text: [Themes: Fantasy, Slice of life, animal NPC, changing environment]
  
  > look around
  You are high on the hill; it rolls downward and off to the west. Beyond the trees and brush, meadows fade in the mist. Behind you stands the last stony lump of hill. A narrow trail curves away to the northwest.
  
  A boulder is lying at the base of the hilltop, prised up out of the hole it was in. The boulder is resting on a spade blade. There's just enough room to squeeze into the cave behind it.
  
  > go east
  You squeeze behind the boulder and crawl inside.
  
  You are in a dark pocket, a stony crack below the summit of the hill. It is not quite high enough to stand in, but surprisingly long, narrowing only slowly towards the back. The entrance is a lit circle of grey to the west, partially obscured by the boulder.
  
  An ancient and filthy blanket is crumpled against one wall of the cave.
  
  You glance outside. The mist is turning to a drizzle of rain.
  
  > Wear blanket
  (first taking the blanket)
  You can't wear that!
  
  > Wait
  Time passes.
  
  You are getting tired.
  
  > Sleep
  You wrap yourself snugly in the blanket and curl up on the floor. It's hard, but you're dry and warm. What else could you ask for? Your eyes close and the cave drifts away...
  
  [Hit any key.]
  
  > Sleep
  Stone dissolves around you as move up and forwards, into a grainy grey light. A mindless roar stretches in all directions; but it is troubled by a distant murmur. The new sound swells, whispering, pounding, then shouting at you, and you cannot make it out and you cannot make it go --
  
  Something awakens you.
  
  You are in a dark pocket, a stony crack below the summit of the hill. It is not quite high enough to stand in, but surprisingly long, narrowing only slowly towards the back. The entrance is a dim circle of grey to the west, partially obscured by the boulder.
  
  The voices are still audible. They surge and swell, on the edge of audibility, somewhere to the west. You are almost certain you hear your name being called.
  
  > F.
  Enter saved game to store: Ok.
  
  > Go west
  You crawl out. The rain lashes your face.
  
  You are high on the hill; it rolls downward and off to the west. Beyond the trees and brush, the world is cloaked in dark rain, and scarred with distant lightning. Behind you stands the last stony lump of hill. A narrow trail curves away to the northwest.
  
  A boulder is lying at the base of the hilltop, prised up out of the hole it was in. The boulder is resting on a spade blade. There's just enough room to squeeze into the cave behind it.
  
  The blanket has gotten quite soaked.
  
  > go to the west
  You crawl out. The rain lashes your face.
  
  You are high on the hill; it rolls downward and off to the west. Beyond the trees and brush, the world is cloaked in dark rain, and scarred with distant lightning. Behind you stands the last stony lump of hill. A narrow trail curves away to the northwest.
  
  A boulder is lying at the base of the hilltop, prised up out of the hole it was in. The boulder is resting on a spade blade. There's just enough room to squeeze into the cave behind it.
  
  The voices surge, then fade.
  
  > Wait
  Time passes.
  
  A no-time, eternal instant of light lances through you, snapping your mind to silence. A moment later the silence is broken by a
  
  Crack!
  
  of thunder.
  
  Afterimages hang around you in a greenish glare. You blink furiously, trying to sort out the shadows from what's really there.
  
  > wait for a while
  Time passes.
  
  The afterimages evaporate into a black dazzle.
  
  > wait
  Time passes.
  
  The voices surge, then fade.
  
  > wait
  Time passes.
  
  A no-time, eternal instant of light lances through you, snapping your mind to silence. A moment later the silence is broken by a
  
  Crack!
  
  of thunder.
  
  Afterimages hang around you in a greenish glare. You blink furiously, trying to sort out the shadows from what's really there.
  
  The voices surge, then fade.
  
  > go northwest
  The trail turns west as it descends.
  
  A wide angular tongue juts out from the hillside. A black expanse stretches to the north and west, impenetrable with rain. Every few moments, a directionless flicker of lightning tries to pull detail from the darkness; but there is only mist.
  
  A trail leads southwest down the hill, towards the bridge. From where you stand, it turns southeast and continues upward, deeply cut into the hillside. A narrower trail leads more steeply up to the east.
  
  A stream of runoff water is flowing down from the southeast, and pouring down the trench to the unseen stream below.
  
  Someone has dug a trench here, from the path out over the bank.
  
  The afterimages evaporate into a black dazzle.
  
  > wait
  Time passes.
  
  A no-time, eternal instant of light lances through you, snapping your mind to silence. Simultaneously the silence is broken by a
  
  Crack!
  
  of thunder. It is echoed by a splintering crash from the southeast.
  
  Afterimages hang around you in a greenish glare. You blink furiously, trying to sort out the shadows from what's really there.
  
  > Wait
  Time passes.
  
  The afterimages evaporate into a black dazzle.
  
  The voices surge, then fade.
  
  > wait for a while
  Time passes.
  
  The torrent of runoff slackens sharply; in moments there is only a trickle left.
  
  > Wait
  Time passes.
  
  From somewhere below, you hear a terrible
  
  Crack!
  
  You know without seeing that the bridge has been destroyed. You begin to rush downhill, but the trail seems to stretch and time takes on the weight of nightmare...
  
  [Hit any key.]
  
  > Wait
  You awaken in the cave, sore and cold, bathed in the listless light of an overcast dawn. By the time you wade across the swollen stream, you're as soaked and miserable as if you'd slept out in the rain after all. You reach civilization exhausted and with what promises to be a lovely cough.
  
  > Go east
  Enter saved game to load: Ok.