Black Knife Dungeon
Arthur DiBianca
combat cover art fantasy gender-neutral protagonist goblins money orcs parser Parsercomp 2021 present tense Random Combat randomized rpg second person violence
A miniature RPG.
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You're having your usual evening drink in the Ruffled Feather when you happen to fall into conversation with a tough old dwarf. He seems to know many tales about the nearby lands.

"Ah!" he cries. "You don't know the legend of Black Knife Dungeon? I will tell you!" He launches into a meandering story with a lot of digressions, and it's hard to follow the thread. You're able to glean that there is (supposedly) a valuable relic buried deep inside the dungeon. Eventually he starts to nod. "A steadfast adventurer may find it," he murmurs, "but first, seek Blornang's Hall." With that, his head falls on the table, cushioned slightly by a coaster.

Hmm. Maybe this is worth looking into. You are an adventurer, after all.

Press SPACE.
Black Knife Dungeon

Special thanks to Andy Fleming, Lorne Harris, Hall Hood, Isaac Orf, Luke Pebler, Andrew Schultz, and Mike Spivey for testing, and to Nadia Bellazola for cover art.
Inventory
You are a Level 1 adventurer. You're equipped with a run-of-the-mill sword and light leather armor.

You have no money.
Tips
*1. General Adventuring
*2. Leveling
*3. The Tavern

(To read a tip, type TIP [number].)
Tip 1
When you enter a room in the dungeon, you can choose to FIGHT (F) the monster there, or you can just CONTINUE (C) your exploration. It may take multiple rounds to defeat a monster. If you defeat it, you then have the option to SEARCH (SE) the room.

When you fight, you will usually lose some hit points. (Hit points are shown in the upper right.) When you run out, the adventure's over. You can leave earlier by typing GO HOME (or just HOME). If you leave before running out of hit points, you'll get a small loot bonus.

Note: Adventuring isn't free! You have to pay for provisions,
healing, and so on. Adventuring costs are paid at the end of each adventure.
Tip 2
To explore deeper into the dungeon, you'll need to level up by accomplishing your level goals. Type GOALS to see how you're doing.
Tip 3
When you visit the Ruffled Feather and TALK, you will sometimes receive an important tip. Check in at the tavern frequently!
Look around
You're standing in the Overville town square. You can see Robard's equipment shop to the north and Varnthlorian's magic shop to the west. Overville's most popular tavern, the Ruffled Feather, stands to the east. You can start an ADVENTURE to Black Knife Dungeon at any time. You can also check your GOALS, your TIPS, or your LOG. Type HELP for command details.
Adv
You head out to Black Knife Dungeon. The weather is sunny and pleasant. When you arrive, you take a deep breath and enter cautiously....

Press SPACE.
F.
You begin fighting. You strike the goblin with your sword. It conks you on the head with its club.

(You lose 5 hit points.)
F.
You strike the goblin with your sword. It conks you on the head with its club.

(You lose 4 hit points.)
F.
You strike the goblin with your sword. It conks you on the shoulder with its club.

(You lose 5 hit points.)
F.
The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 5 hit points and defeat the goblin.)

You look around and find a pouch of bronze coins worth 2 crowns.
Go southeast
You spend some time searching the room carefully. Under a pile of rags you find a bronze bowl worth 2 crowns!
Home
You make your way out of the dungeon and return to town.

Adventure recap (#1):

You defeated 1 monster.

Treasures collected:
pouch of bronze coins (2 crowns)
bronze bowl (2 crowns)

Loot value: 4 crowns
Adventuring costs: 1 crown
Total revenue: 3 crowns
Go east
You're in the Ruffled Feather, the most popular gathering place in Overville. Most of the tables are filled with patrons chatting and drinking. You can TALK with them if you want. The wait staff hurry back and forth to the bar. The exit is west.
You talk
A middle-aged adventurer tells you, "Did you know there are two varieties of each monster? They can be normal or tough.
The tough ones take a lot longer to kill, and a beginning adventurer should just skip them. Luckily, you can tell them apart. For example, pay attention to the eyes of skeletons."

(New tip added!)
Goals
- Discover Blornang's Hall
- Defeat 5 monsters on one adventure
- Buy a tabard
Go north
This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.

Robard says, "I've got a decent SWORD. Better than average, I'd say. Good for adventures. Price is 15 crowns.

"I also have some leather ARMOR. A little sturdier than what you're wearing. You can have it for 20 crowns.

"I also have a fine TABARD. All adventurers should wear one, shows people you mean business. Yours for 25 crowns."
You talk
Robard says, "Hello there!"
You go to the west
You notice a sign next to the door: "Patrons must be Level 2."
Adv
You head out to Black Knife Dungeon. The weather is cool and breezy. You arrive and enter cautiously....

Press SPACE.
You proceed along a wide corridor. You come to a ledge, and drop down into a crypt.

A rootling emerges from the shadows. It looks like a vaguely humanoid mass of vines, twigs, and small leaves. It creaks eerily.
F.
You begin fighting. The rootling swipes at you with a thorny vine. You swing your sword and chop off a few small twigs.

(You lose 4 hit points.)
F.
The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 4 hit points and defeat the rootling.)

You look around and find a bronze bowl worth 2 crowns.
Inventory
You are a Level 1 adventurer. You're equipped with a run-of-the-mill sword and light leather armor.

You have 3 crowns.

Loot collected:
bronze bowl (2 crowns)
Total value: 2 crowns
Home
You make your way out of the dungeon and return to town.

Adventure recap (#2):

You defeated 1 monster.

Treasures collected:
bronze bowl (2 crowns)

Loot value: 2 crowns
Adventuring costs: 1 crown
Total revenue: 1 crown
Goals
- Discover Blornang's Hall
- Defeat 5 monsters on one adventure
- Buy a tabard
Adv
You head out to Black Knife Dungeon. The weather is sunny and pleasant. You arrive and enter cautiously....

Press SPACE.
You proceed along a wide corridor, carefully avoiding a pit. You kick open a wooden door and enter an ancient shrine.

A skeleton turns around to face you. Its eye sockets glow with a dim red light. It holds a rusty mace and a worn shield.
F.
You begin fighting. You strike the skeleton with your sword. It counters and pounds you with its mace.

(You lose 4 hit points.)
F.
The skeleton thumps you in the shoulder with its mace. You land a couple of swift strokes.

(You lose 3 hit points.)
F.
The skeleton hits your chest with its mace. You strike back with your sword and smash its spine. It collapses into a pile of bones!

(You lose 4 hit points and defeat the skeleton.)

You look around and find a silver ring worth 2 crowns.
You go to the southeast
You spend some time searching the room carefully. You don't find anything else.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#3):

You defeated 1 monster.

Treasures collected:
silver ring (2 crowns)

Loot value: 2 crowns
Adventuring costs: 1 crown
Total revenue: 1 crown
Adv
You head out to Black Knife Dungeon. The weather is cool and breezy. You arrive and enter cautiously....

Press SPACE.
You make your way along a rough, twisting passage. You come to a ledge, and drop down into a bare chamber.

A goblin jumps up and shouts, "Yar!" It has long arms and a perpetual scowl. It wears a tattered loincloth and wields a wooden club.
F.
You begin fighting. The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 3 hit points and defeat the goblin.)

You look around and find a bronze bracelet worth 3 crowns.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#4):

You defeated 1 monster.

Treasures collected:
bronze bracelet (3 crowns)

Loot value: 3 crowns
Adventuring costs: 1 crown
Total revenue: 2 crowns
Adv
You head out to Black Knife Dungeon. The weather is warm and breezy. You arrive and enter cautiously....

Press SPACE.
You descend a short flight of stairs. You walk through a doorway into an abandoned storeroom.

A rootling emerges from the shadows. It looks like a vaguely humanoid mass of vines, twigs, and shiny green leaves. It creaks eerily.
F.
You begin fighting. The rootling swipes at you with a thorny vine. You swing your sword and chop off a few small twigs.

(You lose 4 hit points.)
F.
The rootling swipes at you with a thorny vine. You swing your sword and chop off a few small twigs.

(You lose 3 hit points.)
F.
The rootling swipes at you with a thorny vine. You swing your sword and chop off a few small twigs.

(You lose 5 hit points.)
F.
The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 3 hit points and defeat the rootling.)

You look around and find a bronze bowl worth 1 crown.
Go southeast
You spend some time searching the room carefully. At the bottom of a barrel you find a wooden statuette worth 4 crowns!
Home
You make your way out of the dungeon and return to town.

Adventure recap (#5):

You defeated 1 monster.

Treasures collected:
bronze bowl (1 crown)
wooden statuette (4 crowns)



Loot value: 6 crowns
Adventuring costs: 1 crown
Total revenue: 5 crowns
Adv
You head out to Black Knife Dungeon. It's raining lightly. You arrive and enter cautiously....

Press SPACE.
You proceed along a wide corridor. You walk through a doorway into a bare chamber.

A goblin jumps up and shouts, "Blorg!" It has long arms and a perpetual scowl. It wears a tattered loincloth and wields a wooden club.
F.
You begin fighting. The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 4 hit points and defeat the goblin.)

You look around and find a bronze bracelet worth 2 crowns.
You go to the southeast
You spend some time searching the room carefully. You don't find anything else.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#6):

You defeated 1 monster.

Treasures collected:
bronze bracelet (2 crowns)

Loot value: 2 crowns
Adventuring costs: 1 crown
Total revenue: 1 crown
Adv
You head out to Black Knife Dungeon. The weather is warm and breezy. You arrive and enter cautiously....

Press SPACE.
You follow a narrow passage. You come to a ledge, and drop down into a natural cave.

A giant rat leaps into view. It must be three feet long, not counting the tail. Its brown fur bristles, and it glares at you with fierce beady eyes.
F.
You begin fighting. The rat leaps up and bites your arm. You throw it off and stab with your sword, wounding it.

(You lose 4 hit points.)
F.
The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!

(You lose 3 hit points and defeat the giant rat.)

You look around and find a silver ring worth 3 crowns.
You go to the south-east
You spend some time searching the cave carefully. You don't find anything else.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#7):

You defeated 1 monster.

Treasures collected:
silver ring (3 crowns)

Loot value: 3 crowns
Adventuring costs: 1 crown
Total revenue: 2 crowns
You check your inventory
You are a Level 1 adventurer. You're equipped with a run-of-the-mill sword and light leather armor.

You have 15 crowns.
You buy the sword
You buy the sword. It's definitely better than what you started with. You should be able to dispatch monsters a little more quickly now.
You talk
You fall into conversation with another adventurer. "I've always noticed something about the different kinds of rooms in dungeons. Some of them tend to have treasures, and others tend to have traps. If you're going to search them, I recommend treasures over traps."

(New tip added!)
Tips
1. General Adventuring
2. Leveling
3. The Tavern
*4. Monster Varieties
*5. Searching

(To read a tip, type TIP [number].)
Tip 4
Most monsters come in two varieties: normal and tough.
It's significantly harder to defeat the tough variety. You can tell them apart by their appearance. (For example, normal skeletons have blue eyes, but tough skeletons have red eyes.)
Tip 5
Some types of locations tend to have extra loot, but others tend to have traps. (For example, it can be rewarding to search crypts, but it's a bad idea to search torture rooms.)

Note: Every time you SEARCH or CONTINUE, a bit of your
adventuring time elapses. If you run out of time, you'll have to go home.
Adv
You head out to Black Knife Dungeon. The weather is sunny and pleasant. You arrive and enter cautiously....

Press SPACE.
You proceed along a wide corridor. You kick open an iron door and enter a bare chamber.

A rootling emerges from the shadows. It looks like a vaguely humanoid mass of vines, twigs, and shiny green leaves. It creaks eerily.
F.
You begin fighting. You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.

(You lose 5 hit points.)
F.
You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.

(You lose 5 hit points.)
F.
The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 3 hit points and defeat the rootling.)

You look around and find a silver ring worth 2 crowns.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#8):

You defeated 1 monster.

