text: Through the mundane wooden door, you step out into a fresh meadow, at night. You automatically begin to hear crickets and toads, by the pond. The grass grows nearly to your knees. Wildflowers sprout up every few feet, around you. Nothing stands out in the field to move towards though. Then you turn around to find that the door has disappeared, and is replaced with more meadow. Now you can see a kind of Stonehenge formation in the distance. You begin to walk towards it, when suddenly you notice a wolf standing to your left. The wolf is staring intensely at you. You continue on a few feet, and the wolf continues to watch you, but doesn't move. You wonder if you should interact with it or not...
  
  > go towards the wolf
  You decide to regard the wolf, which seems to be eyeing you, as one would a curious specimen. You walk up to the wolf, which still doesn't move, and say hello. The wolf then gets up, as it was previously sitting, and walks towards you until it is within your reach. You decide to reach your hand out to touch the wolf. The wolf edges closer so that it rubs under your outstretched hand. You begin to pet the wolf. Starting to feel strange you back away from the creature. Suddenly your body is filled with intense pain and heat, so much so that you pass out seconds later.
  
  When you finally awaken, your vision seems a bit odd, as if your missing some colours. You try to stand up, but your legs feel funny, and it hurts to try and stand upright, so you stay on your hands and knees. Knees? No you are definitely standing on your feet, but your body feels straight. The wolf from earlier walks into the cave you are in. The wolf sees you and speaks
  "Oh, your awake. How are you felling?" This freaks you out immensely. Wolves do not speak english. You take a few steps backwards, and step in a puddle. Looking down into your reflection in the rippling water, you see that you are a wolf yourself.
  "Don't panic," The other wolf says, noticing the alarm on your face. The wolfs voice sounds like a girls. "Just calm down now. My name is Mary, can you tell me yours?"
  You can't remember what you had for breakfast, and are to freaked out to try and talk, so you just shake your head.
  "Alright then. Now I'm guessing you'll be wanting to turn back to normal. Just follow me into the forest, and I'll show you a place to do magic." The wolf then runs off out the cave. You don't really want to trust her, but she's the only other person ... er ... wolf around here, so you decide to follow her a little. Exiting the cave, the other wolf, Mary, is waiting for you. She runs off a little farther. You could go the other way. Make your way around the hill the cave is carved into, maybe you could find another way to change yourself...
  
  > No, follow Mary
  You finally decide to follow Mary. After all, she seems to know where she is going. The two of you run for about an hour. You realize that you don't get tired running. Maybe your a magical wolf. Mary doesn't tire either, the two of you just run for an hour straight. You eventually reave a clearing in the forest. The clearing is circular, and must be magical in someway, because the leaves of the trees are cut off as soon as they enter the circle. Mary turns to you and says "This is called a Flip Zone. If you stand in the middle and focus hard, you will fall through the earth into another world. You don't smell like you belong in Vanvid."
  Mary then walks to the centre of the circle and closes her eyes. After a while she starts to tip over, and falls. But she doesn't hit the ground. Instead she falls through it, like she said, and disappears. You stand where she was, when she is fully vanished, and do the same. You imagine yourself falling into another world, and then let yourself fall. It works! You open your eyes and find yourself standing in the middle of a tower. Mary is standing in front of you now, except she isn't a wolf anymore. Well she is, but she's standing upright, and her front paws are now hands again, though still padded and furry like paws. She is also wearing clothes, a grey tank top, and jean shorts. She also has long black curly hair flowing down her back. Looking at yourself your also an anthropomorphic wolf now.
  "Good, you made it. Welcome to Loupville." You look over the tower, and see a modern looking city, except everyone is a wolf, like you and Mary.
  "If you come to the mayor's, maybe he can figure out which world you come from, follow me still."
  The two of you walk through the city. You can't stop staring at everyone. They are going about normal business, walking to work, shopping at a sidewalk sale, except everyone is a wolf. No one seems to mind you staring, and some stare back. You reach the mayors house, and meet the mayor, another wolf.
  "Sit down in my office, and we'll get to the bottom of this." he says
  "By your smell, I can tell your not an Anthroman. And you seem to be particularly un-magical, so you don't come from Vanvid. I think I have seen a person like yourself, a Human I believe."
  "Yes, Human, that's what I a... um, was."
  "Well then, you come from Terra then, which is rotten luck here. You see to get back to Terra, you'll need to travel back to Vanvid, and find either the portal you came through, or another one leading to Terra. I recommend going to Canine Capital, and then flipping to Vanvid, because a Terra portal is nearby, but you could go back to the tower, and look for where you came from there. Either way, Mary will help you. So where will you go?"
  
  > go to Canine Capital
  You decide to go to this Canine Capital place. Mary leads the way out of the city, and the two of you walk for a long time in the infinite expanse of field in this place. Eventually you come to a giant spire, made of what seems to be sandstone. Mary informs you that THIS is the Canine Capital.
  "The spire marks the place where the first cursed anthropomorphic people split Vanvid to create this place." The spire has intricate etching all around its large base. The etchings depict a wolf man running from some humans upside down, and then flipping right side up in the middle of a field. You assume this is the story of Mary says the spire commemorates. The mayor back in Loupville said this was another flip zone, so you concentrate again, and flip back to Vanvid. To your somewhat relief, you are still a half wolf. Mary follows you soon after. You are now standing next to another spire, identical to the other one. This one, however, is just about half a mile from a nearby village. You are about to go to the village and ask for help, when Mary grabs you and pulls you back
  "That is Mercai Village." She says, "I don't think we should go there." Mary instead suggests you go to a temple she remembers is near here...
  
  > go with Mary to the temple
  You decide to listen to Mary, and go to the temple she's talking about. You start to walk away from the village and spire, into the still endless grassland field. As you walk, you and Mary chat a bit, get to know each other a bit before you go home. Mary turns out to be a pretty interesting ... wolf ... woman ... thing. She often comes to Vanvid through the first flip zone you came through, because it always turns her into a full wolf, and she can run around freely, but when she's in Anthrova she's into the same kind of things you are. If she were human, and lived in the normal world, you think you would have made great friends, in fact, you ask her if she would like to go to earth, or Terra as she calls it, and she says she would like to. You finally get to the temple. It's a large white marble dome, like a huge fancy gazebo. Six marble pillars hold up a marble dome, and there's a small pedestal in the centre. On top of this pedestal sits an old bald headed man, in monk robes. The two of you 'enter' the temple and the monk speaks to you without opening his eyes
  "I know why you are here. This is a place that connects many worlds, but passage between them is not free." he says. You tell the old monk that you would like if Mary could go back with you.
  "I can bring the both of you back to Terra, but it is not without sacrifice. I would have to take your memories of this place as payment for opening a portal out of this world. It would be as if you never came here for you, but she will have no memories at all, since she was born here." The monk informs you. If you would have no memory of Mary whatsoever, then what's the point of bringing her back? But you can't stay here now can you. Can you?...
  
  > go home with Mary
  You decide that it's time to go home. The monk gets up, and your head erupts in massive pain.
  
  You jolt awake in your bed from the pain. You can't remember anything that happened the past couple hours. The sun is rising in the sky, and you seem to be home. Did you have a dream or something? You can't quite recall. At any rate you get up and get dressed, ready to start the day. Thankfully you still remember where you work. You quickly make your way through NEw York City, to the small office building you work in. Before you can get to work, the boss calls a meeting to introduce a new employee.
  "Everybody give a warm welcome to our newest member, Mary." He says, indicating a nice looking young woman, with curly black hair. For some odd reason she seems familiar, as if you met her before. She looks straight at you, and can tell from face she has this feeling too.