text: > go downward
  Mr. Teeterwaller comes with you.
  
  A deep, concrete-lined canal is to the east; metal rungs are set
  into the wall, forming a ladder down into the canal. A tall fence topped with razor wire is to the north.
  Pipes and conduits are everywhere, packed so tightly together that
  they form walls. Narrow openings in the pipes allow travel to the southeast and southwest. To the west, a cylindrical tower rises up out of the pipes and looms several stories overhead; a spiral stairway encircling the tower leads up. The ground is replaced by a metal grating for the ten feet around the tower.
  
  Lightning flashes across the sky directly above.
  
  > Go southwest
  Mr. Teeterwaller comes with you.
  
  The forest of pipes opens up a little here into a large clear area.
  In the center of the clearing stands a tall metal enclosure topped with a brightly-lit red sign:
  
  An opening in the pipes leads northeast, and another passage leads south. You may also be able to squeeze through a narrow crawl-way to the southeast.
  
  A bolt of lightning streaks down from the sky and strikes the ground a short distance to the west.
  
  > Go southwest
  Mr. Teeterwaller comes with you.
  
  This is a narrow walkway along the west edge of an array of glass panels covering the ground to the east. A wall of pipes parallels the edge of the glass a few feet back from the edge, blocking travel except to the northeast. Midway along the wall of pipes is an elevator door.
  
  > examine the door
  The elevator has a sliding metal door, which is closed, and a round button just to the right of the door.
  
  > press button
  (the elevator button)
  Nothing happens.
  
  Lightning flashes across the sky directly above.
  
  Teeterwaller looks through his pockets for something.
  
  > examine the pipes
  The pipes are broken here only by a passage to the northeast and by the elevator to the west.
  
  A bolt of lightning streaks down from the sky and strikes the ground a short distance to the west.
  
  Mr. Teeterwaller mumbles something to himself.
  
  > open the door
  The door is controlled automatically by the elevator; you can't open it manually.
  
  Teeterwaller looks around purposefully.
  
  > wait for a while
  Time passes...
  
  Mr. Teeterwaller seems to be lost in thought.
  
  > wait for a while
  Time passes...
  
  Teeterwaller looks around purposefully.
  
  > Wait
  Time passes...
  
  Lightning flashes across the sky directly above.
  
  Mr. Teeterwaller seems to be lost in thought.
  
  > go northeast
  Mr. Teeterwaller comes with you.
  
  panels, stretching hundreds of feet to the south and as far to the east. The pipes that are everywhere in this compound bend around the sea of glass leaving the area above open to the sky; white cylindrical towers rising up above the pipes are scattered around the perimeter of the glass. A passage through the pipes opens to the north, and the pipes leave enough space for a walkway southwest along the edge of the glass.
  A metal cage, suspended a few inches off the ground by a cable
  hanging from a beam overhead, is just this side of the glass.
  
  > go outside
  Mr. Teeterwaller comes with you.
  
  panels, stretching hundreds of feet to the south and as far to the east. The pipes that are everywhere in this compound bend around the sea of glass leaving the area above open to the sky; white cylindrical towers rising up above the pipes are scattered around the perimeter of the glass. A passage through the pipes opens to the north, and the pipes leave enough space for a walkway southwest along the edge of the glass.
  A metal cage, suspended a few inches off the ground by a cable
  hanging from a beam overhead, is just this side of the glass.
  
  A lightning bolt flashes through the sky a short distance to the north.
  
  > Go south
  You'd fall through the glass.
  
  Mr. Teeterwaller looks around.
  
  > examine the levers
  left lever: The lever is standing straight up; it looks like you could push it or pull it.
  right lever: The lever is standing straight up; it looks like you could push it or pull it.
  
  Mr. Teeterwaller seems to be lost in thought.
  
  > get hose
  You take hold of the end of the fire hose, and unreel the hose a couple of feet. The reel remains under tension as you pull it, but it allows you to unreel the hose.
  
  A bolt of lightning streaks down from the sky and strikes the ground a short distance to the west.
  
  > go to the south
  You carefully pull the fire hose along with you. The reel unwinds, letting out the hose for you.
  
  Mr. Teeterwaller comes with you.
  
  panels, stretching hundreds of feet to the south and as far to the east. The pipes that are everywhere in this compound bend around the sea of glass leaving the area above open to the sky; white cylindrical towers rising up above the pipes are scattered around the perimeter of the glass. A passage through the pipes opens to the north, and the pipes leave enough space for a walkway southwest along the edge of the glass.
  A metal cage, suspended a few inches off the ground by a cable
  hanging from a beam overhead, is just this side of the glass.
  The fire hose stretches along the ground to the north.
  
  > enter the cage
  You carefully pull the fire hose along with you. The reel unwinds, letting out the hose for you.
  
  Mr. Teeterwaller comes with you.
  
  The cage is a simple framework of poles connected to a metal floor. Attached to one of the poles, about midway up, is a pair of levers. A few inches above the levers, a yellow note is taped to the pole.
  The cage is above solid ground, at the north edge of the glass, and about ten feet from the west edge.
  The fire hose stretches off to the north.