text: [Themes: Slice of life, animal protagonist, non-human protagonist]
  
  > Go downwards
  You can jump down, back to the bathroom, or you can jump to the fat water bowl.
  
  > jump down
  You raise and lower your head a few times, estimating the distance. On a whim, you decide to go for it and you jump down. It takes you a moment to get your breath back.
  
  The hallway light provides the only light in this dark room. Your eyes adjust and your nose comes alive with the many different scents inside. The first smell smells like He does sometimes -- like growing things, like the outside. It's too strong for you and it causes your nose to wrinkle involuntarily. The next strongest smell is a fresh, clean smell that must be some kind of water. You know by the third smell that this is His place, because He has marked it. Mixed in with that territorial odor are lesser notes that smell like all sorts of yummy things. You're so glad he marked the area so you'd know where they are! It's odd, though. You look around but don't see a litterbox anywhere.
  
  Instead, off to the right you see what looks like a very long water bowl. It has sides so you can jump up on it and take look inside. It smells like that water smell. Opposite it is a fat water bowl, where the territorial smell and the yummy smells come from. You could jump up on it, too. Right beside you are wooden boxes, and on top of them is a tall dark window.
  
  You see your reflection peeking down at you from the window, green eyes glowing in the dark.
  
  > jump on the tub
  You're a bit hesitant to jump where you can't see, so you jump up on the surrounding ledge instead.
  
  You are perched uncomfortably on the narrow ledge around the  tub. The surface beneath you is hard and damp, and that clean water smell comes from all around you. You can either enter the tub, or jump down back into the bathroom.
  
  > get down
  You can jump down to the bathroom floor, or you can enter the tub.
  
  > enter the tub
  You walk around inside the tub and notice, strangely, that this place smells like His paws. Does He stand up in it? It looks long enough for him to lie down in it. The water smell saturates the area, and you know that this place must usually be wet. Right now it is only damp. He calls this place "tub".
  
  > enter the tub
  You're already in it!
  
  You scramble back up on the narrow side.
  
  You are perched uncomfortably on the narrow ledge around the  tub. The surface beneath you is hard and damp, and that clean water smell comes from all around you. You can either enter the tub, or jump down back into the bathroom.
  
  > jump down
  You jump down with a faint "oof".
  
  The hallway light provides the only light in this dark room. Your eyes adjust and your nose comes alive with the many different scents inside. The first smell smells like He does sometimes -- like growing things, like the outside. It's too strong for you and it causes your nose to wrinkle involuntarily. The next strongest smell is a fresh, clean smell that must be some kind of water. You know by the third smell that this is His place, because He has marked it. Mixed in with that territorial odor are lesser notes that smell like all sorts of yummy things. You're so glad he marked the area so you'd know where they are! It's odd, though. You look around but don't see a litterbox anywhere.
  
  Instead, off to the right you see the tub. It has sides so you can jump up on it and take look inside. It smells like that water smell. Opposite it is a fat water bowl, where the territorial smell and the yummy smells come from. You could jump up on it, too. Right beside you are wooden boxes, and on top of them is a tall dark window.
  
  You see your reflection peeking down at you from the window, green eyes glowing in the dark.
  
  > look at the boxes
  They are wooden things taller than you are and they puff out a little. Where they puff out, you smell His hands, and past that, harsh, artificial smells that you don't like. "Why would he need such bad-smelling things," you wonder.
  
  > jump on the toilet
  (the toilet)
  With feline agility, you leap up to the deep water bowl.
  
  You are halfway between the dark window and the floor, perched on the fat water bowl. It's not soft, but it is fairly slick. The wonderful smells rise up from the hollow center, down in the water. You see above you a wide ledge that runs underneath the window. You could easily jump to it, or jump down to the bathroom floor.
  
  > enter the toilet
  (the toilet)
  Jumping to it is much more kittenish.
  
  > Smell boxes
  That's too far away.
  
  > jump in
  You must name something more substantial.
  
  > jump down
  You jump down to the tiled floor below with matchless ease.
  
  The hallway light provides the only light in this dark room. Your eyes adjust and your nose comes alive with the many different scents inside. The first smell smells like He does sometimes -- like growing things, like the outside. It's too strong for you and it causes your nose to wrinkle involuntarily. The next strongest smell is a fresh, clean smell that must be some kind of water. You know by the third smell that this is His place, because He has marked it. Mixed in with that territorial odor are lesser notes that smell like all sorts of yummy things. You're so glad he marked the area so you'd know where they are! It's odd, though. You look around but don't see a litterbox anywhere.
  
