text: [Themes: Fantasy, nature, dragon, animals]
  
  > Go downward
  You continue your drop down the face of the slope. The temperature drops severely as you pass through a thermocline, and the mounting pressure makes your ears ache. You pinch your nose shut with thumb and forefinger, and exhale gently to clear the pressure.
  
  Underwater, (drifting)
  The slope just keeps on descending. The amount of sunlight that reaches you has diminished quite a bit and the water has become quite cold. Below you all is dark, but for a small glint of light hinting through the darkness.
  Half buried in the mud of the steep slope is some sort of wire
  frame construction.
  
  The pressure turns into an itch, which quickly becomes a burning heat.
  
  > take the wire
  You give the trap a tentative yank, but it's buried too deeply in the face of the slope to come free.
  
  The burning pain in your lungs grows stronger, triggering the first feelings of panic and setting your heart racing.
  
  > Go upward
  Lungs burning, you kick and claw your way toward the glittering sunlight above you. You rise and rise and can't climb fast enough and finally, just when you don't think you're going to make it, you break the surface. Gasping, you break the surface and fill your lungs with the salty ocean air.
  
  Deep Water, Beneath Pier, (treading water)
  The long pier finally comes to an end, the last of its supporting pylons disappearing into the murky depths below. To the east lies nothing but endless ocean. The welcoming sands of the beach lie back to the west. Or you can strike off north or south, parallel to the shoreline.
  
  Something unseen brushes by your waist.
  
  > Go west
  You kick back towards shore, skimming along for a few yards before coming to rest in shallower water.
  
  Shallow Water, Beneath Pier
  The knee-deep water here is cooled by the shadow of the pier, which here rises to almost three times your height. A pair of metal pipes run the length of it, presumably a part of the pavilion's plumbing. The avenue of supporting pylons leads west, on to the sand, and also continued into deeper water to the east. You can escape the pier's chilly shadow to the north or south.
  
  > go to the west
  You splash merrily out of the shallow water, on to the hard packed sand.
  
  Damp Sand, Beneath Pier
  You stand in the cool shadow of the long pier, among its supporting pylons. The pylons lead east like a subterranean avenue. A pair of pipes runs the length of the pier, presumably a part of the pavilion's plumbing. To the west, the dunes that surround the pavilion part to allow passage beneath it. You can escape the pier's chilly shadow to the north or south.
  A great crystalline castle dominates the area, rising nearly to the underside of the pier.
  
  A tiny crab rushes from an invisible hole by your feet and scuttles away, quickly disappearing into another, equally invisible hole.
  
  > go north
  Damp Sand, North of Pier
  The damp, hard packed sand is darkened almost to bronze by the relentless tide to the east, while to the west it lightens to a powdery gold before ending in tall dunes. To the south, you can pass through the pylons supporting the long pier that stretches east from the pavilion.
  Someone has built an enormous sand sculpture here. It seems to be some sort of reptile.
  You see a mussel shell, a crab shell, a clam shell, and a snail
  shell, lying in the sand.
  
  > Go west
  Cool wet sand gives way to warm dry sand as you climb up the beach.
  
  Dry Sand, North of Pier
  The season is early and the day late, leaving the beach deserted but for a few strollers. The golden sand turns dark as it leads east toward the tide line , where someone has built a large sand sculpture. The boardwalk lies back to the west. To the south, tall dunes flank the base of the Tybrisa Pavilion, blocking your way.
  Chained to the end of the boardwalk is a trash barrel.
  
  > go northwest
  Tall, sea-oat-covered dunes block your way.
  
  > Go southwest
  You skip across the wooden boardwalk, passing over the scrub covered dunes.
  
  The brick beach path ends at the foot of a cement stairway that leads east to the Tybrisa Pavilion. To the northeast and southeast, twin boardwalks wrap around the pavilion towards the beach. By one of the boardwalks is a simple public shower, while a white diving bell stands near the entrance of a small building to the northwest. Your hotel towers back to the west, obscuring the sunset.
  A sign advertising boiled peanuts points east, into the pavilion. There's an ugly gap in the path.
  You see a crowbar, a broken stave, a sieve, and a loose brick here.
  
  A slight gust of wind sends eddies of sand swirling over the brick path.
  
  > get the stave
  Taken.
  
  A slight gust of wind sends eddies of sand swirling over the brick path.
  
  > dive off the Pier
  The old man watches with flinty eyes as you climb over the railing and maneuver yourself so that you're standing on your heels facing out with your toes hanging out over empty space. You steel yourself, take a deep breath, and... jump! You ready yourself for a neat cannonball, but the water rushes up faster than you anticipated. You're still trying to bend your legs into position when splash! You hit the water with a stinging impact that burns your buttocks and the backs of your thighs. The water you displaced now comes rushing back in to slap painfully at your ears. Your momentum carries you several feet underwater, but you quickly rise, sputtering, to the surface.
  You seem to have lost one of your posessions in the fall.
  
