text: [Themes: RPG, fantasy, combat, goblins]
  
  > Look around
  You're standing in the Overville town square. You can see Robard's equipment shop to the north and Varnthlorian's magic shop to the west. Overville's most popular tavern, the Ruffled Feather, stands to the east. You can start an ADVENTURE to Black Knife Dungeon at any time. You can also check your GOALS, your TIPS, or your LOG. Type HELP for command details.
  
  > Adv
  You head out to Black Knife Dungeon. The weather is sunny and pleasant. When you arrive, you take a deep breath and enter cautiously....
  
  Press SPACE.
  
  > F.
  You begin fighting. You strike the goblin with your sword. It conks you on the head with its club.
  
  (You lose 5 hit points.)
  
  > F.
  You strike the goblin with your sword. It conks you on the head with its club.
  
  (You lose 4 hit points.)
  
  > F.
  You strike the goblin with your sword. It conks you on the shoulder with its club.
  
  (You lose 5 hit points.)
  
  > F.
  The goblin knocks you with its club. You respond with a fierce slash, and kill it!
  
  (You lose 5 hit points and defeat the goblin.)
  
  You look around and find a pouch of bronze coins worth 2 crowns.
  
  > Go southeast
  You spend some time searching the room carefully. Under a pile of rags you find a bronze bowl worth 2 crowns!
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#1):
  
  You defeated 1 monster.
  
  Treasures collected:
  pouch of bronze coins (2 crowns)
  bronze bowl (2 crowns)
  
  Loot value: 4 crowns
  Adventuring costs: 1 crown
  Total revenue: 3 crowns
  
  > Go east
  You're in the Ruffled Feather, the most popular gathering place in Overville. Most of the tables are filled with patrons chatting and drinking. You can TALK with them if you want. The wait staff hurry back and forth to the bar. The exit is west.
  
  > talk
  A middle-aged adventurer tells you, "Did you know there are two varieties of each monster? They can be normal or tough.
  The tough ones take a lot longer to kill, and a beginning adventurer should just skip them. Luckily, you can tell them apart. For example, pay attention to the eyes of skeletons."
  
  (New tip added!)
  
  > Goals
  - Discover Blornang's Hall
  - Defeat 5 monsters on one adventure
  - Buy a tabard
  
  > Go north
  This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.
  
  Robard says, "I've got a decent SWORD. Better than average, I'd say. Good for adventures. Price is 15 crowns.
  
  "I also have some leather ARMOR. A little sturdier than what you're wearing. You can have it for 20 crowns.
  
  "I also have a fine TABARD. All adventurers should wear one, shows people you mean business. Yours for 25 crowns."
  
  > talk
  Robard says, "Hello there!"
  
  > go to the west
  You notice a sign next to the door: "Patrons must be Level 2."
  
  > Adv
  You head out to Black Knife Dungeon. The weather is cool and breezy. You arrive and enter cautiously....
  
  Press SPACE.
  You proceed along a wide corridor. You come to a ledge, and drop down into a crypt.
  
  A rootling emerges from the shadows. It looks like a vaguely humanoid mass of vines, twigs, and small leaves. It creaks eerily.
  
  > F.
  You begin fighting. The rootling swipes at you with a thorny vine. You swing your sword and chop off a few small twigs.
  
  (You lose 4 hit points.)
  
  > F.
  The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!
  
  (You lose 4 hit points and defeat the rootling.)
  
  You look around and find a bronze bowl worth 2 crowns.
  
  > Inventory
  You are a Level 1 adventurer. You're equipped with a run-of-the-mill sword and light leather armor.
  
  You have 3 crowns.
  
  Loot collected:
  bronze bowl (2 crowns)
  Total value: 2 crowns
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#2):
  
  You defeated 1 monster.
  
  Treasures collected:
  bronze bowl (2 crowns)
  
  Loot value: 2 crowns
  Adventuring costs: 1 crown
  Total revenue: 1 crown
  
  > Goals
  - Discover Blornang's Hall
  - Defeat 5 monsters on one adventure
  - Buy a tabard
  
  > Adv
  You head out to Black Knife Dungeon. The weather is sunny and pleasant. You arrive and enter cautiously....
  
  Press SPACE.
  You proceed along a wide corridor, carefully avoiding a pit. You kick open a wooden door and enter an ancient shrine.
  
  A skeleton turns around to face you. Its eye sockets glow with a dim red light. It holds a rusty mace and a worn shield.
  
