text: [Themes: fantasy, puzzle]
  
  You wake up, but keep your eyes closed.
  
  After some time, you realize you are on the ground, on carpet. You roll over on your stomach, and reach a hand out and put it on the carpet. You slowly open your eyes and blink. Why am I on the ground? You think, and suddenly realize your not in your room at all. you sit up.
  
  You're in a small room with four walls and a door on your left and right. There are no windows. On your left is a black wall with a black door, and on your right is a wall with pictures of fish and clouds in the background.
  
  You suddenly realize the piece of paper right in front of you, and you pick it up and read it:
  
  Dear adventurer: you have been put on an unknown planet
  
  to find any source of life. Don't worry about loneliness; we
  
  have sent out three others nearby that you might find. You
  
  are probably thinking, "Why am I in a room?." The answer is
  
  this world is made mostly of buildings, we think. Don't try and
  
  contact us because we are no longer in reach of you.
  
  Morgan Barker
  
  > Stumped? Here's a walkthrough
  Stumped? Here's a short walkthrough:
  
  Okay... this game can be hard to figure out. First, go through the fish door, then go left. Click on grab a fish and stay down. You will get a sword. Do not take the fish, it's poisonous. Go back to the bridge, go right, check the ground for anything, take the key, go back to the bridge, and when the monster comes to attack you, use your sword. Then when the man comes to you, take the knife and jump off the canyon. Then, go through the black door, say hi to the black cloak guy/thing, use your sword or knife, take the bomb, DO NOT USE IT, go back through the fish door, go across the bridge, keep going until you get to the black cloak thing, use your sword or your knife twice to kill it, take the laser gun, keep going, go through the big doors, use your bomb, take the scepter, go back to the bridge, use your key to open the door, and, once in that room, use the scepter to win.
  
  Thank you for playing!
  
  > Note from Barker
  Dear adventurer,
  
  you have been put on an unknown planet to find any source of life. You are probably thinking, "Why am I in a Room?" The answer is this world is made mostly of buildings, we think. Don't try and contact us because we are no longer in reach of you.
  
  Morgan Barker[Themes: sci-fi, science fiction, post-apocalyptic, dystopia, war, RPG]
  
  You awake full of sweat after a night's sleep full of nightmares. You take a moment to calm down from the horrors you've seen in your sleep, but which you can now no longer recall. Actually, due to the panic, you've briefly forgotten even who you are, but all this becomes clear after a few moments of clearing your mind and concentrating...
  
  [Author's Note: In the year 2318, about three centuries after the Old World was destroyed by the thunders of death, or, as they called them back then, ''nukes'', you, Aether Frost, a regular outlaw, are trying to survive. Important: There is only one ending that is official, meaning only it's events will be used in future storygames taking place in the same universe. You will know which it is, since it's written in underlined text at the bottom of the page.]
  
  > Aether Frost, a 21-year-old bandit man
  The Pit Stop:
  
  Standing up from the cold metal floor of the building you currently find yourself inside of, a dull headache sets in. You take a look at your surroundings in an effort to try to find out where you are. The walls are made of red bricks and look like they're about to give. The floor is made of a rusty metal. The entire room is dimly lit by a few gas lamps that give life to a red glow in their vicinity. There are a few windows, but they are so covered in dust that you need to squint with your nose against the glass to catch even the slightest glimpse of the hot desert sun. Looking around the room more, you see barstools lining up in front of a makeshift bar counter, made of a few office desks standing next to one another. The room is almost empty of life at this time, except for you, a bartender with a green mohawk and only the left half of his nose still attached to his face, and two members of the ''Red Jackals'', an outlaw motorcycle gang with a strong presence in this area, infamous for their brutal and cannibalistic nature.
  
