text: > look around
  Boiler Room (Eric W. Brown) (in the faraday cage)
  The western side of this windowless brick room is dominated by a huge boiler connected to a confusing network of pipes that eventually delivers heat to the rest of the manor. Between the unpleasant humming, the smell of fuel oil, and the heat leaking out, the boiler is leaving you feeling a little lightheaded.
  
  As noticeable as it is, the boiler is hardly the only item of interest. Crammed around it are many devices, at least four of which are clearly bigger and heavier than you. Next to the open doorway leading north there is a keypunch. There's a support column in the middle of the room with a system diagram on it, and lashed to the column there is a faraday cage with a window on its door looking inside. Next to it is a an overlay engine, and behind it a a dimensional stabilizer. Beyond a heavy-duty table near the southwest corner there is a rough hole in the floor, and the surface of the table is dominated by the control panel for the whole system. There is a small steel shelf high on the wall way above the table, and a fluorescent work light above that. On the wall opposite the faraday cage there is a sign hanging from a chain.
  
  It looks like the room has hardly been disturbed in decades, and your presence has kicked up a sizable amount of dust. Although there are some cobwebs, you don't see any spiders. Maybe they got fed up with some combination of the loud noises, bad smells, choking dust, and miserable heat and went someplace nicer.
  
  > go outside
  You get out of the faraday cage.
  
  Boiler Room (Eric W. Brown)
  The western side of this windowless brick room is dominated by a huge boiler connected to a confusing network of pipes that eventually delivers heat to the rest of the manor. Between the unpleasant humming, the smell of fuel oil, and the heat leaking out, the boiler is leaving you feeling a little lightheaded.
  
  As noticeable as it is, the boiler is hardly the only item of interest. Crammed around it are many devices, at least four of which are clearly bigger and heavier than you. Next to the open doorway leading north there is a keypunch. There's a support column in the middle of the room with a system diagram on it, and lashed to the column there is a faraday cage with a window on its door looking inside. Next to it is a an overlay engine, and behind it a a dimensional stabilizer. Beyond a heavy-duty table near the southwest corner there is a rough hole in the floor, and the surface of the table is dominated by the control panel for the whole system. There is a small steel shelf high on the wall way above the table, and a fluorescent work light above that. On the wall opposite the faraday cage there is a sign hanging from a chain.
  
  It looks like the room has hardly been disturbed in decades, and your presence has kicked up a sizable amount of dust. Although there are some cobwebs, you don't see any spiders. Maybe they got fed up with some combination of the loud noises, bad smells, choking dust, and miserable heat and went someplace nicer.
  
  > look at the list
  It is a short list of steps to take prior to running the system. Apparently being reminded of these safety tips was important enough for someone to permanently write this checklist on the surface of the table.
  
  > read the list
  The exact text of the checklist is as follows:
  
  1. Ensure the system is properly connected.
  
  2. Ensure the door is closed.
  
  3. Plug in units that need electricity.
  
  4. Insert desired card and turn on control panel.
  
  5. Turn on dimensional stabilizer before opening door.
  
  6. Check status lights before opening door.
  
  7. Take any other precautions before opening door.
  
  > close Door
  You close the faraday cage.
  
  > turn on the panel
  (the control panel)
  The needle on the power readout creeps up to around 100 out of 100. Something seems to be happening in the faraday cage.
  
  > examine the lights
  The lights readout features three small bulbs: a green bulb (currently lit), a yellow bulb (currently unlit), and a red bulb (currently unlit).
  
  > look in Cage
  (the faraday cage)
  The faraday cage is empty.
  
  > examine the window
  The window is shaped like a small crescent and provides you an obscured view inside the faraday cage.
  
  Through the window of the faraday cage - although it's clearly impossible - you can feel as much as see another reality. It looks like the interior floor of the faraday cage is now obscured by a thick foggy mist with only occasional glimpses showing what may be bog underneath. A too-small, too-blue sun bathes the landscape in an unwholesome light through a violet sky.
  
  You could possibly see more inside by opening the door.
  
  > open Door
  A three-foot long limacine creature drops from the inside of the door as you open it, but recoils upon coming into contact with the salt and retreats back inside. It may not be a bad idea to close the door now that it's in there.
  
  > look at Cage
  (the faraday cage)
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it, even when the door is closed. It's wrapped (as best as possible while still allowing the door, which is now open, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently lit), a yellow bulb (currently unlit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has an overlay engine system cable and a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  Through the open door of the faraday cage you can feel as much as see another reality. It looks like the interior floor of the faraday cage is now obscured by a thick foggy mist with only occasional glimpses showing what may be bog underneath. A too-small, too-blue sun bathes the landscape in an unwholesome light through a violet sky.
  
