text: [Themes: Slice of life, Mystery, Religious, mystery, religion, Christianity, teenagers, church]
  
  > Describe the surroundings
  The hallway runs north into darkness. It's hard to tell how long it might be from here, though the Sunday School room to the east provides some light at this end. The plywood lighthouse, on the other hand, peacefully fails to provide any light. Behind the lighthouse and partially obscured by it is a mural of Jesus blessing the little children.
  
  A movement catches your eye. Some tiny lights seem to be floating at the far end of the hall, flickering occasionally.
  
  > go north
  The tiny lights to the north continue to drift aimlessly. Thanks to
  the light filtering in from the south end of the hall, you can make
  out some kind of mural painted on the wall, but you can't tell what it's supposed to represent in the gloom.
  
  > look at the mural
  Which do you mean, the swathe of yellow, the indistinct smear, or the bluish blob?
  
  > examine the yellow
  It's too dark here to make out any details.
  
  > Blob
  (with the Polaroid camera)
  The camera hums and drops an indistinct photograph into your hand.
  
  > look at the photo
  Which do you mean, the photo of the cat looking through the window,
  the photo of the bird cage, the photo of you taking a photo of yourself, the photo of the flickering lights, or the photo of
  darkness?
  
  > go north
  The flickering lights are only a little way to the north now. Otherwise, it's almost completely dark. At least you can still see the light at the south end of the hallway. The rectangles to the east and west must be doorways to somewhere, but they're barely distinguishable from the walls.
  
  > look up flash
  (looking up "flash" in Casey's notes)
  There isn't enough light for you to read Casey's notes here.
  
  > Go west
  (first opening the west storage room door)
  
  It is pitch dark, and you can't see a thing.
  
  > Go east
  Your flailing about in the dark eventually discovers a door.
  
  The flickering lights are only a little way to the north now. Otherwise, it's almost completely dark. At least you can still see the light at the south end of the hallway. The rectangles to the east and west must be doorways to somewhere, but they're barely distinguishable from the walls.
  
  > Go east
  (first opening the east storage room door)
  
  It is pitch dark, and you can't see a thing.
  
  > Go north
  As you approach the lights, they flicker one more time and vanish, leaving you in complete darkness.
  
  It is pitch dark, and you can't see a thing except for the dim light trickling in from the south end of the hallway.
  
  > Go north
  It's too dark to see where you're going. A dim light from the south
  end of the hallway shows you the way back, but if you wander around at random you're probably just going to walk into walls.
  
  > Go south
  You run a hand along the wall to help you find your way, and your fingers trail through something cold and slimy. Ugh, now it's on your hand.
  
  > Go south
  It's almost completely dark. At least you can still see the light at the south end of the hallway. The rectangles to the east and west must be doorways to somewhere, but they're barely distinguishable from the walls.
  
  > go to the south
  Thanks to the light filtering in from the south end of the hall, you can make out some kind of mural painted on the wall, but you can't
  tell what it's supposed to represent in the gloom.
  
  A little ectoplasm drips off your fingers.
  
  > go to the south
  The hallway runs north into darkness. It's hard to tell how long it might be from here, though the Sunday School room to the east provides some light at this end. The plywood lighthouse, on the other hand, peacefully fails to provide any light. Behind the lighthouse and partially obscured by it is a mural of Jesus blessing the little children.
  
  The cat is sitting in the middle of the room, staring at you.
  
  to the east.
  
  > examine ectoplasm
  The ectoplasm is pale gray, thick and gooey.
  
  > taste it
  How do ghosts produce ectoplasm anyway? You're not sure it's something you want to put in your mouth.
  
  Your fingers itch where the ectoplasm is clinging to them.
  
  > smell it
  The ectoplasm smells bitter and unnatural.
  
  You're about to adjust the camera strap around your neck, but catch yourself just before you smear the ectoplasm on it.
  
  > Inventory
  You are carrying:
  some ectoplasm (stuck to your fingers)
  a bird cage
  a small white cross
  a stack of photos
  Casey's notes
  a Polaroid camera (being worn)
  
  > drop the ectoplasm
  It clings to your fingers stubbornly.
  
  > wipe the ectoplasm
  There's nowhere to wash your hands here. You're briefly tempted to
  wipe the goo off on your jeans, but catch yourself in time.
  
  > Go east
  This is a room designed for small people. Low benches are arranged
  like pews in two rows, facing toward a small table that serves as an altar. A poster explaining the Ten Commandments hangs on one wall, and doors lead north to the basement stairway, east to the youth room and west to the hallway.
  
  The cat is sitting in the middle of the room, staring at you.
  
  The TV trolley is standing in the middle of the room, looking lonely.
  
  > examine the cat
  The cat is almost completely white, except for a small black spot on the end of its tail. When it sees you looking at it, it narrows its pale blue eyes at you.
  
  The cat wanders off to the north, glancing back at you as if to check whether you're following.
  
  > look up the bathroom
  Which do you mean, men's restroom or ladies' restroom?
  
  > look upthe ladies' restroom
  (in Casey's notes)
  You flick through the notes and read Casey's scrawly handwriting: "Well, Robin. I actually explored the ladies' restroom briefly, during a game of Sardines. But then, because of events that transpired, the ladies' restroom was declared to be off-limits. And shortly after
  that, because of fairness, the men's restroom was declared to be off-limits as well. For Sardines purposes at least."
  
  > look up the Sardines
  (in Casey's notes)
  You flick through the notes and read Casey's scrawly handwriting: "Sardines is this awesome game we Christian Youth play instead of Romans and Christians now. In Sardines, a person hides somewhere and then everyone else looks for that person and when you find them you have to get in the hiding place and hide with them. It is fantastic. It's a lot less hectic than Romans and Christians."
  
  > look up Romans and Christians
  (in Casey's notes)
  You flick through the notes and read Casey's scrawly handwriting: "Romans and Christians is the game we used to play at church. The
  rules were, you had two Romans, and everyone else was the Christians, and the Christians just ran around the church in the dark while the Romans tried to catch them and take them to the Jail, which was a couch. If there are any other rules then I'm forgetting them.
  
  "The excitement of being actively chased around the church caused a
  lot of Christians to kinda lose their heads and occasionally break stuff, so we started playing Sardines instead."
  
  > look up lions
  (looking up "lions" in Casey's notes)
  You riffle through the notes, but you can't find anything that seems relevant.
  
  > look up mural
  (in Casey's notes)
  You flick through the notes and read Casey's scrawly handwriting: "I volunteered to paint a mural in the basement, and Patrick the youth leader gave me permission, so I painted a mural of the Four Beasts
  (the man and the lion and the ox and the eagle) and it was a GREAT MURAL but once they saw it they went ahead and covered it up with JONAH."