Treasures collected:
silver ring (2 crowns)

Loot value: 2 crowns
Adventuring costs: 1 crown
Total revenue: 1 crown
Adv
You head out to Black Knife Dungeon. The weather is warm and breezy. You arrive and enter cautiously....

Press SPACE.
You proceed along a wide corridor. You come to a bare chamber.

A giant rat leaps into view. It must be three feet long, not counting the tail. Its wiry black fur bristles, and it glares at you with fierce beady eyes.
F.
You begin fighting. You swipe at the rat, drawing blood. It charges at you and bites into your leg. Ouch!

(You lose 3 hit points.)
F.
You swipe at the rat, drawing blood. It charges at you and bites into your leg. Ouch!

(You lose 5 hit points.)
F.
The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!

(You lose 4 hit points and defeat the giant rat.)

You look around and find a pouch of bronze coins worth 1 crown.
You go to the southeast
You spend some time searching the room carefully. You don't find anything else.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#9):

You defeated 1 monster.

Treasures collected:
pouch of bronze coins (1 crown)

Loot value: 1 crown
Adventuring costs: 1 crown
Total revenue: 0 crowns
Adv
You head out to Black Knife Dungeon. The weather is cool and breezy. You arrive and enter cautiously....

Press SPACE.
You make your way along a rough, twisting passage. You come to a ledge, and drop down into an abandoned storeroom.

A giant rat leaps into view. It must be three feet long, not counting the tail. Its wiry black fur bristles, and it glares at you with fierce beady eyes.
F.
You begin fighting. The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 5 hit points and defeat the goblin.)

You look around and find a bronze bracelet worth 2 crowns.
F.
You begin fighting. You strike the goblin with your sword. It conks you on the shoulder with its club.

(You lose 3 hit points.)
F.
You strike the goblin with your sword. It conks you on the shoulder with its club.

(You lose 3 hit points.)
F.
The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 5 hit points and defeat the goblin.)

You look around and find a bronze bowl worth 2 crowns.
You go to the southeast
You spend some time searching the crypt carefully. Inside an ancient vase you find a pouch of bronze coins worth 1 crown!
Home
You make your way out of the dungeon and return to town.

Adventure recap (#10):

You defeated 2 monsters.

Treasures collected:
bronze bracelet (2 crowns)
bronze bowl (2 crowns)
pouch of bronze coins (1 crown)



Loot value: 6 crowns
Adventuring costs: 1 crown
Total revenue: 5 crowns
Adv
You head out to Black Knife Dungeon. The weather is gray and cloudy. You arrive and enter cautiously....

Press SPACE.
You descend a short flight of stairs. You walk through a doorway into an ancient shrine.

A skeleton turns around to face you. Its eye sockets glow with a dim red light. It holds a rusty mace and a worn shield.
F.
You begin fighting. The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!

(You lose 3 hit points and defeat the giant rat.)

You look around and find a silver ring worth 2 crowns.
F.
You begin fighting. You swipe at the rat, drawing blood. It charges at you and bites into your leg. Ouch!

(You lose 4 hit points.)
F.
You swipe at the rat, drawing blood. It charges at you and bites into your leg. Ouch!

(You lose 5 hit points.)
F.
The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!

(You lose 4 hit points and defeat the giant rat.)

You look around and find a pouch of bronze coins worth 1 crown.
You go to the south-east
You spend some time searching the cave carefully. You don't find anything else.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#11):

You defeated 2 monsters.

Treasures collected:
silver ring (2 crowns)
pouch of bronze coins (1 crown)

Loot value: 3 crowns
Adventuring costs: 1 crown
Total revenue: 2 crowns
Adv
You head out to Black Knife Dungeon. The weather is sunny and pleasant. You arrive and enter cautiously....

Press SPACE.
You follow a narrow passage. You come to a ledge, and drop down into a crypt.

A skeleton turns around to face you. Its eye sockets glow with a dim red light. It holds a rusty mace and a worn shield.
F.
You begin fighting. The goblin yells and gives you a solid whack with its club. You counterattack and cut its leg.

(You lose 5 hit points.)
F.
The goblin yells and gives you a solid whack with its club. You counterattack and cut its arm.

(You lose 4 hit points.)
F.
The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 5 hit points and defeat the goblin.)

You look around and find a pouch of bronze coins worth 1 crown.
You go southeast
You spend some time searching the room carefully. As you poke around the altar, a small opening puffs out some poison gas! You cough uncontrollably.

(You lose 3 hit points.)

You find nothing else of interest.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#12):

You defeated 1 monster.

Treasures collected:
pouch of bronze coins (1 crown)

Loot value: 1 crown
Adventuring costs: 1 crown
Total revenue: 0 crowns
You talk
A mysterious person in a wide-brimmed black hat calls you over. He asks if you know any secret entrances into the city of Horgalon. You regret that you're unable to help him.
Adv
You head out to Black Knife Dungeon. The weather is cool and breezy. You arrive and enter cautiously....

Press SPACE.
You follow a sloping passage, working your way around a pile of rubble. You walk through a doorway into a torture room.

A goblin jumps up and shouts, "Blorg!" It has long arms and a perpetual scowl. It wears a tattered loincloth and wields a wooden club.
F.
You begin fighting. The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 3 hit points and defeat the goblin.)

You look around and find a wooden statuette worth 4 crowns.
You go southeast
You spend some time searching the room carefully. At one point a sharp implement falls over, cutting you!

(You lose 3 hit points.)

You find nothing else of interest.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#13):

You defeated 1 monster.

Treasures collected:
wooden statuette (4 crowns)

Loot value: 4 crowns
Adventuring costs: 1 crown
Total revenue: 3 crowns
Adv
You head out to Black Knife Dungeon. The weather is warm and breezy. You arrive and enter cautiously....

Press SPACE.
You make your way along a rough, twisting passage. You walk through a doorway into an ancient shrine.

A skeleton turns around to face you. Its eye sockets glow with a dim blue light. It holds a rusty mace and a worn shield.
F.
You begin fighting. The skeleton hits your head with its mace. You strike back with your sword and smash its arm. It collapses into a pile of bones!

(You lose 3 hit points and defeat the skeleton.)

You look around and find a silver ring worth 2 crowns.
F.
You begin fighting. The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!

(You lose 5 hit points and defeat the giant rat.)

You look around and find a tiny ruby worth 3 crowns.
F.
Before the goblin can react, you give it a precise stab and kill it!

(Lucky strike!)

You look around and find a wooden statuette worth 3 crowns.
F.
You begin fighting. The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!

(You lose 3 hit points and defeat the giant rat.)

You look around and find a silver ring worth 2 crowns.
F.
You begin fighting. The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 5 hit points and defeat the goblin.)

You look around and find a pouch of bronze coins worth 2 crowns.

{ Goal completed! (Defeat 5 monsters on one adventure) }
Home
You make your way out of the dungeon and return to town.

Adventure recap (#14):

You defeated 5 monsters.

Treasures collected:
silver ring (2 crowns)
tiny ruby (3 crowns)
wooden statuette (3 crowns)
silver ring (2 crowns)
pouch of bronze coins (2 crowns)



Loot value: 13 crowns
Adventuring costs: 1 crown
Total revenue: 12 crowns
Go east
You're in the Ruffled Feather, the most popular gathering place in Overville. Most of the tables are filled with patrons chatting and drinking. You can TALK with them if you want. The wait staff hurry back and forth to the bar. The exit is west.
You talk
You chat with Ruilla Mongor, a lady who runs a general store in another part of town. She says business is good right now, but she fears it may not last.
Goals
- Discover Blornang's Hall
X - Defeat 5 monsters on one adventure
- Buy a tabard
Adv
You head out to Black Knife Dungeon. The weather is sunny and pleasant. You arrive and enter cautiously....

Press SPACE.
You proceed along a wide corridor. You kick open an iron door and enter a natural cave.

A serpent slithers toward you. It must be at least 15 feet long. It's green and knobbly, and it gazes at you with unblinking eyes.
F.
You begin fighting. You give the serpent a shallow cut with your sword. It bites your sword arm.

(You lose 4 hit points.)
F.
You give the serpent a shallow cut with your sword. It bites your sword arm.

(You lose 5 hit points.)
F.
The serpent gives you a nasty bite. You respond with a powerful stroke and kill it!

(You lose 3 hit points and defeat the serpent.)

You look around and find a pouch of bronze coins worth 2 crowns.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#15):

You defeated 1 monster.

Treasures collected:
pouch of bronze coins (2 crowns)

Loot value: 2 crowns
Adventuring costs: 1 crown
Total revenue: 1 crown
You check your inventory
You are a Level 1 adventurer. You're equipped with a decent sword and light leather armor.

You have 24 crowns.
Adv
You head out to Black Knife Dungeon. The weather is cool and breezy. You arrive and enter cautiously....

Press SPACE.
You descend a short flight of stairs. You walk through a doorway into a natural cave.

A skeleton turns around to face you. Its eye sockets glow with a dim blue light. It holds a rusty mace and a worn shield.
F.
You begin fighting. The skeleton hits your shoulder with its mace. You strike back with your sword and smash its spine. It collapses into a pile of bones!

(You lose 4 hit points and defeat the skeleton.)

You look around and find a silver ring worth 2 crowns.
F.
You begin fighting. The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!

(You lose 3 hit points and defeat the giant rat.)

You look around and find a pouch of bronze coins worth 1 crown.
You go southeast
You spend some time searching the room carefully. Under a pile of rags you find a bronze bowl worth 1 crown!
Home
You make your way out of the dungeon and return to town.

Adventure recap (#16):

You defeated 2 monsters.

Treasures collected:
silver ring (2 crowns)
pouch of bronze coins (1 crown)
bronze bowl (1 crown)

Loot value: 4 crowns
Adventuring costs: 1 crown
Total revenue: 3 crowns
Go north
This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.

Robard says, "I've got some leather ARMOR. A little sturdier than what you're wearing. You can have it for 20 crowns.

"I also have a fine TABARD. All adventurers should wear one, shows people you mean business. Yours for 25 crowns."
You buy TABARD
You buy the tabard. It looks good!

{ Goal completed! (Buy a tabard) }
You talk
You sit down with a group of clerks from the nearby city of Horgalon. They tell a lot of paperwork jokes. You have a hard time picking up on the humor.
Adv
You head out to Black Knife Dungeon. The weather is sunny and pleasant. You arrive and enter cautiously....

Press SPACE.
You proceed along a wide corridor. You come to a ledge, and drop down into a crypt.

A serpent slithers toward you. It must be at least 15 feet long. It's green and knobbly, and it gazes at you with unblinking eyes.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#17):

You defeated 0 monsters.

Treasures collected: none

Adventuring costs: 1 crown
Total loss: (1 crown)
Adv
You head out to Black Knife Dungeon. The weather is cool and breezy. You arrive and enter cautiously....

Press SPACE.
You make your way along a rough, twisting passage. You come to a ledge, and drop down into an abandoned storeroom.

A serpent slithers toward you. It must be at least 15 feet long. It's green and knobbly, and it gazes at you with unblinking eyes.
F.
You begin fighting. The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!

(You lose 4 hit points and defeat the giant rat.)

You look around and find a tiny ruby worth 4 crowns.
Search
You spend some time searching the room carefully. You don't find anything else.
Tip
1. General Adventuring
2. Leveling
3. The Tavern
4. Monster Varieties
5. Searching

(To read a tip, type TIP [number].)
Tip 5
Some types of locations tend to have extra loot, but others tend to have traps. (For example, it can be rewarding to search crypts, but it's a bad idea to search torture rooms.)

Note: Every time you SEARCH or CONTINUE, a bit of your
adventuring time elapses. If you run out of time, you'll have to go home.
F.
You begin fighting. You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.

(You lose 4 hit points.)
F.
You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.

(You lose 4 hit points.)
F.
The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 4 hit points and defeat the rootling.)

Blornang's Hall! It looks like it's not too far from here.

(Story updated.)
Go southeast
You spend some time searching the crypt carefully. You don't find anything else.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#18):

You defeated 2 monsters.

