text: [Themes: Fantasy, female protagonist]
  
  > Look around
  The magic practice room on the top floor of the Library Arcana. Normally it's crammed with students practicing, studying, or listening to a teacher's lecture, but tonight it is just you and your familiar Arthur, facing the disaster you have wrought.
  
  A workbench that bows under the weight of a huge cauldron stands in one corner beneath an unassuming wooden shelf and next to a battered-looking potions cabinet. A bookcase towers over the rest of the room from another corner, and faded chalk circle drawn on the floor marks the room as essentially one big conjuring circle.. Set into the eastern wall is the altar door. Set into the western wall is the door that leads downstairs to the rest of the Library Arcana.
  
  Fine, white sand spills over the floor.
  
  On the bookcase is the crystal ball's stand.
  
  A number of spell books have fallen to the floor in an accusatory heap.
  
  There is a shimmering puddle on the floor.
  
  You can also see some glass shards, a torn label, a square label, a round label, a black powder, a grey potion, a pink potion, and Arthur here.
  
  > cast Ligo on the shards
  The shards come together to form three distinct potions bottles: one almost perfectly spherical, one faceted like crystal, and one in a standard test-tube shape.
  
  > Smell gray potion
  You're hit with the scent of burnt...something, which almost completely overwhelms subtler scents of bergamot and eucalyptus.
  
  Arthur lazily licks a forepaw.
  
  > examine the bottles
  You see a crystal bottle, a glowing bottle, and a bulbous bottle.
  
  > examine crystal bottle
  An exquisite crystal potions bottle.
  
  It's empty.
  
  > look at the glowing bottle
  A potions bottle shaped like a standard test tube but glowing faintly.
  
  It's empty.
  
  > look at the bulbous bottle
  A clear, round potions bottle. The only things preventing it from being a perfect sphere are the very small flat section that allows it to stand upright and the cork that sits almost flush with the edges of the tiny hole in the bottle.
  
  It's empty.
  
  > ask Arthur about the bottles
  "How can I tell which potion goes in which bottle?" you ask Arthur.
  
  "Hm, maybe there's some information in Double, Double that
  could help you?" he suggests.
  
  > consult double about philtre D'amour
  Looking up philtre d'amour in Double, Double, you see:
  
  The authors of this book do not endorse the use of love potions, spells, or charms and include the following recipe purely for instructional purposes.
  
  Ingredients: tea leaves (or pure cocoa), lavender*, other fresh flowers (optional), a token of the subject of the potion (the person to be induced to "love"), a token of the object of obsession (the person intended to be "loved")**, purified witchwater
  
  Instructions: Brew the tea leaves, being cautious not to allow the
  tea to become bitter (omit this step if using cocoa). Discard water used for brewing. Then, during the new moon***, combine tea with other ingredients in a silver cauldron and stir clockwise over a
  low flame while concentrating on the subject of the potion and envisioning the effect you wish the potion to have on them. Do this until the potion is completely clear and odorless. Then it may be stored for up to 28 days before being given to the subject and absolutely no one else. After 3 weeks, the potion
  becomes gradually less effective, though keeping it in a many-faceted container slows down that process.
  
  *As noted in Appendix B, this should not be
  substituted with sage in any love potions.
  
  **Omit to induce narcissism.
  
  ***This potion is most effective during a new moon and should
  under no circumstances be prepared or ingested during
  a waning moon. As the moon waxes, the subject will become continuously more enamored of the object; as it wanes the effects will slowly wear off until by the following new moon they will have completely dissipated.
  
  > consult double about the elixir-of-the life
  Looking up elixir-of-life in Double, Double, you see:
  
  The elixir-of-life was developed by gifted potions mistress Julia Santemona as a treatment for the Bubonic Plague. Most of her tiny village in Spain was saved from the Plague by Julia's decision to add the elixir to the town's wells. When word spread of the strange lack of illness in the town, people began to travel to the village to drink the wellwater, which was soon taken and sold by enterprising vendors as an "elixir-of-life." Naturally, after access to the wells was restricted, the potion eventually ran out, not that that stopped anyone from buying and drinking the water.
  The elixir of life was termed "the Devil's drink" during witch
  hunts in the fifteenth century; witches were believed to drink it to extend their lives. Most medicinal potions use this as a base, and there is some evidence that drinking it regularly strengthens the immune system.
  
