text: The land of Kronnland is a mythical, wonderful land, spreading for almost a million miles in length. Many races live peacefully in it: The brave humans, divided into four kingdoms, The Dumadian Empire, the Western Federation , the Banetholith Enclave and the Storm Fortress, the savage Orcs, the noble Elves, the agile Trolls, the mighty Tundra Giants, the fearless Drakonians, the sneaky Ratmen, the sturdy Dwarves, the mysterious Deathguards and the watery Tidal Wyrms, amongst many others.
  
  Even if the humans owned only a tenth of the continent, their explorations outside it reached ten times the length of if, indicating that the planet is huge. In their explorations, they also colonized a number of small islands. One of those was Altheria, a small island over 600 miles to the west of the continent. Barely ten square miles, the island was quickly inhabited, and since it's population was mostly composed of war veterans, the citizens of Altheria chose to never spill one drop of blood on this new land. This became a law in Altheria, and absolutely no bloodshed occurred for hundreds of years, thus the island being renamed "The island of Peace'.
  
  One day,the young farmer Danny Blaze saw in the distance, while looking towards the sea, a ship. Since the island was extremely far from any other human settlement, such sighting became the most incredible news for about three months. All the youngsters wanted to know what was it, wanted to see the outer world, once they realized that there is life outside that peaceful island, but soon enough, the elders convinced then it was foolish of them to think of running away, as nobody approached the island since the colonization.
  
  Even so, a friend of Danny Blaze, Bren Stone, still wanted to run, to escape from the boringness and routine of the life in Altheria. Despite Danny's pleads and the advices and even threats of the elders, Bren stole a fishing boat and met the first ship that sailed in that area. He was not to be seen again for 20 years.
  
  Finally, one day, 20 years after Bren left, Danny saw the exact same ship that took Bren 20 years before. Since a massive storm was also approaching, he went inside his house. Only minutes later, the ship sailed at full speed into Altheria's harbor , creating a huge explosion and a shockwave. All the citizens of Altheria, fewer than two hundred, gathered around the burning wreck and waited for the rain to extinguish the flames. They didn't had to wait. A cloaked figure appeared from the smoke. Danny recognized the man immediately. It was Bren, and he was carrying a red, glowing orb.
  
  "Citizens of Altheria! I have returned! The outer world is worse than expected!! Yet still, I managed to survive.... and not only that! I became king! I became the King of the Western Federation, a large human kingdom in the gigantic continent known as Kronnland! But as a king, I made enemies, and these enemies overthrew me! Now, they are coming here... to murder me! I beg you, altherians, defend me! I will grant you your heart's desires if commander Andrew Ice , who is chasing me right now, will be dead by tomorrow!" said Bren, loudly.
  
  "Bren, your absence made you lose your sense! Altheria is the land of Peace! No blood shall be spilled on this island! We're no fighters!" responded Danny, and turned around to leave.
  
  The crowd agreed with Danny. They all turned around and left the harbor. Bren, angered, whispered to himself:
  
  "If they won't defend me willingly.... I will MAKE them protect their new master!"
  
  Bren cast a spell, and a red flash blinded everyone, except Danny, who was too far already. Everyone else fell, dead, on the ground.... only to be raised as Bren's mindless undead puppets. Horrified, Danny ran towards Bren.
  
  "What have you done, fool? You broke the laws of the land! You will bring only death and destruction to this island!"
  
  " Ah, so you'd better stay with them?" asked Bren pointing towards the sea.
  
  Indeed, a large fleet was approaching at full speed. At the light of a thunder, Danny noticed that the ships were prepared for war.
  
  > start Commander Andrew's Campaign
  Coming from a noble human family, Andrew Ice was always preferred for the title of Emperor of the Western Federation. When King Albert XIX passed him the throne, Andrew had to accept.
  
  Under Andrew's command, the Federation expanded it's territory greatly, and strengthened relations with the other major human faction, the Dumadian Empire, while also establishing a trade agreement with the Elves.
  
  Only peace and prosperity could be in the prospect... until a mad wizard chose to use a powerful Artifact, the Orb of Death, against the Federation's capital, Empyria. The wizard was slain, but the Orb was nowhere to be found. Shortly after, another man appeared, carrying the Orb. The man proved to be Bren Stone, from Altheria. Bren managed to do what the wizard did not, and took over the entire Empire by force, overthrowing Andrew.
  