Treasures collected:
tiny ruby (4 crowns)

Loot value: 4 crowns
Adventuring costs: 1 crown
Total revenue: 3 crowns
Story
One evening in the Ruffled Feather, a strange old dwarf told you a legend about Black Knife Dungeon. There's supposed to be some kind of valuable relic deep inside. "But first, seek Blornang's Hall," the dwarf said before falling asleep on the table.

You found a map showing the way to to Blornang's Hall.
Log
Monsters defeated: 5
Loot collected: 13 crowns

Monsters defeated: 1
Loot collected: 2 crowns

Monsters defeated: 2
Loot collected: 4 crowns

Monsters defeated: 0
Loot collected: 0 crowns
(Don't tell your friends about this one.)

Monsters defeated: 2
Loot collected: 4 crowns

Total monsters defeated: 25
Most monsters defeated on one adventure: 5
Total lucky strikes: 1
Total loot collected: 62 crowns
Total adventuring costs: 18 crowns
Bestiary
1. Skeleton (3 defeated)
2. Giant Rat (8 defeated)
3. Goblin (9 defeated)
4. Serpent (1 defeated)
5. Rootling (4 defeated)
Best 5
5. Rootling

(Level 1 Oddity)

Rootlings are often found in dungeons, but their origin is unknown. Their plantlike nature makes them susceptible to extreme temperatures. Adventurers should watch out for their thorns.

"Plants should stay in the ground where they belong." —Philipus Cringe
Best 4
4. Serpent

(Level 1 Animal)

Serpents can be found in many different environs. Their sudden, venomous attacks should not be underestimated.

"They make fine handbags." —Rita Undercorbit
Best 3
3. Goblin

(Level 1 Humanoid)

Goblins are nasty little creatures known for clobbering adventurers and taking their stuff. They don't wear much, even when it's cold.

"Why do the dumb ones always fight with clubs?" —Ginswick
Remardy
Best 2
2. Giant Rat

(Level 1 Animal)

Giant rats are usually found in dark dungeons and ruins. Their quick attacks have overcome many an adventurer.

"What we need is more giant cats." —Erdis Roughsitter
Best 1
1. Skeleton

(Level 1 Undead)

Skeletons have been animated by strange Dormedian magic. They are generally equipped with maces, and they fight slowly. Their abundant ventilation makes arrows almost useless against them.

"I'll give 'em this: they don't talk much." —Tangald Corl
Adv
You head out to Black Knife Dungeon. It's raining lightly. You arrive and enter cautiously....

Press SPACE.
You descend a short flight of stairs. You walk through a doorway into a natural cave.

A serpent slithers toward you. It must be at least 15 feet long. It's green and scaly, and it gazes at you with unblinking eyes.
F.
You begin fighting. The skeleton hits your chest with its mace. You strike back with your sword and smash its arm. It collapses into a pile of bones!

(You lose 4 hit points and defeat the skeleton.)

You look around and find a tiny ruby worth 4 crowns.
Goals
- Discover Blornang's Hall
X - Defeat 5 monsters on one adventure
X - Buy a tabard
F.
You begin fighting. The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!

(You lose 4 hit points and defeat the giant rat.)

You look around and find a bronze bracelet worth 2 crowns.
You go to the south-east
You spend some time searching the cave carefully. You don't find anything else.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#19):

You defeated 2 monsters.

Treasures collected:
tiny ruby (4 crowns)
bronze bracelet (2 crowns)



Loot value: 7 crowns
Adventuring costs: 1 crown
Total revenue: 6 crowns

{ You have reached Level 2! Congrats! Your hit points have
increased, and the Magic Shop is open to you. Unfortunately, adventuring costs have increased. You can now proceed down to Level 2 of the dungeon. }
You check what you're carrying
You are a Level 2 adventurer. You're equipped with a decent sword and light leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have 10 crowns.
Goals
- Defeat 4 tough monsters on one adventure
- Buy a cape
- Bring back 30+ crowns from an adventure
Go west
This is very obviously a magic shop. Every square inch of shelf and table is occupied by old books, colored crystals, and containers of various fluids. Varnthlorian, the gaunt and elderly shopkeeper, sits on a high stool, examining you thoughtfully. The exit is east.

Varnthlorian says, "Perhaps you would like this lovely AMULET that will allow you to shoot magic arrows whenever you want. I'm asking 30 crowns.

"I also recommend this fine enchanted SHEATH that will slightly improve your chance of getting lucky strikes. The price is 90 crowns."
You talk
"Welcome," says Varnthlorian.
You talk
You sit down with a large group of travelers. They are apparently going to a festival in Royo, a little town on the coast. They keep slapping you on the back as if you were a member of their party.
You go north
This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.

Robard says, "I've got some leather ARMOR. A little sturdier than what you're wearing. You can have it for 20 crowns.

"I also have an extra-sharp SWORD. A little better than what you have. Price is 50 crowns.

"I also have a stylish CAPE. Gives you a real presence. It's a bargain at 65 crowns."
Adv
You head out to Black Knife Dungeon. The weather is cool and breezy.

You descend to Level 2....

Press SPACE.
You make your way along a rough, twisting passage. You come to a mushroom-filled cave.

A thick yellow slime squishes into view. It pulses on the floor, popping occasionally.
F.
You begin fighting. You rake your sword through the slime, but it just reforms. The slime shoots some acid at you.

(You lose 5 hit points.)
F.
The slime spits some acid at you. Ow! You slash with your sword, but the slime just reforms.

(You lose 4 hit points.)
F.
The slime spits some acid at you. Ow! You slash with your sword, but the slime just reforms.

(You lose 5 hit points.)
F.
The slime spits some acid at you. Ow! You slash with your sword, but the slime just reforms.

(You lose 6 hit points.)
Home
You make your way out of the dungeon and return to town.

Adventure recap (#20):

You defeated 0 monsters.

Treasures collected: none

Adventuring costs: 3 crowns
Total loss: (3 crowns)
Bestiary
1. Skeleton (4 defeated)
2. Giant Rat (9 defeated)
3. Goblin (9 defeated)
4. Serpent (1 defeated)
5. Rootling (4 defeated)
6. ----
7. ----
8. ----
9. Yellow Slime (?)
Best 9
You haven't beaten a yellow slime yet. Beat one to access the entry.
Adv
You head out to Black Knife Dungeon. It's raining lightly.

You return to Level 2....

Press SPACE.
You follow a sloping passage. You walk through a doorway into a banquet hall.

A giant rat leaps into view. It must be three feet long, not counting the tail. Its wiry black fur bristles, and it glares at you with fierce beady eyes.
F.
You begin fighting. You swipe at the rat, drawing blood. It charges at you and bites into your leg. Ouch!

(You lose 4 hit points.)
F.
The rat leaps up and bites your arm. You throw it off and stab with your sword, wounding it.

(You lose 3 hit points.)
F.
You swipe at the rat, drawing blood. It charges at you and bites into your leg. Ouch!

(You lose 4 hit points.)
F.
The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!

(You lose 4 hit points and defeat the giant rat.)

You look around and find a wooden statuette worth 3 crowns.
F.
You begin fighting. The orc slashes you with its axe. You stab with your sword and cut its arm.

(You lose 5 hit points.)
F.
The orc slashes you with its axe. You stab with your sword and cut its arm.

(You lose 4 hit points.)
F.
The orc swings its axe, cutting your arm. You slash the creature with your sword, and it keels over!

(You lose 5 hit points and defeat the orc.)

You look around and find a bronze bracelet worth 3 crowns.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#21):

You defeated 2 monsters.

Treasures collected:
wooden statuette (3 crowns)
bronze bracelet (3 crowns)



Loot value: 7 crowns
Adventuring costs: 3 crowns
Total revenue: 4 crowns
You talk
You are invited to join an arm-wrestling contest. You face off against a burly opponent. You lose despite a commendable effort.
You look at what you're carrying with you
You are a Level 2 adventurer. You're equipped with a decent sword and light leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have 11 crowns.
Bestiary
1. Skeleton (4 defeated)
2. Giant Rat (10 defeated)
3. Goblin (9 defeated)
4. Serpent (1 defeated)
5. Rootling (4 defeated)
6. ----
7. Orc (1 defeated)
8. ----
9. Yellow Slime (?)
Best 7
7. Orc

(Level 2 Humanoid)

Orcs are stronger than goblins, and better armed. They are also greener.

"Two orcs walk into a bar. They kill each other." —Akerody
Ronzin
Best 9
You haven't beaten a yellow slime yet. Beat one to access the entry.
Adv
You head out to Black Knife Dungeon. The weather is warm and breezy.

You return to Level 2....

Press SPACE.
You make your way along a rough, twisting passage. You kick open a wooden door and enter a crypt.

A giant rat leaps into view. It must be three feet long, not counting the tail. Its wiry black fur bristles, and it glares at you with fierce beady eyes.
F.
You begin fighting. You leap, grazing the bat with your sword. It dives down and bites your arm.

(You lose 4 hit points.)
F.
The bat swoops down and bites you. You slash with your sword, but barely nick it as it darts away.

(You lose 5 hit points.)
F.
You leap, grazing the bat with your sword. It dives down and bites your arm.

(You lose 5 hit points.)
F.
The bat swoops down and bites you. You slash with your sword, but barely nick it as it darts away.

(You lose 4 hit points.)
F.
The bat swoops down and bites you. You slash with your sword, but barely nick it as it darts away.

(You lose 6 hit points.)
Home
You make your way out of the dungeon and return to town.

Adventure recap (#22):

You defeated 0 monsters.

Treasures collected: none

Adventuring costs: 3 crowns
Total loss: (3 crowns)
You check your inventory
You are a Level 2 adventurer. You're equipped with a decent sword and light leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have 8 crowns.
Adv
You head out to Black Knife Dungeon. The weather is cool and breezy.

You return to Level 2....

Press SPACE.
You follow a sloping passage. You kick open a wooden door and enter a banquet hall.

A strange brass spider drops onto the floor in front of you. It has a body like a smooth brass ball, supported by a set of sharp jointed legs.
F.
Your sword finds a narrow crevice in the spider's body. There is a shower of sparks, and it stops moving!

(Lucky strike!)

You look around and find a pouch of coins worth 5 crowns.
You go to the southeast
You spend some time searching the room carefully. Under a pile of broken wood you find a wooden statuette worth 3 crowns!
F.
You begin fighting. The goblin yells and gives you a solid whack with its club. You counterattack and cut its arm.

(You lose 4 hit points.)
F.
The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 3 hit points and defeat the goblin.)

You look around and find a silver ring worth 3 crowns.
F.
You begin fighting. The spider slashes you with a sharp leg. You counter with your sword, and the thing drops to the ground with a clang!

(You lose 5 hit points and defeat the brass spider.)

You look around and find a silver cup worth 6 crowns.
F.
You begin fighting. You strike the ghoul with your sword. It rakes its claws across your chest.

(You lose 6 hit points.)
F.
The ghoul swipes at you with its sharp claws. You slash it with your sword, and it gurgles.

(You lose 5 hit points.)
Home
You make your way out of the dungeon and return to town.

Adventure recap (#23):

You defeated 3 monsters.

Treasures collected:
pouch of coins (5 crowns)
wooden statuette (3 crowns)
silver ring (3 crowns)
silver cup (6 crowns)



Loot value: 19 crowns
Adventuring costs: 3 crowns
Total revenue: 16 crowns
Inventory
You are a Level 2 adventurer. You're equipped with a decent sword and light leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have 24 crowns.
You go north
This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.

Robard says, "I've got some leather ARMOR. A little sturdier than what you're wearing. You can have it for 20 crowns.

"I also have an extra-sharp SWORD. A little better than what you have. Price is 50 crowns.

"I also have a stylish CAPE. Gives you a real presence. It's a bargain at 65 crowns."
You buy ARMOR
You buy the armor. It's thicker than the suit you started with, and also in better condition. You should take a little less damage in fights now.
You look at your surroundings
This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.

Robard says, "I've got an extra-sharp SWORD. A little better than what you have. Price is 50 crowns.

"I also have a stylish CAPE. Gives you a real presence. It's a bargain at 65 crowns."
You talk
You fall into conversation with a roguish gentleman. He tells an amusing story about his experiences in the city of Horgalon.
Log
Monsters defeated: 2
Loot collected: 7 crowns

Monsters defeated: 0
Loot collected: 0 crowns
(Don't tell your friends about this one.)

Monsters defeated: 2
Loot collected: 7 crowns

Monsters defeated: 0
Loot collected: 0 crowns
(Don't tell your friends about this one.)

Monsters defeated: 3
Loot collected: 19 crowns

Total monsters defeated: 32
Most monsters defeated on one adventure: 5
Total lucky strikes: 2
Total loot collected: 95 crowns
Total adventuring costs: 31 crowns
Best
1. Skeleton (4 defeated)
2. Giant Rat (10 defeated)
3. Goblin (10 defeated)
4. Serpent (1 defeated)
5. Rootling (4 defeated)
6. Ghoul (?)
7. Orc (1 defeated)
8. Giant Bat (?)
9. Yellow Slime (?)
10. Brass Spider (2 defeated)
Best 10
10. Brass Spider

(Level 2 Contraption)

Brass spiders have been showing up in dungeons recently. Their origins are uncertain, but there is a rumor that they were invented by a group of evil wizards. The plan was to create a spider army, but most of them were reportedly destroyed in a thunderstorm.

"If these things start making webs, I quit." —Jona Axright
Adv
You head out to Black Knife Dungeon. The weather is sunny and pleasant.

You return to Level 2....

Press SPACE.
You descend a short flight of stairs. You come to a ledge, and drop down into a banquet hall.

An orc sees you and pounds its chest. It is squat and green and carries an axe. It grimaces, showing you short white fangs.
F.
You begin fighting. The orc slashes you with its axe. You stab with your sword and cut its arm.

(You lose 5 hit points.)
F.
The orc swings its axe, cutting your leg. You slash the creature with your sword, and it keels over!

(You lose 5 hit points and defeat the orc.)

You look around and find a tiny ruby worth 4 crowns.
You go to the southeast
You spend some time searching the room carefully. Under a piece of faded cloth you find a pouch of coins worth 5 crowns!
F.
You begin fighting. The ghoul claws you. You strike back with your sword, and the monster falls to the ground!

(You lose 4 hit points and defeat the ghoul.)

You look around and find a wooden statuette worth 3 crowns.
F.
You begin fighting. You strike the goblin with your sword. It conks you on the shoulder with its club.

(You lose 3 hit points.)
F.
The goblin yells and gives you a solid whack with its club. You counterattack and cut its torso.

(You lose 4 hit points.)
F.
The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 4 hit points and defeat the goblin.)

You look around and find a tiny ruby worth 3 crowns.
You go to the south-east
You spend some time searching the cave carefully. One of the taller mushrooms blows a cloud of spores in your face! You cough and splutter.

(You lose 3 hit points.)

You find nothing else of interest.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#24):

You defeated 3 monsters.

Treasures collected:
tiny ruby (4 crowns)
pouch of coins (5 crowns)
wooden statuette (3 crowns)
tiny ruby (3 crowns)



Loot value: 17 crowns
Adventuring costs: 3 crowns
Total revenue: 14 crowns
Go north
This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.

Robard says, "I've got an extra-sharp SWORD. A little better than what you have. Price is 50 crowns.

"I also have a stylish CAPE. Gives you a real presence. It's a bargain at 65 crowns.

"I also have some nice studded ARMOR. Helps deflect all those teeth and weapons. I'll let you have it for 55 crowns."
You check your inventory
You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have 18 crowns.
Adv
You head out to Black Knife Dungeon. It's raining lightly.

You return to Level 2....

Press SPACE.
You make your way along a rough, twisting passage. You kick open an iron door and enter a crypt.

You look up and see a giant bat above you. It flaps around with broad wings. Occasionally it lets out a nasty squeal.
F.
You begin fighting. The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 3 hit points and defeat the rootling.)

You look around and find a pouch of bronze coins worth 1 crown.
F.
You begin fighting. You swipe at the rat, drawing blood. It charges at you and bites into your leg. Ouch!

(You lose 3 hit points.)
F.
The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!

(You lose 4 hit points and defeat the giant rat.)

You look around and find a wooden statuette worth 4 crowns.
F.
You begin fighting. The ghoul claws you. You strike back with your sword, and the monster falls to the ground!

(You lose 4 hit points and defeat the ghoul.)

You look around and find a silver cup worth 5 crowns.
F.
You begin fighting. You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.

(You lose 3 hit points.)
F.
You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.

(You lose 3 hit points.)
F.
You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.

(You lose your remaining hit points.)

You've taken too much damage! You'll have to get out of here....

Press SPACE.
You make your way out of the dungeon and return to town.

Adventure recap (#25):

You defeated 3 monsters.

Treasures collected:
pouch of bronze coins (1 crown)
wooden statuette (4 crowns)
silver cup (5 crowns)
pouch of coins (5 crowns)

Loot value: 15 crowns
Adventuring costs: 3 crowns
Total revenue: 12 crowns
You check what you're carrying
You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have 30 crowns.
Go east
You're in the Ruffled Feather, the most popular gathering place in Overville. Most of the tables are filled with patrons chatting and drinking. You can TALK with them if you want. The wait staff hurry back and forth to the bar. The exit is west.
You talk
You have a long conversation with an elderly traveler. He seems very interested in the recent goings-on in Overville.
You buy the amulet
You buy the amulet. Now you can attack with magic arrows! Just type ARROWS (A).
Adv
You head out to Black Knife Dungeon. The weather is warm and breezy.

You return to Level 2....

Press SPACE.
You proceed along a wide corridor. You kick open an iron door and enter an abandoned storeroom.

A serpent slithers toward you. It must be at least 15 feet long. It's green and knobbly, and it gazes at you with unblinking eyes.
F.
You begin fighting. The serpent sinks its fangs into your leg. Yow! You slash with your sword, and it shudders.

(You lose 3 hit points.)
F.
The serpent sinks its fangs into your leg. Yow! You slash with your sword, and it shudders.

(You lose 4 hit points.)
F.
The serpent gives you a nasty bite. You respond with a powerful stroke and kill it!

(You lose 3 hit points and defeat the serpent.)

You look around and find a silver ring worth 3 crowns.
F.
You begin fighting. The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 4 hit points and defeat the rootling.)

You look around and find a bronze bowl worth 2 crowns.
You go southeast
You spend some time searching the room carefully. As you poke around the altar, a small opening puffs out some poison gas! You cough uncontrollably.

(You lose 2 hit points.)

You find nothing else of interest.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#26):

You defeated 3 monsters.

Treasures collected:
silver ring (3 crowns)
bronze bowl (2 crowns)
bronze bracelet (3 crowns)



Loot value: 9 crowns
Adventuring costs: 3 crowns
Total revenue: 6 crowns
Best
1. Skeleton (4 defeated)
2. Giant Rat (11 defeated)
3. Goblin (11 defeated)
4. Serpent (2 defeated)
5. Rootling (6 defeated)
6. Ghoul (2 defeated)
7. Orc (2 defeated)
8. Giant Bat (?)
9. Yellow Slime (1 defeated)
10. Brass Spider (2 defeated)
Best 6
6. Ghoul

(Level 2 Undead)

Ghouls are repulsive creatures with dangerous claws. Like all undead monsters, holy radiance is the most convenient way to deal with them, but swords work too.

"The only good ghoul is a...no, that doesn't work." —Mitch
Vorsk
Best 9
9. Yellow Slime

(Level 2 Oddity)

Slimes are acid-spitting menaces. Plain edged weapons do very little harm to them; magical attacks are advised. Whatever happens, do not let them crawl onto you.

"A blue slime makes a good pet, but you can't take a yellow slime anywhere." —Honesty Worter
You talk
You are introduced to a seasoned adventurer, who notices your amulet. "I don't always like to use magic arrows, but I'll tell you, they are extremely effective against certain monsters—even the tough ones! Try them on everything and see what works!"

(New tip added!)
Tips
1. General Adventuring
2. Leveling
3. The Tavern
4. Monster Varieties
5. Searching
*6. Selecting Attacks

(To read a tip, type TIP [number].)
Tip 6
Different attacks are appropriate for different monsters. For example, magic arrows are very effective against certain monsters (even tough ones). Experimentation is advised.
You check what you're carrying
You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have an amulet of magic arrows.

You have 6 crowns.
Adv
You head out to Black Knife Dungeon. It's raining lightly.

You return to Level 2....

Press SPACE.
You follow a sloping passage, working your way around a pile of rubble. You kick open a wooden door and enter an ancient shrine.

You look up and see a giant bat above you. It flaps around with broad, leathery wings. Occasionally it lets out a nasty squeal.
F.
You begin fighting. The skeleton hits your head with its mace. You strike back with your sword and smash its femur. It collapses into a pile of bones!

(You lose 4 hit points and defeat the skeleton.)

You look around and find a wooden statuette worth 4 crowns.
You check your inventory
You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have an amulet of magic arrows.

You have 6 crowns.

Loot collected:
silver cup (6 crowns)
tiny ruby (3 crowns)
wooden statuette (4 crowns)
Total value: 13 crowns
Home
You make your way out of the dungeon and return to town.

Adventure recap (#27):

You defeated 3 monsters.

Treasures collected:
silver cup (6 crowns)
tiny ruby (3 crowns)
wooden statuette (4 crowns)



Loot value: 14 crowns
Adventuring costs: 3 crowns
Total revenue: 11 crowns
You talk
You are invited to join an arm-wrestling contest. You face off against a rough-looking opponent. You lose despite a commendable effort.
Adv
You head out to Black Knife Dungeon. The weather is sunny and pleasant.

You return to Level 2....

Press SPACE.
You descend a short flight of stairs. You kick open a wooden door and enter a mushroom-filled cave.

A strange brass spider drops onto the floor in front of you. It has a body like a smooth brass ball, supported by a set of sharp jointed legs.
F.
You begin fighting. The spider slashes you with a sharp leg. You counter with your sword, and the thing drops to the ground with a clang!

(You lose 5 hit points and defeat the brass spider.)

You look around and find a tiny ruby worth 4 crowns.
F.
You begin fighting. The ghoul swipes at you with its sharp claws. You slash it with your sword, and it gurgles.

(You lose 4 hit points.)
F.
The ghoul claws you. You strike back with your sword, and the monster falls to the ground!

(You lose 5 hit points and defeat the ghoul.)

You look around and find a small pearl worth 4 crowns.
F.
You begin fighting. The goblin yells and gives you a solid whack with its club. You counterattack and cut its leg.

(You lose 4 hit points.)
F.
You strike the goblin with your sword. It conks you on the head with its club.

(You lose 3 hit points.)
F.
The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 3 hit points and defeat the goblin.)

You look around and find a wooden statuette worth 4 crowns.
You go to the southeast
You spend some time searching the room carefully. Inside an old box you find an old parchment!

You unfold it. Faded letters say, "The path to the Raining Cave begins in a shrine."

(Story updated.)
Home
You make your way out of the dungeon and return to town.

Adventure recap (#28):

You defeated 3 monsters.

Treasures collected:
tiny ruby (4 crowns)
small pearl (4 crowns)
wooden statuette (4 crowns)



Loot value: 13 crowns
Adventuring costs: 3 crowns
Total revenue: 10 crowns
Inventory
You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have an amulet of magic arrows.

You have 27 crowns.
Adv
You head out to Black Knife Dungeon. The weather is cool and breezy.

You return to Level 2....

Press SPACE.
You follow a sloping passage. You come to an abandoned storeroom.

A thick yellow slime squishes into view. It pulses on the floor, popping occasionally.
F.
You already defeated the yellow slime.
F.
You begin fighting. The ghoul claws you. You strike back with your sword, and the monster falls to the ground!

(You lose 4 hit points and defeat the ghoul.)

You look around and find a small pearl worth 5 crowns.
F.
You begin fighting. The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 4 hit points and defeat the rootling.)