  Within the overlaid space is a giant slug.
  
  > Examine slug
  When you try to look at the slug, it bites you. Numbness overpowers you and before you realize what's happening, you're being devoured by a pack of slugs.
  
  > examine the window
  The window is shaped like a small crescent and provides you an obscured view inside the faraday cage.
  
  Through the window of the faraday cage you can feel as much as see another reality. It looks like the interior floor of the faraday cage is now obscured by a thick foggy mist with only occasional glimpses showing what may be bog underneath. A too-small, too-blue sun bathes the landscape in an unwholesome light through a violet sky.
  
  You could possibly see more inside by opening the door.
  
  > consult Edwin about the punch cards
  You don't find any reference to "punch cards" in the Journal of
  Edwin Cragne.
  
  > read Edwin
  I write this journal in part for you, brother, for although we have our Differences and disagree on methods, you are likely the only one to fully appreciate my Work and correspondingly the only one to further it should I perish in my efforts.
  
  We both need to face Dangers and make sacrifices to seek the Truth. It is only through this Truth that the name of Cragne may be restored to its rightful glory and our proper place be returned.
  
  As it has become clear that we are at War, the stakes have grown higher. While I can respect your conservatism during peacetime, it has no place now. Your restrictions to using livestock for experimentation are causing unacceptable delays in your progress, and make no mistake, if one of the farmers ever catches you making your parts collections or leaving behind the lifeless remains, they will look upon you no more kindly than they would look upon me for making use of vagrants that none shall miss. Your squeamishness serves no purpose and offers no advantage. It is time to be strong.
  
  But I have made progress, even where you have stalled! The things I have seen! Mind-twisting realities you can only imagine! My System here works for a wide range of alien environments. I have successfully overlaid these other realities with our own in a controlled manner, and have freely entered many to make observations, collect samples, and even interact with natives. I have gazed upon the ancient city of Kadath across the plains of Leng; conversed with the fungi of Yuggoth; and found riches in dark Swamps heretofore unknown to any sentient life.
  
  I have left a System Diagram showing how the system may be properly connected, and a Safety Checklist. I have also included brief descriptions of each component in this journal to get you started should you find me dead (or not find me at all). In addition, this volume contains a record of my travels and philosophy as described above, and it would behoove you to consult it.
  
  (Be aware that anything left in the Faraday cage when a new reality is overlaid will appear in my junkroom [FFFFFFFF]. For reasons I have yet to determine, most objects maintain their molecular structure when so transported, but punch cards lose their holes and return to virgin status. As strange as this is, I must admit it's quite convenient.)
  
  Finally, I have been seeking other like-minded Men of Power to assist us in our Work. There are others who have goals close enough to our own that we may profitably work together to make the most of this War and grant us all that which we deserve.
  
  > consult Edwin about the leng
  The hex code of 59D8FE74 takes one to the plains of Leng at a point where Kadath may be safely observed.
  
  > consult Edwin about the hex codes
  You don't find any reference to "hex codes" in the Journal of
  Edwin Cragne.
  
  > consult Edwin about the overlay engine
  This wonder performs the actual joining of the two separate spaces in the one confined area of the Faraday Cage. When connected, it sucks power out of the very firmament of our reality. It is best not to leave it running for too long. I now take the precaution of unplugging everything when not in use.
  
  > unplug the overlay
  You unplug the overlay engine system cable.
  
  > turn off the control
  (the control panel)
  The needle on the power readout drops to 0 out of 100.
  
  > look at Cage
  (the faraday cage)
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it. It's wrapped (as best as possible while still allowing the door, which is now closed, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently unlit), a yellow bulb (currently unlit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  > open Cage
  (the faraday cage)
  You open the faraday cage.
  
  > examine it
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it, even when the door is closed. It's wrapped (as best as possible while still allowing the door, which is now open, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently unlit), a yellow bulb (currently unlit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  > examine the card
  Which do you mean, the 00A02209 punch card, a blank punch card, the AE9B711D punch card, the 0B46E931 punch card, the C353F128 punch card (smelling faintly of mildew), the black business card (smelling faintly of mildew) or the employee ID card (smelling faintly of mildew)?
  
  > consult Edwin about the slug
  You don't find any reference to "slug" in the Journal of Edwin
  Cragne.
  
  > plug in the overlay
  What do you want to plug in the overlay engine system cable to?
  
  > Outlet
  Only two-prong plugs can fit in this outlet.
  
  > connect the overlay to Cage
  (the faraday cage receptacle)
  The overlay engine system cable is plugged in to the faraday cage receptacle.
  Per the system diagram, this looks correct.
  
  > put ae9b711d in the control
  (the control panel)
  You put the AE9B711D punch card into the control panel card slot.
  
