text: [Themes: high school, fantasy]
  
  > Look around
  The library is quiet. Bookshelves are lined up, filling most of the room, and a sign on one wall compels you to be as quiet as possible. From here, you can go south to the western building or southeast to the quad.
  
  You realize that the boy never managed to finish spelling his name. Since he spelled O-L-I-V, you would assume his name was probably Oliver, but for all you know he could've been spelling out "Olive Garden" or something.
  
  > go to the south
  You are in the western building of the school. The walls of this hallway are lined with lockers, and the classrooms are mostly empty and locked, with the exception of one room to the west which still has its light on. The library is to the north. You can also exit south to the parking lot or east to the quad.
  
  > Go west
  The classroom is rather unextraordinary, with the only thing of note being Mr. Russo's desk in the corner. Even from far away, you can tell that the desk is a disorganized mess. You can exit the classroom to the east.
  
  Mr. Russo sits at his desk, dozing.
  
  Mr. Russo snores gently.
  
  > look at Russo
  You had Mr. Russo as your English teacher last year. Given how absentminded and forgetful he was, it was a miracle that he managed to teach a class every year without it being a disaster.
  
  Mr. Russo is currently dozing at his desk.
  
  > examine the desk
  Looking closer at the desk does not make it seem any less chaotic. A pile of papers covers most of the surface, with graded and ungraded papers all mixed together. A corner of the desk is littered with sticky notes with various reminders. There is also a computer monitor on the desk.
  
  > examine the sticky notes
  You pick a sticky note at random and take a look at it. It reads "Remember Allison's birthday!" with a heart scribbled in the corner.
  
  > take the sticky note
  You don't really want to mess with those. They're practically what keep Mr. Russo from becoming a mess. Or at least, a bigger mess.
  
  > take the monitor
  That's hardly portable.
  
  > take the paper
  You accidentally rustle the papers as you pick one up. Mr. Russo stirs, and you drop the paper and quickly move your hands away.
  
  "Oh dear, it seems I've dozed off again," he mutters, rubbing his eyes, and goes back to grading.
  
  > look at what you're carrying with you
  You are carrying:
  a sign language textbook
  a pencil case (open)
  a blue pen
  a red pen
  a black pen
  a mechanical pencil
  a wooden pencil
  a lead refill
  an eraser
  a glue stick
  some white-out
  a yellow highlighter
  a pink highlighter
  an orange highlighter
  a ruler
  a pack of tissues
  a smartphone
  your cell phone
  
  Mr. Russo frowns at something on the paper that he is reading.
  
  > examine eraser
  An eraser.
  
  Mr. Russo underlines a sentence on the paper in front of him and makes a note.
  
  > look at the tissues
  A pack of tissues.
  
  Mr. Russo stifles a yawn with an open hand.
  
  > examinthe white-out
  Some white-out.
  
  Mr. Russo blinks, struggling to stay awake.
  
  > givthe white-out to Russo
  (first taking the white-out)
  There's really only one thing you need from this pencil case.
  
  Mr. Russo closes his eyes, and his head droops forward.
  
  > Close case
  You close the pencil case.
  
  Mr. Russo snores gently.
  
  > hit Russo with case
  I only understood you as far as wanting to hit Mr. Russo.
  
  > Exits
  You can only go east.
  
  > Go east
  You are in the western building of the school. The walls of this hallway are lined with lockers, and the classrooms are mostly empty and locked, with the exception of one room to the west which still has its light on. The library is to the north. You can also exit south to the parking lot or east to the quad.
  
  > Go east
  You are at the quad, a courtyard in the center of the school. From here, you can go north to the front of the school, northwest to the library, west to the western building, southwest to the parking lot, south to the southern building, and east to the gym.
  
  > Go south
  You are in the southern building of the school. Most of the classrooms are empty and locked, but one classroom to the east still appears to have its light on. You can also exit north to the quad or west to the parking lot.
  
  The walls are lined with lockers, and you can see your own locker among them. The locker hangs open, revealing a shrine and an altar.
  
  > Go west
  The classroom is rather unextraordinary, with the only thing of note being Mr. Russo's desk in the corner. Even from far away, you can tell that the desk is a disorganized mess. You can exit the classroom to the east.
  
  Mr. Russo sits at his desk, dozing.
  
  > cut the paper
  Cutting it up would achieve little.
  
  > look at the smartphone
  Chloe's smartphone. The case that covers it is pink with a rabbit design. The phone is in surprisingly good condition, considering the fall it took.
  
