Zork I
Marc Blank
&#65279;hostile NPC active npc Available on Steam cave cave crawl collaboration combat commercial cover art fantasy full length Hugo source available Infocom long-form maze memorable NPC parser Random Combat standard difficulty treasure hunt Zork
Many strange tales have been told of the fabulous treasure, exotic creatures, and diabolical puzzles in the Great Underground Empire. As an aspiring adventurer, you will undoubtedly want to locate these treasures and deposit them in your trophy case.
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ZORK I: The Great Underground Empire
Copyright (c) 1981, 1982, 1983 Infocom, Inc. All rights reserved.

Revision 88 / Serial number 840726

You are standing in an open field west of a white house, with a boarded front door.
There is a small mailbox here.
You open the mailbox
Opening the small mailbox reveals a leaflet.
You take the leaflet
Taken.
You read it
"WELCOME TO ZORK!

ZORK is a game of adventure, danger, and low cunning. In it you will explore some of the most amazing territory ever seen by mortals. No computer should be without one!"
You look at what you're carrying with you
You are carrying:
A leaflet
You look
You are standing in an open field west of a white house, with a boarded front door.
There is a small mailbox here.
You examine the door
The door is closed.
You examine the house
The house is a beautiful colonial house which is painted white. It is clear that the owners must have been extremely wealthy.
You examine the wall
Which wall do you mean, the granite wall or the surrounding wall?
Go north
You are facing the north side of a white house. There is no door here, and all the windows are boarded up. To the north a narrow path winds through the trees.
Go south
The windows are all boarded.
Go southeast
You are behind the white house. A path leads into the forest to the east. In one corner of the house there is a small window which is slightly ajar.
Go south
You are facing the south side of a white house. There is no door here, and all the windows are boarded.
You go south
This is a dimly lit forest, with large trees all around.
Go north
You are in a small clearing in a well marked forest path that extends to the east and west.
You go east
You are at the top of the Great Canyon on its west wall. From here there is a marvelous view of the canyon and parts of the Frigid River upstream. Across the canyon, the walls of the White Cliffs join the mighty ramparts of the Flathead Mountains to the east. Following the Canyon upstream to the north, Aragain Falls may be seen, complete with rainbow. The mighty Frigid River flows out from a great dark cavern. To the west and south can be seen an immense forest, stretching for miles around. A path leads northwest. It is possible to climb down into the canyon from here.
Go east
You are on a ledge about halfway up the wall of the river canyon. You can see from here that the main flow from Aragain Falls twists along a passage which it is impossible for you to enter. Below you is the canyon bottom. Above you is more cliff, which appears climbable.
Go downwards
You are beneath the walls of the river canyon which may be climbable here. The lesser part of the runoff of Aragain Falls flows by below. To the north is a narrow path.
You go to the north
You are on a small, rocky beach on the continuation of the Frigid River past the Falls. The beach is narrow due to the presence of the White Cliffs. The river canyon opens here and sunlight shines in from above. A rainbow crosses over the falls to the east and a narrow path continues to the southwest.
You go south
Storm-tossed trees block your way.
Go west
This is a forest, with trees in all directions. To the east, there appears to be sunlight.
Go east
This is a path winding through a dimly lit forest. The path heads north-south here. One particularly large tree with some low branches stands at the edge of the path.
You hear in the distance the chirping of a song bird.
You go to the south
You are facing the north side of a white house. There is no door here, and all the windows are boarded up. To the north a narrow path winds through the trees.
Go north
This is a path winding through a dimly lit forest. The path heads north-south here. One particularly large tree with some low branches stands at the edge of the path.
You go north
You are in a clearing, with a forest surrounding you on all sides. A path leads south.
On the ground is a pile of leaves.
You take the leaves
In disturbing the pile of leaves, a grating is revealed.
Taken.
You examine the grating
The grating is closed.
You open the grating
The grating is locked.
You examine the branches
There's nothing special about the tree.
You hear in the distance the chirping of a song bird.
You climb the tree
You are about 10 feet above the ground nestled among some large branches. The nearest branch above you is above your reach.
Beside you on the branch is a small bird's nest.
In the bird's nest is a large egg encrusted with precious jewels, apparently scavenged by a childless songbird. The egg is covered with fine gold inlay, and ornamented in lapis lazuli and mother-of-pearl. Unlike most eggs, this one is hinged and closed with a delicate looking clasp. The egg appears extremely fragile.
You take the egg
Taken.
You examine the egg
The jewel-encrusted egg is closed.
You hear in the distance the chirping of a song bird.
You check what you're carrying
You are carrying:
A jewel-encrusted egg
A pile of leaves
A leaflet
Count leaves
There are 69,105 leaves here.
You enter the window
You are in the kitchen of the white house. A table seems to have been used recently for the preparation of food. A passage leads to the west and a dark staircase can be seen leading upward. A dark chimney leads down and to the east is a small window which is open.
On the table is an elongated brown sack, smelling of hot peppers.
A bottle is sitting on the table.
The glass bottle contains:
A quantity of water
You take all
brown sack: Taken.
glass bottle: Taken.
Up
You have moved into a dark place.
It is pitch black. You are likely to be eaten by a grue.
Down
You are in the kitchen of the white house. A table seems to have been used recently for the preparation of food. A passage leads to the west and a dark staircase can be seen leading upward. A dark chimney leads down and to the east is a small window which is open.
You examine table
The kitchen table is empty.
Go west
You are in the living room. There is a doorway to the east, a wooden door with strange gothic lettering to the west, which appears to be nailed shut, a trophy case, and a large oriental rug in the center of the room.
Above the trophy case hangs an elvish sword of great antiquity.
A battery-powered brass lantern is on the trophy case.
You move the rug
With a great effort, the rug is moved to one side of the room, revealing the dusty cover of a closed trap door.
You look
You are in the living room. There is a doorway to the east, a wooden door with strange gothic lettering to the west, which appears to be nailed shut, a trophy case, and a closed trap door at your feet.
Above the trophy case hangs an elvish sword of great antiquity.
You go west
The door is nailed shut.
You read the lettering
The engravings translate to "This space intentionally left blank."
You examine the case
The trophy case is empty.
Open case
Opened.
You put the egg in the case
Done.
Close case
Closed.
You examine the case
Your collection of treasures consists of:
A jewel-encrusted egg
Inventory
You are carrying:
A sword
A brass lantern
A glass bottle
The glass bottle contains:
A quantity of water
A brown sack
A pile of leaves
A leaflet
You examine bottle
The glass bottle contains:
A quantity of water
You examine sack
The brown sack is closed.
You open the sack
Opening the brown sack reveals a lunch, and a clove of garlic.
You smell the garlic
It smells like a clove of garlic.
You put all in the sack
sword: There's no room.
brass lantern: There's no room.
glass bottle: There's no room.
brown sack: How can you do that?
pile of leaves: There's no room.
leaflet: Done.
You drop the leaves
Dropped.
Inventory
You are carrying:
A sword
A brass lantern
A glass bottle
The glass bottle contains:
A quantity of water
A brown sack
The brown sack contains:
A lunch
A clove of garlic
You look
You are in the living room. There is a doorway to the east, a wooden door with strange gothic lettering to the west, which appears to be nailed shut, a trophy case, and a closed trap door at your feet.
A small leaflet is on the ground.
On the ground is a pile of leaves.
Your collection of treasures consists of:
A jewel-encrusted egg
You go east
You are in the kitchen of the white house. A table seems to have been used recently for the preparation of food. A passage leads to the west and a dark staircase can be seen leading upward. A dark chimney leads down and to the east is a small window which is open.
Up
This is the attic. The only exit is a stairway leading down.
A large coil of rope is lying in the corner.
On a table is a nasty-looking knife.
You get all
nasty knife: Taken.
rope: Taken.
You examine table
The table is empty.
Down
Only Santa Claus climbs down chimneys.
You go to the west
You are in the living room. There is a doorway to the east, a wooden door with strange gothic lettering to the west, which appears to be nailed shut, a trophy case, and a closed trap door at your feet.
A small leaflet is on the ground.
On the ground is a pile of leaves.
Your collection of treasures consists of:
A jewel-encrusted egg
Down
The trap door is closed.
You open the trap door
The door reluctantly opens to reveal a rickety staircase descending into darkness.
Down
The trap door crashes shut, and you hear someone barring it.

You are in a dark and damp cellar with a narrow passageway leading north, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable.
Your sword is glowing with a faint blue glow.
Go north
This is a small room with passages to the east and south and a forbidding hole leading west. Bloodstains and deep scratches (perhaps made by an axe) mar the walls.
A nasty-looking troll, brandishing a bloody axe, blocks all passages out of the room.
Your sword has begun to glow very brightly.
You examine troll
A nasty-looking troll, brandishing a bloody axe, blocks all passages out of the room.
The troll hits you with a glancing blow, and you are momentarily stunned.
You go to the south
You are in a dark and damp cellar with a narrow passageway leading north, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable.
Your sword is glowing with a faint blue glow.
You hit the troll with the sword
The troll's weapon is knocked to the floor, leaving him unarmed.
The troll, angered and humiliated, recovers his weapon. He appears to have an axe to grind with you.
You hit the troll with the sword
A good slash, but it misses the troll by a mile.
You stagger back under a hail of axe strokes.
Continue
You are still recovering from that last blow, so your attack is ineffective.
The troll's axe barely misses your ear.
Continue
The fatal blow strikes the troll square in the heart: He dies.
Almost as soon as the troll breathes his last breath, a cloud of sinister black fog envelops him, and when the fog lifts, the carcass has disappeared.
Your sword is no longer glowing.
You look
This is a small room with passages to the east and south and a forbidding hole leading west. Bloodstains and deep scratches (perhaps made by an axe) mar the walls.
There is a bloody axe here.
You take the axe
Your load is too heavy.
Inventory
You are carrying:
A rope
A nasty knife
A sword
A brass lantern (providing light)
A glass bottle
The glass bottle contains:
A quantity of water
A brown sack
The brown sack contains:
A lunch
A clove of garlic
Go east
This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room.
You go to the east
This is a circular stone room with passages in all directions. Several of them have unfortunately been blocked by cave-ins.
You go to the north
A chasm runs southwest to northeast and the path follows it. You are on the south side of the chasm, where a crack opens into a passage.
You take the bar
bar bar ...
Keep going
g g ...
Up
You are on the south edge of a deep canyon. Passages lead off to the east, northwest and southwest. A stairway leads down. You can hear the sound of flowing water from below.
You go to the east
You are standing on the top of the Flood Control Dam #3, which was quite a tourist attraction in times far distant. There are paths to the north, south, and west, and a scramble down.
The sluice gates on the dam are closed. Behind the dam, there can be seen a wide reservoir. Water is pouring over the top of the now abandoned dam.
There is a control panel here, on which a large metal bolt is mounted. Directly above the bolt is a small green plastic bubble.
You take bolt
It is an integral part of the control panel.
Go north
This room appears to have been the waiting room for groups touring the dam. There are open doorways here to the north and east marked "Private", and there is a path leading south over the top of the dam. Some guidebooks entitled "Flood Control Dam #3" are on the reception desk.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here.
Go north
This is what appears to have been the maintenance room for Flood Control Dam #3. Apparently, this room has been ransacked recently, for most of the valuable equipment is gone. On the wall in front of you is a group of buttons colored blue, yellow, brown, and red. There are doorways to the west and south.
There is a group of tool chests here.
There is a wrench here.
There is an object which looks like a tube of toothpaste here.
There is a screwdriver here.
Go down
You are at the base of Flood Control Dam #3, which looms above you and to the north. The river Frigid is flowing by here. Along the river are the White Cliffs which seem to form giant walls stretching from north to south along the shores of the river as it winds its way downstream. There is a folded pile of plastic here which has a small valve attached.
You take the pile
Your load is too heavy.
You go to the west
You are in a long room on the south shore of a large lake, far too deep and wide for crossing.
There is a path along the stream to the east or west, a steep pathway climbing southwest along the edge of a chasm, and a path leading into a canyon to the southeast.
You go to the southwest
A chasm runs southwest to northeast and the path follows it. You are on the south side of the chasm, where a crack opens into a passage.
You go to the south
You are in a large square room with tall ceilings. On the south wall is an enormous mirror which fills the entire wall. There are exits on the other three sides of the room.
You examine the mirror
There is an ugly person staring back at you.
You go west
This is a winding passage. It seems that there are only exits on the east and north.
You go to the east
This is a tiny cave with entrances west and north, and a dark, forbidding staircase leading down.
Your sword is glowing with a faint blue glow.
Nevermind
SAVEOk.
You go west
This is a winding passage. It seems that there are only exits on the east and north.
Your sword is no longer glowing.
Down
You are outside a large gateway, on which is inscribed

Abandon every hope all ye who enter here!

The gate is open; through it you can see a desolation, with a pile of mangled bodies in one corner. Thousands of voices, lamenting some hideous fate, can be heard.
The way through the gate is barred by evil spirits, who jeer at your attempts to pass.
Your sword has begun to glow very brightly.
You examine the spirits
You seem unable to interact with these spirits.
You examine the gate
The gate is protected by an invisible force. It makes your teeth ache to touch it.
Attack gate
What do you want to attack the gate with?
You hit the spirits with the sword
How can you attack a spirit with material objects?
Up
This is a tiny cave with entrances west and north, and a dark, forbidding staircase leading down.
Your sword is glowing with a faint blue glow.
Go north
You are in a large square room with tall ceilings. On the south wall is an enormous mirror which fills the entire wall. There are exits on the other three sides of the room.
Your sword is no longer glowing.
You take the mirror
The mirror is many times your size. Give up.
You look
This is a circular stone room with passages in all directions. Several of them have unfortunately been blocked by cave-ins.

> N

This is a high north-south passage, which forks to the northeast.

> N

A chasm runs southwest to northeast and the path follows it. You are on the south side of the chasm, where a crack opens into a passage.

A chasm runs southwest to northeast and the path follows it. You are on the south side of the chasm, where a crack opens into a passage.
You go southeast
You have entered a low cave with passages leading northwest and east. There are old engravings on the walls here.
You examine the engravings
The engravings were incised in the living rock of the cave wall by an unknown hand. They depict, in symbolic form, the beliefs of the ancient Zorkers. Skillfully interwoven with the bas reliefs are excerpts illustrating the major religious tenets of that time. Unfortunately, a later age seems to have considered them blasphemous and just as skillfully excised them.
You go east
You are at the periphery of a large dome, which forms the ceiling of another room below. Protecting you from a precipitous drop is a wooden railing which circles the dome.
You go west
This is part of a maze of twisty little passages, all alike.
Go south
You are in a dark and damp cellar with a narrow passageway leading north, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable.
Go south
You are on the east edge of a chasm, the bottom of which cannot be seen. A narrow passage goes north, and the path you are on continues to the east.
Go east
This is an art gallery. Most of the paintings have been stolen by vandals with exceptional taste. The vandals left through either the north or west exits.
Fortunately, there is still one chance for you to be a vandal, for on the far wall is a painting of unparalleled beauty.
You take the painting
Your load is too heavy.
You check your inventory
You are carrying:
A matchbook
A rope
A nasty knife
A sword
A brass lantern (providing light)
A glass bottle
The glass bottle contains:
A quantity of water
A brown sack
The brown sack contains:
A lunch
A clove of garlic
You drop the knife
Dropped.
You look
This is an art gallery. Most of the paintings have been stolen by vandals with exceptional taste. The vandals left through either the north or west exits.
There is a nasty knife here.
Go north
This appears to have been an artist's studio. The walls and floors are splattered with paints of 69 different colors. Strangely enough, nothing of value is hanging here. At the south end of the room is an open door (also covered with paint). A dark and narrow chimney leads up from a fireplace; although you might be able to get up it, it seems unlikely you could get back down.
Loosely attached to a wall is a small piece of paper.
You examine the wall
Which wall do you mean, the granite wall or the surrounding wall?
You examine paper
Congratulations!

