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  Welcome to Dynamite Powers vs. the Ray of Night!
  
  Access the extras at any time with these commands:
  
  ABOUT    Learn the story of Dynamite Powers vs. the Ray of Night! COLOR    Switch between the monochrome and colorized versions
  ART      Display the cover art
  CREDITS  Read the credits
  HINTS    Access the hint menu
  
  > look at what you're carrying with you
  You are carrying:
  a uniform (being worn)
  an unbreakable nylon fiber rope (imprisoning your wrists behind your back)
  a Sentinels of Outer Space insignia (being worn)
  
  > look at the cage
  The cage is large enough to confine a human being. It is composed of titanium bars so thick that even your mighty muscles would be unable to budge them. The bars form a grid too small for you to fit your hand through, but large enough for Martian razorfish to pass through unimpeded.
  
  The door of your prison is securely locked. Beyond it, you can see the shore, and safety.
  
  The cage is suspended four meters above the water.
  
  > examine the insignia
  The insignia of the Sentinels of Outer Space is pinned to your lapel. As you gaze at the stylized atom on the pin, you are once again reminded why you're proud to be a citizen of the League of Planets.
  
  > look at uniform
  The uniform of the Sentinels of Outer Space molds itself to your impressive physique. The trousers are charcoal and tight enough to scandalize the ladies. The tunic is a handsome dove gray, and has ivory braid across the chest. The insignia pinned to your lapel indicates your membership in the Sentinels of Outer Space.
  
  Suddenly, sickeningly, the cage plummets another meter towards the water.
  
  The cage is now suspended three meters above the water.
  
  > look at the lever
  The control panel seems to control the cage's descent.
  
  > examine the equipment
  Your small heap of belongings lies where Infamy's flunkies dropped it. If they've damaged anything, they'll face the wrath of Commander Dynamite Powers of the Sentinels of Outer Space!
  
  > look at the pool
  The underground lake is a natural formation. It's roughly twenty meters in diameter, and looks very deep. The cage is suspended in the center. Innumerable Martian razorfish flash through it, churning the water into foam.
  
  The cage is now suspended three meters above the water.
  
  > take the insignia
  Using an undignified combination of your chin and the bars of the cage, you work the insignia free from your lapel. As the pin finally pulls free, it tumbles to the cage floor, and narrowly escapes being lost over the edge.
  
  > take the insignia
  Putting your back to the bars, you lower yourself to a sitting, then a lying, position. With infinite caution, you coax the insignia from the cage floor into your mouth. At last, you hold it securely between your teeth, with the pin pointed outward.
  
  Suddenly, sickeningly, the cage plummets another meter towards the water.
  
  The cage is now suspended two meters above the water.
  
  > unlock door with the pin
  Let's see - picking a lock with a pin in your teeth, while hanging suspended over a lake of ravenous Martian razorfish. Piece of cake for the Sentinels of Outer Space!
  
  Carefully, you insert the end of the pin into the keyhole, and begin probing its innards. You align the tumblers, then slowly turn your head to disengage the bolt.
  
  Whoops! As the bolt comes free, you sprawl face down through the suddenly-opening door. You're able to save yourself, but your Sentinels insignia falls into the water below and disappears. Shuddering, you work your way back into the cage, then rise to your feet.
  
  > Go outside
  Yes, you might be able to cling to the outside of the cage with your tied hands. But things don't look any better out there. Better stay inside until you have a plan.
  
  > Swing cage
  You grasp the bars with your tied hands, and lean back and forth in rhythm with the natural period of the cage qua pendulum. You are quickly able to build up an arc of 2 meters or so.
  
  > Keep going
  Furiously, you continue pumping the cage back and forth. With an effort, you build up the length of the arc to 4 meters.
  
  > continue
  Furiously, you continue pumping the cage back and forth. With an effort, you build up the length of the arc to 6 meters.
  
  As the cage slowly pendulums across the lake, it jerks and plummets another meter towards the water.
  
  The cage is now suspended one meter above the water.
  
  > continue
  Furiously, you continue pumping the cage back and forth. With an effort, you build up the length of the arc to 8 meters.
  
  > Continue
  Furiously, you continue pumping the cage back and forth. With an effort, you build up the length of the arc to 10 meters.
  
  > keep going
  Furiously, you continue pumping the cage back and forth. With an effort, you build up the length of the arc to 12 meters.
  
  > Go outside
  Yes, you might be able to cling to the outside of the cage with your tied hands. But things don't look any better out there. Better stay inside until you have a plan.
  
  > Swing cage
  Furiously, you continue pumping the cage back and forth. With an effort, you build up the length of the arc to 14 meters.
  
  As the cage slowly pendulums across the lake, it jerks and plummets another meter towards the water.
  
  The cage is now suspended mere centimeters above the water.
  
  > Continue
  Furiously, you continue pumping the cage back and forth. With an effort, you build up the length of the arc to 16 meters.
  
  > Keep going
  Furiously, you continue pumping the cage back and forth. With an effort, you build up the length of the arc to 18 meters.
  
  The arc of the cage extends almost from the edge of the lake to the rock wall. At each end of the arc, your stomach does a small flip as you are briefly weightless. In the center of the arc, the razorfish-filled water rockets by mere centimeters below your feet.
  
  > Continue
  Furiously, you continue pumping the cage back and forth. No matter how you try, however, you can't seem to increase its arc.
  
  The arc of the cage extends almost from the edge of the lake to the rock wall. At each end of the arc, your stomach does a small flip as you are briefly weightless. In the center of the arc, the razorfish-filled water rockets by mere centimeters below your feet.
  
  > jump
  You screw up your courage, and fling yourself into space. For an instant, you think you're going to fall short, but you land half in and half out of the water. Flopping like the fish you're trying to escape, you pull your legs onto shore and roll a safe distance from the water. The area where you fell is a fountain of seething water, foam and fish.
  
  You lay panting on the ground, while your heart and your breathing slow. The swinging cage plows into the lake and sends a spray of water over your supine form. Moments later, the cage sinks into the lake of death, and is gone.
  
  When you've gathered your strength once more, you lever yourself to your feet, and look around.
  
  Two thirds of this large rock chamber is filled with an underground lake. It's churning with activity, and in the seething water, you can see flashes of silver.
  
  A steel cable runs up from the lake and into a featureless ceiling.
  
  A closed steel hatch is set into the north wall.
  
  The control panel for the deathtrap is mounted on the rocky shore. A menacing chrome lever protrudes from it.
  
  Nearby, your equipment is lying where Infamy's flunkies dumped it.
  
  > examine the equipment
  Your ray gun is here, but it's destroyed and useless. There's a new-fangled ballpoint pen, a copy of Detective Comics #27 and lip balm in a white-and-black jar. Everything's been damaged beyond repair, and you angrily boot it all into the lake.
  
  Wait! Here's your old Boy Scout knife!
  
  > cut rope with the knife
  (first taking the Boy Scout knife)
  You perform an awkward pratfall, then pick up the knife in your bound hands.
  
  The knife isn't open.
  
  > open the knife
  Working by touch, you carefully pry open the larger blade of the knife.
  
  > cut the rope with the knife
  You twist the knife upward, and saw awkwardly at your bonds. Your blade makes quick work of the ropes, and they soon fall to the ground. You are free once more.
  
  > take the knife
  You already have that.
  
  > close the knife
  You carefully close the knife.