text: [Themes: fantasy, fantasy]
  
  Have you played the first Act? If yes, you can skip it by clicking the link below
  
  [Author's Note: The complete edition of the Leacher story. Now, if this is a really bad game, alright so be it. But I think it has at least some potential... Well, reader, that's up to you. Keep in mind that this is more of a STORY than a GAME. If it sucks, I am truly sorry for wasting your time.]
  
  > Chapter I: Beggining
  So you're here for a story, eh? Well, I've got a good one... a story of immense adventure and treasure. It's a bit long though, so I don't think I'll be able to tell you everything tonight, but we might as well start.
  
  Have you ever heard of Leaches? They are an elite faction of warriors. Every single one of them died from old age, never beaten in a fight. In the back-when times, people paid them to kill monsters and such things... But nowadays, it is much different. To become a Leacher, one must undergo many tests, but not mutations like that other faction, no no, Leachers are built on experience, not genetic mutations. Though, there is one ritual when a special kind of acid is spilled over a Leachers skin to make their skin more resistible, but after all of the training, it's really nothing. Our story begins in a village of Gunara, on the far north of the Savandry Duchy. This was a good 1000 years ago, when monsters were still at large around the countryside. At this time period, the duchy was going through a rough patch. Having recently lost a colossal war against the Regnum Kingdom, as an ally on the Sarini side. With the peace deal including war reparations and the province of Dangle (Savandry's main source of income) the country's been left in a poor state, with little money to pay for the upkeep of buildings and wages for the workers, there was great unrest in Savandry. Gunara was quite autonomous for a village, without being forced to provide their manpower in war, the village was flourishing.
  
  > Onto the Story!
  "Hurry up, Aared, we 'avent much time 'fore dawn!" you hear Ms. Cloydaye yelling. You were a fool going to this village anyways. After Scope was pillaged, you might as well have gone to the capital, Raven. But from what you heard recently, looks like you're faring much better than those poor sods down there. You drag the cart before Ms. Cloydaye. She takes a quick look over it to make sure there's at least enough grain for the next week. She pats you on the back:
  
  "You're a farmer's son boy, it's obvious. " She looks at the field:
  
  "Go on take the rest of the day off, I'll tell Grymryn to sow the rest of the field.
  
  You let out a sigh of relief, thank her, and head towards the nearest fire. You sit down, very tired, by two farmers. One of them skinny, in his early 20-s, while the other one, Much older and stronger, with a big curly mustache on his face, is uncle Themsass:
  
  "There's been another attack." Themsass says with a deep raspy voice.
  
  "Again? Where?" The skinny farmer says with great intrigue.
  
  "Raven, where else you idiot. Anzars control everything else."
  
  Themsass angrily lashes out at the farmer. "*Sigh* 200 dead. "
  
  "Fuckin' waste..." The farmer sighs out.
  
  At that moment, the door to the main village building bursts open, and an angry solider comes out with a few other. A little behind them, the old village elder Saltmess bursts out in anger:
  
  "And never come back you bloodsucking pigs! " He yells at them, with great hatred. The soldiers stop, and the sergeant (your guess) yells back:
  
  "Gravys fen Dukson, the sovereign of Vegnum and Kataria, won't be pleased old man!! We gave you a fair chance to join Regnum, the rising empire... you made a GRAVE mistake!"
  
  In a few steps he and his escort get on their horses and leave as fast as wind. The mood in the village shifted. Children entered their homes, with many of their parents. The elder grabs his head and whispers loud enough that you can hear him:
  
  "I'm too old for this shit..." The two farmers leave for their homes leaving you alone.
  
  > get up and talk to the Elder!
  You make your way to the big building. It isn't very old, half a century at most. You open the creaky door and enter the house. The Elder is sitting at a small humble round table alone. He looks up and notices you. He lets out a sigh, and barley gusts out:
  
  "Yes? "
  
  You approach the table and sit in the chair:
  
  "Who were those men, sir? "
  
  He gives off a faint smile:
  
  "I'm not a sir Aared... As for them, emissaries from Regnum. This is the third time this month they've asked me for vassalization. This can only go badly. "
  
  You open your mouth, but the elder starts talking:
  
  "I really don't have time Aared. I'll make sure you become one of us tomorrow. That means a proper house... Please leave I would like some time alone. "
  
  You respectfully say farewell, then quickly leave for the house
  
  You open the door slowly, and notice that Ms. Cloydaye is asleep. You sneakily make your way to the guest room lie down and fall asleep.
  
