text: [Themes: fan fiction]
  
  You walk out to the middle of the hallway. It is in bad shape, with dust and grim covering the floors and the only lighting coming from the windows. Behind you is the door to the room you woke up in. To the left are rows and rows of doors, probably leading to other patients rooms, and to your right is one door at the very end. There is a sign above it but you cannot tell what it says from this distance.
  
  "A fork in the road. Which way to go?"
  
  This choice is only for those who have not gone to page 6. (You decide the best course of action is to go back into the room you woke up in to look around some. There might be something in there to help you. [Turn to page 6])
  
  (You decide to go deeper into the hallway. [Turn to page 8.)
  
  (You decide to walk over to the single door on the far right for a better look. [Turn to page 10.])
  
  > Page Ten
  [Play: Wonderland Woods soundtrack]
  
  You turn to the right and walk the rest of the way down the hall. The door is grey, which is not much of a surprise considering all of the doors were. What was a surprise was that it was made out of metal. You can now make out the sign. It reads Stairs. You sigh in relief and reach out your hand to twist the door knob.
  
  (If you have done Page 14 then turn to Page 16.)
  
  (If you have done Page 13, but not 14, then turn to Page 17.)
  
  (If you have done neither Page 13 or 14, then turn to Page 18.)
  
  ( You stop short and decide to go explore the rest of the second floor. To go back to the middle of the Hallway, turn to page 7.)
  
  > Page Six-teen
  [Play: Pools of Tears soundtrack]
  
  You twist the door knob and it does not budge. Did Johnny betray you? But it didn't make sense, why would he? You try again and with much effort, you open it. You gave a sigh of relief, it was just stuck. You are happy that at least one of the people that had seemed nice to you didn't end up betraying you.
  
  As you walk down the narrow stairway the first thing that you notice is that it was very dark, the only light coming from the door way you just left from. Touching the right side of the wall, you find out that it is made of wet brick. Good thing you are not claustrophobic, but you hate this place just the same. You finally make it to the bottom but bump into something. You touch it to find that it is smooth, firm, and yet somehow soft. You push it forward and it rises to revel light. When you are accustomed to it, you slip underneath whatever it is that you are holding and let it drop back down. You turn around to see that it is a very large portrait of some rather plump woman singing opera.
  
  You look around, utterly surprised, and thinking along the lines of 'Well, is not this different'. You are now standing in another hall way, but it looks nothing like up stairs. There is red carpet beneath your feet; the walls are smooth, crack-free. Various outrageously large portraits line the walls, but are never near the burning candles. With no windows that you could use to climb out of in sight, it seems that you will have to go deeper into this place.
  
  As you walk and make random turns, normal looking patients start to appear more and more. You wonder if they know about what is really going on here and if they are also victims, or if they are completely oblivious. You brush this thought to the side. It is not like you can walk up to one of them and tell them. There were tons of doctors and nurses walking about and you didn't want to attract attention.
  
  You unexpectedly feel some one tug at your clothing. You stiffen and slowly turn around to meet the horror of... a patient looking up at you with pleading eyes. You relax some.
  
  "Excuse me Miss," says the patient in the wheel chair. "Would you be so kind as to get me some water from the kitchen?"
  
  You stare at him for a moment. Oh, that is right; you are wearing Ann's hospital robes. "Of course good sir, right away."
  
  You have no intention of getting that man food, but you feel like you are starving. With the help of a map on a wall (apparently this was a very large and wealthy hospital) you find a small kitchen that is empty. The first thing you do is wrap a large kitchen knife in cloth before pocketing it. That could defiantly be useful later on. You stuff your mouth with whatever you can get your hands on, but stop when you here approaching footsteps. You run into a small closet nearby and quiet down.
  
  "The nerve of those doctors! Acting'll high an 'a mighty," says a gruff woman's voice in a strangely Scottish accent.
  
  "Indeed. If a few patients are missing why do they not call the police?" You here dishes clinging and determine that they are kitchen workers. What seem to you like hours pass, but it is really only a few minutes.
  
  "I am done here. Good bye ol' Susan. I will be heading home."
  
  "Right then, good 'a day..." Your eyes widen at what you hear next. "You can come out now... Yes I'm talking to lil' old ye in the closet." You spring from the closet and make your way to a small window, intent on escaping. "Wait! I'm 'a friend of Johnny boy, he told me to tell you something and give you this. You are Ash, aren't ye?"
  
