text: [Themes: Fantasy, physical simulation, dragon, beach, animals, contemplative]
  
  > look around
  A quaint little snack bar nestles beside the brick enclosure, while the rest of the pavilion sprawls out to the north. A hand-painted sign above the counter advertises boiled peanuts. The vendor has gone home for the night.
  Behind the counter is an industrial boiler.
  Sitting on the snack bar is a conch shell.
  
  > listen to the shell
  It occurs to you that you'd need to be holding it in order to put it against your ear.
  
  The water in the boiler stops simmering and comes to rest.
  
  > look at the crab
  It's a beautiful conch shell, half the size of your head. Nature has painted its whorls a luscious, glossy pink, and dotted them with subtly toned spots of brown and white. A crab is packed tightly inside it, entirely hidden but for one bony claw.
  
  Several gulls land nearby, briefly tussle over some invisible morsel, and fly off shrieking.
  
  > turn on the boiler
  You turn the knob to the 'On' position.
  
  The breeze carries the sound of a calypso drum from somewhere far down the beach.
  
  The shell rocks as the crab inside considers its surroundings.
  
  > wait
  Time passes...
  
  An elderly couple strolls past you, hand in hand, clearly enjoying the sunset.
  
  The shell rocks as the crab inside considers its surroundings.
  
  The water in the boiler begins to simmer.
  
  > wait for a while
  Time passes...
  
  A young, auburn haired woman wearing nothing more than sneakers and an incredibly revealing thong bikini jogs past. Jogging alongside her is a darkly-tanned, slim-hipped young man, similarly dressed.
  
  The conch shell rocks in your grasp.
  
  Steam begins to rise from the water in the boiler.
  
  > Wait
  Time passes...
  
  A young boy wearing a bright blue bathing suit and matching flip-flops runs by.
  
  > examine Water
  Which water do you mean, the salt water, or the ocean water?
  
  > Salt
  It's ordinary salt water from the ocean.
  
  An early evening breeze fills your nose with the tangy scent of brine.
  
  The water in the boiler reaches full boil.
  
  > put the conch in sieve
  You toss the conch shell in the sieve.
  
  The breeze carries the sound of a calypso drum from somewhere far down the beach. The crab crawls out of the sieve and falls into the boiler.
  
  A high, piercing shriek - a horrible sound that you wouldn't imagine a crustacean capable of - emanates from the crab as it, quite literally, dies a screaming death in the boiling salt water. The crab shoots from its overheated shell in a vain, frenzied attempt at escape. A bare moment later, the doomed creature floats to the top of the water, while its former home drops like a stone to the bottom of the boiler.
  
  > take the sieve
  You consider the boiling water, and decide otherwise.
  
  The water in the boiler stops bubbling.
  
  > take the sieve
  You consider the near boiling water, and decide otherwise.
  
  The breeze carries the sound of a calypso drum from somewhere far down the beach.
  
  > Wait
  Time passes...
  
  Several gulls land nearby, briefly tussle over some invisible morsel, and fly off shrieking.
  
  Steam ceases to rise from the water in the boiler.
  
  > wait for a while
  Time passes...
  
  A young, auburn haired woman wearing nothing more than sneakers and an incredibly revealing thong bikini jogs past. Jogging alongside her is a darkly-tanned, slim-hipped young man, similarly dressed.
  
  > take the sieve
  You consider the near boiling water, and decide otherwise.
  
  An early evening breeze fills your nose with the tangy scent of brine.
  
  The water in the boiler stops simmering and comes to rest.
  
  > examine the crab
  It looks like an ordinary boiled crab to me.
  
  > eat the crab
  You crack the shell open without hesitation. The crab's juices dribble out over your chin as you suck out the sweet meat. Mmm! You couldn't have gotten better at Savannah's finest restaurant. Oh, if only you had some butter and a bit of lemon juice! Once you finish, you discard the broken bits of shell and wipe your greasy hands off on your damp shorts.
  
  A fat, grey gull swoops past you, lands momentarily on the nearby railing, and then launches itself back into the air.
  
  > Go north
  You're standing in the center of a colossal gazebo that provides shade for sunburned tourists like yourself. The octagonal floor is made of unbroken grey concrete, bordered on each face by a waist high railing. Tall beams support a sloping wooden canopy that rises over three times your height. A red brick enclosure squats in the southwest corner and a small snack bar nestles up against the enclosure to the south. To the east lies the foot of a seemingly endless pier.
  There are numerous wooden benches here. Right now, they're
  stacked, one on top of another, into a towering wooden column twice your height.
  
  > go west
  The brick beach path ends at the foot of a cement stairway that leads east to the Tybrisa Pavilion. To the northeast and southeast, twin boardwalks wrap around the pavilion towards the beach. By one of the boardwalks is a simple public shower, while a white diving bell stands near the entrance of a small building to the northwest. Your hotel towers back to the west, obscuring the sunset.
  A sign advertising boiled peanuts points east, into the pavilion. There's an ugly gap in the path.
  You see a strapless pair of goggles, an antique bottle, a clam
  shell, a length of rope, and a cork here.
  
