text: [Themes: horror]
  
  "Shit, it's getting dark. We should get back to camp."
  
  Matt stared up at the clouds above him. The dim grey sky had blackened to a cold, dark blue; the stars offering little illumination. They'd been walking all day and his feet had begun to blister. The three teachers who had organised the trip had been expecting the party of teens back over an hour ago. He felt a cold hand grip his wrist.
  
  "Past your bedtime already?" Sally chuckled as she placed a kiss on Matt's neck. They'd been inseparable since they met in high school 5 years ago. "We haven't even gone for a swim yet!"
  
  Harley shot the pair a look of horror. "In the lake? Are you kidding? You can see the ice floating on the surface. There's no way I'm getting in there."
  
  Sally gave him a shrug and began to undress. Zoe giggled and dived into the lake headfirst, still wearing her scarf and coat. Sally lunged into the water and screamed as the cold hit her.
  
  "Get in here!" The girls called.
  
  > No way!
  "No chance! I'd rather-" you don't have time to finish before Matt pushes you in. The cold hits you like a bus. You try to steady your breathing but end up gasping for air. Your legs go weak and you begin to sink. The sounds of muffled laughter echo through the water. You can hear shouting coming from the edge of the water, but no one comes to your aid.
  
  > Swim!
  You try to get higher, but find yourself sinking further. You glare at the sky above as it drifts further away from you. The stars seem dimmer now. An overwhelming silence fills your ears, and the lights begin to go out. Your vision fades to black.
  
  "No chance! I'd rather-" you don't have time to finish before Matt pushes you in. The cold hits you like a bus. You try to steady your breathing but end up gasping for air. Your legs go weak and you begin to sink. The sounds of muffled laughter echo through the water. You can hear shouting coming from the edge of the water, but no one comes to your aid.
  
  > call for help.
  You open your mouth to call for help, and feel the frost flood your body. You glare at the sky above as it drifts further away from you. The stars seem dimmer now. An overwhelming silence fills your ears, and the lights begin to go out. Your vision fades to black.[Themes: fantasy, RPG]
  
  Your village lies in ruins. Destroyed by a mighty dragon. But you have no time to weep. You must avenge your people!
  
  The sky is gloomy, the cold wind stinging your bones. The tower stands tall, like a gladiator, it's door open for any potential challenger. Rumour has it that this tower contains on of the most grand treasure present in this world. Anyone who has dared to step into this tower has never returned. People say that it is guarded by the most dangerous creatures of the dark. The treasure is said to be on the top most floor, guarded by a dragon! The same dragon that destroyed your village!
  
  You go through the door and see a spiral staircase leading upwards. You pull out your sword, check your possessions, and step forth...
  
  Combat: 1/7
  Life: 7/7
  Coins: 5/100
  
  [Author's Note: Fight through a randomly generated tower! Fight evil goblins, collect shiny treasure, face a dreaded dragon! None have yet succeeded in conquering The Tower! Can you? Try to get the best score! Please rate and comment! Made for Riddles and Puzzles 2016! Updated Version! Features new content!]
  
  > Start!
  You slowly ascend the stairs...
  
  Current Floor: 1
  
  Combat: 1/7
  Life: 7/7
  Coins: 5/100
  
  > Weapon!
  There are four windows on this floor, bringing enough light that everything is visible. A chest is kept on a table. It is marked with the stamp of this kingdom. You open it and see a sword, engraved with beautiful designs and letters. A shining diamond line runs over its hilt. It's light as a feather. It's a knight's sword!
  
  This sword will change your Combat stat to 3.
  
  Or you may break it and combine it with your sword. It will damage you, lose 1 life, but will improve your sword, add 1 combat.
  
  Combat: 1/7
  Life: 7/7
  Coins: 5/100
  
  > take the sword!
  Suddenly, an alchemist teleports here, along with his shop. You can see some strange glowing symbols and boiling liquid kept in flasks. You may now recover here and spend your money. You may climb to the next floor when you are ready. The alchemist gives you 1 coin for every floor you clear as a reward!
  
  Improve Sword - Add 1 to Combat stat. Costs 5 Money.
  
  Heal - Restore 1 Life Point. Costs 1 Money.
  
  Buy Potion - Restore 3 Life Points. Costs 2 Money.
  
  Enchant Sword - Add 3 to Combat stat. Costs 10 Money.
  
  Combat: 3/7
  Life: 7/7
  Coins: 5/100
  
  There are four windows on this floor, bringing enough light that everything is visible. A chest is kept on a table. It is marked with the stamp of this kingdom. You open it and see a sword, engraved with beautiful designs and letters. A shining diamond line runs over its hilt. It's light as a feather. It's a knight's sword!
  
  This sword will change your Combat stat to 3.
  
  Or you may break it and combine it with your sword. It will damage you, lose 1 life, but will improve your sword, add 1 combat.
  
  Combat: 1/7
  Life: 7/7
  Coins: 5/100
  
  > break and Combine!
  Suddenly, an alchemist teleports here, along with his shop. You can see some strange glowing symbols and boiling liquid kept in flasks. You may now recover here and spend your money. You may climb to the next floor when you are ready. The alchemist gives you 1 coin for every floor you clear as a reward!
  
  Improve Sword - Add 1 to Combat stat. Costs 5 Money.
  
  Heal - Restore 1 Life Point. Costs 1 Money.
  
  Buy Potion - Restore 3 Life Points. Costs 2 Money.
  
  Enchant Sword - Add 3 to Combat stat. Costs 10 Money.
  
  Combat: 2/7
  Life: 6/7
  Coins: 5/100