  You freeze and turn around. She is holding the golden key that Johnny grabbed. You take the key from her. "Well then, speak quickly."
  
  She frowns. "You are rude lass, don't you know?"
  
  "I have had a trying day."
  
  "Understandable, I sa'pose. He says a friend can lodge you at the Pegasus. It's a bar/inn near the docks. The woman, who is his 'a friend, goes by the name of Angelica. She is the owner."You both here a distant shout from right above you. It seems as though your little work up stairs has been found out. "Better leave lass."
  
  You nod. "Wait, what is your name Miss?"
  
  She shrugs. "Everyone here calls me Ol' Susan, so I sa'pose you can to. Now off with you, and make haste! You go back to the window. It leads to an empty alley. Perfect.
  
  You open it and squeeze through before letting it close behind you. It shuts with a click and you realize that it is locked and that you will not be able to go back. Not that you wished to. You here more shouts from inside and with out a second thought, you run off into the darkness. It had to be about seven p.m. now and rain clouds had taken over the sky. It was getting harder and harder to see in the ever diming light.
  
  Finally, you stop to take a break. You are at the docks and it has started raining hard. Your clothes are unrecognizable, drenched in water and mud, torn here, there, and seemingly everywhere. The only thing that stands out is the gold band ring on your finger, and this is a bad thing. You had forgotten Johnny's warning.
  
  "Well now, what have we here?" chuckles a voice from behind you. You whip around to come face to face with a shaggy desperate looking man. He is staring at your ring. Seems as though he wants it.
  
  "Hand it here youngster and no one gets hurt." You will do no such thing. That ring is the only connection that you have to your past.
  
  (Take out your hidden knife from the kitchen and attack. You might be able to take him out before he has a chance to react. [Turn to page 19.])
  
  (Pretend to give in and let him get close. You might be able to take him by surprise and push him into the roaring water. [Go to page 20])
  
  > Page Nine-teen
  [Play: Time to Die soundtrack]
  
  "My good sir," you say to the man slowly, backing up as you do. "I have done no harm, so please, let me be."
  
  The man laughs a laugh without humor, and approaches you none the less. You try again. "Sir, this is not real, just a small look alike from my past away father."
  
  "I'll decide this for me self," he says with a grin. Closer he comes, and a choice must be made. You choose, and in an instance the knife is in your hand. Eyes full of determination you make quick of him and he falls to the ground with an unnatural loud thump to be heard.
  
  You breathe heavily. It was done, but was it right? You stare at the knife as the blood washes away with the purity of the rain. Your head is pounding, the world is spinning, and just what is going on now?
  
  "Well, I did not expect that, but... I like it just the same." You look up; your blood shot eyes meet those of crystal blue. The voice belongs to one tall, slim woman, with golden hair that shined, even in this weather.
  
  "You..." You work up your courage and speak louder. "I was defending myself, nothing else. I have no business with you, so leave me be!"
  
  "I am not condemning you," says the woman, voice tinged with grim amusement. "In truth, far from it. From the looks of you, you have nowhere to go. I could help you with this."
  
  "Oh?" you ask, painfully aware of your appearance.
  
  "Oh," she confirms. "My waitresses at my inn are always bullied by my guests. Giving away free drinks and such, not good for business you see. I just had to fire two of my girls. They were beautiful, surly attracted customers, by too shy and timid. I'll tell you what. Come work for me, keep the other girls in line, and I will give you pay and a place to stay."
  
  "I cannot accept anything until you give me the name of this place and yours."
  
  She puts her hands on her hips, a posture that seems right for her. "I go by Angelica, my place is the Pegasus. What of yours?"
  
  You immediately recognize the name. This was Johnny's friend, was it not? What a stroke of good luck! About time too, you deserved some, with all that you have been through. "Ash, and I accept your most gracious offer and many thanks, for being so kind."
  
  Angelica smiled at you, her new employee. This woman, very quire, to be picking up a stray girl from off the street. But shelter is what you need, with your head throbbing so, and with no place to go, why not there?
  
  "Alright then, let's make it official," the woman says with a curt nod, strangely serious. She holds out her hand, that playful grin back in place. "Ash, won't you come play with me?"
  
  That was it. Something was triggered in the back of your mind and you felt like your head was about to explode. You stumble and fall to your knees, clutching your head in agony.
  
  (Turn to Page 24.)
  
  > Twenty-Four
  Author's Note- This is a reminder to mark down all of the pages you have done in order. When you go on to page twenty-six, you will be entering part two of the story called, 'into the Rabbit Hole'. Also, I do not own the poems in this part of the story.
  
