A Conceptual Model for the Analysis of Investigation Elements in Games
<|reference_start|>A Conceptual Model for the Analysis of Investigation Elements in Games: This paper presents the 4E conceptual model, developed to formally analyze investigation games from a game design perspective. The model encompasses four components: Exploration, Elicitation, Experimentation, and Evaluation. Grounded Theory was employed as the methodology for constructing the model, allowing for an in-depth understanding of the underlying concepts. The resulting model was then compared to existing literature, and its contributions were thoroughly discussed. Overall, the 4E model presents a comprehensive framework for understanding investigation games elements. It's application in two real-world scenarios demonstrates its practical relevance.<|reference_end|>
@article{marques2024a,
    title={A Conceptual Model for the Analysis of Investigation Elements in Games},
    author={Pedro Marques, Marcus Parreiras, Joshua Kritz, Geraldo Xexeo},
    journal={arXiv preprint arXiv:2403.10272},
    year={2024},
    archivePrefix={arXiv},
    eprint={2403.10272},
    primaryClass={cs.SE}
}