  Ingredients:
  
  witch hazel, witchwater
  
  Instructions:
  
  Combine witch hazel and witchwater. Then, to eliminate any
  impurities, burn with a living flame until the potion stops
  smoking.
  
  > consult double about the hazel
  Looking up witch hazel in Double, Double, you see:
  
  Witch hazel is an astringent herb most famous for its use in the elixir-of-life and its efficacy as a poison antidote when properly prepared.
  
  > consult double about the mortal draught
  Looking up mortal draught in Double, Double, you see:
  
  A poison concocted of fresh blood and wolfsbane, the mortal
  draught, if imbibed, puts its victim into a dreamless sleep from which they often never awaken.
  
  Arthur grooms himself.
  
  > consult double about the flu
  Looking up flu tonic in Double, Double, you see:
  
  For treating influenza, may be diluted to treat a common
  cold.
  
  Ingredients: elixir-of-life, bergamot, eucalyptus, lemon juice, ginger, eggs, cream, animated lightning
  
  Instructions: Pour elixir-of-life into a copper cauldron and heat
  over a low flame until steam comes off the potion. Then add bergamot, eucalyptus, lemon juice, and ginger and simmer for 5 days. Take the cauldron off the heat and chill for at least 4 hours. Finally add eggs with the volume of 1/3 the potion and half as much cream, being careful not to break the yolks. Stir counter-clockwise 11 cycles, infuse with animated lightning, and then decant. This potion may be kept for up to 2 weeks refrigerated or 2 months frozen and should be provided with constant light. Flu patients should have 1/2 cup hot every 4 hours for at least 2 weeks; for cold patients dilute and reduce the dosage according to the severity of their symptoms.
  
  > read the square label
  A square sticky potions bottle label. Tiny dark blue handwriting identifies the potions maker as "Stephen Underwell," and below that, Enchantress Igmenta's spiky black handwriting reads:
  
  Scent: 5/10 -- You have burnt your witch hazel.
  
  Colour: 10/10
  
  Clarity: 10/10
  
  Potency: 4/10
  
  > consult double about the dream powder
  Looking up dream powder in Double, Double, you see:
  
  For inducing vivid dreams and promoting a good night's sleep.
  
  Ingredients: terre vivant, mugwort, chamomile, anise, indigo, belladonna
  
  Instructions: Fill cauldron with terre vivant. Add mugwort and
  stir clockwise for 139 cycles. Then let rest for 45 minutes. In the meantime, boil chamomile in water. Then add the chamomile tea to the earth with the indigo, belladonna, and anise. Finally, stir counter-clockwise for 3 cycles. Then heat until all the water has evaporated and a fine black powder remains. It should be stored in a container with smooth sides and kept in a cool dark place for up to one year. To use, mix with a small amount of hot witchwater to form a smooth paste and cover the subject's head completely with it. They must not ingest any, as the belladonna makes it
  extremely poisonous. They should experience vivid dreams and restful sleep that lasts as long as 12 hours. It is not recommended that one prematurely awaken a person under the effects of dream powder, as they will be extremely drowsy and disoriented until it wears off. Additionally, dream powder should not be used for more than 3 successive nights, as prolonged use is known to cause hallucinations, paranoia, and difficulty in distinguishing dreams and fantasy from reality.
  
  > look at bulbous
  A clear, round potions bottle. The only things preventing it from being a perfect sphere are the very small flat section that allows it to stand upright and the cork that sits almost flush with the edges of the tiny hole in the bottle.
  
  It's empty.
  
  > Touch glowing
  The glowing bottle has smooth, straight sides.
  