  > Page Twenty-Six
  [Play: Shadown Scroll soundtrack]
  
  The pain is unbearable, and through your tears you see Angelica rushing to your side. She reaches out a hand towards you, but just before it touches, you find yourself slipping away into darkness. When you next open your eyes, you are lying on the wooden floor of a large room with several beds crowded in. As you slowly rise to your feet, you realize that you are not alone. There is a girl of about eleven with long curly blonde hair and blue eyes staring motionless at you. If you didn't know better, you would say that the girl is a younger version of Angelica.
  
  "Crystal? Is that you?" you ask, the name seemingly popping into your mind.
  
  The girl throws her hands up in exasperation. "Of course it is me! Who, prey tell, did you expect?" she giggles, covering up her mouth with one frail pale hand.
  
  "I... I do not know. Where are we?"
  
  Crystal ignores your question, and instead, tilts her head to the side and gives you a small sad smile that makes your heart break. "I am so lonely here Ash... so alone... Why... Why did you not come with me?" Tears spring into her blue eyes and you have an overwhelming urge to make her happy. She had done so much for you; you do not want her to cry so.
  
  "Do not worry. I am here. We can stay together," you reply comfortingly.
  
  Crystal abruptly stops crying abruptly and she looks at you with a heart melting smile. "For ever and ever Ash?" You nod and she holds out a hand towards you. "Then won't you come and play with me?" She giggles again, but this time there is an almost dark and sinister overtone to it. You ignore it and walk towards her, but stop when her giggle become even more twisted. Suddenly, before your very eyes, she begins to melt, like a wax statue to close to a fire. Crystal screams. "Ash, help me, Ash! Please, do not leave me! Do not forget me!"
  
  You run towards her but just when you are about to touch her, the floor beneath you falls away and you drop into a swirling vortex of colors. Crystal's screams become more and more distant as you are pulled away by an unseen current. You do not know how long this continues. For a few hours, a few days? Or was it just a few minutes? It is like time does not matter here.
  
  You snap back to attention when you see pitch black tendrils reach out towards you. Now that you think about it, the color black has not been here until now. This was foreign, different from the rest. The tendrils wrap around your waist and you are pulled out of the swirling vortex and into pitch black, suffocating darkness. You have a strong urge to get back to the light, but you stop cold when you're here a voice echoing around.
  
  "My, my, what have we here...? A human! And one without its material body no less! How is this possible? How are you still alive...? Speak quickly mortal, before I lose my patience."
  
  "I... What?" thankfully, you don't have to answer for at that very moment the swirling colors from earlier burst through the darkness and reaches out towards you. The voice screeches in surprise as the light fiercely pushes away the darkness to get you. Within moments you are back in the vortex and away from the voice.
  
  You sigh in relief and let the current push you. After a few hours, days, whatever, you are thrown out and land on the ground. As you straighten you look around to see that you are in the middle of a dark forbidding forest.
  
  "That was quite the trip, if I do say so myself. I am glad to be away from that horrible voice and finally out of that vortex, but, pray tell where am I now?"
  
  (Turn to page 27.)
  
  > Page Twenty Seven
  [Play: Vale of Tears soundtrack]
  
  After thinking for a moment, you say out loud, "Maybe I could climb a tree and..." Your voice trails off after you see how tall the trees are. Most reach past the angry looking grey clouds in the sky. You sigh. "How, just how do I keep getting into these situations? I declare that I have the worst of luck."
  
  After choosing a random direction you brush the dirt off your dress and... wait.... Dress? You do a double take as you see the flowing dark green dress you wear. From the neck to the waist it looks like a formal dress, but from the waist down it looks like you are being covered by several abnormally large green leaves. You wear short black pull-on boats and there is a small hair clip on your wavy auburn hair that is decorated with a fake holly berry.
  
  "Lovely..." you whisper.... "and silly," you add as an afterthought. "I have never seen anyone in England wear something as such." Your head snaps back up. "No time for daydreaming... off I go."
  
  You seem to hear whispers as you walk, and when you look around, you see nothing. These whispers cannot compare to the voice you heard earlier, but it makes you nervous just the same. You force yourself not to jump at the sounds of rustling leaves or snapping branches in this windless forest. You pick up a thick tree branch for protection, but when you stand back up you freeze, stiff with fear. There are eyes. Faceless eyes everywhere, staring at you. The whispers become audible as time passes.
  
