text: [Themes: gender choice]
  
  > go downward
  The hall continues to the West and South. There's an open door to the North.
  
  At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
  The door to the dressing room has no knob.
  
  It was hard enough walking in highheel snowshoes, but going down stairs? You don't even make the first step before tripping and falling head over heels.
  
  Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
  
  > Inventory
  You're carrying:
  delicate bottle
  dim bulb (Providing light)
  soggy hacksaw
  long hotdog
  insurance policy
  sparkling diamond
  old lamp (Providing light)
  oaken bucket
  scuba suit
  You're wearing:
  highheeled snowshoes
  pointed hat
  solitaire ring
  dark secret
  
  > examine the heels
  These might be just the thing to keep from sinking through soft snow or cracks and crevices and cravasses and such. (But ruby red sequin finish - and 4 inch SPIKE HEELS? I think that janitor has been over the rainbow once too often.)
  
  > go east
  Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
  There is the curtain counterweight
  
  > Go south
  This is the apron (the extension of the stage in front of the curtain line). The main stage is North. You see the audience to the South and curving steps at either end of the apron starting off East and West before turning Southward.
  
  > Go east
  You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
  
  > go to the west
  From the front row of the audience you can see the stage apron clearly to the North. You can move along the aisles in other directions.
  
  > Go east
  You are at the base of a very plain spiral stairway. The curving steps to the apron are to the North and the audience to the West.
  
  > Go up
  You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
  
  > Go west
  Here, the stage lighting and effects are controlled. Doors lead East & West.
  An ominous red button is at eye level on the wall
  
  > Inventory
  You're carrying:
  delicate bottle
  dim bulb (Providing light)
  soggy hacksaw
  long hotdog
  highheeled snowshoes
  insurance policy
  sparkling diamond
  old lamp (Providing light)
  oaken bucket
  scuba suit
  You're wearing:
  pointed hat
  solitaire ring
  dark secret
  
  > examine Policy
  There is a front page with large clear lettering, then 27 pages of fine print.
  
  > read Policy
  It's BOMB INSURANCE. The fine print says it expires in 0 turns.
  
  > go north
  You stand next to the top of a stairway. Looking North, you see a pair of completely unmarked sliding doors standing open.
  
  > wear the slippers
  You put on the slippers.
  
  > go to the north
  Pushing through the doors, you step tentatively into the dark room ahead. Without warning, the world spins and rushes past as you plummet downward. Clearing your head you look around in time to see a large packrat shuffling off mumbling something about people with nothing in their pockets to trade.
  
  You find yourself at the bottom of an elevator shaft. You can see light coming through the gap between the doors to the West. Looking up you can barely see light filtering through another set of open doors two floors above.
  The frayed elevator cable hangs just out of your reach.
  
  > open the doors
  You manage to pry the doors open, breaking only one fingernail in the process.
  
  > Go west
  As you walk through, the doors slide closed behind you.
  
  Looking around, you see that the room is bare. You see the Library North
  There are sliding elevator doors on the East wall
  There is a locked door on the West wall.
  
  > Go north
  You find yourself in the library. The shelves are mostly empty now. The stage elevator is in a small alcove to the West and a short passage is to the South.
  
  > Go up
  The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
  
  > Go northeast
  You have wandered into the narrow stage-left wing space. The main stage is to the West. You can also see more wing space to the South. There is a ladder extending 80 feet upward into the gloom above.
  
  > Go upwards
  You start briskly climbing the ladder, but about 20 feet up you realize what acrophobia is all about. After clinging to the ladder helplessly for a few hours, your arms finally give out and you fall back to the stage below.
  
  > Go southwest
  The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
  
  > Go southwest
  Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
  
  > go west
  Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
  
  > Go upwards
  At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
  The door to the dressing room has no knob.
  
  > Go east
  The hall continues to the West and South. There's an open door to the North.
  
  > Go south
  The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
  
  > go upward
  The catwalk allows the techs access to the stage lighting hung above the audience ceiling. You bend low to crawl along, trying not to think about the 30 foot drop through the flimsy structure if you should loose your footing.
  
  > Go upwards
  The catwalk continues West and East. There is a firm BULGE in the boards, and a mysterious wisp of GAS just dissipating above.
  
  At the East end of the catwalk you find a short ladder leading up to the roof.
  
  The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
  You see a rainsoaked page from some book lying on the roof.
  
  > Go west
  You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
  
  You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
  
  You enter and step directly BETWEEN the beams of the grid and continue straight down 80 feet to the stage floor. Just before you hit, you imagine a panel of judges off to the side holding up score cards showing 4.5, 5.8, 7.1 and 6.5. It's a good thing you weren't on the Olympic high dive team. Then, S-P-L-A-T!
  
  You have earned 0 BONUS POINTS out of a possible 22,000
  
  Your score is 4700 (out of 19900 possible). You have visited 100 locations (out of 117 in the game)
  
  > go west
  You carefully slip through the window and onto the grid. It only takes you a few seconds to get used to moving around on the snowshoes.
  
  > drop the CHEST
  You drop the chest.
  
  > Go southeast
  You are in a small side room. The exits all lead back to the main gallery.
  A witch turns from her cauldron and raises her gnarled hands ominously.
  
  > kill the witch with the heels
  You strike at the witch with the heels, but your weapon bounces off of her harmlessly
  
  > wear the heels
  You put on the heels.
  
  > Click heels
  Droning, "There's no place like home," you fade and vanish. So does the witch.
  
  You have earned 1000 BONUS POINTS out of a possible 22,000
  
  "Kinda sneaky if you ask me, but you ain't got em all yet," snorts the keeper.
  
  > drop the heels
  (Taking it off first)
  You drop the heels.
  
  > Go south
  You are in a small side room. The exits all lead back to the main gallery.
  The theater janitor was looking around the room. Hearing you, he looks up.
  
  > ask the janitor about the heels
  You pass out from the pressure of waiting for the inevitable attack. You come to in the main gallery as the zookeeper snorts. "Must be goin' soft in my old age. But watch out for the Avocado, I ain't goin' near it to grab you out!"