Cooperative Multi-agent Approach for Automated Computer Game Testing
<|reference_start|>Cooperative Multi-agent Approach for Automated Computer Game Testing: Automated testing of computer games is a challenging problem, especially when lengthy scenarios have to be tested. Automating such a scenario boils down to finding the right sequence of interactions given an abstract description of the scenario. Recent works have shown that an agent-based approach works well for the purpose, e.g. due to agents' reactivity, hence enabling a test agent to immediately react to game events and changing state. Many games nowadays are multi-player. This opens up an interesting possibility to deploy multiple cooperative test agents to test such a game, for example to speed up the execution of multiple testing tasks. This paper offers a cooperative multi-agent testing approach and a study of its performance based on a case study on a 3D game called Lab Recruits.<|reference_end|>
@article{shirzadeh-hajimahmood2024cooperative,
    title={Cooperative Multi-agent Approach for Automated Computer Game Testing},
    author={Samira Shirzadeh-hajimahmood, I. S. W. B. Prasteya, Mehdi Dastani,
  Frank Dignum},
    journal={arXiv preprint arXiv:2405.11347},
    year={2024},
    archivePrefix={arXiv},
    eprint={2405.11347},
    primaryClass={cs.SE cs.AI}
}