You are the privileged owner of ZORK I: The Great Underground Empire, a self-contained and self-maintaining universe. If used and maintained in accordance with normal operating practices for small universes, ZORK will provide many months of trouble-free operation.
You drop all
painting: Dropped.
matchbook: Dropped.
rope: Dropped.
sword: Dropped.
brass lantern: Dropped.
glass bottle: Dropped.
brown sack: Dropped.
You drop all
painting: Dropped.
Up
Going up empty-handed is a bad idea.
You open the door
Which door do you mean, the wooden door or the trap door?
Down
The door reluctantly opens to reveal a rickety staircase descending into darkness.

The trap door crashes shut, and you hear someone barring it.

You are in a dark and damp cellar with a narrow passageway leading north, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable.
You go to the west
You try to ascend the ramp, but it is impossible, and you slide back down.
Go south
You are on the east edge of a chasm, the bottom of which cannot be seen. A narrow passage goes north, and the path you are on continues to the east.
You go to the east
This is an art gallery. Most of the paintings have been stolen by vandals with exceptional taste. The vandals left through either the north or west exits.
There is a nasty knife here.
You go north
This appears to have been an artist's studio. The walls and floors are splattered with paints of 69 different colors. Strangely enough, nothing of value is hanging here. At the south end of the room is an open door (also covered with paint). A dark and narrow chimney leads up from a fireplace; although you might be able to get up it, it seems unlikely you could get back down.
Loosely attached to a wall is a small piece of paper.
A painting by a neglected genius is here.
There is a brown sack here.
The brown sack contains:
A lunch
A clove of garlic
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a sword here.
There is a rope here.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here.
You get all
painting: Taken.
brown sack: Taken.
glass bottle: Taken.
sword: Taken.
rope: Taken.
matchbook: Taken.
ZORK owner's manual: Your load is too heavy.
You drop the matchbook
Dropped.
You drop all
rope: Dropped.
sword: Dropped.
glass bottle: Dropped.
brown sack: Dropped.
painting: Dropped.
brass lantern: Dropped.
Drop
What do you want to drop?
You drop all
ZORK owner's manual: Dropped.
You get all
ZORK owner's manual: Taken.
brass lantern: Taken.
painting: Taken.
brown sack: Taken.
glass bottle: Taken.
sword: Taken.
rope: Your load is too heavy.
matchbook: Taken.
You look
This appears to have been an artist's studio. The walls and floors are splattered with paints of 69 different colors. Strangely enough, nothing of value is hanging here. At the south end of the room is an open door (also covered with paint). A dark and narrow chimney leads up from a fireplace; although you might be able to get up it, it seems unlikely you could get back down.
There is a ZORK owner's manual here.
Go north
This is a small room with passages to the east and south and a forbidding hole leading west. Bloodstains and deep scratches (perhaps made by an axe) mar the walls.
There is a bloody axe here.

You can't go that way.

You can't go that way.
Go east
This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room.
Go north
This room appears to have been the waiting room for groups touring the dam. There are open doorways here to the north and east marked "Private", and there is a path leading south over the top of the dam.
Go north
You have moved into a dark place.
It is pitch black. You are likely to be eaten by a grue.
You turn on the lantern
The brass lantern is now on.

This is what appears to have been the maintenance room for Flood Control Dam #3. Apparently, this room has been ransacked recently, for most of the valuable equipment is gone. On the wall in front of you is a group of buttons colored blue, yellow, brown, and red. There are doorways to the west and south.
There is a group of tool chests here.
There is an object which looks like a tube of toothpaste here.
There is a screwdriver here.
You look
This is what appears to have been the maintenance room for Flood Control Dam #3. Apparently, this room has been ransacked recently, for most of the valuable equipment is gone. On the wall in front of you is a group of buttons colored blue, yellow, brown, and red. There are doorways to the west and south.
There is a group of tool chests here.
There is an object which looks like a tube of toothpaste here.
There is a screwdriver here.
You drop all
rope: Dropped.
matchbook: Dropped.
sword: Dropped.
glass bottle: Dropped.
brown sack: Dropped.
painting: Dropped.
brass lantern: Dropped.
You examine tube
---> Frobozz Magic Gunk Company <---
All-Purpose Gunk
You open the tool chests
The chests are so rusty and corroded that they crumble when you touch them.
You look
This is what appears to have been the maintenance room for Flood Control Dam #3. Apparently, this room has been ransacked recently, for most of the valuable equipment is gone. On the wall in front of you is a group of buttons colored blue, yellow, brown, and red. There are doorways to the west and south.
There is a brass lantern (battery-powered) here.
A painting by a neglected genius is here.
There is a brown sack here.
The brown sack contains:
A lunch
A clove of garlic
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a sword here.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a rope here.
There is a screwdriver here.
Inventory
You are carrying:
A tube
A seedy-looking individual with a large bag just wandered through the room. On the way through, he quietly abstracted some valuables from the room and from your possession, mumbling something about "Doing unto others before..."
You get all
brass lantern: Taken.
brown sack: Taken.
glass bottle: Taken.
sword: Taken.
matchbook: Taken.
rope: Taken.
screwdriver: Taken.
You look
This is what appears to have been the maintenance room for Flood Control Dam #3. Apparently, this room has been ransacked recently, for most of the valuable equipment is gone. On the wall in front of you is a group of buttons colored blue, yellow, brown, and red. There are doorways to the west and south.
You press the blue button
There is a rumbling sound and a stream of water appears to burst from the east wall of the room (apparently, a leak has occurred in a pipe). The water level here is now up to your ankles.
You press the yellow button
Click.
The water level here is now up to your shin.
You press the red button
The lights within the room come on.
The water level here is now up to your knees.
You look
This is what appears to have been the maintenance room for Flood Control Dam #3. Apparently, this room has been ransacked recently, for most of the valuable equipment is gone. On the wall in front of you is a group of buttons colored blue, yellow, brown, and red. There are doorways to the west and south.
The water level here is now up to your knees.
Go south
This room appears to have been the waiting room for groups touring the dam. There are open doorways here to the north and east marked "Private", and there is a path leading south over the top of the dam.
You check your inventory
You are carrying:
A screwdriver
A rope
A matchbook
A sword
A glass bottle
The glass bottle contains:
A quantity of water
A brown sack
The brown sack contains:
A lunch
A clove of garlic
A brass lantern (providing light)
A tube
Turn valve
(with the screwdriver)
You can't turn that!
You check your inventory
You are carrying:
A screwdriver
A rope
A matchbook
A sword
A glass bottle
The glass bottle contains:
A quantity of water
A brown sack
The brown sack contains:
A lunch
A clove of garlic
A brass lantern (providing light)
A tube
You go north
You are standing on the top of the Flood Control Dam #3, which was quite a tourist attraction in times far distant. There are paths to the north, south, and west, and a scramble down.
The sluice gates on the dam are closed. Behind the dam, there can be seen a wide reservoir. Water is pouring over the top of the now abandoned dam.
There is a control panel here, on which a large metal bolt is mounted. Directly above the bolt is a small green plastic bubble.
The lamp appears a bit dimmer.
Go west
You are standing on a path beside a gently flowing stream. The path follows the stream, which flows from west to east.
Go west
The stream emerges from a spot too small for you to enter.
You take the engravings
What a concept!
You take the railing
A valiant attempt.
Light match
One of the matches starts to burn.
Light tube
You can't turn that on.
The match has gone out.
You apply Gunk
What do you want to apply the gunk to?
Open tube
Opening the tube reveals a viscous material.
You eat the lunch
Thank you very much. It really hit the spot.
You eat the garlic
What the heck! You won't make friends this way, but nobody around here is too friendly anyhow. Gulp!
You check what you're carrying
You are carrying:
A screwdriver
A rope
A matchbook
A sword
A glass bottle
The glass bottle contains:
A quantity of water
A brown sack
A brass lantern (providing light)
A tube
The tube contains:
A viscous material
Drink water
You'll have to open the glass bottle first.
You open bottle
Opened.
Drink water
Thank you very much. I was rather thirsty (from all this talking, probably).
You tie the rope to the railing
The rope drops over the side and comes within ten feet of the floor.
Down
This is a large room with a prominent doorway leading to a down staircase. Above you is a large dome. Up around the edge of the dome (20 feet up) is a wooden railing. In the center of the room sits a white marble pedestal.
A piece of rope descends from the railing above, ending some five feet above your head.
There is a wrench here.
Sitting on the pedestal is a flaming torch, made of ivory.
You take the wrench
Taken.
You examine the torch
The torch is burning.
Go downward
This is the north end of a large temple. On the east wall is an ancient inscription, probably a prayer in a long-forgotten language. Below the prayer is a staircase leading down. The west wall is solid granite. The exit to the north end of the room is through huge marble pillars.
There is a brass bell here.
You ring bell
Ding, dong.
You read the inscription
The prayer is inscribed in an ancient script, rarely used today. It seems to be a philippic against small insects, absent-mindedness, and the picking up and dropping of small objects. The final verse consigns trespassers to the land of the dead. All evidence indicates that the beliefs of the ancient Zorkers were obscure.
Go north
This is a large room with a prominent doorway leading to a down staircase. Above you is a large dome. Up around the edge of the dome (20 feet up) is a wooden railing. In the center of the room sits a white marble pedestal.
A piece of rope descends from the railing above, ending some five feet above your head.
There is a brass lantern (battery-powered) here.
Go south
This is the north end of a large temple. On the east wall is an ancient inscription, probably a prayer in a long-forgotten language. Below the prayer is a staircase leading down. The west wall is solid granite. The exit to the north end of the room is through huge marble pillars.
You get the lantern
You're holding too many things already!
You look
This is a large room with a prominent doorway leading to a down staircase. Above you is a large dome. Up around the edge of the dome (20 feet up) is a wooden railing. In the center of the room sits a white marble pedestal.
A piece of rope descends from the railing above, ending some five feet above your head.
There is a brass lantern (battery-powered) here.
There is a sword here.
There is a torch here (providing light).
You check your inventory
You are carrying:
A sword
A brass bell
A wrench
A screwdriver
A matchbook
A glass bottle
A brown sack
A tube
The tube contains:
A viscous material
You put all in the sack
sword: There's no room.
brass bell: Done.
wrench: Done.
screwdriver: There's no room.
matchbook: There's no room.
glass bottle: There's no room.
brown sack: How can you do that?
tube: There's no room.
You look
This is a large room with a prominent doorway leading to a down staircase. Above you is a large dome. Up around the edge of the dome (20 feet up) is a wooden railing. In the center of the room sits a white marble pedestal.
A piece of rope descends from the railing above, ending some five feet above your head.
There is a glass bottle here.
There is a brown sack here.
The brown sack contains:
A wrench
A brass bell
There is a brass lantern (battery-powered) here.
Go south
This is the south end of a large temple. In front of you is what appears to be an altar. In one corner is a small hole in the floor which leads into darkness. You probably could not get back up it.
On the two ends of the altar are burning candles.
On the altar is a large black book, open to page 569.
You read the book
Oh ye who go about saying unto each: "Hello sailor":
Dost thou know the magnitude of thy sin before the gods?
Yea, verily, thou shalt be ground between two stones.
Shall the angry gods cast thy body into the whirlpool?
Surely, thy eye shall be put out with a sharp stick!
Even unto the ends of the earth shalt thou wander and
Unto the land of the dead shalt thou be sent at last.
Surely thou shalt repent of thy cunning.
Nevermind
SAVEOk.
You examine the candles
The candles are burning.
Go downwards
This is a room which looks like an Egyptian tomb. There is an ascending staircase to the west.
The solid-gold coffin used for the burial of Ramses II is here.
You examine the coffin
The gold coffin is closed.
Open coffin
The gold coffin opens.
A sceptre, possibly that of ancient Egypt itself, is in the coffin. The sceptre is ornamented with colored enamel, and tapers to a sharp point.
Close the coffin
Closed.
You listen
What do you want to listen to?
You hit the mirror with the sword
You have broken the mirror. I hope you have a seven years' supply of good luck handy.
You look
You are in a large square room with tall ceilings. On the south wall is an enormous mirror which fills the entire wall. There are exits on the other three sides of the room.
Unfortunately, the mirror has been destroyed by your recklessness.
Up
You are on the south edge of a deep canyon. Passages lead off to the east, northwest and southwest. A stairway leads down. You can hear the sound of flowing water from below.
There is a tour guidebook here.
Inventory
You are carrying:
A brown sack
The brown sack contains:
A wrench
A brass bell
A torch (providing light)
A sword
A screwdriver
A matchbook
A tube
The tube contains:
A viscous material
A seedy-looking individual with a large bag just wandered through the room. On the way through, he quietly abstracted some valuables from the room and from your possession, mumbling something about "Doing unto others before..."
The thief seems to have left you in the dark.
You look
This is the south end of a large temple. In front of you is what appears to be an altar. In one corner is a small hole in the floor which leads into darkness. You probably could not get back up it.
On the two ends of the altar are burning candles.
On the altar is a large black book, open to page 569.
You read the book
"Flood Control Dam #3

FCD#3 was constructed in year 783 of the Great Underground Empire to harness the mighty Frigid River. This work was supported by a grant of 37 million zorkmids from your omnipotent local tyrant Lord Dimwit Flathead the Excessive. This impressive structure is composed of 370,000 cubic feet of concrete, is 256 feet tall at the center, and 193 feet wide at the top. The lake created behind the dam has a volume of 1.7 billion cubic feet, an area of 12 million square feet, and a shore line of 36 thousand feet.

We will now point out some of the more interesting features of FCD#3 as we conduct you on a guided tour of the facilities:
1) You start your tour here in the Dam Lobby. You will notice
on your right that....
You turn the bolt with the wrench
I don't know the word "wrenh".

The bolt won't turn with your best effort.
You read the tube
---> Frobozz Magic Gunk Company <---
All-Purpose Gunk
You look at what you're carrying with you
You are carrying:
A sword
A brown sack
The brown sack contains:
A wrench
A brass bell
A torch (providing light)
A screwdriver
A matchbook
A tube
The tube contains:
A viscous material
You ring bell
Ding, dong.
Go east
You are at the periphery of a large dome, which forms the ceiling of another room below. Protecting you from a precipitous drop is a wooden railing which circles the dome.
Hanging down from the railing is a rope which ends about ten feet from the floor below.
Go downwards
This is a large room with a prominent doorway leading to a down staircase. Above you is a large dome. Up around the edge of the dome (20 feet up) is a wooden railing. In the center of the room sits a white marble pedestal.
A piece of rope descends from the railing above, ending some five feet above your head.
There is a glass bottle here.
There is a brass lantern (battery-powered) here.
Go north
This is a long and narrow corridor where a long north-south passageway briefly narrows even further.
There is a tour guidebook here.
You go east
This is an art gallery. Most of the paintings have been stolen by vandals with exceptional taste. The vandals left through either the north or west exits.
You go north
This appears to have been an artist's studio. The walls and floors are splattered with paints of 69 different colors. Strangely enough, nothing of value is hanging here. At the south end of the room is an open door (also covered with paint). A dark and narrow chimney leads up from a fireplace; although you might be able to get up it, it seems unlikely you could get back down.
There is a ZORK owner's manual here.
You go to the north
This is part of a maze of twisty little passages, all alike.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here.
You look
This is part of a maze of twisty little passages, all alike.
There is a brass bell here.
You go south
This is part of a maze of twisty little passages, all alike.
There is a brass bell here.
Someone carrying a large bag is casually leaning against one of the walls here. He does not speak, but it is clear from his aspect that the bag will be taken only over his dead body.
Your sword has begun to glow very brightly.
You parry a lightning thrust, and the thief salutes you with a grim nod.
You hit the thief with the sword
The thief is disarmed by a subtle feint past his guard.
The robber, somewhat surprised at this turn of events, nimbly retrieves his stiletto.
Keep going
You charge, but the thief jumps nimbly aside.
The stiletto flashes faster than you can follow, and blood wells from your leg.
Continue
You charge, but the thief jumps nimbly aside.
The thief comes in from the side, feints, and inserts the blade into your ribs.
It appears that that last blow was too much for you. I'm afraid you are dead.