  > To Sleep
  Everything is burning, the whole village. The Jeffersons' house has been destroyed, and the soldiers are killing, raping, and torturing your family. But you can't move. You're just standing there watching the carnage. Thankfully, someone manages to grab and pull you aside. You don't remember their face, just the wristband. It is made from iron, but thinly coated with silver, with a big eagles head at the sides. The man drags you away from all of the carnage and drops you in the middle of the main road. In that moment you wake up. It was all a dream.
  
  > To Reality
  You open your eyes and sun bursts through your window. But there is also unnatural light coming off of the hallways. Quickly your head is filled with screams. You look out of your windows to see buildings on fire, people tortured, by non-other, than the Regnum soldiers. You're sick of them. First they burn down your village, and now this one!? You quickly pick yourself up, grab a nearby pitchfork, and then charge towards the nearest Regnume. The pitchfork enters the soldiers, and he moans in pain. You pull the weapon out, but then remember you don't actually know how to fight. Sure, you've seen your fair share of duels and tournaments but you never fought with a sword. The soldier swings his sword towards you, but you manage to dodge it. Suddenly, there is a gurgle and blood spewing on you. Accidently you penetrated the soldier's throat and killed him. This is the first time you killed a person. The other two soldiers approach. Grabbing the dead one's sword you take a fighting stance. Luckily, a man on a horse spurs through the village decapitating both of your enemies. His sword's steel, covered in thin layers of silver and dim, making it very, very dangerous. The armors made up of dozens of different hides, and over plated with small iron and silver rings. You notice a bracelet on his arm... the same one you saw back in your old village when you were saved, though this is not the man who saved you. He lends his hand towards you, obviously wanting to help you. You look around and see the elder being tourted by the soldiers. You hear a scream, and then look to your left to see the same thing happening to Ms. Cloydaye. You decide to...
  
  > ...Throw the sword at Ms. Cloydayes attackers, then accompany the strange
  You throw the sword with your all of your might, and it lands exactly at the throat of Ms. Cloydayes attacker he gurgles, than quickly collapses. You grab the stranger's hand, and with great strength he pulls on you the horse. As quickly as he came, the stranger gallops out of the village into the forest.
  
  > Escape!
  The horse suddenly stops and you fall off of it. The stranger slowly gets off:
  
  "Who are you? " You say with your still somewhat low pitched voice. He stares towards you for a few seconds, before raising his hand with the amulet:
  
  "I am a Leacher. If it's my name you wish, it's Aryyn of Dummwyre, though most call me the Savior of Aktedviir." He answers with his somewhat emotionless, hraspy, deep, deep voice. You pick yourself up, as the Leacher looks towards the trees:
  
  "We haven't much time before dawn, we should start moving."
  
  You agree with Aryyn and start walking towards the main path. After walking some time he looks at you, and cracks a small smile:
  
  "Come on kid, ask what you want. It's no every day something like this happens..."
  
  "Well... Where are we going?" You say with fear in your voice, while looking at the Leacher.
  
  "Bayheath Capital, the home of our order."
  
  > shut up and keep moving.
  And so two very different people walked down the road. On one side, Aryyn, a leacher, a master fighter, and an expert on his job. On the other side, you, a washed up farmer with no place to be. You're probably going to get recruited, and die somewhere in the battlefield, where no oe will give a crap about you. The journey went on for a while, with not much interesting happening. You were moving quickly on Aryyn's horse. After a few days of galloping, you've arrived to the legendary, Bayheath capital.
  
  > Chapter 2
  The giant building stood six-stories tall. Only the face of it is visible, with a large two story door, fifteen twenty meters wide. The entrance was surrounded by impressive giant pillars, made of a shiny, yellow material (no, not gold). Big silver snake statutes envelop the pillars. There's a large arch across the gate, it is made of bronze, as far as you can tell. It's being overlapped by another arch, this one made of a material unknown to you, Arryn gets off the horse and orders you to dismount. You listen, and the Leacher leads his horse into the gapping jaw of Bayheath Citadel.
  
