text: [Themes: sci-fi, RPG]
  
  Today is your first day, your first step to becoming a villain. But you need cash, man! You need to crawl before you can walk. Where do you get your money from?
  
  > steal a car
  Where do you rob your car from?
  
  NOTE: If you can't get a car, try getting a gun.
  
  Today is your first day, your first step to becoming a villain. But you need cash, man! You need to crawl before you can walk. Where do you get your money from?
  
  > pretend to be a charity collector
  Pretending to raise money for the orphanage, you manage to get yourself ten dollars.
  
  You now have $10.00
  
  You currently have 100 Life.
  
  > Now what?
  What do you want to do now?
  
  You now have $10.00
  
  You currently have 100 Life.
  
  You have 0 EXP Points, and are at level 1[Themes: fantasy, fantasy, RPG, serious]
  
  Before you looms an enormous landscape, with a giant lake, a huge forest, and beyond that, an enormous mountain range. You gaze into the distance, uncertain, yet unafraid. After all, you have just escaped from the dreaded subterranean prisons of Tyrannica.
  
  However, the journey back to your beloved country will be long and arduous. You lost all your weapons in the dungeon, and now you have nothing but the clothes on your back. You will have to spend many days on foot. In addition, the land ahead is full of terrfiying, mysterious creatures. You've heard of many travellers who went through these lands and never came out.
  
  Still, the journey must be made. You must return to your country, where your friends and family live. And you must live to fight another day; so that you can topple the despotic ruler of Tyrannica and free his slaves.
  
  The sun is now high in the sky, and it's very hot. This may not be the best time for walking.
  
  [Author's Note: This game is a sequel to the 3rd ending of the Gauntlet, in which, having escaped the dungeons of Tyrannica, you are trying to make your way back home. It is a difficult journey, which will take you through a vast wilderness and severely test your survival skills. But you must be up to it if you will ever free the slaves from Tyrannica...P.S. There are 2 SECRET LEVELS in this game! Try to find them both! It won't be easy!]
  
  > start the journey now
  You start walking off in the direction of your country. You can't yet see it, but you know it isbehind those mountains. You've heard of many nasty creatures that live on the mountain, but perhaps the worst is the horned wolf. These predators travel in packs, and are completely fearless; not only will they try to attack and eat anything, but they are especially fond of attacking and eating unfamiliar things...
  
  WHAM! Suddenly, you trip and fall over. You were so deep in thought, that you didn't notice the large stick in your path until you fell over it. Hmmm... pretty nice stick. Long, thick and powerful. It would make a great club.
  
  > continue on the journey
  You continue on, striding through the grass, until you reach the flat plain. In front of you are two enormous paths: a huge lake, almost large enough to be an ocean, and a forest. Both probably have the same amount of dangers and monsters.
  
  > Forest
  The forest is huge! It stretchs miles and miles, all the way to the mountains in the distance. No telling what kind of fearsome animals, poisonous plants or horrible chasms it holds! Still, better than trying to cross a lake without a boat, you decide, so off you go!
  
  > Into the forest!
  You walk into the forest. The enormous trees that tower overhead blot out most of the sunlight, it's very hard to see. Then you realize that this is due in part to the fact that the sun is setting.
  
  Uh-oh! You don't want to be walking around in these woods at night! No telling what sort of creatures might attack you! You decide to sit down and set up camp before it gets too dark. This gives you a little bit of time to search for food and maybe make a fire. By a lucky chance, you have come to a clearing, surrounded by bushes, a small animal's burrow and a tree that looks climbable.
  
  > enter clearing
  You're standing in the center of the clearing. You better get settled before it gets dark. You're kind of hungry.
  
  > set up camp
  You decide to make camp now. You find some dry sticks on the ground, and are fortunate enough to make a fire by rubbing them together, so that by the time it's dark, you have a roaring bonfire. Great! Now the only thing you're missing is food.
  
