text: [Themes: Science Fiction, artificial intelligence, science fiction, robots, bunker, caves]
  
  > look around
  This is a cold and dirty room with concrete walls and an oily floor. There are no windows - the room is deep underground - and the only light comes from aged, flickering fluorescent tubes. There's another room to the south and a doorway to the west. Much of the eastern wall is taken up by a blast door (which is closed).
  
  Network Socket WS3 is on the south wall. The socket is not in use.
  
  Network Socket WS2 is on the north wall. The socket is not in use.
  
  There are two charging stations on the north side of the room, each large enough to accommodate your robotic body.
  
  You can also see a workbench here.
  
  > look at the workbench
  The workbench has seen better days! The wood is rotten and the legs are very rusty. It looks like decades have passed since anybody used it. There are some tools on it.
  
  > Exits
  Exits lead:
  north into the charging stations.
  south to the Generator Room.
  west to the Battery Room.
  
  > look at the tools
  Wrenches, a saw, drill bits: all rusted and completely useless.
  
  > go north
  As you step into the charging station, your robotic form shuts down...
  
  The maintenance room is a round room with a low ceiling. The walls are made of shiny brushed metal, giving an impression of 1970s science fiction. Doors lead west and southeast. You see a warning sign on the western door.
  
  There is a console in the centre of the room.
  
  A portal occupies most of the northeast wall.
  
  > Exits
  Exits lead:
  northeast into the portal.
  southeast to the Lobby.
  west to the POKE Room.
  
  > enter the portal
  As you step into the portal, you take on physical form. You now find yourself standing in the outside world, in the metallic form of a maintenance robot...
  
  This is a cold and dirty room with concrete walls and an oily floor. There are no windows - the room is deep underground - and the only light comes from aged, flickering fluorescent tubes. There's another room to the south and a doorway to the west. Much of the eastern wall is taken up by a blast door (which is closed).
  
  Network Socket WS3 is on the south wall. The socket is not in use.
  
  Network Socket WS2 is on the north wall. The socket is not in use.
  
  There are two charging stations on the north side of the room, each large enough to accommodate your robotic body.
  
  You can also see a workbench here.
  
  > Go east
  The blast door is closed.
  
  > go to the west
  This dingy concrete room is filled with racks of batteries, providing backup power for the facility. There are doorways to the north, east and west.
  
  Network Socket WS4 is on the south wall. The socket is not in use.
  
  You can see a single-length network cable here.
  
  > examine ws4
  The label reads 'Socket WS4 - Diagnostic'. The socket is not in use.
  
  > plug the cable into the robot
  The single-length network cable is already here.
  
  > look
  This dingy concrete room is filled with racks of batteries, providing backup power for the facility. There are doorways to the north, east and west.
  
  Network Socket WS4 is on the south wall. A cable is plugged into Socket WS4. The rest of the cable is in your hand.
  
  > Exits
  Exits lead:
  north to the Data Centre.
  east to the Maintenance Room.
  west to the Secure Room.
  
  > go west
  (letting go of the single-length network cable, as it is plugged into Socket WS4, and it's too short to stretch to another room)
  
  This room was once an office. Some ancient desks and chairs are cluttered into a corner, and you can see a faded calendar on the wall beside a dusty portrait. There's a doorway to the east and a blast door to the south.
  
  You can see some old desks and chairs here.
  
  > Exits
  The only exit leads east to the Battery Room.
  
  > examine desks
  Old and poor quality. The chairs look uncomfortable and flimsy, while the desks are made of peeling chipboard. This could never have been a pleasant place to work. You see a network cable underneath one of the desks.
  
  > go east
  This dingy concrete room is filled with racks of batteries, providing backup power for the facility. There are doorways to the north, east and west.
  
  Network Socket WS4 is on the south wall. A cable is plugged into Socket WS4. The rest of the cable lies on the floor.
  
  > check what you're carrying
  You are carrying:
  a single-length network cable
  a screwdriver
  a black box
  
  > join cable with cable
  That would require a special tool.
  
  > go north
  This large room is filled with racks of black boxes. It seems that many of the internal walls of the bunker were removed in order to make more space. There is just enough room to move between the racks, but not much more. You find doorways leading south, west and northwest. There is a door in the northeast corner.
  
  > Exits
  Exits lead:
  northeast to the Network Room.
  south to the Battery Room.
  west to the Passage.
  northwest to the Broadcasting Studio.
  
  > look at the racks
  The racks are used to support the black boxes, making them easily accessible for maintenance.
  
  > Examine boxes
  The physical minds of thousands of Administration staff. These boxes contain your colleagues and associates. Each box is firmly mounted in a metal rack, bears a five-digit number, and is the same shape as the one you carry.
  
  > get the boxes
  They're fixed in place. In any case, you cannot know whose mind is in each box.
  
  > examine number
  The backpack is a large black box attached to the back of your robot body. It contains your physical mind, isolated from the network and power supply of the data centre. The number 28436 is printed on the box in a neat typeface. A second number has been crudely scratched on it: 644358724. The box has a network socket. The socket is not in use.
  
  > examine tile
  The floor tile moves slightly when you stand on it.
  
