GustosonicSense: Towards understanding the design of playful gustosonic eating experiences
<|reference_start|>GustosonicSense: Towards understanding the design of playful gustosonic eating experiences: The pleasure that often comes with eating can be further enhanced with intelligent technology, as the field of human-food interaction suggests. However, knowledge on how to design such pleasure-supporting eating systems is limited. To begin filling this knowledge gap, we designed "GustosonicSense", a novel gustosonic eating system that utilizes wireless earbuds for sensing different eating and drinking actions with a machine learning algorithm and trigger playful sounds as a way to facilitate pleasurable eating experiences. We present the findings from our design and a study that revealed how we can support the "stimulation", "hedonism", and "reflexivity" for playful human-food interactions. Ultimately, with our work, we aim to support interaction designers in facilitating playful experiences with food.<|reference_end|>
@article{wang2024gustosonicsense:,
    title={GustosonicSense: Towards understanding the design of playful gustosonic
  eating experiences},
    author={Yan Wang, Humphrey O. Obie, Zhuying Li, Flora D. Salim, John Grundy,
  and Florian 'Floyd' Mueller},
    journal={arXiv preprint arXiv:2403.10851},
    year={2024},
    archivePrefix={arXiv},
    eprint={2403.10851},
    primaryClass={cs.HC cs.MM}
}