text: [Themes: Espionage, Science Fiction]
  
  > go downward
  Mr. Teeterwaller comes with you.
  
  A deep, concrete-lined canal is to the east; metal rungs are set
  into the wall, forming a ladder down into the canal. A tall fence topped with razor wire is to the north.
  Pipes and conduits are everywhere, packed so tightly together that
  they form walls. Narrow openings in the pipes allow travel to the southeast and southwest. To the west, a cylindrical tower rises up out of the pipes and looms several stories overhead; a spiral stairway encircling the tower leads up. The ground is replaced by a metal grating for the ten feet around the tower.
  
  > Go southwest
  Mr. Teeterwaller comes with you.
  
  The forest of pipes opens up a little here into a large clear area.
  In the center of the clearing stands a tall metal enclosure topped with a brightly-lit red sign:
  
  An opening in the pipes leads northeast, and another passage leads south. You may also be able to squeeze through a narrow crawl-way to the southeast.
  A fire hose stretches out of the enclosure and through the crawl-way
  to the southeast.
  
  > go to the south
  Mr. Teeterwaller comes with you.
  
  panels, stretching hundreds of feet to the south and as far to the east. The pipes that are everywhere in this compound bend around the sea of glass leaving the area above open to the sky; white cylindrical towers rising up above the pipes are scattered around the perimeter of the glass. A passage through the pipes opens to the north, and the pipes leave enough space for a walkway southwest along the edge of the glass.
  A metal cage, suspended a few inches off the ground by a cable
  hanging from a beam overhead, is just this side of the glass.
  Roughly in the center of the glass, one of the panes has been tilted up, creating an opening in the glass.
  A fire hose is sticking through the pipes about fifty feet to the
  east; the hose stretches across the glass and disappears down through the access hatch.
  
  > Down
  You can't go that way.
  
  A lightning bolt flashes through the sky a short distance to the north.
  
  Mr. Teeterwaller watches you expectantly.
  
  > enter the cage
  Mr. Teeterwaller comes with you.
  
  The cage is a simple framework of poles connected to a metal floor. Attached to one of the poles, about midway up, is a pair of levers. A few inches above the levers, a yellow note is taped to the pole.
  The cage is above solid ground, at the north edge of the glass, and about ten feet from the west edge.
  The glass pane roughly in the center of the glass has been tilted
  up, creating an opening in the glass. A fire hose stretches between a gap in the pipes to the north and the open panel.
  
  A lightning bolt rips through the sky nearby to the east.
  
  > Keep going
  With a lurch, the cage starts moving to the east. The cage travels about twenty-five feet, then stops, leaving it about sixty feet east of the west edge of the glass. You release the lever, and a spring returns it to the upright position; after a few wide swings, the cage gradually settles into its new location.
  
  Mr. Teeterwaller seems to be lost in thought.
  
  > examine the glass
  The glass looks like a giant window set into the ground, roughly square and a hundred feet on a side. It looks as though a huge chamber is below the glass.
  
  A glass panel about fifty feet south of here is tilted up, creating an opening. A fire hose, stretching from a gap in the pipes to the north, hangs down through the opening.
  
  > climb down the hose
  The cage must be closer to the opening for you to climb down the hose.
  
  > Continue
  With a lurch, the cage starts moving to the south. The cage travels about twenty-five feet, then stops, leaving it hanging over the glass, about fifty feet south of the north edge, and sixty feet east of the west edge. You release the lever, and a spring returns it to the upright position; after a few wide swings, the cage gradually settles into its new location.
  
  The glass pane just outside the cage has been tilted up, creating an opening the glass. A fire hose stretches between a gap in the pipes and the open panel.
  
  Mr. Teeterwaller seems to be lost in thought.
  
  > climb down the hose
  You carefully maneuver yourself over to the hose, and start lowering yourself down its length. You reach the floor after a brief descent.
  
  as they rise hundreds of feet to the glass panes of the ceiling.
  Lights from the towers above the surface twinkle like Christmas tree decorations through the glass. An elevator is to the west, and passages lead north and southeast.
  A fire hose hangs down from the ceiling, the end of the hose just reaching the floor.
  
  After a few minutes, Mr. Teeterwaller comes sliding down the hose at high speed, and crashes into the floor. He collects himself off the floor and spends a few moments brushing off dust.
  
  > go to the south
  Mr. Teeterwaller comes with you.
  
  This is a small, musty-smelling room whose only exit is the door to
  the north. A cabinet occupies one wall. Opposite the cabinet is a large air vent, below which is a lever.
  
  > examine the lever
  The lever is mounted below the vent, and moves left and right. The left end is labeled "Outside," and the right end is labeled "Recycled." The lever is currently at the right limit of its travel.
  
  Mr. Teeterwaller watches you expectantly.
  
  > deflate the balloon
  You carefully untie the knot, allowing the green gas to escape. Your gas mask protects you as the toxic vapors swirl around you. The green gas is quickly drawn into the vent; a few moments later, from the hall, you hear loud coughing and yelling. Down the hall, one of the doors bursts open, and two men and a woman run out into the hall, holding their hands over their mouths. They run off down the hall.
  
  > Go east
  Mr. Teeterwaller comes with you.
  
  This long, narrow chamber might better be called a corridor than a room. The north and south walls are lined with file drawers from floor to ceiling; there must be thousands of drawers. A door lies to the west; a small vent is over the door.
  You see a briefcase and a red ID card here.
  
  Teeterwaller has a look of awe on his face. "This is amazing," he says. "I never thought they'd just file everything away like this."
  He picks up the briefcase. "This is perfect."
  
  He starts opening drawers and going through files.
  
  > take the ithe d.
  Taken.
  
  Teeterwaller looks through a drawer, pulling a couple of files and looking them over. "Very interesting," he mutters, putting the files in his briefcase.
  
  > examine the briefcase
  The briefcase is closed.
  
  Teeterwaller looks through a drawer, pulling a couple of files and looking them over. "Amazing," he mutters, putting the files in his briefcase.
  
  > open the briefcase
  I beg your pardon?
  
  Mr. Teeterwaller won't let you.
  
  Teeterwaller looks through a drawer, pulling a couple of files and looking them over. "This is astonishing," he says. "I've been looking for this type of information for years, but all I've ever been able to find is the vaguest of hints, just bits and pieces. This is everything I've been looking for, all in one place."
  
  > ask Teeterwaller about the files
  "I've been trying to find this sort of information for years, but all I've been able to find before are bits and pieces."
  
  Teeterwaller looks through a drawer, pulling a couple of files and looking them over. "This is it! Look!" he says excitedly, showing you the file. It's marked "Omegatron Corp. (Project `Tyche')" and is dated in 1970. He flips through the file for you; it contains electronic diagrams and technical data, none of which makes sense to you but clearly is important to Teeterwaller.
  
  "I don't know if I ever told you about Project Tyche," he says. "I worked on it around twenty-five years ago. We were building an embedded controller system for some industrial equipment. Part of the project involved these logic chips that seemed almost magical at the time. They were far ahead of anything we'd seen. I started wondering about them recently, so I asked our corporate archives people for a copy of the specification document for the project. I got the spec, but the parts about the logic chips were missing. Well, this is the missing section. Plus, it has information about how these people," he looks around the room at the file drawers, "whoever it is who's keeping these records, planted this information with our project."
  
  > ask Teeterwaller about the car
  "It's always been very reliable," he says defensively. "I know people make all sorts of jokes about what a terrible car it is, but I've had very good luck with it."
  
  Teeterwaller looks through a drawer, pulling a couple of files and looking them over, stuffing them into his briefcase.