You look around and find a tiny ruby worth 3 crowns.
You go to the southeast
You spend some time searching the room carefully. Under an old wooden tray you find a pouch of bronze coins worth 1 crown!
You check what you're carrying
You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have an amulet of magic arrows.

You have 27 crowns.

Loot collected:
wooden statuette (4 crowns)
small pearl (5 crowns)
tiny ruby (3 crowns)
pouch of bronze coins (1 crown)
Total value: 13 crowns
F.
You begin fighting. The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 4 hit points and defeat the goblin.)

You look around and find a bronze bracelet worth 2 crowns.
Go southeast
You spend some time searching the crypt carefully. Inside a brass urn you find a pouch of bronze coins worth 2 crowns!
You check your inventory
You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have an amulet of magic arrows.

You have 41 crowns.
Go north
This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.

Robard says, "I've got an extra-sharp SWORD. A little better than what you have. Price is 50 crowns.

"I also have a stylish CAPE. Gives you a real presence. It's a bargain at 65 crowns.

"I also have some nice studded ARMOR. Helps deflect all those teeth and weapons. I'll let you have it for 55 crowns."
Adv
You head out to Black Knife Dungeon. It's raining lightly.

You return to Level 2....

Press SPACE.
You make your way along a rough, twisting passage. You come to a room with a pit.

A thick yellow slime squishes into view. It pulses on the floor, popping occasionally.
F.
You begin fighting. The skeleton hits your chest with its mace. You strike back with your sword and smash its arm. It collapses into a pile of bones!

(You lose 4 hit points and defeat the skeleton.)

You look around and find a tiny ruby worth 4 crowns.
F.
You begin fighting. The ghoul claws you. You strike back with your sword, and the monster falls to the ground!

(You lose 4 hit points and defeat the ghoul.)

You look around and find a pouch of coins worth 4 crowns.
Go southeast
You spend some time searching the room carefully. At the bottom of a barrel you find a pouch of coins worth 4 crowns!
Home
You make your way out of the dungeon and return to town.

Adventure recap (#30):

You defeated 4 monsters.

Treasures collected:
bronze bracelet (2 crowns)
tiny ruby (4 crowns)
pouch of coins (4 crowns)
silver cup (5 crowns)
pouch of coins (4 crowns)



Loot value: 21 crowns
Adventuring costs: 3 crowns
Total revenue: 18 crowns
You look at what you're carrying with you
You are a Level 2 adventurer. You're equipped with a decent sword and sturdy leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have an amulet of magic arrows.

You have 59 crowns.
Go north
This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.

Robard says, "I've got an extra-sharp SWORD. A little better than what you have. Price is 50 crowns.

"I also have a stylish CAPE. Gives you a real presence. It's a bargain at 65 crowns.

"I also have some nice studded ARMOR. Helps deflect all those teeth and weapons. I'll let you have it for 55 crowns."
You buy ARMOR
You buy the armor. It's a definite improvement.
Best
1. Skeleton (6 defeated)
2. Giant Rat (11 defeated)
3. Goblin (13 defeated)
4. Serpent (2 defeated)
5. Rootling (7 defeated)
6. Ghoul (5 defeated)
7. Orc (2 defeated)
8. Giant Bat (1 defeated)
9. Yellow Slime (5 defeated)
10. Brass Spider (3 defeated)
Best 8
8. Giant Bat

(Level 2 Animal)

Giant bats infest most dungeons. They have an irritating tendency to fly out of reach.

"Do giant bats eat giant gnats?" —Yarward Pittle
You go to the west
This is very obviously a magic shop. Every square inch of shelf and table is occupied by old books, colored crystals, and containers of various fluids. Varnthlorian, the gaunt and elderly shopkeeper, sits on a high stool, examining you thoughtfully. The exit is east.

Varnthlorian says, "Perhaps you would like this fine enchanted SHEATH that will slightly improve your chance of getting lucky strikes. The price is 90 crowns."
Adv
You head out to Black Knife Dungeon. The weather is gray and cloudy.

You return to Level 2....

Press SPACE.
You descend a short flight of stairs. You walk through a doorway into a mushroom-filled cave.

A serpent slithers toward you. It must be at least 15 feet long. It's green and scaly, and it gazes at you with unblinking eyes.
F.
You begin fighting. The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!

(You lose 3 hit points and defeat the giant rat.)

You look around and find a tiny ruby worth 3 crowns.
Go southeast
You spend some time searching the room carefully. Inside an old box you discover a bronze bracelet worth 3 crowns!
Go southeast
You have already searched pretty carefully.
F.
You begin fighting. You give the skeleton a solid whack with your sword. It brings its mace down on your shoulder.

(You lose 2 hit points.)
F.
You give the skeleton a solid whack with your sword. It brings its mace down on your head.

(You lose 2 hit points.)
F.
The skeleton hits your shoulder with its mace. You strike back with your sword and smash its spine. It collapses into a pile of bones!

(You lose 2 hit points and defeat the skeleton.)

You look around and find a tiny ruby worth 4 crowns.
Inventory
You are a Level 2 adventurer. You're equipped with a decent sword and studded leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have an amulet of magic arrows.

You have 17 crowns.
Adv
You head out to Black Knife Dungeon. The weather is warm and breezy.

You return to Level 2....

Press SPACE.
You descend a short flight of stairs. You walk through a doorway into an abandoned storeroom.

A strange brass spider drops onto the floor in front of you. It has a body like a smooth brass ball, supported by a set of sharp jointed legs.
You go southeast
You spend some time searching the room carefully. At the bottom of a barrel you find a pouch of coins worth 5 crowns!
F.
You begin fighting. The rootling swipes at you with a thorny vine. You swing your sword and chop off a few small twigs.

(You lose 3 hit points.)
F.
You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.

(You lose 4 hit points.)
F.
The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 2 hit points and defeat the rootling.)

You look around and find a tiny ruby worth 4 crowns.
Go southeast
You spend some time searching the room carefully. In a damaged footlocker you find a wooden statuette worth 4 crowns!
Inventory
You are a Level 2 adventurer. You're equipped with a decent sword and studded leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have an amulet of magic arrows.

You have 17 crowns.

Loot collected:
bronze bracelet (2 crowns)
pouch of coins (5 crowns)
bronze bracelet (2 crowns)
tiny ruby (4 crowns)
wooden statuette (4 crowns)
bronze bracelet (2 crowns)
Total value: 19 crowns
F.
You begin fighting. The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 4 hit points and defeat the goblin.)

You look around and find a silver ring worth 2 crowns.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#32):

You defeated 5 monsters.

Treasures collected:
bronze bracelet (2 crowns)
pouch of coins (5 crowns)
bronze bracelet (2 crowns)
tiny ruby (4 crowns)
wooden statuette (4 crowns)
bronze bracelet (2 crowns)
silver ring (2 crowns)



Loot value: 23 crowns
Adventuring costs: 3 crowns
Total revenue: 20 crowns
Adv
You head out to Black Knife Dungeon. The weather is cool and breezy.

You return to Level 2....

Press SPACE.
You follow a sloping passage. You walk through a doorway into a room with a pit.

A serpent slithers toward you. It must be at least 15 feet long. It's green and scaly, and it gazes at you with unblinking eyes.
F.
You begin fighting. The serpent gives you a nasty bite. You respond with a powerful stroke and kill it!

(You lose 4 hit points and defeat the serpent.)

You look around and find a bronze bracelet worth 2 crowns.
F.
You begin fighting. You swipe at the rat, drawing blood. It charges at you and bites into your leg. Ouch!

(You lose 4 hit points.)
F.
The rat leaps up and bites you. You throw it off and stab with your sword, wounding it.

(You lose 3 hit points.)
F.
The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!

(You lose 2 hit points and defeat the giant rat.)

You look around and find a silver ring worth 2 crowns.
Go southeast
You spend some time searching the room carefully. You discover a secret door in the wall behind the altar! Musty air flows out
as you open it. This should lead you to the Raining Cave.

(Story updated.)
Story
One evening in the Ruffled Feather, a strange old dwarf told you a legend about Black Knife Dungeon. There's supposed to be some kind of valuable relic deep inside. "But first, seek Blornang's Hall," the dwarf said before falling asleep on the table.

You discovered the hall and obtained a wooden key. Blornang's ghost told you to go to the Raining Cave on Level 2.

You found an old parchment that said, "The path to the Raining Cave begins in a shrine." You discovered a secret door behind the altar in one of the shrines.
F.
You begin fighting. You strike the ghoul with your sword. It rakes its claws across your chest.

(You lose 3 hit points.)
F.
You strike the ghoul with your sword. It rakes its claws across your chest.

(You lose your remaining hit points.)

You've taken too much damage! You'll have to get out of here....

Press SPACE.
You make your way out of the dungeon and return to town.

Adventure recap (#33):

You defeated 4 monsters.

Treasures collected:
bronze bracelet (2 crowns)
pouch of coins (5 crowns)
silver ring (2 crowns)
pouch of coins (4 crowns)

Loot value: 13 crowns
Adventuring costs: 3 crowns
Total revenue: 10 crowns
You check what you're carrying
You are a Level 2 adventurer. You're equipped with a decent sword and studded leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have an amulet of magic arrows.

You have 47 crowns.
Adv
You head out to Black Knife Dungeon. The weather is warm and breezy.

You return to Level 2....

Press SPACE.
You make your way along a rough, twisting passage. You kick open a wooden door and enter a room with a pit.

A ghoul steps toward you and groans. Warty gray skin stretches over its bones. It wears dirty rags, and it glares at you with bright yellow eyes.
F.
You begin fighting. The serpent gives you a nasty bite. You respond with a powerful stroke and kill it!

(You lose 3 hit points and defeat the serpent.)

You look around and find a silver ring worth 3 crowns.
Go southeast
You spend some time searching the room carefully. Under an old wooden tray you find a bronze bracelet worth 2 crowns!
F.
Your sword finds a narrow crevice in the spider's body. There is a shower of sparks, and it stops moving!

(Lucky strike!)

You look around and find a pouch of coins worth 5 crowns.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#34):

You defeated 4 monsters.

Treasures collected:
silver ring (3 crowns)
bronze bracelet (2 crowns)
wooden statuette (3 crowns)
pouch of coins (5 crowns)
silver ring (3 crowns)



Loot value: 18 crowns
Adventuring costs: 3 crowns
Total revenue: 15 crowns
Inventory
You are a Level 2 adventurer. You're equipped with a decent sword and studded leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have an amulet of magic arrows.

You have 62 crowns.
Go north
This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.

Robard says, "I've got an extra-sharp SWORD. A little better than what you have. Price is 50 crowns.

"I also have a stylish CAPE. Gives you a real presence. It's a bargain at 65 crowns."
You buy the sword
You buy the sword. Very sharp! You should be able to inflict a little more damage now.
Adv
You head out to Black Knife Dungeon. It's raining lightly.

You return to Level 2....

Press SPACE.
You proceed along a wide corridor, carefully avoiding a pit. You walk through a doorway into a mushroom-filled cave.

A strange brass spider drops onto the floor in front of you. It has a body like a grooved brass ball, supported by a set of sharp jointed legs.
F.
You begin fighting. The spider jabs you with a sharp leg. You whack it with your sword, throwing sparks.

(You lose 5 hit points.)
F.
The spider jabs you with a sharp leg. You whack it with your sword, throwing sparks.

(You lose 3 hit points.)
F.
The spider slashes you with a sharp leg. You counter with your sword, and the thing drops to the ground with a clang!

(You lose 5 hit points and defeat the brass spider.)

You look around and find a wooden statuette worth 4 crowns.
F.
You begin fighting. The ghoul claws you. You strike back with your sword, and the monster falls to the ground!

(You lose 3 hit points and defeat the ghoul.)

You look around and find a silver cup worth 6 crowns.
You go to the southeast
You spend some time searching the room carefully. Under a pile of broken wood you find a wooden statuette worth 4 crowns!
You check what you're carrying
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard. You have found a wooden key.

You have an amulet of magic arrows.

You have 12 crowns.

