text: [Themes: Humor, Espionage, Magnetic Scrolls, fish protagonist]
  
  > look around
  Some would call this apartment small and pretentious, but with house prices in Hydropolis the way they are, small and pretentious was all Dr. Roach could afford. Anyway, he managed to get a view of Hydropolis - not many places have even that. The room is decorated in a minimalist style but, as Dr. Roach would say if he weren't under your control, "I am a man of minimal needs." The only excesses he has allowed himself are a painting, a trendy black shelf, a switch to control the lights and, most important, a door to get out.
  There is a sachet here.
  
  > Go east
  The traffic on Shark Street is really busy but eventually you notice a small gap and swim hastily across.
  Hardware Shop
  This hardware shop contains everything for the fish with DIY leanings. If your DIY is leaning, this is were you can get the tools to mend it. If you require anything the assistant will only be too pleased to take your credit, if not your credit card. He may even give it back. You can leave the shop by swimming west. The assistant offers to sell you a black plastic bag.
  
  > buy bag with the fisa
  "That will be 2 clams exactly sir." You type in your Fish Identity Number to authorise the debit. The assistant waits for authorisation then returns your card, together with the bag.
  
  > Go west
  My, Plaice Street is busy! In the end you succeed in crossing.
  Pub
  The Hook, Line and Sinker is a good old-fashioned boozer, with a clean bar and filthy customers. One of them, a sorry drunk leaning unsteadily against the bar, seems familiar to your host. Steve, the cool catfish from the second hand shop, is serving behind the bar. Or is it his twin brother? He sells masks, filled with gas from behind the bar, for the customers to sniff. Hence, the masks are known to the locals as "snifters" and the state of drunkeness as being "sniffed to the gills" or "completely finless". Exits lead north and east.
  There is a stool here.
  As you arrive Ernest Chub and Simon Tench greet you cheerfully.
  
  > look
  A tingle runs up and down your scales here. It's definitely not your vacation bowl. True, it does have gravel, ant eggs and pondweed, but then so has every goldfish bowl. The difference is you can see out of this bowl and it doesn't have a tacky plastic castle. It looks like you're in a computer room of some kind, with terminals lining the walls.
  
  > examine the eggs
  It's a pity that ant eggs are all you've had to eat for the past week, otherwise they might look appetising.
  
  > wait
  Time passes.
  The bowl rattles as someone strides over. "It's time for this little fish's last meal," says an ominous voice. Then the voice lowers and recites menacingly
  "And I am become death, destroyer of worlds."
  Suddenly, some ant eggs are dropped in.
  
  > examine the person
  
  > eat the eggs
  Delicious and there are plenty more.
  Suddenly, the ant eggs start dissipating a pale pink solution. Oh no! It's an inter-dimensional espionage operative's worst nightmare - the dreaded pink anti inter-dimensional espionage operative poison, guaranteed to kill not only an inter-dimensional espionage operative's host, but to trap him there for ever. To put it bluntly, the guarantee hasn't run out. The poison gags your gills. You'll never see Sir Playfair or Mission HQ again.
  
  Your score is 349 out of 501.
  You have died.
  Do you want to quit or restart (q/r)?
  
  > Y.
  "Well done, Agent 10," said Sir Playfair Panchax, head of Mission HQ. "We knew you'd stop the Seven Deadly Fins. Good show! It's a shame they got away again. But now I suggest you take a vacation. You've earned it, old boy." You agreed with him, the last few months had been a real chore. Being an inter-dimensional espionage operative isn't a bad life apart from the pain of warping and the inconvenience of host-parasite relationships, but you need a spot of R and R every now and then, just to stay sane. So you went for the big one - warping into a goldfish for a whole month! The peace. The tranquility. And you're still on the payroll.
  
  FISH! - Version 1.10 - Copyright (C) 1988, 1990 Magnetic Scrolls Ltd.
  
  Someone's coming. Good, it must be time for food. SPLATTO. A hand as big as a bus drops something hard right on your head. Understandably dazed, you flip over and, through a swirl of ant eggs, spot what hit you: a tacky plastic castle. It looks like a rush job. Sir Playfair must be in trouble. And you thought you were on vacation...
  
  Swimming upside down is good fun, but difficult, even for someone as highly trained as yourself. It looks like the pondweed is dangling from the gravel above your head. And the ant eggs, wow! Upside down they look, so, so much like, well, like exactly the same as if you were the right way up actually. Anyway, there's no need to get carried away. Sir Playfair has a message for you in the castle if you're not mistaken and he hates agents who are late.
  
  > Inventory
  You are carrying a fishofax, a tatty card, a new card, a travel pass, a screwdriver, some dark glasses, some ear-plugs, a hyperdriver, a crystal, a film and a sachet.
  You are wearing a watch.
  
  > wear the glasses anthe ear-plugs
  You put on the dark glasses.
  You put on the ear-plugs. The ear plugs don't work too well. You can still work out what people say.
  
