text: > look around
  Looking around, you see that the room is bare. You see the Library North
  There are sliding elevator doors on the East wall
  There is a locked door on the West wall.
  
  > open the doors
  You manage to pry the doors open, breaking only one fingernail in the process.
  
  > Go east
  As you walk through, the doors slide closed behind you.
  
  You find yourself at the bottom of an elevator shaft. You can see light coming through the gap between the doors to the West. Looking up you can barely see light filtering through another set of open doors two floors above.
  The frayed elevator cable hangs just out of your reach.
  A packrat has emerged from a crack in the wall
  
  > trade the pager to the packrat
  The packrat carefully inspects the PAGER that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.
  
  You find yourself at the bottom of an elevator shaft. You can see light coming through the gap between the doors to the West. Looking up you can barely see light filtering through another set of open doors two floors above.
  A battered bugle is lying there.
  The frayed elevator cable hangs just out of your reach.
  
  > take the BUGLE
  You pick up the battered bugle.
  
  > open the doors
  You manage to pry the doors open, breaking only one fingernail in the process.
  
  > Go west
  As you walk through, the doors slide closed behind you.
  
  Looking around, you see that the room is bare. You see the Library North
  There are sliding elevator doors on the East wall
  There is a locked door on the West wall.
  
  > Go north
  You find yourself in the library. The shelves are mostly empty now. The stage elevator is in a small alcove to the West and a short passage is to the South.
  
  > Go up
  The center of the vast open stage area is strangely silent. It almost seems you can hear faint echoes of past performers. There is an elevator built into the stage floor. Luckily it is in the "UP" position now.
  
  > go to the south-west
  Near the right proscenium arch you see the tracks that guide the counterweight for the main stage curtain and a faint glimmer of light to the West.
  There is the curtain counterweight
  
  > go west
  Looking around, you see a spiral stairway leading up, a door around behind the stairs to the West, and the stage to the East
  
  > Go upwards
  At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
  The door to the dressing room has no knob.
  
  > Go south
  You find yourself in the men's dressing room.
  There is a dressing table against the wall
  There is a small drawer ( in the dressing table)
  
  > examine the MIRROR
  You have opened the drawer.
  Inside, you see the following:
  There is a kit of heavy stage makeup
  
  You pick up the stage makeup.
  
  The table has a mirror and a small drawer. There is nothing lying on the table. A quick search shows that there is nothing behind nor under it. There is something scribbled on the mirror with lipstick.
  
  > look at the MAKEUP
  "THE MAKEUP THEY GIVE YOU IN THIS PLACE WOULD GIVE ZITS TO WROUGHT IRON!"
  
  There are a few sticks of very high quality professional heavy greasepaint in the kit. Just your skin tone, and a national brand label.
  
  > go to the east
  At the South end of a hall, there are doorways to the West and the South and the top of a narrow spiral stairway.
  The door to the dressing room has no knob.
  
  The hall continues to the West and South. There's an open door to the North.
  
  You can't go that way.
  
  > Go south
  The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
  
  > go to the south
  Garment racks line the walls. There is a definite smell of well worn clothing.
  A name brand SCUBA suit lies dripping ( on the floor )
  
  > take the suit
  You pick up the scuba suit.
  
  > Go west
  The hall ends with doorways to the South and the West and a ladder built into the East wall leads up through an access hatch into the ceiling.
  
  Looking around, you see that this is where props (items small enough to be carried around on stage - guns, books, pencils, etc.) are stored.
  An oddly decorated magicians table sits in the corner
  There is a very convincing 24 carat ring. ( hanging on a wall peg)
  
  > read the Table
  You pick up the solitaire ring.
  
  At first you can't make out the meaning of the hem's decorations.
  Then as you start walking around to the other side of the table, it hits you...Its written upside down. Clumsily standing on your head, you make out the repeating legend, "..ACEPRIZEDPOSSIONONTABLEPLACEPRIZEDPOSSIONONTABLEPL..."
  
  > go to the east
  The catwalk continues West and East. The boards creak under your feet. Looking down, you see a dangerous SAG.
  
  At the East end of the catwalk you find a short ladder leading up to the roof.
  
  > Go up
  The afternoon sun bakes the theater roof. Looking over the sides, you see nothing but deserted streets in all directions. There is an open hatchway.
  You see a rainsoaked page from some book lying on the roof.
  
  > read the page
  Do you mean the music book or the rainsoaked page?
  
  > Rainsoaked
  It's a page from ALI BABA AND THE FORTY THIEVES, too rainsoaked to read.
  
  > Go north
  You have come to the Northern edge of the roof. Most of the way to the North is blocked by the wall that encloses the high flyloft over the main stage area. There is a short set of steps (also North) that lead to a narrow upper roof.
  There is a heavy packing crate
  
  > take the CRATE
  You're already carrying too much weight as it is.
  
  > Inventory
  You're carrying:
  battered bugle
  dim bulb (Providing light)
  long hotdog
  stage makeup
  sharp knife
  music book
  old lamp (Providing light)
  oaken bucket
  paperback book
  plaster pluto
  solitaire ring
  scuba suit
  
  > go to the north
  You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
  A packrat has emerged from a crack in the wall
  
  > Trade paperback to packrat
  The packrat carefully inspects the PAPERBACK that you offer, then somehow stuffs it into a tiny crack in the wall. He darts toward the wall himself, pausing only long enough to throw a small object back to you, then vanishes.
  
  You've reached the roof over the wings. The hot sun makes you neck prickly. You see the top of an air shaft with a ladder leading down. There is a double-hung casement window in the wall to the West.
  There is nice E flat valve trumpet
  
  > take the TRUMPET
  You pick up the valve trumpet.