  > F.
  You begin fighting. You strike the skeleton with your sword. It counters and pounds you with its mace.
  
  (You lose 4 hit points.)
  
  > F.
  The skeleton thumps you in the shoulder with its mace. You land a couple of swift strokes.
  
  (You lose 3 hit points.)
  
  > F.
  The skeleton hits your chest with its mace. You strike back with your sword and smash its spine. It collapses into a pile of bones!
  
  (You lose 4 hit points and defeat the skeleton.)
  
  You look around and find a silver ring worth 2 crowns.
  
  > go to the southeast
  You spend some time searching the room carefully. You don't find anything else.
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#3):
  
  You defeated 1 monster.
  
  Treasures collected:
  silver ring (2 crowns)
  
  Loot value: 2 crowns
  Adventuring costs: 1 crown
  Total revenue: 1 crown
  
  > Adv
  You head out to Black Knife Dungeon. The weather is cool and breezy. You arrive and enter cautiously....
  
  Press SPACE.
  You make your way along a rough, twisting passage. You come to a ledge, and drop down into a bare chamber.
  
  A goblin jumps up and shouts, "Yar!" It has long arms and a perpetual scowl. It wears a tattered loincloth and wields a wooden club.
  
  > F.
  You begin fighting. The goblin knocks you with its club. You respond with a fierce slash, and kill it!
  
  (You lose 3 hit points and defeat the goblin.)
  
  You look around and find a bronze bracelet worth 3 crowns.
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#4):
  
  You defeated 1 monster.
  
  Treasures collected:
  bronze bracelet (3 crowns)
  
  Loot value: 3 crowns
  Adventuring costs: 1 crown
  Total revenue: 2 crowns
  
  > Adv
  You head out to Black Knife Dungeon. The weather is warm and breezy. You arrive and enter cautiously....
  
  Press SPACE.
  You descend a short flight of stairs. You walk through a doorway into an abandoned storeroom.
  
  A rootling emerges from the shadows. It looks like a vaguely humanoid mass of vines, twigs, and shiny green leaves. It creaks eerily.
  
  > F.
  You begin fighting. The rootling swipes at you with a thorny vine. You swing your sword and chop off a few small twigs.
  
  (You lose 4 hit points.)
  
  > F.
  The rootling swipes at you with a thorny vine. You swing your sword and chop off a few small twigs.
  
  (You lose 3 hit points.)
  
  > F.
  The rootling swipes at you with a thorny vine. You swing your sword and chop off a few small twigs.
  
  (You lose 5 hit points.)
  
  > F.
  The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!
  
  (You lose 3 hit points and defeat the rootling.)
  
  You look around and find a bronze bowl worth 1 crown.
  
  > Go southeast
  You spend some time searching the room carefully. At the bottom of a barrel you find a wooden statuette worth 4 crowns!
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#5):
  
  You defeated 1 monster.
  
  Treasures collected:
  bronze bowl (1 crown)
  wooden statuette (4 crowns)
  
  Loot value: 6 crowns
  Adventuring costs: 1 crown
  Total revenue: 5 crowns
  
  > Adv
  You head out to Black Knife Dungeon. It's raining lightly. You arrive and enter cautiously....
  
  Press SPACE.
  You proceed along a wide corridor. You walk through a doorway into a bare chamber.
  
  A goblin jumps up and shouts, "Blorg!" It has long arms and a perpetual scowl. It wears a tattered loincloth and wields a wooden club.
  
  > F.
  You begin fighting. The goblin knocks you with its club. You respond with a fierce slash, and kill it!
  
  (You lose 4 hit points and defeat the goblin.)
  
  You look around and find a bronze bracelet worth 2 crowns.
  
  > go to the southeast
  You spend some time searching the room carefully. You don't find anything else.
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#6):
  
  You defeated 1 monster.
  
  Treasures collected:
  bronze bracelet (2 crowns)
  
  Loot value: 2 crowns
  Adventuring costs: 1 crown
  Total revenue: 1 crown
  
  > Adv
  You head out to Black Knife Dungeon. The weather is warm and breezy. You arrive and enter cautiously....
  
  Press SPACE.
  You follow a narrow passage. You come to a ledge, and drop down into a natural cave.
  
  A giant rat leaps into view. It must be three feet long, not counting the tail. Its brown fur bristles, and it glares at you with fierce beady eyes.
  
  > F.
  You begin fighting. The rat leaps up and bites your arm. You throw it off and stab with your sword, wounding it.
  
