text: [Themes: historical, war, historical]
  
  In 1914 the death of Archduke Franz Ferdinand has cause the collapse of Old World Europe.
  The year is now 1915 and war has broken out across wold world europe. You fatherland has decied that it is time to fight! Your fellow countrymen have enlisted in the army and it is now YOUR time to do your duty.
  It is now time to choose your country and your fatherland!
  
  > choose Germany/Prussia as your Fatherland
  You have chosen to enlist in the Grande German/ Prussian Army. Germany and Prussia have long been known for it's world reknowned Infantry. Your departure date is set for August 14 1916. You are to leave by rail and travel west to France and the battle front of Verdun.
  You have only 3 days leave from duty before you leave, what do you do with your spare time?
  The Battle of Verdun is considered by some to be the greatest battle of human history, and certainly can claim to be one of the lengthiest, lasting for nearly a year, from the 21st February 1916 until the 19th December 1916.
  
  > go to the local Tavern / Pub and enjoy a drink and some friendly hospitality
  You enter the Tavern, it is dimly lit and smokey. You can smell the tobacco and the bitter taste of rancid and old beer and ale in the air. You walk up to the bar. A portly fellow with a handle-bar moustache and a cheery face greets you. " Good evening friend! What'll it be?"
  
  You have chosen to enlist in the Grande German/ Prussian Army. Germany and Prussia have long been known for it's world reknowned Infantry. Your departure date is set for August 14 1916. You are to leave by rail and travel west to France and the battle front of Verdun.
  You have only 3 days leave from duty before you leave, what do you do with your spare time?
  The Battle of Verdun is considered by some to be the greatest battle of human history, and certainly can claim to be one of the lengthiest, lasting for nearly a year, from the 21st February 1916 until the 19th December 1916.
  
  > go to the local Church an ask the priest for his blessing
  You enter the church, it is dimly lit and you ca hear singing coming from the front of the church. A priest is wander about lighting candles and incense.
  
  You have chosen to enlist in the Grande German/ Prussian Army. Germany and Prussia have long been known for it's world reknowned Infantry. Your departure date is set for August 14 1916. You are to leave by rail and travel west to France and the battle front of Verdun.
  You have only 3 days leave from duty before you leave, what do you do with your spare time?
  The Battle of Verdun is considered by some to be the greatest battle of human history, and certainly can claim to be one of the lengthiest, lasting for nearly a year, from the 21st February 1916 until the 19th December 1916.
  
  > depart for France via rail
  You spend the next few days resting, writing letters home, gambling...wasting your entire months pay!
  -You get orders to depart for France
  
  > arrive in France via rail network
  . You advance to the front by rail, the Big Guns are getting louder and louder! The landscape is desolate and scar'd and cratered from months of bombardment.
  You see plooms and pillars of smoke arising into the air, trains pass by loaded with even more wounded! The train whistle sounds as it passes by . Your officer stated that you are almost there and to get ready.
  -Are YOU ready for the experience of your life?
  
  > AM ready!
  You are well on your way when the tracks infront of the train are sabatoged.An explosion rocks the car you are in. The train comes to a halt. You are ordered to deploy in the small village and flush out the enemy.
  What orders do you follow?
  
  . You advance to the front by rail, the Big Guns are getting louder and louder! The landscape is desolate and scar'd and cratered from months of bombardment.
  You see plooms and pillars of smoke arising into the air, trains pass by loaded with even more wounded! The train whistle sounds as it passes by . Your officer stated that you are almost there and to get ready.
  -Are YOU ready for the experience of your life?
  
  > Are NOT ready!
  You refused to follow orders, causing the men in your unit the opprotunity to capture the enemy position.
  You are escorted back to headquarters. You are sentenced to death for cowardace.
  You are then executed at dawn the following day.
  You may have come to fight but you failed to do so when it really counted!
  There is no reason to be sadened by your actions...in war there are no cowards! all are HEROS![Themes: fan fiction, socially important, romance, fantasy]
  
  It is the middle of the summer holiday, and you stand in front of the door of your home after a long day of doing absolutely nothing. You put the key into the lock and turn it to hear the familiar sound of the pins giving way to unlock the door. It falls open. You call out to see if anyone of your family is home, they are not. You step over the threshold and close the door behind you. Nothing is out of the ordinary, why would it be, it's just a normal day in the middle of a normal summer. You start to head toward the kitch...ah! You lose your balance as your foot suddenly slides out from under you as if the normal friction that would accompany your step had been replaced by a banana peel. You almost fall head first into the ground when you catch yourself on the wall, barely. Regaining your composure, you notice that what you slipped and fell over was not an item from the bag of tricks of a vaudevillian jokester, but an envelope. This strikes you as very peculiar seeing as how the mailman tends to use your mailbox on the road instead of walking all the way up to the door in order to use the mail slot.
  
  It is just a normal, nondescript, nothing-out-of-the-ordinary-here envelope, accept for...something. You pick it up, and examine your find. The texture is soft, yet crisp, light, yet firm. It is sealed with nothing other than one of those old-timey wax seals that you only ever see in old movies where everyone talks like Humphrey Bogart and is always dressed like they are going somewhere important. You are pondering the nature of the weird little thing as you walk into the kitchen. You are about to discard it on the counter for your parents to discover when they get home from work when you notice that it is addressed to you! Not only your name and address, but to the location of your room in your house which you had just moved into after trading with your sibling the day before! This is weird, you think, how could anyone possibly know that? And yet, they do. This is all too creepy. You are about to open the peculiar parcel when you second guess the idea. What if there is poison inside, what if it has a chemical to set the house on fire, what if it is addressed to the wrong person?
  