  Instead, off to the right you see the tub. It has sides so you can jump up on it and take look inside. It smells like that water smell. Opposite it is a fat water bowl, where the territorial smell and the yummy smells come from. You could jump up on it, too. Right beside you are wooden boxes, and on top of them is a tall dark window.
  
  You see your reflection peeking down at you from the window, green eyes glowing in the dark.
  
  > Drink water
  You're not thirsty, but you can't pass this opportunity up -- the smells are too interesting. Carefully you lower yourself into the toilet and take ten deep laps of the water. Then you pull yourself back up on the rim and luxuriate in the taste of tea, yogurt, and submarine sandwiches. You're thankful again that He was so kind to mark the area so that you'd know to find it.
  
  You feel like you have achieved something particularly kittenish.
  
  > B.
  You feel more relaxed.
  
  The long room ends here at an ow with one room on either side. The one in front of you has sun filtering in through slats that make you want to rest in its warm spaces and play with the shadows. The room behind you is dark and presents several different smells relating to water. The ows seem really tall here and you feel fenced in and nervous.
  
  > B.
  The hallway light provides the only light in this dark room. Your eyes adjust and your nose comes alive with the many different scents inside. The first smell smells like He does sometimes -- like growing things, like the outside. It's too strong for you and it causes your nose to wrinkle involuntarily. The next strongest smell is a fresh, clean smell that must be some kind of water. You know by the third smell that this is His place, because He has marked it. Mixed in with that territorial odor are lesser notes that smell like all sorts of yummy things. You're so glad he marked the area so you'd know where they are! It's odd, though. You look around but don't see a litterbox anywhere.
  
  Instead, off to the right you see the tub. It has sides so you can jump up on it and take look inside. It smells like that water smell. Opposite it is a fat water bowl, where the territorial smell and the yummy smells come from. You could jump up on it, too. Right beside you are wooden boxes, and on top of them is a tall dark window.
  
  You see your reflection peeking down at you from the window, green eyes glowing in the dark.
  
  > R.
  You turn to face to your right and bound away.
  
  Halfway down the hall, the non-solid mow has slats from the top to the bottom, like what is on the window in your place. It has a wonderful fresh smell that makes you want to lie down and go to sleep, if only there were something soft enough to sleep on. The solid mow on the opposite side greets you with a welcoming and familiar scent from between it and the floor. You would know it anywhere -- it is Him. He is not here, but beyond is surely His lair.
  
  > F.
  This is a strange place. It's long, like maybe if your place were stretched out behind you and in front of you taller than He is. The scents that invaded your place came from here, or at least some of them did. The ows are dabbed with white that doesn't go with the rest of the ow and they smell new somehow. The floor is soft like it is in your place but it smells wild -- full of scents that draw you to investigate them. Faintly, you also detect a sweet yet salty wild smell that can only be Goodcat/Badcat.
  
  > R.
  You can go behind you and in front of you down the hall, and to your left back to your place.
  
  > B.
  Halfway down the hall, the non-solid mow has slats from the top to the bottom, like what is on the window in your place. It has a wonderful fresh smell that makes you want to lie down and go to sleep, if only there were something soft enough to sleep on. The solid mow on the opposite side greets you with a welcoming and familiar scent from between it and the floor. You would know it anywhere -- it is Him. He is not here, but beyond is surely His lair.
  
  > F.
  The long room ends here at an ow with one room on either side. The one to your right has sun filtering in through slats that make you want to rest in its warm spaces and play with the shadows. The room to your left is dark and presents several different smells relating to water. The ows seem really tall here and you feel fenced in and nervous.
  
  > R.
  You can go in front of you back to New Hall and behind you to the end of the hall.
  
  > F.
  The hall from behind you ends here at a soft ow about half as tall as an ordinary ow. This ow is made of crossed strings and you can see through it; beyond are shiny tall metal boxes, almost taller than Him, on a shiny floor. You instinctively sniff the ow. Goodcat/Badcat has left a scent message that welcomes you to his world if you can get over the ow. He calls it something rather impolite.
  
  The tall stringy gate bars progress in front of you.
  
  > examine the gate
  It is a tall stringy ow. Through it, you can see the shiny place beyond. It is marked with a welcome message from Goodcat/Badcat whom suggests that getting past it is difficult.
  
  > Smell gate
  It is marked with a welcome message from Goodcat/Badcat whom suggests that getting past it is difficult.
  
  > climb the gate
  You bound to the gate, spring upwards, and latch your claws into the material. Then, putting one paw in front of another, you climb up to the top of the gate and leap gracefully down. You turn and look behind you, your tail crooked, feeling proud of yourself.
  
