text: > Look around
  What seemed at first to be a clear path has revealed itself as a clinging morass. The mud squeaks angrily every time you lift a foot; when you step down, it rises up to your ankles. Occasionally it slips beneath you, and you're forced to swing your arms in the air like an idiot to avoid falling on your face in the muck.
  
  This viscous pit sits between two hills: one to the east, too thick with bushes to offer any purchase, and one to the west, which you happen to know has a railroad track running across the top. But the only clear ways out are north and south.
  
  > X ME
  
  Your "hiking gear" is indistinguishable from what you wear to class every day: jacket, T-shirt, whatever. Your shoes and jeans are wet, muddy, and covered in cockleburs.
  
  > examine the sign
  The sign describes some exercises for the athletically inclined to try out using the balance beam. You can imagine the Parks Department designing a dozen of these Fitness Stations, erecting this one, and then running out of funding. Or running out of enthusiasm.
  
  > Go north
  Between the train tracks and the softball field there's barely any room for a trail, and the bike rack here is almost lost in the overgrowth. Presumably somebody will come by at some point and prune the bushes, but today you're the only one around.
  
  The trail leads south from here.
  
  Your bike is still here, locked up to the bike rack.
  
  > Go south
  What seemed at first to be a clear path has revealed itself as a clinging morass. The mud squeaks angrily every time you lift a foot; when you step down, it rises up to your ankles. Occasionally it slips beneath you, and you're forced to swing your arms in the air like an idiot to avoid falling on your face in the muck.
  
  This viscous pit sits between two hills: one to the east, too thick with bushes to offer any purchase, and one to the west, which you happen to know has a railroad track running across the top. But the only clear ways out are north and south.
  
  > go to the west
  It occurs to you that you don't know for sure what's on the other side of the railroad tracks. Now is probably a good time to find out...
  
  You stand on the train tracks and look down the hill. The sun is setting over a huge green golf course. There are no golfers; the fairways are spread out just for you, to lead you to whatever comes next.
  
  You have no idea what's beyond this golf course. The West is a realm of potential because in the West is the freedom of the unknown, the undecided. You can be anyone, because nobody there knows who you are.
  
  You could do it right now. You could walk down this hill and off of the map, into something brand new.
  
  > look at the tracks
  But not today. You have other things to take care of today.
  
  What seemed at first to be a clear path has revealed itself as a clinging morass. The mud squeaks angrily every time you lift a foot; when you step down, it rises up to your ankles. Occasionally it slips beneath you, and you're forced to swing your arms in the air like an idiot to avoid falling on your face in the muck.
  
  This viscous pit sits between two hills: one to the east, too thick with bushes to offer any purchase, and one to the west, which you happen to know has a railroad track running across the top. But the only clear ways out are north and south.
  
  > examine the cockleburs
  A bunch of those horrible barbed seed things are stuck to your jeans and your shoelaces. You'll have to pull them off when you get home.
  
  > Go east
  Keeping close to the eastern hill, you're able to grab onto some branches to keep your balance, but the bushes have grown too close together for you to climb up from here.
  
  > Go south
  The bushes at the edge of the woods here are too thick to go tromping through.
  
  > go south
  The stream runs out of a culvert here, from beneath the hill and the train tracks to the west. The runoff from last night's storm flows swiftly and musically.
  
  The ways out of the woods are north and east.
  
  > Go east
  This clearing is bounded by a fallen log on the west side and a boulder on the other. The ground around the rock is littered with shards of glass; even with shoes on, you watch your steps carefully.
  
  The path along the stream runs east and west, but there's also a way north, through the vegetation that covers the hill.
  
  > go to the north
  The bushes thin out near the top of the hill, and in the center of the clearing is a small tent.
  
  A squirrel sees you and bolts.
  
  > go inside
  A single beam of sunlight cuts through a hole in the western wall, illuminating a shambolic mass of books, notepads, and newspapers strewn across the floor. Everything is stained and crumpled by moisture to some degree.
  
  You can see a stool here.
  
  > look at the stool
  It doesn't look like anybody's ideal stool, but it's probably more comfortable than the floor.
  
  > SIT ON STOOL
  
  You sit on the stool again, and the sun gets in your eyes again.
  
  Oh! Now you remember!
  
  [...]
  You picked up your sunglasses, and the right lens fell out. Jessica gasped.
  
  "Is it broken?" She was concerned, but she didn't lean over to look. You were able to notice this while appearing to give all your attention to your sunglasses.
  
  "No, the screw is just loose." You sighed. "I don't think I have a screwdriver for tiny sunglasses screws, is the thing."
  
