text: [Themes: Science Fiction, robots]
  
  > Look around
  The mixing desk, soundproof walls and 'On Air' sign in this room tell you that it was originally intended to be used as a broadcasting studio. Now it is being used as a store room for computer parts, which have been stacked up against the walls.
  
  There is an instruction book on the mixing desk.
  
  You can also see a satellite uplink kit here.
  
  > look at parts
  Neat stacks of identical boxes, factory-sealed. You see motherboards, power supplies and storage units - all spare parts for the data centre.
  
  > Go southeast
  It's hard to move around with all these short network cables! [Consider JOINing some of them together.]
  
  This large room is filled with racks of black boxes. It seems that many of the internal walls of the bunker were removed in order to make more space. There is just enough room to move between the racks, but not much more. You find doorways leading south, west and northwest. There is a door in the northeast corner.
  
  You can see a floor tile here.
  
  > Go south
  This dingy concrete room is filled with racks of batteries, providing backup power for the facility. There are doorways to the north, east and west.
  
  Network Socket WS4 is on the south wall. The socket is not in use.
  
  > Go west
  This room was once an office. Some ancient desks and chairs are cluttered into a corner, and you can see a faded calendar on the wall beside a dusty portrait. There's a doorway to the east and a blast door to the south.
  
  You can see some old desks and chairs here.
  
  > examine the portrait
  It's a portrait of Queen Elizabeth II, covered in dust and dirt.
  
  > Examine calendar
  The year is 1990. Maybe that was the last time this room was used as an office.
  
  > move the portrait
  It is fixed in place.
  
  > check your inventory
  You are carrying:
  a single-length network cable
  a single-length network cable
  a single-length network cable
  a single-length network cable
  a toolbag (which is open)
  a cable joining tool
  a screwdriver
  a black box
  
  > examine blast
  A very heavy metal door, set in the south wall. It is closed. A number has been scratched onto the door: 303738162.
  
  > go east
  It's hard to move around with all these short network cables! [Consider JOINing some of them together.]
  
  This dingy concrete room is filled with racks of batteries, providing backup power for the facility. There are doorways to the north, east and west.
  
  Network Socket WS4 is on the south wall. The socket is not in use.
  
  > Go east
  This is a cold and dirty room with concrete walls and an oily floor. There are no windows - the room is deep underground - and the only light comes from aged, flickering fluorescent tubes. There's another room to the south and a doorway to the west. Much of the eastern wall is taken up by a blast door (which is closed).
  
  Network Socket WS3 is on the south wall. A cable is plugged into Socket WS3. The rest of the cable lies on the floor.
  
  Network Socket WS2 is on the north wall. The socket is not in use.
  
  There are two charging stations on the north side of the room, each large enough to accommodate your robotic body.
  
  You can also see a workbench here.
  
  > examine the blast
  A very heavy metal door, set in the east wall and wide enough for a car. It is closed.
  
  > take the tool
  (the cable joining tool)
  Taken.
  
  > join the cables
  single-length network cable: The cables are joined, creating two coiled lengths.
  single-length network cable: The cables are joined, creating three coiled lengths.
  single-length network cable: The cables are joined, creating four coiled lengths.
  single-length network cable: The cables are joined, creating five coiled lengths.
  
  > check what you're carrying
  You are carrying:
  a quintuple-length network cable (plugged into Socket WS3)
  a cable joining tool
  a toolbag (which is open but empty)
  a screwdriver
  a black box
  
  > go west
  (laying the trailing network cable as you go)
  
  This dingy concrete room is filled with racks of batteries, providing backup power for the facility. There are doorways to the north, east and west.
  
  Network Socket WS4 is on the south wall. The socket is not in use.
  
  You are holding a trailing network cable. The cable runs east from here.
  
  > go to the east
  (keeping hold of the trailing network cable)
  
  This is a cold and dirty room with concrete walls and an oily floor. There are no windows - the room is deep underground - and the only light comes from aged, flickering fluorescent tubes. There's another room to the south and a doorway to the west. Much of the eastern wall is taken up by a blast door (which is closed).
  
  Network Socket WS3 is on the south wall. A cable is plugged into Socket WS3. The cable is in your hand, and runs west.
  
  Network Socket WS2 is on the north wall. The socket is not in use.
  
