Beyond Skeletons: Integrative Latent Mapping for Coherent 4D Sequence Generation
<|reference_start|>Beyond Skeletons: Integrative Latent Mapping for Coherent 4D Sequence Generation: Directly learning to model 4D content, including shape, color and motion, is challenging. Existing methods depend on skeleton-based motion control and offer limited continuity in detail. To address this, we propose a novel framework that generates coherent 4D sequences with animation of 3D shapes under given conditions with dynamic evolution of shape and color over time through integrative latent mapping. We first employ an integrative latent unified representation to encode shape and color information of each detailed 3D geometry frame. The proposed skeleton-free latent 4D sequence joint representation allows us to leverage diffusion models in a low-dimensional space to control the generation of 4D sequences. Finally, temporally coherent 4D sequences are generated conforming well to the input images and text prompts. Extensive experiments on the ShapeNet, 3DBiCar and DeformingThings4D datasets for several tasks demonstrate that our method effectively learns to generate quality 3D shapes with color and 4D mesh animations, improving over the current state-of-the-art. Source code will be released.<|reference_end|>
@article{yang2024beyond,
    title={Beyond Skeletons: Integrative Latent Mapping for Coherent 4D Sequence
  Generation},
    author={Qitong Yang, Mingtao Feng, Zijie Wu, Shijie Sun, Weisheng Dong, Yaonan
  Wang, Ajmal Mian},
    journal={arXiv preprint arXiv:2403.13238},
    year={2024},
    archivePrefix={arXiv},
    eprint={2403.13238},
    primaryClass={cs.CV}
}