  Just to your right, the shiny and slippery floor begins and the large shiny things sit. The opposite way, you see softer but equally large things, but also a plant that sits in what looks like a square water bowl. The carpet is soft and it leads in front of you, but behind you is the stringy ow that you'll have to climb to get over.
  
  The tall stringy gate bars progress behind you.
  
  You feel like you have achieved something particularly kittenish.
  
  > look at the carpet
  It is a light brownish color. You smell around and take several minutes to soak up the knowledge of who ate what, where they were going, and how they were feeling. The knowledge makes you feel quite important, as if you had discovered the key to understanding what happens around here.
  
  The house settles and creaks, giving you a start.
  
  > Go upwards
  You can go to your right, to your left, in front of you, or climb the gate to go behind you.
  
  > R.
  Here enormous metal boxes reach upward from a shiny floor that you can skid across if you run fast enough and suddenly stop. The tallest box is cold, vibrates, and smells like food! The shorter boxes also smell like food, but not as strongly. The whole area smells like trees -- a fresh, outdoors kind of scent, which doesn't make sense, because this is indoors. Goodcat/Badcat is in this room; his scent is strong. You whip your head around but don't see him anywhere. Is he waiting to pounce you? You continue looking around carefully.
  
  Halfway to the ceiling (it seems) a shiny surface ledge runs like a pathway, over a shorter box and connects to the tallest one. It's wider than the ledge in your place. In the middle of the floor is a large brown circle held up by four legs. Underneath it are two smaller versions, with one pulled away from the other. You wind your way around these things and quickly smell what their names are. The large thing is called a table. The smaller things are called chairs (one is His and the other is guest). The names seem strong, but dull. You hope He doesn't name you any of those names.
  
  You hear the sound of a cat scratching itself and know that it must be Goodcat/Badcat.
  
  > jump on the table
  That's too far away. You ponder jumping to something closer instead.
  
  > jump on his chair
  You agilely leap upwards into the chair.
  
  You hear the sound of a cat scratching itself and know that it must be Goodcat/Badcat.
  
  > R.
  From here you can go behind you and you can jump to His chair.
  
  You hear the sound of a cat scratching itself and know that it must be Goodcat/Badcat.
  
  > jump on the table
  You easily jump up on the table, your claws clutching the threaded surface.
  
  This is a small place, a little bit larger than the soft place but not as large as the place around it. If you ran around here, you'd definitely fall off the edges. The floor feels like a bunch of string, tightly wound together and it is arranged in colors and in patterns of things you don't recognize. From here, you can see a shiny surface you could easily jump to, and you can view most of the room and the next room over, which pulls your kittenish heart with what looks like large and soft beds. Taking a quick sniff, you realize that this area is used for eating food, but there is no food here now. You also realize the names of the two objects on the table, and your interest is piqued.
  
  You can see a phone and a remote here.
  
  > look at the phone
  A curvy thing on a square thing that He uses for talking to people when they are not here. You're not sure how that works, but you know by sniffing it that that's what He does. Goodcat/Badcat says that it can be annoyingly loud.
  
  > examine remote
  A black bar about half as long as you are, filled with a lot of buttons. It's obviously made for hands like His as the buttons are too small for you to push individually.
  
  > take the remote
  You take it into your mouth, but you're barely able to keep a good grip on it. You're not sure you could do anything besides walking.
  
  > drop the remote
  Dropped.
  
  > examine the fridge
  Brr! It's cold, but it smells like all kinds of yummy things. He calls this "fridge". Goodcat/Badcat agrees with your assessment, so you naturally rub against it to add your opinion officially to his.
  
  The phone right next to you suddenly starts Ringing VeRy LOUDLY. You almost involuntarily leap off the table in surprise.
  
  > touch the phone
  You brush your whiskers by it, but nothing amazing happens.
  
  The phone rings right beside you. It's loud!
  
  > hit the phone
  You attack the phone, trying to Make The Ringing Stop. You smack the curvy part with your paw and send it flying. The ringing stops! But then you hear a concerned female voice talking out of it. It's saying some kind of greeting.
  
  A concerned female voice speaks from the phone right beside you.
  
  You feel like you have achieved something particularly kittenish.
  
  > Meow
  You say "Meowr?" to let the voice know that you are here and want to know what's going on. The voice asks you a question that you don't understand, laughs, and then says some other things, and finally it says "goodbye". You know then it will go away and it does.
  
  An artificial voice from the phone repeats itself with strange quiet parts between.
  
  You feel like you have achieved something particularly kittenish.
  
  > jump on the fridge
  You jump on it for a moment, but quickly tire of the one-sided play.
  
  An artificial voice from the phone repeats itself with strange quiet parts between.
  
  > listen to the phone
  You can't hear it from so far away.
  