  > touch bulbous
  The bulbous bottle has smooth, curved sides.
  
  > put the black powder in the bulbous bottle
  (first taking the black powder)
  
  You carefully pour the black powder into the bulbous bottle.
  
  That looks right.
  
  Arthur sniffs at a patch of floor.
  
  > put torn label on bulbous bottle
  (first taking the torn label)
  
  You stick the torn label to the bulbous bottle.
  
  That looks right.
  
  > put the gray potion in the glowing bottle
  (first taking the grey potion)
  
  You carefully pour the grey potion into the glowing bottle.
  
  That looks right.
  
  Arthur grooms himself.
  
  > put the square label on the glowing bottle
  (first taking the square label)
  
  You stick the square label to the glowing bottle.
  
  That looks right.
  
  > put the pink potion in the crystal bottle
  (first taking the pink potion)
  
  You carefully pour the pink potion into the crystal bottle.
  
  That looks right.
  
  > put the round label on the crystal bottle
  (first taking the round label)
  
  You stick the round label to the crystal bottle.
  
  That looks right.
  
  Arthur stretches luxuriously.
  
  > Todo
  The following tasks remain:
  
  (DONE) Repair the torn spellbooks.
  Return the spellbooks to the bookcase.
  Replace the broken statue.
  Repair the crystal ball.
  (DONE) Separate the spilled potions.
  (DONE) Repair the potions bottles.
  (DONE) Return the potions to the correct bottles.
  (DONE) Return the labels to the correct bottles.
  (NEW) Return the bottles to the shelf.
  Repair the astrological clock.
  
  Arthur grooms himself.
  
  > put the bottles on shelf
  crystal bottle: (first taking the crystal bottle)
  
  Done.
  bulbous bottle: (first taking the bulbous bottle)
  
  Done.
  glowing bottle: (first taking the glowing bottle)
  
  Done.
  
  > cast Ligo on the puddle
  Momentarily Ligo comes together into a wavering sphere, before it collapses again into an amorphous puddle. There must be a way to make it hold its shape.
  Arthur stretches luxuriously.
  
  > put the puddle in the cauldron
  (first taking the melted crystal ball)
  You reach out and touch the mirrorlike surface. It has a strange cool feeling that gives you goosebumps, and your fingers go straight through it. You reach further down and, mesmerized, watch as your hand disappears to your wrist, then your elbow. You look more closely, your nose almost touching it, but you cannot see your arm...
  
  "HEY!" Arthur yells, startling you. You pull your arm out in confusion.
  
  "I turn my back for five minutes, and there you are, about to disappear into a puddle! Who would feed me if you vanished? Who would cuddle me? Who would throw my mousie?!" Quickly the fog in your mind clears, replaced by annoyance.
  
  "Right," you say tartly, "because how it would affect you is
  the most important thing. Not me. What do I matter?" Arthur
  just gives you a superior look. How much time did you waste
  staring into the void?
  
  Arthur grooms himself.
  
  > Cast the Volere on the puddle
  The melted crystal ball lifts into the air, and you grin triumphantly. Arthur yawns.
  
  "Great, you can levitate a melted crystal ball. I'm so proud," he says sarcastically, but you notice that he carries his tail a little higher afterwards.
  
  > cast Ligo on the puddle
  Momentarily Ligo comes together into a wavering sphere, before it collapses again into an amorphous puddle. There must be a way to make it hold its shape.
  
  > cast Ventus on the puddle
  "Ven--" you begin.
  
  "Stop!" Arthur interrupts, "Do you want to blow the melted crystal ball away?"
  
  You reflect on it. Arthur is right.
  
  > put the puddle in the cauldron
  You add the melted crystal ball to the cauldron.
  
  > consult Treatise on the aether
  You don't have time to look up every topic that comes to mind.
  
  Arthur grooms himself.
  
  > Inventory
  You are carrying:
  a pair of opal eyes
  an old wooden spoon