  > move the tile
  The floor tile is bulky, but you manage to lift it. This reveals a void underneath the floor. You see a network cable in the void.
  
  > get the cable
  (the single-length network cable)
  Taken.
  
  > go to the northwest
  The mixing desk, soundproof walls and 'On Air' sign in this room tell you that it was originally intended to be used as a broadcasting studio. Now it is being used as a store room for computer parts, which have been stacked up against the walls.
  
  There is an instruction book on the mixing desk.
  
  You can also see a satellite uplink kit and a toolbag (which is closed) here.
  
  > get all
  satellite uplink kit: Taken.
  instruction book: Taken.
  toolbag: Taken.
  mixing desk: That's hardly portable.
  'On Air' sign: That's hardly portable.
  computer parts: You find nothing that you need there.
  
  > look at the instruction book
  The book dates from the 1970s and contains many pages of typewritten instructions which explain how to use the primitive studio facilities. Reading the book makes it clear that this bunker was one of many intended to house 'key personnel' during wartime. It seems it was subsequently repurposed by the Central Administrator as his (physical) home.
  
  > examine the desk
  The studio equipment is vintage. Given the right buyer, this old analogue gear might be quite valuable. But it's no use to you.
  
  > check your inventory
  You are carrying:
  a toolbag (which is closed)
  an instruction book
  a satellite uplink kit
  a single-length network cable
  a single-length network cable
  a screwdriver
  a black box
  
  > open the toolbag
  You open the toolbag, revealing a cable joining tool and a single-length network cable.
  
  > join cable with the cable
  The cables are joined, creating two coiled lengths.
  
  > Examine kit
  The satellite uplink kit is housed in a heavy case (which is closed). It provides emergency network access via satellite, but can only be used in an area with a clear view of the sky.
  
  > Inventory
  You are carrying:
  a double-length network cable
  a toolbag (which is open)
  a cable joining tool
  a single-length network cable
  an instruction book
  a satellite uplink kit
  a screwdriver
  a black box
  
  > take the cable
  (the double-length network cable)
  You already have that.
  
  > look at joining
  This tool allows you to JOIN two network cables, or CUT one cable into two sections.
  
  > join the cable with the cable
  Which do you mean, the single-length network cable or the double-length network cable?
  
  > join the cables
  single-length network cable: The cables are joined, creating three coiled lengths.
  triple-length network cable: You have no other cable end to join to the triple-length network cable.
  
  > Inventory
  You are carrying:
  a triple-length network cable
  a toolbag (which is open)
  a cable joining tool
  an instruction book
  a satellite uplink kit
  a screwdriver
  a black box
  
  > go southeast
  This large room is filled with racks of black boxes. It seems that many of the internal walls of the bunker were removed in order to make more space. There is just enough room to move between the racks, but not much more. You find doorways leading south, west and northwest. There is a door in the northeast corner.
  
  You can see a floor tile here.
  
  > go to the north
  As you step into the charging station, your robotic form shuts down...
  
  The maintenance room is a round room with a low ceiling. The walls are made of shiny brushed metal, giving an impression of 1970s science fiction. Doors lead west and southeast. You see a warning sign on the western door.
  
  There is a console in the centre of the room. There's a message on the console's display.
  
  A portal occupies most of the northeast wall.
  
  > read the message
  The console is on a pedestal in the centre of the room. There is a display and a keyboard. The display shows a message:
  
  'Dear candidate 28436,
  
  I attempted to assess the attack, but network socket WS2 is not working and I can't get through to the diagnostic system.
  
  There's another network socket in the Battery Room. It is labelled WS4. Please connect that socket to WS3.
  
  You'll have to join two network cables together, and run them
  between the two rooms. You will find a tool for JOINing cables in the old Broadcasting Studio. Join the cables, then connect network sockets WS3 and WS4.
  
  Yours,
  Central Administrator.'
  
  > Go northeast
  As you step into the portal, you take on physical form. You now find yourself standing in the outside world, in the metallic form of a maintenance robot...
  
  This is a cold and dirty room with concrete walls and an oily floor. There are no windows - the room is deep underground - and the only light comes from aged, flickering fluorescent tubes. There's another room to the south and a doorway to the west. Much of the eastern wall is taken up by a blast door (which is closed).
  
  Network Socket WS3 is on the south wall. A cable is plugged into Socket WS3. The cable is in your hand, and is also attached to Socket WS2.
  
  Network Socket WS2 is on the north wall.
  
  There are two charging stations on the north side of the room, each large enough to accommodate your robotic body.
  
  You can also see a workbench here.
  
  > Go west
  (laying the trailing network cable as you go)
  
  This dingy concrete room is filled with racks of batteries, providing backup power for the facility. There are doorways to the north, east and west.
  
  Network Socket WS4 is on the south wall. A cable is plugged into Socket WS4. The rest of the cable lies on the floor.
  
  You are holding a trailing network cable. The cable runs east from here.
  
  > Plug WS4
  Try PLUG CABLE INTO SOCKET. If more than one socket is present, try giving the name of the socket, e.g. WS9.
  
  > plug the cable into the ws4 socket
  The socket is already in use.