text: [Themes: Children's, Fantasy, kid-friendly]
  
  > Look around
  This place, deep in the mountain heart, seems dreamlike and somehow magical. Distorted formations of twisted rock rise from the cave floor, while gossamer traceries of stone seems to float in the air to create delicate screens and alcoves. Everywhere hang pale stalactites. The floor of the chamber is covered in red dust and pieces of broken white bone.
  
  The great creature itself is lying coiled in the corner, its slate-coloured flanks slowly heaving and falling as it breathes. Its immense wings are tightly folded on its back and look as if they have been carved from polished copper. One of the beast's horny claws is resting on a pile of ivory-coloured bones. The air is sickly-sweet and dank.
  The beast seems to be emerging from a deep, long sleep.
  
  Tunnels lead north and west.
  
  You can see an old delivery bicycle (providing light), a huge (no longer enchanted) dragon and a pile of bones here.
  
  > look at the bones
  You see occasional groups of white bones in shadowy crevices, and crunch fragments under your boots. You wonder whether these bones are just those of animals which once foolishly wandered into these tunnels.
  You notice a bottle amongst the bones...
  
  The bicycle lamp finally flickers and goes out.
  
  It is now pitch dark in here!
  
  > Light match
  This dangerous act would achieve little.
  
  > take the candle
  (putting the large iron key into the brown hessian sack to make room) Taken.
  
  > take the matches
  (putting the ancient, enchanted sword into the brown hessian sack to make room)
  Taken.
  
  > Light candle
  OK... you light the candle using the matches...
  
  This place, deep in the mountain heart, seems dreamlike and somehow magical. Distorted formations of twisted rock rise from the cave floor, while gossamer traceries of stone seems to float in the air to create delicate screens and alcoves. Everywhere hang pale stalactites. The floor of the chamber is covered in red dust and pieces of broken white bone.
  
  The great creature itself is lying coiled in the corner, its slate-coloured flanks slowly heaving and falling as it breathes. Its immense wings are tightly folded on its back and look as if they have been carved from polished copper. One of the beast's horny claws is resting on a pile of ivory-coloured bones. The air is sickly-sweet and dank.
  The beast seems to be emerging from a deep, long sleep.
  
  Tunnels lead north and west.
  
  You can see a green glass bottle, an old delivery bicycle, a huge (no longer enchanted) dragon and a pile of bones here.
  
  > take bottle
  (putting the booklet into the brown hessian sack to make room)
  Taken.
  
  > examine it
  You see a closed green glass bottle.
  Looking through the dark glass, you can just see something stuffed inside...
  
  > Go north
  The emptiness of a natural cathedral of living rock rises high into darkness above you, far beyond the reach of your candlelight. The sound of your footsteps echoes strangely. There are many stalactites and stalagmites, some of which have joined to form delicate pillars, others just hang like creamy icicles in the still, crisp air. Frozen rivers of snow-white rock spill down from the ceiling beside a dark fissure that spits the southern wall. Occasionally you see fireflies dancing and darting between the columns of pale stone. You are aware of the immense mass of the ancient mountains above.
  
  Openings lead north and south.
  
  > Go north
  The cave floor is moist from condensation, and your flickering candle casts pools of pallid light which sway and dance through the shadows. Here and there on the walls you notice strange, ugly designs and runes crudely drawn in red and brown ochre. Two pillars of rock seem to cascade from the roof, one streaming down like lumpy, white icing and the other formed from many tight needles of pinkish-brown stalactites. Between them is an opening that leads towards the south, and there are passages leading east and west.
  
  Tunnels lead east, west and south.
  
  > go to the south
  This place, deep in the mountain heart, seems dreamlike and somehow magical. Distorted formations of twisted rock rise from the cave floor, while gossamer traceries of stone seems to float in the air to create delicate screens and alcoves. Everywhere hang pale stalactites. The floor of the chamber is covered in red dust and pieces of broken white bone.
  
  The great creature itself is lying coiled in the corner, its slate-coloured flanks slowly heaving and falling as it breathes. Its immense wings are tightly folded on its back and look as if they have been carved from polished copper. One of the beast's horny claws is resting on a pile of ivory-coloured bones. The air is sickly-sweet and dank.
  The beast seems to be emerging from a deep, long sleep.
  
  Tunnels lead north and west.
  
  You can see an old delivery bicycle, a huge (no longer enchanted) dragon and a pile of bones here.
  
  > Go west
  You need to stoop, then crawl in a low underground passageway, covered in dust and cobwebs.
  
  The passage leads east and west.
  
  > Go west
  You stand in the ruins of a round room which is open to the sky. There are several narrow windows, and the floor is of rough, grey flagstones. Everywhere seems to be deserted. There is a narrow passageway in the eastern wall, leading into darkness. The passage roof looks a little unsafe.
  
  You can go north (back outside) or east (into the dark passage).
  
  > take the scroll
  You can't get it out. The bottle neck is too narrow.
  
  > read the scroll
  There is a tightly rolled up piece of parchment inside the bottle. The neck of the bottle is too narrow to get it out.
  
  > look at the stub
  The candle is lit and shining brightly.
  
  > Empty bottle
  scroll of parchment: (putting the banana skins into the brown hessian sack to make room)
  Dropped.
  
  > Inventory
  You are carrying:
  a green glass bottle (which is open but empty)
  a box of matches
  a small burning candle stub (providing light)
  a brass lamp
  a brown hessian sack containing:
  some banana skins
  a booklet
  an ancient, enchanted sword
  a large iron key
  a small silver bell
  a small screwdriver
  a mouldy old boot
  a parachute
  a large cardboard box
  a pewter mug
  a reed flute