text: > go downward
  This room is filled with the trophies from Dashing's safaris throughout the world, or at least what he claims to be his trophies. It used to be filled with my awards and accolades for SCIENTIFIC BRILLIANCE, rather than the grubby souvenirs of a cretinous lout. But the world will soon feel my ATOMIC FURY once again, with your help.
  
  Exits lead fore, port, and starboard (the last through a heavy metal door), and a staircase leads up.
  
  I can see a display case (which contains a cudgel and a harpoon) here.
  
  > go to the west
  My wonderful LABORATORY! It's a beautiful expanse of steel and Bakelite, filled with the latest instruments for scientific research. Dashing has mercifully left it alone; no doubt it's far too advanced for the likes of him. He has left a terrarium on the counter here, though. I'm happy to stay here as long as you want, but there is an exit starboard.
  
  I can see a terrarium (which contains a gecko) and a metal enclosure (which is open and contains a large red lever) here.
  
  > look at the instruments
  Dashing has clearly left the equipment alone, but that also means he hasn't been maintaining it. I could quickly recalibrate the---no, Dirk! Concentrate on the mission!
  
  > go north
  I'm in the robot command area of the ship, its innermost cortex from which Dashing directs MY automata. Pfaugh! The lout! The electromechanical computation engine seems to be in recent repair, fortunately. Ah, and there's the bookshelf, where the technical manuals and programmer's notes are meant to be stored. The aft exit leads back to the main deck.
  
  The light bulbs around the computation engine are dim, and the protective glass box attached to the engine sits defenselessly open.
  
  > examine card
  This punch card contains the programming subroutines the automata use for their cold storage unsealing algorithms. I printed it onto high-durability steel, so even Dashing can't ruin it.
  
  > put the card in the slot
  I hear the sound of robots stomping belowdecks, then something heavy and metal being dragged across the floor, then robots stomping back abovedecks.
  
  > go north
  I'm in the robot command area of the ship, its innermost cortex from which Dashing directs MY automata. Pfaugh! The lout! The electromechanical computation engine seems to be in recent repair, fortunately. Ah, and there's the bookshelf, where the technical manuals and programmer's notes are meant to be stored. The aft exit leads back to the main deck.
  
  The light bulbs around the computation engine are dim, and the protective glass box attached to the engine sits defenselessly open.
  
  I can also see a silver punch card here.
  
  > Go south
  I'm on the main deck of my ship---MY ship, not Dashing's. The deck is made of the finest, technologically advanced materials, and a tall railing runs around its perimeter. There is the reassuring sight of an ATOMIC REACTOR to port, and there are also smaller rooms fore and starboard. A gangway leads belowdecks.
  
  My deactivated robots are stationed around the deck.
  
  I can also see an orange striped lever here.
  
  > Port
  (first opening the reinforced lead-lined door)
  It appears to be locked.
  
  > Open metal
  That's already open.
  
  > go north
  At the center of this gloomy room is a vast aquarium with a cage suspended above it. It appears that Dashing has been keeping up my tradition of using this room to gloat over my unfortunate captives; I grudgingly approve. There is a prominent red button on the wall, and an exit leads aft. There's also a trapdoor overhead.
  
  I can see a steel cage here.
  
  > go south
  The octopus stirs as I start to leave, its tentacles seeping out of the tank toward me. It's not safe to leave while the octopus is still a threat.
  
  > go to the west
  My wonderful LABORATORY! It's a beautiful expanse of steel and Bakelite, filled with the latest instruments for scientific research. Dashing has mercifully left it alone; no doubt it's far too advanced for the likes of him. He has left a terrarium on the counter here, though. I'm happy to stay here as long as you want, but there is an exit starboard.
  
  I can see a terrarium (which contains a gecko) and a metal enclosure (which is open and contains a large red lever) here.
  
  > Answer line 1
  You switch back to Amelia on line 1.
  
  I've found my way into Captain Dashing's bedroom. I suppose that's the dream of many a foolish young lady, isn't it?
  
  The ceiling is reflective, if you can believe such a thing, and the walls are done in the most tasteless mishmash of gilt Romanesque columns, gothic candelabras, and red velvet wallpaper you can possibly imagine. There are mirrors everywhere, and rather a grandiose portrait of the Captain himself hanging on one of the walls. The entire habitat is clearly calculated to overwhelm one's good sense until one cannot help but swoon onto the absurd contraption passing for a bed. An exit west leads back to the main deck of the airship.
  
  > go east
  I seem to be in an overengineered icebox---the pneumatic sort, I should think. There are little coils and tubes running all about, all of them covered with ice, and have I mentioned that it's cold as blazes in here? A few storage crates of provisions have been left haphazardly across the floor. The exit is through a heavy metal door to the west.
  
  I can see a vacuum flask (which is closed) here.
  
  > examine flask
  It's some sort of oversized vacuum flask, currently closed. There are casters mounted on the bottom to allow it to be pushed around.
  
  The vacuum flask is closed.
  
  Brrr! It's freezing in here! Sorry, Owl, but I have to head back. This is unbearable.
  
  This room is garishly appointed with the hunting trophies Dashing must have scavenged throughout the world: hulking bears and moose from the Americas, lions from Africa, elephants from the Orient, and a menagerie of creatures even I barely recognize. While I obviously don't approve of his vicious little hobby, I have to admit that he at least has a healthy respect for nature.
  
  Exits lead north, west, and east (the last being through a heavy metal door), and a spiral staircase elegantly winds upward.
  
  I can see a display case (which contains a cudgel and a harpoon) here.
  
  > Go east
  I seem to be in an overengineered icebox---the pneumatic sort, I should think. There are little coils and tubes running all about, all of them covered with ice, and have I mentioned that it's cold as blazes in here? A few storage crates of provisions have been left haphazardly across the floor. The exit is through a heavy metal door to the west.
  
  I can see a vacuum flask (which is closed) here.
  
  Brrr! It's freezing in here! Sorry, Owl, but I have to head back. This is unbearable.
  
  This room is garishly appointed with the hunting trophies Dashing must have scavenged throughout the world: hulking bears and moose from the Americas, lions from Africa, elephants from the Orient, and a menagerie of creatures even I barely recognize. While I obviously don't approve of his vicious little hobby, I have to admit that he at least has a healthy respect for nature.
  
  Exits lead north, west, and east (the last being through a heavy metal door), and a spiral staircase elegantly winds upward.
  
  I can see a display case (which contains a cudgel and a harpoon) here.
  
  > Answer line 2
  You switch back to Dirk on line 2.
  
  My wonderful LABORATORY! It's a beautiful expanse of steel and Bakelite, filled with the latest instruments for scientific research. Dashing has mercifully left it alone; no doubt it's far too advanced for the likes of him. He has left a terrarium on the counter here, though. I'm happy to stay here as long as you want, but there is an exit starboard.
  
  I can see a terrarium (which contains a gecko) and a metal enclosure (which is open and contains a large red lever) here.
  
  > drop scarf
  Dropped.