  > look at stabilizer
  (the dimensional stabilizer)
  The dimensional stabilizer is about the size of a large trunk. Its wooden casing thoroughly hides whatever is going on inside, but it has a system receptacle near the bottom, a system cable in the space right next to it connected to the faraday cage receptacle, and a activation toggle on the top near the front edge.
  
  The dimensional stabilizer is currently switched on.
  
  > turn on the control
  (the control panel)
  The needle on the power readout creeps up to around 100 out of 100.
  
  You should have been more careful and followed the safety checklist, but you don't have time to consider that now as a wave of gravitational energy swept out the faraday cage door killing you instantly (and likely doing a great deal of damage to the immediate area).
  
  > examine Cage
  (the faraday cage)
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it. It's wrapped (as best as possible while still allowing the door, which is now closed, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently lit), a yellow bulb (currently unlit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has an overlay engine system cable and a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  Through the window of the faraday cage you can feel as much as see another reality. It looks like the interior floor of the faraday cage is now stagnant water and the space beyond the now translucent walls is filled with decaying trees and other unhealthy plant life. The sky glows in an eerie maroon that not even an abstract painter lost in madness would deign to paint it.
  
  You could possibly see more inside by opening the door.
  
  > open Door
  An eldritch mass of tentacles and teeth swings down through the door at you from somewhere!
  Inexplicably something seems to drive it back inside before it can reach you. It may not be a bad idea to close the door now that it's back in there.
  
  > examine Cage
  (the faraday cage)
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it, even when the door is closed. It's wrapped (as best as possible while still allowing the door, which is now open, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently lit), a yellow bulb (currently unlit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has an overlay engine system cable and a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  Through the open door of the faraday cage you can feel as much as see another reality. It looks like the interior floor of the faraday cage is now stagnant water and the space beyond the now translucent walls is filled with decaying trees and other unhealthy plant life. The sky glows in an eerie maroon that not even an abstract painter lost in madness would deign to paint it.
  
  Within the overlaid space is a tentacled creature.
  
  > look at the creature
  (the tentacled creature)
  The tentacled horror grabs you and pulls you down below the surface of the swamp. You don't get the chance to drown before it eats you.
  
  > put 0b46e931
  (in the keypunch)
  You put the 0B46E931 punch card into the keypunch card slot.
  
  > put 0b46e931 in the control
  (the control panel)
  You put the 0B46E931 punch card into the control panel card slot.
  
  > turn on the panel
  (the control panel)
  The needle on the power readout creeps up to around 100 out of 100. Something seems to be happening in the faraday cage.
  
  > look at Cage
  (the faraday cage)
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it. It's wrapped (as best as possible while still allowing the door, which is now closed, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently lit), a yellow bulb (currently unlit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has an overlay engine system cable and a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  Through the window of the faraday cage you can feel as much as see another reality. It is a desert landscape with a pyramid in the distance that looks neither Central American nor Egyptian, but rather something unwholesome and inhuman. A doorway in it opens out into a cramped plaza decorated with obscene snake statuary, and heat shimmers mostly obscure the inner walls of the faraday cage.
  
  You could possibly see more inside by opening the door.
  
  > open Door
  You open the faraday cage.
  
  > examine Cage
  (the faraday cage)
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it, even when the door is closed. It's wrapped (as best as possible while still allowing the door, which is now open, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently lit), a yellow bulb (currently unlit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has an overlay engine system cable and a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  Through the open door of the faraday cage you can feel as much as see another reality. It is a desert landscape with a pyramid in the distance that looks neither Central American nor Egyptian, but rather something unwholesome and inhuman. A doorway in it opens out into a cramped plaza decorated with obscene snake statuary, and heat shimmers mostly obscure the inner walls of the faraday cage.
  
  > enter Cage
  (the faraday cage)
  Your stomach lurches as you enter an area where two separate realities seem to be somehow coexisting in the same space. It makes you lose all sense of direction.
  
  It is a desert landscape with a pyramid in the distance that looks neither Central American nor Egyptian, but rather something unwholesome and inhuman. A doorway in it opens out into a cramped plaza decorated with obscene snake statuary, and heat shimmers mostly obscure the inner walls of the faraday cage.
  
  Some sort of bipedal lizard emerges from the pyramid. It sees you and hisses something that sounds like "Minu‽ Lukur kasadu! Dakusu!"
  
  The lizard man picks up a handful of javelins.
  
  > examine the lizard
  Before you get the chance the lizard man hurls a javelin, striking you in the chest.
  
  > Go outside
  You feel transiently disoriented as you exit out of the weird overlaid space within the faraday cage.
  