  "Outsider, outside, another one but not from times past..."
  
  ".... Power is immense, nothing like the recent ones..."
  
  "...Mama, mama, it's a human! A human!"
  
  ".... Such a skinny thing...."
  
  "Preposterous I tell you!..."
  
  "...suppose she is doing here?..."
  
  ".... Won't last a few minutes..."
  
  One voice suddenly rises above all others. "They are coming! Coming! Be gone, for they come!" There are terrible screeches of fright. The trees and bushes rustles from the hustle.
  
  "Wait please! Who is coming, you must tell me!"
  
  "No time, no time." You spin around to see a grayish brown owl with spectacles on. "Thooou must leave while thooou can."
  
  The owl then flies away and now you are truly alone... or are you? "Gah! Stay away from me you pests! Help! Help I say, Help!"
  
  Not knowing what else to do at the moment, you follow the voice. What you find startles you even more then the talking, glasses wearing owl. A human sized playing card is climbing up a tree to get away from several head-sized spiders saying "feeeeeeed uuuuus, feeeeeed uuuussss." And to make the situation even more ridiculous, the card is trying to fight them off with a duster.
  
  The spiders spot you and a few come your way. With a loud Smack and Smash you crush them. Not wanting to share their brothers and sisters fate, the rest go back to the shrieking... card. You seem to have trouble processing that concept. "You there!" shouts the card as he trys to beat them away with the house hold duster. "Please, help!"
  
  (You raise an eyebrow at his antics. "What, might I ask, are you trying to do? Tickle them to death?" [Turn to Page 28.])
  
  (You smirk at the card and sit down. "How amusing..." [Turn to Page 29.])
  
  (You tilt your head to the side. "You are in quite a bind, are you not?" [Turn to Page 28])
  
  > Page Twenty-Eight
  [Play: Vale of Tears soundtrack]
  
  "Oh, this is not the time for fun and games! I'll be eaten alive if you cannot lend me assistance," the card shrieks in fear and exasperation.
  
  "I will assist you... for a price of course," you respond calmly.
  
  "Well, what is it? Please do speak quickly!"
  
  You let the odd creature sweat for a bit and the spiders gain more ground before finally answering. "I am new in town, and do not know which way is which, or who is who..." You swallow down your disgust and continue. "So I have need of a companion, and should you agree, you will show me what is what and everything in-between, until I have no further need. So, do you accept?"
  
  "Yes yes girl, I accept! Just get these wretched things away from me!" You comply and soon the only thing left of the spiders is a messy splatter of red on the tree. He stares at you warily before slowly getting down. He looks longingly at yellow path not too far away and he tenses. You get in front of him, frown, and hold up your bloody stick. He gets the idea and sighs in defeat. After studying you for a moment, he says, "My word! You are not from here after all."
  
  "Where is here?" you ask in turn.
  
  "Wonderland of course, what else could here be?"
  
  You make a frustrated growling sound at the back of your throat and he inches away slightly. Once you have calm down some, you try again. "How far is this wonderland forest from London?"
  
  He looks at you quizzically. "Lon-don. Never heard of the place. Where is this London?"
  
  "I am asking the questions here."
  
  "Fine, fine. You are in the forbidden forest, which is not too far from her majesties domain, Queensland."
  
  Your interest is piqued and you inquire, "Why is this place forbidden?"
  
  The card shrugs. "It was the Queen's so desire. Who among us can understand her logic?"
  
  "This Queen, you have mentioned her before. Who is she?"
  
  He looks at you in total shock. "She is the Queen, the Queen! The Red Queen, the Queen of Hearts!" You shake your head in confusion. "By heavens above girl, how can you not have heard of her?"
  
  You scowl at him. "I thought that I told you I am not from Wonderland."
  
  "What! Not from Wonderland! But Wonderland is here, it is there, it is everywhere! How can you not, when there is nothing but?"
  
  "Quiet," you whisper fiercely. "No shouting, who knows what dwells here." He stares at you, and you stare back. You bang your stick in frustration. "I wish to speak to this Queen, or at least one of her officials. Lead the way, you bumbling creature."
  
  "Oh no! No Miss, no." Did he call you Miss? What happened to girl?
  
  "Well why not?" you ask, resisting the urge to smack him with your pretty stick.
  
  His eyes widen and voice lowers as he speaks. "Her majesty is not one you just go up to, to... to... speak. She is above us lowly specimens and greatly, uh, disproves of visitors. Especially after her def-" He clamps a hand over his mouth in utter horror and your eyes narrow in suspicion.
  
