text: [Themes: family friendly, family friendly]
  
  You haven't any leads to where the flag is, and Stacy and Katherine are right here. If you follow them quietly, you'll hopefully be able to get close enough to the jail to tag them back in before Jonathan can spot you.
  
  You follow Jonathan's voice deeper and deeper into the swamp. By the time he says "Here we are", you're clinging to tree roots to avoid getting soaked everywhere below the knees.
  
  You peer through the trees, trying to get as good a look as possible without being spotted. The jail seems to be a relatively dry patch in between the roots of a particularly large tree. The rest of the tree is surrounded by and open and mucky area of puddles.
  
  You could potentially sneak up behind the tree and try to tag them in that way. However, since you're acting alone, you'd have a tough time getting away without being caught, and an even tougher time circling around the area without being spotted. Alternatively, you could just charge in full speed and try to catch Jonathan by surprise, but then escaping un-tagged would be even harder.
  
  > charge in full speed
  It would take forever to get around the tree without being heard, and you just don't have the time. You're sure Jonathan is expecting a sneak-attack, not an attack-attack. He'll be devoting his attention to listening carefully, not getting himself ready to jump into action. That gives you the advantage.
  
  You try to creep up as close as you can behind a tree on the edge of Jonathan's vision. The important thing is getting Stacy and Katherine in, you think. It's less important that I get out of there without being tagged. If you hesitate, you'll get out without even tagging the pair of them in, and that would be a disaster. Three people out this early in the game would almost certainly mean a win for Alexsis, and an inferior lunch chair for you.
  
  As you get closer to the last bit of cover, you're coming to the unfortunate conclusion that there's simply no way you can make this work without charging straight through the bog. Goodbye dry socks, you think with regret, before charging into the open.
  
  The benefit to the aforementioned wet-socks-strategy is that Jonathan was definitely not expecting someone to come running at him full speed through the bog. By the time he registers what's happening, disengages himself from his argument with Stacy about lacrosse vs. track, and jumps to his feet, you've already tagged Stacy and Katherine, and are making for the trees.
  
  Jonathan chases after the three of you, but having dry feet, he's a little reluctant to show the same amount of commitment that you are. Ultimately, he's unable to keep pace with your willingness to run straight through puddles, and you pull ahead.
  
  Once you're sure you've outdistanced him, you stop to catch your breath. Stacy stares at your feet. "I hope those shoes weren't supposed to be white."
  
  You look down. Well, they were white earlier. "Mom might be a little irritated with me when I get home." That's a problem for later. You look back up. "Let's start looking for the flag now."
  
  "Hang on, Stacy and I still have to tag back in." Katherine gestures towards your side of the woods.
  
  Right, you forgot about that.
  
  > go with them
  "Alright," you say, "Let's make it quick."
  
  It's not far back to your side of the woods. In less than a minute, you're back at the brook.
  
  Heading back into the stream also gives you the opportunity to make a ceremonial attempt at cleaning off your shoes. You jump into the brook, and the mud starts to wash away from your feet and ankles. They're still very wet, though.
  
  You jump out of the stream and shake your shoes off. Stacy jumps over the stream. "Let's head back in."
  
  You're about to follow when a twig snaps off behind you, and a little to the left. You turn your head just in time to catch sight of someone slipping into your territory farther down the stream. As you strain to listen over the noise of the brook, you can hear several voices talking—whoever it is isn't alone.
  
  Katherine crosses her arms. "Are you coming or not?"
  
  "A bunch of people just went into our territory," you point.
  
  "Where?" squints Stacy. You're not surprised she didn't hear them, the brook is pretty loud here.
  
  "Over there," you say. "They just got out of sight."
  
  "So... do we go after them?" asks Katherine.
  
  Certainly, this is a good opportunity to get lots of people out at once. But it's an equally good opportunity to go get their flag while it's badly defended.
  
  > go after them
  "Let's try and tag them out now," you say, heading into the woods. They're in your territory, you know where they are. If you can surprise them, you shouldn't have much of a problem tagging everyone out.
  
  It's best if you can move quickly, though. While the brook is still in hearing range, you'll have an easier time sneaking up on them. The swampy parts of the opposing team are difficult to move through quickly, but they're easier to move through silently. On this side of the stream, you can barely get two feet without walking into a bush. A loud bush. There are several times where you're sure they've heard you, but they're making so much noise themselves that it must be covering your own twig-snapping.
  
  With a sinking feeling, you realize the group is heading pretty much straight for the flag—they must already know where it is. It does give you information, though. Information you can use. "Once they get to the flag, we'll come out from behind," you whisper. They're almost there.
  
  You know they've arrived when you hear Mike shout "Hey!" and the sounds of laughter. "Let's go now!" you say, running into the open.
  
  It is a big group; they've brought nearly everyone on their team. Only Liam is missing. You're the first out of the woods, and are able to tag Corey without any trouble. "Wha—?" he says, whipping around, alerting the others to your presence. But by then, Stacy and Katherine have surprised and tagged both Finn and Jonathan. Alexsis gives the flag a glance, then gives its four defenders a glance, and turns and sprints away. You bolt after her.
  
  You realize with frustration that she's heading for the brook, and you don't know if you can catch her in time. You're just about to give up the chase, when Harriet jumps out of nowhere, causing Alexsis to skid to a halt. Your own reaction time is less good; you crash straight into her, knocking you both to the ground. You cough as you climb to your feet. "Uh, you're out."
  
  "Yeah, I picked up on that," grumbles Alexsis.
  
  "Nice one," you say to Harriet, as you all head back to the flag to meet with the others.
  
  "...head for it now," Stacy is saying when you return. "We've tagged out virtually everyone on their team, and if all five of us go, Liam will have no chance of stopping us."
  
  "I don't care." Mike crosses his arms. "I'm not leaving the flag undefended. And we need to have someone guarding the prisoners too."
  
  "Hey, we're right here, you know," says Jonathan.
  
  > leave Mike and Harriet to guard the flag and prisoners
  "We'll just leave the two defenders here," you shrug. "It'll be three against one instead of four against one. I still like those odds."
  
  Stacy sighs, but doesn't argue. "Alright, but let's go now before Liam gets suspicious." You, Stacy, and Katherine begin to jog back towards the other side.
  
  Finding the flag isn't exactly easy, but nobody is too concerned about being tagged out. The three of you are able to move quickly and loudly through the swamp, yelling back and forth the areas you've checked. It makes the searching process go a lot faster.
  
  When you finally do see a flash of artificial green sticking out of one of the bushes, you're surprised to find that Liam is nowhere in sight. You approach the flag with caution, but nobody jumps out at you. You snatch the flag out of the bush. Nothing. Maybe he just isn't here, you think. "I've got the flag!" you yell, jogging towards the stream.
  
  You're on edge for the entire way back, but there's a shocking lack of attempts to kill you. This is awfully anticlimactic, you think, as you jump over the stream. "HEY GUYS WE WIN!"
  
  You hear cheers (and boos) coming from your territory. You grin and run back towards your main camp, flag held high in the air.