  Boiler Room (Eric W. Brown)
  The western side of this windowless brick room is dominated by a huge boiler connected to a confusing network of pipes that eventually delivers heat to the rest of the manor. Between the unpleasant humming, the smell of fuel oil, and the heat leaking out, the boiler is leaving you feeling a little lightheaded.
  
  As noticeable as it is, the boiler is hardly the only item of interest. Crammed around it are many devices, at least four of which are clearly bigger and heavier than you. Next to the open doorway leading north there is a keypunch. There's a support column in the middle of the room with a system diagram on it, and lashed to the column there is a faraday cage with a window on its door looking inside. Next to it is a an overlay engine, and behind it a a dimensional stabilizer. Beyond a heavy-duty table near the southwest corner there is a rough hole in the floor, and the surface of the table is dominated by the control panel for the whole system. There is a small steel shelf high on the wall way above the table, and a fluorescent work light above that. On the wall opposite the faraday cage there is a sign hanging from a chain.
  
  It looks like the room has hardly been disturbed in decades, and your presence has kicked up a sizable amount of dust. Although there are some cobwebs, you don't see any spiders. Maybe they got fed up with some combination of the loud noises, bad smells, choking dust, and miserable heat and went someplace nicer.
  
  > close Door
  You close the faraday cage.
  
  > unplug the overlay
  You unplug the overlay engine system cable.
  
  > turn off the control
  (the control panel)
  The needle on the power readout drops to 0 out of 100.
  
  > close Door
  That's already closed.
  
  You gag a little from the dust.
  
  > put c353f128 in the control
  (the control panel)
  You put the C353F128 punch card (smelling faintly of mildew) into the control panel card slot.
  
  > turn on the panel
  (the control panel)
  The needle on the power readout creeps up to around 100 out of 100. Something seems to be happening in the faraday cage.
  
  You can feel the sweat dripping off you.
  
  > examine Cage
  (the faraday cage)
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it. It's wrapped (as best as possible while still allowing the door, which is now closed, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently unlit), a yellow bulb (currently lit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has an overlay engine system cable and a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  Through the window of the faraday cage you can feel as much as see another reality. It is like looking onto a stark rocky plain with a cloudless twilight sky above. In the distance beyond the translucent inner walls of the faraday cage you can see some mountains and craters. It's a perplexing view, as the horizon seems too close and the sharpness of vision does not seem to drop off like you'd expect.
  
  You could possibly see more inside by opening the door.
  
  > examine Cage
  (the faraday cage)
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it, even when the door is closed. It's wrapped (as best as possible while still allowing the door, which is now open, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently unlit), a yellow bulb (currently lit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has an overlay engine system cable and a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  Through the open door of the faraday cage you can feel as much as see another reality. It is like looking onto a stark rocky plain with a cloudless twilight sky above. In the distance beyond the translucent inner walls of the faraday cage you can see some mountains and craters. It's a perplexing view, as the horizon seems too close and the sharpness of vision does not seem to drop off like you'd expect.
  
  > enter Cage
  (the faraday cage)
  Your stomach lurches as you enter an area where two separate realities seem to be somehow coexisting in the same space. It makes you lose all sense of direction.
  
  Although the faraday cage somehow seems to protect everything outside it from the raw vacuum in this environment, it apparently can't protect someone who directly enters it. You have an extremely unpleasant final few minutes.
  
  > consult Edwin about the yuggoth
  The hex code of 923647F1 takes one to the frozen world of Yuggoth in a place where one may converse with the fungi. They are knowledgeable on many matters, and have offered to take me on a trip to visit many wonders. I hope one day to witness one of the rare fungal blooms of Yuggoth.
  
  > look at Edwin
  This handwritten journal appears to cover a period from September 1939 to May 1943 in the life of Edwin Cragne, a self-styled scientist and inventor. It has a maroon cover and is densely packed with a tight, neat writing and sporadic equations. Portions of it appear to have been written for Edwin Cragne's brother. Other portions appear to have been written only for himself and are in code. However, the parts that are not encoded seem to cover many of the devices in this boiler room, all of which Edwin Cragne apparently built himself. You could consult the journal about them.
  
  > consult Edwin about War
  This new War has the potential to surpass even the Great War, and the ordinary people still have no idea what is really happening in Europe. And they criticize us!
  
  > consult Edwin about Men of the Power
  The Illuminati are real and nearby, in spite of Vernon Stauffer's assertion to the contrary. He uncovered the evidence of the truth and missed it even as he wrote of it. I have placed his work in my secret cache where I keep my greatest treasures.
  
  > consult Edwin about the secret cache
  It is in an overlaid reality of course. I won't write out the hex code plainly here, but know brother that your methods of experimentation inspired my choice of it. How felicitous that your inanimate cow flesh could be thus translated!
  
