text: > Go down
  on flushing the sewage from the room above. Where it goes, you cannot say. Passages lead northeast, northwest, southwest,  and south. You see a trapdoor open above you.
  
  Standing in the chamber is a dark figure. As you look closer, you see it is a rotting corpse, yet it peers at you with eyes that are definitely alive. . .somewhat.
  
  The hideous zombie seems barely aware of you.
  
  > Go upward
  You are in the men's restroom for the carnival. A long pee trough, of all horrible things, sits against one wall and a single toilet sits in the corner. They really spared every expense for these accomodations, you think. A perfectly visible trapdoor leads downward to who-knows-where and the exit back to the park is south.
  
  You can see Nuncio the Strongman here.
  
  Nuncio the Strongman goes south.
  
  > Go south
  This is the northern edge of a natural looking swan pond. It was installed in the center of the park as if the park was built around
  it. True to its name, swans lazily drift about on its surface. The carnival's main thoroughfare is to the northwest. You can walk around the pond to the southeast or southwest. The men's restroom building
  is to the north and the women's is to the east. Between them, to the northeast, is a small path leading to the House of Freaks. To the
  west is the ice house.
  
  You can see Nuncio the Strongman here.
  
  > go to the northwest
  You are on the carnival's main thoroughfare. Here, it turns. You can head west toward most of the booths and tents or you can head
  southeast where you can see a swan pond and a number of other buildings. In the distance there, you can see the roller-coaster and ferris wheel, among other attractions. To the immediate north is a Parisian theater, where silent films are shown, no doubt. To the southwest is a dunk-a-clown booth.
  
  You see a balloon float off in the distance.
  
  > go to the west
  This is the carnival's main thoroughfare running east to west. To
  your north is a large building with a detailed sign stating Tunnel
  of Terrors and to your south is a dunk-a-clown booth.
  
  A black cat runs by, crossing your path.
  
  > go south
  You are on the carnival's main thoroughfare, running north to south. The western border is the road back to town and the eastern border is flanked with buildings, tents, and booths. To your immediate east is
  a tent with a sign hanging above the entrance stating Fortune
  Teller.
  
  You hear the sound of laughter from somewhere, but it is a mirthless, chilling sound.
  
  > listen to the Door
  You don't hear anyone inside.
  
  A black cat runs by, crossing your path.
  
  > go east
  The interior of this cottage-like building is nicely decorated. A large desk for the manager sits near a fabric sofa. A first-aid cabinet, clearly marked with a red cross, is attached to one wall.
  The only exit is to the west.
  
  > Go north
  You are on the carnival's main thoroughfare, running north to south. The western border is the road back to town and the eastern border is flanked with buildings, tents, and booths. To your immediate east is
  a tent with a sign hanging above the entrance stating Fortune
  Teller.
  
  You smell a pungent smell of burning meat.
  
  > Go east
  You stand before a baseball toss booth on the thoroughfare. In it, a carny stands before a wall of cheap stuffed animals and novelty gifts. Before the wall of prizes is a table with bottles stacked on each other. Carnival-goers try to pitch baseballs to knock over the
  bottles to win the prizes. The main thoroughfare can be easily
  reached to the west and the fun house stands to the northwest.
  
  You hear the sound of laughter from somewhere, but it is a mirthless, chilling sound.
  
  > talk to the carny
  You say hello to 'Sparrow' Gubatosi.
  
  (You could ask him about himself, the incidents, Wilberforce Wyatt or Jonathan Boom.)
  
  > ask the gubatosi about Wyatt
  "What can you tell me of Wyatt?" you ask.
  
  "He's an alright boss. What do you want to know?" he asks.
  
  "Well, I guess I'm looking to find out how legit this guy is. I mean, his carnival is starting to get some really bad attention." you explain.
  
  "Yes." the carny suddenly seems to get a little angry, but you're not sure at what, "I told him we don't want no bad press or attention." he says under his breath. "You wanna throw a damn ball or what?"
  
  > ask him about himself
  "What's this? Some sort of ball toss booth?" you ask.
  
  The sinister-looking carny stares at you like you're insane for a moment. "Wanna try?" he finally asks, holding out a baseball for you.
  
  > Yes
  "Gimme the thing." you snatch the ball out of his hand.
  
  > Examine booth
  gifts and before the wall of prizes is a table with bottles stacked on each other.
  
  You smell hot dogs for a brief moment, but then it goes away.
  
  > throw the ball at the bottles
  You furiously throw the baseball at the stacked bottles and they explode apart from each other. You even hear an onlooker say "Whoah". The carny replaces the stacked bottles and throws you a kewpie doll.
  
  "Get outta my face, mister." he says.
  
  You see a balloon float off in the distance.
  
  > examine the kewpie
  It's like a naked cupid or something.
  
  You smell a pungent smell of burning meat.
  
  > ask the carny about incidents
  "I suppose you don't know anything about the recent grisly incidents here at your fine park, do you?" you say, already knowing the answer.
  
  "You hit the nail on the head, mister."
  
  > Yes
  cheapglulxe quit with exit status: 0