SVG: 3D Stereoscopic Video Generation via Denoising Frame Matrix
<|reference_start|>SVG: 3D Stereoscopic Video Generation via Denoising Frame Matrix: Video generation models have demonstrated great capabilities of producing impressive monocular videos, however, the generation of 3D stereoscopic video remains under-explored. We propose a pose-free and training-free approach for generating 3D stereoscopic videos using an off-the-shelf monocular video generation model. Our method warps a generated monocular video into camera views on stereoscopic baseline using estimated video depth, and employs a novel frame matrix video inpainting framework. The framework leverages the video generation model to inpaint frames observed from different timestamps and views. This effective approach generates consistent and semantically coherent stereoscopic videos without scene optimization or model fine-tuning. Moreover, we develop a disocclusion boundary re-injection scheme that further improves the quality of video inpainting by alleviating the negative effects propagated from disoccluded areas in the latent space. We validate the efficacy of our proposed method by conducting experiments on videos from various generative models, including Sora [4 ], Lumiere [2], WALT [8 ], and Zeroscope [ 42]. The experiments demonstrate that our method has a significant improvement over previous methods. The code will be released at \url{https://daipengwa.github.io/SVG_ProjectPage}.<|reference_end|>
@article{dai2024svg:,
    title={SVG: 3D Stereoscopic Video Generation via Denoising Frame Matrix},
    author={Peng Dai, Feitong Tan, Qiangeng Xu, David Futschik, Ruofei Du, Sean
  Fanello, Xiaojuan Qi, Yinda Zhang},
    journal={arXiv preprint arXiv:2407.00367},
    year={2024},
    archivePrefix={arXiv},
    eprint={2407.00367},
    primaryClass={cs.CV}
}