Availability Guarantee for Deterministic Replay Starting Points in Real-Time Systems
<|reference_start|>Availability Guarantee for Deterministic Replay Starting Points in Real-Time Systems: Cyclic debugging requires repeatable executions. As non-deterministic or real-time systems typically do not have the potential to provide this, special methods are required. One such method is replay, a process that requires monitoring of a running system and logging of the data produced by that monitoring. We shall discuss the process of preparing the replay, a part of the process that has not been very well described before.<|reference_end|>
@article{huselius2003availability,
    title={Availability Guarantee for Deterministic Replay Starting Points in
  Real-Time Systems},
    author={Joel Huselius, Henrik Thane and Daniel Sundmark},
    journal={arXiv preprint arXiv:cs/0310024},
    year={2003},
    archivePrefix={arXiv},
    eprint={cs/0310024},
    primaryClass={cs.SE}
}