  > get c353f128
  (the C353F128 punch card (smelling faintly of mildew))
  Taken.
  
  > put the blank in the keypunch
  (the keypunch)
  You put the blank punch card into the keypunch card slot.
  
  > examine the keypunch
  (the keypunch)
  Looking at it up close it is obviously a mechanical keypunch for punch cards. It is about four feet tall and appears to be handmade of some kind of heavy metal, with welding done with more enthusiasm than skill. It has a card slot in the middle in which to insert a card to be punched. It has a hex keypad underneath it that allows one to set eight digits of data. Currently it is set to 00000000. It has a handle on the right that can be pulled to make the punching happen.
  
  There is a blank punch card in the keypunch card slot.
  
  > set the keypunch to 923647f1
  (the keypunch to)
  You have successfully changed the card punch setting to 923647F1.
  
  > pull the handle
  The card gets punched. Its new code is "923647F1".
  
  > look at Door
  The faraday cage door has a small window in it and is currently closed.
  
  > examine the panel
  (the control panel)
  The control panel is a mechanism that appears to feature some of the best technology the early 1940s had to offer. An analog gauge labeled the "power readout" takes up much of the right hand side of the panel and has a needle hovering near 100 out of 100. A punch card slot (currently empty) sits on the left toward the bottom, with a round on/off button situated above it. A power cord (plugged into the outlet) and a system cable (connected to the overlay engine receptacle) are in the back. Overall there is not a lot of room left on top of the table upon which it is resting (but there is a checklist there plus a drawer beneath).
  
  The control panel is currently switched on.
  
  > turn off panel
  (the control panel)
  The needle on the power readout drops to 0 out of 100.
  The faraday cage goes back to normal.
  
  > connect overlay to Cage
  (the faraday cage)
  (first taking the overlay engine system cable)
  That seems to be a part of the overlay engine.
  
  > put 923647f1 in the panel
  (the control panel card slot)
  (first taking the 923647F1 punch card)
  You put the 923647F1 punch card into the control panel card slot.
  
  > turn on the panel
  (the control panel)
  The needle on the power readout creeps up to around 100 out of 100.
  
  You should have been more careful and followed the safety checklist, but you don't have time to consider that now as a wave of gravitational energy swept out the faraday cage door killing you instantly (and likely doing a great deal of damage to the immediate area).
  
  > examine Cage
  (the faraday cage)
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it, even when the door is closed. It's wrapped (as best as possible while still allowing the door, which is now open, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently lit), a yellow bulb (currently unlit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has an overlay engine system cable and a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  > close Door
  You close the faraday cage.
  
  > look at Cage
  (the faraday cage)
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it. It's wrapped (as best as possible while still allowing the door, which is now closed, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently unlit), a yellow bulb (currently lit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has an overlay engine system cable and a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  Through the window of the faraday cage you can feel as much as see another reality. It is a dark landscape, with some dim light coming from something beyond a star but not quite a sun hanging in the sky. Its light is not enough to blot out the ordinary stars, and a dark misshapen moon is noticeable only because it is a different shade of dark from the rest of the firmament. The land is mountainous with icy formations sparkling in the limited illumination available. Some kind of strange winged crab-like creature appears to be flying in the distance.
  
  You could possibly see more inside by opening the door.
  
  > open Door
  You open the faraday cage.
  
  > examine Cage
  (the faraday cage)
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it, even when the door is closed. It's wrapped (as best as possible while still allowing the door, which is now open, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently unlit), a yellow bulb (currently lit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has an overlay engine system cable and a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  Through the open door of the faraday cage you can feel as much as see another reality. It is a dark landscape, with some dim light coming from something beyond a star but not quite a sun hanging in the sky. Its light is not enough to blot out the ordinary stars, and a dark misshapen moon is noticeable only because it is a different shade of dark from the rest of the firmament. The land is mountainous with icy formations sparkling in the limited illumination available. A pink winged creature peers out from behind some rocks, giving you a glimpse of an orb-like head.
  
  > enter Cage
  (the faraday cage)
  Your stomach lurches as you enter an area where two separate realities seem to be somehow coexisting in the same space. It makes you lose all sense of direction.
  
  Although the faraday cage somehow seems to protect everything outside it from the deadly cold and poisonous atmosphere of this environment, it apparently can't protect someone who directly enters it. The strange creatures of this land watch with dispassionate interest as you quickly die.
  
  > set the keypunch to the ffffffff
  (the keypunch to)
  You have successfully changed the card punch setting to FFFFFFFF.
  
  > pull the handle
  The card gets punched. Its new code is "FFFFFFFF".
  The card now seems to be very flimsy; it may no longer be safe to use.
  
