Games for AI Control: Models of Safety Evaluations of AI Deployment Protocols
<|reference_start|>Games for AI Control: Models of Safety Evaluations of AI Deployment Protocols: To evaluate the safety and usefulness of deployment protocols for untrusted AIs, AI Control uses a red-teaming exercise played between a protocol designer and an adversary. This paper introduces AI-Control Games, a formal decision-making model of the red-teaming exercise as a multi-objective, partially observable, stochastic game. We also introduce methods for finding optimal protocols in AI-Control Games, by reducing them to a set of zero-sum partially observable stochastic games. We apply our formalism to model, evaluate and synthesise protocols for deploying untrusted language models as programming assistants, focusing on Trusted Monitoring protocols, which use weaker language models and limited human assistance. Finally, we demonstrate the utility of our formalism by showcasing improvements over empirical studies in existing settings, evaluating protocols in new settings, and analysing how modelling assumptions affect the safety and usefulness of protocols.<|reference_end|>
@article{griffin2024games,
    title={Games for AI Control: Models of Safety Evaluations of AI Deployment
  Protocols},
    author={Charlie Griffin, Louis Thomson, Buck Shlegeris, Alessandro Abate},
    journal={arXiv preprint arXiv:2409.07985},
    year={2024},
    archivePrefix={arXiv},
    eprint={2409.07985},
    primaryClass={cs.AI cs.LG}
}