text: [Themes: fantasy, zombie, war, fantasy]
  
  "You're a friend of Bren?" you ask, trying to see who's the man. He doesn't seem to be Bren, but he surely knows something.
  
  "Why, you need him?" he asks, trying to get you somewhere.
  
  "Look, sir, you don't even want to know what he did to my homeland...' you say, trying the diplomatic way.
  
  " Whatever he did, I heard he's good at ruining homelands....." answers the man.
  
  " Look, Sir, if you know where he is, lead me to him and I'll cover you in gold!" you say, trying to get over it already. Apparently... it works.
  
  "Fine! Go down the road,the village is just a mile away! he's waiting for you there!" answers the man
  
  "Many thanks, stranger! Move out, men! Split into six groups! One remains on the ships, one on the shore, one searches the forest, two come with me, and another one will be commanded by Sergeant Klapp, to search wherever they wish!" you order. When you look back at the cliff, the man disappeared.
  
  Your men follow your orders. The two regiments that come with you advance slowly towards the village.
  
  Minutes later, a man from the forest group comes.
  
  "Commander, we found Bren! He's in the village, like the man said! He's ordering an army of undead zombies! The forest group keeps him under surveillance!"
  
  "Good! Go call Klapp's group! I want him to go round the village and close his retreat if he manages to escape me! This shall be Bren's last day as a living being!" you say, confident on your strategy.
  
  You and the group slowly advance, until you reach a fork in the road. One side leads to an old lighthouse, while the other leads directly into the village. Your vanguard returns
  
  "Commander, Bren is in the middle of the village, alone! Klapp's group is blocking his retreat and the forest group is monitoring him!"says the guard. "What are your orders, Commander?"
  
  > use a rather defensive strategy, as you don't know what Bren has in store for you
  " Well, Bren is a dangerous man....He surely has an ace up his sleeve, as he just stands there. He knows we're after him, so I expect him to be prepared for a large attack..... That's why I think you should split into two groups." you say, thinking. "Half of my army and the forest group will attack first. If they are annihilated, Klapp's men will strike. If something wrong happens again, the other half of my group will attack. This way, we'll be prepared for everything he throws at us. He has only minor magic abilities, and the Orb is too weak now. If something bad still happens, I won't be there to know, as I'll run away after I order the first strike. I know he wants me dead, and I won't give him the satisfaction."
  
  "Yes, Commander!"
  
  Your plan seems good.
  
  Your men surround the village without Bren knowing.Then, you rise from the bushes and order the charge. Seconds later, you run as fast as you can in the opposed direction. You suddenly see that your plan was wise. Bren charges a powerful fire beam from the sky and incinerated your first wave. You hear Klapp's men attack, but you're already too far. You stop running but continue walking.
  
  "Finally I'll get rid of the curse!" you say to yourself.
  
  Bren cursed you, back in Kronnland, to age extremely fast when near him. You got pretty close to him... so you aged about ten years... but that won't be a problem anymore.... he's surely dead by now.....
  
  Suddenly, Bren appears in front of you , alive and unharmed, holding the Orb.
  
  "What the...How did you escaped?" you ask, amazed.
  
  " I can't die by the hands of mere soldiers, I'm too great for that, Commander... You, on the other hand...."
  
  " Nice choice of last words! You may have cursed me to age faster in your presence, but that won't be enough to stop me! You will pay dearly for destroying Empyria! Surrender now, or face the wrath of the true leader of the Western Federation!"
  
  "You're on my land now, Commander! Your reign is over!"
  
  " You just signed your execution, traitor!" you say, unsheathing your sword. Then, you charge, but the effect of the curse is too fast. Bren defends himself with a couple of daggers. He parries all of your hits easily.
  
  After attempting a strong hit, you lose you balance.
  
  "Hahaha, You're too old for this, Andrew!" says Bren, trying to mock you.
  
  "Never!" you say, enraged. Feeling that your heavy armor impedes your strikes, you take off your helm, then charge again. Bren parries you immediately, and you fall in your knees, exhausted, feeling your very life force being sucked away. Bren approaches, pointing his dagger at your neck.
  
  "Any last words, Commander?"
  
  > say " If I am to die today, at least let me die with a weapon....."
  "If I am to die....., at least let me die...... with a weapon ..." you say, trying to concentrate.
  
  "In your hand?" asks Bren, laughing.
  
  "No, IN YOUR HEART!" You shout and use your last forces to strike. You impale Bren, but he hits you fast with his dagger and kills you on the spot.
  
  It's over, right? Then why you still feel alive... and not just alive, but better than ever! For a few seconds all you can see it white... then you feel a strong shock, and it all turns black. You realize your eyes are closed. You open them, just to see the strange man from the shore standing near you, with the Orb in his hand, and Bren getting up . Wait, you just killed each other, is this the afterlife then?
  
  "Who the hell are you?" you ask, looking at the man.
  
  "I am Danny Blaze, and if you and your army do not leave Altheria by sunset, you will find your ends here!" answers Danny, with his voice changed by the Orb's demonic powers.
  
  " As you may have noticed, Sir Danny, your little Orb is now drained of all energy, which means you..."
  
  " But I still command a large undead army, and we're two against one, anyway!" replies Danny.
  
  "You will both pay for this! You hear me?" you say, lifting your sword from the ground. It was still red with Bren's blood.
  
  " Leave, now!" says Danny
  
  You turn around and march away, muttering something for yourself. You walk only a few meters and you hear Danny screaming behind. You turn around, ready for battle, when you see Danny on the ground, crying in pain, while Bren was standing next to him, indifferent. From Danny's body you see rising a dark shadow, which is a second later sucked inside the Orb.
  
  "What sorcery is this?", you ask. Apparently, neither Bren nor Danny saw the shadow.
  
  " Not your business!" says Danny, rising up.
  
  You hurriedly walk away.When you get back to your base, on the shore, your second in command comes to report failure to defeat Bren in the village, but you stop him.
  
  "I already know about your failure , Klapp! We're leaving this damned place, anyway!" you say, angry.
  
  All soldiers hear your orders and pack everything. Now, you barely have over two hundred warriors left...
  
  In just an hour, your soldiers pack everything and board the ships. When you're ready to go, Danny appears on the shore, calling for you.
  
  "Commander Ice!"
  
  "Yes?"
  
  " Don't you think you make a waste of space, now that your forces are thinned?" asks Danny, trying to bring the discussion somewhere...
  
  "What do you mean?"
  
  " Six hundred men came on four ships and only two hundred leave on the same ships... Why not leave a ship here?" he asks.
  
  Knowing that the Orb recharged a bit, you're afraid of what he might do if you're not doing what he says..... Yet you don't want to give him a way to escape.
  
  > leave a ship on the island
  You give order for a ship to be left on the island, although you don't like that.
  
  You sail away. After a few hours, you see far in the distance 5 Federation ships. Could they be reinforcements from the Federation?
  
  After a few more hours , your two fleets meet. The Federation ships salute you. They are allies.
  
  Your two fleets exchange supplies and you split the fleet again into two groups of four. The first four ships you order are to go back to Altheria, but a hurricane is approaching and they are to escape it by making a pretty long detour, while your fleet will follow the ship that's been spotted when leaving Altheria. It must be Bren!
  
  You start chasing the one who broke your kingdom again... he is sailing to the North .....and he knows you're coming.
  
  (This is the end of Andrew's Campaign. If you would like, you can choose another Campaign. I hope you liked it!)