  "Her.... What?" The distraught card viciously shacks his head no, and you are surprised that it does not fly off from the force. You decide to let this slip for now. "You have a personal reason for not going to her, do you not?"
  
  "Why... what make you say such a thing?"
  
  You roll your eyes. "You seem to respect her, not to mention have an overly dose of fear. So, why are you in this forest, a place that she so named forbidden?"
  
  "I, uh..."
  
  "Tell me," you prod with a voice that cannot be argued with.
  
  The seven of hearts card motions you to come closer, and you comply. He looks around franticly, as if expecting a monster to jump out and eat him. Now that you think about this, that scenario is very likely. Best get out of this forest soon. Finally, he whispers, "I planted white roses instead of red."
  
  You stare at him and he stares back. "What?"
  
  "She is the RED Queen," Seven answers, putting an emphasis on the word red.
  
  There is more staring.
  
  You make that frustrated noise again and back away. "This conversation is getting me nowhere. Where can I find someone who can make sense?"
  
  His eyebrows scrunch up in concentration. "Make sense, make sense... Who of us can make sense?" The cards eyes lights up with excitement. "Why, the Wise Ol' Owl of course! He is the smartest one near here." He suddenly panics and adds quickly, "Besides her most gracious majesty of course!"
  
  "Alright then, which is the way?" you idly wave your hand to all of the different color paths.
  
  "The blue I believe. Well, on our way we go." The card of hearts says merrily as he walks over to the blue path and follows it. You realize that he is going the same way all of the creatures had flew towards earlier. It is a good choice. "We are off to see the Wise Ol' Owl, the most wondrous owl of them all. Because, because, because, because, of all the wondrous things he d-" This time you do hit him with your pretty stick and he immediately falls silent.
  
  "Oh goodness," you say to yourself. "Has not this day been crazy enough?"
  
  You hear a strange sound, full of mirth, coming from one of the trees, but when you whirl around, there is nothing to be seen.
  
  (Turn to Page 30)
  
  > Page Thirty
  [Play: Jabberwock's Lair soundtrack]
  
  The screaming started about thirty minutes ago. The sound echoes around, but you always seem to know it is behind you. You have been running none stop ever since, though your... companion's run is more of a fast waddle. The wind blows through your auburn hair like ghostly hands, and the dark clouds above make their descent until a fog surrounds both of you.
  
  You hear more screaming and set your jaw. Do not stop, do not look back. You know that you will never be able to take on whatever it is with only a stick, so you are forced to just follow the blue path. Wait, were did the blue path go? You stop and look back to find that it stops a few feet behind you, but you are not at your destination.
  
  You unexpectedly see a dark strangely shaped figure somewhere in front of you, covered by the fog. "Understanding is a fountain of life to those who have it," purrs the figure. "But folly brings the ultimate punishment to fools," he finishes darkly, and as sudden as he appears, he disappears. You blink a few times but you can see no evidence that the dark figure was ever there. You focus back on your immediate problem.
  
  "Card..." you hiss, trying to cover up your fear with anger. The card stops and turns around to see what is wrong. He whimpers as he processes the situation. "What happened to our path?"
  
  "The sweeper must have swept it away," Seven says. Suddenly he screams, "We are all going to die! Araneus will eat us alive!"
  
  "Enough! Quiet it down and think. Is there any other way to get to the haven?"
  
  The seven of hearts does not seem to hear you as it runs around in a circle chanting, "Hell comes to call, trapped in the web, and soon all will fall, soon our life will ebb! They will be fed, no doubt, not one. How I dread, their sick fun, for when done, everything will end! We will all be dead!" You seem to snap, when the last word is sung. You jump forward and hit him, wishing for it to be done. He falls down, face flat in the mud. All is finally quite as you stand there and think. You fill your skin prickle as a thought sinks in. It is too quite. What happened to the screams? You then slowly turn around to see...
  
  Eight red orbs, staring at you with utter glee. "Off to your preciousss haven little onessss?" hisses a voice. The voice's owner leaves the shadows to reveal a spider. It was not like the other spiders you killed earlier though. This one had a black smooth, not to mention enormous body that was at least ten feet tall. Blood and foam was dripping from its mouth and its fangs glistened with saliva. "Why did you sssstop the raving idiot?" he addresses you. "I believe he wasss ssspeaking of me and I wissshed to hear more."
  