  Upon entrance you are met by stairs leading upwards, a hallway and stables. Arryn leaves his horse there and starts going up the stairs:
  
  "Thing to remember kid, don't turn right when you go down the hallway. That's a part that's even dangerous to a group of sickening killers like us, Leachers." He says this with a happy tone... well, at least how happy his voice can be. You reach the top of the stairs, and are greeted with the grand stone like design that's spread through the citadel. The training rooms are the first to capture your eyes. They're cleverly positioned on the large balcony you somehow didn't see on your way in. You see three people there. Two are fighting, while the other one, much older and more armored is sitting and looking towards them:
  
  "Watch your legs, Buff! Block!" He shouts at the other two men with the same deep voice that your companion has. After some time he sighs:
  
  "Alright that's enough." He waits for the students (presumably) to sit down:
  
  "Your fighting's getting better. Buff, you need to learn to defend yourself. A Beak could rip your head off if you miss. As for you, Amaran, you need to be a bit more brave. Buff keeps blowing strikes at you, and all you do is dodge or block... You should easily counter him. If it were a real battle, your endurance couldn't stand all those blows" He takes a brief look at the students, than raises his voice: "But the thing your all forgetting are spells. Let's run through it again. A Leacher has three different spells at disposal, which are?"
  
  Buff answers:
  
  "Moat, to deflect blows a monster or a human might deliver. It takes concentration to cast it, therefore it can't be kept up for long, nor can it be used with other spells."
  
  The man which was teaching them has that surprised look in his face. Amaran, looked jealous, so he answered Buff's knowledge:
  
  "We also have Dumn, used to sharpen one's senses. Make him more agile, precipitous, and most importantly, more deadly. One may use it for a long time before wearing off, just enough to kill a monster."
  
  The man is now very surprised, but with a soft voice, he says:
  
  "What about Levi?"
  
  The students look confused. The man cracks a small smile:
  
  "Probably the most useful and dangerous tool in a Leacher's kit is a spell cold Levi. With a single wave, you can influence people. One might use this to get a better reward, to get out of, err, 'situations'" he makes a short pause "or to talk to monsters... but there's another thing this spell can do. It's something you'll learn at a much later date... But, I'll tell you.. something to lift your spirits up... It's one of the only ways to preform the 'Larvigne', one of the only ways to contact the other side."
  
  After this long speech, the students are blown away. The man has accomplished what he wanted to. His voice turns serious:
  
  "Now if you want to get to those levels, you better work for it, come on, again, fight!"
  
  The students get up and start fighting, just like the man ordered to.
  
  Your companion patiently waits until the man has finished his little speech, then approaches with a smile and his arms wide:
  
  "Eward!"
  
  The man turns around surprised, he cracks a smile an turns to his older friend:
  
  "Arryn! You've long have you been on the road for a long time now..." He looks at you and stops, his smile shrinks and says with a much less happier voice:
  
  "I don't need new recruit Arryn, I already got my hands full with these two tinheads."
  
  "Don't worry, he's not a recruit" The Leacher turns to you "At least not yet..."
  
  "I am going to get us some drinks... Maybe you could find Exam and Tahyrst?"
  
  Arryn's face turns sad:
  
  "Actually, old friend, I am not here voluntarily." He sits down: "It's Regnum... They've attacked once more. Fifteen thousand men should be here before the leaves fall. We need to stall them, give Thelion's army time to get here. We need to send a message to the Imperial court, tell them to get here as fast as you can."
  
  Eward sighs, and grabs is head:
  
  "Will this bloodshed ever stop..." He raises his head and looks at Arryn:
  
  "How would you go by stalling them?"
  
  " Give me the map."
  
  Eward gets up and takes an old dusty map from a bookshelf behind him. As he unravels it, you can see it's very old, as the Savandry duchy doesn't exist:
  
  "Here." Arryn points at a large river called 'Swina':
  
  "They can cross the river at two points. We need to blockade it. You get Exam, leave Tharyst here to guard the citadel." He now points at a mountain standing exactly on the river:
  
  "Try to collapse as much as you can, block the path... Me and the boy are going to go to the Alleconn bridge."
  
  "And how would you stop them there. That's a huge bridge, you can't just destroy it"
  
  Arryn points at mountain not too far from the bridge. You've heard of it, the notorious Dragon's Roof. Eward's face losses all color, as so does yours:
  
  "We're going to bait old Thalazar on the army."
  
  "That's insanity, even for a Leacher! Besides, even if you manage to get out of there with your head still attached, who knows what he'll do once he's released. We put Thalazar in there for a reason!"
  
  Eward lashes out on Arryn:
  
  " I'll talk to him, persuade him to help" Arryn answers calmly and firmly.
  
  Eward starts to laugh, and pats Aryyn on his shoulder:
  
  "Looks you've gotten too old master..." His voice turns serious again: "No way we're going to be able to do this."
  
  "Why not? Crazier things have been done in the past." Aryyn immediately counters his word.
  
  "But never by us."
  