  > put the ffffffff in the panel
  (the control panel card slot)
  You put the FFFFFFFF punch card into the control panel card slot.
  
  > look at Cage
  (the faraday cage)
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it. It's wrapped (as best as possible while still allowing the door, which is now closed, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently lit), a yellow bulb (currently unlit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has an overlay engine system cable and a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  Through the window of the faraday cage you can feel as much as see another reality. Now it looks like the interior of a sparsely-furnished log cabin with the translucent outlines of the inner walls of the faraday cage where there ought to be solid normal walls.
  
  You could possibly see more inside by opening the door.
  
  > open Door
  You open the faraday cage.
  
  > examine Cage
  (the faraday cage)
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it, even when the door is closed. It's wrapped (as best as possible while still allowing the door, which is now open, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently lit), a yellow bulb (currently unlit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has an overlay engine system cable and a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  Through the open door of the faraday cage you can feel as much as see another reality. Now it looks like the interior of a sparsely-furnished log cabin with the translucent outlines of the inner walls of the faraday cage where there ought to be solid normal walls.
  
  > enter Cage
  (the faraday cage)
  Your stomach lurches as you enter an area where two separate realities seem to be somehow coexisting in the same space. It makes you lose all sense of direction.
  
  Now it looks like the interior of a sparsely-furnished log cabin with the translucent outlines of the inner walls of the faraday cage where there ought to be solid normal walls.
  
  > look at the card
  Which do you mean, the 923647F1 punch card, the C353F128 punch card (smelling faintly of mildew), the 0B46E931 punch card, the AE9B711D punch card, the 00A02209 punch card, a blank punch card (smelling faintly of mildew), the black business card (smelling faintly of mildew) or the employee ID card (smelling faintly of mildew)?
  
  > look at the blank
  It is a typical punch card, a thin piece of cardboard the size of a bank note from a bygone era. This one is blank.
  
  A faint smell of mildew emanates from it.
  
  > put
  (on the piece of chalk)
  You can't wear that!
  
  > Go outside
  You feel transiently disoriented as you exit out of the weird overlaid space within the faraday cage.
  
  Boiler Room (Eric W. Brown)
  The western side of this windowless brick room is dominated by a huge boiler connected to a confusing network of pipes that eventually delivers heat to the rest of the manor. Between the unpleasant humming, the smell of fuel oil, and the heat leaking out, the boiler is leaving you feeling a little lightheaded.
  
  As noticeable as it is, the boiler is hardly the only item of interest. Crammed around it are many devices, at least four of which are clearly bigger and heavier than you. Next to the open doorway leading north there is a keypunch. There's a support column in the middle of the room with a system diagram on it, and lashed to the column there is a faraday cage with a window on its door looking inside. Next to it is a an overlay engine, and behind it a a dimensional stabilizer. Beyond a heavy-duty table near the southwest corner there is a rough hole in the floor, and the surface of the table is dominated by the control panel for the whole system. There is a small steel shelf high on the wall way above the table, and a fluorescent work light above that. On the wall opposite the faraday cage there is a sign hanging from a chain.
  
  It looks like the room has hardly been disturbed in decades, and your presence has kicked up a sizable amount of dust. Although there are some cobwebs, you don't see any spiders. Maybe they got fed up with some combination of the loud noises, bad smells, choking dust, and miserable heat and went someplace nicer.
  
  > close Door
  You close the faraday cage.
  
  > turn off panel
  (the control panel)
  The needle on the power readout drops to 0 out of 100.
  The faraday cage goes back to normal.
  
  > get FFFFFFFF
  Taken.
  
  You can feel the sweat dripping off you.
  
  > check what you're carrying
  You are carrying:
  a FFFFFFFF punch card
  a 923647F1 punch card
  a C353F128 punch card (smelling faintly of mildew)
  a 0B46E931 punch card
  an AE9B711D punch card
  a 00A02209 punch card
  a can of salt (smelling faintly of mildew)
  two blank punch cards
  the Journal of Edwin Cragne
  The Seven Gaunts
  a faded delivery note (smelling faintly of mildew)
  a Red Triangle Key (smelling faintly of mildew)
  an Isole Perdute (smelling faintly of mildew)
  a Lettera Segreta
  a Prurito Notturno (smelling faintly of mildew)
  a Piccoli Uomini Blu (smelling faintly of mildew)
  a rusted toolbox (smelling faintly of mildew) (open)
  a jar of old keys (open)
  a splintery wooden key
  an ornate bronze key
  a sinister iron key
  a frosty blue key
  an intricately folded origami key
  a silver and ivory key
  a jar of screws (open but empty)
  a teapot (smelling faintly of mildew)
  Legends of Lake Champlain and the Hudson River Valley
  (smelling faintly of mildew)
  a scrap of paper
  Tatooine 1: Anchorhead (smelling faintly of mildew)
  a 'Pataphysical Approaches to Quantum Superfluids (smelling
  faintly of mildew)
  a snowglobe
  a black fountain pen (smelling faintly of mildew)
  an old newspaper (smelling faintly of mildew)
  a mallet (smelling faintly of mildew)
  a metal flask (smelling faintly of mildew)
  a pink-bound book (smelling faintly of mildew)
  a pinch of snail paste (smelling faintly of mildew)
  an Italian magazine cutting
  De Zeven Testamenten van de Krijsende Zeeworm
  a police report ("Francine Cragne") (smelling faintly of mildew)
  a note from a seesaw
  a piece of chalk
  a black box (smelling faintly of mildew) (open but empty)
  a shard
  a broken silver amulet (smelling faintly of mildew)
  Mama Hydra's Deep Fried Ones (smelling faintly of mildew)
  A Culinary Overview of Superstitions in the Miskaton Valley Region
  