  So what do you do?
  
  [Author's Note: It is a typical day in the life of you when you receive a letter from Hogwarts School of Witchcraft and Wizardry. Do you accept? Explore a new take on Voltaire's Candide through an immersive trip into the World of Harry Potter as you write the story.]
  
  > open the Letter, Life's an Adventure
  You open the envelope, feeling the wax seal break between your fingers. You remove the enclosed letter, no, invitation, and begin to read in beautiful calligraphy.
  
  Hogwarts School of Witchcraft and Wizardry
  
  Headmaster: Albus Dumbledore
  
  (Order of Merlin, First Class, Grand Sorc., Chf. Warlock, Supreme Mugwump, International Confed. of Wizards)
  
  Dear sir or madam,
  
  We are pleased to inform you that you have a place at Hogwarts School of Witchcraft and Wizardry. Please find enclosed a list of all books and necessary equipment.
  
  Term begins on 1 September. We await your owl by no later than 31 July.
  
  Yours sincerely,
  
  Minerva McGonagall
  
  Deputy Headmistress
  
  You are sure that it is some elaborate prank! It has to be! Wizards, warlocks, witches, owls, and a school for all them? But if this was real, which it isn't, it sure would be an awesome place to go.
  
  So what do you do?
  
  > attend Hogwarts, Sounds Like a Lot of Fun
  You arrive at King's Cross station on the day of your arrival to Hogwarts. You are directed to wait for the train at Platform 9 3/4, but it appears that such a place does not exist. You run into a auburn-haired woman at the pillar between platforms 9 & 10 trying to wrangle up what seem to be her children (judging by the shared genetic traits passed on in the hair). She seems nice enough and it's nice to see a friendly face around, so you muster up the courage and ask her where the mysterious Platform 9 3/4 is. She laughs.
  
  "Don't you know sweetie, you're standing right next to it," she says, pointing to the brick pillar on the train platform.
  
  I must have had a dumb-founded look on my face as she quickly added, "All you have to do is run at it, and in no time you will be standing at the platform with all the other school children."
  
  What appears to you to be solid, corporeal brickwork is now supposedly a portal to a magical train platform. After all you have seen so far, you believe it might be the case. But it has to be too crazy, right?
  
  So what do you do?
  
  > Don't Do It, It's Not Like You Want a Concussion
  As you are about to chicken out, when a pixie-like girl runs past you at the bricks. You are about to reach out and stop her collision when you see that she...well...you don't see her anymore. She went right through the wall. You would have never believed it had you not seen it, but there was the proof before your very eyes. Figuring you have nothing to lose, you gather up your courage and run at, and then through the wall.
  
  You pass through the brick, only to find yourself nose to nose with the same blonde girl with the most awful expression on her face.
  
  "Goodness, what's wrong?" you ask. There has to be something wrong for her to be making that face.
  
  "I got a vomit flavoured jelly-bean," the strange girl responds, shaking the box of Bertie Bott's Every Flavour Beans.
  
  "Ugh, that's horrible," you sympathize, but she has other ideas.
  
  "Oh, no, it's fabulous!"
  
  "Huh?" you reply in bewilderment.
  
  "Without the nasty-flavoured beans, the tasty ones wouldn't be as good." she says like this is something that you should already know.
  
  How do you respond?
  
  > look at Her as if She's Lost Her Marbles. Obviously, She Has. "How on Earth is that a good thing?"
  You look at her bewildered, "How on Earth is that a good thing?"
  
  Not waiting for a reply, you board the train that had arrived while you were talking, and sit in boxcar alone, pondering the peculiar little girl and her beliefs.
  
  > The Train Arrives
  The train arrives at the station, and as you disembark, you make eye contact with the most beautiful creature the world has ever seen. She smiles as she accidently drops her luggage, spilling it out everywhere. You run over there to pick it up for her. She accepts your help and your heart melts. Surely the world must be evil because only in an evil world would such a beauty drop her luggage. She reveals her name is Cunegonde, and you are immediately stricken. Only the sound of Professor Pangloss' voice snaps you back to reality.
  
  "First years, gather around by the lakeshore," he calls, "Three to a boat, no more." All the boats fill up while you frantically search for Cunegonde, accept one, and you must share it with Professor Martin, a gloomy character that you have yet to see smile the whole trip.
  
  Your boat looks rickety and old, but it is the only one available and you must get across to Hogwarts. You climb in and set out to the giant, loomingly-beautiful castle when you start to notice a wet sensation crawling up your feet. You think nothing of it for a second, you are in the water of course, until that sensation starts to climb above your ankle. You look down, and the water level inside of the boat is increasing with every passing second. You start to panic. Of course this would happen on my first day here! You yell at Professor Martin and explain the predicament, but he doesn't seem to care.
  
  "This would have happened sooner or later, whether or not it was us or someone else," he explains, "the world is against us constantly, there is no use in fighting it."
  
  You implore him to use his magic and bind the leak in the boat, but he refuses, the other boats are too far ahead to comeback and save you in time.
  
  So what do you do?
  
  > Nothing, If You Don't Drown Now, You'll Die from Choking on Your Food Later Tonight
  You do nothing. Trying to save yourself is a fruitless effort. You might as well give in now. The boat sinks slowly to the depths, and so does your heart with it.
  
  The end.