Embedded Reflection Mapping
<|reference_start|>Embedded Reflection Mapping: Environment maps are used to simulate reflections off curved objects. We present a technique to reflect a user, or a group of users, in a real environment, onto a virtual object, in a virtual reality application, using the live video feeds from a set of cameras, in real-time. Our setup can be used in a variety of environments ranging from outdoor or indoor scenes.<|reference_end|>
@article{anderson2003embedded,
    title={Embedded Reflection Mapping},
    author={Paul Anderson and Goncalo Carvalho},
    journal={arXiv preprint arXiv:cs/0304011},
    year={2003},
    archivePrefix={arXiv},
    eprint={cs/0304011},
    primaryClass={cs.GR}
}