text: > Go downwards
  Oh come on, Sam. You've barely even looked around the place. Don't leave now!
  
  > go west
  The bed is along the south wall. It's one of those nice mahogany sled-style beds. King-size.
  
  > Go west
  A long, plush couch sits along one of the walls.
  
  A very large painting graces the wall across from the couch.
  
  A tropical fish tank sits underneath the painting.
  
  Beside the couch on a little end table is a radio.
  
  You can also see Bob Watterson's front door here.
  
  A big band number is playing on the radio.
  
  > remove the shirt
  (first taking the dress shirt)
  You'll have to remove the knife first if you want to get his shirt off.
  
  > examine the brick wall
  The wall surrounds the pool on the south and east sides, the sides that aren't blocked by the apartment itself. It's pretty high. Apparently Bob likes his privacy.
  
  > get the knife
  You pull the bloody knife out of his back, putting your fingerprints all over it in the process.
  
  > climb the wall
  It's far to high for you to reach. Perhaps if you had something to stand on.
  
  > examine the pants
  Dress slacks. There's a back pocket.
  
  > look at the key
  Which do you mean, the brass key or the small key?
  
  > open the wallet
  You open the wallet, revealing an ID card.
  
  > examine the iD
  Robert Watterson III. It's him all right.
  
  > drop the stool
  Dropped.
  
  In the distance, you can hear the sound of sirens.
  
  > stand on the stool
  You get onto the stool.
  
  The sirens seem to be getting louder.
  
  > climb the wall
  You can just barely reach.
  
  (getting off the stool)
  You climb up onto the top of the wall and look around. The view is fantastic from up here. It's marred only by the high tension wire that runs from the roof of Bob's apartment, passing over your head and descending to the roof of the building to the east. From up here on the wall, it's just low enough for you to reach.
  
  No, you're sure of it now. The cops seem to be surrounding the building! Well, Sam, it looks like you've been set up!
  
  > climb the wire
  Try sliding down the wire instead.
  
  You'd better find a way out of here before they find you with Mr. Congeniality here.
  
  > slide down the wire
  Sliding down that wire with your bare hands looks like it would be pretty painful. Perhaps you could try sliding down the wire with something.
  
  Hmm. The sirens have stopped. Perhaps they were going somewhere else.
  
  > slide down the wire with the belt
  I looped Bob's belt over the high tension wire and slid down to the roof of the adjacent building.
  
  It was just in the nick of time too. I could hear the cops running through the apartment behind me. "He's not here, Sarge. But there's the body. I guess that tip-off was on the level!"
  
  One thing was certain. I didn't need to continue looking for Robert Watterson III. He wasn't missing any more. Although I supposed someone might be missing him.
  
  What had I gotten myself mixed up in? The cops showing up just then was entirely too convenient. Somebody wanted me out of the picture and they wanted it bad. But who? I tried to make it all add up but so far all it added up to was a lot of question marks.
  
  Folks, that's the end of Act I of tonight's drama: the Case of the Missing Playboy.
  
  In a minute, we'll continue with Act II but first...
  
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  And now: we bring you Act II of tonight's thrilling adventure of Sam Fortune and The Case of the Missing Playboy!
  
  > take the phone
  Picking up the telephone you pause to consider your options.
  
  [1] Call Clancy at the 21st precinct.
  [2] Call the Times.
  [3] Call Irene.
  [4] Hang up.
  
  > 2
  John Olsen's a friend of yours. He works the society desk at the Times. It's very late but you're betting he's still there after putting to bed the morning edition. Turns out your hunch was right.
  
  "What's stewing, Sammy?"
  
  [1] Ask about Irene.
  [2] Ask about Mr. Scarlet.
  [3] Ask about Bob Watterson.
  [4] Ask about the Top Cat Club.
  [5] Ask what he knows about Ginger.
  [6] Ask about recent police activity.
  [7] Chat with John for a while.
  [8] Hang up.
  
  > 1
  "John, what can you tell me about Irene Scarlet?"
  
  "Irene Scarlet! The most fashionable belle at the ball. She is the queen of the society set. She carries herself with the grace of a movie star and she mingles with all of the most fashionable men about town. She's been keeping me in print for some time now. Is there something about her that I should know?"
  
  "Now, now, Johnny boy. Don't get over excited. I'm just asking."
  
  "Well, if you're running around with Miss Scarlet then you're in pretty rarified air. Her daddy's..."
  
  "Yeah, yeah. Her daddy's a millionaire."
  
  "Right. And what's his is hers, if you know what I mean. I only wish that she'd give us more to print about her than just who she was seen with where and when. The girl's as squeaky clean as the girl next door. More's the pity."
  
  "Well I hope I don't disappoint you when I say that's good news. Thanks, John. You've been swell."
  