  (You lose 4 hit points.)
  
  > F.
  The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!
  
  (You lose 3 hit points and defeat the giant rat.)
  
  You look around and find a silver ring worth 3 crowns.
  
  > go to the south-east
  You spend some time searching the cave carefully. You don't find anything else.
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#7):
  
  You defeated 1 monster.
  
  Treasures collected:
  silver ring (3 crowns)
  
  Loot value: 3 crowns
  Adventuring costs: 1 crown
  Total revenue: 2 crowns
  
  > check your inventory
  You are a Level 1 adventurer. You're equipped with a run-of-the-mill sword and light leather armor.
  
  You have 15 crowns.
  
  > buy the sword
  You buy the sword. It's definitely better than what you started with. You should be able to dispatch monsters a little more quickly now.
  
  > talk
  You fall into conversation with another adventurer. "I've always noticed something about the different kinds of rooms in dungeons. Some of them tend to have treasures, and others tend to have traps. If you're going to search them, I recommend treasures over traps."
  
  (New tip added!)
  
  > Tips
  1. General Adventuring
  2. Leveling
  3. The Tavern
  *4. Monster Varieties
  *5. Searching
  
  (To read a tip, type TIP [number].)
  
  > Tip 4
  Most monsters come in two varieties: normal and tough.
  It's significantly harder to defeat the tough variety. You can tell them apart by their appearance. (For example, normal skeletons have blue eyes, but tough skeletons have red eyes.)
  
  > Tip 5
  Some types of locations tend to have extra loot, but others tend to have traps. (For example, it can be rewarding to search crypts, but it's a bad idea to search torture rooms.)
  
  Note: Every time you SEARCH or CONTINUE, a bit of your
  adventuring time elapses. If you run out of time, you'll have to go home.
  
  > Adv
  You head out to Black Knife Dungeon. The weather is sunny and pleasant. You arrive and enter cautiously....
  
  Press SPACE.
  You proceed along a wide corridor. You kick open an iron door and enter a bare chamber.
  
  A rootling emerges from the shadows. It looks like a vaguely humanoid mass of vines, twigs, and shiny green leaves. It creaks eerily.
  
  > F.
  You begin fighting. You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.
  
  (You lose 5 hit points.)
  
  > F.
  You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.
  
  (You lose 5 hit points.)
  
  > F.
  The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!
  
  (You lose 3 hit points and defeat the rootling.)
  
  You look around and find a silver ring worth 2 crowns.
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#8):
  
  You defeated 1 monster.
  
  Treasures collected:
  silver ring (2 crowns)
  
  Loot value: 2 crowns
  Adventuring costs: 1 crown
  Total revenue: 1 crown
  
  > Adv
  You head out to Black Knife Dungeon. The weather is warm and breezy. You arrive and enter cautiously....
  
  Press SPACE.
  You proceed along a wide corridor. You come to a bare chamber.
  
  A giant rat leaps into view. It must be three feet long, not counting the tail. Its wiry black fur bristles, and it glares at you with fierce beady eyes.
  
  > F.
  You begin fighting. You swipe at the rat, drawing blood. It charges at you and bites into your leg. Ouch!
  
  (You lose 3 hit points.)
  
  > F.
  You swipe at the rat, drawing blood. It charges at you and bites into your leg. Ouch!
  
  (You lose 5 hit points.)
  
  > F.
  The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!
  
  (You lose 4 hit points and defeat the giant rat.)
  
  You look around and find a pouch of bronze coins worth 1 crown.
  
  > go to the southeast
  You spend some time searching the room carefully. You don't find anything else.
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#9):
  
  You defeated 1 monster.
  
  Treasures collected:
  pouch of bronze coins (1 crown)
  
  Loot value: 1 crown
  Adventuring costs: 1 crown
  Total revenue: 0 crowns
  
  > Adv
  You head out to Black Knife Dungeon. The weather is cool and breezy. You arrive and enter cautiously....
  
  Press SPACE.
  You make your way along a rough, twisting passage. You come to a ledge, and drop down into an abandoned storeroom.
  
  A giant rat leaps into view. It must be three feet long, not counting the tail. Its wiry black fur bristles, and it glares at you with fierce beady eyes.
  
  > F.
  You begin fighting. The goblin knocks you with its club. You respond with a fierce slash, and kill it!
  
  (You lose 5 hit points and defeat the goblin.)
  
  You look around and find a bronze bracelet worth 2 crowns.
  
