text: [Themes: grimdark fantasy, war, serious]
  
  While it's not usually like you to play it too safe and you aren't one to avoid conflict, your present duty is to reach your destination in a timely manner. A short cut might seem quicker, but given that you know how hot the conflict is going on right now, its likely that you might very well get caught in the middle of it thus delaying your orders.
  
  Your trip is predictably uneventful save for running into a few small regiments of reinforcements that you redirect towards the town you just conquered. When you make it back to Arat you only make short stops in villages to water your horse. Eventually you see the factory within sight rather than just the permanent black cloud that hoovers over it. The factory has somewhat been a source of concern by the local population as the pollution from the place has contaminated the nearby rivers as well as the land surrounding it. However it has provided a new source of employment though its not the safest place to work, but in this world what is safe?
  
  When you get there you are met by a small contingent of Eyes standing outside the factory's gates, which are locked up.
  
  "I don't know if I should be happy or worried that the Emperor has sent his terrible weapon of righteous justice." One of the Eyes says. The Eye doesn't look familiar to you, but he obviously was with you during the capture of Cyrus. Good to know your words are remembered at least.
  
  "What's going on?"
  "Apparently a few days ago a giant green monster punched through one of the doors to the basement of the factory and killed several workers and guards before we got here. Someone claimed it was a troll. If it was a troll I can only imagine it dug itself up from the underground since that's where they live right?"
  "So I've heard, but what are you doing standing out here?"
  "Sightmaster Ansolom's orders. The troll hasn't left the factory for whatever reason and he wants to make sure its at least contained while he and some others try to kill the thing. Though they've been in there since yesterday, I fear the worst."
  "Ansolom? What happened to Warrick?"
  "Sightmaster Warrick is stationed elsewhere with another group of Eyes. I don't know where. So are you going in?"
  "Of course."
  "You...uh don't need us to come in with you do you?" the Eye asks while unlocking the gate.
  "No. Continue your little guard duty, I believe you would only get in my way anyway." You say and open up the gate.
  
  No sooner have you entered when the Eyes close the gate and lock it back up. You shake your head and cautiously walk through the factory's outer yard. You see all manner of strange machines along with hundreds of boxes of various weapons large and small set for shipping, but the place is dead silent. You're not even finding any dead bodies; you're guessing they must be inside the factory itself and probably the troll as well.
  
  You're wondering where Marik is in all this. From what you know he and a small group of derro work deep underneath this factory unknown to most, even the regular workers. There is supposed to be a battle mage that acts as the factory supervisor too. On top of everything else now you have to look for a sightmaster who is supposed to be here taking care of this problem and you still don't understand why you were dragged off the frontline just to handle a troll, or what you still assume is a troll.
  
  When you enter the factory itself, that's when you see all the damage to the place. It's a mess with broken equipment and dead bodies everywhere. While you've heard the stories about how terrible trolls are you nearly have a hard time believing it was just one of them that caused all this damage.
  
  Besides looking like a tomb the factory is about as silent as one as well. You would've thought the troll would at least be feasting on its kills or at least walking about the factory, but you've heard nothing. This of course puts you more on guard since now you're wondering if the thing is aware of your presence and silently stalking you.
  
  You climb up to one of the upper walkways to get a better view. You still can't see the creature from your position, but apparently it was up here at some point since you're finding the odd limb along the walkway. The supervisor's office is up here so you decide to head towards it hoping that maybe you'll find some answers.
  
  As you get closer you see that a battle must've taken place near there because you see a body just outside the doorway of the office. There are a couple other bloody bodies lying near it as well. Upon closer inspection the body just outside the doorway is headless but wearing a robe. This was probably the battle mage supervisor. The other bodies are a little fresher but still in mauled condition. They wear the uniform of an Eye, but you suddenly have more pressing concerns when not one, but two trolls appear on the far end of the walkways.
  
  They look every bit as vicious as you've heard. Big, green, long gangly limbs and seem to lope in a jerky manner towards you snarling and howling the whole time. You have no idea how such large creatures were able to hide from you, but they've made their presence known now and you're trapped with no easy retreat.
  
  They're quick, but you manage to unleash a single bolt of flame at one of the trolls, which causes it to immediately leap over the railing and take a long drop down to the floor below busily trying to beat the flames out of its hide. It is so focused on doing this that it fails to realize that it is in a factory with several explosive elements. All it takes is for the troll to crash its body into one of the small barrels of the volatile powder and the troll is blown to pieces though the force of the explosion is even enough to rock you to the floor of the walkway. You get up just in time for the second troll to smash its fist into your chest and you go flying into the office hitting the wall. You feel like you've been hit by a giant club and struggle to catch your breath. You scan the room and to your left you see another dead body of an Eye. This one is the sightmaster and he looks as if all his limbs have been broken.
  
  The troll advances and you manage to kick the door shut, which slows it down long enough to buy you some time. When it slams the door back open you cast a bolt of flame in its face. It reels back bellowing with pain and clutching its eyes, but unlike his friend he isn't running away.
  
  Ignoring the pain, you stand back up and with sword in hand you slash the troll across one of its knees causing it to stumble. It manages to swipe its claws across your stomach, but fortunately you dodge most of attack and only suffer ripped armor and a surface wound. The troll tries to continue its success, but even as quick as it is, you are able to get the advantage and bring your blade across its think neck.
  
  Unfortunately you fail to sever the troll's head completely and your sword gets stuck half way through it. Black blood is spraying everywhere and the troll grabs your sword arm digging its claws into the skin and muscle. It will very likely rip it off if you don't do something immediately.
  
  > cast another bolt of flame into its face
  At point blank range you can't possibly miss and fire engulfs the troll's face. Naturally this does indeed cause it great pain, but just like the first time you hit it in the face with fire, it doesn't slow it down for whatever reason, it just enrages it further and its vice like grip on your arm squeezes tight enough to crush the bones within. As excruciating as that pain is, its nothing compared to when troll takes its flaming head and smashes you in the face with it.
  
  You nose is broken and your skull is fractured in several places, to say nothing about your own face now being on fire. The troll finishes ripping your broken arm off at the socket before throwing you off the platform several feet below. You can and have withstood lots of physical punishment in your life, but you can't survive this amount of massive trauma. You die as soon as the back of your head hits the stone floor.