Running C++ models undet the Swarm environment
<|reference_start|>Running C++ models undet the Swarm environment: Objective-C is still the language of choice if users want to run their simulation efficiently under the Swarm environment since the Swarm environment itself was written in Objective-C. The language is a fast, object-oriented and easy to learn. However, the language is less well known than, less expressive than, and lacks support for many important features of C++ (eg. OpenMP for high performance computing application). In this paper, we present a methodology and software tools that we have developed for auto generating an Objective-C object template (and all the necessary interfacing functions) from a given C++ model, utilising the Classdesc's object description technology, so that the C++ model can both be run and accessed under the Objective-C and C++ environments. We also present a methodology for modifying an existing Swarm application to make part of the model (eg. the heatbug's step method) run under the C++ environment.<|reference_end|>
@article{leow2004running,
    title={Running C++ models undet the Swarm environment},
    author={Richard Leow and Russell K. Standish},
    journal={Proceedings SwarmFest 2003},
    year={2004},
    archivePrefix={arXiv},
    eprint={cs/0401025},
    primaryClass={cs.MA}
}