  You shortly remember where you are, and how you ended up here. You were born in Castle City, a place quite far from these parts, way up north, which used to be a maximum security prison in the Old World. Your parents were arrested and executed for counterfeiting coins when you were eight, and you were forced on the streets to beg and steal to survive. Just a few weeks after reaching the age of fourteen, you caught the attention of a few members of ''the Warlords'', a nomadic gang of outlaw warriors that were well-known for their cruel nature, including setting entire towns on fire and shooting anyone who tried to escape the flames. You were walking along the bad part of Castle City one night, when a member of the Warlords tripped you, causing you to fall. He and his group started laughing. Filled with anger, you stood up, withdrew your concealed pocket knife and repeatedly stabbed him in the chest, causing him to choke on his own blood and drop dead within seconds. You expected the others to kill you then and there, but instead, they offered you a chance to join them, mentioning that your ''sadistic nature'' suits their gang really well. Since then, you've been roaming with them from place to place, preying on caravans, small towns and a couple of times even entire cities.
  
  Last night, you and many others of your brothers-in-arms decided to get some drinks at the Pit Stop, a bar in the middle of the Great Southern Wasteland, next to an abandoned caravan route, which welcomes all types of outlaws with open arms. You over-indulged, and half-remember dropping to the ground and hearing the laughter of your comrades in the background as you fell into unconsciousness.
  
  You head on outside, looking around the front and eventually find your war motorcycle, although none of the vehicles of your fellow Warlords are around. Hopping on it, you decide to go to...
  
  > ... The last place the Warlords set up camp.
  You begin riding towards the place you remember the Warlords last set up camp a week ago. After a couple of hours of travelling east on your war bike, you reach the camp site. Dismembered corpses of traders and travellers alike litter the sides of the road, a sight often seen wherever the Warlords decide to settle down for a while.
  
  ''Fuck... It was to be expected, though...'' you mutter as all that remains as a reminder that the Warlords have ever been here is a huge pile of ashes on the ground from the campfire you kept lit non-stop, and the ground full of empty, broken bottles of various types of booze.
  
  ''Where the hell did they go...'' you ask yourself.
  
  Then, you notice it. A skull on a stake in the middle of what used to be your temporary camp. You approach it, assuming it has some kind of message, and your assumption proves correct. Leaning in, you notice someone used a knife to carve a message on the skull. You start reading it.
  
  ''To any o' y'all stragglers, we headed to New Hope to lay low a bit 'til the Legion passes by.'', it reads.
  
  ''The Legion? Since when do they come around these parts?'' you question the skull, as if it could answer.
  
  The Legion is a mercenary army, thousands strong, that is being hired mostly to take part in wars between factions, but during times of peace, is also hired to go after bandits preying on the caravans and smaller settlements, usually by city-states.
  
  > go to New Hope.
  You set out riding towards New Hope. You pass by a few camps belonging to some smaller outlaw bands, but most of them seem to be packing up and getting ready to leave. You stop at one of the camps to get a refill for your motorcycle's gas tank. While one of the bandits is filling your tank up, you make small talk with him, iron coins ready in your hand to pay him for the fuel afterwards.
  
  ''So, why are y'all leaving?'' you ask.
  
  ''Those mercs haven't got any wars to fight in, so they're taking any jobs they can... One of them is to kill all bandits they can find around here.'' he answers, not looking up from the hose he's using to fill your tank.
  
  ''You mean the Legion?''
  
  ''Yeah...'' he answers, pulling the hose out of the tank and closing the tank's hatch, holding an open hand in front of you. You pay him and go on your way.
  
  The Inferno Road:
  
  You ride along the Inferno Road, which barely resembles the glorious highway it's said it once was during the Old World. Abandoned vehicles litter it's sides, the cracks in the asphalt so large that if you fill them with water, a family of four could survive for several weeks assuming they had food and shelter as well.
  
  Looking in your mirror, you notice a Hummer flying a flag depicting a skull and two crossed M4A1's approaching at increasing speed. It's a Legion vehicle. As it gets closer, you notice there are only two people in the Hummer: the driver and a passenger holding an MP5 sub-machine gun.
  
  They open fire, and a bullet whizzes just a few millimeters by your left ear.
  
  ''Alright, motherfuckers! Let's play!'' you yell, keeping your left hand on the handlebar and using your right hand to grab a hold of your Uzzi.
  