  The two of you contemplated this state of affairs in silence for a moment.
  
  Then Jessica spoke up. "I wish I had a tiny screwdriver I could give you," she said (and she seemed much more broken up about it than you were), "but I don't."
  
  You grinned. "What, are you trying to make this a metaphor for our relationship?"
  
  She smiled, and hugged you for the second-to-last time, and said, "Sure. If you want."
  
  > Author
  A NOTE FROM THE AUTHOR:
  
  In the interest of saving you some time, I'd like to let you know that the "geocache" described in this game does not exist, as far as I know.
  
  Thank you for playing Wrenlaw.
  
  Would you like to RESTART, RESTORE a saved game, QUIT, UNDO the last command, or read a note from the AUTHOR?
  
  > Go south
  This clearing is bounded by a fallen log on the west side and a boulder on the other. The ground around the rock is littered with shards of glass; even with shoes on, you watch your steps carefully.
  
  The path along the stream runs east and west, but there's also a way north, through the vegetation that covers the hill.
  
  Sensing your approach, a sparrow chirps a warning and flies away.
  
  > Go west
  The stream runs out of a culvert here, from beneath the hill and the train tracks to the west. The runoff from last night's storm flows swiftly and musically.
  
  The ways out of the woods are north and east.
  
  A cricket hops out of your way and disappears.
  
  > Go north
  What seemed at first to be a clear path has revealed itself as a clinging morass. The mud squeaks angrily every time you lift a foot; when you step down, it rises up to your ankles. Occasionally it slips beneath you, and you're forced to swing your arms in the air like an idiot to avoid falling on your face in the muck.
  
  This viscous pit sits between two hills: one to the east, too thick with bushes to offer any purchase, and one to the west, which you happen to know has a railroad track running across the top. But the only clear ways out are north and south.
  
  A squirrel sees you and bolts.
  
  > Go west
  No, not today. Someday. Eventually. Definitely.
  
  > Unlock bike
  (with the bike key)
  Are you ready to take off, then? [y/n]
  
  > Y.
  You unlock your bike and hop on.
  
  This is all really strange. Whose tent was that? Why did they abandon it? Why did you go inside?
  
  At least the mystery of the blue box is solved, kind of. And now you have a tiny screwdriver, which is something you didn't have before.
  
  You squint into the sun, and then you turn your bike down gentle hills toward home.
  
  > go to the south
  This may have been a bad idea.
  
  What seemed at first to be a clear path has revealed itself as a clinging morass. The mud squeaks angrily every time you lift a foot; when you step down, it rises up to your ankles. Occasionally it slips beneath you, and you're forced to swing your arms in the air like an idiot to avoid falling on your face in the muck.
  
  This viscous pit sits between two hills: one to the east, too thick with bushes to offer any purchase, and one to the west, which you happen to know has a railroad track running across the top. But the only clear ways out are north and south.
  
  Half-sunk in the mire is a styrofoam cooler.
  
  > go to the west
  It occurs to you that you don't know for sure what's on the other side of the railroad tracks. Now is probably a good time to find out...
  
  You stand on the train tracks and look down the hill. The sun is setting over a huge green golf course. There are no golfers; the fairways are spread out just for you, to lead you to whatever comes next.
  
  You have no idea what's beyond this golf course. The West is a realm of potential because in the West is the freedom of the unknown, the undecided. You can be anyone, because nobody there knows who you are.
  
  You could do it right now. You could walk down this hill and off of the map, into something brand new.
  
  > Go west
  But not today. You have other things to take care of today.
  
  What seemed at first to be a clear path has revealed itself as a clinging morass. The mud squeaks angrily every time you lift a foot; when you step down, it rises up to your ankles. Occasionally it slips beneath you, and you're forced to swing your arms in the air like an idiot to avoid falling on your face in the muck.
  
  This viscous pit sits between two hills: one to the east, too thick with bushes to offer any purchase, and one to the west, which you happen to know has a railroad track running across the top. But the only clear ways out are north and south.
  
  Half-sunk in the mire is a styrofoam cooler.
  
  > go east
  According to the signal across the road, it's not safe to cross now. Based on the speed of traffic, you have to agree.
  
  > run
  You'll have to say which compass direction to go in.
  
  > wait
  Time passes.
  
  > Go east
  According to the signal across the road, it's not safe to cross now. Based on the speed of traffic, you have to agree.
  
  An incredibly loud motorcycle speeds by, and you lose your train of thought for a few seconds.
  
  > jump
  You jump up and down a couple times. Get the blood flowing.