Building An Efficient Grid On GPU
<|reference_start|>Building An Efficient Grid On GPU: Grid space partitioning is a technique to speed up queries to graphics databases. We present a parallel grid construction algorithm which can efficiently construct a structured grid on GPU hardware. Our approach is substantially faster than existing uniform grid construction algorithms, especially on non-homogeneous scenes. Indeed, it can populate a grid in real-time (at rates over 25 Hz), for architectural scenes with 10 million triangles.<|reference_end|>
@article{costa2024building,
    title={Building An Efficient Grid On GPU},
    author={Vasco Costa, Jo~ao M. Pereira and Joaquim Jorge},
    journal={arXiv preprint arXiv:2403.10647},
    year={2024},
    archivePrefix={arXiv},
    eprint={2403.10647},
    primaryClass={cs.GR}
}