text: [Themes: Humor, combat]
  
  > describe your surroundings
  All the furniture has been smashed here too, except for the large closet. It is open and empty. An extremely dead soldier lies all over the floor. The only exit is east.
  
  > enter the closet
  You get into the closet.
  
  You hear the roar of a yeti robot zombie in the living room.
  
  > Close closet
  You close the closet and wait. Not long after you can hear something heavy walk into the room. You hold your breath. It sounds as if it is kicking the remains of the furniture around. Then you hear the roar of the yeti robot zombie. Then it hits the closet! The closet shakes. Have you been discovered? But then you hear the monster leave. You breathe out. You wait a while, then open the closet again.
  
  > take the soldier
  Yuck! You don't want to move a corpse around!
  
  > go to the east
  You'll have to get out of the closet first.
  
  > get out
  You get out of the closet.
  
  > go east
  It looks like some very heavy fighting has taken place here; all the furniture has been smashed to bits. Your bedroom is west, the outside south.
  
  > go to the south
  High up in Jotunheimen, on a path going west (where you came from) and east. To the north of you is your cabin, to the south a long drop. Behind your cabin is a steep tall mountain wall. The door to your cabin is gone. Bullet holes show it has been shot away. It must have been done by humans; yeti robot zombies don't carry guns.
  
  > go east
  Just a couple of meters east of your cabin, and what do you know, there is a cave here! You had no idea! You can enter it by going north. To the south and east is a long drop.
  
  > go north
  Passages go northeast and northwest. South leads out.
  
  You speak into the cell phone. "Ok, I'm in the cave now."
  "Good. The entrance to our base should not be hard to find. It will however be locked. There is a soldier in the cave who has a ring of keys. One of the keys fits the lock. The soldier is off course dead. Torn apart by yeti robot zombies."
  "Yikes! That means there could be yeti robot zombies in the cave right now?"
  "Yes."
  
  Just then you hear a yeti robot zombie roar from the northeast. It seems to be getting closer.
  
  > Go northwest
  Passages go southeast and northeast. A heavy-looking iron door leads west. It is closed.
  
  > open the door
  It seems to be locked.
  
  You hear a roar from the southeast. It seems to be getting closer.
  
  > Go northeast
  Passages go southwest and southeast.
  
  > go southeast
  Passages go northwest and southwest. Another dead soldier lies all over the place.
  
  A ring of keys lies here. There must be at least sixty keys on it!
  
  You hear a roar from the southwest. It gets further and further away, then disappears.
  
  > get the keys
  Taken.
  
  > Go southwest
  Passages go northeast and northwest. South leads out.
  
  You hear a roar from the northwest. It gets further and further away, then disappears.
  
  > go to the northwest
  Passages go southeast and northeast. A heavy-looking iron door leads west. It is closed.
  
  You hear a roar from the northeast.
  
  > unlock door
  You try one of the keys. It does not fit.
  
  You hear a roar from the northeast. It gets further and further away, then disappears.
  
  > continue
  You try another key. It does not fit.
  
  > Keep going
  You try a new key. It does not fit.
  
  You hear a roar from the southeast. It seems to be getting closer.
  
  > Go northeast
  Passages go southwest and southeast.
  
  > go to the southeast
  Passages go northwest and southwest. Another dead soldier lies all over the place.
  
  You hear a roar from the southwest. It gets further and further away, then disappears.
  
  > go to the south-west
  Passages go northeast and northwest. South leads out.
  
  You hear a roar from the northwest.
  
  > go to the northwest
  Passages go southeast and northeast. A heavy-looking iron door leads west. It is closed.
  
  You can see a yeti robot zombie here.
  
  The yeti robot zombie roars when it sees you.
  
  > go to the south-east
  You try to leave, but the yeti robot zombie grabs you and drags you back. You manage to shake loose from its grip.
  
  The yeti robot zombie roars.
  
  > shoot the yeti
  "Have a taste of plasma!" you say. A plasma beam evaporates the yeti robot zombie. Five shots left.
  
  "Did I hear a shot?" says the general on the phone. "Careful son, you gotta save the ammo. Find some way to avoid shooting the monsters."
  
  > unlock door
  You try a new key. It does not fit.
  
  > unlock door
  You try a new key. It fits. What luck! You unlock the door.
  
  > open the door
  You open the door.
  
  > Go west
  To the north is a doorway. To the east is a heavy-looking iron door. It is open.
  
  You speak into the cell phone "I am inside the base."
  "Excellent. On the second floor is a cabinet. It is locked, but one of your keys will open it. Inside the cabinet is an experimental teleporting device. Just push the button, and it will teleport you to our main base, on the other side of the mountain."
  "Very well."
  
  Suddenly you hear a roar to the east. A yeti robot zombie must be just outside the door!
  
  > close the door
  You close the door.
  
  You hear a roar from the east.
  
  > lock the door
  You lock the door.
  
  There comes a loud bang from the door, as if something large is being smashed against it.
  
  > go north
  To the south and north are doorways. Lots of useless debris blocks the north doorway. It is going to take several minutes to move it away.
  
  You hear a bang from the south.
  
  > Clear debris
  As you begin to move the debris, the bangs from the south get louder and more frequent. You hurry up. Soon the debris is out of the way.
  
  You hear loud bangs and angry roaring from the south.
  
  > go north
  To the south is a doorway. Stairs goes up.
  
  You hear a roar behind you and turn. A yeti robot zombie was standing up against the wall, besides the door. Now it moves in front of the door, blocking it. But the stairs are clear. And you know yeti robot zombies are really bad at walking up stairs.
  
  > Up
  Stairs go down. A glass cabinet is here. It is closed. Inside it is a small black box with a round red button.
  
  You hear the clamor of a yeti robot zombie trying to walk up the stairs.
  
  > break the cabinet
  You smash the cabinet to pieces with your fists. The small black box falls on the floor.
  
  You hear the clamor of a yeti robot zombie trying to walk up the stairs.
  
  > Up
  Stairs go down. There is a glass door to the east, and another one to the west. Both are closed.
  
  You hear the clamor of two yeti robot zombies trying to walk up the stairs.
  
  > Go east
  The door is locked.
  
  You hear the clamor of two yeti robot zombies trying to walk up the stairs.
  
  > break the east door
  You smash the door to pieces with your fists.
  
  You hear the clamor of two yeti robot zombies trying to walk up the stairs.
  
  > Go east
  A doorway leads west. Stairs go up.
  
  > Up
  A small flat roof above/on the side of a large military base in the mountains. Stairs go down. You can enter a chopper to the north. In all other directions is a long drop.
  
  > Go north
  There is a control panel here. The only thing interesting about it at the moment is the big button that starts the chopper. It is going to take several minutes to start up the chopper. You can leave south.
  
  > Go outside
  The fat yeti robot zombie blocks the way.
  
  The yeti robot zombies shake their heads from side to side, roaring.
  
  You hear the hum of the chopper starting up.