text: > go downwards
  You can see a small rock here.
  
  > Go west
  George is here staring at the charred remains of his gum factory.
  
  There is a brass key hanging on George's belt.
  
  You can also see a burned sketch here.
  
  > Rub locket
  George looks around quickly and says, "Where in the hell did that woman go?"
  A tingling sensation runs up your spine and you feel a little lighter on your feet.
  
  You are invisible.
  
  > take the key
  Like a thief in the night, you take the key from George's belt.
  Taken.
  
  You are invisible.
  
  > go east
  You are invisible.
  
  > Rub locket
  Nothing seems to happen.
  
  You are invisible.
  
  > go to the south
  There is a rusted old handcar on the track spur.
  
  You are starting to return to your normal opaqueness.
  
  > get on the car
  You get into the handcar.
  
  You are starting to return to your normal opaqueness.
  
  Suddenly, you feel a little heavier on your feet.
  
  > keep going
  (the handle)
  The handcar slowly begins to move...
  
  Narrow Ravine (in the handcar)
  
  The tracks through the ravine are littered with rattlesnakes.
  
  > Continue
  (the handle)
  The handcar slowly begins to move...
  
  Numerous snakes strike at the wheels of the handcar.
  
  End of the Line (in the handcar)
  
  On the peg is a ship wheel.
  
  > Leave
  You get out of the handcar.
  
  There is a rusted old handcar on the track spur.
  
  On the peg is a ship wheel.
  
  > go south
  You can see a metal strongbox (which is closed) here.
  
  > Go north
  There is a rusted old handcar on the track spur.
  
  On the peg is a ship wheel.
  
  > Continue
  (the handle)
  The handcar slowly begins to move...
  
  Broken Track (in the handcar)
  The tracks here look to be in good shape despite the shifting sand.
  
  > Continue
  (the handle)
  The handcar slowly begins to move...
  
  Track Crossing (in the handcar)
  
  > Keep going
  (the handle)
  The handcar slowly begins to move...
  
  Train Track (in the handcar)
  
  > keep going
  (the handle)
  The handcar slowly begins to move...
  
  Broken Bridge (in the handcar)
  
  > Go outside
  You get out of the handcar.
  
  There is a rusted old handcar on the track spur.
  
  > examine the pile
  There is stick of dynamite stuck between a couple of rocks in the pile.
  
  > put the rock in the tnt
  (the small rock in the stick of dynamite)
  That can't contain things.
  
  > put the rock in the small hole
  (the small rock in the hole)
  The hole is too small for that.
  
  > look at the cloth
  The white material is soaked with water and limp as a rag.
  
  > put the match in the stick
  (the stick of dynamite)
  You need to be holding the match before you can put it into something else.
  
  > Inventory
  You are carrying:
  a match
  a small rock
  a lantern (providing light)
  a gold locket (being worn and closed)
  a stick
  a sticky (lightly chewed) square of gum base
  a green note
  a silver spoon
  an iron bar
  a cube of sugar
  a tin (which is open)
  some balm
  a pitchfork
  a pan
  some brown slurry
  a rusted oil can
  a candle
  a cauldron
  a crumpled note
  a leather-bound book
  a shovel
  a piece of gauzy cloth
  a soiled note
  a pair of old cowboy boots (being worn)
  a sharp knife
  
  > throw the lantern at the tnt
  The lantern misses its mark by a mile and bounces harmlessly off the rocks.
  
  > throw the candle at the tnt
  The candle misses its mark by a mile and bounces harmlessly off the rocks.
  
  > Smell rock
  (the pile of rocks)
  You smell nothing unexpected.
  
  > cut the tnt with the knife
  Cutting that up would achieve little.
  
  > throw the yellow rock at tnt
  As soon as the small rock leaves your hand, it pauses in midair as if sensing its target. The rock slowly maneuvers from side to side and then propels itself in a flash toward its intended target.
  
  The rock hits the dynamite on the mark causing a sizable explosion, sending rocks hither and yon. Through the settling dust you can make out a tunnel leading into the stone wall.
  
  A rather dusty and perturbed bear wanders out of the tunnel, sits down, and rubs his ears.
  
  The bear pulls out a copy of Reader's Digest and looks around for some woods.
  
  > Go west
  The bear snarls at you and displays his huge greenish fangs. Perhaps the bear doesn't like visitors in his home.
  
  The bear raises his nose and sniffs the air.
  
  > Rub locket
  A tingling sensation runs up your spine and you feel a little lighter on your feet.
  
