text: [Themes: Mystery, Religious, Slice of life, mystery, Christianity, teenage protagonist, female protagonist, ghost hunt, religion, church, cat]
  
  > Describe the surroundings
  kitchen, only more so. Long countertops line the walls, with cupboards and drawers underneath them. A break in the counters allows you to leave the kitchen via the door to the west, and on the far side of the room a sink is set into the counter.
  
  > examine sink
  It's a big sink, capable of handling the influx of dirty dishes that church functions undoubtedly generate.
  
  > look at the jar
  The jar has lost its lid, but it appears to be clean and sterile anyway.
  
  > go to the west
  This room is a bit crowded for your tastes: between the many round tables, each surrounded by a complement of folding chairs, there isn't much space to get from one end of the room to the other. The main stairway is north, the kitchen is east, and the narthex is west.
  
  One corner is given over to a glass case containing a model church.
  
  > Go west
  The main entryway to the church, this room has been set up to be as welcoming as possible. A rack of pamphlets sits in the center of a large table, flanked by pots of fake flowers. Lying open on a podium
  is a huge Bible. Pinned up on one wall is a board full of name tags.
  
  To the east is the fellowship hall, and the large passage to the north obviously leads to the main sanctuary. The way out of the church is south of here, but that's none of your concern currently.
  
  > examine Bible
  The Bible is obviously a well-respected object around here, but it's not a mere display piece; the pages have been creased and scuffed by continuous use.
  
  > examine tags
  There must be a name tag on here for everybody who's ever set foot in this church. There's Casey's, and there's Orchid's, and this one says "Robin"—but they must mean some other Robin.
  
  > look up the tags
  (in Casey's notes)
  You flick through the notes and read Casey's scrawly handwriting:
  "When the new pastor came, he insisted that everybody wear name tags all the time, but that didn't last long. Name tags are a pain."
  
  > get Bible
  podium.
  
  > open Bible
  It's already open.
  
  > Turn page
  You flip aimlessly through the book, and eventually your gaze lands on a passage: "Therefore, one who speaks in a tongue should pray for the power to interpret. For if I pray in a tongue, my spirit prays but my mind is unproductive."
  
  > Turn page
  You flip aimlessly through the book, and eventually your gaze lands on a passage: "But there are also many other things that Jesus did; if every one of them were written down, I suppose that the world itself could not contain the books that would be written."
  
  > wear the tag
  (first taking the name tag)
  You pull the name tag labeled "Robin" off of the board, even though it couldn't possibly be for you.
  
  You pin the name tag on.
  
  > read it
  One pamphlet is titled "Meaningful Relationships?".
  
  > read the pamphlets
  "Please Take One!" reads the cursive text at the bottom of the rack, but none of the pamphlets succeeds in engaging your curiosity. You've never been afflicted with any of the problems they purport to solve.
  
  > Go north
  This room can't be as large as it seems. It certainly didn't look so huge from outside. It must be some kind of optical illusion, created
  by the angles of the vaulted ceiling or the long rows of pews.
  
  Near the southern exit is a rolltop desk. Up at the north end of the room is the altar, and the east stairway must lead up to the balcony.
  
  It is dark outside, and the stained glass windows are dull and lifeless. Orchid hasn't turned the lights on either; you can barely make out anything in the gloom.
  
  Orchid comes over to meet you. "I didn't find anything up here," she says, "how about you?"
  
  > show photo of the lights to Orchid
  Her eyes widen at the photo of the flickering lights. "Wow, Robin,"
  she says, "that's great, good work! That definitely looks paranormal
  to me."
  
  Before you can say any more, Orchid gasps and points upwards.
  Something is floating near the ceiling, glowing faintly—a pale figure in a wispy dress.
  
  > take the photo of the figure
  (with the Polaroid camera)
  You snap a picture of the ghostly figure. The camera whirrs and vibrates and eventually spits out a print of the photo.
  
  The ghostly figure hovers silently in the air.
  
  > look at figure
  pigtails, just like Casey said. You can't make out the expression on her face, but she's holding her hands out as if she's reaching for something or asking for something.
  
  The figure drifts towards the ground and glides northward towards the altar.
  
  > examine the photo of the figure
  It's too dark here to make out any details.
  
  Orchid hisses, "What are you waiting around for? Get some more photos of the ghost!"
  
  The figure drifts northwards through a small door behind the altar.
  
  > Go north
  A few steps up from the pews to the south are the preacher's pulpit, the altar, and the American and Christian flags. Behind them, to the north, is a tiny doorway.
  
  On the altar are two candles.
  
  A large cross hangs high on the wall above the altar.
  
  > Go north
  You catch just a glimpse of the ghost in the darkness before it floats towards the back wall and vanishes. When you switch the light on, the room is empty.
  
  This is a far cry from the grandeur of the sanctuary. The walls are covered in some kind of dark wood panels, but they're shabby and windowless, and the floor is bare concrete. A huge wooden chest and a closet full of robes take up one wall. You can head back out to the altar to the south.
  
  A stack of hymnals is crammed into one corner.
  
  Some more ectoplasm is smeared on the floor.
  
  > look at what you're carrying with you
  You are carrying:
  a name tag (being worn)
  a can of tuna
  a can opener
  an empty jam jar
  an orange box
  a bird cage
  a small white cross
  a stack of photos
  Casey's notes
  a Polaroid camera (being worn)
  
  > get the ectoplasm with the jar
  You carefully scoop a sample of the ectoplasm into the jar.
  
  > Lick ectoplasm
  You touch the ectoplasm gingerly with the tip of your tongue. The bitter tang makes you gag.
  
  > eat the ectoplasm
  (first taking the ectoplasm)
  You've already collected some ectoplasm.
  
  > Smell ectoplasm
  The ectoplasm smells bitter and unnatural.
  
  > touch the ectoplasm
  You prod the ectoplasm gingerly, then rub it between your fingers.
  It's thick and gooey, with a slightly oily texture. And now it's all over your hand again.
  
  > Open chest
  You open the huge wooden chest.
  
  > look in the chest
  The huge wooden chest is empty.