text: [Themes: Science Fiction]
  
  > look around
  In a drawer, sitting up
  You are sitting up in a long metal drawer, halfway up a large wall
  of metal drawers. Most of the others are closed; yours is open. Below - about ten feet or so - is the floor of an unfamiliar room, with a door at the far end. The main features seem to be metal: metal ceiling, metal walls, metal piping along one side. Coupled with the dim lighting, this is definitely not Waikiki Beach, by any stretch of the imagination.
  
  Your foot is itching.
  
  > examine the foot
  Tied tightly around your big toe is a tag. It reads "John Doe." Well, at least you know what name you should answer to.
  
  > remove the tag
  The toe tag is firmly attached.
  
  > About you
  Well, you seem to be naked. This isn't your body either. So everything's gone to plan; except this doesn't look a lot like Hawaii.
  
  Tied around your toe is a tag.
  
  > get up
  You stand up.
  
  > examine the drawers
  Your drawer is empty bar you, without even a sheet, and is labelled "John Doe" at the front. Looking around the others you see they're all labelled too - there's Jeremy Doe off to one side; Jack Doe a few
  
  > Inventory
  levels up, and the lowest down you can read is Ms. Jenny Doe; who's about halfway to the ground. The surrounding drawers are all closed.
  
  You have nothing, absolutely nothing. And you're cold as a consequence.
  
  > open the drawer
  Your drawer is already open.
  
  > Go outside
  The ground is too far to jump!
  
  > open the drawers
  One at a time, please.
  
  > open Jenny
  It's too far below for you to reach the handle.
  
  > open jeremy
  You slide open Jeremy's drawer. He's inside, asleep. He seems to have a peg-leg.
  
  > examinpeg-leg
  The peg-leg is a tapering pole the length of one leg - more like a strut, really, or half a flamingo.
  
  > get the leg
  Taken.
  
  > examine Jeremy
  Jeremy is a large round-faced man, almost tubby, almost jovial in fact; apart from the missing leg which adds a sinister touch to the proceedings. He is naked, and asleep, and looks very comfortable somehow.
  
  > open Jack
  You stand up, and can easily reach Jack's drawer to slide it open.
  Jack is inside, but he appears to be asleep.
  
  > examine Jack
  You can only really make out his feet from down here, but they're very still, so he must be fast asleep.
  
  > wake jack
  Don't wake him. He looks like he's sleeping real deeply.
  
  > open Jenny
  (with the peg-leg)
  Hooking the drawer with Jeremy's leg, you slide it open. Poor old Jenny rolls into view. She looks positively knackered.
  
  > look at Jenny
  Jenny is a red-head, and a good-looking one too. If you weren't both naked, and lying in cold metal drawers halfway up a wall, you'd consider asking her out; just to irritate your wife.
  
  > get in Jenny's drawer
  The peg is far too cumbersome for this manoeuvre, so you first give it back to good old Jeremy next door.
  
  It's a fair way down - so first you get a solid grip on the edge of your pallet, and then very gradually you slide off it. There's a moment of flailing before one toe meets her drawer. Slight kick in the ribs - you freeze - but she hasn't noticed. Lucky. Next foot, you can't see where it's going - oops, that felt like her head; you feel certain her eyes must open any second, you'll hear a complaint... no, no, somehow you get away with it. The next time you put it down it's more or less onto a clear space - bar some hair.
  
  You let go of your drawer, now firmly astride Jenny's, and rub your hands. There's a deep shadowed groove in either palm from holding up your weight.
  
  > examine Jenny
  Jenny is a red-head, and a good-looking one too.
  
  > examine the floor
  It lies beneath you.
  
  > Kiss Jenny
  She'd no doubt appreciate it, of course, given that she's probably quite lonely here. But you refrain, on grounds of hygiene.
  
  > Down
  You make the final fall to the ground.
  
  This is a thin room then, between the wall of square drawers like a tiling and another side of sheer metal, east and west respectively.
  The floor is split-level; from where you stand a ramp leads up and northward, and light from a window there tumbles back down.
  
  The drawers stop about five feet from ground-level; below are four compartments.
  
  There is a smooth hatch set into the south wall.
  
  > examine the hatch
  The hatch is about three foot square and flush with the floor. Just by it is a circular recess in the wall.
  
  > examine the compartments
  The names read: Kathleen, Victoria, Charlotte and Rosalind.
  
  > look at the recess
  It's roughly ten centimeters wide and deep, and is barely a meter off the floor.
  
  > open kathleen
  You slide open the compartment. Inside is a trolley on which lies what is clearly a corpse. A transparent sheet covers face down to ankles, like it was wrapped in cling-film. Only the feet protrude - no tag. A little horrified, you slam the compartment closed.
  
  > Open Victoria
  You quickly slide it open and shut -- same story as the other compartment.
  
  > open Rosalind
  Inside the compartment is an empty trolley.
  
  > look at the trolley
  The trolley is inside the compartment.
  
  > take the trolley
  You can't reach it from here.
  
  You can't reach it from here.
  
  > enter Rosalind
  You enter Rosalind's compartment.
  
  A metal box, seven foot by four foot by five, arranged such that you could lie down spread-eagled but stoop when you stand. The west wall is missing. In the middle of the floor is a low flat trolley.
  
  > enter Rosalind
  You're already in the compartment.
  
  > Go west
  This is a thin room then, between the wall of square drawers like a tiling and another side of sheer metal, east and west respectively.
  The floor is split-level; from where you stand a ramp leads up and northward, and light from a window there tumbles back down.
  
  The drawers stop about five feet from ground-level; below are four compartments.
  
  There is a smooth hatch set into the south wall.
  
  > look at the trolley
  Six feet long, three feet wide, it is essentially a tray on wheels.
  The only additions are a rubber bumper at one end and a flat metal rectangle at the other. This is like the registration plate of a car, only blank.
  
  > look at the bumper
  You push the trolley west.
  
  This is a thin room then, between the wall of square drawers like a tiling and another side of sheer metal, east and west respectively.
  The floor is split-level; from where you stand a ramp leads up and northward, and light from a window there tumbles back down.
  
  The drawers stop about five feet from ground-level; below are four compartments.
  
  There is a smooth hatch set into the south wall.
  
  An arc of thick rubber, designed for shock absorbance.
  
  > look at the rectangle
  It is just smooth metal.
  
  > get on the trolley
  You lie on the trolley. It's cold.