  Deep Water, Beneath Pier, (treading water)
  The long pier finally comes to an end, the last of its supporting pylons disappearing into the murky depths below. To the east lies nothing but endless ocean. The welcoming sands of the beach lie back to the west. Or you can strike off north or south, parallel to the shoreline.
  You see a broken stave, bobbing on the waves.
  
  > go west
  You splash merrily out of the shallow water, on to the hard packed sand.
  
  Damp Sand, Beneath Pier
  You stand in the cool shadow of the long pier, among its supporting pylons. The pylons lead east like a subterranean avenue. A pair of pipes runs the length of the pier, presumably a part of the pavilion's plumbing. To the west, the dunes that surround the pavilion part to allow passage beneath it. You can escape the pier's chilly shadow to the north or south.
  A great crystalline castle dominates the area, rising nearly to the underside of the pier.
  
  > drop the stave
  You toss the broken stave to the ground.
  
  A tiny crab rushes from an invisible hole by your feet and scuttles away, quickly disappearing into another, equally invisible hole.
  
  > go east
  The surf glides up to meet you as you approach the water, a cool shock against your warm skin.
  
  Shallow Water, Beneath Pier
  The knee-deep water here is cooled by the shadow of the pier, which here rises to almost three times your height. A pair of metal pipes run the length of it, presumably a part of the pavilion's plumbing. The avenue of supporting pylons leads west, on to the sand, and also continued into deeper water to the east. You can escape the pier's chilly shadow to the north or south.
  
  > go east
  You launch yourself towards deeper water, skimming along for a few yards before coming to a stop.
  
  Deep Water, Beneath Pier, (treading water)
  The long pier finally comes to an end, the last of its supporting pylons disappearing into the murky depths below. To the east lies nothing but endless ocean. The welcoming sands of the beach lie back to the west. Or you can strike off north or south, parallel to the shoreline.
  
  A rather large wave surges over your head, leaving you momentarily sputtering.
  
  > examine the wire
  The construction's function isn't immediately obvious, so you clear away some of the mud surrounding it. It turns out to be a rough box made of wooden slats and chicken wire. There's a gaping hole in one face, where something has punched through the wire and splintered the surrounding slats. Apparently, it's a busted up lobster trap. Needless to say, the trap is empty. In the process of uncovering the trap, you've also revealed a short length of thick rope that's tied to it.
  
  The burning pain in your lungs grows stronger, triggering the first feelings of panic and setting your heart racing.
  
  > take the rope
  You'll have to untie the length of rope from the busted trap first.
  
  Your lungs are on fire and blue blood pounds in your veins, setting off waves of panic. You can control yourself no longer! Instinct takes over and sends you kicking and clawing your way to the surface. You rise and rise and can't climb fast enough and finally, just when you don't think you're going to make it, you break the surface. You sputter and gasp, inhaling deeply of the fresh salty air. After a few moments, the fire in your lungs subsides and calm is restored to your pounding veins.
  
  > untie the rope
  You detach the length of rope from the busted trap.
  
  A few small bubbles escape your lips, glittering in the light as they rise towards the surface.
  
  The burning pain in your lungs grows stronger, triggering the first feelings of panic and setting your heart racing.
  
  > Go upwards
  Lungs burning, you kick and claw your way toward the glittering sunlight above you. You rise and rise and can't climb fast enough and finally, just when you don't think you're going to make it, you break the surface. Gasping, you break the surface and fill your lungs with the salty ocean air.
  
  Deep Water, Beneath Pier, (treading water)
  The long pier finally comes to an end, the last of its supporting pylons disappearing into the murky depths below. To the east lies nothing but endless ocean. The welcoming sands of the beach lie back to the west. Or you can strike off north or south, parallel to the shoreline.
  
  > examine the rope
  It's a short, stout section of rope, about half as long as you are tall and two thumb widths thick.
  
  > take the stave
  Taken.
  
  A tiny crab rushes from an invisible hole by your feet and scuttles away, quickly disappearing into another, equally invisible hole.
  
  > go north
  Damp Sand, North of Pier
  The damp, hard packed sand is darkened almost to bronze by the relentless tide to the east, while to the west it lightens to a powdery gold before ending in tall dunes. To the south, you can pass through the pylons supporting the long pier that stretches east from the pavilion.
  Someone has built an enormous sand sculpture here. It seems to be some sort of reptile.
  You see a mussel shell, a crab shell, a clam shell, and a snail
  shell, lying in the sand.
  
