text: [Themes: Fantasy, dragon]
  
  > Go downwards
  This is a dark burrow with shadows everywhere. You'll have to be careful down here.
  
  There is an informational sign here.
  
  The rest of the menagerie is up from here.
  
  The rawhead lurks in a corner here.
  
  Crust arrives from above.
  
  > look at Rawhead
  The rawhead lurks in the corner. What seem to be glistening red sinews constitute its skin. Although it might just be a bald bear.
  
  > examine the shadows
  The perfect hiding place for a killer.
  
  > examine the sign
  It reads, "The rawhead is best not described in detail. It loves raw things."
  
  > ask Crust about Rawhead
  Crust says, "They have a skin condition, that one. Poor little thing. Wish I could do more for it."
  
  > ask Crust about the top hat
  You can only ASK someone about an important thing or person you've seen. For instance, you could ASK Crust ABOUT the Devil's Food Tower, the dollhouse, or Crust.
  
  > Go upwards
  This attraction is lively and loud. You are in a red brick plaza in the middle of all the dangerous animal exhibits of the menagerie.
  
  To the west lies the Griffin Exhibit, to the east lies
  the Skull Scraper Sanctuary, and to the south is the Lupine
  Lair. You can also go up to the Abandoned Shrine and
  down from here is the Rawhead's Refuge.
  
  A large menu is posted on a sign here.
  
  Escape is to the north.
  
  Crust arrives from below.
  
  > examine the token
  This token is good for one item from the Prowling Promenade food carts.
  
  > Go west
  You are standing in the main thoroughfare for Grooverland. Park-goers wearing masks and carrying cricket bats pass all around you, and you see quite a few children holding jelly-covered ice cream cones.
  
  A sign to the north says "Sugar Plum Snack Bar".
  
  A sign to the south is labeled "Painful Purchases Gift Shop". Underneath the name is a tagline: "All Magic Has a Price".
  
  east to the Prowling Promenade.
  
  David is contemplating the various attractions and people in the park with wide eyes. He's holding his favorite plush chimera.
  
  > go to the north
  This snack shop is one of the highest-rated attractions at the park, according to your sister.
  
  A harried-looking snack attendant stands at the register dispensing drinks out to ticket-holders.
  
  A mighty confectionery castle cake rises here, wider than a wedding cake. Each piece is made of a different substance in various layers. The uppermost layer of the cake is the Marshmallow Library, which seems to consist entirely of marshmallow. A little sign nearby says "For Lily".
  
  > give the ticket
  "Thank you," says the attendant mechanically as she snatches your ticket and hands you a glass of milk.
  
  > drink the milk
  Nice and cold. That was very refreshing!
  
  > eat Library
  The library is sticky, so sticky it drapes over your fingers and hands. You have to snatch at it, gobble up pile after pile of marshmallow. Now you can reach the Cheesecake Guardhouse.
  
  > examine Guardhouse
  This, the center of the cake, is composed of every imaginable flavor of cheesecake.
  
  > look east
  Unfortunately, you missed school on the day they taught you to look in specific directions.
  
  > go east
  This part of the park is blocked off by a maintenance crew working on what looks like a clogged pipe. Some of the park goers try to go past, but the crew turn them back to the west.
  
  A chief engineer is supervising the maintenance crew.
  
  Your dad is here, looking at the maintenance crew with a concerned expression.
  
  > examine the pipe
  There is a large pipe sticking out of the ground at an angle in the middle of a dry fountain. It looks like there's some kind of fungus growing deep inside. It's big, but not big enough for a grownup to fit inside. It look like it's turned off.
  
  > look at the fungus
  There's definitely something growing in there. Looks like a red fungus you saw in biology class. They said it was edible, but you wouldn't eat it!
  
  > talk to the engineer
  "I'm sorry, miss, about your big day and all. Turns out we've had a problem with a clogged pipe. There's some kind of fungus growing in that blocked it up. We've turned off the water, but the pipe is too small for us to fit in to clear the blockage," says the chief engineer.
  
