text: [Themes: RPG, fantasy]
  
  > look at your surroundings
  This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.
  
  Robard says, "I've got an extra-sharp SWORD. A little better than what you have. Price is 50 crowns.
  
  "I also have a stylish CAPE. Gives you a real presence. It's a bargain at 65 crowns."
  
  > talk
  You fall into conversation with a roguish gentleman. He tells an amusing story about his experiences in the city of Horgalon.
  
  > Log
  Monsters defeated: 2
  Loot collected: 7 crowns
  
  Monsters defeated: 0
  Loot collected: 0 crowns
  (Don't tell your friends about this one.)
  
  Monsters defeated: 2
  Loot collected: 7 crowns
  
  Monsters defeated: 0
  Loot collected: 0 crowns
  (Don't tell your friends about this one.)
  
  Monsters defeated: 3
  Loot collected: 19 crowns
  
  Total monsters defeated: 32
  Most monsters defeated on one adventure: 5
  Total lucky strikes: 2
  Total loot collected: 95 crowns
  Total adventuring costs: 31 crowns
  
  > Best
  1. Skeleton (4 defeated)
  2. Giant Rat (10 defeated)
  3. Goblin (10 defeated)
  4. Serpent (1 defeated)
  5. Rootling (4 defeated)
  6. Ghoul (?)
  7. Orc (1 defeated)
  8. Giant Bat (?)
  9. Yellow Slime (?)
  10. Brass Spider (2 defeated)
  
  > Best 10
  10. Brass Spider
  
  (Level 2 Contraption)
  
  Brass spiders have been showing up in dungeons recently. Their origins are uncertain, but there is a rumor that they were invented by a group of evil wizards. The plan was to create a spider army, but most of them were reportedly destroyed in a thunderstorm.
  
  "If these things start making webs, I quit." —Jona Axright
  
  > Adv
  You head out to Black Knife Dungeon. The weather is sunny and pleasant.
  
  You return to Level 2....
  
  Press SPACE.
  You descend a short flight of stairs. You come to a ledge, and drop down into a banquet hall.
  
  An orc sees you and pounds its chest. It is squat and green and carries an axe. It grimaces, showing you short white fangs.
  
  > F.
  You begin fighting. The orc slashes you with its axe. You stab with your sword and cut its arm.
  
  (You lose 5 hit points.)
  
  > F.
  The orc swings its axe, cutting your leg. You slash the creature with your sword, and it keels over!
  
  (You lose 5 hit points and defeat the orc.)
  
  You look around and find a tiny ruby worth 4 crowns.
  
  > go to the southeast
  You spend some time searching the room carefully. Under a piece of faded cloth you find a pouch of coins worth 5 crowns!
  
  > F.
  You begin fighting. The ghoul claws you. You strike back with your sword, and the monster falls to the ground!
  
  (You lose 4 hit points and defeat the ghoul.)
  
  You look around and find a wooden statuette worth 3 crowns.
  
  > F.
  You begin fighting. You strike the goblin with your sword. It conks you on the shoulder with its club.
  
  (You lose 3 hit points.)
  
  > F.
  The goblin yells and gives you a solid whack with its club. You counterattack and cut its torso.
  
  (You lose 4 hit points.)
  
  > F.
  The goblin knocks you with its club. You respond with a fierce slash, and kill it!
  
  (You lose 4 hit points and defeat the goblin.)
  
  You look around and find a tiny ruby worth 3 crowns.
  
  > go to the south-east
  You spend some time searching the cave carefully. One of the taller mushrooms blows a cloud of spores in your face! You cough and splutter.
  
  (You lose 3 hit points.)
  
  You find nothing else of interest.
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#24):
  
  You defeated 3 monsters.
  
  Treasures collected:
  tiny ruby (4 crowns)
  pouch of coins (5 crowns)
  wooden statuette (3 crowns)
  tiny ruby (3 crowns)
  
  Loot value: 17 crowns
  Adventuring costs: 3 crowns
  Total revenue: 14 crowns
  
  > Go north
  This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.
  
