text: [Themes: Science Fiction, gender-neutral protagonist, humor]
  
  > O.
  You plot what to take care of next. Hmm... "Latin Mass at 435" is as good as any.
  
  You click your tongue now you've solved everything up to extra near. Next!
  
  You glance at the near line.
  
  Latin Mass@435, New&used Clothes@334, Sheep's milk@435, News, A conventional convent@554, Send, Handmade clothes with love in every stitch-1@444, Smokeless tobacco@534, Root Beer &/or Cream Soda@424, New Linux system--boo Windows 27@525, Get a free hint@514.
  
  > Examine
  ED DUNN'S NEEDS
  
  LOOKING IN MIDDLE OF JOURNEY IS USELESS.
  --friends: Dee, Des, Ewen, Ned,
  Sue, Swen, Uwe, Wendee,
  Wes
  --extra near: Den, Dew, Dns, Edu,
  End, Nes, See 2 more things@436,
  Sew, Sun
  --near: Latin Mass@435, New&used Clothes@334, Sheep's milk@435,
  News, A conventional convent@554, Send, Handmade
  clothes with love in every stitch-1@444, Smokeless tobacco@534, Root Beer &/or Cream Soda@424, New Linux system--boo Windows 27@525, Get a free hint@514
  --kinda near: pay property tax@236, cowboy hat & boots@335, sandy beaches@445, ART not porn@445, garden startup materials@326, handmade clothes with love in every stitch-2@335, cheapish leathery clothes@436, Unwed, visit that vacant lot I loved as a
  kid@335
  --kinda far: Return to Ed Dunn for evaluation and reward@365, Smell/taste test@426, book Scandinavian vacation@345, Invisible Institute docs@556, brand new stuff-in-general@545, new bride/groom stuff@145, anti-athletic club@514
  --far: unworn clothes boutique@344, improperly vowelled hot dog hut@447
  --extra far: 2nd-hand clothing boutique@325
  
  [You can put this in the header with t, though it is not recommended with Parchment, or you can toggle this warning with tt. You can also track just friends with f, or you can see one line with o.]
  
  > Deus
  Threediopolis, Sector 344
  
  Threediopolis, Sector 345
  
  Threediopolis, Sector 445
  
  Threediopolis, Sector 435
  You can see a stained-glass entryway here.
  
  > Go inside
  What with the brutal unholy war over atheists' best reasons to disbelieve in God, religion has made a comeback. The priests here acknowledge you've traveled long and hard and far. You're not sure if you've gone anywhere. But they mention the journey is important, and the cliche provides comfort. There's a weird coin in the package, with which you buy a candle to light. Perhaps it is pre-penance for the party.
  
  You're in the zone, zigzagging about. This whole getting lost without getting lost thing is a neat challenge.
  
  Threediopolis, Sector 444
  
  > Duds
  You plot what to take care of next. Hmm... "New&used Clothes at 334" is as good as any.
  
  Threediopolis, Sector 344
  
  Threediopolis, Sector 444
  
  Threediopolis, Sector 344
  
  Threediopolis, Sector 334
  You can see a clothing store here.
  
  > enter
  You walk into the store and realize you don't know what you should buy. A sales associate dubiously asks if he can help you, and when you mention it's not quite you but Ed Dunn, he whistles and hands you some clothes, with obsequious gratitude to be one of several suppliers to Ed Dunn.
  
  Threediopolis, Sector 444
  Man, this reminds you of the crossword puzzles in the Newer New York Times. How the middle bits seem pretty cool because you have just enough hints, and something impossible to start now seems doable.
  
  > OO
  Regular header.
  
  > Ewes
  You plot what to take care of next. Hmm... "Sheep's milk at 435" is as good as any.
  
  Threediopolis, Sector 445
  
  Threediopolis, Sector 444
  
  Threediopolis, Sector 445
  
  Threediopolis, Sector 435
  You can see a hinged wooden gate here.
  
  > Go inside
  Sheep's milk? Well, people apparently like all sorts of crazy stuff at parties. You guess. You'd never have noticed this mini-farm if you hadn't been told where to locate it. You'd never been to a farm before.
  
  Threediopolis, Sector 444
  
  > Nuns
  You plot what to take care of next. Hmm... "A conventional convent at 554" is as good as any.
  
  Threediopolis, Sector 454
  
  Threediopolis, Sector 554
  
  Threediopolis, Sector 564
  
  Threediopolis, Sector 554
  You can see a stained-glass entryway here.
  
  > Go inside
  You hand the nuns a folded sheet marked "Ed Dunn's Undue Deeds." Apparently Ed Dunn is enough of a benefactor that the nuns forgive all his sins--and yours--after you say his penance for him!
  
  Threediopolis, Sector 444
  You momentarily doubt whether Ed Dunn has your best interest at heart.
  
  > Sewn
  You plot what to take care of next. Hmm... "Handmade clothes with love in every stitch-1 at 444" is as good as any.
  
  Threediopolis, Sector 434
  
  Threediopolis, Sector 435
  
  Threediopolis, Sector 434
  
  Threediopolis, Sector 444
  You can see a clothing store here.
  
  > go inside
  Nobody really cares about fashion any more, but there are still clothes to wear to show you don't. Ed Dunn needs a lot of them.
  
