text: > look at your surroundings
  The magic practice room on the top floor of the Library Arcana. Normally it's crammed with students practicing, studying, or listening to a teacher's lecture, but tonight it is just you and your familiar Arthur, facing the disaster you have wrought.
  
  A workbench that bows under the weight of a huge cauldron stands in one corner beneath an unassuming wooden shelf and next to a battered-looking potions cabinet. A bookcase towers over the rest of the room from another corner, and faded chalk circle drawn on the floor marks the room as essentially one big conjuring circle.. Set into the eastern wall is the altar door. Set into the western wall is the door that leads downstairs to the rest of the Library Arcana.
  
  Fine, white sand spills over the floor.
  
  On the bookcase is the crystal ball's stand.
  
  A number of spell books have fallen to the floor in an accusatory heap.
  
  On the shelf are a glowing bottle (labeled with a square label) (in which is a grey potion), a bulbous bottle (labeled with a torn label) (in which is a black powder), and a crystal bottle (labeled with a round label) (in which is a pink potion).
  
  You can also see Arthur here.
  
  > look at the puddle
  The crystal ball has completely melted into a silvery liquid.
  
  > consult Treatise on the dragonglass
  Looking up dragonglass in A Treatise on Alchemy, you see:
  
  A truly impermeable glass that is also as strong as steel,
  dragonglass is produced through infusing common glass with animated lightning. Dragonglass was first created as a means of holding aether for scrying. Early experiments involved creating a sphere of dragonglass through traditional glassblowing techniques with the addition of animated lightning before levitating aether into the sphere; it was difficult, however, to create a sphere of the correct size to hold the aether. The modern method is to bind aether to liquid dragonglass in a cauldron; the aether and dragonglass naturally form a sphere when magically bound.
  
  > Spells
  You have learned 12 all possible spells:
  
  Abracadabra: A spell which does nothing.
  
  Xyzzy: A spell which imbues its object with a faint peppermint scent.
  
  Agua: A spell which produces water.
  
  Ventus: A spell which produces wind.
  
  Terra: A spell which produces earth.
  
  Igni: A spell which produces fire.
  
  Magna: A spell which enlarges.
  
  Minui: A spell which diminishes.
  
  Tempesta: A spell which produces static.
  
  Ligo: A spell which binds.
  
  Renodo: A spell which unbinds.
  
  Volere: A spell which levitates.
  
  (Cast a spell with CAST spell AT something.)
  
  > Cast the Volere on the puddle
  The melted crystal ball lifts into the air, and you grin triumphantly. Arthur yawns.
  
  "Great, you can levitate a melted crystal ball. I'm so proud," he says sarcastically, but you notice that he carries his tail a little higher afterwards.
  
  Arthur lazily licks a forepaw.
  
  > cast Ligo on the puddle
  Momentarily Ligo comes together into a wavering sphere, before it collapses again into an amorphous puddle. There must be a way to make it hold its shape.
  
  > cast Agua at the cauldron
  A stream of clear water pours into the cauldron.
  
  > cast Ventus at the cauldron
  "Ven--" you begin.
  
  "Stop!" Arthur interrupts, "Do you want to blow the copper cauldron away?"
  
  You reflect on it. Arthur is right.
  
  Arthur grooms himself.
  
  > examine the cauldron
  A standard copper cauldron, warped and blackened with age.
  
  In the copper cauldron is some ordinary water.
  
  > Cast Igni at water
  "Ign--" you begin.
  
  "Stop!" Arthur interrupts, "Do you want to burn the ordinary water to the ground?"
  
  You reflect on it. Arthur is right.
  
  Arthur sniffs at a patch of floor.
  
  > put the puddle in the cauldron
  You add the melted crystal ball to the cauldron.
  
  > look at the cauldron
  The items in the cauldron blend into a foul-smelling sludge... not exactly what you intended.You frantically try to figure out how to get rid of the sludge in the cauldron and how to get your ingredients back, but you're rapidly running out of time...
  
  > Yes
  Please answer yes or no.>
  
  "What are you doing?!" Arthur yowls. You blink and turn towards him guiltily. What could have possessed you to think that was a good idea? (the melted crystal ball and the ordinary water have been moved into your inventory.)
  
  The magic practice room on the top floor of the Library Arcana. Normally it's crammed with students practicing, studying, or listening to a teacher's lecture, but tonight it is just you and your familiar Arthur, facing the disaster you have wrought.
  
