text: [Themes: Horror, Surreal, surreal, Christianity]
  
  > Look around
  Machine Room: East (as Ross)
  It's a continuation of the machine room, with more of the squeaking, pulsing mechanisms and gizmos. A trapdoor in the floor leads into darkness via a ladder. Emanating from it is a symphony of slicing, cutting and crashing sounds, and there's a machine up here that's buzzing and shaking in time with it.
  
  An archway leads east.
  
  > cut west
  You plunge the sickle into the wall, and it cuts itself into the shape of an arch, leading west.
  
  > Go west
  Machine Room: Central (as Ross)
  Giant cogs are turning, forming a messy pattern that snakes around the room, interspersed with other machines whose function is entirely opaque to you. Some are spewing steam, some are making horrid squelching noises, some have bright flashing lights. There is a wall to the east, and many of the cogs cut right through it. You can go back to the west.
  
  An archway leads east.
  
  > go west
  Machine Room: West (as Ross)
  Complicated machinery is everywhere, clunking and scraping and turning and chugging away at the task of destroying the planet. At the north end of the room is a single stake, standing upright, and just beyond it is a gap in the floor, so that you can see through to the void of space below. A set of stairs leads up, and the machine room itself extends eastward.
  
  > Up
  You climb the stairs, and the stairs themselves fly upwards, so that with each footfall you're much higher up. Eventually the staircase halts, and you step off onto a platform.
  
  Beneath the Pipe (as Ross)
  You're standing on a small platform, watching severed parts of Earth shoot past through the pipe just above you that leads to the beast. By this point in their processing, things are barely recognisable as belonging to Nature - there are some earthy colours and familiar shapes, but it's mostly just a kind of tangled mush. Bits of it escape the flow and trickle onto the floor, creating a pungent deathly odour. A tiny ladder will take you right into the flow.
  
  There's a loud sucking noise, and a small crystal suddenly drops out of the flow, strangely intact.
  
  > look at the crystal
  (the piece of soul)
  You're not sure it'll ever be the same after being ravaged by the beast.
  
  > get it
  Now you've got two of these soul things. Something tells you there are seven in total... at least, that's what you're going to aim for.
  
  You suddenly see a burst of colour floating past you, and it turns out to be a glass sphere drifting up towards the pipe. Presumably someone's soul is within. You have no time to save it before it is caught by the flow and vanishes down the tube.
  
  > examine flow
  Material from the Earth is gushing through this pipe, on its way to the beast.
  
  > look at the ladder
  A little ladder leads up to the material surging through the tube.
  
  You suddenly catch sight of a human face, burnt and disfigured, shooting past in the tube.
  
  > Up
  Is this really the only option? You hesitate a minute and let the Earth gush past your eyes. Then you step in. The flow instantly arrests you, seizes you, hurls you, compacts you, bashes you, forces you into compliance. The beast and its insatiable hunger is waiting. Waiting for you.
  
  "Hello, lost one," it hisses. "You should have known there's no escape..."
  
  You fly between its jaws and for a moment find yourself hanging at the top of its digestive tract, looking down at a fiery, rocky end. Then you scream.
  
  > Scream
  You bolt awake. Still in the train carriage, trundling along. You manage to push yourself back into a sitting position.
  
  Carriage (as Ross)
  The metal carriage is a deep grey with shadowy corners, and the fluorescent lamp on the ceiling is on the blink, so that every so often you're sent into total darkness. Your only company is the girl opposite you and a sea of dead wasps. You don't know where you're going or how you got here.
  
  > Sleep
  You're not getting anywhere by being awake, so you don't think it will matter to try getting some sleep. It's hardly comfortable, but it isn't noisy - in fact it's far quieter than London. You push yourself over onto your side and shut your eyes.
  Beneath the Pipe (as Ross)
  You're standing on a small platform, watching severed parts of Earth shoot past through the pipe just above you that leads to the beast. By this point in their processing, things are barely recognisable as belonging to Nature - there are some earthy colours and familiar shapes, but it's mostly just a kind of tangled mush. Bits of it escape the flow and trickle onto the floor, creating a pungent deathly odour. A tiny ladder will take you right into the flow.
  
  You suddenly catch sight of a human face, burnt and disfigured, shooting past in the tube.
  
  > get on the pipe
  Are they right? Is there no other way? You hesitate a minute and let the Earth gush past your eyes. Then you step in. The flow instantly arrests you, seizes you, hurls you, compacts you, bashes you, forces you into compliance. The beast and its insatiable hunger is waiting. Waiting for you.
  
  "Hello, lost one," it hisses. "You should have known there's no escape..."
  
  You fly between its jaws and for a moment find yourself hanging at the top of its digestive tract, looking down at a fiery, rocky end. Then you scream.
  You bolt awake. Still in the train carriage, trundling along. You manage to push yourself back into a sitting position.
  
  Carriage (as Ross)
  The metal carriage is a deep grey with shadowy corners, and the fluorescent lamp on the ceiling is on the blink, so that every so often you're sent into total darkness. Your only company is the girl opposite you and a sea of dead wasps. You don't know where you're going or how you got here.
  
  > Sleep
  You're not getting anywhere by being awake, so you don't think it will matter to try getting some sleep. It's hardly comfortable, but it isn't noisy - in fact it's far quieter than London. You push yourself over onto your side and shut your eyes.
  Beneath the Pipe (as Ross)
  You're standing on a small platform, watching severed parts of Earth shoot past through the pipe just above you that leads to the beast. By this point in their processing, things are barely recognisable as belonging to Nature - there are some earthy colours and familiar shapes, but it's mostly just a kind of tangled mush. Bits of it escape the flow and trickle onto the floor, creating a pungent deathly odour. A tiny ladder will take you right into the flow.
  
  > examine the ladder
  A little ladder leads up to the material surging through the tube.
  
  > examine material
  This material has been sucked out of the Earth and processed into a barely recognisable mush. Every so often a human form, or just a face flashes past, usually disfigured, burnt and incomplete. Except for the bits that have slipped out and coated the floor in a deathly crust, it's all headed for the beast's stomach.
  
  > get the ladder
  It seems to be firmly attached there.
  
  > take the material
  You wouldn't be able to scrape up the bits that have fallen out of the stream, and besides, it's too late to save it now.
  
  A burnt body shoots through the flow of material in the tube above you.
  
  > check what you're carrying
  You are carrying:
  2 pieces of soul (of 7)
  
  > eat soul
  Disgusting thought. Not even going to try.