  > put the conch in the cavity
  You set the conch shell in the cavity. It's a perfect fit, and somehow you can feel the... rightness... of it. A shiver seems to ripple down the dragon's spine, as if presaging some magical awakening. The ripple rebounds from the tail and shudders back up the spine, growing in force and velocity until it disappears into the base of the creature's skull. Then, slowly, lazily, the eyes open as if from a long, restful sleep. Suddenly the head darts forward, causing you to leap back, fearful of an attack. But the creature is merely stretching its long, sinuous neck. Its angular head splits open in a great, toothy yawn that sends you peddling still further back. Then, it rises up on its plump forelegs and shakes from side to side like a dog throwing off droplets of water. Stretched and shaken, the creature throws its head skyward and trumpets forth with an elephantine roar that rattles your bones and sends every gull in the vicinity flapping away down the beach. The creature's wings snap open with a loud crack that echoes out over the water like gunshot. Finally, the great, sandy beast glances around the beach, tightens the muscles of its powerful hind legs, and launches itself into the air. In an instant, it is airborne, beating the air with mighty strokes of its wings. Its tail whips from side to side as it claws at the air, climbing higher and higher. It turns to the west, toward the setting sun and the great marshy wetlands. Soon, it's just a speck against the pastel smudged sky. Then, gone.
  
  Incredible. You've never believed that there was any real magic in the world, though your heart has always wished otherwise. Here it is not only proven, but shown to be the result of singular personal vision. What else but the sculptor's purity of belief in his creation could have brought it to life? It gets you to thinking about work again, and how infrequently it lets you pursue your own vision.
  
  You're feeling resolute. "That's it. I'm quitting." You've made up your mind and thrown caution to the winds. First thing on Monday, you're going to write your letter of resignation. You feel exhilaratingly light, as if some constant pressure had been removed. You're sure that this is the right decision.
  
  A thin crest of white foam glides up the beach and covers your toes before gently receding.
  
  > Go southwest
  The dunes piled up against the base of the pavilion block your way.
  
  A thin crest of white foam glides up the beach and covers your toes before gently receding.
  
  > Go west
  Cool wet sand gives way to warm dry sand as you climb up the beach.
  
  Dry Sand, North of Pier
  The season is early and the day late, leaving the beach deserted but for a few strollers. The golden sand turns dark as it leads east toward the tide line . The boardwalk lies back to the west. To the south, tall dunes flank the base of the Tybrisa Pavilion, blocking your way.
  Chained to the end of the boardwalk is a trash barrel.
  
  A slight gust raises a thin skein of sand and whips it across your ankles.
  
  > Go west
  *   *   *   *   *
  
  As the last rays of the sun dip below the horizon, a scrap of verse runs through your mind. It's something you read on a tombstone in Savannah's colonial cemetery.
  
  "My life is like the Summer Rose,
  "That opens to the morning sky;
  "But ere the shades of evening close
  "Is scattered on the ground - to die."
  
  You recall that it was penned by Richard Henry Wilde. It was inspired by brother James' descriptions of Florida, where he campaigned against the Seminoles. Richard left his epic poem unfinished after James was shot through the heart in a duel with a fellow officer.
  
  You reflect on all the things you've seen and done here today. Somehow, life seems more precious now. With life so short, why spend so much time and energy on a job you hate? Especially at the expense of the creative pursuits that make life worth living.
  
  Yes, you think, it's definitely time for some change...
  
  *   *   *   *   *
  
  You have completed Sunset Over Savannah.
  
  You may undo your last move, restore a saved game, start over, view a list of fun things to try, view a list of painful things to try, or quit.
  
  Please enter (U)NDO, (R)ESTORE, RE(S)TART, (F)UN, (P)AIN, or (Q)UIT:
  
  > Fun
  Have you tried...
  
  1) Burying yourself in the sand?
  2) Building (and destroying) a sand castle?
  3) Removing your bathing suit in various places?
  4) Typing "XYZZY"?
  5) Saying "Hello, sailor" to the old man and asking him about the waving girl?
  6) Saying "Hello, sailor" to the pirates, or cursing, greeting, or hitting them?
  7) Jumping off the pavilion's canopy?
  8) Eating the peanuts?
  9) Eating the shrimp?
  10) Eating the boiled crab?
  11) Hitting the dragon?
  12) Hitting or punching the sand castle?
  13) Dropping the brick on various small items?
  14) Pushing the aluminum canister out of the storage area?
  
  Please enter (U)NDO, (R)ESTORE, RE(S)TART, (F)UN, (P)AIN, or (Q)UIT:
  
  > Pain
  Things that can get you hurt...
  
  1) Drowning yourself.
  2) Jumping in the diving bell.
  3) Jumping from the roof of the enclosure.
  4) Jumping off the pier into the sand.
  5) Jumping off the pier into the sand with the brick.
  6) Jumping off the pavilion canopy.
  7) Trying to dig with bare hands in the cement.
  8) Kicking the glass castle.
  9) Punching the glass castle.
  10) Putting your hand in the boiler.
  11) Swimming without eyegear.
  12) Reaching into the fissure.
  13) Climbing the benches while they're stacked in the north face.
  14) Picking up a glass mite.
  15) Dropping the brick on your feet.
  
  Please enter (U)NDO, (R)ESTORE, RE(S)TART, (F)UN, (P)AIN, or (Q)UIT: