this was primarily due to higher atm transaction volume and fees , including an increase in transaction volume from atm portfolios acquired in late 2015 . 46 costs and expenses games cost of revenues ( exclusive of depreciation and amortization ) increased by $ 3.3 million , or 7 % , to $ 50.3 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily due to higher costs associated with the increased unit sales volume . payments cost of revenues ( exclusive of depreciation and amortization ) increased by $ 35.3 million , or 8 % , to $ 498.7 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily due to the atm portfolio acquisitions and higher commission expense on atm revenues . operating expenses increased by $ 17.5 million , or 17 % , to $ 118.7 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily due to the impact of a $ 14.4 million gain contingency settlement during the prior year and a $ 4.3 million write-down of a note receivable and warrant associated with bee cave games , inc. goodwill impairment increased by $ 71.3 million , or 95 % , to $ 146.3 million for the year ended december 31 , 2016 , as compared to the prior year period . this non-cash charge was a result of our october 1 , 2016 annual goodwill assessment and attributable to our games reporting unit . depreciation increased by $ 4.4 million , or 10 % , to $ 50.0 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily related to increased fixed assets being placed in service . amortization increased by $ 9.2 million , or 11 % , to $ 94.6 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily related to an increase in intangible assets being placed in service related to developed technology and software . primarily as a result of the factors described above , operating loss increased by $ 108.8 million , or 1,118 % , to an operating loss of $ 118.6 million for the year ended december 31 , 2016 , as compared to the prior year period . the operating loss margin increased to 14 % for the year ended december 31 , 2016 , as compared to 1 % for the prior year period . excluding the goodwill impairment charge in 2016 and 2015 , the operating margin would have been approximately 3 % and 8 % , respectively . interest expense , net of interest income , decreased by $ 1.1 million , or 1 % , to $ 99.2 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily related to lower outstanding debt balances , the write-off of debt issuance costs related to our refinanced secured notes , partially offset by a higher interest rate under the contract cash solutions agreement with wells fargo . there was no loss on extinguishment of debt for the year ended december 31 , 2016 , as compared to a loss on extinguishment of debt of $ 13.1 million in the prior year period . income tax provision was $ 31.7 million for the year ended december 31 , 2016 , as compared to an income tax benefit in the prior year period . this was primarily due to an increase in our valuation allowance for deferred tax assets . the income tax provision reflected a negative effective income tax rate of 14.6 % for the year ended december 31 , 2016 , which was less than the statutory federal rate of 35.0 % primarily due to an increase in our valuation allowance for deferred tax assets and the impairment of goodwill , for which no tax benefit is provided for book purposes . the income tax benefit reflected an effective income tax rate of 14.7 % for the prior year , which was greater than the statutory federal rate of 35.0 % , primarily due to the impairment of goodwill for which no tax benefit is provided for book purposes . primarily as a result of the foregoing , net loss increased by $ 144.5 million , or 138 % , to $ 249.5 million for the year ended december 31 , 2016 , as compared to the prior year period . 47 year ended december 31 , 2015 compared to year ended december 31 , 2014 : the following table presents our consolidated results of operations ( in thousands ) * : replace_table_token_6_th * rounding may cause variances . total revenues total revenues increased by $ 233.9 million , or 39 % , to $ 827.0 million for the year ended december 31 , 2015 , as compared to the prior year period . games revenues increased to $ 207.0 million , or 2,795 % , to $ 214.4 million for the year ended december 31 , 2015 , as a result of a full year of operations related to the acquired games business in december 2014. payments revenues increased by $ 26.9 million , or 5 % , to $ 612.6 million for the year ended december 31 , 2015 , as compared to the prior year period . this was primarily due to higher dollar and transaction volumes and sales of compliance related solutions . story_separator_special_tag player terminals and related components and equipment are included in our rental pool . the rental pool can be further delineated as “ rental pool – deployed , ” which consists of assets deployed at customer sites under participation arrangements , and “ rental pool – undeployed , ” which consists of assets held by us that are available for customer use . rental pool – undeployed consists of both new units awaiting deployment to a customer site and previously deployed units currently back with us to be refurbished awaiting re-deployment . routine maintenance of property , equipment and leased gaming equipment is expensed in the period incurred , while major component upgrades are capitalized and depreciated over the estimated remaining useful life of the component . sales and retirements of depreciable property are recorded by removing the related cost and accumulated depreciation from the accounts . gains or losses on sales and retirements of property are reflected in our consolidated statements of ( loss ) income and comprehensive ( loss ) income . property , equipment and leased assets are reviewed for impairment whenever events or circumstances indicate that their carrying amounts may not be recoverable . impairment is indicated when undiscounted future cash flows do not exceed the asset 's carrying value . goodwill . we had approximately $ 640.5 million of goodwill on our consolidated balance sheets at december 31 , 2016 resulting from acquisitions of other businesses . all of our goodwill was subject to our annual goodwill impairment testing . we test for impairment annually on a reporting unit basis , at the beginning of our fourth fiscal quarter , or more often under certain circumstances . the annual impairment test is completed using either : a qualitative step 0 assessment