Loot collected:
wooden statuette (4 crowns)
bronze bowl (1 crown)
silver cup (6 crowns)
wooden statuette (4 crowns)
Total value: 15 crowns
F.
You begin fighting. The orc swings its axe, cutting your side. You slash the creature with your sword, and it keels over!

(You lose 5 hit points and defeat the orc.)

You look around and find a small pearl worth 4 crowns.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#35):

You defeated 5 monsters.

Treasures collected:
wooden statuette (4 crowns)
bronze bowl (1 crown)
silver cup (6 crowns)
wooden statuette (4 crowns)
small pearl (4 crowns)
tiny ruby (4 crowns)



Loot value: 25 crowns
Adventuring costs: 3 crowns
Total revenue: 22 crowns
You check your inventory
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 34 crowns.
You talk
You have a chat with one of the townsfolk. "According to an old tale, the dwarves of Black Knife Dungeon created a mechanical guardian to protect them, but the blasted thing couldn't tell friend from foe! Eventually they managed to lock it up, but by then most of the dwarves had fled."
Adv
You head out to Black Knife Dungeon. The weather is gray and cloudy.

You return to Level 2....

Press SPACE.
You proceed along a wide corridor. You come to a room with a pit.

A thick yellow slime squishes into view. It pulses on the floor, burbling occasionally.
F.
The ghoul claws you. You strike back with your sword, and the monster falls to the ground!

(You lose 3 hit points and defeat the ghoul.)

You look around and find a small pearl worth 4 crowns.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#36):

You defeated 2 monsters.

Treasures collected:
bronze bracelet (2 crowns)
small pearl (4 crowns)



Loot value: 7 crowns
Adventuring costs: 3 crowns
Total revenue: 4 crowns
Adv
You head out to Black Knife Dungeon. The weather is cool and breezy.

You return to Level 2....

Press SPACE.
You descend a short flight of stairs. You come to a ledge, and drop down into a banquet hall.

An orc sees you and pounds its chest. It is squat and green and carries an axe. It grimaces, showing you short white fangs.
F.
You begin fighting. The orc swings its axe, cutting your side. You slash the creature with your sword, and it keels over!

(You lose 4 hit points and defeat the orc.)

You look around and find a silver cup worth 5 crowns.
Go southeast
You spend some time searching the room carefully. Under a pile of broken wood you find a pouch of coins worth 4 crowns!
F.
You begin fighting. The serpent sinks its fangs into your leg. Yow! You slash with your sword, and it shudders.

(You lose 4 hit points.)
F.
The serpent sinks its fangs into your leg. Yow! You slash with your sword, and it shudders.

(You lose 4 hit points.)
F.
The serpent gives you a nasty bite. You respond with a powerful stroke and kill it!

(You lose 4 hit points and defeat the serpent.)

You look around and find a bronze bracelet worth 3 crowns.
Go southeast
You spend some time searching the crypt carefully. Inside an ancient vase you find a bronze bowl worth 1 crown!
Home
You make your way out of the dungeon and return to town.

Adventure recap (#37):

You defeated 5 monsters.

Treasures collected:
silver cup (5 crowns)
pouch of coins (4 crowns)
wooden statuette (3 crowns)
bronze bracelet (3 crowns)
bronze bowl (1 crown)
pouch of coins (4 crowns)
bronze bracelet (2 crowns)



Loot value: 24 crowns
Adventuring costs: 3 crowns
Total revenue: 21 crowns
You check your inventory
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 59 crowns.
You go to the north
This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.

Robard says, "I've got a stylish CAPE. Gives you a real presence. It's a bargain at 65 crowns."
Adv
You head out to Black Knife Dungeon. The weather is sunny and pleasant.

You return to Level 2....

Press SPACE.
You make your way along a rough, twisting passage. You walk through a doorway into a crypt.

A goblin jumps up and shouts, "Slarg!" It has long arms and a perpetual scowl. It wears a tattered loincloth and wields a wooden club.
F.
You begin fighting. The spider slashes you with a sharp leg. You counter with your sword, and the thing drops to the ground with a clang!

(You lose 3 hit points and defeat the brass spider.)

You look around and find a silver cup worth 6 crowns.
F.
You begin fighting. You lunge, striking the orc with with your sword. It bangs your head with the flat of its axe.

(You lose 5 hit points.)
F.
The orc slashes you with its axe. You stab with your sword and cut its shoulder.

(You lose 3 hit points.)
Home
You make your way out of the dungeon and return to town.

Adventure recap (#38):

You defeated 3 monsters.

Treasures collected:
silver ring (2 crowns)
silver cup (6 crowns)
wooden statuette (4 crowns)



Loot value: 13 crowns
Adventuring costs: 3 crowns
Total revenue: 10 crowns
You go to the north
This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.

Robard says, "I've got a stylish CAPE. Gives you a real presence. It's a bargain at 65 crowns."
You buy CAPE
You buy the cape. It looks great!

{ Goal completed! (Buy a cape) }
Inventory
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard and a stylish cape. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 4 crowns.
You talk
You are invited to join an arm-wrestling contest. You face off against a burly opponent and win!
Adv
You head out to Black Knife Dungeon. It's raining lightly.

You return to Level 2....

Press SPACE.
You follow a narrow passage, working your way around a pile of rubble. You walk through a doorway into a crypt.

A ghoul steps toward you and groans. Warty gray skin stretches over its bones. It wears dirty rags, and it glares at you with bright yellow eyes.
F.
The ghoul swipes at you with its sharp claws. You slash it with your sword, and it gurgles.

(You lose 3 hit points.)
F.
You strike the ghoul with your sword. It rakes its claws across your chest.

(You lose 4 hit points.)
F.
The ghoul claws you. You strike back with your sword, and the monster falls to the ground!

(You lose 5 hit points and defeat the ghoul.)

You look around and find a tiny ruby worth 3 crowns.
Go southeast
You spend some time searching the crypt carefully. You don't find anything else.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#39):

You defeated 1 monster.

Treasures collected:
tiny ruby (3 crowns)

Loot value: 3 crowns
Adventuring costs: 3 crowns
Total revenue: 0 crowns
Adv
You head out to Black Knife Dungeon. The weather is warm and breezy.

You return to Level 2....

Press SPACE.
You make your way along a rough, twisting passage. You come to a crypt.

A rootling emerges from the shadows. It looks like a vaguely humanoid mass of vines, twigs, and shiny green leaves. It creaks eerily.
F.
You begin fighting. You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.

(You lose 2 hit points.)
F.
The rootling swipes at you with a thorny vine. You swing your sword and chop off a few small twigs.

(You lose 3 hit points.)
F.
The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 3 hit points and defeat the rootling.)

You look around and find a wooden statuette worth 3 crowns.
Go southeast
You spend some time searching the crypt carefully. Inside a sarcophagus you find a silver ring worth 2 crowns!
You go southeast
You spend some time searching the room carefully. In a damaged footlocker you find a tiny ruby worth 3 crowns!
F.
You begin fighting. The spider slashes you with a sharp leg. You counter with your sword, and the thing drops to the ground with a clang!

(You lose 4 hit points and defeat the brass spider.)

You look around and find a bronze bracelet worth 3 crowns.
Go southeast
You spend some time searching the room carefully. Inside an old box you discover a silver cup worth 5 crowns!
F.
You begin fighting. The skeleton thumps you in the shoulder with its mace. You land a couple of swift strokes.

(You lose 3 hit points.)
F.
The skeleton hits your head with its mace. You strike back with your sword and smash its femur. It collapses into a pile of bones!

(You lose 3 hit points and defeat the skeleton.)

You look around and find a bronze bracelet worth 3 crowns.
You look at what you're carrying with you
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard and a stylish cape. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 4 crowns.

Loot collected:
wooden statuette (3 crowns)
silver ring (2 crowns)
silver cup (6 crowns)
tiny ruby (3 crowns)
bronze bracelet (3 crowns)
silver cup (5 crowns)
bronze bracelet (3 crowns)
Total value: 25 crowns
F.
You begin fighting. You strike the ghoul with your sword. It rakes its claws across your chest.

(You lose 4 hit points.)
F.
You strike the ghoul with your sword. It rakes its claws across your chest.

(You lose 3 hit points.)
Home
You make your way out of the dungeon and return to town.

Adventure recap (#40):

You defeated 4 monsters.

Treasures collected:
wooden statuette (3 crowns)
silver ring (2 crowns)
silver cup (6 crowns)
tiny ruby (3 crowns)
bronze bracelet (3 crowns)
silver cup (5 crowns)
bronze bracelet (3 crowns)



Loot value: 28 crowns
Adventuring costs: 3 crowns
Total revenue: 25 crowns
Adv
You head out to Black Knife Dungeon. The weather is gray and cloudy.

You return to Level 2....

Press SPACE.
You make your way along a rough, twisting passage. You walk through a doorway into a barracks.

A strange brass spider drops onto the floor in front of you. It has a body like a smooth brass ball, supported by a set of sharp jointed legs.
F.
You begin fighting. The spider slashes you with a sharp leg. You counter with your sword, and the thing drops to the ground with a clang!

(You lose 4 hit points and defeat the brass spider.)

You look around and find a bronze bracelet worth 3 crowns.
F.
You begin fighting. The ghoul claws you. You strike back with your sword, and the monster falls to the ground!

(You lose 4 hit points and defeat the ghoul.)

You look around and find a silver cup worth 5 crowns.
F.
You begin fighting. The skeleton hits your chest with its mace. You strike back with your sword and smash its arm. It collapses into a pile of bones!

(You lose 3 hit points and defeat the skeleton.)

You look around and find a tiny ruby worth 4 crowns.
You check what you're carrying
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard and a stylish cape. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 29 crowns.

Loot collected:
bronze bracelet (3 crowns)
pouch of coins (4 crowns)
silver cup (5 crowns)
tiny ruby (4 crowns)
pouch of coins (4 crowns)
Total value: 20 crowns
Go southeast
You spend some time searching the room carefully. In a damaged footlocker you find a bronze bowl worth 1 crown!
F.
You begin fighting. The ghoul claws you. You strike back with your sword, and the monster falls to the ground!

(You lose 3 hit points and defeat the ghoul.)

You look around and find a wooden statuette worth 4 crowns.
You check your inventory
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard and a stylish cape. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 29 crowns.

Loot collected:
bronze bracelet (3 crowns)
pouch of coins (4 crowns)
silver cup (5 crowns)
tiny ruby (4 crowns)
pouch of coins (4 crowns)
wooden statuette (4 crowns)
bronze bowl (1 crown)
wooden statuette (4 crowns)
Total value: 29 crowns
Home
You make your way out of the dungeon and return to town.

Adventure recap (#41):

You defeated 7 monsters.

Treasures collected:
bronze bracelet (3 crowns)
pouch of coins (4 crowns)
silver cup (5 crowns)
tiny ruby (4 crowns)
pouch of coins (4 crowns)
wooden statuette (4 crowns)
bronze bowl (1 crown)
wooden statuette (4 crowns)



Loot value: 32 crowns
Adventuring costs: 3 crowns
Total revenue: 29 crowns
Goals
- Defeat 4 tough monsters on one adventure
X - Buy a cape
- Bring back 30+ crowns from an adventure
Inventory
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard and a stylish cape. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 58 crowns.
Go north
This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.

Robard says, "I haven't got anything for you right now. Come back another time!"
You talk
You chat with one of the local guards. He says that people are getting needlessly anxious about monster attacks. "They stay in their dungeons," he chuckles.
Adv
You head out to Black Knife Dungeon. The weather is warm and breezy.

You return to Level 2....

Press SPACE.
You proceed along a wide corridor. You kick open a wooden door and enter a room with a pit.

A strange brass spider drops onto the floor in front of you. It has a body like a smooth brass ball, supported by a set of sharp jointed legs.
F.
You begin fighting. The spider slashes you with a sharp leg. You counter with your sword, and the thing drops to the ground with a clang!

(You lose 5 hit points and defeat the brass spider.)

You look around and find a bronze bracelet worth 3 crowns.
F.
You begin fighting. The ghoul claws you. You strike back with your sword, and the monster falls to the ground!