  The Leacher keeps silent for a few moments, then ultimately prepares to say, when two people walk into the room. The man is at least 2.1 m tall, with a large scar spreading across his left cheek. His eyes are blue, and has short brown hair. Your estimate is that he's in his early 30s. The women, who looks younger, in her mid 20s. Her hair is black-ish and is tied into a knot. Her face with green eyes is long, and she has a wide scar on her left arm. They're both dressed in leather, and the man has two straps spreading across his chest, with a sword on his back, and another one around his belt. You presume that these are the other two Leachers that Eward was talking about, Exam and Tahyrst:
  
  "Well, we're late aren't we." The man smiles, then looks at Aryyn: "Master! Boy am I glad to see you."
  
  The Women Quickly interrupts him:
  
  "Cool your hormones, Exam" She looks at Aryyn: "The master wasn't due to return before the first snows."
  
  The smile removes itself yet again from Aryyn's face:
  
  "No, Tahyrst, you're right. I'm afraid that this is something more important."
  
  The two Leachers quickly grab a chair and sit:
  
  Who's the boy? A recruit?" Exam looks at you.
  
  "I'm Aared. No, not a recruit." You surprisingly sum up the courage to answer the man... he studies you for a moment:
  
  Nice to meet you Aared, I'm Exam" He lends his hand to you. You extend your, and shake with him:
  
  "Yup, those are farmer's hands." He politely pulls his hands back:
  
  "Let me guess, you're from one of the villages west. Regnum attacked, and Aryyn saved you." You're very surprised. He now looks at Aryyn: "And that's why you guys are here isn't it... My guess is that Aryyn came up with some crazy plan that good ol' Eward won't accept?" Everyone else is completely calm. The women sees your confusion:
  
  "He's got something messed up here." She pokes Exam in the head: "I'm Tahyrst."
  
  "It's called perception" Exam says after having his feelings hurt.
  
  The next dozen minutes are followed by Arryn explaining his plan. Tahyrst seem skeptical, while Exam seems completely delighted. Like it's something he expected to say. Unwantedly, Eward agreed to the plan:
  
  "Alright so that sums it up. We're heading out tomorrow, alright?" Aryyn says. Everyone nods and agrees... Even you (like you have a choice?)"
  
  It's late at night, and everyone heads to their rooms:
  
  "Come on, I'll show you where to sleep." Aryyn stops you. After a couple of stairs and hallways, you arrive to your room. It's like every room you've seen here, but this one feels more cosy. It has pretty basic stuff. A bed, a chest next to it. A chair and a drawer. There's also a small window, just enough to light the entrance when the candles are turned off:
  
  "Listen, Aared, I wanted to ask you... How do you feel about this. Not many people paid attention to you. You're still young, but stick around here for a bit, and you'll fit in in no time." He looks at you: "You'd make a damn fine Leacher. You may not know how to fight, but have the talent for it... So what do you think."
  
  > think the plan's crazy. It could work, but hardly.
  He smiles and pats you on the shoulder:
  
  "You're not afraid to say what you mean. I respect that, and it's a very good trait to have. But, it might get in trouble sometimes."
  
  He leaves to let you sleep. You close the recently installed wooden doors, sit on the bed and grab your head.
  
  What is the Leacher thinking? Wouldn't it be easier to abandon the fort, then take it back with the help of Thelion? Why use the dragon which will probably kill you all? Why not just destroy the bridge all together... A dragon will do that either way. Soo many questions, and no answers. You can just hope that the old Leacher has some hidden card that's going to blow you all away. You lie down on the cold, stone bed and try to catch some sleep.
  
  > To bed
  Your awoken the next morning by Exam:
  
  "Rise and shine, kid, those dummies won't kill themselves." He smiles and pulls you out of bed:
  
  "Grab these!" He hands you light leather armor. Unlike their, this one doesn't have a special style, made with a combination of other armors and materials. There is also a sword. You pull it out from a beautifly crafted, leather, with small but many steel stripes. As you pull out the sword, you are amazed by the sharpness and the length of it. There are ancient simbols encarved in it... it's a language you don't understand, probably dwarven. You change, then go with Exam to the courtyard, where none other than Arryn awaits. He signals you two to go the training area:
  
  "Pull your sword out initate, you too Exam!" He orders you two with his hard deep, but sympathic and good-natured voice." Exam pulls his out with ease, while you struggle a bit at first. The long blade weights heavy in your hands... after all, it is your first time using a sword properly:
  
  "We're going to start with the basics, Aared. The sword you're currently hold might look very heavy and hard to use now, but with the right training, you can wield that sword as any Leacher would."
  