  > talk to Dad
  "I talked to the maintenance crew. They say they can't let anyone through unless they can clear out the fungus in the pipe," he says.
  
  > go west
  The crowd is more or less divided here, with younger kids and families headed west to the Melancholy Mall and more adventurous teens
  and adults headed east to Mechanical Marvels.
  
  A sign to the north proclaims "Cragne Meatpacking Presents:
  Petting Zoo". Some graffiti applied to the sign proclaims, "TOBY KNOWS."
  
  A sign to the south says "The Queen's Menagerie". You've heard
  this is where more dangerous animals are displayed.
  
  There are three food sellers here: a sausage seller, a ceviche chef, and a jelly man, each with their own menu and cart. But something about the food they're selling seems weird.
  
  David is contemplating the various attractions and people in the park with wide eyes. He's holding his favorite plush chimera.
  
  > go north
  "Queen coming through!" shouts someone in the crowd, and the petting zoo slowly clears out.
  
  This homey-looking area surrounded by a gleaming chrome fence has several soft animals (and, in one case, squishy) for you to pet or feed. A gleaming chrome food table provides snacks for the animals: a lettuce tray, a crate of mushrooms, and a plate of bratwursts.
  
  A placid and professional zookeeper stands watch over the animals.
  
  A racing slug is oozing around here.
  
  A truffle pig is sniffing around the petting zoo.
  
  A tailypo is stalking back and forth.
  
  > ask the zookeeper about the pipe
  "Sorry, Lily, but we have problems with fungus in the pipes this time of year," says the zookeeper.
  
  > ask the zookeeper for the pig
  (the zookeeper first taking the truffle pig)
  You can TALK TO the zookeeper or ASK the zookeeper ABOUT something you've seen.
  
  > take the pig
  In this game, it will never be necessary to take other people, animatronics, or animals. [Footnote 1].
  
  > Footnote 1
  If you want a game that involves taking people, try The Origin of Madame Time.
  
  > take the cap
  You grab the mushroom cap.
  
  The pig grunts in interest, looking at the mushroom cap. It starts following you around.
  
  > go to the south
  The zookeeper says, "Be careful! These pets are gentle, but they'll follow you anywhere for that food. Make sure they get back safely!"
  
  The crowd is more or less divided here, with younger kids and families headed west to the Melancholy Mall and more adventurous teens
  and adults headed east to Mechanical Marvels.
  
  A sign to the north proclaims "Cragne Meatpacking Presents:
  Petting Zoo". Some graffiti applied to the sign proclaims, "TOBY KNOWS."
  
  A sign to the south says "The Queen's Menagerie". You've heard
  this is where more dangerous animals are displayed.
  
  There are three food sellers here: a sausage seller, a ceviche chef, and a jelly man, each with their own menu and cart. But something about the food they're selling seems weird.
  
  The sausage seller looks amused by the truffle pig following you.
  
  > go east
  This part of the park is blocked off by a maintenance crew working on what looks like a clogged pipe. Some of the park goers try to go past, but the crew turn them back to the west.
  
  A chief engineer is supervising the maintenance crew.
  
  Your dad is here, looking at the maintenance crew with a concerned expression.
  
  The chief engineer looks at the truffle pig and says, "Lovely litter critter, isn't it?"
  
  > examine the pig
  Well, it's called a truffle pig, but it looks like a regular pig.
  
  > put the cap in the pipe
  The pig watches as you toss the mushroom cap into the clogged pipe. At first, it looks shocked, but as it gets closer to the pipe, it sniffs, intrigued.
  
  It climbs into the fungus-filled pipe while the maintenance crew stare in surprise. After a minute or two of munching noises, the pig emerges from a now-empty pipe and trots away to the petting zoo.
  
  The engineer says, "Let 'er rip, boys!" They turn the wheel, and water gushes out of the pipe, turning the fountain back on.
  
  "Thanks, kid, you're one in a million," says the engineer as he and his crew pack up and go.
  
  The rest of the park is now open!
  
  "Well, Lily, I'm headed off to try out some rides. See you later!" says your dad before he walks away.