  A workbench that bows under the weight of a huge cauldron stands in one corner beneath an unassuming wooden shelf and next to a battered-looking potions cabinet. A bookcase towers over the rest of the room from another corner, and faded chalk circle drawn on the floor marks the room as essentially one big conjuring circle.. Set into the eastern wall is the altar door. Set into the western wall is the door that leads downstairs to the rest of the Library Arcana.
  
  Fine, white sand spills over the floor.
  
  On the bookcase is the crystal ball's stand.
  
  A number of spell books have fallen to the floor in an accusatory heap.
  
  On the shelf are a glowing bottle (labeled with a square label) (in which is a grey potion), a bulbous bottle (labeled with a torn label) (in which is a black powder), and a crystal bottle (labeled with a round label) (in which is a pink potion).
  
  You can also see Arthur here.
  
  > Inventory
  You are carrying:
  some ordinary water
  a melted crystal ball
  a pair of opal eyes
  an old wooden spoon
  
  Arthur grooms himself.
  
  > Cast Terra at the cauldron
  Rich black soil falls into the cauldron.
  
  > put the water in the cauldron
  You add the ordinary water to the cauldron.
  Chamber
  The items in the cauldron blend into a foul-smelling sludge... not exactly what you intended.You frantically try to figure out how to get rid of the sludge in the cauldron and how to get your ingredients back, but you're rapidly running out of time...
  
  > Yes
  "What are you doing?!" Arthur yowls. You blink and turn towards him guiltily. What could have possessed you to think that was a good idea? (the ordinary water and the earth have been moved into your inventory.)
  
  The magic practice room on the top floor of the Library Arcana. Normally it's crammed with students practicing, studying, or listening to a teacher's lecture, but tonight it is just you and your familiar Arthur, facing the disaster you have wrought.
  
  A workbench that bows under the weight of a huge cauldron stands in one corner beneath an unassuming wooden shelf and next to a battered-looking potions cabinet. A bookcase towers over the rest of the room from another corner, and faded chalk circle drawn on the floor marks the room as essentially one big conjuring circle.. Set into the eastern wall is the altar door. Set into the western wall is the door that leads downstairs to the rest of the Library Arcana.
  
  Fine, white sand spills over the floor.
  
  On the bookcase is the crystal ball's stand.
  
  A number of spell books have fallen to the floor in an accusatory heap.
  
  On the shelf are a glowing bottle (labeled with a square label) (in which is a grey potion), a bulbous bottle (labeled with a torn label) (in which is a black powder), and a crystal bottle (labeled with a round label) (in which is a pink potion).
  
  You can also see Arthur here.
  
  > cast Tempesta at the water
  "Tem--" you begin.
  
  "Stop!" Arthur interrupts, "Do you want the ordinary water to shock the next person--or familiar--who touches it?"
  
  You reflect on it. Arthur is right.
  
  > cast minui at Arthur
  Arthur's shape writhes as he begins to shrink until he has the form of a small black kitten that mews piteously at you before with some apparent effort he grows again until he is his normal size.
  
  "Don't you have something better to do than force me to change form?" he asks, sounding exasperated.
  
  Arthur sniffs at a patch of floor.
  
  > ask Arthur about the aether
  "I'm bored of this line of conversation." Arthur interrupts.
  
  Arthur sniffs at a patch of floor.
  
  > ask Arthur about the ball
  "You need to bind the melted crystal ball to the dragonglass. So I would start with the dragonglass," he suggests.
  
  > cast Tempesta at sand
  "Tem--" you begin.
  
  "Stop!" Arthur interrupts, "Do you want the sand to shock the next person--or familiar--who touches it?"
  
  You reflect on it. Arthur is right.
  
  Arthur grooms himself.
  
  > consult charming about Tempesta
  Looking up Tempesta in Charming, you see:
  
  A spell for producing static.
  
  Arthur lazily licks a forepaw.
  
  > consult the Charming on animated lightning
  Looking up animated lightning in Charming, you see:
  
  Animated lightning is static conjured in Starlight. It gained widespread fame in 1792 after Dr. Victor Frankenstein used it--along with a considerable amount of blood magic--to animate the creature who would call himself Adam.
  
  > ask Arthur about the clock
  Check if A Witch's Guide to the Heavens has anything useful,"
  Arthur suggests.
  
