A Dialogue Game for Eliciting Balanced Collaboration
<|reference_start|>A Dialogue Game for Eliciting Balanced Collaboration: Collaboration is an integral part of human dialogue. Typical task-oriented dialogue games assign asymmetric roles to the participants, which limits their ability to elicit naturalistic role-taking in collaboration and its negotiation. We present a novel and simple online setup that favors balanced collaboration: a two-player 2D object placement game in which the players must negotiate the goal state themselves. We show empirically that human players exhibit a variety of role distributions, and that balanced collaboration improves task performance. We also present an LLM-based baseline agent which demonstrates that automatic playing of our game is an interesting challenge for artificial systems.<|reference_end|>
@article{jeknić2024a,
    title={A Dialogue Game for Eliciting Balanced Collaboration},
    author={Isidora Jekni'c, David Schlangen, Alexander Koller},
    journal={arXiv preprint arXiv:2406.08202},
    year={2024},
    archivePrefix={arXiv},
    eprint={2406.08202},
    primaryClass={cs.CL}
}