text: > Go down
  Are you crazy? You can't climb down the side of the gorge. With your fear of heights, you'd fall in a second. [3]
  
  > Wave wand
  "Fool!" a voice thunders. "Do you really think I'd help you get across *my* gorge? Are you mad?"
  
  > Figurine
  black stone: Dropped.
  jade figurine: Dropped.
  
  > throw the barbell at dragon
  You drop the barbell directly on top of the dragon's head. It's squished to a bloody pulp. The baby croaks once, pitifully, then expires. Suddenly, a ferocious roar fills the air. You turn, startled, as a gigantic beast thunders down the passage toward you!
  The mother dragon must have had some sort of bond with her young - and severing that bond has made her a mite testy -
  
  > throw the barbell at the coffin
  You must be joking. You can't throw the barbell anywhere - it's far too heavy.
  
  > drop all but robe
  sword: Dropped.
  dragon's egg: Dropped.
  single brick: Dropped.
  thin wand: Dropped.
  pickaxe: Dropped.
  barbell: Dropped.
  
  > Go west
  You're standing in the whitewashed gazebo in the mystical cavern.
  It's quite peaceful here; the moss-covered cavern floor outside muffles most sounds. Faint flowery smells reach your nostrils, and you feel quite relaxed. Truly, there is an almost magical tranquillity here. High above you, you can see the steeple bell.
  
  You can only go back to the east from here.
  
  You see a sword, a dragon's egg, a single brick, a thin wand, a pickaxe, and a barbell here.
  
  > drop the barbell
  Dropped. Your grasp loosens and you plummet to the ground.
  Thankfully, the trampoline was right underneath you, and you land uninjured.
  
  You're standing in the whitewashed gazebo in the mystical cavern.
  It's quite peaceful here; the moss-covered cavern floor outside muffles most sounds. Faint flowery smells reach your nostrils, and you feel quite relaxed. Truly, there is an almost magical tranquillity here. High above you, you can see the steeple bell.
  
  You can only go back to the east from here.
  
  You see a sword, a dragon's egg, a single brick, a thin wand, a pickaxe, and a trampoline here.
  
  > jump on the trampoline
  You jump on the trampoline and leap into the air. For some reason, you can really get some altitude here inside the gazebo. You come down and bounce again, higher and higher. The bell's almost in reach; in fact, you can just about grab the edge - suddenly, you find yourself -
  
  You're hanging on the edge of the bell, a good fifteen feet above
  the gazebo floor. The height is making you quite queasy, and the gentle rocking of the bell isn't helping you any. You can't seem to let go; you're having trouble prying your fingers from the bell's shiny surface. The only exit is (gulp) down.
  
  You see a barbell here.
  
  > get the barbell
  Taken. Your grasp loosens and you plummet to the ground. Thankfully, the trampoline was right underneath you, and you land uninjured.
  
  You're standing in the whitewashed gazebo in the mystical cavern.
  It's quite peaceful here; the moss-covered cavern floor outside muffles most sounds. Faint flowery smells reach your nostrils, and you feel quite relaxed. Truly, there is an almost magical tranquillity here. High above you, you can see the steeple bell.
  
  You can only go back to the east from here.
  
  You see a sword, a dragon's egg, a single brick, a thin wand, a pickaxe, and a trampoline here.
  
  > Go west
  You're standing in the whitewashed gazebo in the mystical cavern.
  It's quite peaceful here; the moss-covered cavern floor outside muffles most sounds. Faint flowery smells reach your nostrils, and you feel quite relaxed. Truly, there is an almost magical tranquillity here. High above you, you can see the steeple bell.
  
  You can only go back to the east from here.
  
  You see a sword, a dragon's egg, a single brick, a thin wand, a pickaxe, and a trampoline here.
  
  > Go east
  You're standing in an ancient chamber inside the burial mound. High above your head, the muddy hole you dug beckons you - but there's no way to reach it. The walls of the chamber are hard-packed sod, but the floor is solid stone, good Unnkulian granite. A massive stone coffin stands in the very center of the room. The only exit from the chamber is a narrow passage sloping down to the west, vanishing into darkness.
  
  You see a barbell here.
  
