text: As you warily near the steel entrance to the Zealot headquarters, David taps on your shoulder, silently beckoning you to follow him. You comply, and follow your ghoul to around the building, where, after going up several flights of metal stairs (making as little noise as possible), you find a molding wooden door, a nice change from the ugly metal and concrete which make up the rest of the City. Of course, aside from giving you a vague feeling of deja vu, it's also gives you an easy opening. David motions toward it. Now let's make some noise.
  
  You remain careful in your last moments of anonymity, you try the golden knob- locked. Not wanting to jam it accidentally, you settle for setting up a roundhouse kick-- you twist your body, hold for a forceful kick, and push.
  
  The power of your kick rips at the wood, leaving a splintered hole in the door's midsection, big enough for you to swiftly roll under-- David following. Inside, you find several Zealots playing cards around a round table. They are visibly stunned, and gape at you and your ghoul.
  
  "David?" One asks, jumping up from their seat. Not cutting them any lack, you run at the Zealot, decking him to the floor with a solid punch. David takes on another, kicking him from the side, toppling him and his metal chair over. With only two left, you quickly claw at the one holding his hands up, splashing the table with his blood. With your claws entrenched in the Zealot neck, you fling him at the other the one. He flies, and with another clang the other one catches him, only to topple over as well. You quickly finish off any of them even barely conscious, clawing at their throats for edible parts. After grazing, you begin to hear footsteps. Can't waste time.
  
  "Where's the chief?" You roar, energized from the scuffle. David eyes bounce from each of the three doors connecting to other parts of the building, struggling to remember.
  
  "I'm the 'Chief', demonspawn." The door to the right opens, and there stands a tall, unusually garbed Zealot. Like most, he's tall, easily more than six feet and with navy blue armor with yellow lining, rather than the customary black and blue. He wears no mask, though his neck seems to be heavily guarded. Smart, but useless in my current state. "Vampire, we knew you'd come, but we didn't expect you to corrupt one of our own," he glares at David, and readies a gleaming silver sword, "Nor for you to attack us when we least expect it. But no matter, you both will die where you stand, for you deserve no mercy in this world."
  
  Your ghoul points at him, "Yes, that's Katar, we need to be careful with him though..." You nod, wondering how the best way to approach the enemy would be.
  > say "We come in, uh, peace?"
  You raise your hands in surrender, though still maintain a defensive composure. "Listen, Katar, I have no interest in fighting you. We can settle this dispute with less blood if you could listen to me."
  
  "I wonder if you gave them," he eyes the corpses in the room, "the same offer."
  
  "They have no authority in the Church, and the only way to make us stop peacefully is to comply with our demands."
  
  "We don't negotiate with terrorists," he smirks, though you feel as if he's telling you to continue.
  
  "You need to let us live alongside you and the other humans in this city, and we promise we won't hurt you unless you persecute us. Simple, right?"
  
  "There is no rest for the wicked." He states, drawing his sword. Well, that didn't help.
  
  David just watches, seemingly sure in your chances and not wanting to get in your way while you fight. You set up a defensive stance, planting your feet to the ground and readying your hands at the sides. He, parallel to you, closes the door behind him, and then raises his sword, pointing it at you. "So, you fear God?"
  
  "Not in yours." You laugh back, maintaining composure. He's trying to get me off-guard, that's what this mad-man wants.
  
  "Then perhaps you find fear in his servants instead, fool. Why else would you not attack me before I ready my blade? Katar slowly approaches you, his long sword only a lunge away from your armored chest.
  
  You don't feel the need to respond, instead focusing on his blade. You remember Kelso mentioning to you that you won't regenerate from silver-caused cuts, making this the most dangerous fight you've been in, yet. You can only hope that after you survive this, you can make sure the Church doesn't have too much silver lying about. They probably have some idea of whether it works or not, otherwise Katar wouldn't have a silver katana.
  
  The aloof Zealot chuckles, "Then this will be an easy fight." He holds his sword with both hands, winds up, and swings it at your midsection, expecting you to duck and die. Thankfully, you saw through the ruse, and sidestep, only to slam the sword with your gauntlet out of Karat's hands. Angrily, he punches at you, sending a gauntleted fist at your nose. You get pushed back, but feel alright after rubbing it with your metal-covered wrist. You send a boot at the man's shins, making his knees bend, giving you perfect reach for swinging at his head. You feel his skull from under his skin after the blow, and the Zealot is pushed several meters away-- right next to his sword! Even though Karat is coughing blood, he gets up, using the sword as a cane.
  
  "COME AT ME, DEMON!" The bearded man yells, raising his word once more.
  
  You shake your head, not falling for it. He angrily charges for you, only to be sucker-punched and knocked out before he could swing.
  
  You stare at the man, then spit. "This pathetic being is the Chief?"
  
  "Second in command, actually. Chief is probably fighting Gideon right now. But really, I don't think you realize how close you were to dying back there."
  
  "Huh?"
  
  David touches at your nose, "I think his gauntlet is partly silver, so I don't think you're nose will fix itself."
  
  Both of you laugh. If the worst thing that happens to us is that we get broken noses, then we're doing pretty good. "So what now?"
  
  "Well, before the rest of the Zealots appear, we should probably try to kill Father Tomas, in the Church. Or, we could clear out this building while we--"
  
  "No, we need to finish our mission. The others will be able to deal with the remaining Zealots, easy."
  
  At that very moment, sirens begin to blare, and red lights beam on-and-off all over the HQ...