****  You have died  ****

As you take your last breath, you feel relieved of your burdens. The feeling passes as you find yourself before the gates of Hell, where the spirits jeer at you and deny you entry. Your senses are disturbed. The objects in the dungeon appear indistinct, bleached of color, even unreal.

You are outside a large gateway, on which is inscribed

Abandon every hope all ye who enter here!

The gate is open; through it you can see a desolation, with a pile of mangled bodies in one corner. Thousands of voices, lamenting some hideous fate, can be heard.
You look
The room looks strange and unearthly and objects appear indistinct.

You are outside a large gateway, on which is inscribed

Abandon every hope all ye who enter here!

The gate is open; through it you can see a desolation, with a pile of mangled bodies in one corner. Thousands of voices, lamenting some hideous fate, can be heard.
Go south
Some invisible force prevents you from passing through the gate.
You close the gate
Even such an action is beyond your capabilities.
Go east
This cave has exits to the west and east, and narrows to a crack toward the south. The earth is particularly damp here.
You go east
You are on a narrow strip of beach which runs along the base of the White Cliffs. There is a narrow path heading south along the Cliffs and a tight passage leading west into the cliffs themselves.
You go to the south
You are on a rocky, narrow strip of beach beside the Cliffs. A narrow path leads north along the shore.
Dig
What do you want to dig in?
Go south
It is too narrow for most insects.
Up
You are on the south edge of a deep canyon. Passages lead off to the east, northwest and southwest. A stairway leads down. You can hear the sound of flowing water from below.
Go east
As you enter the dome you feel a strong pull as if from a wind drawing you over the railing and down.
Keep going
g g ...
I beg your pardon?
You take the bell
Your hand passes through its object.
Go downwards
The chasm probably leads straight to the infernal regions.
You cover ears
ears ears ...
Ha
ha ha ...
You think
think think ...
You go to the west
You are standing on a path beside a gently flowing stream. The path follows the stream, which flows from west to east.
There is a tour guidebook here.
Go west
The stream emerges from a spot too small for you to enter.
Go downwards
You are outside a large gateway, on which is inscribed

Abandon every hope all ye who enter here!

The gate is open; through it you can see a desolation, with a pile of mangled bodies in one corner. Thousands of voices, lamenting some hideous fate, can be heard.
You wait
Might as well. You've got an eternity.
You look
The room looks strange and unearthly and objects appear indistinct.

This is the south end of a large temple. In front of you is what appears to be an altar. In one corner is a small hole in the floor which leads into darkness. You probably could not get back up it.
On the two ends of the altar are burning candles.
On the altar is a large black book, open to page 569.
Pray
From the distance the sound of a lone trumpet is heard. The room becomes very bright and you feel disembodied. In a moment, the brightness fades and you find yourself rising as if from a long sleep, deep in the woods. In the distance you can faintly hear a songbird and the sounds of the forest.

This is a forest, with trees in all directions. To the east, there appears to be sunlight.
Go east
This is a path winding through a dimly lit forest. The path heads north-south here. One particularly large tree with some low branches stands at the edge of the path.
There is an object which looks like a tube of toothpaste here.
The tube contains:
A viscous material
You take the tube
Taken.
You hear in the distance the chirping of a song bird.
You go north
You are in a clearing, with a forest surrounding you on all sides. A path leads south.
There is a grating securely fastened into the ground.
There is a brown sack here.
The brown sack contains:
A wrench
You get all
brown sack: Taken.
You open the grating with the wrench
The grating is locked.
You look
You are in a clearing, with a forest surrounding you on all sides. A path leads south.
There is a grating securely fastened into the ground.
Go south
You are facing the north side of a white house. There is no door here, and all the windows are boarded up. To the north a narrow path winds through the trees.
There is a sword here.
You check your inventory
You are carrying:
A sword
A brown sack
The brown sack contains:
A wrench
A tube
The tube contains:
A viscous material
Go east
You are behind the white house. A path leads into the forest to the east. In one corner of the house there is a small window which is open.
There is a screwdriver here.
You go west
You are behind the white house. A path leads into the forest to the east. In one corner of the house there is a small window which is open.
Open case
It is already open.
You open the trap door
The door reluctantly opens to reveal a rickety staircase descending into darkness.
Go downward
You have moved into a dark place.
The trap door crashes shut, and you hear someone barring it.

It is pitch black. You are likely to be eaten by a grue.
Go north
Oh, no! A lurking grue slithered into the room and devoured you!

****  You have died  ****

As you take your last breath, you feel relieved of your burdens. The feeling passes as you find yourself before the gates of Hell, where the spirits jeer at you and deny you entry. Your senses are disturbed. The objects in the dungeon appear indistinct, bleached of color, even unreal.

You are outside a large gateway, on which is inscribed

Abandon every hope all ye who enter here!

The gate is open; through it you can see a desolation, with a pile of mangled bodies in one corner. Thousands of voices, lamenting some hideous fate, can be heard.
You enter the mirror
You hit your head against the mirror as you attempt this feat.
Go north
This room appears to have been the waiting room for groups touring the dam. There are open doorways here to the north and east marked "Private", and there is a path leading south over the top of the dam. Some guidebooks entitled "Flood Control Dam #3" are on the reception desk.
You read the button
Which button do you mean, the blue button, the red button, the brown button, or the yellow button?
You read the blue button
They're greek to you.
You examine the chests
The chests are all empty.
You put all in the sack
wrench: There's no room.
matchbook: Done.
rope: There's no room.
nasty knife: There's no room.
sword: There's no room.
brass lantern: There's no room.
glass bottle: There's no room.
brown sack: How can you do that?
You look
This is what appears to have been the maintenance room for Flood Control Dam #3. Apparently, this room has been ransacked recently, for most of the valuable equipment is gone. On the wall in front of you is a group of buttons colored blue, yellow, brown, and red. There are doorways to the west and south.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a group of tool chests here.
There is an object which looks like a tube of toothpaste here.
You check your inventory
You are carrying:
A screwdriver
A wrench
A rope
A nasty knife
A sword
A brass lantern (providing light)
A brown sack
The brown sack contains:
A matchbook
A lunch
A clove of garlic
You put all in the sack
screwdriver: There's no room.
wrench: There's no room.
rope: There's no room.
nasty knife: There's no room.
sword: There's no room.
brass lantern: There's no room.
brown sack: How can you do that?
You eat the lunch
Thank you very much. It really hit the spot.
You put all in the sack
screwdriver: Done.
wrench: There's no room.
rope: There's no room.
nasty knife: There's no room.
sword: There's no room.
brass lantern: There's no room.
brown sack: How can you do that?
You look at what you're carrying with you
You are carrying:
A tube
A wrench
A rope
A nasty knife
A brass lantern (providing light)
A brown sack
The brown sack contains:
A screwdriver
A matchbook
A clove of garlic
You look
This is what appears to have been the maintenance room for Flood Control Dam #3. Apparently, this room has been ransacked recently, for most of the valuable equipment is gone. On the wall in front of you is a group of buttons colored blue, yellow, brown, and red. There are doorways to the west and south.
There is a sword here.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a group of tool chests here.
You go south
This room appears to have been the waiting room for groups touring the dam. There are open doorways here to the north and east marked "Private", and there is a path leading south over the top of the dam. Some guidebooks entitled "Flood Control Dam #3" are on the reception desk.
Go east
This is what appears to have been the maintenance room for Flood Control Dam #3. Apparently, this room has been ransacked recently, for most of the valuable equipment is gone. On the wall in front of you is a group of buttons colored blue, yellow, brown, and red. There are doorways to the west and south.
There is a sword here.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a group of tool chests here.
A "lean and hungry" gentleman just wandered through, carrying a large bag. Finding nothing of value, he left disgruntled.
Go downwards
This is a large room with a prominent doorway leading to a down staircase. Above you is a large dome. Up around the edge of the dome (20 feet up) is a wooden railing. In the center of the room sits a white marble pedestal.
A piece of rope descends from the railing above, ending some five feet above your head.
Sitting on the pedestal is a flaming torch, made of ivory.
Inventory
You are carrying:
A torch (providing light)
A tube
A wrench
A nasty knife
A brass lantern (providing light)
A brown sack
The brown sack contains:
A screwdriver
A matchbook
A clove of garlic
You go to the east
The rank undergrowth prevents eastward movement.
You hear in the distance the chirping of a song bird.
Go south
This is a dimly lit forest, with large trees all around.
You hear in the distance the chirping of a song bird.
You go east
The rank undergrowth prevents eastward movement.
Go north
You are in a small clearing in a well marked forest path that extends to the east and west.
You go east
You are at the top of the Great Canyon on its west wall. From here there is a marvelous view of the canyon and parts of the Frigid River upstream. Across the canyon, the walls of the White Cliffs join the mighty ramparts of the Flathead Mountains to the east. Following the Canyon upstream to the north, Aragain Falls may be seen, complete with rainbow. The mighty Frigid River flows out from a great dark cavern. To the west and south can be seen an immense forest, stretching for miles around. A path leads northwest. It is possible to climb down into the canyon from here.
You go west
This is a dimly lit forest, with large trees all around.
You check what you're carrying
You are carrying:
A torch (providing light)
A tube
A wrench
A nasty knife
A brass lantern
A brown sack
The brown sack contains:
A screwdriver
A matchbook
A clove of garlic
You look at what you're carrying with you
You are carrying:
A torch (providing light)
A tube
A wrench
A nasty knife
Go down
The trap door is closed.
You open the door
Which door do you mean, the wooden door or the trap door?
You open the trap door
The door reluctantly opens to reveal a rickety staircase descending into darkness.
Descend
This is a large room with a prominent doorway leading to a down staircase. Above you is a large dome. Up around the edge of the dome (20 feet up) is a wooden railing. In the center of the room sits a white marble pedestal.
A piece of rope descends from the railing above, ending some five feet above your head.
You go south
This is the north end of a large temple. On the east wall is an ancient inscription, probably a prayer in a long-forgotten language. Below the prayer is a staircase leading down. The west wall is solid granite. The exit to the north end of the room is through huge marble pillars.
There is a brass bell here.
You look at what you're carrying with you
You are carrying:
A sceptre
A painting
A torch (providing light)
A tube
A wrench
A nasty knife
Pray
This is a forest, with trees in all directions. To the east, there appears to be sunlight.
You hear in the distance the chirping of a song bird.
You go west
You are in the living room. There is a doorway to the east, a wooden door with strange gothic lettering to the west, which appears to be nailed shut, a trophy case, and a rug lying beside an open trap door. There is a brown sack here.
The brown sack contains:
A screwdriver
A matchbook
A clove of garlic
There is a brass lantern (battery-powered) here.
A small leaflet is on the ground.
On the ground is a pile of leaves.
Your collection of treasures consists of:
A jewel-encrusted egg
Inventory
You are carrying:
A brass bell
A torch (providing light)
A tube
A wrench
A nasty knife
You look
You are in the living room. There is a doorway to the east, a wooden door with strange gothic lettering to the west, which appears to be nailed shut, a trophy case, and a rug lying beside an open trap door. There is a brown sack here.
The brown sack contains:
A screwdriver
A matchbook
A clove of garlic
There is a brass lantern (battery-powered) here.
A small leaflet is on the ground.
On the ground is a pile of leaves.
Your collection of treasures consists of:
A painting
A sceptre
A jewel-encrusted egg
You look
You are in the living room. There is a doorway to the east, a wooden door with strange gothic lettering to the west, which appears to be nailed shut, a trophy case, and a rug lying beside an open trap door. There is a brass lantern (battery-powered) here.
Your collection of treasures consists of:
A painting
A sceptre
A jewel-encrusted egg
You open the trap door
Too late for that.
You check what you're carrying
You are carrying:
A pile of leaves
A brown sack
The brown sack contains:
A screwdriver
A matchbook
A clove of garlic
A leaflet
A torch (providing light)
A tube
A wrench
A nasty knife
Go east
You have come to a dead end in the maze.
You go to the south
This is part of a maze of twisty little passages, all alike.
On the ground is a pile of leaves.
Inventory
You are carrying:
A brown sack
The brown sack contains:
A screwdriver
A matchbook
A clove of garlic
A leaflet
A torch (providing light)
A tube
A wrench
A nasty knife
You look
This is part of a maze of twisty little passages, all alike.
There is a wrench here.
You go to the west
This is part of a maze of twisty little passages, all alike.
There is an object which looks like a tube of toothpaste here.
You go to the south
You can't go that way.
A seedy-looking individual with a large bag just wandered through the room. On the way through, he quietly abstracted some valuables from the room and from your possession, mumbling something about "Doing unto others before..."
The thief seems to have left you in the dark.
Go east
This is a narrow east-west passageway. There is a narrow stairway leading down at the north end of the room.
There is a brass bell here.
You drop the tube
Dropped.
Someone carrying a large bag is casually leaning against one of the walls here. He does not speak, but it is clear from his aspect that the bag will be taken only over his dead body.
A quick thrust pinks your left arm, and blood starts to trickle down.
Attack thief with knife
The thief is disarmed by a subtle feint past his guard.
The thief just left, still carrying his large bag. You may not have noticed that he robbed you blind first.
The thief seems to have left you in the dark.
You look at what you're carrying with you
You are carrying:
A bloody axe
A brown sack
The brown sack contains:
A screwdriver
A matchbook
A clove of garlic
A leaflet
A torch (providing light)
A nasty knife
Up
This is part of a maze of twisty little passages, all alike. A skeleton, probably the remains of a luckless adventurer, lies here. Beside the skeleton is a rusty knife.
The deceased adventurer's useless lantern is here.
There is a skeleton key here.
An old leather bag, bulging with coins, is here.
You get all
skeleton: A ghost appears in the room and is appalled at your desecration of the remains of a fellow adventurer. He casts a curse on your valuables and banishes them to the Land of the Living Dead. The ghost leaves, muttering obscenities.
skeleton key: Taken.
rusty knife: Taken.
burned-out lantern: Your load is too heavy.
You check your inventory
You are carrying:
A rusty knife
A skeleton key
A bloody axe
A brown sack
The brown sack contains:
A screwdriver
A matchbook
A clove of garlic
A leaflet
A nasty knife
Up
This is part of a maze of twisty little passages, all alike. A skeleton, probably the remains of a luckless adventurer, lies here. Beside the skeleton is a rusty knife.
The deceased adventurer's useless lantern is here.
There is a skeleton key here.
An old leather bag, bulging with coins, is here.
A seedy-looking individual with a large bag just wandered through the room. On the way through, he quietly abstracted some valuables from the room and from your possession, mumbling something about "Doing unto others before..."
Inventory
You are carrying:
A pile of leaves
A brown sack
The brown sack contains:
A screwdriver
A matchbook
A clove of garlic
A leaflet
A brass bell
A torch (providing light)
A tube
A wrench
A nasty knife
You look
This is part of a maze of twisty little passages, all alike. A skeleton, probably the remains of a luckless adventurer, lies here. Beside the skeleton is a rusty knife.
The deceased adventurer's useless lantern is here.
A small leaflet is on the ground.
On the ground is a pile of leaves.
There is a brass bell here.
Go down
You won't be able to get back up to the tunnel you are going through when it gets to the next room.

This is part of a maze of twisty little passages, all alike.
You check your inventory
You are carrying:
A skeleton key
A leather bag of coins
A brown sack
The brown sack contains:
A screwdriver
A matchbook
A clove of garlic
A torch (providing light)
A tube
A wrench
A nasty knife
Xyzzy
A hollow voice says "Fool."
You examine the coins
There are lots of coins in there.
You count the coins
You have lost your mind.
You check your inventory
You are carrying:
A skeleton key
A leather bag of coins
A brown sack
The brown sack contains:
A screwdriver
A clove of garlic
A torch (providing light)
A wrench
A nasty knife
Inventory
You are carrying:
A brown sack
The brown sack contains:
A screwdriver
A matchbook
A clove of garlic
A leaflet
A brass bell
A torch (providing light)
A tube
A wrench
A nasty knife
You look
This is part of a maze of twisty little passages, all alike.
A small leaflet is on the ground.
Inventory
You are carrying:
A brown sack
The brown sack contains:
A screwdriver
A matchbook
A clove of garlic
A brass bell
A torch (providing light)
A tube
A wrench
A nasty knife
You look
This is part of a maze of twisty little passages, all alike.
There is a clove of garlic here.
You look
This is part of a maze of twisty little passages, all alike.
There is a screwdriver here.
You check your inventory
You are carrying:
A brown sack
The brown sack contains:
A matchbook
A brass bell
A torch (providing light)
A tube
A wrench
A nasty knife
Go downward
You won't be able to get back up to the tunnel you are going through when it gets to the next room.