  Hyper-Gastronomy, Exactness, and String Theory: a Theoretical Subdiscipline of Cooking and Baking by Chef Wheldrake (smelling faintly of mildew)
  red-rimmed porcelain plates (smelling faintly of mildew)
  red-rimmed porcelain cups (smelling faintly of mildew)
  a spray bottle that used to contain fungicide (smelling faintly of mildew)
  a copper urn (smelling faintly of mildew) (closed)
  a bronze urn (smelling faintly of mildew) (closed)
  a key from an urn (smelling faintly of mildew)
  some mildewed leather gloves
  a gallon jug of white vinegar (smelling faintly of mildew)
  a pair of garden shears (smelling faintly of mildew)
  a rusty flathead screwdriver
  a trophy for a dog race (smelling faintly of mildew)
  a black business card (smelling faintly of mildew)
  Tolerating An Asinine God (smelling faintly of mildew)
  a rusty piece of metal (smelling faintly of mildew)
  some yellowed newspapers (smelling faintly of mildew)
  an employee ID card (smelling faintly of mildew)
  a soggy tome (smelling faintly of mildew)
  a long hooked pole (smelling faintly of mildew)
  a grimy rock (smelling faintly of mildew)
  a backpack features guide (smelling faintly of mildew)
  a trolley schedule (smelling faintly of mildew)
  Twin Hearts Between the Planes (smelling faintly of mildew)
  a pamphlet of home listings (smelling faintly of mildew)
  a moldy, waterlogged journal (smelling faintly of mildew)
  an antique locket (smelling faintly of mildew) (closed)
  a wad of cash (smelling faintly of mildew)
  a repaired page (smelling faintly of mildew)
  The Dollmaker's Journal (smelling faintly of mildew)
  a waterproof flashlight (smelling faintly of mildew)
  a tiny leather journal (smelling faintly of mildew)
  a filthy rug (smelling faintly of mildew)
  Daniel Baker's note (smelling faintly of mildew)
  the diary of Phyllis Cragne (smelling faintly of mildew)
  a postcard of Big Ben (smelling faintly of mildew)
  The Modern Girl's Divination Handbook -- Volume Three (smelling faintly of mildew)
  a pull-string doll (smelling faintly of mildew)
  a glass jar containing an insect (smelling faintly of mildew)
  a half-full styrofoam coffee cup (smelling faintly of mildew)
  a familiar gold wristwatch (smelling faintly of mildew)
  a pair of stone earplugs (being worn)
  a trolley pass (being worn)
  a Jansport backpack (being worn and open)
  a hidden pocket (open but empty)
  a key pocket (closed)
  a book pocket (open)
  an old paperback book (smelling faintly of mildew)
  a side pocket (closed)
  a trash pocket (closed)
  a gold jacket (being worn)
  a giant milkweed leaf (being worn as a mask)
  
  > look up the cow in Edwin
  You don't find any reference to "cow" in the Journal of Edwin
  Cragne.
  
  > consult Edwin about the secret cache
  It is in an overlaid reality of course. I won't write out the hex code plainly here, but know brother that your methods of experimentation inspired my choice of it. How felicitous that your inanimate cow flesh could be thus translated!
  
  > put the blank in the keypunch
  (the keypunch)
  You put the blank punch card (smelling faintly of mildew) into the keypunch card slot.
  
  > set the keypunch to the DEADBEEF
  (the keypunch to)
  You have successfully changed the card punch setting to DEADBEEF.
  
  > pull the handle
  The card gets punched. Its new code is "DEADBEEF".
  
  > close Door
  That's already closed.
  
