text: [Themes: Fantasy, dragon, gender choice]
  
  > look at your surroundings
  This forecourt offers a spectacular view of the Temple of Justice, central tower rising above in strength and might. A small barred window lets guards look out.
  
  An open gate allows access into the Temple.
  
  You can also see a temple guard, three royal guards and a window here.
  
  > Go west
  The gorgeous Temple of Justice towers to the east over this square, which despite your luscious flower garden, is still as much a wreck as Oldtown proper to the west. A disreputable tavern lies southwest. Roads lead south to shops and north by Ventillado's house to Newtown.
  
  You can see three royal guards, Knight Hedarg Dwelubi, Peeress Thiyess Dwojadsa, Baroness Holfoy Woya, and Knight Gessann Fleghannolfimm here.
  
  Baroness Woya says to Knight Dwelubi, "I've heard that Lord Pazib died!"
  
  Knight Dwelubi says, "Inconceivable!"
  
  Several guards arrive.
  
  > follow you
  Knight Dwelubi says, "By your command."
  
  > Go east
  This forecourt offers a spectacular view of the Temple of Justice, central tower rising above in strength and might. A small barred window lets guards look out.
  
  An open gate allows access into the Temple.
  
  You can also see a royal guard and a window here.
  
  Knight Fleghannolfimm and Knight Dwelubi arrive, along with several guards.
  
  > go east
  Lovely, just lovely. The corridor leading into the temple seems nearly infinitely long, owing to a little tricky architecture you invented. As the corridor slowly shrinks, sloping upwards, even the ornamentation on the walls gets smaller and spaced more closely together. But you know the tiny doorway is really only a few steps to the east. The entry from the north is normally sized, to give the guards rapid access should any malign persons intrude.
  
  Knight Fleghannolfimm and several guards arrive.
  
  > go west
  This forecourt offers a spectacular view of the Temple of Justice, central tower rising above in strength and might. A small barred window lets guards look out.
  
  An open gate allows access into the Temple.
  
  You can also see Peeress Thiyess Dwojadsa, Knight Hedarg Dwelubi, a royal guard, and a window here.
  
  Knight Dwelubi says to Peeress Dwojadsa, "I personally saw Lord Pazib died of the plague."
  
  Several guards arrive.
  
  > follow you
  Knight Dwelubi says, "By your command."
  
  Knight Fleghannolfimm arrives.
  
  > go east
  Lovely, just lovely. The corridor leading into the temple seems nearly infinitely long, owing to a little tricky architecture you invented. As the corridor slowly shrinks, sloping upwards, even the ornamentation on the walls gets smaller and spaced more closely together. But you know the tiny doorway is really only a few steps to the east. The entry from the north is normally sized, to give the guards rapid access should any malign persons intrude.
  
  Peeress Dwojadsa and Knight Dwelubi arrive, along with several guards.
  
  > ask Dwelubi,  to go east
  Knight Dwelubi says, "Yes, Majesty. At once." With that, he departs.
  
  Knight Fleghannolfimm arrives.
  
  > Go east
  Glorious. If only you could build something this grand in Newtown; but there's little need to mete out the King's justice there. Since it's the off-season, the throne, altar, iron maiden, and other implements of justice have been removed for maintainence, but the majesty of the vaulted ceiling still shines through nearly as well.
  
  Against the back wall of the temple is a glowing magic field.
  
  In the magic field is a pair of wooden hooks (on which is a copper pole).
  
  You can also see Knight Hedarg Dwelubi here.
  
  Peeress Dwojadsa and several guards arrive.
  
  > look at Dwelubi
  Knight Dwelubi is a simple-minded brute with a brain dysfuction whose only mention-worthy detail is his uncontrollable twitch which always makes you laugh aloud.
  
  > About you
  King Elando, it has such a good ring, does it not? Far better than 'Elando the bard'.
  
  > open field with talisman
  Knight Dwelubi looks confused. "I'm sorry, Your Majesty, but I'm not sure how to do that."
  
  > Unlock field
  What do you want Knight Dwelubi to unlock the magic field with?
  
  > ask Dwelubi about the talisman
  Knight Dwelubi says, "I believe the talisman for releasing the magic field in the Temple was a glass ball that was put into storage in a pawnshop some years ago. I can't imagine why whoever it was chose that location."
  
  > go west
  Lovely, just lovely. The corridor leading into the temple seems nearly infinitely long, owing to a little tricky architecture you invented. As the corridor slowly shrinks, sloping upwards, even the ornamentation on the walls gets smaller and spaced more closely together. But you know the tiny doorway is really only a few steps to the east. The entry from the north is normally sized, to give the guards rapid access should any malign persons intrude.
  
  You can see Knight Gessann Fleghannolfimm here.
  
  Peeress Dwojadsa arrives.
  
  Knight Fleghannolfimm says to Peeress Dwojadsa, "Did you hear? Lady Pishel was in Westfall arguing with Peer Kloppom!"
  
  Several guards arrive.
  
  > Go west
  The gorgeous Temple of Justice towers to the east over this square, which despite your luscious flower garden, is still as much a wreck as Oldtown proper to the west. A disreputable tavern lies southwest. Roads lead south to shops and north by Ventillado's house to Newtown.
  
  You can see three royal guards and Baroness Holfoy Woya here.
  
  Several guards arrive.
  
  > go to the south
  An road in a horrible state of disrepair leads north to the Temple and its glories, away from the mishmash of hideously designed buildings that feebly present themselves for your inspection here. A pawn shop with an air of desperation sits to the south.
  
  Several guards arrive.
  
  > examine the pawn shop
  A miserable little shop that tries to be everything to everyone. The only part that's not ugly is the protruding foyer in front.
  
  > open door
  Who do you mean, the temple guard or a royal guard?
  
  > break door
  The royal guard barrels into the door, smashing it open.
  
  Knight Dwelubi arrives.
  
  > go south
  This section of the shop is rudely furnished with ugly shelves and tables, offset by gorgeous hangings on the east wall. The exit lies north.
  
  On the shelves are a crystal ball, an envelope (which is closed), and a tablecloth.
  
  On the tables are some candlestick holders and a candle.
  
  Several guards arrive.
  
  > examine the royal guard
  One of your many guardswomen. This one is fat and lithe.
  
  > Royal
  The royal guard opens the envelope.
  
  > taste powder
  The royal guard looks confused. "I'm sorry, Your Majesty, but I'm not sure how to do that."
  
  > look in the envelope
  In the envelope is some powder.