text: [Themes: Humor, Museum, Source Code, slavery, cat]
  
  > look around
  Back Corridor (on the huge overstuffed chair)
  You find yourself in a dingy back corridor with an improbably high ceiling. The way back to the atrium lies through the little door west. The main Holding Room opens up to the east, the curator's office is to south, while north sits a cloak room.
  
  You can see a vegan trifle, a snakeskin coat and a bunch of grapes here.
  
  On the huge overstuffed chair you can see a pair of secateurs.
  
  > Go west
  (first getting off the huge overstuffed chair)
  
  You stand in a vast glass-ceilinged atrium. The main doors stand behind you to the south, in front is the rest of the museum. The part that you actually need to clear is through the little door to the back rooms, behind the information desk to the east. The portrait gallery opens off to the west.
  
  In the centre of the atrium is a huge skip, (or garbage dumpster, if you're so inclined), into which you are to place all objects tainted with mammalian DNA, or direct organic bi-products of mammals. When the job is done, you need only blow the whistle you've been given, and Kssshsss will come and assess your execution of the task.
  
  You can also see an ocelot coat here.
  
  > Go east
  You find yourself in a dingy back corridor with an impossibly high ceiling. The way back to the atrium lies through the little door west. The main Holding Room opens up to the east, the curator's office is to south, while north sits a cloak room.
  
  You can see a vegan trifle, a snakeskin coat and a bunch of grapes here.
  
  > wear snakeskin
  (first taking the snakeskin coat)
  You put on the snakeskin coat.
  
  > go to the west
  You stand in a vast glass-ceilinged atrium. The main doors stand behind you to the south, in front is the rest of the museum. The part that you actually need to clear is through the little door to the back rooms, behind the information desk to the east. The portrait gallery opens off to the west.
  
  In the centre of the atrium is a huge skip, (or garbage dumpster, if you're so inclined), into which you are to place all objects tainted with mammalian DNA, or direct organic bi-products of mammals. When the job is done, you need only blow the whistle you've been given, and Kssshsss will come and assess your execution of the task.
  
  You can also see an ocelot coat here.
  
  > put the bat in the skip
  NT.]
  
  > >S
  
  > THE YOuYou throw the anchored bat into the skip.
  
  > put the cat in the skip
  You throw the resident cat into the skip.
  
  > look at the skip
  In the skip are the resident cat, an anchored bat, a packet of pork scratchings, a pair of fox-fur gloves, a family of shrews, a regular trifle, a glass of milk, a stuffed echidna, a whale bones, an over-stuffed koala, a stuffed dolphin, a mourning dog, some vaporised remains and a caribou head.
  
  > take the ocelot
  Taken.
  
  The cat gets bored of being in the skip and jumps out.
  
  > put the ocelot in the skip
  You throw the ocelot coat into the skip.
  
  The cat starts lapping at the milk, but then gets bored.
  
  The cat climbs up the faux-fur ocelot coat, destroying it in no time at all.
  
  > put the cat in the skip
  (first taking the resident cat)
  
  You pick her up and she miaows with minor concern.
  
  You throw the resident cat into the skip.
  
  The cat gets bored of being in the skip and jumps out.
  
  > enter the skip
  [YOUR SCOrYou climb into the skip.
  
  > Wait
  Time passes.
  
  > Go outside
  You get out of the skip.
  
  You stand in a vast glass-ceilinged atrium. The main doors stand behind you to the south, in front is the rest of the museum. The part that you actually need to clear is through the little door to the back rooms, behind the information desk to the east. The portrait gallery opens off to the west.
  
  In the centre of the atrium is a huge skip, (or garbage dumpster, if you're so inclined), into which you are to place all objects tainted with mammalian DNA, or direct organic bi-products of mammals. When the job is done, you need only blow the whistle you've been given, and Kssshsss will come and assess your execution of the task.
  
  You can also see the resident cat here.
  
  > take the cat
  > THAT'You pick her up and she miaows with minor concern.
  
  > enter the skip
  You climb into the skip.
  
  > drop the cat
  Dropped.
  
  > put the cat in the skip
  The resident cat is already here.
  
  > Inventory
  You are carrying:
  a snakeskin coat (being worn)
  a lizard whistle (being worn)
  
  > Blow whistle
  You give the whistle a sharp blow, and in moments Patrisnake Ksshss arrives to survey the skip.
  
  He finds you within the skip and smiles (snakes always smile) as he orders all the contents (including yourself) summarily destroyed.
  
  Just before you are incinerated, Kssshsss congratulates you on finding everything in the museum.
  
  > exit
  You get out of the skip.
  
  You stand in a vast glass-ceilinged atrium. The main doors stand behind you to the south, in front is the rest of the museum. The part that you actually need to clear is through the little door to the back rooms, behind the information desk to the east. The portrait gallery opens off to the west.
  
  In the centre of the atrium is a huge skip, (or garbage dumpster, if you're so inclined), into which you are to place all objects tainted with mammalian DNA, or direct organic bi-products of mammals. When the job is done, you need only blow the whistle you've been given, and Kssshsss will come and assess your execution of the task.
  
  > put the snakeskin in the skip
  You throw the snakeskin coat into the skip.
  
  The cat gets bored of being in the skip and jumps out.
  
  > take the cat
  P.
  
  > ATRIuYou pick her up and she miaows with minor concern.
  
  > put the cat in the skip
  You throw the resident cat into the skip.
  
  > Blow whistle
  You give the whistle a sharp blow, and in moments Patrisnake Ksshss arrives to survey the skip.
  
  "So," starts Ksssnsss, "a magnificent performance, you have found all the mammalian items!"
  
  "But you're much too clever by half..." he says, eating you whole. Lizards are not known for their appreciation of high-achievers.
  
  > Inventory
  You are carrying:
  a snakeskin coat (being worn)
  a lizard whistle (being worn)
  
  The cat gets bored of being in the skip and jumps out.
  
  > put the cat in the skip
  You throw the resident cat into the skip.
  
  The cat gets bored of being in the skip and jumps out.
  
  > put the cat in the skip
  (first taking the resident cat)
  
  You pick her up and she miaows with minor concern.
  
  You throw the resident cat into the skip.
  
  > Blow whistle
  You give the whistle a sharp blow, and in moments Patrisnake Ksshss arrives to survey the skip.
  
  "So," starts Ksssnsss, "a magnificent performance, you have found all the mammalian items!"
  
  "But you're much too clever by half..." he says, eating you whole. Lizards are not known for their appreciation of high-achievers.
  
  > go north
  The rest of the museum has been cleared already, your job lies in the back room through the little door to the east.
  
  > go south
  You are greeted by a sunny day on the steps of the museum. The grand entrance looms up to the north, while steps radiate out in all other directions. Going in such directions would, of course, be highly forbidden.
  
  A dog is mourning here over the vaporised remains of its owner.
  
  > go to the south
  You really shouldn't stroll off from the museum: that is in direct violation of the commands of your lizard overlords.
  
  > Go south
  You boldly stride beyond the confines of the museum, rebelling against your less-than-benevolent overlords.