This is part of a maze of twisty little passages, all alike.
On the ground is a pile of leaves.
You take the key
Taken.
Someone carrying a large bag is casually leaning against one of the walls here. He does not speak, but it is clear from his aspect that the bag will be taken only over his dead body.
You hit the thief with the knife
A good slash, but it misses the thief by a mile.
The stiletto flashes faster than you can follow, and blood wells from your leg.
Continue
The thief's weapon is knocked to the floor, leaving him unarmed.
The robber, somewhat surprised at this turn of events, nimbly retrieves his stiletto.
Continue
A good slash, but it misses the thief by a mile.
The thief rams the haft of his blade into your stomach, leaving you out of breath.
Continue
You are still recovering from that last blow, so your attack is ineffective.
You dodge as the thief comes in low.
You continue
A good stroke, but it's too slow; the thief dodges.
You parry a lightning thrust, and the thief salutes you with a grim nod.
Continue
The thief takes a fatal blow and slumps to the floor dead.
Almost as soon as the thief breathes his last breath, a cloud of sinister black fog envelops him, and when the fog lifts, the carcass has disappeared.
You look
This is part of a maze of twisty little passages, all alike. A skeleton, probably the remains of a luckless adventurer, lies here. Beside the skeleton is a rusty knife.
The deceased adventurer's useless lantern is here.
There is a stiletto here.
You take the stiletto
Your load is too heavy, especially in light of your condition.
You check your inventory
You are carrying:
A skeleton key
A leather bag of coins
A brown sack
The brown sack contains:
A matchbook
A brass bell
A torch (providing light)
A tube
A wrench
A nasty knife
Diagnose
You have a light wound, which will be cured after 26 moves.
You can be killed by a serious wound.
Diagno
You have a light wound, which will be cured after 25 moves.
You can be killed by a serious wound.
Continue
You have a light wound, which will be cured after 24 moves.
You can be killed by a serious wound.
You continue
You have a light wound, which will be cured after 23 moves.
You can be killed by a serious wound.
Keep going
You have a light wound, which will be cured after 22 moves.
You can be killed by a serious wound.
You continue
You have a light wound, which will be cured after 21 moves.
You can be killed by a serious wound.
Keep going
You have a light wound, which will be cured after 20 moves.
You can be killed by a serious wound.
Continue
You have a light wound, which will be cured after 19 moves.
You can be killed by a serious wound.
Continue
You have a light wound, which will be cured after 18 moves.
You can be killed by a serious wound.
You continue
You have a light wound, which will be cured after 17 moves.
You can be killed by a serious wound.
You continue
You have a light wound, which will be cured after 16 moves.
You can be killed by a serious wound.
Keep going
You have a light wound, which will be cured after 15 moves.
You can be killed by a serious wound.
Continue
You have a light wound, which will be cured after 14 moves.
You can be killed by a serious wound.
You continue
You have a light wound, which will be cured after 13 moves.
You can be killed by a serious wound.
Continue
You have a light wound, which will be cured after 12 moves.
You can be killed by a serious wound.
Keep going
You have a light wound, which will be cured after 11 moves.
You can be killed by a serious wound.
Continue
You have a light wound, which will be cured after 10 moves.
You can be killed by a serious wound.
Continue
You have a light wound, which will be cured after 9 moves.
You can be killed by a serious wound.
Continue
You have a light wound, which will be cured after 8 moves.
You can be killed by a serious wound.
You continue
You have a light wound, which will be cured after 7 moves.
You can be killed by a serious wound.
You continue
You have a light wound, which will be cured after 6 moves.
You can be killed by a serious wound.
Keep going
You have a light wound, which will be cured after 5 moves.
You can be killed by a serious wound.
Keep going
You have a light wound, which will be cured after 4 moves.
You can be killed by a serious wound.
Continue
You have a light wound, which will be cured after 3 moves.
You can be killed by a serious wound.
Keep going
You have a light wound, which will be cured after 2 moves.
You can be killed by a serious wound.
Continue
You have a light wound, which will be cured after 1 moves.
You can be killed by a serious wound.
Continue
You are in perfect health.
You can survive one serious wound.
You look
This is part of a maze of twisty little passages, all alike. A skeleton, probably the remains of a luckless adventurer, lies here. Beside the skeleton is a rusty knife.
The deceased adventurer's useless lantern is here.
There is a stiletto here.
Inventory
You are carrying:
A skeleton key
A brown sack
The brown sack contains:
A matchbook
A brass bell
A torch (providing light)
A tube
A wrench
A nasty knife
You go west
The door is nailed shut.
You go downwards
The grating is closed!
Unlock grate
What do you want to unlock the grate with?
You go to the west
You are in the living room. There is a doorway to the east, a wooden door with strange gothic lettering to the west, which appears to be nailed shut, a trophy case, and a rug lying beside an open trap door. There is a brass lantern (battery-powered) here.
Your collection of treasures consists of:
A leather bag of coins
A painting
A sceptre
A jewel-encrusted egg
You drop all
skeleton key: Dropped.
brown sack: Dropped.
brass bell: Dropped.
torch: Dropped.
tube: Dropped.
wrench: Dropped.
nasty knife: Dropped.
You go west
You are in the living room. There is a doorway to the east, a wooden door with strange gothic lettering to the west, which appears to be nailed shut, a trophy case, and a rug lying beside an open trap door. There is a nasty knife here.
There is a wrench here.
There is an object which looks like a tube of toothpaste here.
There is a brass bell here.
There is a brown sack here.
The brown sack contains:
A matchbook
There is a skeleton key here.
There is a brass lantern (battery-powered) here.
Your collection of treasures consists of:
A leather bag of coins
A painting
A sceptre
A jewel-encrusted egg
You put the coffin in the case
Done.
%
ZORK I: The Great Underground Empire
Copyright (c) 1981, 1982, 1983 Infocom, Inc. All rights reserved.

Revision 88 / Serial number 840726

You are standing in an open field west of a white house, with a boarded front door.
There is a small mailbox here.
You go west
This is part of a maze of twisty little passages, all alike.
There is a nasty knife here.
You check your inventory
You are carrying:
A skeleton key
A leather bag of coins
A brown sack
The brown sack contains:
A matchbook
A brass bell
A torch (providing light)
A tube
A wrench
You look at what you're carrying with you
You are carrying:
A skeleton key
A leather bag of coins
A brown sack
The brown sack contains:
A matchbook
A torch (providing light)
Go southeast
This room has an exit on the northwest, and a staircase leading up.
A cyclops, who looks prepared to eat horses (much less mere adventurers), blocks the staircase. From his state of health, and the bloodstains on the walls, you gather that he is not very friendly, though he likes people.
You check what you're carrying
You are carrying:
A skeleton key
A leather bag of coins
A brown sack
A torch (providing light)
You hit the cyclops with the torch
The cyclops shrugs but otherwise ignores your pitiful attempt.
The cyclops seems somewhat agitated.
You talk to cyclops
The cyclops pauses for a moment, perhaps thinking that you should re-read the manual.
You look
This room has an exit on the northwest, and a staircase leading up. The cyclops is standing in the corner, eyeing you closely. I don't think he likes you very much. He looks extremely hungry, even for a cyclops.
The cyclops appears to be getting more agitated.
You follow you
The cyclops prefers eating to making conversation.
The cyclops is moving about the room, looking for something.
Search
What do you want to search?
You search the staircase
You find nothing unusual.
The cyclops was looking for salt and pepper. No doubt they are condiments for his upcoming snack.
Up
The cyclops doesn't look like he'll let you past.
The cyclops is moving toward you in an unfriendly manner.
You go to the southeast
This room has an exit on the northwest, and a staircase leading up. The cyclops is standing in the corner, eyeing you closely. I don't think he likes you very much. He looks extremely hungry, even for a cyclops.
You have two choices: 1. Leave  2. Become dinner.
You throw the torch
(at the cyclops)
The cyclops shrugs but otherwise ignores your pitiful attempt.
The cyclops, tired of all of your games and trickery, grabs you firmly. As he licks his chops, he says "Mmm. Just like Mom used to make 'em." It's nice to be appreciated.

****  You have died  ****

As you take your last breath, you feel relieved of your burdens. The feeling passes as you find yourself before the gates of Hell, where the spirits jeer at you and deny you entry. Your senses are disturbed. The objects in the dungeon appear indistinct, bleached of color, even unreal.

You are outside a large gateway, on which is inscribed

Abandon every hope all ye who enter here!

The gate is open; through it you can see a desolation, with a pile of mangled bodies in one corner. Thousands of voices, lamenting some hideous fate, can be heard.
You go downwards
You won't be able to get back up to the tunnel you are going through when it gets to the next room.

You have come to a dead end in the maze.
You look
This is part of a maze of twisty little passages, all alike.
There is a skeleton key here.
You check your inventory
You are carrying:
A leather bag of coins
A brown sack
A torch (providing light)
You look
This is part of a maze of twisty little passages, all alike.
An old leather bag, bulging with coins, is here.
You look at what you're carrying with you
You are carrying:
A brown sack
A torch (providing light)
Go down
This is part of a maze of twisty little passages, all alike.
There is a brown sack here.
Go down
You won't be able to get back up to the tunnel you are going through when it gets to the next room.

This is part of a maze of twisty little passages, all alike.
An old leather bag, bulging with coins, is here.
You check what you're carrying
You are carrying:
A torch (providing light)
You go northeast
You are in a small room near the maze. There are twisty passages in the immediate vicinity.
Above you is a grating locked with a skull-and-crossbones lock.
Unlock grating
(with the skeleton key)
The grate is unlocked.
Up
The grating is closed.
You open the grating
The grating opens to reveal trees above you.
Up
You are in a clearing, with a forest surrounding you on all sides. A path leads south.
There is an open grating, descending into darkness.
You get all
brass lantern: Taken.
trophy case: The trophy case is securely fastened to the wall.
carpet: The rug is extremely heavy and cannot be carried.
You check your inventory
You are carrying:
A sceptre
A jewel-encrusted egg
A painting
A brass lantern
A skeleton key
A torch (providing light)
You go to the west
This is part of a maze of twisty little passages, all alike. A skeleton, probably the remains of a luckless adventurer, lies here. Beside the skeleton is a rusty knife.
The deceased adventurer's useless lantern is here.
Go northwest
This is part of a maze of twisty little passages, all alike.
There is a jewel-encrusted egg here.
Go southwest
You can't go that way.

You can't go that way.
Go northeast
You are in a small room near the maze. There are twisty passages in the immediate vicinity.
Above you is an open grating with sunlight pouring in.
Go northwest
This is part of a maze of twisty little passages, all alike.
There is a stiletto here.
You check what you're carrying
You are carrying:
A sceptre
A painting
A brass lantern
A skeleton key
A torch (providing light)
You check your inventory
You are carrying:
A matchbook
A sceptre
A painting
A brass lantern
A skeleton key
A torch (providing light)
You look
This is part of a maze of twisty little passages, all alike.
There is a brass lantern (battery-powered) here.
You give the clove to cyclops
The cyclops may be hungry, but there is a limit.
You check your inventory
You are carrying:
A clove of garlic
A matchbook
A sceptre
A painting
A skeleton key
A torch (providing light)
What is a grue
The grue is a sinister, lurking presence in the dark places of the earth. Its favorite diet is adventurers, but its insatiable appetite is tempered by its fear of light. No grue has ever been seen by the light of day, and few have survived its fearsome jaws to tell the tale.
What is a cyclops
A hungry cyclops is standing at the foot of the stairs.
You go to the east
This is a long passage. To the west is one entrance. On the east there is an old wooden door, with a large opening in it (about cyclops sized).
Go east
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
You go to the west
This room has an exit on the northwest, and a staircase leading up. The east wall, previously solid, now has a cyclops-sized opening in it.
Up
This is a large room, whose east wall is solid granite. A number of discarded bags, which crumble at your touch, are scattered about on the floor. There is an exit down a staircase.
There is a silver chalice, intricately engraved, here.
You look
This is a large room, whose east wall is solid granite. A number of discarded bags, which crumble at your touch, are scattered about on the floor. There is an exit down a staircase.
You examine the wall
Which wall do you mean, the granite wall or the surrounding wall?
Go west
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
Your collection of treasures consists of:
A sceptre
A painting
A chalice
You drop all
clove of garlic: Dropped.
matchbook: Dropped.
skeleton key: Dropped.
torch: Dropped.
You check what you're carrying
You are carrying:
A leather bag of coins
A jewel-encrusted egg
A nasty knife
A brass lantern
A tube
A wrench
A brass bell
A torch (providing light)
You check your inventory
You are carrying:
A screwdriver
A leather bag of coins
A jewel-encrusted egg
A nasty knife
A tube
A wrench
A brass bell
A torch (providing light)
You go west
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a skeleton key here.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a clove of garlic here.
Your collection of treasures consists of:
A sceptre
A painting
A chalice
Inventory
You are carrying:
A screwdriver
A nasty knife
A tube
A wrench
A brass bell
A torch (providing light)
You check your inventory
You are carrying:
A screwdriver
A tube
A wrench
A brass bell
A torch (providing light)
You look
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a nasty knife here.
There is a skeleton key here.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a clove of garlic here.
Your collection of treasures consists of:
A jewel-encrusted egg
A leather bag of coins
A sceptre
A painting
A chalice
Go east
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a nasty knife here.
There is a skeleton key here.
Your collection of treasures consists of:
A jewel-encrusted egg
A leather bag of coins
A sceptre
A painting
A chalice
Inventory
You are carrying:
A clove of garlic
A matchbook
A screwdriver
A tube
A wrench
A brass bell
A torch (providing light)
You get all
pile of leaves: Taken.
brown sack: Taken.
glass bottle: Taken.
You check your inventory
You are carrying:
A brass lantern
A glass bottle
The glass bottle contains:
A quantity of water
A brown sack
A pile of leaves
A jewel-encrusted egg
You check your inventory
You are carrying:
A brass lantern
A jewel-encrusted egg
You look
You are in the living room. There is a doorway to the east, a wooden door with strange gothic lettering to the west, which appears to be nailed shut, a trophy case, and a large oriental rug in the center of the room.
There is a brown sack here.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
On the ground is a pile of leaves.
You go north
This is a small room with passages to the east and south and a forbidding hole leading west. Bloodstains and deep scratches (perhaps made by an axe) mar the walls.
A nasty-looking troll, brandishing a bloody axe, blocks all passages out of the room.
Your sword has begun to glow very brightly.
The flat of the troll's axe hits you delicately on the head, knocking you out.
Conquering his fears, the troll puts you to death.
It appears that that last blow was too much for you. I'm afraid you are dead.

****  You have died  ****

Now, let's take a look here... Well, you probably deserve another chance. I can't quite fix you up completely, but you can't have everything.