  Robard says, "I've got an extra-sharp SWORD. A little better than what you have. Price is 50 crowns.
  
  "I also have a stylish CAPE. Gives you a real presence. It's a bargain at 65 crowns.
  
  "I also have some nice studded ARMOR. Helps deflect all those teeth and weapons. I'll let you have it for 55 crowns."
  
  > check your inventory
  You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.
  
  You have 18 crowns.
  
  > Adv
  You head out to Black Knife Dungeon. It's raining lightly.
  
  You return to Level 2....
  
  Press SPACE.
  You make your way along a rough, twisting passage. You kick open an iron door and enter a crypt.
  
  You look up and see a giant bat above you. It flaps around with broad wings. Occasionally it lets out a nasty squeal.
  
  > F.
  You begin fighting. The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!
  
  (You lose 3 hit points and defeat the rootling.)
  
  You look around and find a pouch of bronze coins worth 1 crown.
  
  > F.
  You begin fighting. You swipe at the rat, drawing blood. It charges at you and bites into your leg. Ouch!
  
  (You lose 3 hit points.)
  
  > F.
  The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!
  
  (You lose 4 hit points and defeat the giant rat.)
  
  You look around and find a wooden statuette worth 4 crowns.
  
  > F.
  You begin fighting. The ghoul claws you. You strike back with your sword, and the monster falls to the ground!
  
  (You lose 4 hit points and defeat the ghoul.)
  
  You look around and find a silver cup worth 5 crowns.
  
  > F.
  You begin fighting. You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.
  
  (You lose 3 hit points.)
  
  > F.
  You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.
  
  (You lose 3 hit points.)
  
  > F.
  You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.
  
  (You lose your remaining hit points.)
  
  You've taken too much damage! You'll have to get out of here....
  
  Press SPACE.
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#25):
  
  You defeated 3 monsters.
  
  Treasures collected:
  pouch of bronze coins (1 crown)
  wooden statuette (4 crowns)
  silver cup (5 crowns)
  pouch of coins (5 crowns)
  
  Loot value: 15 crowns
  Adventuring costs: 3 crowns
  Total revenue: 12 crowns
  
  > check what you're carrying
  You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.
  
  You have 30 crowns.
  
  > Go east
  You're in the Ruffled Feather, the most popular gathering place in Overville. Most of the tables are filled with patrons chatting and drinking. You can TALK with them if you want. The wait staff hurry back and forth to the bar. The exit is west.
  
  > talk
  You have a long conversation with an elderly traveler. He seems very interested in the recent goings-on in Overville.
  
  > buy the amulet
  You buy the amulet. Now you can attack with magic arrows! Just type ARROWS (A).
  
  > Adv
  You head out to Black Knife Dungeon. The weather is warm and breezy.
  
  You return to Level 2....
  
  Press SPACE.
  You proceed along a wide corridor. You kick open an iron door and enter an abandoned storeroom.
  
  A serpent slithers toward you. It must be at least 15 feet long. It's green and knobbly, and it gazes at you with unblinking eyes.
  
  > F.
  You begin fighting. The serpent sinks its fangs into your leg. Yow! You slash with your sword, and it shudders.
  
  (You lose 3 hit points.)
  
  > F.
  The serpent sinks its fangs into your leg. Yow! You slash with your sword, and it shudders.
  
  (You lose 4 hit points.)
  
  > F.
  The serpent gives you a nasty bite. You respond with a powerful stroke and kill it!
  
  (You lose 3 hit points and defeat the serpent.)
  
  You look around and find a silver ring worth 3 crowns.
  
  > F.
  You begin fighting. The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!
  
  (You lose 4 hit points and defeat the rootling.)
  
  You look around and find a bronze bowl worth 2 crowns.
  
  > go southeast
  You spend some time searching the room carefully. As you poke around the altar, a small opening puffs out some poison gas! You cough uncontrollably.
  