  > consult the guide about the clock
  You don't have time to look up every topic that comes to mind.
  
  Arthur bats at a shadow on the wall.
  
  > consult the guide about the introduction
  Heavens, you see:
  
  Explore the Mystery of the Heavens!
  
  This book will take you on a journey through the stars, touching
  on all the major constellations and their magical significance, as well as the significance of all the phases of Earth's moon.
  
  A Witch's Guide to the Heavens!--Hester Euphonus, fire witch
  and astrology enthusiast (no blood relation to the author)
  
  If you can only have one book on astrology, get A Witch's
  Guide to the Heavens!--Delphine March, amateur mixologist
  
  Now expanded to include new research on the relationship between werewolves and the phases of the moon, A Witch's Guide to the
  Heavens, by Thaddeus Euphonus and with the invaluable assistance
  of celebrity astrologist Arianna H. Icherson*, is even more valuable to every practitioner's library! Whether you don't know the difference between Io and Ioreah or can chart the stars with your eyes closed, you will find this book a useful addition to your collection.
  
  *Author of Fly Me to the Moon: How the Astral Bodies affect
  YOU and YOUR LIFE: from Aether to the Zodiac: Over 108 spells and potions included AND fold out print of artist's representation of the Mystery of the Astrological Marriage.
  
  > consult the guide about the index
  Looking up its index in A Witch's Guide to the Heavens, you
  see:
  
  You can CONSULT it ABOUT the following topics of interest: its introduction, its index, moon phases, star signs, crystal balls, werewolves.
  
  > consult the guide about the moon phases
  Looking up moon phases in A Witch's Guide to the Heavens, you
  see:
  
  The lunar cycle affects many aspects of spellcraft. Countless
  charms can only be performed under certain moons, and the effectiveness of many potion ingredients depends on under what phase they were picked. Evening glories are the first to come to mind--anyone who's tried to prepare a love potion with these flowers picked under a new or waning crescent moon--instead of the recommended waxing gibbous or full moon--can tell you that it's a sure way to result in a dislike potion that moreover causes punishing
  headaches and stomach upsets.
  
  The next several pages have information about the eight moon phases--"NEW MOON", "WAXING CRESCENT MOON", "FIRST QUARTER MOON", "WAXING GIBBOUS MOON", "FULL MOON", "WANING GIBBOUS MOON", "LAST QUARTER MOON", and "WANING CRESCENT MOON"--and their importance to a selection of spells and potions.
  
  > consult the guide about the new moon
  Looking up moon phases in A Witch's Guide to the Heavens, you
  see:
  
  The lunar cycle affects many aspects of spellcraft. Countless
  charms can only be performed under certain moons, and the effectiveness of many potion ingredients depends on under what phase they were picked. Evening glories are the first to come to mind--anyone who's tried to prepare a love potion with these flowers picked under a new or waning crescent moon--instead of the recommended waxing gibbous or full moon--can tell you that it's a sure way to result in a dislike potion that moreover causes punishing
  headaches and stomach upsets.
  
  The next several pages have information about the eight moon phases--"NEW MOON", "WAXING CRESCENT MOON", "FIRST QUARTER MOON", "WAXING GIBBOUS MOON", "FULL MOON", "WANING GIBBOUS MOON", "LAST QUARTER MOON", and "WANING CRESCENT MOON"--and their importance to a selection of spells and potions.
  
  Arthur sniffs at a patch of floor.
  
  > consult the guide about the star
  Looking up star signs in A Witch's Guide to the Heavens, you
  see:
  
  The positions of the twelve constellations known as the Zodiac are deeply significant to magic, especially in the drawing and placement of runes.
  
  The next several pages have information about the twelve Zodiac constellations--"ARIES", "TAURUS", "GEMINI", "CANCER", "LEO", "VIRGO", "LIBRA", "SCORPIO", "SAGITTARIUS", "CAPRICORN", "AQUARIUS", "PISCES"--and their importance to various spells and potions.
  
  > consult the guide about the werewolves
  Looking up werewolves in A Witch's Guide to the Heavens, you
  see:
  
  full moon; however, in reality every moon phase has its fair share of active weres. Many werewolves even shift during multiple moon phases.
  
  There is some merit to the full moon rumor, though. Werewolves who shift at the full moon tend to be much more active than those that shift during other moon phases, so they are more often seen.
  
  Following is a lengthy chapter detailing the differences between phases of the moon as pertaining to werewolf behaviors.
  