  > Go east
  You're standing in an ancient chamber inside the burial mound. High above your head, the muddy hole you dug beckons you - but there's no way to reach it. The walls of the chamber are hard-packed sod, but the floor is solid stone, good Unnkulian granite. A massive stone coffin stands in the very center of the room. The only exit from the chamber is a narrow passage sloping down to the west, vanishing into darkness.
  
  You see a trampoline and a barbell here.
  
  > Go south
  You're on the north shore of Lake Draounheer, at the southern edge
  of the infamous Damsogee Swamp. This is unexplored territory now; you've left the safety of the Forest of Radeekal for dangerous and uncharted wilderness. Perhaps a wiser man would turn back now - but you are a Valley Warrior, and know no fear. Mist swirls at the water's edge, and reeds bend in the cold, damp breeze. Two paths lead into the swamp, one due north, the other northwest. The path is surprisingly well-traveled; small footprints lead north.
  
  > go to the northwest
  linoleum. The chamber is featureless; the only exit is back to the southeast.
  
  You see a black stone and a jade figurine here.
  
  > get all
  black stone: Taken.
  jade figurine: Taken.
  
  > examine the pocket
  The pocket of the robe is quite tattered, and hanging by just a few threads. In the pocket you see a bronze ring, a soft pretzel, a brass lamp (providing light), a lump of gold, a gilded cage, and a brown book.
  
  > Inventory
  You have a robe (being worn), an oar, a black stone, and a jade figurine.
  
  > Go north
  You're standing in a vast, mystical cavern. Stalactites shimmer in
  the pale green lamplight, and brightly-colored beds of moss catch your eye. Pale glowing mists swirl at your feet. Shadows seem to leap from dark crevices in the corner, and breezes, some cold, some hot, nip at your cheeks. Magic seems to flow from the very rocks, tingling your toes.
  
  Tunnels run north and south, and a narrow crawl climbs up to the
  east. At the west end of the cavern is a freshly whitewashed gazebo.
  
  You see a small leather pouch, a cookbook, a steel key, a trowel, a pair of erasers, a corkscrew, a pillow, a long rope, a shiny knife, and a wine bottle here.
  
  > Go west
  You're standing in the whitewashed gazebo in the mystical cavern.
  It's quite peaceful here; the moss-covered cavern floor outside muffles most sounds. Faint flowery smells reach your nostrils, and you feel quite relaxed. Truly, there is an almost magical tranquillity here. High above you, you can see the steeple bell.
  
  You can only go back to the east from here.
  
  You see a sword, a dragon's egg, a single brick, a thin wand, and a pickaxe here.
  
  > get all
  sword: Taken.
  dragon's egg: Taken.
  single brick: Taken.
  thin wand: Taken.
  pickaxe: Taken.
  
  > Go outside
  You're standing on the eastern shore of Lake Draounheer. Across the sparkling blue waters, you can see the snow-covered caps of the Beeg'ashell Mountains, deep in the heart of evil Unnkulia. But here, on this side of the lake, you could truly find peace. Gentle waves lap at the shore, and reeds bend gracefully in the brisk fall breezes. To the east, a path leads back into the forest. North of here, the land slopes up sharply, and the path continues. You could also go southwest, along the shore of the lake - further along, the grassy lakeshore turns into a sandy beach.
  
  You see a rowboat here.
  
  The six thugs that make up the Valley Patrol are here, leaning on
  their pikes. They appear to be loafing on the job.
  
  The Valley Patrol appears to be engaged in a belching contest. Ooh, that last one was a real prize-winner!
  
  > Go south
  You're standing in a mossy cave carved from the living rock. A wide exit leads back out into the sun-dappled forest to the north. The floor and walls are solid rock, covered with lichens and fungi. It's quite peaceful here.
  
  > climb the tree
  You shinny partway up a tree, but slide back down.
  
  > examine the shrine
  It's a shrine dedicated to some long-forgotten prophet - Duhdha by name. No one's worshipped here for years. The shrine's a simple, modest granite pillar. You don't really know its significance - you're a warrior, not a priest. Tangled vines hang over the shrine, and weeds have sprung up around the bottom of the pillar. [21]
  
  > climb the vines
  Climbing all over Duhdha's shrine would be most impolite.
  
  > examine the weeds
  It looks like an ordinary tangled vines to me.