  There are two charging stations on the north side of the room, each large enough to accommodate your robotic body.
  
  You can also see a workbench here.
  
  > examine the console
  The console is on a pedestal in the centre of the room. There is a display and a keyboard. The display shows a message:
  
  'Dear candidate 28199,
  
  Thankyou, your new connection allowed me to assess the attack.
  
  It's worse than I thought. We have no external communications at
  all; everything is infected. I need you to make a new connection via a satellite uplink.
  
  Our enemy has discovered the location of our data centre, and will soon attempt to break in. We must act quickly. You will need to open the blast door on the east side of the bunker, and run a cable from socket WS3 to some place where the sky is visible. Set up a satellite uplink unit there, and connect it to the cable. Due to the distance, you will need to join more network cables - probably as many as you can find. Look in the Network Room first. There will be more in other places.
  
  You will have to explore the caves.
  
  One more thing. Be careful with the other network sockets. Some of them are flooded by the virus. If you connect them wrongly, it won't damage the Administration, but it might prevent you returning here.
  
  Good luck...
  
  Yours,
  Central Administrator.'
  
  > enter the portal
  As you step into the portal, you take on physical form. You now find yourself standing in the outside world, in the metallic form of a maintenance robot...
  
  This is a cold and dirty room with concrete walls and an oily floor. There are no windows - the room is deep underground - and the only light comes from aged, flickering fluorescent tubes. There's another room to the south and a doorway to the west. Much of the eastern wall is taken up by a blast door (which is closed).
  
  Network Socket WS3 is on the south wall. A cable is plugged into Socket WS3. The cable is in your hand, and runs west.
  
  Network Socket WS2 is on the north wall. The socket is not in use.
  
  There are two charging stations on the north side of the room, each large enough to accommodate your robotic body.
  
  You can also see a workbench here.
  
  > go to the west
  (keeping hold of the trailing network cable)
  
  This dingy concrete room is filled with racks of batteries, providing backup power for the facility. There are doorways to the north, east and west.
  
  Network Socket WS4 is on the south wall. A cable is plugged into Socket WS4. The cable is in your hand, and runs east.
  
  > go east
  (collecting the trailing network cable as you go)
  
  This is a cold and dirty room with concrete walls and an oily floor. There are no windows - the room is deep underground - and the only light comes from aged, flickering fluorescent tubes. There's another room to the south and a doorway to the west. Much of the eastern wall is taken up by a blast door (which is closed).
  
  Network Socket WS3 is on the south wall. A cable is plugged into Socket WS3. The rest of the cable is in your hand.
  
  Network Socket WS2 is on the north wall. The socket is not in use.
  
  There are two charging stations on the north side of the room, each large enough to accommodate your robotic body.
  
  You can also see a workbench here.
  
  > Go south
  (laying the trailing network cable as you go)
  
  This room contains disused electrical equipment, much of it now buried under an assortment of junk.
  
  There's a rusty metal switch marked 'Blast Door' on the north wall.
  
  You can also see a heap of junk here.
  
  You are holding a trailing network cable. The cable runs north from here.
  
  > examine the switch
  A large metal switch. A faded label reads 'Blast Door'. The switch lever has broken off. The casing is held shut by a large flathead screw.
  
  > unscrew the casing with the screwdriver
  The switch casing swings open, revealing the switch mechanism.
  
  > examine the mechanism
  A large metal switch. A faded label reads 'Blast Door'. The switch lever has broken off. The casing is open.
  
  > Go north
  (collecting the trailing network cable as you go)
  
  This is a cold and dirty room with concrete walls and an oily floor. There are no windows - the room is deep underground - and the only light comes from aged, flickering fluorescent tubes. There's another room to the south and a doorway to the west. Much of the eastern wall is taken up by a blast door (which is open).
  
  Network Socket WS3 is on the south wall. A cable is plugged into Socket WS3. The rest of the cable is in your hand.
  
  Network Socket WS2 is on the north wall. The socket is not in use.
  
  There are two charging stations on the north side of the room, each large enough to accommodate your robotic body.
  
  You can also see a workbench here.
  
  > go to the north
  As you step into the charging station, your robotic form shuts down...
  
  The maintenance room is a round room with a low ceiling. The walls are made of shiny brushed metal, giving an impression of 1970s science fiction. Doors lead west and southeast. You see a warning sign on the western door.
  