  The whole day is spent training and doing basic slashing and stabbing commands. You proceed to do this for the next few days until everyone is ready to travel. You feel that you have a grasp of basic swordfighting skills. Aryyn's training regime was very strict, with very little breaks and a lot of training. He never really got angry or yelled at you, but peacefully ordered you to get off your ass and start fighting.
  
  > Chapter 3
  You were ready by the sunrise. There wasn't much to pack. A few extra blades and enough food and water to sustain you to the nearest inn. The goodbyes were quick, and you quickly accompanied Aryyn on the journey. The first day went by smooth. Aryyn rarely talked, and you kept notes in a small book. The scenery didn't change much, it was still autumn, and you barely entered the valleys'.
  
  But the next day was a thrill.
  
  You've both packed your things. Aryyn signals you to move out. You didn't get far, maybe 500 meters, when there's a growl. Not the one the wolfs have, this sounded more like a cry, a scream. Aryyn knew what was going on. He dropped his things, and in a moment, a sword was in his hand:
  
  "Turn around, watch my back. If they come out, don't be frighten... They may let us go."
  
  You pull out your sword, and rush to Aryyn. The growling was getting more intense, and there was more than one
  
  "What is this?" You frightenly ask.
  
  "It's a Xenus. They hunt in packs... Don't normally get near the main road. A dozen times faster and stronger than wolves..."
  
  The Leacher's interrupted by the moving of tree branches around you. After a while, two creatures come out. They are disgusting. The fur is barely there, covered by the bare naked muscles. The rest of the body is equally terrifying. The creature looks like a buffed wolf. It's eyes are not visible from the grown in teeth. The both of them close in Arryn and your, on each side:
  
  "When I say now, you duck, did you hear me?"
  
  You nod. The Leacher waits until the creatures are ready to attack:
  
  "NOW!" he yells in the last moment.
  
  You duck and the monsters jump at you. Aryyn runs his sword into the ground. There's a shockwave, and the creatures(and you) are repelled. Xenus' quickly pick themselves up and start running toward Aryyn. He swings his hand in the air, and one of the creatures stops and sits down. The other one attacks him. There's a slice, and the wounded creature retreats back to its friend. You grab your sword and get up. The wounded creature is attacking you, but there's a third one now. It jumps at Arryn.
  
  > throw your sword at Arryn's enemy
  sword is flinged towards Arryn's attacker. Luckily for you, it ravages through the monster's skin, and stabs the heart. It squirms and squeals in such a way that it makes you sorry for the bastard. In a second you are also flinged by a Xenus. You hit your head hard on a rock. The world spins around you, and, obviously, you faint.
  
  > Awake
  You awake in a large room. Your head and the left shoulder are bandaged. You assume you're in a tavern. There's loud noises and music coming from outside your room. The cosyness of the room also suggests that this is a tavern. At that moment the creek of the door is heard. The door closes, and Aryyn enters with a tray. He sits next to you and hands you the tray with some bread on it:
  
  "Thanks..." You gust out embaressly. He had to drag your ass out of there because of your incapibility.
  
  You take a few bites off of the bread, and Aryyn looks at a map in his hands, and marks something:
  
  "We'll be going out tomorrow..." he says while packing the map and getting up "You ready for that?"
  
  You're feeling pretty good, with the head wound and all:
  
  "Yeah, I can move..." You say, as Aryyn walks to the exit:
  
  "And... I'm sorry." You say with pauses.
  
  Aryyn smiles and immediately knows what you're talking about:
  
  "Don't worry about it, kid" he says while opening the doors: "many would die in that situation." He exits the room.
  
  You feel a bit better about yourself.
  
  After a dozen minutes, you finish your meal, and slowly get up from your bed.
  
  Your back hurts, but that's about it. You get up, and get ready to walk. You put on your armor and head outside the room.
  
  The air is filled with smoke, and there's talking and there's talking and yelling all around. Most of the men here are well equipped, which makes them too rich to be just peasants. Which indicates that this inn isn't a town or a village. It's in somewhere on the road, and by the number of visitors, it's probably the sole one around. There are couple of floors to it, every each one of them crowded. You suddenly feel cozy in this building filled with strangers, it makes you want to stay here forever. There are a lot of barmaids around, taking orders from many customers. There are exceptionally pretty and well rounded. Their clothes are carefully placed to not reveal anything, but also let the customers know what they can get for a little gold. Aryyn is standing in the middle of this behemoth of an inn. You