  (You lose 2 hit points.)
  
  You find nothing else of interest.
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#26):
  
  You defeated 3 monsters.
  
  Treasures collected:
  silver ring (3 crowns)
  bronze bowl (2 crowns)
  bronze bracelet (3 crowns)
  
  Loot value: 9 crowns
  Adventuring costs: 3 crowns
  Total revenue: 6 crowns
  
  > Best
  1. Skeleton (4 defeated)
  2. Giant Rat (11 defeated)
  3. Goblin (11 defeated)
  4. Serpent (2 defeated)
  5. Rootling (6 defeated)
  6. Ghoul (2 defeated)
  7. Orc (2 defeated)
  8. Giant Bat (?)
  9. Yellow Slime (1 defeated)
  10. Brass Spider (2 defeated)
  
  > Best 6
  6. Ghoul
  
  (Level 2 Undead)
  
  Ghouls are repulsive creatures with dangerous claws. Like all undead monsters, holy radiance is the most convenient way to deal with them, but swords work too.
  
  "The only good ghoul is a...no, that doesn't work." —Mitch
  Vorsk
  
  > Best 9
  9. Yellow Slime
  
  (Level 2 Oddity)
  
  Slimes are acid-spitting menaces. Plain edged weapons do very little harm to them; magical attacks are advised. Whatever happens, do not let them crawl onto you.
  
  "A blue slime makes a good pet, but you can't take a yellow slime anywhere." —Honesty Worter
  
  > talk
  You are introduced to a seasoned adventurer, who notices your amulet. "I don't always like to use magic arrows, but I'll tell you, they are extremely effective against certain monsters—even the tough ones! Try them on everything and see what works!"
  
  (New tip added!)
  
  > Tips
  1. General Adventuring
  2. Leveling
  3. The Tavern
  4. Monster Varieties
  5. Searching
  *6. Selecting Attacks
  
  (To read a tip, type TIP [number].)
  
  > Tip 6
  Different attacks are appropriate for different monsters. For example, magic arrows are very effective against certain monsters (even tough ones). Experimentation is advised.
  
  > check what you're carrying
  You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.
  
  You have an amulet of magic arrows.
  
  You have 6 crowns.
  
  > Adv
  You head out to Black Knife Dungeon. It's raining lightly.
  
  You return to Level 2....
  
  Press SPACE.
  You follow a sloping passage, working your way around a pile of rubble. You kick open a wooden door and enter an ancient shrine.
  
  You look up and see a giant bat above you. It flaps around with broad, leathery wings. Occasionally it lets out a nasty squeal.
  
  > F.
  You begin fighting. The skeleton hits your head with its mace. You strike back with your sword and smash its femur. It collapses into a pile of bones!
  
  (You lose 4 hit points and defeat the skeleton.)
  
  You look around and find a wooden statuette worth 4 crowns.
  
  > check your inventory
  You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.
  
  You have an amulet of magic arrows.
  
  You have 6 crowns.
  
  Loot collected:
  silver cup (6 crowns)
  tiny ruby (3 crowns)
  wooden statuette (4 crowns)
  Total value: 13 crowns
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#27):
  
  You defeated 3 monsters.
  
  Treasures collected:
  silver cup (6 crowns)
  tiny ruby (3 crowns)
  wooden statuette (4 crowns)
  
  Loot value: 14 crowns
  Adventuring costs: 3 crowns
  Total revenue: 11 crowns
  
  > talk
  You are invited to join an arm-wrestling contest. You face off against a rough-looking opponent. You lose despite a commendable effort.
  
  > Adv
  You head out to Black Knife Dungeon. The weather is sunny and pleasant.
  
  You return to Level 2....
  
  Press SPACE.
  You descend a short flight of stairs. You kick open a wooden door and enter a mushroom-filled cave.
  
  A strange brass spider drops onto the floor in front of you. It has a body like a smooth brass ball, supported by a set of sharp jointed legs.
  