  An artificial voice from the phone repeats itself with strange quiet parts between.
  
  > hit the phone
  You attack, but the voice keeps repeating the same words like it can't hear you.
  
  An artificial voice from the phone repeats itself with strange quiet parts between.
  
  > jump down
  After a few moments of weightless falling and the rude impact, you are once again walking around on the shiny floor.
  
  Here enormous metal boxes reach upward from a shiny floor that you can skid across if you run fast enough and suddenly stop. The tallest box is cold, vibrates, and smells like food! The shorter boxes also smell like food, but not as strongly. The whole area smells like trees -- a fresh, outdoors kind of scent, which doesn't make sense, because this is indoors.
  
  Halfway to the ceiling (it seems) a shiny surface ledge runs like a pathway, over a shorter box and connects to the tallest one. It's wider than the ledge in your place. In the middle of the floor the brown table towers over you. The guest chair sits underneath it, and His chair is nearby.
  
  You hear the sound of a cat scratching itself and know that it must be Goodcat/Badcat.
  
  A horrible grating sound comes from the phone on the table!
  
  > open the fridge
  You claw at what seems to be the weakest point of the cold box, but you can't get it open.
  
  You hear the sound of grooming coming from somewhere nearby.
  
  A horrible grating sound comes from the phone on the table!
  
  > Examine boxes
  One of them smells more like water than food, and the other smells like fire and food.
  Both of them have parts that stick out that look like you could walk on them, but they are too narrow.
  Goodcat/Badcat indicates that these are interesting only when open, but the hot-smelling one hurts.
  
  You hear the sound of grooming coming from somewhere nearby.
  
  A horrible grating sound comes from the phone on the table!
  
  The awful grating sound stops and the phone is silent once again.
  
  > open the oven
  You don't see how. Maybe if you were a lot larger, you could.
  
  You hear the sound of grooming coming from somewhere nearby.
  
  > jump on the oven
  You jump on it for a moment, but quickly tire of the one-sided play.
  
  > Go upwards
  This is a small place, a little bit larger than the soft place but not as large as the place around it. If you ran around here, you'd definitely fall off the edges. The floor feels like a bunch of string, tightly wound together and it is arranged in colors and in patterns of things you don't recognize. From here, you can see a shiny surface you could easily jump to, and you can view most of the room and the next room over, which pulls your kittenish heart with what looks like large and soft beds. Taking a quick sniff, you realize that this area is used for eating food, but there is no food here now.
  
  You can see a remote and a phone here.
  
  > jump to the shiny surface
  That doesn't look far away. You take a quick look and with a little jump you land safely on the countertop.
  
  From up here, you can see the entire shiny place. It makes you feel powerful and important, like perhaps you controlled the whole area and had a few cat soldiers to do your bidding as well. If it was softer and not so narrow, it would make a great bed. From here, you can jump up to the metal box. The most distinctive smell is the scent of Goodcat/Badcat. He is near.
  
  > examine the metal box
  What do you want to examine: Ftop or the fridge?
  
  > jump on the metal box
  What do you want to jump on: Ftop or the fridge?
  
  > Ftop
  You leap up to the top with the greatest of ease.
  
  On top of this cold metal cube, you find what you've been expecting the whole time: Goodcat/Badcat. He is a refined grey cat with black stripes who sits with his body perpendicular to yours, his head facing you. He has two large yellow eyes and seems unaffected by your arrival, as though he had been expecting you.
  
  You can see Goodcat/Badcat here.
  
  > examine the Cat
  You look at him and you feel his eyes staring a hole through yours. He seems angry; you feel decidedly nervous.
  
  > Purr
  You only do that when you are talking to Him. That's the fun part. When He gets back, you let out all the purrs you have saved up the whole day.
  
  > Smell Cat
  You approach him but at the last moment, back off. His fierce stare seems to shout, "How dare you approach when we have not properly greeted one another yet!"
  
  > Meow
  You're not sure how you talk with another cat, after all, your only memories are hazy and indistinct ones of your littermates and mom. So you try talking to Goodcat/Badcat like you were talking to Him. You let out a curious "Meowr". His eyes fix upon you.
  
  > Growl
  He blinks his eyes and yawns. He doesn't take your angry words seriously. In fact, he seems to have studiously overlooked them, and you feel embarrassed at your poor behavior. Involuntarily, your tail falls down between your legs.
  
  > go to the north
  Interact
  
  > New Cat Background
  Interact
  
  > Go north
  > Interact
  
  > Interact
  
  > groom yourself
  You feel clean and smell like yourself. You don't see the need to groom yourself right now.
  
