text: [Themes: Science Fiction]
  
  > Look around
  The walls about you are ancient and crumbling, yet modern looking portraits hang from them all the same. The faces depicted now appear normal but you are sure you can still hear their cries. Against one wall lies a large crystal, as tall as a man and wide as a chariot, in which is imprisoned the form of... something.
  
  A passage lies away to the south and another to the northeast, at the end of which a light shines faintly.
  
  > check what you're carrying
  You are wearing a ring, a pair of overalls and a gold chain, and you are carrying a journal.
  
  > Search overalls
  [x overalls]
  The orange overalls are abrasive resistant polyester cotton and are
  the standard uniform of the engineering team in the Research and Development section. You have always hated them.
  
  > go northeast
  You move northeast.
  Passage
  The broken bones of tiny rodents crunch underfoot as you make your way along this passage. It is dark and shadowy for the most part, illuminated poorly by the pale daylight at the end.
  
  > go northeast
  The passage extends northeast to the outside world and southwest to an ancient gallery.
  
  You move northeast.
  Rapid Sidewalk
  As you leave the darkness of the temple you need to shade your eyes
  for a few moments. The Rapid Transit System, which is the size of a
  six lane freeway, stretches away to the north and south. When working all someone needed to do was step onto the roadway to be sped around the city, at hither to unknown speeds. Once the surface would have shimmered like quicksilver, now it is just a dull lifeless black colour. Far in the distance you can see the city, your home.
  
  The roadway extends to the north and south, southwest leads to the Temple of the Great David.
  
  > examine the bones
  [x bones]
  The tiny bodies all seem to be heading in the same direction. Running towards something or away from something?
  
  > Go northeast
  You move northeast.
  Rapid Sidewalk
  As you leave the darkness of the temple you need to shade your eyes
  for a few moments. The Rapid Transit System, which is the size of a
  six lane freeway, stretches away to the north and south. When working all someone needed to do was step onto the roadway to be sped around the city, at hither to unknown speeds. Once the surface would have shimmered like quicksilver, now it is just a dull lifeless black colour. Far in the distance you can see the city, your home.
  
  The roadway extends to the north and south, southwest leads to the Temple of the Great David.
  
  > look at the speedway
  [x speedway]
  You see no such thing.
  
  > look at the sidewalk
  [x sidewalk]
  The roadway heads north and south.
  
  > turn it on
  [turn the roadway on]
  You can't turn the roadway.
  
  > Go north
  You move north.
  Rapid Sidewalk Junction
  At one of the many junctions of the Rapid Transit System, when working you would just need to lean slightly to change direction. Away to the north is the city (your home), but you no longer recognise the
  outline. Only yesterday the horizon was filled with kilometre high buildings gleaming in the sunlight, now it looks like a set of broken jagged teeth. At the very edge of the walkway is a decaying body.
  
  government quarter.
  
  > look at the body
  [x body]
  The body is actually little more than bones, and most of those are turning to dust. It seems to have been here for years. For a moment
  you wonder about this poor individual and how they died. Looking at
  the position of the body your best guess is that it happened when the roadway system failed. You hope it was quick and painless.
  
  Amongst the bones you spot something round and shiny, it is a
  news-disc which you pick up.
  
  > examine the disc
  [x disc]
  You see no such thing.
  
  > examinthe news-disc
  [x news-disc]
  Curiously, the news-disc has tomorrow's date on it.
  
  > Inventory
  You are wearing a ring, a pair of overalls and a gold chain, and you are carrying a journal and a news-disc.
  
  > Go south
  You move south.
  Rapid Sidewalk
  
  > go southwest
  You move southwest.
  Passage
  As you enter the temple, it takes you eyes a few seconds to adjust to the dark after the bright sunlight. The broken bones of tiny rodents crunch underfoot as you make your way along this passage. It is dark and shadowy for the most part, illuminated poorly by the pale daylight at the end.
  
  The passage extends northeast to the outside world and southwest to an ancient gallery.
  
  > go southwest
  You move southwest.
  Ancient Gallery
  The walls about you are ancient and crumbling, yet modern looking portraits hang from them all the same. The faces depicted now appear normal but you are sure you can still hear their cries. Against one wall lies a large crystal, as tall as a man and wide as a chariot, in which is imprisoned the form of... something.
  
  A passage lies away to the south and another to the northeast, at the end of which a light shines faintly.
  
  > Go south
  You move south.
  Ruined Statue
  Above you towers a broken statue, ravaged by the passage of time. A crown of stone rests upon its brow, a glittering jewel its
  centrepiece. About you lurk malevolent shadows, seeming to move with a life of their own, though these are glimpses seen from the corner of your eye that vanish the moment you look closely at them.
  
  Passages in the ruined walls of this place lie to the north and west.
  
  > Go west
  You move west.
  Cage
  The centre of this circular chamber is a cage, sunken into the floor, in which the remains of some beast lie decomposing. Claw marks on the bars of the cage indicate the beast fought ferociously to escape its imprisonment, yet failed. And died.
  
  To the west there is a large chamber from which a humming sound emanates; to the east you can make out a statue.
  
  > look at the remains
  [x remains]
  The remains must be of the great Tarc beast which was kept in the cage here. Little is now left of the creature, but you can see a rib hidden in the remains. The beast looks like it has been dead for years, although it was alive yesterday.
  
  > take the rib
  
  > examine the marks
  [x marks]
  The Tarc is, or should you say was, always trying to escape from the cage.
  
  > open the Cage
  You cannot see how the cage opens, although it may not be necessary. The only thing in the cage is within your reach.
  
  > get rib
  You pull the rib from the remains of the beast.
  
  > examine the rib
  [x rib]
  The Tarc rib is nearly 500mm long, serrated like a knife and metallic to the touch.