  Unfortunately, since you don't know the password, you can't really use the smartphone.
  
  > Unlock smartphone
  What do you want to unlock the smartphone with?
  
  > go west
  You can only go east.
  
  Mr. Russo snores gently.
  
  > look at the pile
  You take a peek at one of the ungraded papers. The words start to swim before your eyes and you realize you've had enough of Romeo and
  Juliet last year.
  
  Mr. Russo snores gently.
  
  > look at Brad
  A senior at your school. Apparently, he's known for being rather aggressive, and since he looks to be in a bad mood right now, you probably don't want to provoke him.
  
  > wait awhile
  Time passes.
  
  Brad drums his fingers on his thigh.
  
  > Scissors
  You hold out your index and middle fingers.
  
  "Hey, what's the deal?" asks Brad, putting his fists up. "You tryin' to poke my eyes out? What, you wanna fight?"
  
  > Paper
  You hold out your open hand, and once again, the world starts to shake. You don't see the vortex open, but you feel it open behind you.
  
  Startled, Brad throws a punch that you dodge easily, and the force of his punch sends him tumbling headfirst into the vortex.
  
  Paper beats rock.
  
  > look at the car
  Brad's car. It seems to have been used for a while. Or rather, Brad must have just gotten a used car.
  
  > take the flyer
  You decide to take one of the flyers with you.
  
  > look at what you're carrying with you
  You are carrying:
  a flyer
  a pair of scissors
  a sign language textbook
  a pencil case (closed)
  a smartphone
  your cell phone
  
  > put the flyer on the altar
  You put the flyer on the altar.
  
  > examine the altar
  A small altar that can support items to use in a sacred ritual.
  
  On the altar are a flyer and a rock.
  
  > put the Scissors on the altar
  You put the pair of scissors on the altar.
  
  > Pray
  You should probably find some offerings for the gods before performing the ritual.
  
  > take Rock
  Taken.
  
  > give Rock to the petra
  You can only do that to something animate.
  
  > Examine flyer
  A piece of paper advertising the Rock-Paper-Scissors Competition. It contains details about when and where the event will take place.
  
  > put Rock on the altar
  You put the rock on the altar.
  
  > look at the altar
  A small altar that can support items to use in a sacred ritual.
  
  On the altar are rock, scissors, and paper.
  
  > take the Scissors
  Taken.
  
  You can't see any such thing.
  
  > take the flyer
  Taken.
  
  > examine the altar
  A small altar that can support items to use in a sacred ritual.
  
  > put Rock on the altar
  You put the rock on the altar.
  
  > examine the altar
  A small altar that can support items to use in a sacred ritual.
  
  On the altar are scissors, paper, and rock.
  
  > examine the desk
  Looking closer at the desk does not make it seem any less chaotic. A pile of papers covers most of the surface, with graded and ungraded papers all mixed together. A corner of the desk is littered with sticky notes with various reminders. There is also a computer monitor on the desk.
  
  Mr. Russo snores gently.
  
  > Clean desk
  You rub the desk.
  
  > examine the keyboard
  A computer monitor. It is turned off. Since the monitor is here, you're guessing a keyboard and mouse are hidden under the papers somewhere.
  
  > look under the papers
  You find nothing of interest.
  
  Mr. Russo snores gently.
  
  > talk to Russo
  "Mr. Russo—" you begin, and Mr. Russo wakes with a start.
  
  "Huh? Wha?" He glances around. "Oh, I must have dozed off again. Thanks for waking me up."
  
  > Continue
  "Need help with anything?" you ask.
  
  "Oh, no, I'm all right. Thanks for the offer, though."
  
  Mr. Russo scrawls something indecipherable in the margins of the paper in front of him.
  
  > Continue
  "Need help with anything?" you ask.
  
  "Oh, no, I'm all right. Thanks for the offer, though."
  
  Mr. Russo underlines a sentence on the paper in front of him and makes a note.
  
  > check what you're carrying
  You are carrying:
  a sign language textbook
  a pencil case (closed)
  a smartphone
  your cell phone
  
  Mr. Russo stifles a yawn with an open hand.
  
  > Scissors
  You hold out your index and middle fingers, and once again, the world starts to shake. A vortex opens behind Mr. Russo, and loose papers and sticky notes are sucked in.
  
  Mr. Russo grabs his desk to avoid being pulled in, but the force of the vortex overpowers him. The desk topples over with a resounding crash, and Mr. Russo flies into the vortex, screaming.
  
  Scissors beats paper.