  Threediopolis, Sector 444
  
  > Suds
  You plot what to take care of next. Hmm... "Smokeless tobacco at 534" is as good as any.
  
  Threediopolis, Sector 434
  
  Threediopolis, Sector 534
  
  Threediopolis, Sector 434
  
  Threediopolis, Sector 424
  You can see a restaurant door here.
  
  > check your inventory
  You've never been a Coke or Pepsi man, particularly after they aligned themselves with opposing political parties. Other soft drinks are taxed at a higher rate except for the bootleg stuff. Except here. Your employer apparently Knows People. Because he is such a good customer, you even get some illicit phosphate-filled laundry detergent.
  
  Threediopolis, Sector 444
  You remember problems you wanted to solve but never did.
  
  > Look
  ED DUNN'S NEEDS
  
  LOOKING IN MIDDLE OF JOURNEY IS USELESS.
  --friends: Dee, Des, Ewen, Ned,
  Sue, Swen, Uwe, Wendee,
  Wes
  --extra near: Den, Dew, Dns, Edu,
  End, Nes, See 2 more things@436,
  Sew, Sun
  --near: Deus, Duds, Ewes, News,
  Nuns, Send, Sewn, Smokeless tobacco@534,
  Suds, New Linux system--boo Windows 27@525, Get a free
  hint@514
  --kinda near: pay property tax@236, cowboy hat & boots@335, sandy beaches@445, ART not porn@445, garden startup materials@326, handmade clothes with love in every stitch-2@335, cheapish leathery clothes@436, Unwed, visit that vacant lot I loved as a
  kid@335
  --kinda far: Return to Ed Dunn for evaluation and reward@365, Smell/taste test@426, book Scandinavian vacation@345, Invisible Institute docs@556, brand new stuff-in-general@545, new bride/groom stuff@145, anti-athletic club@514
  --far: unworn clothes boutique@344, improperly vowelled hot dog hut@447
  --extra far: 2nd-hand clothing boutique@325
  
  [You can put this in the header with t, though it is not recommended with Parchment, or you can toggle this warning with tt. You can also track just friends with f, or you can see one line with o.]
  
  > Snus
  Threediopolis, Sector 434
  
  Threediopolis, Sector 444
  
  Threediopolis, Sector 544
  
  Threediopolis, Sector 534
  You can see some big glass doors here.
  
  > check your inventory
  Of course, the smokable kind's been illegal a while, smoking outdoors being proved worse than smoking indoors being proved worse than smoking outdoors. But this stuff is there, if people MUST. It's been genetically engineered to be okay to snort but very toxic to smoke--just in case people get ideas. The clerk nods as you say it's for someone else. He's heard that one before.
  
  Threediopolis, Sector 444
  
  > Suse
  Threediopolis, Sector 434
  
  Threediopolis, Sector 534
  
  Threediopolis, Sector 524
  
  Threediopolis, Sector 525
  You can see a shiny new store door here.
  
  > go inside
  If only the people extolling Linux weren't so annoying, you'd have fallen in line with them sooner once you saw why. You suspect your employer felt the same. You pick up a lightweight custom computer for your employer.
  
  You're in the zone, zigzagging about. This whole getting lost without getting lost thing is a neat challenge.
  
  Threediopolis, Sector 444
  You recall being made fun of for not wanting to learn how to order a taxicab around--or drive a car.
  
  > Suss
  You plot what to take care of next. Hmm... "Get a free hint at 514" is as good as any.
  
  Threediopolis, Sector 434
  
  Threediopolis, Sector 534
  
  Threediopolis, Sector 524
  
  Threediopolis, Sector 514
  You can see a shiny new store door here.
  
  A suspicious guy sidles up and says, "Psst! Pal! Got a hint. Or even better. Contraband. What d'you say?"
  
  The options are:
  1. Hint
  2. Adrift-a-tron (tells when things are hopeless)
  3. Availableometer (tells what you can do)
  4. Leave
  
  > 3
  "Here's your availableometer."
  
  You zap back to the center after that encounter, slightly unnerved.
  
  Threediopolis, Sector 444
  
  > Inventory
  You are carrying:
  an availableometer
  a mysterious package
  a pocket teleporter device
  a list of needs (can be examined with just X)
  
  > look at the availableometer
  It is lightweight, totally inexplicable to someone from 20 years ago much less 87 (technology, boy,) and indicates it has 10 charges left. FOURTH WALL NOTE: A activates it.
  
  > Suss
  Threediopolis, Sector 434
  
  Threediopolis, Sector 534
  
  Threediopolis, Sector 524
  
  Threediopolis, Sector 514
  You can see a shiny new store door here.
  
  That suspicious guy (again) sidles up and says, "Psst! Pal! Got a hint. Or even better. Contraband. What d'you say?"
  
  The options are:
  1. Hint
  2. Adrift-a-tron (tells when things are hopeless)
  3. Availableometer (tells what you can do)
  4. Leave
  
  > 4
  "Okay. Later."
  
  You zap back to the center after that encounter, slightly unnerved.
  
  Threediopolis, Sector 444
  
  > 2
  "Here's your adrift-a-tron. It'll tell you when things are hopeless."
  
  You zap back to the center after that encounter, slightly unnerved.
  
  Threediopolis, Sector 444