  > Scratch cat
  Looking back on it, you realize that this was one of those things that would have never worked out. You pounced him and he responded with a bloodcurdling hiss and a swift paw that sent you flying right off the vibrating metal box. You landed on the ledge below and backed away just in time to avoid him jumping on you. Fear and adrenaline ran through your veins and you jumped, jumped, and ran like your tail was on fire. Now you're on the other side of that stringy ow, catching your breath, the image of him turning away with a refined departing spit echoing in your ears. His departing words were, "And don't come back!"
  
  The hall from  ends here at a soft ow about half as tall as an ordinary ow. This ow is made of crossed strings and you can see through it; beyond are shiny tall metal boxes, almost taller than Him, on a shiny floor. You instinctively sniff the ow. Goodcat/Badcat has left a scent message that welcomes you to his world if you can get over the ow. He calls it something rather impolite.
  
  The tall stringy gate bars progress .
  
  > Lick cat
  He good-naturedly pushes you away with his paws and resumes his usual placid, royal mien.
  
  > jump down
  You lean down the side and take a half-jump the rest of the way down.
  
  From up here, you can see the entire shiny place. Only the refrigerator top gives a better view. It makes you feel powerful and important, like perhaps you controlled the whole area and had a few cat soldiers to do your bidding as well. If it was softer and not so narrow, it would make a great bed. From here, you can jump up to the metal box. The most distinctive smell is the scent of Goodcat/Badcat. He is near.
  
  > Continue
  You look down hesitantly at the floor. That's too far away!
  
  > look
  From up here, you can see the entire shiny place. Only the refrigerator top gives a better view. It makes you feel powerful and important, like perhaps you controlled the whole area and had a few cat soldiers to do your bidding as well. If it was softer and not so narrow, it would make a great bed. From here, you can jump up to the metal box. The most distinctive smell is the scent of Goodcat/Badcat. He is near.
  
  > jump on the table
  You span the distance with a soft jump and skid to a stop on the table.
  
  This is a small place, a little bit larger than the soft place but not as large as the place around it. If you ran around here, you'd definitely fall off the edges. The floor feels like a bunch of string, tightly wound together and it is arranged in colors and in patterns of things you don't recognize. From here, you can see a shiny surface you could easily jump to, and you can view most of the room and the next room over, which pulls your kittenish heart with what looks like large and soft beds. Taking a quick sniff, you realize that this area is used for eating food, but there is no food here now.
  
  You can see a remote and a phone here.
  
  > jump down
  After a few moments of weightless falling and the rude impact, you are once again walking around on the shiny floor.
  
  Here enormous metal boxes reach upward from a shiny floor that you can skid across if you run fast enough and suddenly stop. The tallest box is cold, vibrates, and smells like food! The shorter boxes also smell like food, but not as strongly. The whole area smells like trees -- a fresh, outdoors kind of scent, which doesn't make sense, because this is indoors.
  
  Halfway to the ceiling (it seems) a shiny surface ledge runs like a pathway, over a shorter box and connects to the tallest one. It's wider than the ledge in your place. In the middle of the floor the brown table towers over you. The guest chair sits underneath it, and His chair is nearby.
  
  > examine his chair
  Although it looks like the other chair, this is the one He sits in. He calls it His chair. It is not under the table, which makes jumping to it pretty easy.
  
  You hear the sound of a cat scratching itself and know that it must be Goodcat/Badcat.
  
  > Go outside
  Just in front of you, the shiny and slippery floor begins and the large shiny things sit. The opposite way, you see softer but equally large things, but also a plant that sits in what looks like a square water bowl. The carpet is soft and it leads to your left, but to your right is the stringy ow that you'll have to climb to get over.
  
  The tall stringy gate bars progress to your right.
  
  > R.
  You can go in front of you, behind you, to your left, or climb the gate to go to your right.
  
  > climb the gate
  You clamber over the gate again, quickly, but not silently.
  
  The hall from in front of you ends here at a soft ow about half as tall as an ordinary ow. This ow is made of crossed strings and you can see through it; beyond are shiny tall metal boxes, almost taller than Him, on a shiny floor. You instinctively sniff the ow. Goodcat/Badcat has left a scent message that welcomes you to his world if you can get over the ow. He calls it something rather impolite.
  
  The tall stringy gate bars progress behind you.
  
  > F.
  This is a strange place. It's long, like maybe if your place were stretched out in front of you and behind you taller than He is. The scents that invaded your place came from here, or at least some of them did. The ows are dabbed with white that doesn't go with the rest of the ow and they smell new somehow. The floor is soft like it is in your place but it smells wild -- full of scents that draw you to investigate them. Faintly, you also detect a sweet yet salty wild smell that can only be Goodcat/Badcat.
  
