Representation Tuning
<|reference_start|>Representation Tuning: Activation engineering is becoming increasingly popular as a means of online control of large language models (LLMs). In this work, I extend the idea of active steering with vectors that represent a behavioral direction of interest to tuning those vectors directly into the model, obviating the need for online control. First, I identify activation vectors related to honesty in an open-source LLM (Llama- 2-13b-chat). Next, I demonstrate that model output can be made more or less honest by adding positive or negative multiples of these vectors to residual stream activations during generation. Then, I show that a similar effect can be achieved by fine-tuning the vectors directly into the model, by use of a dual loss function based on the cosine similarity of residual stream activations to the vectors combined with a standard token-based loss ("representation tuning"). Finally, I compare the generations in response to honesty-probing prompts from the resulting models to those from models fine-tuned with a token-based loss alone, and to those from the untuned model subjected to online steering. Overall, fine-tuning the vectors into the models using the cosine similarity plus token loss showed a stronger effect than online steering, and generalized better than using the standard loss, suggesting the potential utility of this approach as a safety measure. Code and data are available at https://github.com/cma1114/representation_tuning; tuned models are available at https://huggingface.co/collections/cackerman/ representation-tuning-66da1e5ab41cd1b824687d9f.<|reference_end|>
@article{ackerman2024representation,
    title={Representation Tuning},
    author={Christopher M. Ackerman},
    journal={arXiv preprint arXiv:2409.06927},
    year={2024},
    archivePrefix={arXiv},
    eprint={2409.06927},
    primaryClass={cs.LG cs.CL}
}