DistGrid: Scalable Scene Reconstruction with Distributed Multi-resolution Hash Grid
<|reference_start|>DistGrid: Scalable Scene Reconstruction with Distributed Multi-resolution Hash Grid: Neural Radiance Field~(NeRF) achieves extremely high quality in object-scaled and indoor scene reconstruction. However, there exist some challenges when reconstructing large-scale scenes. MLP-based NeRFs suffer from limited network capacity, while volume-based NeRFs are heavily memory-consuming when the scene resolution increases. Recent approaches propose to geographically partition the scene and learn each sub-region using an individual NeRF. Such partitioning strategies help volume-based NeRF exceed the single GPU memory limit and scale to larger scenes. However, this approach requires multiple background NeRF to handle out-of-partition rays, which leads to redundancy of learning. Inspired by the fact that the background of current partition is the foreground of adjacent partition, we propose a scalable scene reconstruction method based on joint Multi-resolution Hash Grids, named DistGrid. In this method, the scene is divided into multiple closely-paved yet non-overlapped Axis-Aligned Bounding Boxes, and a novel segmented volume rendering method is proposed to handle cross-boundary rays, thereby eliminating the need for background NeRFs. The experiments demonstrate that our method outperforms existing methods on all evaluated large-scale scenes, and provides visually plausible scene reconstruction. The scalability of our method on reconstruction quality is further evaluated qualitatively and quantitatively.<|reference_end|>
@article{liu2024distgrid:,
    title={DistGrid: Scalable Scene Reconstruction with Distributed
  Multi-resolution Hash Grid},
    author={Sidun Liu, Peng Qiao, Zongxin Ye, Wenyu Li, Yong Dou},
    journal={arXiv preprint arXiv:2405.04416},
    year={2024},
    archivePrefix={arXiv},
    eprint={2405.04416},
    primaryClass={cs.CV}
}