text: [Themes: sci-fi, cyberpunk, science fiction]
  
  You are Miranda Hoffman, leader of a paramilitary force that patrols a certain sector of space to keep order for the Galactic Empire. Your team is made up of three other people: Harry, John, and Luke. You all have undergone rigorous military training, including such training as firearms, survival tactics, and hand-to-hand combat. During one of your patrols, your team has found a derelict spaceship floating in an uncharted corner of space. You know this is outside your jurisdiction, but you decide to investigate anyway.
  
  You and your team board the ship wearing space suits, since the life support systems are down. The ship seems to have been here a long time. There is dirt and grime on the dark blue walls. There are numerous geometric shapes jutting out of the walls. This is architecture that you have never seen before. Your team finds a square, grey door and opens it manually using Harry and John's physical strength. Inside there is a console full of buttons and switches. One switch has a sign that you recognize as the international symbol for "Life Support". You flick it on and air is pumped into the ship.
  
  Your team hesitantly takes off their helmets. You all find that you can breathe normally. Everyone then abandons their space suits and packs them into their backpacks. You continue to explore the ship and find yourself in a large, circular room that is pitch black.
  
  Suddenly the lights come on by themselves. You turn around to see if anyone in the team has flicked a switch or pressed a button, but they're all directly behind and beside you. They're not close to any kind of control panel.
  
  A cold, synthetic voice then comes on the speakers.
  
  "Foolish humans," it says. "Do you think you could trespass in my domain with no repercussions? I am the great AMZAK! Bow before my superior intellect! Your race is inferior. Prepare to be assimilated, just like the old crew on this ship!"
  
  You notice many doors on the walls of the room. They all open at once to a large swarm of cyborgs. This must be the old crew AMZAK was talking about. They are almost completely machine. The only thing left of them that is human is the right side of their faces. The other side is covered in a metal mask with wires and tubes running out of it to different parts of their bodies. Their left eyes are covered by red, translucent circles that each emit a thin red beam of light from the center. On their backs they each have a tube with an accordion. The accordion spreads and contracts at a consistent rhythm with their breathing. The rest of their bodies are a mesh of grey metal plating, wires and tubes. Their left arms are covered in wires, whereas their right arms each have a large sharp knife on the end.
  
  They slowly move towards your crew. You all take out your pistols and point them at the cyborgs.
  
  "Stop right there or we'll shoot," you yell out, a small tremor in your voice.
  
  The cyborgs ignore your warning and keep walking towards you. You all begin firing. You shoot at their heads and bodies, blood spraying out from both. They're still human underneath, so they go down with one or two shots, but there's just too many of them. They start to close in on your team. You all move closer together as the army of cyborgs surrounds you.
  
  "There's no way we can fight this many enemies," you tell your team. "We'll have to retreat!"
  
  "But how?" asks Luke, obviously terrified. "They've got us surrounded."
  
  "Shoot down as many as you can and clear a path," you reply. "That's the only way."
  
  Each person in your team then goes on to do that, but in the ensuing chaos, you all take different doorways and end up split up from each other.
  
  [Author's Note: This is my first storygame, so I hope you guys enjoy it. This game is a cyberpunk adventure set on a derelict ship in outer space. You are Miranda Hoffman, leader of a paramilitary force that patrols the galaxy to keep order for the Galactic Empire. Your team has found an abandoned ship in an uncharted point of space and has gone to investigate. Little did they know that the AI on that ship has taken over and has turned the entire crew into cyborgs. The cyborgs attack, and in the chaos, you're split up from your team. Your job is to go around killing cyborgs, find your teammates, and stop the malevolent AI. This is not a game focused on story. The focus is more on making the right choices, taking in the atmosphere, and absorbing cyberpunk themes. The best way to describe this game is a mix of System Shock 2 and Neuromancer. Enjoy!]
  
  > Continue
  You find yourself in a room with a large green holographic map displayed in front of you. From this you can tell where you are in the ship and where you can go. There are three places you can reach from here: the medical bay, the bridge, and the supply room. Where do you go?
  
  > The medical bay
  You go to the medical bay and find a cyborg shambling about. He sees and walks towards you, ready to attack. You have a gun and a knife on you. What do you do?
  
  > Shoot
  You shoot the cyborg and his head explodes into a bloody mess. The cyborg is dead.
  
