MeshBrush: Painting the Anatomical Mesh with Neural Stylization for Endoscopy
<|reference_start|>MeshBrush: Painting the Anatomical Mesh with Neural Stylization for Endoscopy: Style transfer is a promising approach to close the sim-to-real gap in medical endoscopy. Rendering synthetic endoscopic videos by traversing pre-operative scans (such as MRI or CT) can generate structurally accurate simulations as well as ground truth camera poses and depth maps. Although image-to-image (I2I) translation models such as CycleGAN can imitate realistic endoscopic images from these simulations, they are unsuitable for video-to-video synthesis due to the lack of temporal consistency, resulting in artifacts between frames. We propose MeshBrush, a neural mesh stylization method to synthesize temporally consistent videos with differentiable rendering. MeshBrush uses the underlying geometry of patient imaging data while leveraging existing I2I methods. With learned per-vertex textures, the stylized mesh guarantees consistency while producing high-fidelity outputs. We demonstrate that mesh stylization is a promising approach for creating realistic simulations for downstream tasks such as training networks and preoperative planning. Although our method is tested and designed for ureteroscopy, its components are transferable to general endoscopic and laparoscopic procedures. The code will be made public on GitHub.<|reference_end|>
@article{han2024meshbrush:,
    title={MeshBrush: Painting the Anatomical Mesh with Neural Stylization for
  Endoscopy},
    author={John J. Han, Ayberk Acar, Nicholas Kavoussi, Jie Ying Wu},
    journal={arXiv preprint arXiv:2404.02999},
    year={2024},
    archivePrefix={arXiv},
    eprint={2404.02999},
    primaryClass={eess.IV cs.CV}
}