Deep Reinforcement Learning for 5*5 Multiplayer Go
<|reference_start|>Deep Reinforcement Learning for 5*5 Multiplayer Go: In recent years, much progress has been made in computer Go and most of the results have been obtained thanks to search algorithms (Monte Carlo Tree Search) and Deep Reinforcement Learning (DRL). In this paper, we propose to use and analyze the latest algorithms that use search and DRL (AlphaZero and Descent algorithms) to automatically learn to play an extended version of the game of Go with more than two players. We show that using search and DRL we were able to improve the level of play, even though there are more than two players.<|reference_end|>
@article{driss2024deep,
    title={Deep Reinforcement Learning for 5*5 Multiplayer Go},
    author={Brahim Driss, J'er^ome Arjonilla, Hui Wang, Abdallah Saffidine,
  Tristan Cazenave},
    journal={International Conference on the Applications of Evolutionary
  Computation (Part of EvoStar), 2023, 753--764},
    year={2024},
    doi={10.1007/978-3-031-30229-9_48},
    archivePrefix={arXiv},
    eprint={2405.14265},
    primaryClass={cs.AI}
}