  > examine the panel
  (the control panel)
  The control panel is a mechanism that appears to feature some of the best technology the early 1940s had to offer. An analog gauge labeled the "power readout" takes up much of the right hand side of the panel and has a needle hovering near 100 out of 100. A punch card slot (currently empty) sits on the left toward the bottom, with a round on/off button situated above it. A power cord (plugged into the outlet) and a system cable (connected to the overlay engine receptacle) are in the back. Overall there is not a lot of room left on top of the table upon which it is resting (but there is a checklist there plus a drawer beneath).
  
  The control panel is currently switched off.
  
  > put the DEADBEEF in the panel
  (the control panel card slot)
  You put the DEADBEEF punch card (smelling faintly of mildew) into the control panel card slot.
  
  > examine Cage
  (the faraday cage)
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it. It's wrapped (as best as possible while still allowing the door, which is now closed, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently lit), a yellow bulb (currently unlit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has an overlay engine system cable and a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  Through the window of the faraday cage you can feel as much as see another reality. Now it looks as though there is a completely different room within the bounds of the faraday cage, or actually beyond its bounds as you can see the translucent outlines of its inner walls where there ought to be solid normal walls. It looks far more pleasant than the boiler room.
  
  You could possibly see more inside by opening the door.
  
  > examine Cage
  (the faraday cage)
  The faraday cage is about seven feet tall and perhaps four feet wide. Its door has a crescent-shaped window in it that enables you to somewhat see inside it, even when the door is closed. It's wrapped (as best as possible while still allowing the door, which is now open, to work) with tightly-wound copper wire. A row of three lights is arranged across the top above the door: a green bulb (currently lit), a yellow bulb (currently unlit), and a red bulb (currently unlit). On the bottom there is a receptacle for cables (it has an overlay engine system cable and a dimensional stabilizer system cable connected now). There is also a power cord dangling from the back of it that is plugged into the outlet.
  
  A line of salt on the floor encircles the faraday cage.
  
  Through the open door of the faraday cage you can feel as much as see another reality. Now it looks as though there is a completely different room within the bounds of the faraday cage, or actually beyond its bounds as you can see the translucent outlines of its inner walls where there ought to be solid normal walls. It looks far more pleasant than the boiler room.
  
  Within the overlaid space is a marble end table (on which are a book New England and the Bavarian Illuminati and a golden apple).
  
  > enter Cage
  (the faraday cage)
  Your stomach lurches as you enter an area where two separate realities seem to be somehow coexisting in the same space. It makes you lose all sense of direction.
  
  Now it looks as though there is a completely different room within the bounds of the faraday cage, or actually beyond its bounds as you can see the translucent outlines of its inner walls where there ought to be solid normal walls. It looks far more pleasant than the boiler room.
  
  In the overlaid space you can see a marble end table (on which are a book New England and the Bavarian Illuminati and a golden
  apple).
  
  > get all from the table
  book New England and the Bavarian Illuminati: Taken.
  
  golden apple: Taken.
  
  > look at New England
  A nearly featureless hardcover book with a midnight blue cover, one has to squint to make out the faded title book New England and the Bavarian Illuminati on the front. It's printed much more clearly inside the cover, above the the insignia of the Backwater Public Library. Curiously the Backwater Public Library claim was stamped over an earlier message: "This book is the property of the Saugus Public Library". This history book has apparently had something of a history of its own. It was written by Vernon Stauffer, A.M., Dean and Professor of New Testament and Church History, Hiram College, in 1918.
  
  > read it
  ... Indeed, when a noted Philadelphia minister of the day, the Reverend Ashbel Green, visited New England in 1791, he found an aptitude for polemical discussion on the part of the clergy which impressed him as most extraordinary. Through his contact with the Boston Ministerial Association he encountered "Calvinists, Universalists, Arminians, Arians," and at least one "Socinian," all participating in pleasant social intercourse, despite their radical differences of religious opinion...
  
  > read it
  ... The Federalist leaders by their precipitate and inconsiderate action had very much overshot the mark and were about to bring their house tumbling down about their heads. As for the opposition, those of its leaders whose highest political interest was party advantage lived to bless the day when, blinded by hysteria or lust of power, the Federalist party made the alien and sedition acts the law of the land...
  
  > read it
  ... Alexander Hamilton left among his manuscripts certain comments which he had made upon the character and import of the French Revolution. Before we turn to consider the European Illuminati and the outcry against its alleged presence in the United States, we may, by perusing this document, throw a little added light upon the gnawings of anxiety and fear which were felt at the time by very rational gentlemen in America...
  
  > look at the apple
  This is an apple made from a beautiful yellow metal. It has the inscription "τῇ καλλίστῃ" subtly engraved into its side. It
  is so
  shiny you can almost see your reflection in it.