  > Go east
  The warm dry sand gives way to cool wet sand as you move closer to the shoreline.
  
  Damp Sand, North of Pier
  The damp, hard packed sand is darkened almost to bronze by the relentless tide to the east, while to the west it lightens to a powdery gold before ending in tall dunes. To the south, you can pass through the pylons supporting the long pier that stretches east from the pavilion.
  Someone has built an enormous sand sculpture here. It seems to be some sort of reptile.
  You see a mussel shell, a crab shell, a clam shell, and a snail
  shell, lying in the sand.
  
  A thin crest of white foam glides up the beach and covers your toes before gently receding.
  
  > go to the southwest
  You skip across the wooden boardwalk, passing over the scrub covered dunes.
  
  The brick beach path ends at the foot of a cement stairway that leads east to the Tybrisa Pavilion. To the northeast and southeast, twin boardwalks wrap around the pavilion towards the beach. By one of the boardwalks is a simple public shower, while a white diving bell stands near the entrance of a small building to the northwest. Your hotel towers back to the west, obscuring the sunset.
  A sign advertising boiled peanuts points east, into the pavilion. There's an ugly gap in the path.
  You see a crowbar, a sieve, and a loose brick here.
  
  > drop all
  The length of rope: You toss the length of rope to the ground.
  The broken stave: You toss the broken stave to the ground.
  
  > examine the gap
  It's a gap in the path, where a brick has been removed.
  
  > look in the gap
  The gap is empty.
  
  > go southwest
  You skip across the wooden boardwalk, passing over the scrub covered dunes.
  
  The brick beach path ends at the foot of a cement stairway that leads east to the Tybrisa Pavilion. To the northeast and southeast, twin boardwalks wrap around the pavilion towards the beach. By one of the boardwalks is a simple public shower, while a white diving bell stands near the entrance of a small building to the northwest. Your hotel towers back to the west, obscuring the sunset.
  A sign advertising boiled peanuts points east, into the pavilion. There's an ugly gap in the path.
  You see a crowbar, a sieve, a loose brick, a length of rope, and a broken stave here.
  
  > get all
  The strapless pair of goggles: Taken.
  The antique bottle: Taken.
  The cork: Taken.
  The treasure map: Taken.
  The white rubber strap: Taken.
  The shrimp: Taken.
  
  The old man consults his bait box, and reties his line with a new lure.
  
  > go west
  The light of the setting sun stabs into your eyes as you exit the shade of the small shelter. You wait a moment for your eyes to adjust and then begin the long stroll down the pier.
  
  The pier is even longer than it looked. It stretches back west to the great pavilion and continues still further east towards the sea. A small shelter rests at the far end. From below, you can hear the fizzle and hiss of the shallow surf.
  
  A young boy wearing a bright blue bathing suit and matching flip-flops runs by.
  
  It takes a moment for your eyes to adjust to the shade beneath the greater pavilion.
  
  You're standing in the center of a colossal gazebo that provides shade for sunburned tourists like yourself. The octagonal floor is made of unbroken grey concrete, bordered on each face by a waist high railing. Tall beams support a sloping wooden canopy that rises over three times your height. A red brick enclosure squats in the southwest corner and a small snack bar nestles up against the enclosure to the south. To the east lies the foot of a seemingly endless pier. A number of wooden benches sit along the north face of the pavilion.
  
  The brick beach path ends at the foot of a cement stairway that leads east to the Tybrisa Pavilion. To the northeast and southeast, twin boardwalks wrap around the pavilion towards the beach. By one of the boardwalks is a simple public shower, while a white diving bell stands near the entrance of a small building to the northwest. Your hotel towers back to the west, obscuring the sunset.
  A sign advertising boiled peanuts points east, into the pavilion. There's an ugly gap in the path.
  You see a crowbar, a sieve, a loose brick, a length of rope, and a broken stave here.
  
  A slight gust of wind sends eddies of sand swirling over the brick path.
  
  > drop all
  The strapless pair of goggles: You toss the strapless pair of goggles to the ground.
  The antique bottle: You toss the antique bottle to the ground.
  The cork: You toss the cork to the ground.
  The treasure map: You toss the treasure map to the ground.
  The white rubber strap: You toss the white rubber strap to the ground.
  The shrimp: You toss the shrimp to the ground.
  
  A slight gust of wind sends eddies of sand swirling over the brick path.
  
  > examine map
  It's a treasure map. It must be at least a hundred years old. Clearly, it was fashioned in another time. Thick black strokes grace the rich parchment, drawn in a purposeful hand. Fanciful trace works embellish the borders, and a spidery compass rose resides in one corner.
  
  A slight gust of wind sends eddies of sand swirling over the brick path.
  
  > get the map
  Taken.
  
