text: The cabin is a bizarre room, a mismatch of an old cabin and a security office. A large map is spread over a large table, as you look down at it. You quickly scan the map. It appears to be an image of the forest, highlighting several points. The first one you notice seems to be the cabin you're in now, which is identified as a "SURVEILLANCE POINT". You look to the center of the map, which shows a large, abandoned mine. "HQ" is written across it in red marker, with several access points to the mine. It seems that the werewolves are using it as their central lair. That's where Alpha will be, alongside the rest of the werewolves. If you want to defeat these werewolves before you turn tonight, you'll want to head here.
  
  You continue searching the cabin for anything of value, finding only a rack of weapons and supplies. The weapons rack actually has a large amount of explosives, C4, plastic explosives and other timed explosive weapons. They're of little use as weapons of battle, but they could no doubt do some damage. There's very little of value here, but you now know where you need to go to take out this werewolf pack and finish it. If you can wipe out the wolves there, this pack of beasts won't survive the night. 
  
  A burst of howls breaks through the silence of the night, and you have to fight the urge to howl back, biting your tongue. You reach for your gun, hoping to quench the bestial spirit inside you. Running your fingers along the iron barrel, you try to remind yourself who you are. You're a tool user, a human, a Hunter. You rush through the window, staring out past the frame of broken glass, spotting grey fur streaked with black emerging from the woods, howling towards the sky.
  
  Fuck! The creatures have found you! You rush over to the other window, only to see more beasts prowling out from the bushes. Swearing, you ready your gun, taking deep breaths as you try to figure a way out, the beast within desperately pushing to howl and answer the call. You can hear the howling creatures surround the cabin, no doubt alerted by one of the guards in the cabin before you blew them away. You need to get out of here fast, and you don't have many solutions. You don't have the ammo to kill them all, and there's no silver in the cabin to use.
  > let the beast within take over
  You know you have to get out of here, and you only have one option. The beast inside you knows that's true as well, as you find yourself growling and shaking. The scent of blood and fresh flesh drives you wild, and you're reminded that you haven't eaten in a while. Your stomach rumbles, as you think back to the taste of flesh earlier, the warm, wet meat sliding down your throat. 
  
  You need to turn. You have no other option. You grip your nails into your wrist, tearing at your flesh as blood begins to trickle down your wrist. Your roar of pain turns into a growl, as you find hair beginning to sprout from your skin. The scent of your own blood sends your muscles into spasms, as you collapse onto the floor. Your clothes tear from your body as you grow, falling in tatters as your shotgun slips from your fingers, which tear into knife-like claws. Flesh tears and knits, your teeth shattering and growing in your mouth as you rake your claws through your mouth, pieces of broken teeth and torn apart gums toppling out as you spit blood onto the ground with a maniacal laugh. 
  
  You retract onto your hind-legs, standing tall as you scream... no, not scream. Howl, howl at the sky. Feeling enclosed in the man-made structure, you tear forward, smashing your claw against the lock in the door, tearing it free from the wooden frame as you leap outwards, hurrying into the darkness. 
  
  Through your bestial eyes, you can make out the distant shapes of fur-covered beasts. The wolves' scents are easy to catch, and you mentally mark their locations. The desire to feast, to fight, to hunt and to kill burns through your heart and soul, as adrenaline surges through you. These other creatures are far weaker than you, with duller, more bestial, not even taking into account the fact that Fenrir only had weak, slow humans to transform unlike the man you once were, a Hunter.
  
  In short, you are strong. They are weak, and your belly is empty.
  
  However, a nagging voice, one last ounce of broken, disregarded sanity screams at you to run. The scent of coal and ash is ever so faint on the trail, but you have an urge to follow it, however small. 
  > fight!
  You let out a fearsome roar towards the moon, feeling its power surge through you as its light shines upon your fur. Leaping out into the darkness, you narrow in on the closest, weakest prey, wanting to kill the animal as quickly as you can to lower their numbers.
  
  The first werewolf races towards you with a roar, but its a skinny whelp. You tackle the creature, knocking it to the side as you land upon it, raising your claws and you jab your claws into the creature's neck, tearing out its throat. 
  
  Another werewolf is upon you, but as it lunges towards you, you rend your claw across its face, blinding the creature as it collapses to the ground with a pained yelp. By now, the rest of the pack has arrived on you. A mouthful of razor teeth tears into your foreleg, as the weight of a werewolf smashes into your side, flipping you onto your back. 
  
  Claws and teeth begin to tear at you, more than you can defend even with powerful claw strikes and your strong jaws, and you howl in pain as your fur is soon left wet with your own blood, your roar becoming little louder than a whisper shortly afterwards. You slowly grow weaker, before the werewolf you blinded stands above with a growl, before finishing you off by tearing out your stomach and letting blood loss send you off.