  > enter the dark warp
  You slip through the dark warp into the whirling dimensions. "It's a strange place Agent 10," says Sir Playfair's voice in the back of your brain. "Those Fins have twisted the dimensions into some kind of labyrinth, but it isn't normal. The back room boys are busy trying to figure it out. All they can tell me is that the Fins have hidden the cylinder in a place where the only way out is up and that if you're left in a room with no exits you'll be stuck there until we can get you out, which may well be too late to save Hydropolis. You'll have to watch your step, Agent 10; we don't want to lose you, old boy. Good luck. Panchax out."
  
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, south, southwest.
  
  > go east
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, southeast, southwest, up.
  
  > go to the north
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, southeast, southwest, west, northwest.
  
  > go east
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, south, southwest, west, northwest, up.
  
  > go west
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead northeast.
  
  > go to the northeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, east, up.
  
  > Go north
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead northeast, west, northwest.
  
  > go northeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, east, west, northwest, up.
  
  > Go southeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, east, south, southwest.
  
  > Go northeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead south, southwest, up.
  
  > Go south
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, southeast, west.
  
  > Go southeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead south, west, up.
  
  > Go west
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, southwest, northwest.
  
  > Go northwest
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead southwest, west, up.
  
  > Go southwest
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead south.
  
  > go to the south
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, southeast, southwest, west, up.
  
  > Go upwards
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, south, northwest.
  
  > Go south
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, east, southeast, southwest, west, northwest, up.
  
  > go north
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead southeast, southwest.
  
  > go southeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, south, southwest, up.
  
  > go east
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, southeast, southwest.
  
  > go to the north
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, southeast, southwest, west, northwest, up.
  
  > Go west
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, east, southeast, south.
  
  > Go south
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, southwest, west, up.
  
  > Exits
  East, south, southwest.
  
  > Go south
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead southeast, west, up.
  
  > Up
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, east, south, southwest, northwest.
  
  > go to the northeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead south, southwest, northwest, up.
  
  > go to the south
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, southeast, west, northwest.
  
  > F west
  No can do!
  In The Dimensions
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, east, southeast, south, southwest, up.
  
  > Go south
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, west.
  
  > Go north
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead northeast, east, northwest, up.
  
  > Go northwest
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, east, west.
  
  > Go northeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead west, up.
  
  > Up
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, east, southeast, south, southwest, northwest.
  
  > go south
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, west, northwest, up.
  
  > Go northwest
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead northeast.
  
  > go east
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead northeast, southeast, south.
  
  > Go south
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead northeast, east, southwest, west, up.
  
  > go east
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, southeast, south, southwest, west.
  
  > go southeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, east, southwest, west, up.
  
  > Go north
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead northeast, southwest, northwest.
  
  > go to the north-east
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, east, southwest, northwest, up.
  
  > Go north
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, south, southwest.
  
  > Ascend
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, southeast.
  
  > Go east
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, south, up.
  
  > look at the watch
  The time is 14:13
  
  > look at the watch
  The time is 14:14
  
  > Go west
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, east, southeast, south, up.
  
  > go southeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north.
  
  > go north
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead northeast, east, west, northwest, up.
  
  > go upwards
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, southeast, south, southwest.
  
  > go to the north
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead northeast, east, southeast, south, southwest, west, northwest, up.
  
  > Go west
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, east, southeast.
  
  > Go east
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead south, up.
  
  > Exits
  East, south, southwest.
  
  > Go south
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead southeast, west, up.
  
  > Go southeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, south, west.
  
  > go south
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead southeast, southwest, up.
  
  > Go southwest
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, west, up.
  
  > Go east
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, southeast, south, west.
  
  > go north
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, southeast, south, northwest, up.
  
  > go northwest
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, east, southeast, south, west.
  
  > Examine watch
  The time is 14:04
  
  > Go south
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead southeast, west, up.
  
  > go west
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, southeast, south, southwest, northwest.
  
  > go to the southwest
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, southeast, west, northwest, up.
  
  > Go northwest
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead southeast.
  
  > Go southeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, south, up.
  
  > go to the east
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, southeast.
  
  > Go northeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, southeast, up.
  
  > Go upward
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, south, southwest, west, northwest.
  
  > Go southwest
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, northwest, up.
  
  > go north
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, west.
  
  > Go upwards
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, southeast, south, southwest, west.
  
  > go to the east
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, northeast, south.
  
  > go to the southwest
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, east, south, west, northwest.
  
  > go to the north
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, southeast, west, northwest, up.
  
  > Go northwest
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, east, southeast.
  
  > go southeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, south, up.
  
  > go south
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, east, southeast, southwest, west.
  
  > go to the west
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead northwest.
  
  > go to the northwest
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, west, up.
  
  > go to the north
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead northeast, southeast, south, northwest, up.
  
  > go to the south-east
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead northeast, east, northwest.
  