  [1] Ask about Mr. Scarlet.
  [2] Ask about Bob Watterson.
  [3] Ask about the Top Cat Club.
  [4] Ask what he knows about Ginger.
  [5] Ask about recent police activity.
  [6] Chat with John for a while.
  [7] Hang up.
  
  > 1
  "What about Daddy Scarlet? What can you tell me about him?"
  
  "Well I'm sure you already know that he's made millions in fish."
  
  "Yes. But is there any dirt on the guy?"
  
  "No. He keeps pretty clean. The only thing fishy about him is his fish. His wife passed on several years back and he's devoted to his daughter. I hate to admit it but they actually seem to be a very nice family. Believe me, Sam. I haven't found even the hint of a scandal and it isn't for lack of trying."
  
  "Thanks again, John."
  
  [1] Ask about Bob Watterson.
  [2] Ask about the Top Cat Club.
  [3] Ask what he knows about Ginger.
  [4] Ask about recent police activity.
  [5] Chat with John for a while.
  [6] Hang up.
  
  > 1
  "Hey, what about a guy named Bob Watterson. What do you know about him?"
  
  "Robert Watterson III. He's one of the society set. He spends money like it's his birthright, which it probably is. We see him a lot in the company of one Miss Irene Scarlet."
  
  "So they're an item are they?"
  
  "Could be. You know you never can really be sure with these society types. They tend to flirt with everyone and when they get really close to someone they tend to like to hide it from people like me."
  
  "Yeah, I can understand that."
  
  "Hey! Was that a crack?"
  
  "What else can you tell me about him?"
  
  "Not much really. He doesn't seem to have a job or anything. Just money. He's been buzzing around the society crowd with the other drones for several years now but nobody's really sure where he came from."
  
  "Well thanks, John."
  
  "Sure thing."
  
  [1] Ask about the Top Cat Club.
  [2] Ask what he knows about Ginger.
  [3] Ask about recent police activity.
  [4] Chat with John for a while.
  [5] Hang up.
  
  > 1
  "What do you know about the Top Cat Club?"
  
  "The Top Cat Club. Center for overpriced entertainment catering to the rich and privileged."
  
  "Quite the popular spot, I'm given to understand. But I already knew that. Tell me something I don't already know."
  
  "Well, rumor has it that the owner, one Mr. Tony Gabriele, has ties to organized crime. Nothing's been proven of course but it seems pretty likely. I'm told that the police have been watching the place pretty heavy these days."
  
  "Now that is interesting. Can you tell me anything about Mr. Gabriele?"
  
  "Just that he's a very sharp dresser and he never goes anywhere without a couple of goons. I wouldn't get mixed up with him if I were you, Sam. People who do seem to wind up regretting it."
  
  "Yeah. Thanks for the tip, John."
  
  "My pleasure."
  
  [1] Ask what he knows about Ginger.
  [2] Ask about recent police activity.
  [3] Chat with John for a while.
  [4] Hang up.
  
  > 1
  "John, what do you know of a dame named Ginger Andrews?"
  
  "The singer at the Top Cat Club?"
  
  "That's her."
  
  "Not much. She worked Atlantic City for a while before Tony brought her up here. Since she's been here, every sugar daddy in town's been trying to hook up with her."
  
  "Any succeed?"
  
  "Not that I can tell. Unless you count Tony. Rumor has it that she's his girl."
  
  "Thank you, Johnny! Now that makes sense!"
  
  [1] Ask what he knows about Tony.
  [2] Ask about recent police activity.
  [3] Chat with John for a while.
  [4] Hang up.
  
  > 1
  "Johnny, I need you to tell me everything you know about Tony Gabriele."
  
  "Alright. Well you know he runs the Top Cat Club."
  
  "Yeah. Go on."
  
  "Well, he's also suspected of being connected with organized crime. Seems a lot of known mobsters like to visit the Top Cat Club whenever they're in town. The cops have been trying to connect him with operations in Chicago, Atlantic City, and a few other east coast towns. So far, they've been without luck, but they think it's only a matter of time before he slips up."
  
  "Yeah. That fits the picture, Johnny. What about legit business concerns?"
  
  "Well there's the club of course. And he also has a small warehouse on Pier 27 where he does some importing from the old country. He started the Top Cat Club with money he made through his import business."
  
  "Thanks, Johnny! That's just what I needed to know!"
  
  [1] Ask about recent police activity.
  [2] Chat with John for a while.
  [3] Hang up.
  
  > 1
  "Listen, John, I need your help. I imagine you've heard that there was a 'disturbance' downtown tonight."
  
  "Yeah. Not my desk but I heard something about it. Are you mixed up in this?"
  
  "Never mind that for now. What have you heard?"
  
  "Apparently some guy got bumped off and the cops got a tip-off about the killer. Seems they let him get away though because the radio's been all chatter about a manhunt going on."
  