This is a forest, with trees in all directions. To the east, there appears to be sunlight.
You check your inventory
You are empty-handed.
Go south
This is a dimly lit forest, with large trees all around.
There is a sword here.
You go north
This is a dimly lit forest, with large trees all around.
There is a rope here.
You go east
You are at the top of the Great Canyon on its west wall. From here there is a marvelous view of the canyon and parts of the Frigid River upstream. Across the canyon, the walls of the White Cliffs join the mighty ramparts of the Flathead Mountains to the east. Following the Canyon upstream to the north, Aragain Falls may be seen, complete with rainbow. The mighty Frigid River flows out from a great dark cavern. To the west and south can be seen an immense forest, stretching for miles around. A path leads northwest. It is possible to climb down into the canyon from here.
There is a nasty knife here.
Go west
You would need a machete to go further west.
You hear in the distance the chirping of a song bird.
You check your inventory
You are carrying:
A nasty knife
A rope
A sword
You go to the west
You are in the living room. There is a doorway to the east, a wooden door with strange gothic lettering to the west, which appears to be nailed shut, a trophy case, and a closed trap door at your feet.
There is a brass lantern (battery-powered) here.
There is a brown sack here.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
On the ground is a pile of leaves.
Go west
You are in the living room. There is a doorway to the east, a wooden door with strange gothic lettering to the west, which appears to be nailed shut, a trophy case, and a large oriental rug in the center of the room.
You move the rug
With a great effort, the rug is moved to one side of the room, revealing the dusty cover of a closed trap door.
You check what you're carrying
You are carrying:
A rope
A nasty knife
A sword
A brass lantern (providing light)
A jewel-encrusted egg
You hit troll with the sword
The troll is confused and can't fight back.
The troll slowly regains his feet.
You hit the troll with the sword
Your sword misses the troll by an inch.
The troll swings; the blade turns on your armor but crashes broadside into your head.
Continue
A good slash, but it misses the troll by a mile.
The troll's axe barely misses your ear.
Continue
The troll is momentarily disoriented and can't fight back.
The troll slowly regains his feet.
Continue
The troll takes a fatal blow and slumps to the floor dead.
Almost as soon as the troll breathes his last breath, a cloud of sinister black fog envelops him, and when the fog lifts, the carcass has disappeared.
Your sword is no longer glowing.
Go west
This is part of a maze of twisty little passages, all alike.
Your sword is glowing with a faint blue glow.
You go to the south-east
This room has an exit on the northwest, and a staircase leading up.
A cyclops, who looks prepared to eat horses (much less mere adventurers), blocks the staircase. From his state of health, and the bloodstains on the walls, you gather that he is not very friendly, though he likes people.
Your sword has begun to glow very brightly.
You go to the east
This is a long passage. To the west is one entrance. On the east there is an old wooden door, with a large opening in it (about cyclops sized).
You go east
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a closed trap door at your feet.
Inventory
You are carrying:
A skeleton key
A rope
A nasty knife
A sword
A brass lantern (providing light)
A jewel-encrusted egg
Up
You hear a scream of anguish as you violate the robber's hideaway. Using passages unknown to you, he rushes to its defense.
The thief gestures mysteriously, and the treasures in the room suddenly vanish.

This is a large room, whose east wall is solid granite. A number of discarded bags, which crumble at your touch, are scattered about on the floor. There is an exit down a staircase.
There is a suspicious-looking individual, holding a large bag, leaning against one wall. He is armed with a deadly stiletto.
There is a silver chalice, intricately engraved, here.
Your sword has begun to glow very brightly.
The stiletto flashes faster than you can follow, and blood wells from your leg.
You give the egg to the thief
The thief is taken aback by your unexpected generosity, but accepts the jewel-encrusted egg and stops to admire its beauty.
You get the chalice
You'd be stabbed in the back first.
Shifting in the midst of a thrust, the thief knocks you unconscious with the haft of his stiletto.
The thief, forgetting his essentially genteel upbringing, cuts your throat.
It appears that that last blow was too much for you. I'm afraid you are dead.

****  You have died  ****

Now, let's take a look here... Well, you probably deserve another chance. I can't quite fix you up completely, but you can't have everything.

This is a forest, with trees in all directions. To the east, there appears to be sunlight.
Go downward
This room has an exit on the northwest, and a staircase leading up. The east wall, previously solid, now has a cyclops-sized opening in it.
Your sword is no longer glowing.
Up
You hear a scream of anguish as you violate the robber's hideaway. Using passages unknown to you, he rushes to its defense.
The thief gestures mysteriously, and the treasures in the room suddenly vanish.

This is a large room, whose east wall is solid granite. A number of discarded bags, which crumble at your touch, are scattered about on the floor. There is an exit down a staircase.
There is a suspicious-looking individual, holding a large bag, leaning against one wall. He is armed with a deadly stiletto.
There is a silver chalice, intricately engraved, here.
Your sword has begun to glow very brightly.
The thief slowly approaches, strikes like a snake, and leaves you wounded.
You check what you're carrying
You are carrying:
A rope
A nasty knife
A sword
A brass lantern (providing light)
A "lean and hungry" gentleman just wandered through, carrying a large bag. Finding nothing of value, he left disgruntled.
Up
You hear a scream of anguish as you violate the robber's hideaway. Using passages unknown to you, he rushes to its defense.
The thief gestures mysteriously, and the treasures in the room suddenly vanish.

This is a large room, whose east wall is solid granite. A number of discarded bags, which crumble at your touch, are scattered about on the floor. There is an exit down a staircase.
There is a suspicious-looking individual, holding a large bag, leaning against one wall. He is armed with a deadly stiletto.
There is a silver chalice, intricately engraved, here.
Your sword has begun to glow very brightly.
The thief bows formally, raises his stiletto, and with a wry grin, ends the battle and your life.
It appears that that last blow was too much for you. I'm afraid you are dead.

****  You have died  ****

Now, let's take a look here... Well, you probably deserve another chance. I can't quite fix you up completely, but you can't have everything.

This is a forest, with trees in all directions. To the east, there appears to be sunlight.
You go to the east
This is a long passage. To the west is one entrance. On the east there is an old wooden door, with a large opening in it (about cyclops sized).
Someone carrying a large bag is casually leaning against one of the walls here. He does not speak, but it is clear from his aspect that the bag will be taken only over his dead body.
Your sword has begun to glow very brightly.
Finishing you off, the thief inserts his blade into your heart.
It appears that that last blow was too much for you. I'm afraid you are dead.

****  You have died  ****

Now, let's take a look here... Well, you probably deserve another chance. I can't quite fix you up completely, but you can't have everything.

This is a forest, with trees in all directions. To the east, there appears to be sunlight.
You go to the southeast
This room has an exit on the northwest, and a staircase leading up. The east wall, previously solid, now has a cyclops-sized opening in it.
A "lean and hungry" gentleman just wandered through, carrying a large bag. Finding nothing of value, he left disgruntled.
You go east
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a closed trap door at your feet.
There is a skeleton key here.
Your collection of treasures consists of:
A leather bag of coins
You go to the west
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a skeleton key here.
Your collection of treasures consists of:
A leather bag of coins
Inventory
You are carrying:
A torch (providing light)
A painting
A nasty knife
A sword
A brass lantern (providing light)
You go downwards
This is a tiny cave with entrances west and north, and a dark, forbidding staircase leading down.
Someone carrying a large bag is casually leaning against one of the walls here. He does not speak, but it is clear from his aspect that the bag will be taken only over his dead body.
Your sword has begun to glow very brightly.
You hit the thief with the knife
Clang! Crash! The thief parries.
The thief tries to sneak past your guard, but you twist away.
Continue
A good slash, but it misses the thief by a mile.
The thief draws blood, raking his stiletto across your arm.
Continue
Your stroke lands, but it was only the flat of the blade.
The thief just left, still carrying his large bag. You may not have noticed that he robbed you blind first.
The thief seems to have left you in the dark.
You turn on the lantern
The brass lantern is now on.

This is a tiny cave with entrances west and north, and a dark, forbidding staircase leading down.
You go downwards
You are outside a large gateway, on which is inscribed

Abandon every hope all ye who enter here!

The gate is open; through it you can see a desolation, with a pile of mangled bodies in one corner. Thousands of voices, lamenting some hideous fate, can be heard.
The way through the gate is barred by evil spirits, who jeer at your attempts to pass.
You look
This is a room which looks like an Egyptian tomb. There is an ascending staircase to the west.
Go west
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a skeleton key here.
Your collection of treasures consists of:
A painting
A leather bag of coins
Inventory
You are carrying:
A nasty knife
A brass lantern (providing light)
Go north
This is a small room with passages to the east and south and a forbidding hole leading west. Bloodstains and deep scratches (perhaps made by an axe) mar the walls.
There is a bloody axe here.
A "lean and hungry" gentleman just wandered through, carrying a large bag. Finding nothing of value, he left disgruntled.
You take
take take ...
You check your inventory
i i ...
Kick
kick kick ...
You listen
listen listen ...
Echo
The acoustics of the room change subtly.

This is a large room with a ceiling which cannot be detected from the ground. There is a narrow passage from east to west and a stone stairway leading upward. The room is eerie in its quietness.
On the ground is a large platinum bar.
You go west
This is a large room with a ceiling which cannot be detected from the ground. There is a narrow passage from east to west and a stone stairway leading upward. The room is eerie in its quietness.
Go west
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a skeleton key here.
Your collection of treasures consists of:
A gold coffin
A sceptre
A painting
A leather bag of coins
You take all
group of tool chests: The chests are so rusty and corroded that they crumble when you touch them.
wrench: Taken.
tube: Taken.
screwdriver: Taken.
You go south
This room appears to have been the waiting room for groups touring the dam. There are open doorways here to the north and east marked "Private", and there is a path leading south over the top of the dam. Some guidebooks entitled "Flood Control Dam #3" are on the reception desk.
You check what you're carrying
You are carrying:
A pile of plastic
A screwdriver
A tube
A wrench
A matchbook
A nasty knife
A brass lantern (providing light)
Light match
One of the matches starts to burn.
Light valve with match
The pile of plastic catches fire. Unfortunately, you were holding it at the time.

****  You have died  ****

As you take your last breath, you feel relieved of your burdens. The feeling passes as you find yourself before the gates of Hell, where the spirits jeer at you and deny you entry. Your senses are disturbed. The objects in the dungeon appear indistinct, bleached of color, even unreal.

You are outside a large gateway, on which is inscribed

Abandon every hope all ye who enter here!

The gate is open; through it you can see a desolation, with a pile of mangled bodies in one corner. Thousands of voices, lamenting some hideous fate, can be heard.
Light valve
(Taken)
You can't turn that on.
The match has gone out.
You take the plastic
You already have that!
You check what you're carrying
You are carrying:
A pile of plastic
A screwdriver
A tube
A wrench
A matchbook
A nasty knife
A brass lantern (providing light)
You look
You are at the base of Flood Control Dam #3, which looms above you and to the north. The river Frigid is flowing by here. Along the river are the White Cliffs which seem to form giant walls stretching from north to south along the shores of the river as it winds its way downstream.
You go to the west
You can't go that way.
The lamp appears a bit dimmer.
Up
You hear a scream of anguish as you violate the robber's hideaway. Using passages unknown to you, he rushes to its defense.
The thief gestures mysteriously, and the treasures in the room suddenly vanish.

This is a large room, whose east wall is solid granite. A number of discarded bags, which crumble at your touch, are scattered about on the floor. There is an exit down a staircase.
There is a suspicious-looking individual, holding a large bag, leaning against one wall. He is armed with a deadly stiletto.
There is a silver chalice, intricately engraved, here.
The butt of his stiletto cracks you on the skull, and you stagger back.
You hit the thief with the knife
You are still recovering from that last blow, so your attack is ineffective.
You dodge as the thief comes in low.
Continue
The thief is battered into unconsciousness.
You continue
The unarmed thief cannot defend himself: He dies.
Almost as soon as the thief breathes his last breath, a cloud of sinister black fog envelops him, and when the fog lifts, the carcass has disappeared.
As the thief dies, the power of his magic decreases, and his treasures reappear:
A stiletto
A torch
A sword
A jewel-encrusted egg, with a golden clockwork canary
The chalice is now safe to take.
You take all
stiletto: Taken.
torch: Your load is too heavy.
sword: Your load is too heavy.
jewel-encrusted egg: You're holding too many things already!
chalice: You're holding too many things already!
Inventory
You are carrying:
A stiletto
A pile of plastic
A screwdriver
A tube
A wrench
A matchbook
A nasty knife
A brass lantern (providing light)
You examine the egg
The jewel-encrusted egg contains:
A golden clockwork canary
You look
This is a large room, whose east wall is solid granite. A number of discarded bags, which crumble at your touch, are scattered about on the floor. There is an exit down a staircase.
There is a stiletto here.
There is a nasty knife here.
There is a torch here (providing light).
There is a sword here.
There is a silver chalice, intricately engraved, here.
Go east
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a skeleton key here.
Your collection of treasures consists of:
A platinum bar
A gold coffin
A sceptre
A painting
A leather bag of coins
Inventory
You are carrying:
A torch (providing light)
A pile of plastic
A screwdriver
A tube
A wrench
A matchbook
A brass lantern (providing light)
You go west
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a brass lantern (battery-powered) here.
There is a skeleton key here.
Your collection of treasures consists of:
A jewel-encrusted egg
The jewel-encrusted egg contains:
A golden clockwork canary
A platinum bar
A gold coffin
A sceptre
A painting
A leather bag of coins
Up
This is a large room, whose east wall is solid granite. A number of discarded bags, which crumble at your touch, are scattered about on the floor. There is an exit down a staircase.
There is a stiletto here.
There is a nasty knife here.
There is a sword here.
There is a silver chalice, intricately engraved, here.
You get the sword
Your load is too heavy.
You get the sword
Taken.
Your sword is no longer glowing.
Inventory
You are carrying:
A sword
A chalice
A torch (providing light)
A screwdriver
A tube
A wrench
A matchbook
You check your inventory
You are carrying:
A sword
A torch (providing light)
A screwdriver
A tube
A wrench
A matchbook
Up
This is a large room, whose east wall is solid granite. A number of discarded bags, which crumble at your touch, are scattered about on the floor. There is an exit down a staircase.
There is a folded pile of plastic here which has a small valve attached.
There is a stiletto here.
There is a nasty knife here.
You go east
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a brass lantern (battery-powered) here.
There is a skeleton key here.
Your collection of treasures consists of:
A chalice
A jewel-encrusted egg
The jewel-encrusted egg contains:
A golden clockwork canary
A platinum bar
A gold coffin
A sceptre
A painting
A leather bag of coins
You inflate plastic
What do you want to inflate the plastic with?
You inflate the plastic with the breathe
The boat must be on the ground to be inflated.
Inflate boat
What do you want to inflate the boat with?
You check your inventory
You are carrying:
A torch (providing light)
A screwdriver
A tube
A wrench
A matchbook
You look
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a folded pile of plastic here which has a small valve attached.
There is a brass lantern (battery-powered) here.
There is a skeleton key here.
Your collection of treasures consists of:
A chalice
A jewel-encrusted egg
The jewel-encrusted egg contains:
A golden clockwork canary
A platinum bar
A gold coffin
A sceptre
A painting
A leather bag of coins
You touch the mirror
There is a rumble from deep within the earth and the room shakes.
You check what you're carrying
You are carrying:
A pile of plastic
A torch (providing light)
A screwdriver
A tube
A wrench
A matchbook
You touch the mirror
There is a rumble from deep within the earth and the room shakes.
You go north
This is a cold and damp corridor where a long east-west passageway turns into a southward path.
You go to the west
This is a small chamber, which appears to have been part of a coal mine. On the south wall of the chamber the letters "Granite Wall" are etched in the rock. To the east is a long passage, and there is a steep metal slide twisting downward. To the north is a small opening.
Go north
You are standing at the entrance of what might have been a coal mine. The shaft enters the west wall, and there is another exit on the south end of the room.
Go west
You are in a small room. Strange squeaky sounds may be heard coming from the passage at the north end. You may also escape to the east.
Go north
You are in a small room which has doors only to the east and south.
A large vampire bat, hanging from the ceiling, swoops down at you! There is an exquisite jade figurine here.
Fweep!
Fweep!
Fweep!

The bat grabs you by the scruff of your neck and lifts you away....