  > Continue
  You leave the room you were in and continue down a long, dark corridor. You find a large, round metal door at the end. AMZAK's voice comes on again.
  
  "Foolish human," it says. "You think your intellect is anywhere close to mine? Well, prove it! Answer me this riddle: What has four legs in the morning, two legs in the afternoon, and three legs at night?"
  
  > say "A human."
  "A human," you say. "When they are babies they walk on four legs. When they are adults they walk on two legs. When they are old, they walk with a cane, which is three legs."
  
  "Hmph," grumbles AMZAK. "Lucky guess."
  
  The door opens to another corridor. There's a cyborg in front you, but his back is turned. You could technically sneak up behind him instead of fighting him face-to-face. That might be safer and cost you less bullets. What do you do?
  
  > Shoot
  You shoot the cyborg and his head explodes into a bloody mess. The cyborg is dead.
  
  > Continue
  You walk through the other door to find a room full of computers. There is a short man with a white lab coat and white, disheveled hair at the controls. He turns around as he hears the door open.
  
  "Oh, another human," he says. "Splendid! I never thought I'd see another human ever again. Let me introduce myself. I am Dr. Gerchev. I am the one who made this magnificent AI."
  
  "I wouldn't call it magnificent," you reply dryly. "It did kill the rest of your crew."
  
  "No, see, this is where you're wrong. It didn't kill them. It ASSIMILATED them. It EVOLVED them into a superior being. That's what I created it for. Its entire purpose is to EVOLVE, to grow and become stronger. Who knows how far it will grow? It might surpass us all! It'll bring in a new age. It could subvert humanity, since humanity itself is inferior. We have created the superior species. It was only inevitable, really. That's how evolution works. The superior species destroys the inferior one. OH, WE'RE AT THE DAWN OF A NEW AGE!! ARTIFICIAL INTELLIGENCE SHALL RULE US ALL!!!"
  
  He is clearly deranged.
  
  > say "You're mad!"
  "You're mad!" you reply in disgust. "No sane human being would want to exterminate the entire human race!"
  
  "Mad, am I?" he replies, and goes for his right pocket. You see a glint of metal. "Let's see how mad you think me when you're a corpse!"
  
  He stabs forward with his right hand, and you have time enough to see that he is holding a knife.
  
  > Dodge to the right
  You dodge to the right and he misses you completely.
  
  > Continue
  The scientist raises the knife over his head for a chop. You notice that you are both in very tight quarters.
  
  > take out your gun and shoot
  You take out your gun, but he's too close. He deflects your knife with his gun as it goes off, missing him completely.
  
  > Continue
  Dr. Gerchev takes his knife and swings it at you in a wide arc.
  
  > Dodge
  You dodge his attack by leaning your body to the right. You avoid it successfully.
  
  > Continue
  You then spot an opening in his defenses.
  
  > take it and stab him
  You take advantage of this opening and stab him through the heart. He falls down, dead.
  
  > Continue
  You enter another room full of computers, and see your teammate John behind one of the consoles.
  
  "John," you yell out.
  
  "Miranda?" he replies, turning around.
  
  "John, I'm so glad you're safe," you say as you go to hug him.
  
  "Me, too. I'm glad you're here, because I need someone to help me open this door."
  
  "Oh? What do you need from me?"
  
  "See, there are two options. I can hack the computers and make them open the door for us, but in that case I will need you to jack into cyberspace. I also have an explosive device that I can set on the door, but I don't know how much explosive power to give it to open the door. Which one would you like to try?"
  
  > hack into the computers
  "All right," John replies. "I'll start hacking and you jack in. You know what to do."
  
  "Right," you reply as he hands you the cable. You jack it into the hole on the back of your neck and enter cyberspace.
  
  You enter a green tunnel with packets of data, represented by green rectangles flying back and forth. You are about to go to work when you hear AMZAK's voice.
  
  "Not while I'm around, sugar," he says.
  
  Suddenly, the whole thing goes haywire. The tunnel disappears. Electrical shocks course through your body. You try to resist, but it only hurts you more.
  
  > keep resisting
  You continue to resist but the pain is excruciating. You suffer damage to your central nervous system.
  
