text: [Themes: mystery / thriller, puzzle, serious]
  
  As said from the game description, you are Casemaster. You were checking your mailbox to throw out all the advertisements, when you found a letter. This was probably not sent by mail service, but was put into your mailbox, because there was no return address. However, it is addressed to you. It said:
  
  Greetings Casemaster,
  
  I received news that you are the best person to solve a case. I need you to solve a case of the real heir of James McFillan's company, Sarah McFillan's dad.
  
  If you are able to solve this, I will give you $100,000 US. I will give you a week's time and if you are not able to decode this, well....I don't know what will happen to you.
  
  Good luck, Casemaster, you will need it. Watch out because someone might try to interrupt.
  
  Sincerely,
  Anonymous
  
  [Author's Note: You are the Casemaster. Your name is Casemaster. You can solve any case presented. However, your reputation is about to change. A mysterious stranger left you a mail, telling you about the code they want to solve. They provided some clues, but it is not enough. They want to know who wrote this code and will pay you handsomely to figure it out. However, someone is trying to stopping you. What must you do now to decode the code? *Remember to sleep before you take a trip to somewhere big, otherwise you might have to go home and sleep. Also, make sure you have a lot of evidence.* If you see any "Codemaster" words in this game instead of Casemaster, please tell me the page so I can change it. And if you see any Codemaster-related-thing, like any words like codes, please do the same thing as when you found out about any Codemaster words. Before, this was a Codemaster game, but I change it. Anyway, that's all.]
  
  > start searching for clues
  You don't want to find out what will happened to you if you failed to decode it, so better start searching for clues!
  
  You walked out of your house and begin investigating.
  
  Where to start searching?[Themes: horror, horror]
  
  You are a middle schooler named Ronnie. Aside from your intelligence, you're an average kid. You've been best friends with Sal, a sarcastic, goofy guy who loves wrestling, since the two of you were born.
  
  [Author's Note: In this educational quest, you're a middle school kid looking to fit in. After an argument, you're challenged to spend the night in an abandoned, haunted house, where your bravery and courage will be tested.]
  
  > The First Morning
  You rub your sleepy eyes as your alarm clock goes off on your nightstand. You reach over to turn it off, grab your cell phone, and notice a text from Sal.
  
  "Dude. Jonas is pissed at me."
  
  You groan and get out of bed, thinking about
  what will happen at recess.
  
  > School
  You sit in class and tap your feet. You pay as much attention in class as possible, and eventually the bell rings for recess.
  
  > Recess
  As you walk outside, you see Sal and Jonas arguing by the old picnic tables. You wonder what Sal could've done to get on Jonas's bad side. Jonas is in no way a bully. In fact, he's a generally nice person. He's athletic, respectful, and popular, and is someone you look up to.
  
  You finally approach the tables and ask what's going on.
  
  "Your friend here is saying that I'm not brave for spending the entire night in the haunted house in Crescent Run. He thinks it isn't as scary as people make it out to be," Jonas says.
  
  "It's just an abandoned house! There's no such thing as a real haunted house! Ghosts aren't real!" Sal exclaims.
  
  You picture the house they're talking about, a mansion on the outskirts of town. A lot of kids dare others to spend the night in it, but Jonas is the only person to make it through the entire night without quitting. You look at Sal, then at Jonas.
  
  > Side With Sal
  "Sal's right. Ghosts aren't real," you say.
  
  Jonas scoffs, "If you two think it's so easy, why don't you both spend the night there. Unless, of course, you're too scared."
  
  "We'll do it," Sal says confidently.
  
  You feel the color leave your face, but you attempt to mimic Sal's confidence and nod.
  
  "Alright. I'll tell everyone you're going in this weekend," Jonas laughs and walks away.
  
  You look at Sal and sigh.
  
  > The Weekend
  It's Saturday morning. Two days have passed since you and Sal have been challenged, and you can tell you've gotten much more nervous than he has. You try thinking about what people who have been in the house have said about it. Most people don't like talking about it, but each person has mentioned how creepy it became after midnight.
  
  You sit on your couch and put your head in your hands. You decide sitting there worrying about it won't help prepare you.
  
  > look around your house for items to bring
  You decide to look around your house for anything that could help you through the night. You empty out your school backpack and start searching.
  
  > Text Sal
  You decide to text Sal to see what he's up to.
  
  "Hey. What's up?"
  
  "Hey man. I'm getting a ton of candy together for tonight. What about you?" Sal responds moments later.
  
  "Freaking out."
  
  "Eh it'll be a piece of cake. Literally. I'm bringing cake."
  
  You chuckle and put your phone back down on the table. Sal's right; tonight will be just like a normal sleepover. You decide to go up to your room to take a nap so you won't be grumpy tonight.
  
  > Dusk
  You wake up to your mom calling up the stairs that dinner is ready. You eat with your family and tell them you'll be spending the night at Sal's.
  
  "Don't get on his parents' nerves," your mom jokes.
  
  "Don't worry, mom. I've been on their nerves for years," you smile.
  
  You grab your backpack and walk out the door.
  
  > The Mansion
  You arrive at the old mansion as it begins to get dark. A group of seven kids are by the front gate talking and waiting for you.
  
  "It's about time! We thought you'd wimp out," one taunted.
  
  "We're not scared," Sal says confidently as he walks over.
  
  Jonas walks over and look at you and Sal, "You should be."
  
  He gives you a handful of rocks with a weird smile, "Remember, the real treasure's in the basement."
  
  > walk into the house
  You and Sal walk to the front door and push them open with a strong shove. It closes behind you as you walk into the house, leaving you stuck in the dark, musty house.
  
  > feel around the room
  "Let's see what we got here," you say, trying to hide your fear with fake confidence. By the way your voice slightly echoed, you could tell the foyer was larger than any other you've been in. You begin walking forward with your arms out, trying to feel for anything to help guide you.
  
  The sound of a light switch flicking up and down startles you. "No luck," Sal says.
  
  After a couple more steps, you bump into someone and scream.
  
  "Dude, watch where you're going!" Sal yells.
  
  "I can't see anything!" You yell back, relieved it was only Sal you bumped into.
  
  You place you're hands on the wall to your left and continue walking into the house. After another three steps, you walk into
  
  Sal again.
  
  "We're gonna have to come up with something else because running into you keeps freaking me out," you say.
  
  "What are you talking about?" Sal says from behind you.
  
  "Wait..."
  
  If Sal was behind you? Who was in front of you?
  
  You suddenly smell the stench of sour breath as the figure in front of you begins to breathe loudly. Your heart beats so hard you think it might explode as you turn around and sprint in the direction you came from. You shout at Sal to follow you, and the two of you stumble through the front door. The two of you run for blocks before falling on cool grass.
  
  "What was that?" Sal asks in between deep breaths.
  
  "I have no clue," you say, "I'm just glad we're out of there."