  > F.
  You begin fighting. You strike the goblin with your sword. It conks you on the shoulder with its club.
  
  (You lose 3 hit points.)
  
  > F.
  You strike the goblin with your sword. It conks you on the shoulder with its club.
  
  (You lose 3 hit points.)
  
  > F.
  The goblin knocks you with its club. You respond with a fierce slash, and kill it!
  
  (You lose 5 hit points and defeat the goblin.)
  
  You look around and find a bronze bowl worth 2 crowns.
  
  > go to the southeast
  You spend some time searching the crypt carefully. Inside an ancient vase you find a pouch of bronze coins worth 1 crown!
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#10):
  
  You defeated 2 monsters.
  
  Treasures collected:
  bronze bracelet (2 crowns)
  bronze bowl (2 crowns)
  pouch of bronze coins (1 crown)
  
  Loot value: 6 crowns
  Adventuring costs: 1 crown
  Total revenue: 5 crowns
  
  > Adv
  You head out to Black Knife Dungeon. The weather is gray and cloudy. You arrive and enter cautiously....
  
  Press SPACE.
  You descend a short flight of stairs. You walk through a doorway into an ancient shrine.
  
  A skeleton turns around to face you. Its eye sockets glow with a dim red light. It holds a rusty mace and a worn shield.
  
  > F.
  You begin fighting. The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!
  
  (You lose 3 hit points and defeat the giant rat.)
  
  You look around and find a silver ring worth 2 crowns.
  
  > F.
  You begin fighting. You swipe at the rat, drawing blood. It charges at you and bites into your leg. Ouch!
  
  (You lose 4 hit points.)
  
  > F.
  You swipe at the rat, drawing blood. It charges at you and bites into your leg. Ouch!
  
  (You lose 5 hit points.)
  
  > F.
  The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!
  
  (You lose 4 hit points and defeat the giant rat.)
  
  You look around and find a pouch of bronze coins worth 1 crown.
  
  > go to the south-east
  You spend some time searching the cave carefully. You don't find anything else.
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#11):
  
  You defeated 2 monsters.
  
  Treasures collected:
  silver ring (2 crowns)
  pouch of bronze coins (1 crown)
  
  Loot value: 3 crowns
  Adventuring costs: 1 crown
  Total revenue: 2 crowns
  
  > Adv
  You head out to Black Knife Dungeon. The weather is sunny and pleasant. You arrive and enter cautiously....
  
  Press SPACE.
  You follow a narrow passage. You come to a ledge, and drop down into a crypt.
  
  A skeleton turns around to face you. Its eye sockets glow with a dim red light. It holds a rusty mace and a worn shield.
  
  > F.
  You begin fighting. The goblin yells and gives you a solid whack with its club. You counterattack and cut its leg.
  
  (You lose 5 hit points.)
  
  > F.
  The goblin yells and gives you a solid whack with its club. You counterattack and cut its arm.
  
  (You lose 4 hit points.)
  
  > F.
  The goblin knocks you with its club. You respond with a fierce slash, and kill it!
  
  (You lose 5 hit points and defeat the goblin.)
  
  You look around and find a pouch of bronze coins worth 1 crown.
  
  > go southeast
  You spend some time searching the room carefully. As you poke around the altar, a small opening puffs out some poison gas! You cough uncontrollably.
  
  (You lose 3 hit points.)
  
  You find nothing else of interest.
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#12):
  
  You defeated 1 monster.
  
  Treasures collected:
  pouch of bronze coins (1 crown)
  
  Loot value: 1 crown
  Adventuring costs: 1 crown
  Total revenue: 0 crowns
  
  > talk
  A mysterious person in a wide-brimmed black hat calls you over. He asks if you know any secret entrances into the city of Horgalon. You regret that you're unable to help him.
  
  > Adv
  You head out to Black Knife Dungeon. The weather is cool and breezy. You arrive and enter cautiously....
  
  Press SPACE.
  You follow a sloping passage, working your way around a pile of rubble. You walk through a doorway into a torture room.
  
  A goblin jumps up and shouts, "Blorg!" It has long arms and a perpetual scowl. It wears a tattered loincloth and wields a wooden club.
  
  > F.
  You begin fighting. The goblin knocks you with its club. You respond with a fierce slash, and kill it!
  
  (You lose 3 hit points and defeat the goblin.)
  
  You look around and find a wooden statuette worth 4 crowns.
  