You are standing at the entrance of what might have been a coal mine. The shaft enters the west wall, and there is another exit on the south end of the room.
Slide
What do you want to slide?
You check your inventory
You are carrying:
A brown sack
The brown sack contains:
A lunch
A clove of garlic
A glass bottle
The glass bottle contains:
A quantity of water
A pile of plastic
A torch (providing light)
A screwdriver
A tube
A wrench
A matchbook
Inventory
You are carrying:
A clove of garlic
A brown sack
The brown sack contains:
A lunch
A pile of plastic
A torch (providing light)
A screwdriver
A tube
A wrench
A matchbook
You look
You are standing at the entrance of what might have been a coal mine. The shaft enters the west wall, and there is another exit on the south end of the room.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
You go to the north
You are in a small room which has doors only to the east and south.
In the corner of the room on the ceiling is a large vampire bat who is obviously deranged and holding his nose.
There is an exquisite jade figurine here.
You get the jade
You're holding too many things already!
You drop all
clove of garlic: Dropped.
brown sack: Dropped.
pile of plastic: Dropped.
torch: Dropped.
screwdriver: Dropped.
tube: Dropped.
wrench: Dropped.
matchbook: Dropped.
Go east
This is a large room, in the middle of which is a small shaft descending through the floor into darkness below. To the west and the north are exits from this room. Constructed over the top of the shaft is a metal framework to which a heavy iron chain is attached.
At the end of the chain is a basket.
You examine basket
The basket is empty.
Go north
This is a small non-descript room. However, from the direction of a small descending staircase a foul odor can be detected. To the south is a narrow tunnel.
Go downwards
This is a small room which smells strongly of coal gas. There is a short climb up some stairs and a narrow tunnel leading east.
There is a sapphire-encrusted bracelet here.
Oh dear. It appears that the smell coming from this room was coal gas. I would have thought twice about carrying flaming objects in here.

** BOOOOOOOOOOOM **

****  You have died  ****

As you take your last breath, you feel relieved of your burdens. The feeling passes as you find yourself before the gates of Hell, where the spirits jeer at you and deny you entry. Your senses are disturbed. The objects in the dungeon appear indistinct, bleached of color, even unreal.

You are outside a large gateway, on which is inscribed

Abandon every hope all ye who enter here!

The gate is open; through it you can see a desolation, with a pile of mangled bodies in one corner. Thousands of voices, lamenting some hideous fate, can be heard.
You go to the west
You are in a small room which has doors only to the east and south.
In the corner of the room on the ceiling is a large vampire bat who is obviously deranged and holding his nose.
You enter the basket
You hit your head against the basket as you attempt this feat.
You examine the chain
The chain secures a basket within the shaft.
Lower basket
The basket is lowered to the bottom of the shaft.
You enter the basket
The basket is at the other end of the chain.
You raise the basket
The basket is raised to the top of the shaft.
Lower basket
The basket is lowered to the bottom of the shaft.
It is now pitch black.
You raise the basket
It's too dark to see!
You look
You are in a large square room with tall ceilings. On the south wall is an enormous mirror which fills the entire wall. There are exits on the other three sides of the room.
There is a clove of garlic here.
There is a brown sack here.
The brown sack contains:
A lunch
There is a folded pile of plastic here which has a small valve attached.
There is a screwdriver here.
There is an object which looks like a tube of toothpaste here.
There is a wrench here.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here.
You go south
You are in a large square room with tall ceilings. On the south wall is an enormous mirror which fills the entire wall. There are exits on the other three sides of the room.
There is a clove of garlic here.
There is a brown sack here.
The brown sack contains:
A lunch
There is a folded pile of plastic here which has a small valve attached.
There is a screwdriver here.
There is an object which looks like a tube of toothpaste here.
There is a wrench here.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here.

You can't go that way.
Inventory
You are carrying:
A jade figurine
A glass bottle
The glass bottle contains:
A quantity of water
A matchbook
A clove of garlic
A brass lantern
A torch (providing light)
Go downward
This is a small room which smells strongly of coal gas. There is a short climb up some stairs and a narrow tunnel leading east.
There is a sapphire-encrusted bracelet here.
Go east
This is a non-descript part of a coal mine.
There is a sapphire-encrusted bracelet here.
You go north
This is a small room which smells strongly of coal gas. There is a short climb up some stairs and a narrow tunnel leading east.
Inventory
You are carrying:
A jade figurine
A glass bottle
The glass bottle contains:
A quantity of water
A matchbook
A clove of garlic
A brass lantern (providing light)
You go northeast
This is a non-descript part of a coal mine.
There is an exquisite jade figurine here.
You look
This is a non-descript part of a coal mine.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here. The lamp is definitely dimmer now.
Inventory
You are carrying:
A glass bottle
The glass bottle contains:
A quantity of water
A clove of garlic
A brass lantern (providing light)
You go north
This is a non-descript part of a coal mine.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here.
You go southwest
This is a non-descript part of a coal mine.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
You go downwards
This is a very small room. In the corner is a rickety wooden ladder, leading downward. It might be safe to descend. There is also a staircase leading upward.
Go downward
This is a rather wide room. On one side is the bottom of a narrow wooden ladder. To the west and the south are passages leaving the room.
You go to the west
This is a long and narrow passage, which is cluttered with broken timbers. A wide passage comes from the east and turns at the west end of the room into a very narrow passageway. From the west comes a strong draft.
There is a broken timber here.
You drop all
broken timber: Dropped.
clove of garlic: Dropped.
brass lantern: Dropped.
Go west
You have moved into a dark place.
It is pitch black. You are likely to be eaten by a grue.
Go east
This is a long and narrow passage, which is cluttered with broken timbers. A wide passage comes from the east and turns at the west end of the room into a very narrow passageway. From the west comes a strong draft.
There is a brass lantern (battery-powered) here.
There is a clove of garlic here.
There is a broken timber here.
You look
This is a long and narrow passage, which is cluttered with broken timbers. A wide passage comes from the east and turns at the west end of the room into a very narrow passageway. From the west comes a strong draft.
There is a clove of garlic here.
There is a broken timber here.
Go east
This is a rather wide room. On one side is the bottom of a narrow wooden ladder. To the west and the south are passages leaving the room.
Go south
You have come to a dead end in the mine.
There is a small pile of coal here.
You break the coal
What do you want to break the coal with?
You look
You have come to a dead end in the mine.
Inventory
You are carrying:
A small pile of coal
A brass lantern (providing light)
You drop all
matchbook: Dropped.
small pile of coal: Dropped.
brass lantern: Dropped.
Light match
This room is drafty, and the match goes out instantly.
Inventory
You are carrying:
A matchbook
You look
This is a long and narrow passage, which is cluttered with broken timbers. A wide passage comes from the east and turns at the west end of the room into a very narrow passageway. From the west comes a strong draft.
There is a brass lantern (battery-powered) here.
There is a small pile of coal here.
There is a clove of garlic here.
There is a broken timber here.
You drop all
matchbook: Dropped.
Go west
You have moved into a dark place.
It is pitch black. You are likely to be eaten by a grue.
You go east
This is a long and narrow passage, which is cluttered with broken timbers. A wide passage comes from the east and turns at the west end of the room into a very narrow passageway. From the west comes a strong draft.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a brass lantern (battery-powered) here.
There is a small pile of coal here.
There is a clove of garlic here.
There is a broken timber here.
You go west
Oh, no! You have walked into the slavering fangs of a lurking grue!

****  You have died  ****

As you take your last breath, you feel relieved of your burdens. The feeling passes as you find yourself before the gates of Hell, where the spirits jeer at you and deny you entry. Your senses are disturbed. The objects in the dungeon appear indistinct, bleached of color, even unreal.

You are outside a large gateway, on which is inscribed

Abandon every hope all ye who enter here!

The gate is open; through it you can see a desolation, with a pile of mangled bodies in one corner. Thousands of voices, lamenting some hideous fate, can be heard.
You take all
matchbook: Taken.
brass lantern: Taken.
small pile of coal: Taken.
clove of garlic: Taken.
broken timber: Taken.
Up
This is a non-descript part of a coal mine.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
The lamp is nearly out.
Go south
This is a large room, in the middle of which is a small shaft descending through the floor into darkness below. To the west and the north are exits from this room. Constructed over the top of the shaft is a metal framework to which a heavy iron chain is attached.
There is a torch here (providing light).
At the end of the chain is a basket.
You drop all
jade figurine: Dropped.
glass bottle: Dropped.
matchbook: Dropped.
clove of garlic: Dropped.
brass lantern: Dropped.
You drop all
jade figurine: Dropped.
clove of garlic: Dropped.
brass lantern: Dropped.
You go to the west
This is a small drafty room in which is the bottom of a long shaft. To the south is a passageway and to the east a very narrow passage. In the shaft can be seen a heavy iron chain.
At the end of the chain is a basket.
The basket contains:
A torch (providing light)
Go east
This is a long and narrow passage, which is cluttered with broken timbers. A wide passage comes from the east and turns at the west end of the room into a very narrow passageway. From the west comes a strong draft.
There is a brass lantern (battery-powered) here.
There is a clove of garlic here.
There is an exquisite jade figurine here.
There is a broken timber here.
You go south
This is a large, cold room whose sole exit is to the north. In one corner there is a machine which is reminiscent of a clothes dryer. On its face is a switch which is labelled "START". The switch does not appear to be manipulable by any human hand (unless the fingers are about 1/16 by 1/4 inch). On the front of the machine is a large lid, which is closed.
You open the lid
The lid opens.
You look
This is a large, cold room whose sole exit is to the north. In one corner there is a machine which is reminiscent of a clothes dryer. On its face is a switch which is labelled "START". The switch does not appear to be manipulable by any human hand (unless the fingers are about 1/16 by 1/4 inch). On the front of the machine is a large lid, which is open.
You enter the machine
You hit your head against the machine as you attempt this feat.
You check what you're carrying
You are carrying:
A torch (providing light)
You close the lid
The lid closes.
You go west
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a skeleton key here.
Your collection of treasures consists of:
A chalice
A jewel-encrusted egg
The jewel-encrusted egg contains:
A golden clockwork canary
A platinum bar
A gold coffin
A sceptre
A painting
A leather bag of coins
Inventory
You are carrying:
A torch (providing light)
A glass bottle
The glass bottle contains:
A quantity of water
A matchbook
A clove of garlic
A brass lantern
You drop all
matchbook: Dropped.
clove of garlic: Dropped.
brass lantern: Dropped.
You turn on the lantern
The brass lantern is now on.

This is a small non-descript room. However, from the direction of a small descending staircase a foul odor can be detected. To the south is a narrow tunnel.
Go northeast
This is a non-descript part of a coal mine.
The lamp is definitely dimmer now.
Inventory
You are carrying:
A brass lantern (providing light)
Go south
This is a large room, in the middle of which is a small shaft descending through the floor into darkness below. To the west and the north are exits from this room. Constructed over the top of the shaft is a metal framework to which a heavy iron chain is attached.
There is a clove of garlic here.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here.
At the end of the chain is a basket.
The basket contains:
A torch (providing light)
You get all
clove of garlic: Taken.
matchbook: Taken.
basket: The cage is securely fastened to the iron chain.
Inventory
You are carrying:
A matchbook
A clove of garlic
A brass lantern (providing light)
Inventory
You are carrying:
A clove of garlic
A brass lantern (providing light)
You drop the clove
Dropped.
The lamp is definitely dimmer now.
Go south
This is a non-descript part of a coal mine.
There is a clove of garlic here.
You go south
This is a non-descript part of a coal mine.
There is a brass lantern (battery-powered) here.
You go west
This is a long and narrow passage, which is cluttered with broken timbers. A wide passage comes from the east and turns at the west end of the room into a very narrow passageway. From the west comes a strong draft.
There is a brass lantern (battery-powered) here.
There is a broken timber here.
You drop all
small pile of coal: Dropped.
You get all
small pile of coal: Taken.
brass lantern: Taken.
broken timber: Taken.
You put all in the basket
broken timber: You can't see any basket here!
brass lantern: You can't see any basket here!
small pile of coal: You can't see any basket here!
You look
This is a long and narrow passage, which is cluttered with broken timbers. A wide passage comes from the east and turns at the west end of the room into a very narrow passageway. From the west comes a strong draft.
You drop all
broken timber: Dropped.
brass lantern: Dropped.
small pile of coal: Dropped.
You look
This is a long and narrow passage, which is cluttered with broken timbers. A wide passage comes from the east and turns at the west end of the room into a very narrow passageway. From the west comes a strong draft.
There is a small pile of coal here.
There is a brass lantern (battery-powered) here.
There is a broken timber here.
You go to the south
This is a non-descript part of a coal mine.
There is a clove of garlic here.
The lamp is nearly out.
Go south
This is a large room, in the middle of which is a small shaft descending through the floor into darkness below. To the west and the north are exits from this room. Constructed over the top of the shaft is a metal framework to which a heavy iron chain is attached.
At the end of the chain is a basket.
The basket contains:
A torch (providing light)
You look
This is a large room, in the middle of which is a small shaft descending through the floor into darkness below. To the west and the north are exits from this room. Constructed over the top of the shaft is a metal framework to which a heavy iron chain is attached.
At the end of the chain is a basket.
The basket contains:
A small pile of coal
Go west
You are in a small room which has doors only to the east and south.
A large vampire bat, hanging from the ceiling, swoops down at you! Fweep!
Fweep!
Fweep!

The bat grabs you by the scruff of your neck and lifts you away....

This is a non-descript part of a coal mine.
You look
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A sapphire-encrusted bracelet
A jade figurine
A chalice
A jewel-encrusted egg
The jewel-encrusted egg contains:
A golden clockwork canary
A platinum bar
A gold coffin
A sceptre
A painting
A leather bag of coins
You check your inventory
You are carrying:
A torch (providing light)
A matchbook
A clove of garlic
A brass lantern
You go south
You are in a large square room with tall ceilings. On the south wall is an enormous mirror which fills the entire wall. There are exits on the other three sides of the room.
There is a brown sack here.
The brown sack contains:
A lunch
There is a folded pile of plastic here which has a small valve attached.
There is a screwdriver here.
There is an object which looks like a tube of toothpaste here.
There is a wrench here.
You get all
mirror: The mirror is many times your size. Give up.
brown sack: Taken.
pile of plastic: Taken.
screwdriver: Taken.
tube: Taken.
wrench: Your load is too heavy.
You drop all
tube: Dropped.
screwdriver: Dropped.
pile of plastic: Dropped.
brown sack: Dropped.
torch: Dropped.
matchbook: Dropped.
clove of garlic: Dropped.
brass lantern: Dropped.
You look
This is a circular stone room with passages in all directions. Several of them have unfortunately been blocked by cave-ins.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a brown sack here.
The brown sack contains:
A lunch
There is a folded pile of plastic here which has a small valve attached.
There is an object which looks like a tube of toothpaste here.
Go south
You are in a large square room with tall ceilings. On the south wall is an enormous mirror which fills the entire wall. There are exits on the other three sides of the room.
There is a wrench here.
You go north
This is a circular stone room with passages in all directions. Several of them have unfortunately been blocked by cave-ins.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a brown sack here.
The brown sack contains:
A lunch
There is a folded pile of plastic here which has a small valve attached.
Inventory
You are carrying:
A brass lantern
A clove of garlic
A screwdriver
You turn on the lantern
The brass lantern is now on.