(You lose 5 hit points and defeat the ghoul.)

You look around and find a silver cup worth 5 crowns.
You go southeast
You spend some time searching the crypt carefully. Inside a brass urn you find a wooden statuette worth 4 crowns!
F.
You begin fighting. The orc swings its axe, cutting your side. You slash the creature with your sword, and it keels over!

(You lose 5 hit points and defeat the orc.)

You look around and find a silver cup worth 5 crowns.
F.
You begin fighting. You strike the skeleton with your sword. It counters and pounds you with its mace.

(You lose 2 hit points.)
F.
You give the skeleton a solid whack with your sword. It brings its mace down on your arm.

(You lose 4 hit points.)
F.
The skeleton hits your shoulder with its mace. You strike back with your sword and smash its spine. It collapses into a pile of bones!

(You lose 3 hit points and defeat the skeleton.)

You look around and find a bronze bracelet worth 3 crowns.
Inventory
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard and a stylish cape. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 58 crowns.

Loot collected:
bronze bracelet (3 crowns)
silver cup (5 crowns)
wooden statuette (4 crowns)
silver cup (5 crowns)
bronze bracelet (3 crowns)
Total value: 20 crowns
F.
You begin fighting. The orc swings its axe, cutting your side. You slash the creature with your sword, and it keels over!

(You lose 5 hit points and defeat the orc.)

You look around and find a silver cup worth 5 crowns.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#42):

You defeated 5 monsters.

Treasures collected:
bronze bracelet (3 crowns)
silver cup (5 crowns)
wooden statuette (4 crowns)
silver cup (5 crowns)
bronze bracelet (3 crowns)
silver cup (5 crowns)



Loot value: 28 crowns
Adventuring costs: 3 crowns
Total revenue: 25 crowns
You check what you're carrying
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard and a stylish cape. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 83 crowns.
You go to the west
This is very obviously a magic shop. Every square inch of shelf and table is occupied by old books, colored crystals, and containers of various fluids. Varnthlorian, the gaunt and elderly shopkeeper, sits on a high stool, examining you thoughtfully. The exit is east.

Varnthlorian says, "Perhaps you would like this fine enchanted SHEATH that will slightly improve your chance of getting lucky strikes. The price is 90 crowns."
Adv
You head out to Black Knife Dungeon. It's raining lightly.

You return to Level 2....

Press SPACE.
You make your way along a rough, twisting passage. You kick open a wooden door and enter a banquet hall.

A giant rat leaps into view. It must be three feet long, not counting the tail. Its wiry black fur bristles, and it glares at you with fierce beady eyes.
You go to the southeast
You spend some time searching the room carefully. Under a piece of faded cloth you find a tiny ruby worth 3 crowns!
You go to the southeast
You spend some time searching the crypt carefully. Inside an ancient vase you find a tiny ruby worth 4 crowns!
Home
You make your way out of the dungeon and return to town.

Adventure recap (#43):

You defeated 2 monsters.

Treasures collected:
pouch of bronze coins (2 crowns)
tiny ruby (3 crowns)
bronze bowl (1 crown)
tiny ruby (4 crowns)



Loot value: 11 crowns
Adventuring costs: 3 crowns
Total revenue: 8 crowns
Inventory
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard and a stylish cape. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 91 crowns.
You buy the sheath
You buy the sheath and attach it to your belt. Very nice. Now you'll have a better chance to get lucky strikes!
Adv
You head out to Black Knife Dungeon. The weather is gray and cloudy.

You return to Level 2....

Press SPACE.
You make your way along a rough, twisting passage. You walk through a doorway into a room with a pit.

A rootling emerges from the shadows. It looks like a vaguely humanoid mass of vines, twigs, and small leaves. It creaks eerily.
Go southeast
Not until you take care of the rootling.
F.
The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 3 hit points and defeat the rootling.)

You look around and find a wooden statuette worth 3 crowns.
F.
You begin fighting. The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 3 hit points and defeat the rootling.)

You look around and find a silver ring worth 2 crowns.
F.
Before the goblin can react, you give it a precise stab and kill it!

(Lucky strike!)

You look around and find a tiny ruby worth 3 crowns.
F.
You begin fighting. The spider slashes you with a sharp leg. You counter with your sword, and the thing drops to the ground with a clang!

(You lose 4 hit points and defeat the brass spider.)

You look around and find a pouch of coins worth 5 crowns.
Go southeast
You spend some time searching the room carefully. Under one of the beds you find a wooden statuette worth 3 crowns!
You look at what you're carrying with you
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard, a stylish cape, and a lucky sheath. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 1 crown.

Loot collected:
wooden statuette (3 crowns)
small pearl (4 crowns)
silver ring (2 crowns)
tiny ruby (3 crowns)
pouch of coins (5 crowns)
wooden statuette (3 crowns)
Total value: 20 crowns
F.
You begin fighting. The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!

(You lose 3 hit points and defeat the giant rat.)

You look around and find a pouch of bronze coins worth 2 crowns.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#44):

You defeated 7 monsters.

Treasures collected:
wooden statuette (3 crowns)
small pearl (4 crowns)
silver ring (2 crowns)
tiny ruby (3 crowns)
pouch of coins (5 crowns)
wooden statuette (3 crowns)
small pearl (4 crowns)
pouch of bronze coins (2 crowns)



Loot value: 29 crowns
Adventuring costs: 3 crowns
Total revenue: 26 crowns
Adv
You head out to Black Knife Dungeon. The weather is cool and breezy.

You return to Level 2....

Press SPACE.
You make your way along a rough, twisting passage. You walk through a doorway into an abandoned storeroom.

A rootling emerges from the shadows. It looks like a vaguely humanoid mass of vines, twigs, and small leaves. It creaks eerily.
F.
You begin fighting. The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 3 hit points and defeat the rootling.)

You look around and find a wooden statuette worth 4 crowns.
F.
You begin fighting. The orc swings its axe, cutting your leg. You slash the creature with your sword, and it keels over!

(You lose 3 hit points and defeat the orc.)

You look around and find a small pearl worth 5 crowns.
F.
You begin fighting. You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.

(You lose 3 hit points.)
F.
The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 2 hit points and defeat the rootling.)

You look around and find a bronze bracelet worth 2 crowns.
F.
You begin fighting. The ghoul claws you. You strike back with your sword, and the monster falls to the ground!

(You lose 5 hit points and defeat the ghoul.)

You look around and find a silver cup worth 5 crowns.
F.
You begin fighting. The serpent gives you a nasty bite. You respond with a powerful stroke and kill it!

(You lose 4 hit points and defeat the serpent.)

You look around and find a wooden statuette worth 3 crowns.
You go southeast
You spend some time searching the room carefully. Under an old wooden tray you find a pouch of bronze coins worth 2 crowns!
Inventory
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard, a stylish cape, and a lucky sheath. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 27 crowns.

Loot collected:
wooden statuette (4 crowns)
small pearl (5 crowns)
bronze bracelet (2 crowns)
pouch of bronze coins (1 crown)
silver cup (5 crowns)
wooden statuette (3 crowns)
pouch of bronze coins (2 crowns)
Total value: 22 crowns
You go to the southeast
You spend some time searching the crypt carefully. Inside a sarcophagus you find a bronze bracelet worth 2 crowns!
You look at what you're carrying with you
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard, a stylish cape, and a lucky sheath. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 27 crowns.

Loot collected:
wooden statuette (4 crowns)
small pearl (5 crowns)
bronze bracelet (2 crowns)
pouch of bronze coins (1 crown)
silver cup (5 crowns)
wooden statuette (3 crowns)
pouch of bronze coins (2 crowns)
wooden statuette (4 crowns)
bronze bracelet (2 crowns)
Total value: 28 crowns
F.
You begin fighting. You strike the ghoul with your sword. It rakes its claws across your chest.

(You lose your remaining hit points.)

You've taken too much damage! You'll have to get out of here....

Press SPACE.
You make your way out of the dungeon and return to town.

Adventure recap (#45):

You defeated 7 monsters.

Treasures collected:
wooden statuette (4 crowns)
small pearl (5 crowns)
bronze bracelet (2 crowns)
pouch of bronze coins (1 crown)
silver cup (5 crowns)
wooden statuette (3 crowns)
pouch of bronze coins (2 crowns)
wooden statuette (4 crowns)
bronze bracelet (2 crowns)

Loot value: 28 crowns
Adventuring costs: 3 crowns
Total revenue: 25 crowns
Adv
You head out to Black Knife Dungeon. The weather is warm and breezy.

You return to Level 2....

Press SPACE.
You descend a short flight of stairs. You kick open an iron door and enter a room with a pit.

A thick yellow slime squishes into view. It pulses on the floor, burbling occasionally.
You go to the south-east
You spend some time searching the room carefully. In a damaged footlocker you find a pouch of coins worth 5 crowns!
F.
You begin fighting. The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 3 hit points and defeat the rootling.)

You look around and find a pouch of bronze coins worth 2 crowns.
You go southeast
You spend some time searching the room carefully. Under a pile of rags you find a bronze bracelet worth 2 crowns!
F.
You swing quickly and cut the serpent in two!

(Lucky strike!)

You look around and find a bronze bowl worth 2 crowns.
F.
You begin fighting. The orc swings its axe, cutting your arm. You slash the creature with your sword, and it keels over!

(You lose 5 hit points and defeat the orc.)

You look around and find a small pearl worth 4 crowns.
F.
You begin fighting. The rat charges and bites your leg. You strike a fierce blow with your sword and kill it!

(You lose 2 hit points and defeat the giant rat.)

You look around and find a bronze bracelet worth 3 crowns.
You go to the southeast
You spend some time searching the room carefully. Under one of the beds you find a tiny ruby worth 3 crowns!
You check your inventory
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard, a stylish cape, and a lucky sheath. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 52 crowns.

Loot collected:
tiny ruby (3 crowns)
wooden statuette (3 crowns)
pouch of coins (5 crowns)
pouch of bronze coins (2 crowns)
bronze bracelet (2 crowns)
bronze bowl (2 crowns)
small pearl (4 crowns)
bronze bracelet (3 crowns)
tiny ruby (3 crowns)
Total value: 27 crowns
F.
You begin fighting. The spider slashes you with a sharp leg. You counter with your sword, and the thing drops to the ground with a clang!

(You lose 4 hit points and defeat the brass spider.)

You look around and find a small pearl worth 4 crowns.
You check what you're carrying
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard, a stylish cape, and a lucky sheath. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 52 crowns.

Loot collected:
tiny ruby (3 crowns)
wooden statuette (3 crowns)
pouch of coins (5 crowns)
pouch of bronze coins (2 crowns)
bronze bracelet (2 crowns)
bronze bowl (2 crowns)
small pearl (4 crowns)
bronze bracelet (3 crowns)
tiny ruby (3 crowns)
small pearl (4 crowns)
Total value: 31 crowns
Home
You make your way out of the dungeon and return to town.

Adventure recap (#46):

You defeated 7 monsters.

Treasures collected:
tiny ruby (3 crowns)
wooden statuette (3 crowns)
pouch of coins (5 crowns)
pouch of bronze coins (2 crowns)
bronze bracelet (2 crowns)
bronze bowl (2 crowns)
small pearl (4 crowns)
bronze bracelet (3 crowns)
tiny ruby (3 crowns)
small pearl (4 crowns)



Loot value: 34 crowns
Adventuring costs: 3 crowns
Total revenue: 31 crowns

{ Goal completed! (Bring back 30+ crowns from an adventure) }
Goals
- Defeat 4 tough monsters on one adventure
X - Buy a cape
X - Bring back 30+ crowns from an adventure
You check your inventory
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard, a stylish cape, and a lucky sheath. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 83 crowns.
Go north
This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.

Robard says, "I haven't got anything for you right now. Come back another time!"
Go west
This is very obviously a magic shop. Every square inch of shelf and table is occupied by old books, colored crystals, and containers of various fluids. Varnthlorian, the gaunt and elderly shopkeeper, sits on a high stool, examining you thoughtfully. The exit is east.

