text: > Look around
  Bleh. Capitalistic excess at its worst. The Video Head shop hawks its degenerate wares to the west; a corporate paint shop sells overpriced colors (colors!) to the south; the tanning salon is north and the food court is east.
  
  > Go north
  The walls feature a few posters of smiling tanned blonde people walking down streets, along beaches, eating ice cream, etc. The room itself is fairly cold and uninviting. You can get back to the shopping center through the hall to the south, and perhaps that would be for the best.
  
  You can see a pair of carved bone dice and a tanning bed (empty) here.
  
  > look at what you're carrying with you
  You possess:
  a resin-encased quantity of hare's fur
  four small smooth stones
  
  > get the dice and the bed
  a small can of liver paté
  a single chopstick
  a genuine 1932 Shiny Time brass harmonica
  You are wearing:
  some dissheveled clothing
  your mum's shoes
  
  pair of carved bone dice: Taken.
  tanning bed: That's fixed in place.
  
  > Go east
  A dozen garish illuminated signs advertise overcooked and overpriced foods from various stalls. Out of all of them, there's only one place here in which you would be caught dead.
  
  The familiar golden arches beckon onwards.
  
  > go to the east
  You dutifully take your place in line.
  
  McDonalds (in line)
  The thoughts of has occured here in days gone by and what will occur in the imminent future fill you with a warm feeling of contentment. This is good.
  
  You can see a cashier here.
  
  > Cashier
  She is wearing a T-shirt reading "I killed my father and all I got was this lousy t-shirt" and a dull expression.
  
  A woman and three even larger children waddle to the nearest table, bags of food in tow. Disgusting.
  
  > eat cashier
  (first taking the cashier)
  I don't suppose the cashier would care for that.
  
  A tall, thin man takes his salad and practically sprints to a table in the middle of the dining area. Deplorable.
  
  > Wait
  Time passes.
  
  At last, your turn has arrived. "How may I take your order?"
  
  > No
  That was a rhetorical question.
  
  > No
  The cashier has better things to do.
  
  > order food
  "That's not on the menu." The cashier points above her head.
  
  > look at the menu
  The usual. Burgers, happy meals, shakes, salads, sodas...
  
  > order happy Meal
  You wait a moment for your order to be prepared, then gleefully take the Happy Meal with you to your usual table in the back of the dining area.
  
  McDonalds (in the booth)
  The thoughts of has occured here in days gone by and what will occur in the imminent future fill you with a warm feeling of contentment. This is good.
  
  You can see a cashier here.
  
  > go south
  You'll have to get out of the booth first.
  
  > check your inventory
  You possess:
  a shake
  a pair of carved bone dice
  a resin-encased quantity of hare's fur
  four small smooth stones
  a small can of liver paté
  a single chopstick
  a genuine 1932 Shiny Time brass harmonica
  You are wearing:
  some dissheveled clothing
  your mum's shoes
  
  > Happy Meal
  Enclosed in a delightful chatreuse box.
  
  > eat happy Meal
  (first placing the shake on the table)
  Delicious.
  
  As you finish, you are overcome by an extreme feeling of dread. Suddenly, Tiny Tim bursts from the floor, destroying half of the dining area in an explosion of magma and ash. Your hair is nearly singed by a burning chunk of formica flying past your head.
  
  "LESLIE!" he screams, pointing at you.
  
  "Er... yes?"
  
  Most of the restaurant is a smoking crater. A few upturned tables and chairs are scattered around the perimeter. The roof is now open to the sky, which seems to be turning an unpleasant shade of red. The exit back to the mall has been blocked with what seems to be a stack of bodies.
  
  Tiny Tim hovers a foot off the crater floor, his long hair sticking out wildly in all directions. Dust and debris orbits slowly around him.
  
  A fallen brick lies close at hand.
  
  "LESLIE! I HAVE COME FOR YOU!"
  
  > get the brick
  Taken.
  
  A sizable piece of the ceiling falls on the really rather poorly named former singer. He's stunned for a moment.
  
  > look at the bodies
  The former McDonalds customers are piled here in front of the exit to the mall. You'll neer be able to move them in time.
  
  > throw the brick at Tim
  Being struck by this latest weight proves too much for him to absorb the momentum of. He loses his balance and collapses to the ground in a pile of rubble.
  
  Most of the restaurant is a smoking crater. A few upturned tables and chairs are scattered around the perimeter. The roof is now open to the sky, which seems to be turning an unpleasant shade of red. The exit back to the mall has been blocked with what seems to be a stack of bodies.
  
  A large pile of rubble fills the crater.
  
  You can also see a brick here.
  
  > examine the rubble
  (the pile of rubble)
  The pile of debris that was once a McDonalds reaches nearly to the ceiling.
  
  > climb the rubble
  (the pile of rubble)
  You clamber up the side of the pile, nearly tripping as some bricks shift under your foot. At last you reach the top of the pile.
  
  Apocalypse (on the pile of rubble)
  Most of the restaurant is a smoking crater. A few upturned tables and chairs are scattered around the perimeter. The roof is now open to the sky, which seems to be turning an unpleasant shade of red. The exit back to the mall has been blocked with what seems to be a stack of bodies.
  
  From this vantage point, you notice a bent and twisted girder dangling from the hole in the ceiling.
  
  You can also see a brick here.
  
  > look at the girder
  It lies just out of reach.
  
  > get it
  It is too far below you.
  
  > jump
  You manage to grab the girder and shimmy your way to freedom.
  
  You are standing on the very sparsely implemented roof of the shopping center. Vultures are still circling overhead in the quickly darkening sky.
  
  Every so often, a piece of debris or stream of dust falls from the great gaping hole in the roof.
  
  A large pyramidal skylight stands before you.
  
  > jump
  You jump on the spot, fruitlessly.
  
  > look at the skylight
  A geometric construction of steel and glass.
  
  > look at the vulture
  A dozen or so vey large birds make lazy loops in the sky.
  
  > enter the skylight
  How?
  
  > check your inventory
  You possess:
  a pair of carved bone dice
  a resin-encased quantity of hare's fur
  four small smooth stones
  a small can of liver paté
  a single chopstick
  a genuine 1932 Shiny Time brass harmonica
  You are wearing:
  some dissheveled clothing
  your mum's shoes
  
  > break skylight
  That's far too dangerous. Perhaps if you used another implement...
  
  > throw the stone at skylight
  You can't see any such thing.
  
  An impressive spray of glass falls to the floor below as the small smooth stone shatters the pyramidal skylight.