  > F.
  You begin fighting. The spider slashes you with a sharp leg. You counter with your sword, and the thing drops to the ground with a clang!
  
  (You lose 5 hit points and defeat the brass spider.)
  
  You look around and find a tiny ruby worth 4 crowns.
  
  > F.
  You begin fighting. The ghoul swipes at you with its sharp claws. You slash it with your sword, and it gurgles.
  
  (You lose 4 hit points.)
  
  > F.
  The ghoul claws you. You strike back with your sword, and the monster falls to the ground!
  
  (You lose 5 hit points and defeat the ghoul.)
  
  You look around and find a small pearl worth 4 crowns.
  
  > F.
  You begin fighting. The goblin yells and gives you a solid whack with its club. You counterattack and cut its leg.
  
  (You lose 4 hit points.)
  
  > F.
  You strike the goblin with your sword. It conks you on the head with its club.
  
  (You lose 3 hit points.)
  
  > F.
  The goblin knocks you with its club. You respond with a fierce slash, and kill it!
  
  (You lose 3 hit points and defeat the goblin.)
  
  You look around and find a wooden statuette worth 4 crowns.
  
  > go to the southeast
  You spend some time searching the room carefully. Inside an old box you find an old parchment!
  
  You unfold it. Faded letters say, "The path to the Raining Cave begins in a shrine."
  
  (Story updated.)
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#28):
  
  You defeated 3 monsters.
  
  Treasures collected:
  tiny ruby (4 crowns)
  small pearl (4 crowns)
  wooden statuette (4 crowns)
  
  Loot value: 13 crowns
  Adventuring costs: 3 crowns
  Total revenue: 10 crowns
  
  > Inventory
  You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.
  
  You have an amulet of magic arrows.
  
  You have 27 crowns.
  
  > Adv
  You head out to Black Knife Dungeon. The weather is cool and breezy.
  
  You return to Level 2....
  
  Press SPACE.
  You follow a sloping passage. You come to an abandoned storeroom.
  
  A thick yellow slime squishes into view. It pulses on the floor, popping occasionally.
  
  > F.
  You already defeated the yellow slime.
  
  > F.
  You begin fighting. The ghoul claws you. You strike back with your sword, and the monster falls to the ground!
  
  (You lose 4 hit points and defeat the ghoul.)
  
  You look around and find a small pearl worth 5 crowns.
  
  > F.
  You begin fighting. The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!
  
  (You lose 4 hit points and defeat the rootling.)
  
  You look around and find a tiny ruby worth 3 crowns.
  
  > go to the southeast
  You spend some time searching the room carefully. Under an old wooden tray you find a pouch of bronze coins worth 1 crown!
  
  > check what you're carrying
  You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.
  
  You have an amulet of magic arrows.
  
  You have 27 crowns.
  
  Loot collected:
  wooden statuette (4 crowns)
  small pearl (5 crowns)
  tiny ruby (3 crowns)
  pouch of bronze coins (1 crown)
  Total value: 13 crowns
  
  > F.
  You begin fighting. The goblin knocks you with its club. You respond with a fierce slash, and kill it!
  
  (You lose 4 hit points and defeat the goblin.)
  
  You look around and find a bronze bracelet worth 2 crowns.
  
  > Go southeast
  You spend some time searching the crypt carefully. Inside a brass urn you find a pouch of bronze coins worth 2 crowns!
  
  > check your inventory
  You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.
  
  You have an amulet of magic arrows.
  
  You have 41 crowns.
  
  > Go north
  This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.
  
  Robard says, "I've got an extra-sharp SWORD. A little better than what you have. Price is 50 crowns.
  
  "I also have a stylish CAPE. Gives you a real presence. It's a bargain at 65 crowns.
  
  "I also have some nice studded ARMOR. Helps deflect all those teeth and weapons. I'll let you have it for 55 crowns."
  
  > Adv
  You head out to Black Knife Dungeon. It's raining lightly.
  