  > look at solid
  It's a large mow (like they all are) with a metal handle about half-way up. It doesn't reach the floor, and  underneath it is a white thing. Beyond it is his lair.
  
  > F.
  The long room ends here at an ow with one room on either side. The one to your right has sun filtering in through slats that make you want to rest in its warm spaces and play with the shadows. The room to your left is dark and presents several different smells relating to water. The ows seem really tall here and you feel fenced in and nervous.
  
  > Nap
  You lie down and curl yourself into a little ball. You squinch your eyelids shut and feel your limbs go slack. As the haze of sleep comes over you, before you know it, you are somewhere else entirely.
  
  Palace (in a catnap) (on the golden oval)
  Here, the sun shines in from above to form a golden oval in the center of a stone dais. Around you are furry and soft places, but none as soft as the golden oval, which is why you're relaxing upon it. On one side is a milkfall where milk falls down over squares and all you have to do is turn your head to one side to drink. On the other side is a waterfall of clear and cool water. As you wait, smaller cats wearing bells and silly red-and-green clothes over their fur nose delicate trays up to you to eat, should you care to. It is early morning in this wonderful palace, where you are the Queen.
  
  On the delicate trays are choice meats.
  
  > drink the milk
  You incline your head ever-so-slightly and take a refreshing drink, making sure to lick your mouth daintily afterwards.
  
  > eat the meat
  As you're not particularly hungry, you nibble several different offerings distractedly, enjoying the various tastes and textures.
  
  With a sudden "bang" the dream world disappears and your eyes flit open. You hear His voice, talking to Goodcat/Badcat. You stretch and lazily mewl to let him know you are here.
  
  He discovers you and then picks you up. He is surprised, and then kind. He pets you over and over again, chuckling at some of the things you have done. "I suppose I will have to name you now," he says. He holds you high in the air and then triumphantly christens you, "Merry. Yes, that's the perfect name for you." You nuzzle your face into his arms, turning the name around and around in your mind. Merry. It's a good name, well, as good as humans get at these things, you think. You beam up at Him as He carries you.
  
  *** The End ***
  
  In that game you scored 5 out of a possible 20, in 170 turns.
  
  I do not have a name, but I think that someday soon I will. I have heard Him talk many times of other things that have names, things like Mom, Dad, Emily, Stuart, God. So I think I will have a name someday soon, although I do not know how I get a name. Is it something I have to do? Is there somewhere I have to go? All I know is that for now, He calls me just one thing: Cat.
  
  You live in a nice soft place inside a bigger space that has three ows, and one moveable ow. You call these things ows because they hurt when you run into them, and the moving ow (mow) only He can move. The soft place is where you sleep and it smells like you. Outside the soft space is where He puts the food and water. The food is ok, but the milk you used to have was much better. You wonder if He could get some of that again.
  
  He always shuts the mow, but today he has left it open. You do not know what is beyond it, except what you have heard him talk about. There is another thing called GoodCat/BadCat. It must have another name as well, because it was here when you got here, but it is far away and when He talks to it, you can only hear GoodCat or BadCat. You must be related, because you both are called Cat.
  
  You have always wondered where He goes when He closes the mow and what lies beyond it. "Could there be even more mows and ows? Could my place be just one place inside a much bigger place? I want to find out. Maybe if I find out, I can get a name," you think.
  
  [If this is your first time playing, type "ABOUT".]
  
  > go up
  There's only one way out and that's in front of you (or out).
  
  > look at the food
  It looks like a lot of little claws, but it is softer and tastes salty. You're not hungry, though, because you've already eaten.
  
  > look at the sandbox
  It's a tough box filled with sand that's just right for taking care of wastes.
  
  > enter the sandbox
  Fortunately, you've already gone this morning.
  
  > look
  Your Place surrounds the soft place. It's much bigger and it is soft on your feet, but not as soft as the soft place. You can run around here but the three ows stop you. Nothing has changed from this morning when He left -- the food dish, the water bowl, the sandbox, and the ledge are in their same places and they smell the same. The most interesting thing, though, is the mow. It's wide open in front of you.
  
  > Mew
  You mew. Nothing happens and you feel faintly disappointed.
  
  The house settles and creaks, giving you a start.
  
  > look at the ledge
  It juts out below the window, but you can't reach it. It's colored like cream.
  
  > Go outside
  This is a strange place. It's long, like maybe if your place were stretched out to your right and to your left taller than He is. The scents that invaded your place came from here, or at least some of them did. The ows are dabbed with white that doesn't go with the rest of the ow and they smell new somehow. The floor is soft like it is in your place but it smells wild -- images sweep over you of Him, others like Him, a world filled with flying things and grass, clean scents and many others that you've never smelled before. Faintly, you also detect a sweet yet salty wild smell that can only be Goodcat/Badcat.
  