  [1] Tell him Bob Watterson's dead.
  [2] Tell him the cops are after you.
  [3] Chat with John for a while.
  [4] Hang up.
  
  > 1
  "Listen, Johnny. I'll let you in on a scoop. That stiff that the cops found? It's Robert Watterson III."
  
  "You don't say? What'd he die of?"
  
  "Acute back pain, complicated by severe pneumonia. They found him face down in his pool with a kitchen knife jammed into his backbone."
  
  "No wonder the cops are buzzing like a nest of angry hornets."
  
  "Yeah. No wonder."
  
  [1] Tell him the cops are after you.
  [2] Chat with John for a while.
  [3] Hang up.
  
  > 1
  "Johnny, I got a little bit of a problem here. That guy the cops are after? You're talkin' to him."
  
  "What? You killed the guy?"
  
  "No. Of course not. But the cops think I did. Somebody fixed it so that they'd show up just as I was on the scene. Made it all nice and easy for them to jump to the wrong conclusions."
  
  "How can I help?"
  
  [1] Tell the cops I didn't do it.
  [2] Tell the cops I was with you.
  
  > 1
  "Call the cops and tell them I didn't do it. Tell them that if they'll give me 24 hours I'll finger the killer for them."
  
  "I don't know, Sam. They may not go for it."
  
  "I know. But perhaps it'll buy me some time."
  
  "Alright. I'll try."
  
  "Thanks, Johnny. You're swell."
  
  [1] Chat with John for a while.
  [2] Hang up.
  
  > 1
  You can't think of anything specific to say to John so you just chat for a while.
  
  [1] Chat with John for a while.
  [2] Hang up.
  
  > 2
  You put the receiver back on its cradle.
  
  > 3
  You're still not sure if you can trust Irene. After all, she got you mixed up in this and for all you know she could have been the one who set you up. Still, she seems on the level and you don't see as it matters much anyway. So you dial Irene's number. It rings a few times and eventually you're rewarded with the sound of her sleepy voice on the other end. "Hello?"
  
  "Hiya, Red. It's Sam."
  
  [1] Tell her Bob's Dead.
  [2] Hang up.
  
  > 1
  "Listen, doll, I've got some bad news. I found Bob Watterson."
  
  "But, Sam! That's wonderful!"
  
  "No. No it isn't. I'm afraid that he's dead."
  
  "Dead? Oh no, Sam! There must be some mistake!"
  
  "No mistake, sweetheart. I just got done not speaking with him. He was quite incommunicado."
  
  Irene starts crying and it's only with difficulty that she manages to say, "Oh, Sam! This is terrible! What happened?"
  
  "I'm afraid that someone killed him."
  
  "He was murdered?" Still sobbing. "But who would do such a thing? Bob never hurt anybody!"
  
  "I was kind of hoping that you could tell me.
  
  "Listen, sweetheart. I can't go into this over the phone but we need to talk. We have to meet somewhere so we can sort this out. I don't think we have much time."
  
  "Sure, Sam. Anything you say."
  
  "We have to be careful though. I've got half the city police force out looking for me, and whoever bumped off that friend of yours is probably after me as well. So we need to meet somewhere where we can be safe."
  
  "Where did you have in mind?"
  
  "We need somewhere where we can be sure that we're not overheard, but it's got to be somewhere public, somewhere where there'll be witnesses so someone will think twice before making a play for us. What's more, it's gotta be open at this late hour. Say! I've got it. The railway station! Meet me on the center platform in fifteen minutes."
  
  "Sure, Sam, I'll be there."
  
  You put the receiver back on its cradle.
  
  > get the phone
  Picking up the telephone you pause to consider your options.
  
  [1] Call Clancy at the 21st precinct.
  [2] Call the Times.
  [3] Hang up.
  
  > 1
  You decide to call Sgt. Clancy down at the 21st. You dial the number from memory and soon you're talking to Sgt. Clancy.
  
  "Clancy. It's Sam."
  
  "Sam! Where are you? Half the cops in the city are lookin' for ya!"
  
  [1] Tell him I didn't do it.
  [2] Ask him to call off the manhunt.
  
  > 1
  "Now listen, Clancy. You know I didn't kill that guy. Right?"
  
  "Oh I don't know. Saints preserve us, Sam! We've got your fingerprints all over that apartment."
  
  "But surely you can't believe it!"
  
  "I must admit that I was rather shocked to hear you were implicated, Sam. You've always been a little lax with the law but you've never stepped over the line this far."
  
  "So call off your boys, Clancy. I was framed! Somebody set me up."
  
  "Sure you was, Sam. Now why don't you just come down to the precinct and tell me all of the details."
  
  "No dice, Clancy. You know I can't do that. Just give me 24 hours and I'll get your killer for you."
  
  "You know I can't..."
  
  "I gotta go, Clancy, but I'll be in touch. But remember, just 24 hours."
  
  You put the receiver back on its cradle.