Learning Object States from Actions via Large Language Models
<|reference_start|>Learning Object States from Actions via Large Language Models: Temporally localizing the presence of object states in videos is crucial in understanding human activities beyond actions and objects. This task has suffered from a lack of training data due to object states' inherent ambiguity and variety. To avoid exhaustive annotation, learning from transcribed narrations in instructional videos would be intriguing. However, object states are less described in narrations compared to actions, making them less effective. In this work, we propose to extract the object state information from action information included in narrations, using large language models (LLMs). Our observation is that LLMs include world knowledge on the relationship between actions and their resulting object states, and can infer the presence of object states from past action sequences. The proposed LLM-based framework offers flexibility to generate plausible pseudo-object state labels against arbitrary categories. We evaluate our method with our newly collected Multiple Object States Transition (MOST) dataset including dense temporal annotation of 60 object state categories. Our model trained by the generated pseudo-labels demonstrates significant improvement of over 29% in mAP against strong zero-shot vision-language models, showing the effectiveness of explicitly extracting object state information from actions through LLMs.<|reference_end|>
@article{tateno2024learning,
    title={Learning Multiple Object States from Actions via Large Language Models},
    author={Masatoshi Tateno, Takuma Yagi, Ryosuke Furuta, Yoichi Sato},
    journal={arXiv preprint arXiv:2405.01090},
    year={2024},
    archivePrefix={arXiv},
    eprint={2405.01090},
    primaryClass={cs.CV}
}