Genie: Generative Interactive Environments
<|reference_start|>Genie: Generative Interactive Environments: We introduce Genie, the first generative interactive environment trained in an unsupervised manner from unlabelled Internet videos. The model can be prompted to generate an endless variety of action-controllable virtual worlds described through text, synthetic images, photographs, and even sketches. At 11B parameters, Genie can be considered a foundation world model. It is comprised of a spatiotemporal video tokenizer, an autoregressive dynamics model, and a simple and scalable latent action model. Genie enables users to act in the generated environments on a frame-by-frame basis despite training without any ground-truth action labels or other domain-specific requirements typically found in the world model literature. Further the resulting learned latent action space facilitates training agents to imitate behaviors from unseen videos, opening the path for training generalist agents of the future.<|reference_end|>
@article{bruce2024genie:,
    title={Genie: Generative Interactive Environments},
    author={Jake Bruce, Michael Dennis, Ashley Edwards, Jack Parker-Holder, Yuge
  Shi, Edward Hughes, Matthew Lai, Aditi Mavalankar, Richie Steigerwald, Chris
  Apps, Yusuf Aytar, Sarah Bechtle, Feryal Behbahani, Stephanie Chan, Nicolas
  Heess, Lucy Gonzalez, Simon Osindero, Sherjil Ozair, Scott Reed, Jingwei
  Zhang, Konrad Zolna, Jeff Clune, Nando de Freitas, Satinder Singh, Tim
  Rockt"aschel},
    journal={arXiv preprint arXiv:2402.15391},
    year={2024},
    archivePrefix={arXiv},
    eprint={2402.15391},
    primaryClass={cs.LG cs.AI cs.CV}
}