  There is a console in the centre of the room. There's a message on the console's display.
  
  A portal occupies most of the northeast wall.
  
  > Go northwest
  You can't go that way. Exits lead:
  northeast into the portal.
  southeast to the Lobby.
  west to the POKE Room.
  
  > Go northeast
  [It looks like there is an important message on the console. Maybe you should EXAMINE DISPLAY before doing anything else.]
  
  > examine the DISPLAY
  The console is on a pedestal in the centre of the room. There is a display and a keyboard. The display shows a message:
  
  'Dear candidate 28199,
  
  It's worse than I thought. We have no external communications at
  all; everything is infected. I need you to make a new connection via a satellite uplink.
  
  Our enemy has discovered the location of our data centre, and will soon attempt to break in. We must act quickly. You will need to run a cable from socket WS3 to some place where the sky is visible. Set up a satellite uplink unit there, and connect it to the cable. Due to the distance, you will need to join more network cables - probably as many as you can find. Look in the Network Room first. There will be more in other places.
  
  You will have to explore the caves.
  
  One more thing. Be careful with the other network sockets. Some of them are flooded by the virus. If you connect them wrongly, it won't damage the Administration, but it might prevent you returning here.
  
  Good luck...
  
  Yours,
  Central Administrator.'
  
  > go northeast
  As you step into the portal, you take on physical form. You now find yourself standing in the outside world, in the metallic form of a maintenance robot...
  
  This is a cold and dirty room with concrete walls and an oily floor. There are no windows - the room is deep underground - and the only light comes from aged, flickering fluorescent tubes. There's another room to the south and a doorway to the west. Much of the eastern wall is taken up by a blast door (which is open).
  
  Network Socket WS3 is on the south wall. A cable is plugged into Socket WS3. The rest of the cable is in your hand.
  
  Network Socket WS2 is on the north wall. The socket is not in use.
  
  There are two charging stations on the north side of the room, each large enough to accommodate your robotic body.
  
  You can also see a workbench here.
  
  > go west
  (laying the trailing network cable as you go)
  
  This dingy concrete room is filled with racks of batteries, providing backup power for the facility. There are doorways to the north, east and west.
  
  Network Socket WS4 is on the south wall. The socket is not in use.
  
  You are holding a trailing network cable. The cable runs east from here.
  
  > go north
  (laying the trailing network cable as you go)
  
  This large room is filled with racks of black boxes. It seems that many of the internal walls of the bunker were removed in order to make more space. There is just enough room to move between the racks, but not much more. You find doorways leading south, west and northwest. There is a door in the northeast corner.
  
  You can see a floor tile here.
  
  You are holding a trailing network cable. The cable runs south from here.
  
  > go to the northwest
  (laying the trailing network cable as you go)
  
  The mixing desk, soundproof walls and 'On Air' sign in this room tell you that it was originally intended to be used as a broadcasting studio. Now it is being used as a store room for computer parts, which have been stacked up against the walls.
  
  There is an instruction book on the mixing desk.
  
  You can also see a satellite uplink kit here.
  
  You are holding a trailing network cable. The cable runs southeast from here.
  
  > go southeast
  (collecting the trailing network cable as you go)
  
  This large room is filled with racks of black boxes. It seems that many of the internal walls of the bunker were removed in order to make more space. There is just enough room to move between the racks, but not much more. You find doorways leading south, west and northwest. There is a door in the northeast corner.
  
  You can see a floor tile here.
  
  You are holding a trailing network cable. The cable runs south from here.
  
  > go to the south
  (collecting the trailing network cable as you go)
  
  This dingy concrete room is filled with racks of batteries, providing backup power for the facility. There are doorways to the north, east and west.
  
  Network Socket WS4 is on the south wall. The socket is not in use.
  
  You are holding a trailing network cable. The cable runs east from here.
  
  > go to the east
  (collecting the trailing network cable as you go)
  
  This is a cold and dirty room with concrete walls and an oily floor. There are no windows - the room is deep underground - and the only light comes from aged, flickering fluorescent tubes. There's another room to the south and a doorway to the west. Much of the eastern wall is taken up by a blast door (which is open).
  
  Network Socket WS3 is on the south wall. A cable is plugged into Socket WS3. The rest of the cable is in your hand.
  