  As you sit around the campfire, your eyelids begin to grow heavy. Suddenly, you hear a growl coming out of the bush. That wakes you up pretty quickly. Whatever made that sound is nearby... and it doesn't sound friendly!
  
  > grab a burning piece of wood from the fire
  Holy crap! What is that thing?!
  
  Whatever it is, it throws down the rest of the lizard it was eating and jumps off the tree, landing with a flying leap on your face. It grabs your face in its long crocodilian jaws and begins biting down. Quickly, you lift the burning stick in your hand up to the creature's backside, and... "YOOOOOWWWWWWWWWWWW!"
  
  With a horrible catlike scream, it leaps off your back and retreats into the jungle. Phew! You did it! You defeated the monster! But now you're having second thoughts about continuing into the forest. Are you sure you wouldn't prefer trying to cross the lake?
  
  > play it safe! Go to the lake!
  You'd really rather not try to go into that forest. Instead, you head toward the lake. By the time you arrive at the beach, the nigt is almost over. The full moon hangs in the sky like a giant glowing white orange. It seems peaceful enough, if you ignore the enormous waves striking the beach with full force. The sun will be rising soon.
  
  You suddenly realize, with a sinking feeling (no pun intended) that you have no boat. You could look for one, or just try to swim across it.
  
  > look for a boat
  You wander along the beach, and, suddenly, you see a raft floating in the water! What an incredible stroke of luck! You're about to jump on and start sailing, but then you remember that you are rather in a weakened state with virtually no weapons or food to speak of. Perhaps you should spend some time on the beach first searching for possible food and weapons before venturing off...
  
  > search the beach
  Before jumping on the raft, you get out and decide to look around the beach. You stroll along the beach, as the waves the sand and spray your feet with salt. Night is falling, and the beach is pretty empty. There isn't even a crab to eat (not that you'd want to eat a raw crab). Fortunately, you do manage to find some pretty sharp-looking shells, several more sticks, giant leaves and a length of twine. With the twine and one hook-shaped stick you make a fishing line, with the rest of the sticks and the leaves you make a mast, but you don't know what to do with the shells. Oh well, time to set sail.
  
  > Over the sea, let's go men. You're shovin' right off, you're shovin' right off again...
  You push your raft into the waves, and in a few minutes you're off! The wind is strong, and the beach quickly fades out of sight. Soon you're in the middle of the enormous lake. Who knows what dangers lurk beneath the surface...
  
  You quickly push all negative thoughts out of your head. If you want to survive, it's important to be optimistic. You decide to focus on the shining sun, the cloudless sky, the sparkling waters. In this way you pass half an hour slowly drifting along the lake.
  
  > Eventually...
  Eventually, your mind starts to turn to food. You're over a pretty deep part of the lake now, so maybe you can get something with your fishing line.
  
  > cast the line
  You grab your makeshift fishing line and toss it into the water. With a PLOP! it sinks as far down as it will go. You can see it clearly in the water, and there are no fish biting! You can't even see a fish! Disappointed, you look up to see how far you are from the other side of the lake. It's still two miles away. Then suddenly, the rocks violently and you fall into the water with a PLOOSSH! You sink several feet under the boat, streams of bubbles tickling your face, arms and feet. That's when you see what's stuck on your line.
  
  > Creepy music playing here
  It's a pack of fish monsters! And one of them is caught on your line. You would have thrown it back, but these creatures don't seem to care... they're out for blood, and they've seen you!
  
  Stuck here beneath your raft, underwater, you don't stand much of a chance. Perhaps if you freed the one that's caught on the line, they'd go away. Then again, perhaps you should swim up to your raft.
  
  > free the icthyosaur
  Quickly, you dodge several icthyosaurs charging through the water like torpedoes, and reach the one caught on the line. He snaps at you, but you stay out of the reach of those crushing jaws, and grab the line. Straining, you pull, and the hook slids out of its flesh!
  
  You turn triumphantly to the others, confident, they'll leave you alone. Imagine your surprise when you turn and see them charging at you hungrily. And this time, there's no time to get out of the way.