Learning from landmarks, curves, surfaces, and shapes in Geomstats
<|reference_start|>Learning from landmarks, curves, surfaces, and shapes in Geomstats: We introduce the shape module of the Python package Geomstats to analyze shapes of objects represented as landmarks, curves and surfaces across fields of natural sciences and engineering. The shape module first implements widely used shape spaces, such as the Kendall shape space, as well as elastic spaces of discrete curves and surfaces. The shape module further implements the abstract mathematical structures of group actions, fiber bundles, quotient spaces and associated Riemannian metrics which allow users to build their own shape spaces. The Riemannian geometry tools enable users to compare, average, interpolate between shapes inside a given shape space. These essential operations can then be leveraged to perform statistics and machine learning on shape data. We present the object-oriented implementation of the shape module along with illustrative examples and show how it can be used to perform statistics and machine learning on shape spaces.<|reference_end|>
@article{pereira2024learning,
    title={Learning from landmarks, curves, surfaces, and shapes in Geomstats},
    author={Lu'is F. Pereira, Alice Le Brigant, Adele Myers, Emmanuel Hartman,
  Amil Khan, Malik Tuerkoen, Trey Dold, Mengyang Gu, Pablo Su'arez-Serrato,
  Nina Miolane},
    journal={arXiv preprint arXiv:2406.10437},
    year={2024},
    number={MPIM-Bonn-2024},
    archivePrefix={arXiv},
    eprint={2406.10437},
    primaryClass={cs.GR cs.MS math.DG}
}