This is a large room, in the middle of which is a small shaft descending through the floor into darkness below. To the west and the north are exits from this room. Constructed over the top of the shaft is a metal framework to which a heavy iron chain is attached.
From the chain is suspended a basket.
You go east
You can't go that way.
The lamp is definitely dimmer now.
You go to the south
This is a large room, in the middle of which is a small shaft descending through the floor into darkness below. To the west and the north are exits from this room. Constructed over the top of the shaft is a metal framework to which a heavy iron chain is attached.
From the chain is suspended a basket.
You raise the basket
The basket is raised to the top of the shaft.
Inventory
You are carrying:
A brass lantern (providing light)
A clove of garlic
You examine basket
The basket contains:
A small pile of coal
A screwdriver
A torch (providing light)
You go south
This is a large room, in the middle of which is a small shaft descending through the floor into darkness below. To the west and the north are exits from this room. Constructed over the top of the shaft is a metal framework to which a heavy iron chain is attached.
There is a clove of garlic here.
There is a broken timber here.
At the end of the chain is a basket.
The basket contains:
A small pile of coal
A screwdriver
A torch (providing light)
You go west
This is a small drafty room in which is the bottom of a long shaft. To the south is a passageway and to the east a very narrow passage. In the shaft can be seen a heavy iron chain.
At the end of the chain is a basket.
The basket contains:
A small pile of coal
A screwdriver
A torch (providing light)
You get all
basket: The cage is securely fastened to the iron chain.
You look
This is a small drafty room in which is the bottom of a long shaft. To the south is a passageway and to the east a very narrow passage. In the shaft can be seen a heavy iron chain.
At the end of the chain is a basket.
You go south
This is a large, cold room whose sole exit is to the north. In one corner there is a machine which is reminiscent of a clothes dryer. On its face is a switch which is labelled "START". The switch does not appear to be manipulable by any human hand (unless the fingers are about 1/16 by 1/4 inch). On the front of the machine is a large lid, which is closed.
You open the lid
The lid opens.
You examine the machine
The machine is closed.
You turn the switch with the screwdriver
The machine comes to life (figuratively) with a dazzling display of colored lights and bizarre noises. After a few moments, the excitement abates.
You open the machine
The lid opens, revealing a huge diamond.
Inventory
You are carrying:
A huge diamond
A torch (providing light)
A screwdriver
You look
This is a large, cold room whose sole exit is to the north. In one corner there is a machine which is reminiscent of a clothes dryer. On its face is a switch which is labelled "START". The switch does not appear to be manipulable by any human hand (unless the fingers are about 1/16 by 1/4 inch). On the front of the machine is a large lid, which is open.
You go to the north
This is a small drafty room in which is the bottom of a long shaft. To the south is a passageway and to the east a very narrow passage. In the shaft can be seen a heavy iron chain.
At the end of the chain is a basket.
Go east
This is a long and narrow passage, which is cluttered with broken timbers. A wide passage comes from the east and turns at the west end of the room into a very narrow passageway. From the west comes a strong draft.
There is a brass lantern (battery-powered) here.
You go to the north
This is a non-descript part of a coal mine.
The lamp is nearly out.
Go east
This is a non-descript part of a coal mine.
You'd better have more light than from the brass lantern.
You look
This is a circular stone room with passages in all directions. Several of them have unfortunately been blocked by cave-ins.
There is a wrench here.
There is an object which looks like a tube of toothpaste here.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a brown sack here.
The brown sack contains:
A lunch
There is a folded pile of plastic here which has a small valve attached.
You go south
This is a large room, in the middle of which is a small shaft descending through the floor into darkness below. To the west and the north are exits from this room. Constructed over the top of the shaft is a metal framework to which a heavy iron chain is attached.
From the chain is suspended a basket.
There is a clove of garlic here.
There is a broken timber here.
The lamp is nearly out.
You get all
basket: The cage is securely fastened to the iron chain.
clove of garlic: Taken.
broken timber: Taken.
You examine basket
The basket contains:
A screwdriver
A huge diamond
You look
This is a large room, in the middle of which is a small shaft descending through the floor into darkness below. To the west and the north are exits from this room. Constructed over the top of the shaft is a metal framework to which a heavy iron chain is attached.
There is a brass lantern (battery-powered) here.
At the end of the chain is a basket.
You check your inventory
You are carrying:
A screwdriver
A broken timber
A clove of garlic
A torch (providing light)
You examine the coffin
The gold coffin is empty.
Wave sceptre
A dazzling display of color briefly emanates from the sceptre.
You drop all
tube: Dropped.
screwdriver: Dropped.
broken timber: Dropped.
clove of garlic: Dropped.
torch: Dropped.
You go west
This is a circular stone room with passages in all directions. Several of them have unfortunately been blocked by cave-ins.
There is a clove of garlic here.
There is a broken timber here.
There is a screwdriver here.
There is a wrench here.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a brown sack here.
The brown sack contains:
A lunch
There is a folded pile of plastic here which has a small valve attached.
You go west
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A sceptre
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A chalice
A jewel-encrusted egg
The jewel-encrusted egg contains:
A golden clockwork canary
A platinum bar
A gold coffin
A painting
A leather bag of coins
Inventory
You are carrying:
A sceptre
A torch (providing light)
A tube
The tube contains:
A viscous material
You go east
The forest thins out, revealing impassable mountains.
Go east
The mountains are impassable.
Wave sceptre
Suddenly, the rainbow appears to become solid and, I venture, walkable (I think the giveaway was the stairs and bannister).
A shimmering pot of gold appears at the end of the rainbow.
Up
You are on top of a rainbow (I bet you never thought you would walk on a rainbow), with a magnificent view of the Falls. The rainbow travels east-west here.
You go east
You are at the top of Aragain Falls, an enormous waterfall with a drop of about 450 feet. The only path here is on the north end.
A solid rainbow spans the falls.
Go north
You are on the east shore of the river. The water here seems somewhat treacherous. A path travels from north to south here, the south end quickly turning around a sharp corner.
Go north
You are on a large sandy beach on the east shore of the river, which is flowing quickly by. A path runs beside the river to the south here, and a passage is partially buried in sand to the northeast.
There is a shovel here.
Go northeast
This is a sand-filled cave whose exit is to the southwest.
Dig
What do you want to dig in?
You dig in the sand
What do you want to dig the sand with?
You dig the sand with the shovel
You seem to be digging a hole here.
Continue
The hole is getting deeper, but that's about it.
Keep going
You are surrounded by a wall of sand on all sides.
Continue
You can see a scarab here in the sand.
You go southwest
You are on a large sandy beach on the east shore of the river, which is flowing quickly by. A path runs beside the river to the south here, and a passage is partially buried in sand to the northeast.
Go south
You are on the east shore of the river. The water here seems somewhat treacherous. A path travels from north to south here, the south end quickly turning around a sharp corner.
Go downward
It's a long way...
You go to the west
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A chalice
A jewel-encrusted egg
The jewel-encrusted egg contains:
A golden clockwork canary
A platinum bar
A gold coffin
A painting
A leather bag of coins
You look
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A pot of gold
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A chalice
A jewel-encrusted egg
The jewel-encrusted egg contains:
A golden clockwork canary
A platinum bar
A gold coffin
A painting
A leather bag of coins
Inventory
You are carrying:
A beautiful jeweled scarab
A shovel
A sceptre
A torch (providing light)
A tube
The tube contains:
A viscous material
You check your inventory
You are carrying:
A shovel
A tube
The tube contains:
A viscous material
You dig the ground
What do you want to dig the ground with?
You dig the ground with the shovel
The ground is too hard for digging here.
You get all
clove of garlic: Taken.
broken timber: Your load is too heavy.
screwdriver: Taken.
wrench: Taken.
matchbook: Taken.
brown sack: Taken.
pile of plastic: Your load is too heavy.
You look
This is a circular stone room with passages in all directions. Several of them have unfortunately been blocked by cave-ins.
There is a clove of garlic here.
There is a brown sack here.
The brown sack contains:
A lunch
There is a broken timber here.
There is a folded pile of plastic here which has a small valve attached.
You check your inventory
You are carrying:
A matchbook
A wrench
A screwdriver
A torch (providing light)
A shovel
A tube
The tube contains:
A viscous material
You check your inventory
You are carrying:
A pile of plastic
A matchbook
A wrench
A torch (providing light)
A tube
The tube contains:
A viscous material
Go east
This is a circular stone room with passages in all directions. Several of them have unfortunately been blocked by cave-ins.
There is a screwdriver here.
There is a shovel here.
There is a clove of garlic here.
There is a brown sack here.
The brown sack contains:
A lunch
There is a broken timber here.
You go to the north
You would drown.
Go west
You are standing on a path beside a gently flowing stream. The path follows the stream, which flows from west to east.
Go west
The stream emerges from a spot too small for you to enter.
Diagnose
You are in perfect health.
You can strong enough to take several wounds..
Search buttons
Which buttons do you mean, the blue button, the red button, the brown button, or the yellow button?
You read the red button
They're greek to you.
Wind
What do you want to wind?
You check your inventory
You are carrying:
A tour guidebook
A pile of plastic
A matchbook
A wrench
A torch (providing light)
A tube
The tube contains:
A viscous material
You press the yellow button
Click.
You go to the south
You are standing on the top of the Flood Control Dam #3, which was quite a tourist attraction in times far distant. There are paths to the north, south, and west, and a scramble down.
The sluice gates on the dam are closed. Behind the dam, there can be seen a wide reservoir. Water is pouring over the top of the now abandoned dam.
There is a control panel here, on which a large metal bolt is mounted. Directly above the bolt is a small green plastic bubble which is glowing serenely.
You turn the bolt with the wrench
The sluice gates open and water pours through the dam.
You look
You are standing on the top of the Flood Control Dam #3, which was quite a tourist attraction in times far distant. There are paths to the north, south, and west, and a scramble down.
The sluice gates are open, and water rushes through the dam. The water level behind the dam is still high.
There is a control panel here, on which a large metal bolt is mounted. Directly above the bolt is a small green plastic bubble which is glowing serenely.
You wait
Time passes...
You look
You are standing on the top of the Flood Control Dam #3, which was quite a tourist attraction in times far distant. There are paths to the north, south, and west, and a scramble down.
The water level behind the dam is low: The sluice gates have been opened. Water rushes through the dam and downstream.
There is a control panel here, on which a large metal bolt is mounted. Directly above the bolt is a small green plastic bubble which is glowing serenely.
You go west
You are in a long room, to the north of which was formerly a lake. However, with the water level lowered, there is merely a wide stream running through the center of the room.
There is a path along the stream to the east or west, a steep pathway climbing southwest along the edge of a chasm, and a path leading into a canyon to the southeast.
You go north
You are on what used to be a large lake, but which is now a large mud pile. There are "shores" to the north and south.
Lying half buried in the mud is an old trunk, bulging with jewels.
You examine the trunk
There are lots of jewels in there.
You drop all
tour guidebook: Dropped.
pile of plastic: Dropped.
matchbook: Dropped.
wrench: Dropped.
torch: Dropped.
tube: Dropped.
Go west
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A sceptre
A beautiful jeweled scarab
A pot of gold
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A chalice
A jewel-encrusted egg
The jewel-encrusted egg contains:
A golden clockwork canary
A platinum bar
A gold coffin
A painting
A leather bag of coins
You go north
You are on what used to be a large lake, but which is now a large mud pile. There are "shores" to the north and south.
You go to the north
You are in a large cavernous room, the south of which was formerly a lake. However, with the water level lowered, there is merely a wide stream running through there.
There is a slimy stairway leaving the room to the north.
There is a hand-held air pump here.
You go to the north
This is an ancient room, long under water. There is an exit to the south and a staircase leading up.
On the shore lies Poseidon's own crystal trident.
Go down
This is an ancient room, long under water. There is an exit to the south and a staircase leading up.
Inventory
You are carrying:
A crystal trident
A hand-held air pump
A torch (providing light)
You go to the east
You are standing on the top of the Flood Control Dam #3, which was quite a tourist attraction in times far distant. There are paths to the north, south, and west, and a scramble down.
The water level behind the dam is low: The sluice gates have been opened. Water rushes through the dam and downstream.
There is a control panel here, on which a large metal bolt is mounted. Directly above the bolt is a small green plastic bubble which is glowing serenely.
There is an object which looks like a tube of toothpaste here.
The tube contains:
A viscous material
There is a wrench here.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a folded pile of plastic here which has a small valve attached.
There is a tour guidebook here.
Inflate boat
(with the hand-held air pump)
The boat must be on the ground to be inflated.
Inflate boat
(with the hand-held air pump)
The boat inflates and appears seaworthy.
A tan label is lying inside the boat.
You examine the label
!!!! FROBOZZ MAGIC BOAT COMPANY  !!!!

Hello, Sailor!

Instructions for use:

To get into a body of water, say "Launch".
To get to shore, say "Land" or the direction in which you want to maneuver the boat.

Warranty:

This boat is guaranteed against all defects for a period of 76 milliseconds from date of purchase or until first used, whichever comes first.

Warning:
This boat is made of thin plastic.
Good Luck!
Launch
(magic boat)
You can't launch that by saying "launch"!
You deflate the boat
The boat deflates.
You check your inventory
You are carrying:
A pile of plastic
A crystal trident
A hand-held air pump
A torch (providing light)
You enter the boat
That would involve quite a contortion!
Inflate boat
(with the hand-held air pump)
The boat must be on the ground to be inflated.
You get the buoy
Taken.
The flow of the river carries you downstream.

Frigid River, in the magic boat
The sound of rushing water is nearly unbearable here. On the east shore is a large landing area.
The magic boat contains:
A tan label
Go east
The magic boat comes to a rest on the shore.

Shore, in the magic boat
You are on the east shore of the river. The water here seems somewhat treacherous. A path travels from north to south here, the south end quickly turning around a sharp corner.
The magic boat contains:
A tan label
You examine buoy
The red buoy is closed.
Open buoy
Opening the red buoy reveals a large emerald.
You exit the boat
Read the label for the boat's instructions.
You read the label
(Taken)
!!!! FROBOZZ MAGIC BOAT COMPANY  !!!!

Hello, Sailor!

Instructions for use:

To get into a body of water, say "Launch".
To get to shore, say "Land" or the direction in which you want to maneuver the boat.

Warranty:

This boat is guaranteed against all defects for a period of 76 milliseconds from date of purchase or until first used, whichever comes first.

