Be There, Be Together, Be Streamed! AR Scenic Live-Streaming for an Interactive and Collective Experience
<|reference_start|>Be There, Be Together, Be Streamed! AR Scenic Live-Streaming for an Interactive and Collective Experience: Scenic Live-Streaming (SLS), capturing real-world scenic sites from fixed cameras without streamers, combines scene immersion and the social and real-time characteristics of live-streaming into a unique experience. However, existing SLS affords limited audience interactions to engage them in a collective experience compared to many other live-streaming genres. It is also difficult for SLS to recreate important but intangible constituents of in-person trip experiences, such as cultural activities. To offer a more interactive, engaging, and meaningful experience, we propose ARSLS (Augmented Reality Scenic Live-Streaming). Culturally grounded AR objects with awareness of the live-streamed environment can be overlaid over camera views to provide additional interactive features while maintaining consistency with the live-streamed scene. To explore the design space of this new medium, we developed an ARSLS prototype for a famous landscape in China. A preliminary study (N=15) provided initial insights for ARSLS design.<|reference_end|>
@article{huang2024be,
    title={Be There, Be Together, Be Streamed! AR Scenic Live-Streaming for an
  Interactive and Collective Experience},
    author={Zeyu Huang, Zuyu Xu, Yuanhao Zhang, Chengzhong Liu, Yanwei Zhao,
  Chuhan Shi, Jason Chen Zhao, Xiaojuan Ma},
    journal={arXiv preprint arXiv:2410.04232},
    year={2024},
    archivePrefix={arXiv},
    eprint={2410.04232},
    primaryClass={cs.HC}
}