  > go southeast
  You spend some time searching the room carefully. At one point a sharp implement falls over, cutting you!
  
  (You lose 3 hit points.)
  
  You find nothing else of interest.
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#13):
  
  You defeated 1 monster.
  
  Treasures collected:
  wooden statuette (4 crowns)
  
  Loot value: 4 crowns
  Adventuring costs: 1 crown
  Total revenue: 3 crowns
  
  > Adv
  You head out to Black Knife Dungeon. The weather is warm and breezy. You arrive and enter cautiously....
  
  Press SPACE.
  You make your way along a rough, twisting passage. You walk through a doorway into an ancient shrine.
  
  A skeleton turns around to face you. Its eye sockets glow with a dim blue light. It holds a rusty mace and a worn shield.
  
  > F.
  You begin fighting. The skeleton hits your head with its mace. You strike back with your sword and smash its arm. It collapses into a pile of bones!
  
  (You lose 3 hit points and defeat the skeleton.)
  
  You look around and find a silver ring worth 2 crowns.
  
  > F.
  You begin fighting. The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!
  
  (You lose 5 hit points and defeat the giant rat.)
  
  You look around and find a tiny ruby worth 3 crowns.
  
  > F.
  Before the goblin can react, you give it a precise stab and kill it!
  
  (Lucky strike!)
  
  You look around and find a wooden statuette worth 3 crowns.
  
  > F.
  You begin fighting. The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!
  
  (You lose 3 hit points and defeat the giant rat.)
  
  You look around and find a silver ring worth 2 crowns.
  
  > F.
  You begin fighting. The goblin knocks you with its club. You respond with a fierce slash, and kill it!
  
  (You lose 5 hit points and defeat the goblin.)
  
  You look around and find a pouch of bronze coins worth 2 crowns.
  
  { Goal completed! (Defeat 5 monsters on one adventure) }
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#14):
  
  You defeated 5 monsters.
  
  Treasures collected:
  silver ring (2 crowns)
  tiny ruby (3 crowns)
  wooden statuette (3 crowns)
  silver ring (2 crowns)
  pouch of bronze coins (2 crowns)
  
  Loot value: 13 crowns
  Adventuring costs: 1 crown
  Total revenue: 12 crowns
  
  > Go east
  You're in the Ruffled Feather, the most popular gathering place in Overville. Most of the tables are filled with patrons chatting and drinking. You can TALK with them if you want. The wait staff hurry back and forth to the bar. The exit is west.
  
  > talk
  You chat with Ruilla Mongor, a lady who runs a general store in another part of town. She says business is good right now, but she fears it may not last.
  
  > Goals
  - Discover Blornang's Hall
  X - Defeat 5 monsters on one adventure
  - Buy a tabard
  
  > Adv
  You head out to Black Knife Dungeon. The weather is sunny and pleasant. You arrive and enter cautiously....
  
  Press SPACE.
  You proceed along a wide corridor. You kick open an iron door and enter a natural cave.
  
  A serpent slithers toward you. It must be at least 15 feet long. It's green and knobbly, and it gazes at you with unblinking eyes.
  
  > F.
  You begin fighting. You give the serpent a shallow cut with your sword. It bites your sword arm.
  
  (You lose 4 hit points.)
  
  > F.
  You give the serpent a shallow cut with your sword. It bites your sword arm.
  
  (You lose 5 hit points.)
  
  > F.
  The serpent gives you a nasty bite. You respond with a powerful stroke and kill it!
  
  (You lose 3 hit points and defeat the serpent.)
  
  You look around and find a pouch of bronze coins worth 2 crowns.
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#15):
  
  You defeated 1 monster.
  
  Treasures collected:
  pouch of bronze coins (2 crowns)
  
  Loot value: 2 crowns
  Adventuring costs: 1 crown
  Total revenue: 1 crown
  
  > check your inventory
  You are a Level 1 adventurer. You're equipped with a decent sword and light leather armor.
  
  You have 24 crowns.
  
  > Adv
  You head out to Black Knife Dungeon. The weather is cool and breezy. You arrive and enter cautiously....
  
  Press SPACE.
  You descend a short flight of stairs. You walk through a doorway into a natural cave.
  
  A skeleton turns around to face you. Its eye sockets glow with a dim blue light. It holds a rusty mace and a worn shield.
  
  > F.
  You begin fighting. The skeleton hits your shoulder with its mace. You strike back with your sword and smash its spine. It collapses into a pile of bones!
  
