ConsistDreamer: 3D-Consistent 2D Diffusion for High-Fidelity Scene Editing
<|reference_start|>ConsistDreamer: 3D-Consistent 2D Diffusion for High-Fidelity Scene Editing: This paper proposes ConsistDreamer - a novel framework that lifts 2D diffusion models with 3D awareness and 3D consistency, thus enabling high-fidelity instruction-guided scene editing. To overcome the fundamental limitation of missing 3D consistency in 2D diffusion models, our key insight is to introduce three synergetic strategies that augment the input of the 2D diffusion model to become 3D-aware and to explicitly enforce 3D consistency during the training process. Specifically, we design surrounding views as context-rich input for the 2D diffusion model, and generate 3D-consistent, structured noise instead of image-independent noise. Moreover, we introduce self-supervised consistency-enforcing training within the per-scene editing procedure. Extensive evaluation shows that our ConsistDreamer achieves state-of-the-art performance for instruction-guided scene editing across various scenes and editing instructions, particularly in complicated large-scale indoor scenes from ScanNet++, with significantly improved sharpness and fine-grained textures. Notably, ConsistDreamer stands as the first work capable of successfully editing complex (e.g., plaid/checkered) patterns. Our project page is at immortalco.github.io/ConsistDreamer.<|reference_end|>
@article{chen2024consistdreamer:,
    title={ConsistDreamer: 3D-Consistent 2D Diffusion for High-Fidelity Scene
  Editing},
    author={Jun-Kun Chen, Samuel Rota Bul`o, Norman M"uller, Lorenzo Porzi,
  Peter Kontschieder, Yu-Xiong Wang},
    journal={arXiv preprint arXiv:2406.09404},
    year={2024},
    archivePrefix={arXiv},
    eprint={2406.09404},
    primaryClass={cs.CV cs.AI cs.LG}
}