A Multi-Player Potential Game Approach for Sensor Network Localization with Noisy Measurements
<|reference_start|>A Multi-Player Potential Game Approach for Sensor Network Localization with Noisy Measurements: Sensor network localization (SNL) is a challenging problem due to its inherent non-convexity and the effects of noise in inter-node ranging measurements and anchor node position. We formulate a non-convex SNL problem as a multi-player non-convex potential game and investigate the existence and uniqueness of a Nash equilibrium (NE) in both the ideal setting without measurement noise and the practical setting with measurement noise. We first show that the NE exists and is unique in the noiseless case, and corresponds to the precise network localization. Then, we study the SNL for the case with errors affecting the anchor node position and the inter-node distance measurements. Specifically, we establish that in case these errors are sufficiently small, the NE exists and is unique. It is shown that the NE is an approximate solution to the SNL problem, and that the position errors can be quantified accordingly. Based on these findings, we apply the results to case studies involving only inter-node distance measurement errors and only anchor position information inaccuracies.<|reference_end|>
@article{xu2024a,
    title={A Multi-Player Potential Game Approach for Sensor Network Localization
  with Noisy Measurements},
    author={Gehui Xu, Guanpu Chen, Baris Fidan, Yiguang Hong, Hongsheng Qi, Thomas
  Parisini, and Karl H. Johansson},
    journal={arXiv preprint arXiv:2407.04608},
    year={2024},
    archivePrefix={arXiv},
    eprint={2407.04608},
    primaryClass={math.OC cs.GT cs.MA}
}