  > shoot the driver
  You look in front of you, making sure you won't hit anything and that the road is clear, before you turn around briefly and firing the full clip at the driver of the Hummer. The passenger fires a few more bullets at you, none of them hitting you though, before their vehicle skids out of control and plummets into an abandoned waste oil rig by the side of the road at full speed, blowing both their vehicle and the oil rig up in flames.
  
  ''Yeeeee-haw!'' you shout, turning back around on your seat and continuing to ride towards New Hope.
  
  New Hope:
  
  You start seeing the walls of New Hope in the distance. But you also see loads of smoke. And, as you further approach and are now in front of the open gates, you see the bodies of city guards being tossed over the walls out in front of the gate. You look up, curious as to what's happening. That's when you see Rawrock Greveth, one of your most trusted friends from the Warlords. He sees you, waves, and then shouts:
  
  ''Aether! Where the hell have you been?!? Come join the fun!''
  
  ''What's going on?'' you ask, shouting.
  
  ''Warchief Zaden said we needed to take over New Hope and get ready for a siege! We're gonna take the Legion out! It's pure chaos in here, man! Murder, rape, theft... You name it, we do it!'' he finishes, laughing like a maniac.
  
  ''Where's the Warchief?''
  
  ''Oh, he's hostin' a party for all of us in the senate building! Plenty o' booze, drugs and women!''
  
  You enter through the gates, and slowly ride towards the center of the city, looking around and noticing all the chaos engulfing the city. You see Warlords killing random people, looting shops and raping women in the middle of the streets, in broad daylight. It also seems that they were able to recruit some of the less law-abiding types around here to join your side. You see a few other Warlords torching buildings with their inhabitants still inside. There seems to be no resistance left, with the citizens of the city that chose not to join the Warlords either dead or dying.
  
  You eventually reach the senate building, and see some Warlords standing guard by the entrance. You stop your motorcycle, hop off and walk inside.
  
  Loud heavy metal music is blaring through the speakers that were used during senate meetings to make everyone hear the speeches better. You scan the area for a while, trying to find Warchief Zaden. A lot of Warlords are inside here, drinking in earnest, and a huge orgy is currently occuring in front of you, between your fellow raiders, willing, and not-so-willing female and male inhabitants of New Hope alike.
  
  Finally, you find Warchief Zaden, sitting on a makeshift throne made of the corpses of the dead senate members, and admiring the chaos before his eyes.
  
  You kneel down in front of him, speaking up.
  
  ''Your lordship, I sincerely apologize for being late... What is your bidding?'' you ask.
  
  He smiles, taking a sip from a glass of wine, before answering.
  
  ''It's all good, warrior... Have your fun, this is a time to celebrate. We are behind safe walls, and the Legion will be easily defeated with us occupying this city. Go on now, enjoy our victory.''
  
  You nod, then stand up and start enjoying your time, however you may wish to do it...
  
  Twenty days later...
  
  You are having your first drink for the day at a bar your gang redecorated with skulls on stakes everywhere, both inside and outside, when a few Warlords all clad in their combat gear and carrying assault rifles burst inside unannounced.
  
  ''Everyone to the walls! The Legion's here!'' one of them shouts, before everyone gets up from their seats and scrambles to the walls. You follow suit, after making sure your new M4A1 carbine is fully loaded and you have spare magazines in your pockets.
  
  Reaching the top of the wall, you see that the Legionnaires have surrounded the city walls. There must be one thousand of them at the very least. The fighting has not started yet, and both sides nervously aim their weapons at one-another. Until, out of nowhere, Warchief Zaden comes up with one grenade launcher on each shoulder, firing both at two armored buses of the Legion, blowing both of them up, along with the Legionnaires in them. Your side begins firing right after that, with the Legion retaliating quickly, too.
  
  As you shoot at the Legionnaires surrounding your walls, you notice a few of them trying to scale the walls. It looks like none of your brothers-in-arms saw them yet.
  
  > shoot the ones trying to scale the walls
  You quickly switch your targets, firing at the Legionnaires trying to scale the walls. You manage to take them all down, and Chieftain Zaden himself gives you a thumbs up. You feel a smile creeping up your face, and then darkness follows right away. You've been shot by a Legion sniper, splattering your brains over a few of your fellow Warlords.