  > Go east
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, southeast, south, northwest, up.
  
  > Go south
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, east, southwest, west, northwest.
  
  > go northeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, southeast, southwest.
  
  > go southwest
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead east, southeast, south, west, up.
  
  > go to the west
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, east, southeast, southwest, northwest.
  
  > Go southwest
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, east, southeast, south, west, northwest, up.
  
  > Go southeast
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  Exits lead north, west, northwest.
  
  > go northwest
  A lesser being would have no idea what's going on here. Their brains would probably get lightly scrambled if not completely fizzled out. But, for a highly trained inter-dimensional espionage operative, who has spent half his life travelling through the dimensions, exits are easy to spot.
  There is a cylinder here.
  Exits lead up.
  
  > get the cylinder
  You are carrying too much already to get the cylinder.
  
  > drop the film
  Film dropped.
  
  > buy the bag with the fisa
  "That will be 2 clams exactly sir." You type in your Fish Identity Number to authorise the debit. The assistant waits for authorisation then returns your card, together with the bag.
  You are carrying too much and the fishofax annoyingly falls to the ground.
  
  > Inventory
  You are carrying a fishofax, a tatty card, a new card, a travel pass, a screwdriver, a hyperdriver, a crystal and a cylinder.
  You are wearing a watch, some dark glasses and some ear-plugs.
  
  > drop the screwdriver
  Screwdriver dropped.
  
  > go to the east
  "Come on. Let's go in," moans Bertie Bream.
  Opah
  If things want learning in Hydropolis, then Opah University is where they get learned. The university disco to the north is in the middle of a bop-til-you-drop rag week stunt with schools of tired students swimming in and out to the heavy four-four beat. An expensive restaurant lies to the south. Have you made a reservation? No? Too bad. It's very popular. An impressive archway leads east into the university itself. You can return to Opah tube station by going west.
  A statue of the university founder is in the middle of the quad. Bertie Bream is here.
  
  > wear the glasses
  But you are wearing the dark glasses.
  
  > Go north
  Suddenly, Bertie Bream gets very nervous and drags you away from the entrance. "I can't go in without a tie," he says, "what will everyone think of me?" He starts shaking uncontrollably. "You'll have to get me one," he quivers, "I can't swim anywhere right now."
  Opah
  If things want learning in Hydropolis, then Opah University is where they get learned. The university disco to the north is in the middle of a bop-til-you-drop rag week stunt with schools of tired students swimming in and out to the heavy four-four beat. An expensive restaurant lies to the south. Have you made a reservation? No? Too bad. It's very popular. An impressive archway leads east into the university itself. You can return to Opah tube station by going west.
  A statue of the university founder is in the middle of the quad. Bertie Bream is here.
  
  > go east
  "Please get me a tie. I'll wait here for you," says Bertie Bream . University Foyer
  The foyer is lined with ancient busts of important looking fish from the university's past, an ugly bunch of egg-headed reprobates if ever you saw some. West, an impressive arch will take you out of the university. A corridor continues east, and a metal door blocks any access to the north. The principal's office is to the south.
  
  > Open cylinder
  The bag inflates and you hold it tightly closed to prevent the gas escaping. You rise up through the tower. There is a loud bang as you pass through the trap door, opening it. The roof of the tower lies inches below you but you are drifting slowly upwards.
  Roof
  When there was a lot of water around, students came up here to watch the teeming city of Hydropolis. A railing around the edge of the roof was put here to prevent them being washed away by the deceptively strong overcurrent. Now the water has gone that has ceased to be a problem. The obvious exit is the trapdoor.
  There is a photon bridge and some railings here.
  
  > examine the railings
  When there was more water in Hydropolis, students used to come up here to admire Hydropolis. Lots of them were swept over the edge by the overcurrent so some railings were kindly put up.
  This is fun isn't it? You've drifted even higher now. You are finding breathing a little difficult, however, but Hydropolis is stunning from this height.
  
  > drop the bag
  You let go of the bag and fall at an alarming pace. Roach is clearly disturbed, falling is not one of his greatest skills. With a sickening SPLAT you strike the surface, bursting like a balloon full of water hitting a concrete floor. That was fun.
  "You complete Halibut!" shouts Sir Playfair Panchax. He doesn't sound happy at all. "We warned you not to damage Dr. Roach's body. He was the only one who could save Hydropolis. The Fins have won and are out to get you. There is nothing we at Mission HQ can do." The good news is you've been sent back to the bowl. The bad news is that the dimensional warps have disappeared. It looks like you're in big trouble.
  Goldfish Bowl
  A tingle runs up and down your scales here. It's definitely not your vacation bowl. True, it does have gravel, ant eggs and pondweed, but then so has every goldfish bowl. The difference is you can see out of this bowl and it doesn't have a tacky plastic castle. It looks like you're in a computer room of some kind, with terminals lining the walls.
  
  > drop the bag
  You release the bag, and it floats gently up into the sky.