text: [Themes: Humor, Fantasy, maze, intelligent pig, gnome, cave, humor, cute, nonhuman protagonist, fantasy]
  
  > Look around
  This look like room for little person. It have bed that too little for Grunk. It have trunk that too little for Grunk. It have desk that too little for Grunk. Desk have stool that too little for Grunk. Room have doorway to east and west too, but them not so little. That good, because if doorway too little for Grunk, not know how Grunk get back out of room.
  
  Gnome sit here with pipe in hand.
  
  On top of shelf there ball (that make light).
  
  On top of desk there little bag.
  
  > Go east
  There lots of shelfs in this room. Them on every wall. This room probably have lots and lots of thing in it before. But shelfs all empty now. Grunk not see any thing there at all. Doorway to northwest go back to bright room. Other doorway go west.
  
  There open stone chest at back of room.
  
  > go to the southwest
  This room look like it maybe for eating or for play cards or for maybe for just sitting and talking. That because there big table and one chair here. Doorway go to northeast and to east. Some person make big marks on wall in this room.
  
  There tall metal box over in corner.
  
  Some person make marks on wall here.
  
  Chair next to table look lonely with no other chair.
  
  > Oink
  Oink oink.
  
  That just silly.
  
  > look at the marks
  (with torch)
  Grunk hold fire up to table.
  [** Programming error: tried to print (string) on something not a string **]
  not light on fire, though. It just get all black and sooty.
  
  Look like orange paint. Grunk not know what marks mean.
  
  > go north
  This room have two big picture that face each other. West wall have picture on it and and east wall have different picture on it. Grunk think both picture really just part of wall, though. South wall have doorway in it and north wall not have anything in it.
  
  Statue of little man stand here, up on big stone block.
  
  Pig here too.
  
  Pig see Grunk coming, and it run away to south.
  
  > give the hat to PIG
  Pig not want it. That too bad. Grunk think pig look funny in hat.
  
  Wonder if pig think Grunk look funny in hat.
  
  > Light PIG
  (with torch)
  No, no: kill pig, then cook pig.
  
  > kill PIG
  Grunk think that farmer maybe get mad if Grunk bring back broken pig.
  
  > go to the west
  Grunk at bottom of deep hole. But hole not so dark, now. There stairway that go up at west side, but that broken. Ground by stair broken too: there big crack in it. Crack not so dark now too. At east side of hole, there tunnel that go east. Tunnel not like stair and ground, because it not broken. But it not dark either.
  
  > put the pole in crack
  Grunk stick pole into crack and poke paper with end of it. But nothing special happen.
  
  Pig come in from east.
  
  > look at the paper
  It white and it paper. That all Grunk can see from here.
  
  > look at torch
  Grunk bring torch because Grunk not good at seeing in dark.
  
  Torch on fire right now. it getting all burnt and sooty.
  
  > get the paper
  Grunk reach into crack, but paper too far down. Grunk arm not long enough.
  
  > cut Grunk
  Why Grunk want to cut Grunk up?
  
  > Go east
  Pig watch Grunk walk away. Pig not follow.
  
  All wall in this room glow. It bright, just like day time. Except that instead of sun, it wall that glow. And instead of grass and tree, it square room with four wall. And instead of outside, it all under ground. But beside those thing, it just like it! Tunnel keep going out to east and west, but normal doorway go north and southeast and southwest.
  
  In middle of room, there fountain. But fountain not have any water.
  
  South wall have big curtain hanging on it.
  
  > Go southeast
  There lots of shelfs in this room. Them on every wall. This room probably have lots and lots of thing in it before. But shelfs all empty now. Grunk not see any thing there at all. Doorway to northwest go back to bright room. Other doorway go west.
  
  There open stone chest at back of room.
  
  > search the shelves
  Lots of metal shelfs, all hooked to wall. Grunk not see anything on those shelfs. But Grunk not see up on top shelf, because that one too high up.
  
  > examine the top shelf
  Top shelf high up, but Grunk up high too right now, so Grunk even see top of top shelf. On top of top shelf there book.
  
  > examine it
  Bunch of papers with mark on them, all stuck together at one side.
  
  > eat it
  Grunk try chewing on book, but book too tough for Grunk teeth.
  
  > Down
  (with torch)
  Grunk think that paper thing that burn up. But this paper not burn up. Maybe it special paper.
  
  Grunk try tearing up book, but it very strong book. Grunk need knife. Or maybe sword!
  
  Grunk get off shelfs.
  
  There lots of shelfs in this room. Them on every wall. This room probably have lots and lots of thing in it before. But shelfs all empty now. Grunk not see any thing there at all. Doorway to northwest go back to bright room. Other doorway go west.
  
  There open stone chest at back of room.
  
  > open the book
  Book full of papers. Grunk not know what it all mean, so Grunk just close book again.
  
  > Go west
  This look like room for little person. It have bed that too little for Grunk. It have trunk that too little for Grunk. It have desk that too little for Grunk. Desk have stool that too little for Grunk. Room have doorway to east and west too, but them not so little. That good, because if doorway too little for Grunk, not know how Grunk get back out of room.
  
  Gnome sit at desk with pen and paper.
  
  On top of shelf there ball (that make light).
  
  On top of desk there bottle and pile of paper.
  
  > ask Gnome about the book
  What that mean, SHOW BOOK TO GNOME or ASK GNOME ABOUT MOGGLEV?
  
  > show book to Gnome
  Grunk show gnome book that Grunk find up on high shelf.
  
  Gnome look surprised. "Hey, that's my Mogglev's! That's just the book I've been searching for," him say. Then him add, "It would be awfully nice if you returned it."
  
  Gnome think for little bit. Then him smile and start marking on paper with pen.
  
  [Grunk can try TELL GNOME ABOUT GRUNK or ASK GNOME ABOUT GNOME or ASK GNOME ABOUT THIS PLACE. And probably other thing too.]
  
  > ask Gnome about Mogglev
  Grunk ask gnome what "Mogglev" all about.
  
  Gnome say, "Birrabee Mogglev sem Alua dec Prestim was one of the finest alchemists of his generation. He was a student of the fundamental forces, such as motion and charge. It was from his groundwork that--" Sound like gnome stutter there. "That Zugilbor Galrogginpots derived his principles of thermomechanics."
  
  "His Shocking Force is considered the definitive text on the force of lightning to this day."
  
  [Grunk can try ASK GNOME ABOUT LIGHTNING or ASK GNOME ABOUT THERMOMECHANICS or TELL GNOME ABOUT GRUNK or ASK GNOME ABOUT GNOME or ASK GNOME ABOUT THIS PLACE. And probably other thing too.]
  
  > Hit book
  Grunk try tearing up book, but it very strong book. Grunk need knife. Or maybe sword!
  
  > give the book to Gnome
  Gnome put away other thing that him working on.
  
  Gnome take book and look at it.
  
  "Aha. Thanks, Grunk," Gnome say. "I've been wanting to take a good look at this."