  (You lose 4 hit points and defeat the skeleton.)
  
  You look around and find a silver ring worth 2 crowns.
  
  > F.
  You begin fighting. The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!
  
  (You lose 3 hit points and defeat the giant rat.)
  
  You look around and find a pouch of bronze coins worth 1 crown.
  
  > go southeast
  You spend some time searching the room carefully. Under a pile of rags you find a bronze bowl worth 1 crown!
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#16):
  
  You defeated 2 monsters.
  
  Treasures collected:
  silver ring (2 crowns)
  pouch of bronze coins (1 crown)
  bronze bowl (1 crown)
  
  Loot value: 4 crowns
  Adventuring costs: 1 crown
  Total revenue: 3 crowns
  
  > Go north
  This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.
  
  Robard says, "I've got some leather ARMOR. A little sturdier than what you're wearing. You can have it for 20 crowns.
  
  "I also have a fine TABARD. All adventurers should wear one, shows people you mean business. Yours for 25 crowns."
  
  > buy TABARD
  You buy the tabard. It looks good!
  
  { Goal completed! (Buy a tabard) }
  
  > talk
  You sit down with a group of clerks from the nearby city of Horgalon. They tell a lot of paperwork jokes. You have a hard time picking up on the humor.
  
  > Adv
  You head out to Black Knife Dungeon. The weather is sunny and pleasant. You arrive and enter cautiously....
  
  Press SPACE.
  You proceed along a wide corridor. You come to a ledge, and drop down into a crypt.
  
  A serpent slithers toward you. It must be at least 15 feet long. It's green and knobbly, and it gazes at you with unblinking eyes.
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#17):
  
  You defeated 0 monsters.
  
  Treasures collected: none
  
  Adventuring costs: 1 crown
  Total loss: (1 crown)
  
  > Adv
  You head out to Black Knife Dungeon. The weather is cool and breezy. You arrive and enter cautiously....
  
  Press SPACE.
  You make your way along a rough, twisting passage. You come to a ledge, and drop down into an abandoned storeroom.
  
  A serpent slithers toward you. It must be at least 15 feet long. It's green and knobbly, and it gazes at you with unblinking eyes.
  
  > F.
  You begin fighting. The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!
  
  (You lose 4 hit points and defeat the giant rat.)
  
  You look around and find a tiny ruby worth 4 crowns.
  
  > Search
  You spend some time searching the room carefully. You don't find anything else.
  
  > Tip
  1. General Adventuring
  2. Leveling
  3. The Tavern
  4. Monster Varieties
  5. Searching
  
  (To read a tip, type TIP [number].)
  
  > Tip 5
  Some types of locations tend to have extra loot, but others tend to have traps. (For example, it can be rewarding to search crypts, but it's a bad idea to search torture rooms.)
  
  Note: Every time you SEARCH or CONTINUE, a bit of your
  adventuring time elapses. If you run out of time, you'll have to go home.
  
  > F.
  You begin fighting. You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.
  
  (You lose 4 hit points.)
  
  > F.
  You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.
  
  (You lose 4 hit points.)
  
  > F.
  The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!
  
  (You lose 4 hit points and defeat the rootling.)
  
  Blornang's Hall! It looks like it's not too far from here.
  
  (Story updated.)
  
  > Go southeast
  You spend some time searching the crypt carefully. You don't find anything else.
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#18):
  
  You defeated 2 monsters.
  
  Treasures collected:
  tiny ruby (4 crowns)
  
  Loot value: 4 crowns
  Adventuring costs: 1 crown
  Total revenue: 3 crowns
  
  > Story
  One evening in the Ruffled Feather, a strange old dwarf told you a legend about Black Knife Dungeon. There's supposed to be some kind of valuable relic deep inside. "But first, seek Blornang's Hall," the dwarf said before falling asleep on the table.
  
  You found a map showing the way to to Blornang's Hall.
  
  > Log
  Monsters defeated: 5
  Loot collected: 13 crowns
  
  Monsters defeated: 1
  Loot collected: 2 crowns
  
  Monsters defeated: 2
  Loot collected: 4 crowns
  
  Monsters defeated: 0
  Loot collected: 0 crowns
  (Don't tell your friends about this one.)
  
  Monsters defeated: 2
  Loot collected: 4 crowns
  
  Total monsters defeated: 25
  Most monsters defeated on one adventure: 5
  Total lucky strikes: 1
  Total loot collected: 62 crowns
  Total adventuring costs: 18 crowns