  You return to Level 2....
  
  Press SPACE.
  You make your way along a rough, twisting passage. You come to a room with a pit.
  
  A thick yellow slime squishes into view. It pulses on the floor, popping occasionally.
  
  > F.
  You begin fighting. The skeleton hits your chest with its mace. You strike back with your sword and smash its arm. It collapses into a pile of bones!
  
  (You lose 4 hit points and defeat the skeleton.)
  
  You look around and find a tiny ruby worth 4 crowns.
  
  > F.
  You begin fighting. The ghoul claws you. You strike back with your sword, and the monster falls to the ground!
  
  (You lose 4 hit points and defeat the ghoul.)
  
  You look around and find a pouch of coins worth 4 crowns.
  
  > Go southeast
  You spend some time searching the room carefully. At the bottom of a barrel you find a pouch of coins worth 4 crowns!
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#30):
  
  You defeated 4 monsters.
  
  Treasures collected:
  bronze bracelet (2 crowns)
  tiny ruby (4 crowns)
  pouch of coins (4 crowns)
  silver cup (5 crowns)
  pouch of coins (4 crowns)
  
  Loot value: 21 crowns
  Adventuring costs: 3 crowns
  Total revenue: 18 crowns
  
  > look at what you're carrying with you
  You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.
  
  You have an amulet of magic arrows.
  
  You have 59 crowns.
  
  > Go north
  This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.
  
  Robard says, "I've got an extra-sharp SWORD. A little better than what you have. Price is 50 crowns.
  
  "I also have a stylish CAPE. Gives you a real presence. It's a bargain at 65 crowns.
  
  "I also have some nice studded ARMOR. Helps deflect all those teeth and weapons. I'll let you have it for 55 crowns."
  
  > buy ARMOR
  You buy the armor. It's a definite improvement.
  
  > Best
  1. Skeleton (6 defeated)
  2. Giant Rat (11 defeated)
  3. Goblin (13 defeated)
  4. Serpent (2 defeated)
  5. Rootling (7 defeated)
  6. Ghoul (5 defeated)
  7. Orc (2 defeated)
  8. Giant Bat (1 defeated)
  9. Yellow Slime (5 defeated)
  10. Brass Spider (3 defeated)
  
  > Best 8
  8. Giant Bat
  
  (Level 2 Animal)
  
  Giant bats infest most dungeons. They have an irritating tendency to fly out of reach.
  
  "Do giant bats eat giant gnats?" —Yarward Pittle
  
  > go to the west
  This is very obviously a magic shop. Every square inch of shelf and table is occupied by old books, colored crystals, and containers of various fluids. Varnthlorian, the gaunt and elderly shopkeeper, sits on a high stool, examining you thoughtfully. The exit is east.
  
  Varnthlorian says, "Perhaps you would like this fine enchanted SHEATH that will slightly improve your chance of getting lucky strikes. The price is 90 crowns."
  
  > Adv
  You head out to Black Knife Dungeon. The weather is gray and cloudy.
  
  You return to Level 2....
  
  Press SPACE.
  You descend a short flight of stairs. You walk through a doorway into a mushroom-filled cave.
  
  A serpent slithers toward you. It must be at least 15 feet long. It's green and scaly, and it gazes at you with unblinking eyes.
  
  > F.
  You begin fighting. The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!
  
  (You lose 3 hit points and defeat the giant rat.)
  
  You look around and find a tiny ruby worth 3 crowns.
  
  > Go southeast
  You spend some time searching the room carefully. Inside an old box you discover a bronze bracelet worth 3 crowns!
  
  > Go southeast
  You have already searched pretty carefully.
  
  > F.
  You begin fighting. You give the skeleton a solid whack with your sword. It brings its mace down on your shoulder.
  
  (You lose 2 hit points.)
  
  > F.
  You give the skeleton a solid whack with your sword. It brings its mace down on your head.
  
  (You lose 2 hit points.)
  