  A slight gust of wind sends eddies of sand swirling over the brick path.
  
  > read the map
  The black strokes describe the chain of islands dominating the Savannah coast. One island in particular bears a bold red X. You examine the marker closer. It seems to be a bit east of here.
  
  A slight gust of wind sends eddies of sand swirling over the brick path.
  
  > go east
  You skip lightly up the concrete stairs to the pavilion.
  
  You're standing in the center of a colossal gazebo that provides shade for sunburned tourists like yourself. The octagonal floor is made of unbroken grey concrete, bordered on each face by a waist high railing. Tall beams support a sloping wooden canopy that rises over three times your height. A red brick enclosure squats in the southwest corner and a small snack bar nestles up against the enclosure to the south. To the east lies the foot of a seemingly endless pier. A number of wooden benches sit along the north face of the pavilion.
  
  A young, auburn haired woman wearing nothing more than sneakers and an incredibly revealing thong bikini jogs past. Jogging alongside her is a darkly-tanned, slim-hipped young man, similarly dressed.
  
  > read the map
  The black strokes describe the chain of islands dominating the Savannah coast. One island in particular bears a bold red X. You examine the marker closer. It's right underfoot!
  
  A fat, grey gull swoops past you, lands momentarily on the nearby railing, and then launches itself back into the air.
  
  > Dig
  You painfully pull back several fingernails trying to dig a hole in the cement floor.
  
  The breeze carries the sound of a calypso drum from somewhere far down the beach.
  
  > go west
  The brick beach path ends at the foot of a cement stairway that leads east to the Tybrisa Pavilion. To the northeast and southeast, twin boardwalks wrap around the pavilion towards the beach. By one of the boardwalks is a simple public shower, while a white diving bell stands near the entrance of a small building to the northwest. Your hotel towers back to the west, obscuring the sunset.
  A sign advertising boiled peanuts points east, into the pavilion. There's an ugly gap in the path.
  You see a crowbar, a sieve, a loose brick, a length of rope, a strapless pair of goggles, an antique bottle, a cork, a white rubber strap, and a shrimp here.
  
  A slight gust of wind sends eddies of sand swirling over the brick path.
  
  > Go west
  You're in a low space beneath the pavilion, which is supported by massive cement pylons. Two metal pipes extrude from the cement above you and bend east to follow the pier. The beach lies east through an opening in the dunes, and an open wire mesh gate leads to a small storage area to the west.
  You see an aluminum recycling canister here.
  
  > Dig
  As best you can, you locate the spot indicated on the map. Scooping sand away in great handfuls, you quickly excavate an area approximately a yard across and a couple of hand spans deep. You don't manage to uncover anything interesting, but you're quite sure that this is the spot indicated on the map. As you continue to dig, gravity and the slight wind join forces to send the surrounding sand sliding into the hole. You can see that you're going to need a better digging implement than your hands if you're to make this hole any deeper.
  
  > take the crowbar and the rope
  The crowbar: You've already got your hands full.
  The length of rope: You've already got your hands full.
  
  > check what you're carrying
  You have a pair of shorts (being worn), a bathing suit (being worn), a
  
  > tie the clam shell to stave
  scuba mask (being worn), a treasure map, a broken stave, and a clam shell.
  The pocket of your shorts seems to contain some money and your passcard.
  
  The clam shell can't be attached to the broken stave.
  
  > go east
  You skip lightly up the concrete stairs to the pavilion.
  
  You're standing in the center of a colossal gazebo that provides shade for sunburned tourists like yourself. The octagonal floor is made of unbroken grey concrete, bordered on each face by a waist high railing. Tall beams support a sloping wooden canopy that rises over three times your height. A red brick enclosure squats in the southwest corner and a small snack bar nestles up against the enclosure to the south. To the east lies the foot of a seemingly endless pier. A number of wooden benches sit along the north face of the pavilion.
  
  A bunch of young children run past, slowing only long enough to point at you and giggle.
  
  > stand on the bench
  The benches are too far away.
  
  > climb the enclosure
  You look longingly up at the red brick wall, but the roof of the enclosure is clearly out of reach.
  
  > Go north
  This patch of the broad pavilion floor seems to be set aside for spectators, as there are numerous wooden benches here. They're neatly arranged in two orderly rows. What with all these benches, you half expect to see picnic tables, but there are none. The main part of the pavilion floor sprawls largely to the south. Beyond that, against the southern railing, you can see the brick faced enclosure and the tiny snack bar.
  
  An early evening breeze fills your nose with the tangy scent of brine.
  
  > stand on the bench
  You choose a stable looking bench and clamber on to it.
  
  > Go upwards
  You can't get any higher.
  
  Several gulls land nearby, briefly tussle over some invisible morsel, and fly off shrieking.