Real-time Level-of-Detail Strand-based Hair Rendering
<|reference_start|>Real-time Level-of-Detail Strand-based Hair Rendering: Strand-based hair rendering has become increasingly popular in production for its realistic appearance. However, the prevailing level-of-detail solution employing hair cards for distant hair models introduces a significant discontinuity in dynamics and appearance during the transition from strands to cards. We introduce an innovative real-time framework for strand-based hair rendering that ensures seamless transitions between different levels of detail (LOD) while maintaining a consistent hair appearance. Our method uses elliptical thick hairs that contain multiple hair strands at each LOD to maintain the shapes of hair clusters. In addition to geometric fitting, we formulate an elliptical Bidirectional Curve Scattering Distribution Functions (BCSDF) model for a thick hair, accurately capturing single scattering and multiple scattering within the hair cluster, accommodating a spectrum from sparse to dense hair distributions. Our framework, tested on various hairstyles with dynamics as well as knits, shows that it can produce highly similar appearances to full hair geometries at different viewing distances with seamless LOD transitions, while achieving up to a 3x speedup.<|reference_end|>
@article{huang2024real-time,
    title={Real-time Level-of-Detail Strand-based Hair Rendering},
    author={Tao Huang, Yang Zhou, Daqi Lin, Junqiu Zhu, Ling-Qi Yan, Kui Wu},
    journal={arXiv preprint arXiv:2405.10565},
    year={2024},
    archivePrefix={arXiv},
    eprint={2405.10565},
    primaryClass={cs.GR}
}