  The bear pulls out a copy of Reader's Digest and looks around for some woods.
  
  You are invisible.
  
  > Go west
  Under a curtain of invisibility, you gingerly sneak past the brown bear. The bear startles and angrily smells the air but doesn't strike.
  
  You wander into the tunnel to find a light at the other end through some brambles and thicket. Progressing through the thicket, you find yourself in bright sunshine, but perhaps a little lighter for the effort. Also, your brown friend seems to have followed you.
  Dry Streambed
  Water hasn't found its way down this rocky streambed for years by the looks of all the weeds and wildflowers growing between the rocks. A grove of gatewood trees with thick underbrush prevents any further progress west. There is a tunnel to the east with thick bramble at the entrance, and the path heading north along the streambed.
  
  You can see a brown bear here.
  
  The bear pulls out a copy of Reader's Digest and looks around for some woods.
  
  > check your inventory
  You are carrying:
  a gold locket (being worn and closed)
  
  The bear attempts to sharpen his claws on the ground.
  
  > go to the north
  Progress up the stream bed is slow due to the large rocks and tall weeds. A large gatewood tree has fallen here and is well along its return to the elements. The path follows the streambed to the south and continues north to a small structure.
  
  > examine the tree
  This gatewood must have stood thirty feet tall when it was alive. It looks like heavy winds might have uprooted the massive trunk and nature looks well on its way towards reclamation.
  
  > Go north
  The streambed turn east here and vanishes into the thick bushes and weeds. To the west is an old run-down shack which looks several years past its prime. There is a hitching post just outside the door.
  
  There is a horse here tied to the hitching post.
  
  On the horse are a blanket and a pair of saddlebags (which is closed).
  
  > look at the horse
  The horse is solid brown with a white marking on his forehead and has a considerable sway in his back. From the looks of it, the horse is long overdue for a little care or a quick trip to the glue factory.
  
  > examine blanket
  This is your typical brown horse blanket made of coarse wool.
  
  > look at the saddlebags
  The two leather saddlebags are quite plain and are draped over the horse's back. On one bag, the word "BLIZZARD" is scrawled into the leather; on the other, "BEETLEBAUM."
  
  > Open bags
  The horse moves away from you and swishes his tail angrily.
  
  > Pet horse
  That will hardly improve your situation.
  
  > say Beetlebaum
  "Beetlebaum!"
  
  > go to the west
  The "Biscuit Residence" would hardly constitute a walk-in closet by your standards, but what it lacks in size is more than made up for by the charming decor of splintered wood, dense cobwebs, and the occasional trail of mouse droppings. There is a small wood stove nestled in one of the corners, whereas in the opposite corner is a couple of bedrolls, saddles and other supplies. There are a table and a couple of chairs in the center of the room. In front of the stove, you can just make out a good-sized rectangular cutout in the wood floor.
  
  Sitting at the table are two rugged-looking gnomish cowboys playing cards.
  The Biscuit Brothers don't take kindly to visitors and, in the blink of an eye, have you strung up to the nearest tree.
  
  > Go south
  Water hasn't found its way down this rocky streambed for years by the looks of all the weeds and wildflowers growing between the rocks. A grove of gatewood trees with thick underbrush prevents any further progress west. There is a tunnel to the east with thick bramble at the entrance, and the path heading north along the streambed.
  
  You can see a brown bear here.
  
  The bear rubs his ears and shakes his head.
  
  > examine the bear
  The bear is quite large even for the brown variety. He doesn't look that happy about the disturbance you have caused and keeps rubbing his ears with his giant paws.
  
  The bear rubs his behind against the stone wall.
  
  > go to the west
  You can head east to the tunnel or north along the streambed.
  
  The bear growls a little and then breaks out in a yawn.
  
  > Rub locket
  A tingling sensation runs up your spine and you feel a little lighter on your feet.
  
  You are invisible.
  
  > Open bags
  The horse, sensing something amiss, moves away and swishes his tail angrily.
  
  You are invisible.
  
  > Go west
  The "Biscuit Residence" would hardly constitute a walk-in closet by your standards, but what it lacks in size is more than made up for by the charming decor of splintered wood, dense cobwebs, and the occasional trail of mouse droppings. There is a small wood stove nestled in one of the corners, whereas in the opposite corner is a couple of bedrolls, saddles and other supplies. There are a table and a couple of chairs in the center of the room. In front of the stove, you can just make out a good-sized rectangular cutout in the wood floor.
  
  Sitting at the table are two rugged-looking gnomish cowboys playing cards.
  
  You are invisible.