  > F.
  The skeleton hits your shoulder with its mace. You strike back with your sword and smash its spine. It collapses into a pile of bones!
  
  (You lose 2 hit points and defeat the skeleton.)
  
  You look around and find a tiny ruby worth 4 crowns.
  
  > Inventory
  You are a Level 2 adventurer. You're equipped with a decent sword and studded leather armor. You're also wearing a fine tabard. You have found a wooden key.
  
  You have an amulet of magic arrows.
  
  You have 17 crowns.
  
  > Adv
  You head out to Black Knife Dungeon. The weather is warm and breezy.
  
  You return to Level 2....
  
  Press SPACE.
  You descend a short flight of stairs. You walk through a doorway into an abandoned storeroom.
  
  A strange brass spider drops onto the floor in front of you. It has a body like a smooth brass ball, supported by a set of sharp jointed legs.
  
  > go southeast
  You spend some time searching the room carefully. At the bottom of a barrel you find a pouch of coins worth 5 crowns!
  
  > F.
  You begin fighting. The rootling swipes at you with a thorny vine. You swing your sword and chop off a few small twigs.
  
  (You lose 3 hit points.)
  
  > F.
  You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.
  
  (You lose 4 hit points.)
  
  > F.
  The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!
  
  (You lose 2 hit points and defeat the rootling.)
  
  You look around and find a tiny ruby worth 4 crowns.
  
  > Go southeast
  You spend some time searching the room carefully. In a damaged footlocker you find a wooden statuette worth 4 crowns!
  
  > Inventory
  You are a Level 2 adventurer. You're equipped with a decent sword and studded leather armor. You're also wearing a fine tabard. You have found a wooden key.
  
  You have an amulet of magic arrows.
  
  You have 17 crowns.
  
  Loot collected:
  bronze bracelet (2 crowns)
  pouch of coins (5 crowns)
  bronze bracelet (2 crowns)
  tiny ruby (4 crowns)
  wooden statuette (4 crowns)
  bronze bracelet (2 crowns)
  Total value: 19 crowns
  
  > F.
  You begin fighting. The goblin knocks you with its club. You respond with a fierce slash, and kill it!
  
  (You lose 4 hit points and defeat the goblin.)
  
  You look around and find a silver ring worth 2 crowns.
  
  > Home
  You make your way out of the dungeon and return to town.
  
  Adventure recap (#32):
  
  You defeated 5 monsters.
  
  Treasures collected:
  bronze bracelet (2 crowns)
  pouch of coins (5 crowns)
  bronze bracelet (2 crowns)
  tiny ruby (4 crowns)
  wooden statuette (4 crowns)
  bronze bracelet (2 crowns)
  silver ring (2 crowns)
  
  Loot value: 23 crowns
  Adventuring costs: 3 crowns
  Total revenue: 20 crowns
  
  > Adv
  You head out to Black Knife Dungeon. The weather is cool and breezy.
  
  You return to Level 2....
  
  Press SPACE.
  You follow a sloping passage. You walk through a doorway into a room with a pit.
  
  A serpent slithers toward you. It must be at least 15 feet long. It's green and scaly, and it gazes at you with unblinking eyes.
  
  > F.
  You begin fighting. The serpent gives you a nasty bite. You respond with a powerful stroke and kill it!
  
  (You lose 4 hit points and defeat the serpent.)
  
  You look around and find a bronze bracelet worth 2 crowns.
  
  > F.
  You begin fighting. You swipe at the rat, drawing blood. It charges at you and bites into your leg. Ouch!
  
  (You lose 4 hit points.)
  
  > F.
  The rat leaps up and bites you. You throw it off and stab with your sword, wounding it.
  
  (You lose 3 hit points.)
  
  > F.
  The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!
  
  (You lose 2 hit points and defeat the giant rat.)
  
  You look around and find a silver ring worth 2 crowns.
  
  > Go southeast
  You spend some time searching the room carefully. You discover a secret