Varnthlorian says, "I don't have anything that suits you right now. Please return another time."
Adv
You head out to Black Knife Dungeon. It's raining lightly.

You return to Level 2....

Press SPACE.
You proceed along a wide corridor, carefully avoiding a pit. You come to a crypt.

A ghoul steps toward you and groans. Warty gray skin stretches over its bones. It wears dirty rags, and it glares at you with dull yellow eyes.
F.
You begin fighting. The ghoul claws you. You strike back with your sword, and the monster falls to the ground!

(You lose 4 hit points and defeat the ghoul.)

You look around and find a tiny ruby worth 3 crowns.
Go southeast
You spend some time searching the crypt carefully. Inside an ancient vase you find a pouch of coins worth 4 crowns!
F.
You begin fighting. You lunge, striking the orc with with your sword. It bangs your head with the flat of its axe.

(You lose 5 hit points.)
F.
You lunge, striking the orc with with your sword. It bangs your head with the flat of its axe.

(You lose 4 hit points.)
F.
The orc swings its axe, cutting your side. You slash the creature with your sword, and it keels over!

(You lose 4 hit points and defeat the orc.)

You look around and find a small pearl worth 5 crowns.
F.
You begin fighting. The spider jabs you with a sharp leg. You whack it with your sword, throwing sparks.

(You lose 5 hit points.)
F.
You hack at the spider's leg, and a small piece falls off. The spider cuts you with a different leg.

(You lose 4 hit points.)
Home
You make your way out of the dungeon and return to town.

Adventure recap (#47):

You defeated 2 monsters.

Treasures collected:
tiny ruby (3 crowns)
pouch of coins (4 crowns)
small pearl (5 crowns)



Loot value: 13 crowns
Adventuring costs: 3 crowns
Total revenue: 10 crowns
Adv
You head out to Black Knife Dungeon. The weather is cool and breezy.

You return to Level 2....

Press SPACE.
You proceed along a wide corridor, carefully avoiding a pit. You kick open an iron door and enter a room with a pit.

A rootling emerges from the shadows. It looks like a vaguely humanoid mass of vines, twigs, and small leaves. It creaks eerily.
F.
You begin fighting. The serpent sinks its fangs into your leg. Yow! You slash with your sword, and it shudders.

(You lose 3 hit points.)
F.
You give the serpent a shallow cut with your sword. It bites your sword arm.

(You lose 3 hit points.)
F.
The serpent gives you a nasty bite. You respond with a powerful stroke and kill it!

(You lose 3 hit points and defeat the serpent.)

You look around and find a bronze bracelet worth 3 crowns.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#48):

You defeated 3 monsters.

Treasures collected:
pouch of bronze coins (1 crown)
bronze bracelet (3 crowns)
silver ring (2 crowns)



Loot value: 7 crowns
Adventuring costs: 3 crowns
Total revenue: 4 crowns
Log
Monsters defeated: 7
Loot collected: 29 crowns

Monsters defeated: 7
Loot collected: 28 crowns

Monsters defeated: 7
Loot collected: 34 crowns

Monsters defeated: 2
Loot collected: 13 crowns

Monsters defeated: 3
Loot collected: 7 crowns

Total monsters defeated: 132
Most monsters defeated on one adventure: 7
Total lucky strikes: 5
Total loot collected: 553 crowns
Total adventuring costs: 106 crowns
Adv
You head out to Black Knife Dungeon. The weather is gray and cloudy.

You return to Level 2....

Press SPACE.
You follow a narrow passage, working your way around a pile of rubble. You kick open a wooden door and enter an ancient shrine.

You look up and see a giant bat above you. It flaps around with broad wings. Occasionally it lets out a nasty squeal.
F.
You begin fighting. The rootling swipes at you with a thorny vine. You swing your sword and chop off a few small twigs.

(You lose 4 hit points.)
F.
You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.

(You lose 3 hit points.)
F.
The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 3 hit points and defeat the rootling.)

You look around and find a pouch of bronze coins worth 1 crown.
F.
You begin fighting. The goblin yells and gives you a solid whack with its club. You counterattack and cut its arm.

(You lose 3 hit points.)
F.
The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 2 hit points and defeat the goblin.)

You look around and find a silver ring worth 3 crowns.
F.
You begin fighting. The goblin yells and gives you a solid whack with its club. You counterattack and cut its torso.

(You lose 2 hit points.)
F.
The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 3 hit points and defeat the goblin.)

You look around and find a tiny ruby worth 4 crowns.
F.
The rootling swipes at you with a thorny vine. You swing your sword and chop off a few small twigs.

(You lose 4 hit points.)
F.
You cut into the rootling, spilling some sap. It winds up and hits you with a thorny vine.

(You lose your remaining hit points.)

You've taken too much damage! You'll have to get out of here....

Press SPACE.
You make your way out of the dungeon and return to town.

Adventure recap (#49):

You defeated 3 monsters.

Treasures collected:
pouch of bronze coins (1 crown)
silver ring (3 crowns)
tiny ruby (4 crowns)

Loot value: 8 crowns
Adventuring costs: 3 crowns
Total revenue: 5 crowns
Adv
You head out to Black Knife Dungeon. The weather is cool and breezy.

You return to Level 2....

Press SPACE.
You descend a short flight of stairs. You come to a ledge, and drop down into a crypt.

A thick yellow slime squishes into view. It pulses on the floor, popping occasionally.
F.
You begin fighting. The goblin yells and gives you a solid whack with its club. You counterattack and cut its arm.

(You lose 3 hit points.)
F.
The goblin yells and gives you a solid whack with its club. You counterattack and cut its leg.

(You lose 3 hit points.)
F.
The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 3 hit points and defeat the goblin.)

You look around and find a bronze bowl worth 2 crowns.
F.
You begin fighting. You strike the goblin with your sword. It conks you on the shoulder with its club.

(You lose 3 hit points.)
F.
The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 2 hit points and defeat the goblin.)

You look around and find a silver ring worth 2 crowns.
F.
You begin fighting. The serpent sinks its fangs into your leg. Yow! You slash with your sword, and it shudders.

(You lose 4 hit points.)
F.
The serpent gives you a nasty bite. You respond with a powerful stroke and kill it!

(You lose 3 hit points and defeat the serpent.)

You look around and find a wooden statuette worth 3 crowns.
F.
You already defeated the serpent.
F.
You begin fighting. The skeleton strikes your head with its mace. You hack at it and a few bone chips fly off.

(You lose 3 hit points.)
F.
The skeleton thumps you in the shoulder with its mace. You land a couple of swift strokes.

(You lose 3 hit points.)
F.
You strike the skeleton with your sword. It counters and pounds you with its mace.

(You lose your remaining hit points.)

You've taken too much damage! You'll have to get out of here....

Press SPACE.
You make your way out of the dungeon and return to town.

Adventure recap (#50):

You defeated 3 monsters.

Treasures collected:
bronze bowl (2 crowns)
silver ring (2 crowns)
wooden statuette (3 crowns)

Loot value: 7 crowns
Adventuring costs: 3 crowns
Total revenue: 4 crowns
Tips
1. General Adventuring
2. Leveling
3. The Tavern
4. Monster Varieties
5. Searching
6. Selecting Attacks

(To read a tip, type TIP [number].)
Adv
You head out to Black Knife Dungeon. The weather is warm and breezy.

You return to Level 2....

Press SPACE.
You proceed along a wide corridor. You come to a ledge, and drop down into a banquet hall.

A ghoul steps toward you and groans. Warty gray skin stretches over its bones. It wears dirty rags, and it glares at you with bright yellow eyes.
F.
You begin fighting. You strike the goblin with your sword. It conks you on the head with its club.

(You lose 3 hit points.)
F.
The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 4 hit points and defeat the goblin.)

You look around and find a bronze bracelet worth 2 crowns.
F.
The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 3 hit points and defeat the rootling.)

You look around and find a tiny ruby worth 4 crowns.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#51):

You defeated 2 monsters.

Treasures collected:
bronze bracelet (2 crowns)
tiny ruby (4 crowns)



Loot value: 7 crowns
Adventuring costs: 3 crowns
Total revenue: 4 crowns
You check your inventory
You are a Level 2 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard, a stylish cape, and a lucky sheath. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 110 crowns.
Adv
You head out to Black Knife Dungeon. The weather is sunny and pleasant.

You return to Level 2....

Press SPACE.
You proceed along a wide corridor. You come to a ledge, and drop down into a mushroom-filled cave.

A ghoul steps toward you and groans. Warty gray skin stretches over its bones. It wears dirty rags, and it glares at you with bright yellow eyes.
F.
You begin fighting. The rootling swipes at you with a thorny vine. You swing your sword and chop off a few small twigs.

(You lose 4 hit points.)
F.
The rootling wraps a thorny vine around your leg. You stab its core, and it topples to the ground!

(You lose 3 hit points and defeat the rootling.)

You look around and find a bronze bracelet worth 2 crowns.
F.
You begin fighting. The skeleton strikes your leg with its mace. You hack at it and break off a rib.

(You lose 3 hit points.)
F.
The skeleton strikes your shoulder with its mace. You hack at it and a few bone chips fly off.

(You lose 3 hit points.)
F.
The skeleton hits your chest with its mace. You strike back with your sword and smash its arm. It collapses into a pile of bones!

(You lose 3 hit points and defeat the skeleton.)

You look around and find a tiny ruby worth 4 crowns.
F.
The goblin knocks you with its club. You respond with a fierce slash, and kill it!

(You lose 3 hit points and defeat the goblin.)

You look around and find a wooden statuette worth 4 crowns.

{ Goal completed! (Defeat 4 tough monsters on one adventure) }
Blackknife01
SAVEOk.
Home
You make your way out of the dungeon and return to town.

Adventure recap (#52):

You defeated 4 monsters.

Treasures collected:
bronze bracelet (2 crowns)
pouch of bronze coins (2 crowns)
tiny ruby (4 crowns)
wooden statuette (4 crowns)



Loot value: 13 crowns
Adventuring costs: 3 crowns
Total revenue: 10 crowns

{ You have reached Level 3! Excellent! Your hit points have
increased, and adventuring costs have increased too. You can now proceed down to Level 3 of the dungeon. }
Goals
- Defeat 9 monsters on one adventure
- Buy a nice belt
- Use the ring exactly 4 times on an adventure, and defeat a monster each time
Go west
This is very obviously a magic shop. Every square inch of shelf and table is occupied by old books, colored crystals, and containers of various fluids. Varnthlorian, the gaunt and elderly shopkeeper, sits on a high stool, examining you thoughtfully. The exit is east.

Varnthlorian says, "Perhaps you would like this amazing sapphire RING that will allow you to make a variety of magical attacks. It draws power from the dungeon itself! You may have it for 60 crowns."
Go north
This shop is pretty well-kept, but not exactly spotless. Robard, the burly proprietor, stands behind a long counter with his arms folded, watching you patiently. The exit is south.

Robard says, "I've got a premium SWORD. An improvement over your current weapon. The price is 80 crowns.

"I also have some light chain ARMOR. More complete protection. I'll let you have it for 85 crowns.

"I also have a jeweled BELT. This will turn heads. The price is a mere 200 crowns."
Inventory
You are a Level 3 adventurer. You're equipped with a very sharp sword and studded leather armor. You're also wearing a fine tabard, a stylish cape, and a lucky sheath. You have found a wooden key and a rusty key.

You have an amulet of magic arrows.

You have 120 crowns.
Story
One evening in the Ruffled Feather, a strange old dwarf told you a legend about Black Knife Dungeon. There's supposed to be some kind of valuable relic deep inside. "But first, seek Blornang's Hall," the dwarf said before falling asleep on the table.

You discovered the hall and obtained a wooden key. Blornang's ghost told you to go to the Raining Cave on Level 2.

You found an old parchment that said, "The path to the Raining Cave begins in a shrine." You discovered a secret door behind the altar in one of the shrines.

In the Raining Cave, you found a rusty key. Blornang's ghost told you to find the Carved Room on Level 3.