  > go to the east
  Arthur slinks after you.
  
  A tiny circular room, almost a closet, that is used for astrology and meditation. The ceiling and walls are painted dark blue with gold stars mapped into intricate constellations, giving the sensation that you have been swallowed by the night sky. The door back to the Pentacle Chamber stands ajar in the western wall. In the center of the room is a bare wooden pedestal.
  
  A slender spiraling silver staircase winds up toward the domed ceiling.
  
  Encompassing the room is a faint chalk circle drawn on the floor.
  
  You can also see Arthur here.
  
  Arthur bats at a shadow on the wall.
  
  > Go upward
  Arthur slinks after you.
  
  No more than a tiny platform near the altar ceiling, the astrology tower is used for astronomical observations; many spells and potions require a certain alignment of stars or phase of the moon to work correctly.
  
  A slender spiraling silver staircase winds down toward the altar.
  
  In one corner is an astrological clock.
  
  A telescope sits in one corner, facing the night sky.
  
  You can also see Arthur here.
  
  > Go inside
  You can't go that way.
  
  Arthur bats at a shadow on the wall.
  
  > open the clock
  (the astrological clock)
  You search on the clock for a way to open it, but nothing budges.
  
  > look at the symbols
  Which do you mean, the astrological symbols, the outer ring of symbols, or the inner ring of symbols?
  
  > look at the constellations
  The stars and moon twinkle indistinctly above you.
  
  > examine the outer ring
  The twelve signs of the zodiac make up the outer ring of the symbols around the clock face.
  
  > examine the inner ring
  The eight moon phases make up the inner ring of the symbols around the clock face.
  
  > look at astrological symbols
  Two rings of symbols adorn the clock face in place of numbers.
  The inner ring is composed of moon phases with the short hand lying between two phases, while the outer ring is made up of zodiac signs with the long hand lying between two signs.
  
  > look through the telescope
  You look through the telescope at the night sky and are faced with a dizzying array of stars aligned in AQUARIUS. The moon is shaped into a perfect LAST QUARTER.
  
  Arthur lazily licks a forepaw.
  
  > set long hand to AQUARIUS
  You set the long hand to AQUARIUS.
  
  > set the short hand to the last QUARTER
  As you turn the short hand of the clock to LAST QUARTER, you hear a soft click from behind the clock face, and it silently swings open to reveal a small alcove and gold words on the inside of the clock face.
  
  In the tiny alcove are a tall white candle, an ugly white candle, an average white candle, a tiny white candle, and a squat black candle.
  
  > look at the candles
  You see a tall white candle, an ugly white candle, an average white candle, a tiny white candle, and a squat black candle.
  
  > examine the words
  The back of the clock face reads:
  
  Starlight, sunlight, firelight, light of the moon,
  
  Four white candles, how shall I choose?
  
  stars,
  
  Moonlight reaches higher than the others by far,
  
  Sunlight goes unremarked as the ruler of the day,
  
  And firelight is the one to which no other holds a claim.
  
  > examine the squat
  A squat black candle that is seldom used by your class, though its dripping wax is testament to its use by older students in more advanced magic than you've ever done.
  
  Seldom is it that no candles are burning in the practice room or altar.
  
  Arthur sniffs at a patch of floor.
  
  > examine ugly
  A short, extremely fat white candle that has wax that is lumpy and uneven, as though it has been repeatedly melted and reformed.
  
  It's currently cold to the touch.
  
  > look at the average
  An entirely average looking white candle.
  
  It's currently cold to the touch.
  
  > look at tall
  A tall, thin white candle.
  
  It's currently cold to the touch.
  
  > look at tiny
  (the small platform)
  It's a tiny wooden platform, barely big enough for you, Arthur, the clock, and the telescope.
  
  > examine the tiny candle
  A tiny white candle--more of a tealight, really.
  
  Arthur grooms himself.
  
  > examine the words
  The back of the clock face reads:
  
  Starlight, sunlight, firelight, light of the moon,
  
  Four white candles, how shall I choose?
  
  stars,
  
  Moonlight reaches higher than the others by far,
  
  Sunlight goes unremarked as the ruler of the day,
  
  And firelight is the one to which no other holds a claim.
  
  > Inventory
  You are carrying:
  some earth
  some ordinary water
  a melted crystal ball
  a pair of opal eyes
  an old wooden spoon