  > R.
  You are halfway down the hall, up to a good speed when you see something that compels you to stop and look. Here two mows face each other -- one that is not completely solid and one that doesn't reach the floor. The non-solid mow has slats from the top to the bottom, like what is on the window in your place. It has a wonderful fresh smell that makes you want to lie down and go to sleep, if only there were something soft enough to sleep on. Mmrrow. You can't help yourself and rub lazily against it. It feels good. The solid mow on the opposite side greets you with a welcoming and familiar scent from between it and the floor. You would know it anywhere -- it is Him. He is not here, but beyond is surely His lair.
  
  > look at solid
  It's a large mow (like they all are) with a metal handle about half-way up. It doesn't reach the floor, and  underneath it is a white thing. Beyond it is his lair.
  
  > pull the sock
  You reach out for it and snag it in your claws; surprised, you pull back and pull it out into the room. You smell it more carefully and know that He put this on his paw two suns ago, had circular meat-bread for dinner, and generally felt happy. You remember that day. The covering itself is soft and yet stretchy. He calls this "sock". You look at it curiously, trying to understand why He needs a covering for his paws.
  
  You feel like you have achieved something particularly kittenish.
  
  > look at solid
  It's a large mow (like they all are) with a metal handle about half-way up. It doesn't reach the floor. Beyond it is his lair.
  
  > open door
  Only He can do that. You're too small, at least right now. Who knows how big you'll get?
  
  > Meow
  You mew. Nothing happens and you feel faintly disappointed.
  
  > Hiss
  You remember your mother telling you to use that tone of voice only when you really had to. Fortunately, this is not one of those times.
  
  > examine the slats
  It is a mow, but you're not sure how He moves it, because there is no blob of metal halfway up. It's not solid, like other mows are, and you can see fluffy colored things beyond; an almost-dizzying sleepy fresh smell comes from beyond it.
  
  > climb the slats
  You claw frantically at the mow but don't manage to get very far up.
  
  The house settles and creaks, giving you a start.
  
  > B.
  You turn to face behind you and bound away.
  
  Halfway down the hall, the non-solid mow has slats from the top to the bottom, like what is on the window in your place. It has a wonderful fresh smell that makes you want to lie down and go to sleep, if only there were something soft enough to sleep on. The solid mow on the opposite side greets you with a welcoming and familiar scent from between it and the floor. You would know it anywhere -- it is Him. He is not here, but beyond is surely His lair.
  
  You can see a sock here.
  
  > Keep going
  Halfway down the hall, the non-solid mow has slats from the top to the bottom, like what is on the window in your place. It has a wonderful fresh smell that makes you want to lie down and go to sleep, if only there were something soft enough to sleep on. The solid mow on the opposite side greets you with a welcoming and familiar scent from between it and the floor. You would know it anywhere -- it is Him. He is not here, but beyond is surely His lair.
  
  You can see a sock here.
  
  > take the sock
  You take it in your mouth.
  
  > climb the gate
  You clamber over the gate again, quickly, but unfortunately not silently.
  
  Just to your right, the shiny and slippery floor begins and the large shiny things sit. The opposite way, you see softer but equally large things, but also a plant that sits in what looks like a square water bowl. The carpet is soft and it leads in front of you, but behind you is the stringy ow that you'll have to climb to get over.
  
  The tall stringy gate bars progress behind you.
  
  > R.
  Here enormous metal boxes reach upward from a shiny floor that you can skid across if you run fast enough and suddenly stop. The tallest box is cold, vibrates, and smells like food! The shorter boxes also smell like food, but not as strongly. The whole area smells like trees -- a fresh, outdoors kind of scent, which doesn't make sense, because this is indoors. Goodcat/Badcat is in this room; his scent is strong. You whip your head around but don't see him anywhere. Is he waiting to pounce you? You continue looking around carefully.
  
  Halfway to the ceiling (it seems) a shiny surface ledge runs like a pathway, over a shorter box and connects to the tallest one. It's wider than the ledge in your place. In the middle of the floor is a large brown circle held up by four legs. Underneath it are two smaller versions, with one pulled away from the other. You wind your way around these things and quickly smell what their names are. The large thing is called a table. The smaller things are called chairs (one is His and the other is guest). The names seem strong, but dull. You hope He doesn't name you any of those names.
  
  You hear the sound of grooming coming from somewhere nearby.
  
  > jump up
  You must name something more substantial.
  
  You hear the sound of a cat scratching itself and know that it must be Goodcat/Badcat.
  
  > jump on the table
  That's too far away. You ponder jumping to something closer instead.
  