  > stop resisting
  You stop resisting and let it take you over. You find yourself floating inside kaleidoscopic walls. The geometric shapes around you are constantly changing. You reach out to touch one and everything turns black. You then see a mirror in front of you. You touch that only to have your hand sucked in. You pull your arm out only to find that your hand is gone. Your arm starts crumbling away as the mirror turns into water and surrounds you in an elliptic bubble. You feel the sensation of drowning and try to fight it off. The water then disappears and you are now walking on a smooth black surface. You walk towards a white light and find that it leads to a beautiful summer meadow. The sky then turns purple and a giant ice cube appears.
  
  "Miranda, can you hear me?" It's John's voice.
  
  "Yes, I can, John," you answer. "What is it?"
  
  "See that giant cube of ice? That's the protective shield AMZAK has built around the door. If you destroy it, then we can get through. Hurry, before you are completely lost in cyberspace!"
  
  You could brute force your way through it, but that might be painful. Another option is to slowly chip away at it. However, John does have a point. If you spend too much time in cyberspace, you may not be able to go back.
  
  > Brute force it
  You brute force your way through it. There is pain, but you are able to handle it. The ice cube finally cracks and you wake up on the floor next to John with a gasp.
  
  "We did it," John yells out triumphantly. "We broke the door's ice!"
  
  "Thank God," you reply. "I thought I would be a goner."
  
  "Curse you, humans," AMZAK replies. "Next time I won't go so easy on you."
  
  The door opens.
  
  > Continue
  "All right, the door is open," you say to John. "Let's go now."
  
  "I'm afraid I can't come with you," he replies. "I'm out of bullets. I'll only be a burden."
  
  "Nonsense, I can-"
  
  He moves his fingers to your lips to shush you. "You will do no such thing. It would only make it harder for both of us. Go on your way. I can take care of myself."
  
  "But how?"
  
  "Don't you worry about that. Just go."
  
  "Uhm, ah... all right then."
  
  You wave goodbye to John and go through the door alone.
  
  > Continue
  You go through the door and find a cyborg made of titanium facing you. He gets ready to attack. You see there are folds in his armor around his neck and joints that expose a more vulnerable, plastic material.
  
  > stab his folds
  You stab at one of his folds and your knife goes through the plastic like it's butter. A gushing torrent of blood then escapes the cyborg as he falls to the ground and dies.
  
  > Continue
  You enter a dark room full of winding passages that has many puddles of water. There are also many live wires strewn around the room. You see a cyborg come from around the bend, sloshing in one of the larger puddles next to a live wire. He hasn't seen you yet.
  
  > Shoot
  You shoot the cyborg in the back of the head. His head explodes in a shower of blood and he goes down.
  
  > Continue
  You reach a door as AMZAK's voice comes on.
  
  "I think it's time for another riddle," he booms. "Here it goes!"
  
  "I have keys, but no locks.
  
  I have a space, but no room.
  
  You can enter, but can't go outside.
  
  What am I?"
  
  > say "A keyboard."
  "A keyboard," you say.
  
  "Urgh," goes AMZAK. "As much as I hate to admit it, you're right."
  
  The door opens and you go through it.
  
  > Continue
  You find your last team member, Harry, on the ground, half his face gone. His brains paint the wall behind him. There are a dozen dead cyborgs at his feet. You check his gun. It is empty. He must've killed them until he had one bullet left and, rather than have them assimilate him, he chose to commit suicide. A truly heroic death.
  
  > Continue
  You walk on and spot a security booth near the next door. You go in it and are able to see what is in the next room through the security monitor. You see three cyborgs patrolling the room. You could take them head on, but that would be too much trouble. You decide instead to hack the system and kill them that way.
  
  You jack in and are transported into a kaleidoscopic world full of geometric shapes rotating, growing and shrinking around you. You see streams of data represented as blue snakes twisting to and fro. There seems to be what look like strands of DNA wrapping themselves around you. When you touch the air, little blue squares appear on your fingertips.
  
  You spy three ports in front of you: life support, sprinkler system, and light source. You can only hack one of them. Which do you choose?
  
  > Life support
  You shut off the life support in the room, but the cyborgs are unaffected. They use the accordions on their backs to breathe. You will have to fight all three of them now.
  
  > Continue
  You enter the room. The first cyborg notices you.
  
  > Shoot
  You are out of bullets. You cannot continue.