text: > Look around
  This hut is bare except for an uncomfortable-looking wooden frame, around which vines have been wound to produce a sort of bed. There are no windows, so it's rather dark.
  
  > examine the bed
  Looks very uncomfortable, but it'll have to do.
  
  > Escape
  You'll have to say which compass direction to go in.
  
  > Sleep
  You will want to do that on the bed; even if it looks uncomfortable, it's better than the floor.
  
  > get on the bed
  You get onto the bed.
  
  > Sleep
  You close your eyes, and quickly fall asleep.
  
  [Strike any key to continue...]
  D A Y   T W O
  [Strike any key to continue...]
  
  The sound of the door being opened awakes you with a start. In come the village Elder and the intimidating shaman, accompanied by the two guards. The Elder says something to one of the guards. He quickly moves behind you, restraining your hands with rope, then helps you to step into your trousers.
  
  You are quickly led to the platform in the village center, where the gallows have already been prepared. The guards push through the small crowd of assembled villagers, up the steps, then fasten the rope around your neck.
  
  Just then, you see Gerhardsen and Aten step out of the woods. Seeing what's up, they run towards the Elder, your friend shouting something in their language.
  
  You see the shaman and Elder turn towards the two. "Mr. Gerhardsen! Aten!" you shout in relief.
  
  "Don't worry, Ranil, we'll have you out of there in no time," comes Gerhardsen's response. He stands in front of the Elder, taller by almost a head, and begins shouting at him, with Aten translating. The shaman answers back, and soon they are engaged in heated conversation.
  
  Suddenly, you notice something about the shaman that makes you flinch: He is wearing a wolf fur!
  
  As you open your mouth to join the argument, the guard next to you reacts swiftly, wrapping one arm around your torso and covering your mouth and nose with the other hand, smothering you.
  
  > Bite
  What do you want to bite?
  
  > Shaman
  Your mouth is covered!
  
  The argument is becoming more heated, with everyone shouting at everyone else. You struggle for air, but the guard's hand clamps your mouth and nose even tighter.
  
  > Bite guard
  Desperately, you try and bite the guard's hand. You manage to get the side of his hand between your teeth and sink them in. The guard curses loudly, pulling his hand back, and the attention focuses on you.
  
  Angrily, the injured villager shoves you off the platform. You fall two or three feet, suspended in mid-air by the rope around your neck.
  
  Shoving the Elder aside, Aten runs to you and quickly cuts you loose. You try to say something, but only manage a croak before the shaman shouts something on the top of his lungs.
  
  You and Aten watch in horror as as the villagers fall to the ground, and rise as wolves!
  
  As you turn and flee blindly towards the ship, you hear the screams of poor Gerhardsen behind you as he is being torn to shreds...
  
  > run
  Aten leads the way with you close behind. You can hear the panting of the wolves, hot in pursuit.
  
  Trees, some of them several hundred feet tall, line the narrow trampled path you are running along. They block most of the sunlight; it's hard not to accidentally stumble or fall over some hidden bump in this twilight.
  
  Aten is running next to you, breathing heavily.
  
  > run
  The path is well-trodden here, and you manage to pick up more speed. The distance to the ship seemed much smaller yesterday evening...
  
  Trees, some of them several hundred feet tall, line the narrow trampled path you are running along. They block most of the sunlight; it's hard not to accidentally stumble or fall over some hidden bump in this twilight.
  
  Aten is running next to you, breathing heavily.
  
  > run
  For a second, Aten glances over his shoulder at you, but that is already too much. He stumbles over a tree-root and falls. You only just manage to jump over him.
  
  You feel bad, but you do not stop running. You know you can't help him, the wolves would get you both. "RUN!" he shouts after you, and then his screams fill your ears, a cold rage rising in you.
  
  The forest is less dense here, and you can see the sun standing high, dazzling you, but also illuminating your path. Treacherous vines lie across the ground, forcing you to concentrate even more on where you step.
  
  > run
  You are very exhausted by now, and the wolves, only temporarily distracted by Aten, gain on you again.
  
  You have reached the edge of the forest, and can see the Dagon anchoring in the bay. Only a few yards to go!
  
  > run
  Finally, you reach the shore. The boat lies here, but you don't have the time to set it afloat. Instead, you jump directly into the cold water, swimming a safe distance from the shore. The wolves break out of the woods but they stop at the water, howling and hissing. It seems they are afraid of it; and you swim towards the Dagon unhindered.
  
  Quickly, strong hands pull you out of the water and you are escorted into the Captain's cabin.
  
  You quickly explain what happened; and though the story doesn't even sound convincing to yourself, Captain Davids believes you.
  
  "I have heard of werewolves in these parts, but a whole village? This evil must be stopped. I have the suspicion that this shaman you spoke of is the cause of this evil... if we manage to destroy him, maybe the others will be saved, too."
  
  You nod; it didn't seem that the villagers had any idea of what was going on when they were gathered to lynch you.
  
  "I have an idea. It is very dangerous, but it might work. In my library are certain old books; and one of them describes a salve that can transform a man into a wolf for some time."
  
  You nod grimly. "Let me do it."
  
  "Ranil! It is very dangerous! If you stay in wolf-form too long, you might not be able to ever become human again; and I do not know if your strength can match that of the shaman. But I can see in your eyes that you are determined to do it, and so I shall prepare everything.
  
  "I know it is only morning, but you must go and sleep now, for you will need all your strength later. I shall wake you around midnight."
  
  Again, you nod, and leave for your hammock in the ship's hold as Davids pulls a black-bound leather tome out of his book case. You lie down and quickly fall into a troubled sleep.
  [Strike any key to continue...]
  
  [Strike any key to continue...]
  
  Shortly after midnight, Davids gently shakes you awake.
  
  "I have prepared the salve, Ranil. I have to warn you again - it is very dangerous to stay in wolf-form too long. Are you sure you really want to do this?
  
  "Yes."
  
  Davids tells you to remove your clothes, then proceeds to rub the salve into your body. "I'm afraid his is going to hurt. Here," he hands you a piece of wood, "bite down on this."
  
  At first, you feel nothing. Then, a tingle runs over your skin, and then the pain hits you. You fall to the floor, your teeth grinding into the wood, your vision dimmed. Your breath comes in short gasps, and an explosion of pain makes you pass out for a few seconds.
  
  When you can think clearly again, you open your eyes. Everything is dark, except for a large red blotch in the center of your vision. You inhale deeply and an impossible number of sensations stream from all sides.
  
  Wood, salve, clothes, skin, flesh, blood.
  [Strike any key to continue...]
  
  You try to rise, but find you are too weak yet. Davids quickly holds your muzzle in both hands and ties some rope around it.
  
  "Sorry, boy, but I can't have you kill anyone yet."
  
  You growl at him, but he grabs you by the nape of the neck and leads you to one of the boats. It is quickly lowered and Davids rows you over to the shore. As you jump on the beach, Davids removes the rope and quickly makes for the Dagon again.
  
  "Kill him. And be back in two hours, or it may be too late."
  
  The many different scents on the beach are overwhelming, but there is one that is stronger and more evil than all the others.
  
  > Smell
  [Since your vision isn't very good as a wolf, you prefer smelling things.]
  
  The many different scents on the beach are overwhelming, but there is one that is stronger and more evil than all the others.
  
  > Smell evil
  You guess this is the shaman's scent.
  
  > follow the evil
  You put your muzzle to the ground and follow the strong scent to the northeast, until you arrive at a...
  
  The path forks here. Inexplicably, the shaman's scent follows both trails, still strong along the northeast and barely tangible to the northwest. Your wolf-sense warns you of danger along the first path.