  > jump on the chair
  What do you want to jump on: the guest chair or His chair?
  
  > Guest
  You don't think you'll make it, but you go for it anyways. YOW! You bop your head on the underside of the table and spend a few moments wincing away the pain.
  
  You hear the sound of a cat scratching itself and know that it must be Goodcat/Badcat.
  
  > jump on the table
  That's too far away. You ponder jumping to something closer instead.
  
  You hear the sound of a cat scratching itself and know that it must be Goodcat/Badcat.
  
  > jump on his chair
  You agilely leap upwards into the chair.
  
  You hear the sound of a cat scratching itself and know that it must be Goodcat/Badcat.
  
  > jump on the table
  You easily jump up on the table, your claws clutching the threaded surface.
  
  This is a small place, a little bit larger than the soft place but not as large as the place around it. If you ran around here, you'd definitely fall off the edges. The floor feels like a bunch of string, tightly wound together and it is arranged in colors and in patterns of things you don't recognize. From here, you can see a shiny surface you could easily jump to, and you can view most of the room and the next room over, which pulls your kittenish heart with what looks like large and soft beds. Taking a quick sniff, you realize that this area is used for eating food, but there is no food here now. You also realize the names of the two objects on the table, and your interest is piqued.
  
  You can see a phone and a remote here.
  
  > jump on counter
  That doesn't look far away. You take a quick look and with a little jump you land safely on the countertop.
  
  From up here, you can see the entire shiny place. It makes you feel powerful and important, like perhaps you controlled the whole area and had a few cat soldiers to do your bidding as well. If it was softer and not so narrow, it would make a great bed. From here, you can jump up to the metal box. The most distinctive smell is the scent of Goodcat/Badcat. He is near.
  
  > give the sock to the Cat
  Goodcat/Badcat sniffs the air and then sniffs the sock, taking his time to inhale all of its scents. He looks thoughtful for a moment and then rubs you, pressing into your fur one of his secrets. Fascinated, you ponder all the fun you'll have when you chew off a piece of meat-bread and leave it behind the vibrating box for twenty suns so that you too can have a smelly play toy!
  
  You feel like you have achieved something particularly kittenish.
  
  > talk to the Cat
  You're not sure how you talk with another cat, after all, your only memories are hazy and indistinct ones of your littermates and mom. So you try talking to Goodcat/Badcat like you were talking to Him. You let out a curious "Meowr". His eyes fix upon you.
  
  Suddenly a loud ringing sound comes from the table and it startles you a foot into the air.
  
  > Hi
  There is no reply.
  
  The phone on the table nearby rings, and it's loud!
  
  > Mew
  You're not sure how you talk with another cat, after all, your only memories are hazy and indistinct ones of your littermates and mom. So you try talking to Goodcat/Badcat like you were talking to Him. You let out a curious "Meowr". His eyes fix upon you.
  
  The phone on the table nearby rings, and it's loud!
  
  > jump on the counter
  You jump down and land on the countertop with a noticeable "thud".
  
  From up here, you can see the entire shiny place. Only the refrigerator top gives a better view. It makes you feel powerful and important, like perhaps you controlled the whole area and had a few cat soldiers to do your bidding as well. If it was softer and not so narrow, it would make a great bed. From here, you can jump up to the metal box. The most distinctive smell is the scent of Goodcat/Badcat. He is near.
  
  The phone on the table nearby rings, and it's loud!
  
  > jump on table
  You span the distance with a soft jump and skid to a stop on the table.
  
  This is a small place, a little bit larger than the soft place but not as large as the place around it. If you ran around here, you'd definitely fall off the edges. The floor feels like a bunch of string, tightly wound together and it is arranged in colors and in patterns of things you don't recognize. From here, you can see a shiny surface you could easily jump to, and you can view most of the room and the next room over, which pulls your kittenish heart with what looks like large and soft beds. Taking a quick sniff, you realize that this area is used for eating food, but there is no food here now.
  
  You can see a phone and a remote here.
  
  The phone rings right beside you. It's loud!
  
  Suddenly but thankfully, the phone stops ringing.
  
  > look at the phone
  A curvy thing on a square thing that He uses for talking to people when they are not here. You're not sure how that works, but you know by sniffing it that that's what He does. Goodcat/Badcat says that it can be annoyingly loud.
  
  > jump on the chair
  What do you want to jump on: the guest chair or His chair?
  
  > His
  You gracefully jump down into the chair.
  
  You hear the sound of a cat scratching itself and know that it must be Goodcat/Badcat.
  
  > jump down
  You don't see how to do that from where you are.
  
  You hear the sound of grooming coming from somewhere nearby.