text: > Look around
  This is the northern part of the lab.
  
  The trash receptacle and some garbage are here.
  
  > examine the garbage
  The garbage looks just like you would expect.
  
  > search the garbage
  You find nothing special in the garbage.
  
  You notice that both switches on the console just automatically flipped to the off position.
  
  > examine the receptacle
  This is a large trash receptacle.
  
  > examine the light
  This is a red strobe light positioned directly above the steel door.
  
  > examine the lever
  The lever looks just like you would expect.
  
  > examine the steel door
  The steel door is closed.
  
  > pull the lever
  With some effort you pull the lever back. It clicks several times and locks into position. The strobe light above the steel door starts blinking and the steel door itself slides open with a painful sound.
  
  "Your problem," says the dark figure, "is that you can't take things in stride."
  The pacing gentleman stops.
  "How can certain death be taken in stride?"
  The calm gentleman's smile disappears. "There are ways," he says, in a voice like a world without wholesome bread.
  The nervous man, jittery as crickets, turns pale.
  "Lets review what we know; there is a power source available, he should have a few clues as to how to operate the machine by now so the only question is whether he can adjust the portal settings properly."
  "You don't think you left too much do you?" says the nervous figure. "What do you mean?"
  "I mean..........," says the nervous man, wondering how he can say this diplomatically. "Did you, maybe, leave some clue as to how he might close the portal and........," he searches frantically for the right words, "free the prisoners?"
  "Quiet you fool!" says the other. There's fear in his dangerous tone and this abruptly ends the conversation.
  
  This is Dr. Hugo's laboratory. A machine takes up most of the south side of the room and an open red, steel door is to the west. A red strobe light is above the door, blinking rapidly, and a lever is near it. The rest of the lab is to the north or you can go east through a broken door.
  
  A waste basket is here.
  
  > look at the clock
  This looks like a clock. It has one hand that appears to be pointing to the eleven o'clock position.
  
  > look at the shapes
  These are three geometric shapes.The shapes are a black square, a black circle and a black triangle.
  
  > examine the screen
  This is a display screen that gives the status of the machine. It currently reads:
  
  "LOW POWER"
  
  > Examine book
  This book has been badly damaged. What's left of its few remaining pages is hard to read. You're able to make out a single chapter heading:
  
  .........sho...be taken..extreme danger when pow....the....ine. ..........................................wrong..be disastrous!
  ..to control..e..eatures...en...uting the port................... ............first...squ.....irc..hen...tr..gle...................
  .irst set..to...bl...en then red........not ..d..whit..een,.this... woul..free....eings from....other wor.......................... ......when ..dy ...lace th....block, the..snak...k,..he man...ck
  then fin....ar block...will secu......ortal....................
  
  MP...ANT!....ke....uickly...clo..ikes...elve is ..too..ate!
  
  And that's all.
  
  > Examine slot
  This is a square hole in the machine.
  
  > go east
  This is a hallway that runs north and south. A door is to the east
  and a set of broken double doors lead west.
  
  > go south
  This is the northern end of a room displaying arcane and bizarre artifacts. Notable among the items is a large, two-headed, embalmed snake. The rest of the artifact room is to the south. You can also go north.
  
  A waste basket is here.
  
  > Go south
  This is the southern end of the artifact room. Most of the displays
  are gone, their tables bare. One of the more striking items on display here is a bizarre animal skeleton. You also see a huge section of petrified tree.The rest of the artifact room is to the north.
  
  You see a glass case sitting on one of the tables.
  
  > Go north
  This is the good doctor's study. It would appear that a tornado has been through here recently. Papers are scattered every where and you can see several destroyed books. There is wooden desk and a chair here. A single portrait hangs on the wall.
  
  A waste basket is here.
  
  > Go east
  You stand in a short hallway. The front door stands to the east and another door leads west. The only other adornments are several portraits lining the walls on either side of the room. All of the subjects in the pictures share common facial features hinting that they are closely related. Their most troubling feature is the eyes, piercing and violent; a malicious intelligence eager for blood.
  
  > go to the west
  This is Dr. Hugo's laboratory. A machine takes up most of the south side of the room and an open red, steel door is to the west. A red strobe light is above the door, blinking rapidly, and a lever is near it. The rest of the lab is to the north or you can go east through a broken door.
  
  A waste basket is here.
  
  > Go north
  This is the north end of the hallway. To the north is a richly carved oak door. The main hallway leads back south. A small door leads east.
  
  This is the good doctor's study. It would appear that a tornado has been through here recently. Papers are scattered every where and you can see several destroyed books. There is wooden desk and a chair here. A single portrait hangs on the wall.
  
  A waste basket is here.
  
  > go to the east
  This is a sparsely furnished pantry. A single shelf lines the wall.
  The only door leads west.
  
  The automaton is here. Slumped over and lifeless.
  
  > Inventory
  You are carrying the iron key, the copper key, the damaged book, a wooden box, the console, and a sledge hammer. Inside the wooden box are four steel blocks (the snake block, the many-legs block, the tree block, and the gear block).
  
  > open the panel
  Opening the panel reveals a single button.
  
  > open the panel
  It's too difficult to open the panel while the automaton is moving.
  
  > wait a while
  Time passes...
  The automaton does a bit of dusting.
  
  > Go west
  This is the north end of the hallway. To the north is a richly carved oak door. The main hallway leads back south. A small door leads east.
  
  The automaton is here cleaning.
  
  The automaton sweeps around the oak door.
  
  > wait
  Time passes...
  The automaton patrols the room, looking for trash.
  
  > Wait
  Time passes...
  
  The automaton heads off to the south.
  
  > Go south
  This is a hallway that runs north and south. A door is to the east
  and a set of broken double doors lead west.
  
  The automaton is here cleaning.
  
  The automaton does a bit of dusting.
  
  > wait a while
  Time passes...
  The automaton bumps into you while gathering random debris. He gives you an electronic look.
  
  > wait
  Time passes...
  The automaton cleans the floorboards.
  
  > wait awhile
  Time passes...
  
  The automaton heads off to the north.
  
  > Go north
  This is the north end of the hallway. To the north is a richly carved oak door. The main hallway leads back south. A small door leads east.
  
  The automaton is here cleaning.
  
  The automaton dusts the oak door.
  
  > wait awhile
  Time passes...
  The automaton dusts the oak door.
  
  > Wait
  Time passes...
  The automaton dusts the small door.
  
  > wait for a while
  Time passes...
  The automaton sweeps up a bit of dust.
  
  > wait a while
  Time passes...
  The automaton does a bit of dusting.
  
  > turn off the top switch
  You set the top switch to the off position. The automaton immediately powers down.