  Knowing that any attempt to regain the throne while Bren still has the Orb would mean certain death, Andrew waited for an opportunity... and after eleven years, the opportunity came, when the Orb was drained of powers.
  
  Andrew didn't lose any second and took the throne back. Another three years of chaos followed, as the throne was taken back by Bren almost every second month, and then back by Andrew the months between.
  
  Desperate, Andrew broke one of the head laws of the Federation: he put a reward on Bren's head and ordered that he would be killed on sight. A civil war started between those who supported Andrew and those who wanted him punished for breaking the laws. Blaming Bren for the mess, Andrew started a crusade against him, taking his last loyal forces and boarding his gigantic fleet. Now, driven by anger and revenge, Andrew wants Bren's head at all costs.
  
  Chasing Bren was not an easy job. He wasn't a good sailor, but he managed to make the ship sail all by itself at full speed. And he also had good wind.
  
  One of your men comes to report.
  
  "Commander, we spotted an island nearby. Bren sails towards it al full speed! From what our maps say, there an old Federation colony there, called Altheria, but it hasn't been visited for hundreds of years!"
  
  " Very well.... Bren has no chance now!" you say, confident that the island is no longer inhabited.
  
  From a distance of almost a mile, you see Bren's ship crashing into what looks to be a small village.
  
  "Damn! Apparently, the colony is still inhabited.... But maybe the villagers will help!" you say.
  
  Moments later, a red flash occurs on the island.
  
  "Not good... he cast a spell..... Prepare for battle! I want all of you ready for fight! We don't know what Bren did now!"
  
  "Yes, Commander!"
  
  The storm that's been chasing you for weeks also stopped miraculously after the red flash.
  
  A few minutes later, your four ships are anchored on the shore, but the harbor seems abandoned. Your men disembark slowly. Your brought a total of seven regiments, over seven hundred men, but one ship was lost in the storm.Now, only six hundred soldiers and your best man, Sergeant Klapp, survived.
  
  As soon as you step out of the ship, you see a man on a cliff nearby.
  
  "Commander Ice?" he shouts.
  
  "In flesh and bones!" you answer, looking at him. The sun was behind him, making you unable to see his face.
  
  > Continue
  "You're a friend of Bren?" you ask, trying to see who's the man. He doesn't seem to be Bren, but he surely knows something.
  
  "Why, you need him?" he asks, trying to get you somewhere.
  
  "Look, sir, you don't even want to know what he did to my homeland...' you say, trying the diplomatic way.
  
  " Whatever he did, I heard he's good at ruining homelands....." answers the man.
  
  " Look, Sir, if you know where he is, lead me to him and I'll cover you in gold!" you say, trying to get over it already. Apparently... it works.
  
  "Fine! Go down the road,the village is just a mile away! he's waiting for you there!" answers the man
  
  "Many thanks, stranger! Move out, men! Split into six groups! One remains on the ships, one on the shore, one searches the forest, two come with me, and another one will be commanded by Sergeant Klapp, to search wherever they wish!" you order. When you look back at the cliff, the man disappeared.
  
  Your men follow your orders. The two regiments that come with you advance slowly towards the village.
  
  Minutes later, a man from the forest group comes.
  
  "Commander, we found Bren! He's in the village, like the man said! He's ordering an army of undead zombies! The forest group keeps him under surveillance!"
  
  "Good! Go call Klapp's group! I want him to go round the village and close his retreat if he manages to escape me! This shall be Bren's last day as a living being!" you say, confident on your strategy.
  
  You and the group slowly advance, until you reach a fork in the road. One side leads to an old lighthouse, while the other leads directly into the village. Your vanguard returns
  
  "Commander, Bren is in the middle of the village, alone! Klapp's group is blocking his retreat and the forest group is monitoring him!"says the guard. "What are your orders, Commander?"
  
  > say "Charge! I want the bastard dead before the last of my warriors reach the village!!"
  You order your men to charge and kill him. You and the others rush to attack Bren.
  
  Strangely, Bren doesn't even move. He stands in the village center, with the Orb in his left hand, looking at you. Your warriors fill the village, and when the first one gets at five feet from Bren.... he rises the Orb, and you die.....
  
  Bren called a powerful fire beam from the sky, incinerating you and your men. Maybe a direct attack wasn't the best idea?