text: [Themes: Zorkian, Zork, fan fiction]
  
  > Look around
  The six interior walls of this perfectly cubical room are perfectly white and featureless. A single silver compass rose, balancing a delicate crystal sphere on its bloom, floats like a pedestal above the floor.
  
  An animated burin is perched on your head.
  
  The burin makes a lunge at its shadow, and misses.
  
  > Go east
  As you move in that direction, the universe abruptly turns itself inside out.
  
  You are standing on a tiny rock islet, barely more than a few feet across, in the middle of a vast ocean. No land is visible in any direction, and the water swirls threateningly about your feet.
  
  You see a white cube here.
  
  An animated burin hovers over your head.
  
  > examine the ocean
  You see a circling fin far below.
  
  > examine the fin
  It has a fishy kind of look to it.
  
  > No
  You wisely decide to stay high and dry.
  
  > touch the cube
  As you touch the cube, the universe abruptly turns itself inside out.
  
  The six interior walls of this perfectly cubical room are perfectly white and featureless. A single silver compass rose, balancing a delicate crystal sphere on its bloom, floats like a pedestal above the floor.
  
  An animated burin flies in small circles around your head.
  
  "If you can pick it up, it's yours," the burin sniggers sagely.
  
  > touch the sphere
  The sphere vibrates in your hands, and an image takes form in your mind:
  
  You are in pitch darkness. From all around you can hear horrible lurking droolings, and a single sudden metallic clatter. A nervous voice says, "Hello? Can you bring a new battery? I don't know for sure, but I think these might be gr - "
  
  Slowly, the vision fades. You feel vaguely disoriented for a moment.
  
  > touch the sphere
  The sphere vibrates in your hands, and an image takes form in your mind:
  
  You are standing on the peak of a mountain reaching high above the rim of the world. Dazzling light fills your eyes, and a hollow voice booms down:
  "Don't try to match wits with us, Zuzvuz. We'll consider your request for reimplementation in the next beta release, not a single compile before."
  
  Slowly, the vision fades. You feel vaguely disoriented for a moment.
  
  The burin preens itself, licking traces of ink from its nib.
  
  > go upwards
  As you move in that direction, the universe abruptly turns itself inside out.
  
  You are standing on the apex of a towering rock pinnacle high in the southern mountains. Before you, to the northeast, stands the unfinished shell of a building, presumably a temple of some kind.
  
  You see a white cube here.
  
  An animated burin is perched on your head.
  
  > look at the temple
  The temple, or what parts of have been built, appears to have been carved out of perfectly white rock, but its age or purpose is unguessable. An elaborate ornamental frieze runs around the temple's outside walls, covered with cryptic runes.
  
  > look at the frieze
  oqg974 qhe 5y3 d9j0o353e g99i 9r 548qow 0oqd3 5y3j
  9h 5y3 d7g3 8h 5yq5 94e34 5y3h dqw5 123456 r974
  58j3w e9h5 t35 85 249ht w8th3e 5y3 8j0o3j3h594w
  
  GlkTADS - A text-only TADS 2.5.3 Interpreter.
  
  Maintained by Stephen Granade <sgranade@phy.duke.edu>
  
  "Hello. You have reached the Frobozz Magic Support Company hotglyph. All our adepts are busy at present, but if you keep chanting the invocation you used to summon this image, a support clerk will be with you shortly. In the meantime, please relax while the Accardia Barbershop Musicians Guild presents Movements VIII-XVI of 'Ode to Belboz'. Thank you for summoning Frobozz Magic Support."
  
  The six interior walls of this perfectly cubical room are perfectly white and featureless. A single silver compass rose, balancing a delicate crystal sphere on its bloom, floats like a pedestal above the floor.
  
  > open Book
  As you open the log book, an animated burin flutters out.
  
  "Hi there," says the burin cheerfully. "You must be the new support clerk everyone's been talking about. No, don't say it, I know what you're going to ask. What's such a smart and attractive burin like me doing in a low paid job like Magic Support? Well, I've asked myself that same question many times, believe me, and the best answer I've come up with is that I love my work. Yes sir, I just love task logging. Give me a task to log, any task, and I'll have it written down before you can say Zebulon's your uncle!"
  
  > Yes
  "Great! I can see we're going to get along famously, Krosk lord of blood." The burin buzzes around excitedly, then settles into a casual hovering pattern over your head.
  
  > touch the sphere
  The sphere vibrates in your hands, and an image takes form in your mind:
  
  You are standing on a barren, windswept plain. A knight in black armour clatters past toward a foreboding stone tower, and from the distance, a beautiful maiden's voice calls out. "Help me! My rezrov scroll is gone and I must flee before the Dark Lord comes!"
  
  Slowly, the vision fades. You feel vaguely disoriented for a moment.
  
  > touch the sphere
  The sphere vibrates in your hands, and an image takes form in your mind:
  
  You are swimming in the depths of an unfathomable ocean. A dark shape with sleek fins and hundreds of shiny white teeth looms toward you and thinks, "Eat eat hungry eat, er, this is most embarrassing, but my snavig spell appears to have jammed on. Could you possibly help?"
  
  Slowly, the vision fades. You feel vaguely disoriented for a moment.
  
  "This reminds me of Old Quendor," muses the burin to itself. "Or was it Kroz? Anyways, thems were the days, they had real adventurers back then, yessiree."
  
  > touch the sphere
  The sphere vibrates in your hands, and an image takes form in your mind:
  
  You are in pitch darkness. From all around you can hear horrible lurking droolings, and a single sudden metallic clatter. A nervous voice says, "Hello? Can you bring a new battery? I don't know for sure, but I think these might be gr - "
  
  Slowly, the vision fades. You feel vaguely disoriented for a moment.
  
  > touch the sphere
  The sphere vibrates in your hands, and an image takes form in your mind:
  
  You are standing on the peak of a mountain reaching high above the rim of the world. Dazzling light fills your eyes, and a hollow voice booms down:
  "Don't try to match wits with us, Zuzvuz. We'll consider your request for reimplementation in the next beta release, not a single compile before."
  
  Slowly, the vision fades. You feel vaguely disoriented for a moment.
  
  > enter the temple
  You are inside the temple, which seems to be built roughly in a square; the roof, still unfinished, is open to the sky. In the centre of the room stands a transparent crystalline cube, about a metre a side. A doorless archway leads out to the southwest.
  
  An animated burin flies in small circles around your head.
  
  The burin flies a slow loop around your shoulder.
  
  > examine cube
  The crystal cube is perfectly transparent.
  
  > enter the cube
  I don't know how to enter the crystal cube.
  
  The burin makes a lunge at its shadow, and misses.
  
  > examine the archway
  The archway leads out to the southwest.
  
  > Qwerty
  Unfortunately, you never quite finished Elementary Enchanting 101, so you have no idea how to cast, or even learn, that spell. If indeed it is a spell.
  
  > Exit
  You are standing on the apex of a towering rock pinnacle high in the southern mountains. Before you, to the northeast, stands the unfinished shell of a building, presumably a temple of some kind.
  
  You see a white cube here.
  
  An animated burin is perched on your head.
  
  > examine the mountains
  The rock pinnacle that you're on stands tall and alone among the mountains.