  You make a choking sound and slowly back away while Seven jumps to his feet screaming. "Take her, take her, oh great one! Look at me, I am paper thin! Surly not fat enough to make a good meal!"
  
  You glare at the card and whisper, "Shut up!" but he does not seem to get the idea.
  
  "I would taste horrible! Indeed, I am probably stale! But her," Seven continues, jabbing a finger in your direction. "I bet she would taste nice and juicy! Like chicken!"
  
  The spider makes a strange sound, full of mirth, although it is nothing near the almost pleasant sound you heard earlier. "You sssspeak the truth, sssservant of the Heart Queen. Off with you then."
  
  "Oh thank you, thank you! You will not regret this!" yells Seven, and without looking at you even once, he runs away as fast as his little stubby legs can carry him. You stare after him, an expression of mixed feelings claiming your face. Some of them being bemusement, anger, and try as you might to hide it, fear. You slowly turn back around to see the horrid creature not but a few feet away from you, just... staring. You swallow hard and you feel your legs slightly shaking. You decide that if you are going to die, you mind as well do it with your head up. "I do not suppose you have a map?" you ask weakly. "I seem to be lost, and that card was no help, as you can probably tell..." your voice trails off.
  
  The spider continues to loom over you for an agonizing minute, when his body suddenly starts to tremble and he make an ear splitting noise. You realize that it is laughing. "You amussse me little one. I ssshall make you a deal, asss it ssseemsss that I have already ate my fill for today."
  
  You look at him wearily. "What is this deal that you speak of?"
  
  "Heh, heh. A riddle. If you anssswer my riddle correctly I will let you go free, and even tell you the way to the haven you ssso desssire. But if you fail to get it correct...." More of the horrible laughter. "Then I sssuppose I can make room for desssert. Now, here isss the riddle. What alwaysss runsss, but never walksss? Often mummersss, but never talksss? Has a bed, but never sleepsss? Has a mouth, but never eatsss?"
  
  (You panic when you cannot think of an answer and you try to make a run for it. [Turn to Page 31])
  
  (You stand there and think, repeating the riddle over and over again. Suddenly, an answer comes to mind. That is it! It must be it! [Usually you would have to message me the answer, but for this site I'm just going to say to turn to Page 33 for when you answer correctly, and page 32 for when you don't..})
  
  > Thirty--One
  [Play: Vale of Tears.]
  
  With renewed strength you turn and run off in a random direction. Legs pumping as fast as they can go, you are soon far away from the monstrosity. You hear that laughter in the distance, it didn't even try to chase you! As you speed through the dense fog you also come to the realization of another miracle. You are not tiring at all, when before, you bent over in pain just because you were hyperventilating. You slow down to a stop.
  
  "What is this? I am not even breathing hard..." You start off again, but this time, you tire like anyone else would.
  
  After a few minutes of utter confusion, you find yourself sprawled on white cement. After giving yourself a scolding for not watching were you are going (even though there was really you could do to the fog) you study your surroundings. The white cement that you are standing on branches out in three directions. Right, middle, and left. The right path was orange, middle was purple, while the left was dark green.
  
  Your eyes go from one path to the others, then back again. "Well, one of these paths has to lead to somewhere, and somewhere is better than where I am currently at."
  
  (Choose the right orange path. [Turn to page 34.])
  
  (Choose the middle purple path. [Turn to page 35])
  
  (Choose the left dark green path. [Turn to page 36.])
  
  > Page Thirty-Four
  [Play: Vale of Tears soundtrack]
  
  You walk down the path tiredly, your energy almost completely spent. You had lung problems after all and it just didn't make since how you had even made it this far. Dark branches, empty of leaves, loom over head like a dark curtain and you unconsciously wrap your arms around yourself. A small warning light goes off, but you brush it away. There was nothing that you could see that would harm you, there was nothing wrong...
  
  You hear a small rustling noise and jump slightly. After looking around and seeing nothing you take another step... Bad move. You hear a small hiss followed by something strong tightening around your ankle. Feet pulled out from underneath you, your body slams down onto the cold ground. Dark green things slither up to you from the forest floor and seeming jump down from the trees. You give a startled cry when you feel something bite you on your left wrist. Fiercely shaking it off, it slams into one of the black trees. It's a snake! You quickly stand up but not before you get another bite in the ankle. You scramble back, and as you do so, you feel woozy. The world is twirling like you are on a marry-go-round going super speed. You vaguely notice yourself falling toward the snake's grasp, but then you know nothing.
  
  (You have no more choices. It seems as though you have lost the game of life.)