  Network Socket WS2 is on the north wall. The socket is not in use.
  
  There are two charging stations on the north side of the room, each large enough to accommodate your robotic body.
  
  You can also see a workbench here.
  
  > Go east
  (laying the trailing network cable as you go)
  
  You're in the southwest corner of a large cave. The walls of this cave are part natural limestone, and part slimy concrete, covered in decades of algae growth. To the west, you see the back entrance of the bunker, which is a wide door set into a concrete wall. The wall stretches north; the cave expands to the north and east.
  
  You are holding a trailing network cable. The cable runs west from here.
  
  > go east
  You're in the southwest corner of a large cave. The walls of this cave are part natural limestone, and part slimy concrete, covered in decades of algae growth. To the west, you see the back entrance of the bunker, which is a wide door set into a concrete wall. The wall stretches north; the cave expands to the north and east.
  
  > look at the door
  A very heavy metal door, set in the west wall and wide enough for a car. It is open.
  
  > go to the east
  You're on the eastern edge of a large cave. The rocky ceiling is low here, and underneath its lowest point, a crawl tunnel leads northeast. A narrow passage leads southeast and the cave widens to the west.
  
  > Go southeast
  You're standing on a path on the north side of an underground river which flows through the cave here. The river level is too high to allow passage in any direction except through a narrow passage to the northwest.
  
  > examine the river
  The underground river flows from west to east. The rate of flow is extremely rapid and the water looks very dangerous. It disappears under the eastern wall of the cave.
  
  > go northeast
  You are crawling through a very low, uneven passage that runs from southwest to east. It is fortunate that you do not need to breathe, because there is no space for breathing here.
  
  > go to the east
  You stand in a dry, circular cavern that forms a junction between three passages. The passages to the north and east are wide and tall. A crawl tunnel leads west.
  
  > go to the north
  You are at the western end of a long, damp cavern that stretches east. A wide tunnel leads south, and a passage leads west.
  
  > Go west
  You're in the north end of a large cave, standing beside a chasm which blocks passage to the south. The chasm was once spanned by a footbridge, but it collapsed years ago. On the other side of the chasm, you see the wall of the bunker. Passages lead east and northwest.
  
  There is a cabinet here. A narrow conduit runs from the cabinet to the bunker on the other side of the chasm.
  
  > look at the cabinet
  A rusty metal box which has probably been here since the bunker was built. It's about the size and shape of a gym locker. A sign on the door reads 'GPO Telephones'.
  
  > open the cabinet
  Opening the cabinet reveals some modern networking gear, and Network Socket Z5. You see a network cable inside the cabinet.
  
  > look at the gear
  The label reads 'Socket Z5 - Unfiltered'. The socket is not in use.
  
  > look at the chasm
  A wide and deep chasm. You can't see the bottom.
  
  > look at conduit
  The conduit is a rectangular plastic pipe, a few inches in diameter, and it's bolted to the western cave wall. It seems to be filled with wires which run from the bunker wall to the cabinet.
  
  > Go northwest
  You are at the foot of a round concrete shaft, which was once filled with a spiral staircase, apparently an emergency exit from the bunker. The staircase collapsed years ago, and is now just a heap of wreckage at the bottom of the shaft.
  
  > Go upward
  The staircase is completely unusable.
  
  > Go southeast
  You're in the north end of a large cave, standing beside a chasm which blocks passage to the south. The chasm was once spanned by a footbridge, but it collapsed years ago. On the other side of the chasm, you see the wall of the bunker. Passages lead east and northwest.
  
  There is a cabinet here. A narrow conduit runs from the cabinet to the bunker on the other side of the chasm.
  
  Network Socket Z5 is inside the cabinet. The socket is not in use.
  
  > Go east
  You are near the eastern end of a long, damp cavern. Much of the floor of the cavern is covered by a pool of dark, still, brackish water. A passage leads southwest.
  
  You can see a plastic float near the edge of the pool.
  
  > Exits
  Exits lead:
  southwest to the Fork.
  west to the Damp Cavern.
  
  > examine the float
  It's the sort of thing that a lifeguard might carry at a beach. The float is made of red plastic, though it's become grimy and discoloured. The float has a reinforced hole at one end for attaching a rope.