Warning:
This boat is made of thin plastic.
Good Luck!
You look
Shore, in the magic boat
You are on the east shore of the river. The water here seems somewhat treacherous. A path travels from north to south here, the south end quickly turning around a sharp corner.
You get out of the boat
You are on your own feet again.
You deflate the boat
The boat deflates.
You go to the north
You are on a large sandy beach on the east shore of the river, which is flowing quickly by. A path runs beside the river to the south here, and a passage is partially buried in sand to the northeast.
Go northeast
This is a sand-filled cave whose exit is to the southwest.
You go south
You are on the east shore of the river. The water here seems somewhat treacherous. A path travels from north to south here, the south end quickly turning around a sharp corner.
There is a folded pile of plastic here which has a small valve attached.
Go west
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A trunk of jewels
A sceptre
A beautiful jeweled scarab
A pot of gold
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A chalice
A jewel-encrusted egg
The jewel-encrusted egg contains:
A golden clockwork canary
A platinum bar
A gold coffin
A painting
A leather bag of coins
Inventory
You are carrying:
A pile of plastic
A tan label
A large emerald
A red buoy
A crystal trident
A hand-held air pump
A torch (providing light)
You look
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A torch (providing light)
A crystal trident
A large emerald
A trunk of jewels
A sceptre
A beautiful jeweled scarab
A pot of gold
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A chalice
A jewel-encrusted egg
The jewel-encrusted egg contains:
A golden clockwork canary
A platinum bar
A gold coffin
A painting
A leather bag of coins
You look at your surroundings
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A jewel-encrusted egg
A torch (providing light)
A crystal trident
A large emerald
A trunk of jewels
A sceptre
A beautiful jeweled scarab
A pot of gold
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A chalice
A platinum bar
A gold coffin
A painting
A leather bag of coins
You look
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A golden clockwork canary
A jewel-encrusted egg
A torch (providing light)
A crystal trident
A large emerald
A trunk of jewels
A sceptre
A beautiful jeweled scarab
A pot of gold
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A chalice
A platinum bar
A gold coffin
A painting
A leather bag of coins
Count treasures
Which treasures do you mean, the golden clockwork canary, the jewel-encrusted egg, the torch, the crystal trident, the large emerald, the trunk of jewels, the sceptre, the beautiful jeweled scarab, the pot of gold, the huge diamond, the sapphire-encrusted bracelet, the jade figurine, the chalice, the platinum bar, the gold coffin, the painting, or the leather bag of coins?
You check what you're carrying
You are carrying:
A pile of plastic
A tan label
A red buoy
A hand-held air pump
You look
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A golden clockwork canary
A jewel-encrusted egg
A crystal trident
A large emerald
A trunk of jewels
A sceptre
A beautiful jeweled scarab
A pot of gold
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A chalice
A platinum bar
A gold coffin
A painting
A leather bag of coins
You examine the chalice
It looks pretty much like a chalice.
You look at what you're carrying with you
You are carrying:
A chalice
A torch (providing light)
A pile of plastic
A tan label
A red buoy
A hand-held air pump
Inventory
You are carrying:
A beautiful jeweled scarab
A chalice
A torch (providing light)
A pile of plastic
A tan label
A red buoy
A hand-held air pump
You read the coins
(Taken)
How does one read a leather bag of coins?
You examine the buoy
The red buoy is empty.
Inflate boat
(with the hand-held air pump)
The boat inflates and appears seaworthy.
Inventory
You are carrying:
A pile of plastic
A beautiful jeweled scarab
A chalice
A torch (providing light)
A tan label
A hand-held air pump
You go west
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a red buoy here.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A leather bag of coins
A golden clockwork canary
A jewel-encrusted egg
A crystal trident
A large emerald
A trunk of jewels
A sceptre
A pot of gold
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A platinum bar
A gold coffin
A painting
You put water in the chalice
You can't. It's not a very good chalice, is it?
You look
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a red buoy here.
There is a skeleton key here.
Your collection of treasures consists of:
A leather bag of coins
A golden clockwork canary
A jewel-encrusted egg
A large emerald
A trunk of jewels
A sceptre
A pot of gold
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A platinum bar
A gold coffin
A painting
You cut the trees
What do you want to cut the trees with?
You cut the trees with the trident
The "cutting edge" of a crystal trident is hardly adequate.
Inventory
You are carrying:
A crystal trident
A glass bottle
The glass bottle contains:
A quantity of water
A pile of plastic
A beautiful jeweled scarab
A chalice
A torch (providing light)
A tan label
A hand-held air pump
Up
This is the attic. The only exit is a stairway leading down.
There is a table here.
You drop all
crystal trident: Dropped.
glass bottle: Dropped.
pile of plastic: Dropped.
beautiful jeweled scarab: Dropped.
chalice: Dropped.
torch: Dropped.
tan label: Dropped.
hand-held air pump: Dropped.
You go east
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a hand-held air pump here.
There is a tan label here.
There is a silver chalice, intricately engraved, here.
There is a beautiful jeweled scarab here.
There is a folded pile of plastic here which has a small valve attached.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a crystal trident here.
There is a red buoy here.
There is a skeleton key here.
Your collection of treasures consists of:
A leather bag of coins
A golden clockwork canary
A jewel-encrusted egg
A large emerald
A trunk of jewels
A sceptre
A pot of gold
A sapphire-encrusted bracelet
A jade figurine
A platinum bar
A gold coffin
A painting
You cut the trees with the diamond
The "cutting edge" of a huge diamond is hardly adequate.
You check what you're carrying
You are carrying:
A huge diamond
A torch (providing light)
You put the diamond in the trunk
Don't be silly. It wouldn't be a trunk of jewels anymore.
You get all
hand-held air pump: Taken.
tan label: Taken.
chalice: Taken.
beautiful jeweled scarab: Taken.
pile of plastic: Taken.
glass bottle: Taken.
crystal trident: Taken.
red buoy: Your load is too heavy.
skeleton key: Your load is too heavy.
trophy case: The trophy case is securely fastened to the wall.
carpet: The rug is extremely heavy and cannot be carried.
You go north
This is a circular stone room with passages in all directions. Several of them have unfortunately been blocked by cave-ins.
There is a screwdriver here.
There is a clove of garlic here.
There is a brown sack here.
The brown sack contains:
A lunch
There is a broken timber here.
You look
This is a room which looks like an Egyptian tomb. There is an ascending staircase to the west.
There is a beautiful jeweled scarab here.
Echo
echo echo ...
Inventory
You are carrying:
A beautiful jeweled scarab
A brass bell
A shovel
A glass bottle
The glass bottle contains:
A quantity of water
A pile of plastic
A tan label
A hand-held air pump
A torch (providing light)
You ring bell
The bell suddenly becomes red hot and falls to the ground. The wraiths, as if paralyzed, stop their jeering and slowly turn to face you. On their ashen faces, the expression of a long-forgotten terror takes shape.
You ring bell
The bell is too hot to reach.
Inventory
You are carrying:
A beautiful jeweled scarab
A shovel
A glass bottle
The glass bottle contains:
A quantity of water
A pile of plastic
A tan label
A hand-held air pump
A torch (providing light)
Inventory
You are carrying:
A black book
A beautiful jeweled scarab
A shovel
A glass bottle
The glass bottle contains:
A quantity of water
A pile of plastic
A tan label
A hand-held air pump
A torch (providing light)
Go downwards
This is a tiny cave with entrances west and north, and a dark, forbidding staircase leading down.
A gust of wind blows out your candles!
Go downwards
You are outside a large gateway, on which is inscribed

Abandon every hope all ye who enter here!

The gate is open; through it you can see a desolation, with a pile of mangled bodies in one corner. Thousands of voices, lamenting some hideous fate, can be heard.
The way through the gate is barred by evil spirits, who jeer at your attempts to pass.
There is a brass bell here.
You look at what you're carrying with you
You are carrying:
A pair of candles
A black book
A beautiful jeweled scarab
A shovel
A pile of plastic
A tan label
A hand-held air pump
A torch (providing light)
You light the candles with the torch
The heat from the torch is so intense that the candles are vaporized.
Damn
Such language in a high-class establishment like this!
You jump
Very good. Now you can go to the second grade.
Xyzzy
A hollow voice says "Fool."
You look
You are on a small, rocky beach on the continuation of the Frigid River past the Falls. The beach is narrow due to the presence of the White Cliffs. The river canyon opens here and sunlight shines in from above. A rainbow crosses over the falls to the east and a narrow path continues to the southwest.
There is a magic boat here.
You deflate the boat
The boat deflates.
Go east
You are standing on the top of the Flood Control Dam #3, which was quite a tourist attraction in times far distant. There are paths to the north, south, and west, and a scramble down.
The water level behind the dam is low: The sluice gates have been opened. Water rushes through the dam and downstream.
There is a control panel here, on which a large metal bolt is mounted. Directly above the bolt is a small green plastic bubble which is glowing serenely.
There is an object which looks like a tube of toothpaste here.
The tube contains:
A viscous material
There is a wrench here.
There is a matchbook whose cover says "Visit Beautiful FCD#3" here. There is a tour guidebook here.
You check your inventory
You are carrying:
A black book
A brass bell
A tube
The tube contains:
A viscous material
A matchbook
A pile of plastic
A torch (providing light)
A tan label
A hand-held air pump
You ring bell
The bell suddenly becomes red hot and falls to the ground. The wraiths, as if paralyzed, stop their jeering and slowly turn to face you. On their ashen faces, the expression of a long-forgotten terror takes shape.
In your confusion, the candles drop to the ground (and they are out).
You read the book
Oh ye who go about saying unto each: "Hello sailor":
Dost thou know the magnitude of thy sin before the gods?
Yea, verily, thou shalt be ground between two stones.
Shall the angry gods cast thy body into the whirlpool?
Surely, thy eye shall be put out with a sharp stick!
Even unto the ends of the earth shalt thou wander and
Unto the land of the dead shalt thou be sent at last.
Surely thou shalt repent of thy cunning.
You light the candles with the match
With a matchbook??!?
You light the candles with the match
The candles are lit.
The match has gone out.
You look
You are outside a large gateway, on which is inscribed

Abandon every hope all ye who enter here!

The gate is open; through it you can see a desolation, with a pile of mangled bodies in one corner. Thousands of voices, lamenting some hideous fate, can be heard.
The way through the gate is barred by evil spirits, who jeer at your attempts to pass.
There is a pair of candles here (providing light).
On the ground is a red hot bell.
The tension of this ceremony is broken, and the wraiths, amused but shaken at your clumsy attempt, resume their hideous jeering.
You light the candles with the match
The candles are already lit.
The match has gone out.
You look
You are outside a large gateway, on which is inscribed

Abandon every hope all ye who enter here!

The gate is open; through it you can see a desolation, with a pile of mangled bodies in one corner. Thousands of voices, lamenting some hideous fate, can be heard.
The way through the gate is barred by evil spirits, who jeer at your attempts to pass.
There is a pair of candles here (providing light).
On the ground is a red hot bell.
You light the candle with the match
You can't see any candle here!
The match has gone out.
You look at what you're carrying with you
You are carrying:
A black book
A tube
The tube contains:
A viscous material
A matchbook
A pile of plastic
A torch (providing light)
A tan label
A hand-held air pump
You look
This is the south end of a large temple. In front of you is what appears to be an altar. In one corner is a small hole in the floor which leads into darkness. You probably could not get back up it.
On the two ends of the altar are burning candles.
Light candles
(with the match)
The candles are lit.
The flames flicker wildly and appear to dance. The earth beneath your feet trembles, and your legs nearly buckle beneath you. The spirits cower at your unearthly power.
The match has gone out.
Go south
You have entered the Land of the Living Dead. Thousands of lost souls can be heard weeping and moaning. In the corner are stacked the remains of dozens of previous adventurers less fortunate than yourself. A passage exits to the north.
Lying in one corner of the room is a beautifully carved crystal skull. It appears to be grinning at you rather nastily.
You look
You have entered the Land of the Living Dead. Thousands of lost souls can be heard weeping and moaning. In the corner are stacked the remains of dozens of previous adventurers less fortunate than yourself. A passage exits to the north.
You go north
You are outside a large gateway, on which is inscribed

Abandon every hope all ye who enter here!

The gate is open; through it you can see a desolation, with a pile of mangled bodies in one corner. Thousands of voices, lamenting some hideous fate, can be heard.
On the ground is a red hot bell.
You check your inventory
You are carrying:
A crystal skull
A pair of candles (providing light)
A black book
A tube
The tube contains:
A viscous material
A matchbook
A torch (providing light)
A tan label
A hand-held air pump
Extinguish candles
The flame is extinguished.
You go south
This is the south end of a large temple. In front of you is what appears to be an altar. In one corner is a small hole in the floor which leads into darkness. You probably could not get back up it. There is a folded pile of plastic here which has a small valve attached.
You go to the west
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a red buoy here.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A chalice
A beautiful jeweled scarab
A leather bag of coins
A golden clockwork canary
A jewel-encrusted egg
A crystal trident
A large emerald
A trunk of jewels
A sceptre
A pot of gold
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A platinum bar
A gold coffin
A painting
You look
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a red buoy here.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A crystal skull
A chalice
A beautiful jeweled scarab
A leather bag of coins
A golden clockwork canary
A jewel-encrusted egg
A crystal trident
A large emerald
A trunk of jewels
A sceptre
A pot of gold
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A platinum bar
A gold coffin
A painting
Up
This is a large room, whose east wall is solid granite. A number of discarded bags, which crumble at your touch, are scattered about on the floor. There is an exit down a staircase.
There is a sword here.
There is a stiletto here.
There is a nasty knife here.
Inventory
You are carrying:
A pile of plastic
A tube
The tube contains:
A viscous material
A matchbook
A torch (providing light)
A tan label
A hand-held air pump
Go north
You are in a clearing, with a forest surrounding you on all sides. A path leads south.
There is a grating securely fastened into the ground.
On the ground is a pile of leaves.
Up
You are about 10 feet above the ground nestled among some large branches. The nearest branch above you is above your reach.
Beside you on the branch is a small bird's nest.
You examine the nest
The bird's nest is empty.
You check what you're carrying
You are carrying:
A bird's nest
The bird's nest contains:
A golden clockwork canary
A pile of plastic
A tube
The tube contains:
A viscous material
A matchbook
A torch (providing light)
A tan label
Go east
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a hand-held air pump here.
There is a red buoy here.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A crystal skull
A chalice
A beautiful jeweled scarab
A leather bag of coins
A jewel-encrusted egg
A crystal trident
A large emerald
A trunk of jewels
A sceptre
A pot of gold
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A platinum bar
A gold coffin
A painting
You listen to the bird
You can't hear the songbird now.
You hear in the distance the chirping of a song bird.
Up
You are about 10 feet above the ground nestled among some large branches. The nearest branch above you is above your reach.
Inventory
You are carrying:
A bird's nest
The bird's nest contains:
A jewel-encrusted egg
A golden clockwork canary
A pile of plastic
A tube
The tube contains:
A viscous material
A matchbook
A torch (providing light)
A tan label
Go east
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a hand-held air pump here.
There is a red buoy here.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A crystal skull
A chalice
A beautiful jeweled scarab
A leather bag of coins
A crystal trident
A large emerald
A trunk of jewels
A sceptre
A pot of gold
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A platinum bar
A gold coffin
A painting
You look
You are behind the white house. A path leads into the forest to the east. In one corner of the house there is a small window which is open.
There is a bird's nest here.
The bird's nest contains:
A jewel-encrusted egg
A golden clockwork canary
Wind canary
The canary chirps blithely, if somewhat tinnily, for a short time.
You wait
Time passes...
Go northeast
You can't go that way.
You hear in the distance the chirping of a song bird.
Wind canary
The canary chirps, slightly off-key, an aria from a forgotten opera. From out of the greenery flies a lovely songbird. It perches on a limb just over your head and opens its beak to sing. As it does so a beautiful brass bauble drops from its mouth, bounces off the top of your head, and lands glimmering in the grass. As the canary winds down, the songbird flies away.
You take the gauble
I don't know the word "gauble".
You put the torch in the case
Done.
An almost inaudible voice whispers in your ear, "Look to your treasures for the final secret."
You look
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a bird's nest here.
There is a hand-held air pump here.
There is a red buoy here.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
In the trophy case is an ancient parchment which appears to be a map. Your collection of treasures consists of:
A torch (providing light)
A jewel-encrusted egg
A golden clockwork canary
A beautiful brass bauble
A crystal skull
A chalice
A beautiful jeweled scarab
A leather bag of coins
A crystal trident
A large emerald
A trunk of jewels
A sceptre
A pot of gold
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A platinum bar
A gold coffin
A painting
You read the parchment
The map shows a forest with three clearings. The largest clearing contains a house. Three paths leave the large clearing. One of these paths, leading southwest, is marked "To Stone Barrow".
You go east
You are in the living room. There is a doorway to the east. To the west is a cyclops-shaped opening in an old wooden door, above which is some strange gothic lettering, a trophy case, and a rug lying beside an open trap door.
There is a bird's nest here.
There is a hand-held air pump here.
There is a red buoy here.
There is a glass bottle here.
The glass bottle contains:
A quantity of water
There is a skeleton key here.
Your collection of treasures consists of:
A jewel-encrusted egg
A golden clockwork canary
A beautiful brass bauble
A crystal skull
A chalice
A beautiful jeweled scarab
A leather bag of coins
A crystal trident
A large emerald
A trunk of jewels
A sceptre
A pot of gold
A huge diamond
A sapphire-encrusted bracelet
A jade figurine
A platinum bar
A gold coffin
A painting
You go northwest
You are standing in an open field west of a white house, with a boarded front door. A secret path leads southwest into the forest. There is a small mailbox here.
You go southwest
You are standing in front of a massive barrow of stone. In the east face is a huge stone door which is open. You cannot see into the dark of the tomb.
You enter
As you enter the barrow, the door closes inexorably behind you. Around you it is dark, but ahead is an enormous cavern, brightly lit. Through its center runs a wide stream. Spanning the stream is a small wooden footbridge, and beyond a path leads into a dark tunnel. Above the bridge, floating in the air, is a large sign. It reads: All ye who stand before this bridge have completed a great and perilous adventure which has tested your wit and courage. You have mastered the first part of the ZORK trilogy. Those who pass over this bridge must be prepared to undertake an even greater adventure that will severely test your skill and bravery!

The ZORK trilogy continues with "ZORK II: The Wizard of Frobozz" and is completed in "ZORK III: The Dungeon Master."
Your score is 350 (total of 350 points), in 472 moves.
This gives you the rank of Master Adventurer.
debugcheapnitfol quit with exit status: 0