countryside and have taken particular interest in the Kingdom of Tulan.
  
  A year passes
  The Kingdom of Tulan has finally put the sword to every last demon infesting the area. Necromancer Trelik was finally hunted down and killed after he was cornered in a small village that he'd turned into his own personal domain. Most of the demonologist have been caught and hung for their crimes as well. Your name has also come up on the wanted list along with the two remaining necromancers involved: Sebastian and Catalina.
  
  You now keep to the rural locations; many times you barely survive attacks from barbaric orc tribes. Fortunately your skills in necromancy protect you (as well as scare the hell out of the orcs)
  
  Two years pass
  Nuro has completely collapsed in on itself due to the temporal disturbance leaving nothing but a gaping hole there; a war breaks out in the nearby area.
  
  Sebastian took his own life as the Retlad Guard beat down his door. Catalina was found dead by an unknown assassin. Nobody knows who, but it wasn't by any government. You have a good idea though, considering you have been attacked several times by vampire assassins during the night.
  
  Two more years pass
  You hear them coming for you, there is no more running. This is your fate. To die in this cave. You don't even want to fight it anymore. You regret the day you set out on this path.
  
  Such is often the fate of a necromancer.