EaDeblur-GS: Event assisted 3D Deblur Reconstruction with Gaussian Splatting
<|reference_start|>EaDeblur-GS: Event assisted 3D Deblur Reconstruction with Gaussian Splatting: 3D deblurring reconstruction techniques have recently seen significant advancements with the development of Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). Although these techniques can recover relatively clear 3D reconstructions from blurry image inputs, they still face limitations in handling severe blurring and complex camera motion. To address these issues, we propose Event-assisted 3D Deblur Reconstruction with Gaussian Splatting (EaDeblur-GS), which integrates event camera data to enhance the robustness of 3DGS against motion blur. By employing an Adaptive Deviation Estimator (ADE) network to estimate Gaussian center deviations and using novel loss functions, EaDeblur-GS achieves sharp 3D reconstructions in real-time, demonstrating performance comparable to state-of-the-art methods.<|reference_end|>
@article{weng2024eadeblur-gs:,
    title={EaDeblur-GS: Event assisted 3D Deblur Reconstruction with Gaussian
  Splatting},
    author={Yuchen Weng, Zhengwen Shen, Ruofan Chen, Qi Wang and Jun Wang},
    journal={arXiv preprint arXiv:2407.13520},
    year={2024},
    archivePrefix={arXiv},
    eprint={2407.13520},
    primaryClass={cs.CV}
}