based on reviewing relevant events and circumstances ; or a quantitative step 1 assessment , which determines the fair value of the reporting unit , using an income approach that discounts future cash flows based on the estimated future results of our reporting units and a market approach that compares market multiples of comparable companies to determine whether or not any impairment exists . if the fair value of a reporting unit is less than its carrying amount , we use the step 2 assessment to determine the impairment . in connection with our annual goodwill impairment testing process for 2016 and 2015 , we determined that our games reporting unit did not pass the step one test , and therefore , we were required to conduct a step two analysis to determine the amount of impairment , which was approximately $ 146.3 million and $ 75.0 million for the years ended december 31 , 2016 and 2015 , respectively . the fair value substantially exceeded the carrying value for each of the cash access , kiosk sales and services , central credit and everi compliance reporting units as of december 31 , 2016 and 2015 , respectively . the company 's aggregate goodwill impairment balance was $ 221.3 million and $ 75.0 million , as of december 31 , 2016 and 2015 , respectively . the impairment analysis was primarily based upon limited growth and capital expenditure constraints in the gaming industry , consolidation and increased competition in the gaming manufacturing space , stock market volatility , global and domestic economic uncertainty and lower than forecasted operating profits and cash flows in 2016 and 2015. based on these indicators , we revised our estimates and assumptions for the games reporting unit . 51 management performs its annual forecasting process , which , among other factors , includes reviewing recent historical results , company-specific variables and industry trends . this process is generally completed in the fourth quarter and considered in conjunction with the annual goodwill impairment evaluation . ‎ the annual evaluation of goodwill and other non‑amortizing intangible assets requires the use of estimates about future operating results of each reporting unit to determine its estimated fair value . changes in forecasted operations can materially affect these estimates , which could materially affect our results of operations . the estimate of fair value requires significant judgment and we base our fair value estimates on assumptions that we believe to be reasonable ; but that are unpredictable and inherently uncertain , including : estimates of future growth rates , operating margins and assumptions about the overall economic climate as well as the competitive environment for our reporting units . there can be no assurance that our estimates and assumptions made for purposes of our goodwill testing as of the time of testing will prove to be accurate predictions of the future . if our assumptions regarding business plans , competitive environments or anticipated growth rates are not correct , we may be required to record goodwill impairment charges in future periods , whether in connection with our next annual impairment testing , or earlier , if an indicator of an impairment is present prior to our next annual evaluation . our reporting units are identified as operating segments or one level below . reporting units must : ( a ) engage in business activities from which they earn revenues and incur expenses ; ( b ) have operating results that are regularly reviewed by our chief operating decision makers to ascertain the resources to be allocated to the segment and assess its performance ; and ( c ) have discrete financial information available . as of december 31 , 2016 , our reporting units included : games , cash access , kiosk sales and services , central credit , and everi compliance . during the year ended december 31 , 2016 , the company combined its cash advance , atm and check services reporting units into a single cash access reporting unit to be consistent with the current corporate structure and segment management . the use of different assumptions , estimates or judgments in either step of the goodwill impairment testing process , such

cash flows the following table summarizes our cash flows for the years ended december 31 , 2016 , 2015 and 2014 ( in thousands ) : replace_table_token_9_th cash flows provided by operating activities were $ 131.7 million , $ 124.6 million , and $ 24.5 million for the years ended december 31 , 2016 , 2015 and 2014 , respectively . cash flows provided by operating activities increased by $ 7.1 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily due to the timing of the settlement of cash access transactions . cash flows provided by operating activities increased by $ 100.1 million for the year ended december 31 , 2015 , as compared to the prior year period . this was primarily due to increased operations from the acquisition of our games business in december 2014. cash flows used in investing activities were $ 88.1 million , $ 85.5 million , and $ 1.1 billion for the years ended december 31 , 2016 , 2015 and 2014 , respectively . cash flows used in investing activities increased by $ 2.5 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily due to an increase in capital expenditures in our games segment related to our installed base of leased gaming assets and placement fee arrangements , partially offset by a reduction in capital expenditures in our payments segment . cash flows used in investing activities increased by $ 1.0 billion for the year ended december 31 , 2015 , as compared to the prior year period . this was primarily due to the use of proceeds raised to fund the merger in 2014 , partially offset by an increase in capital expenditures in 2015. cash flows used in financing activities were relatively consistent for the years ended december 31 , 2016 and 2015. this was primarily associated with the repayments of debt .


 Write a concise suspicious activity report of the following text delimited by triple backquotes. Return your response as a formal report which covers the key points highlighting the location,dates,entity names and account holder information in chronological order of the text.
     ```cash flows the following table summarizes our cash flows for the years ended december 31 , 2016 , 2015 and 2014 ( in thousands ) : replace_table_token_9_th cash flows provided by operating activities were $ 131.7 million , $ 124.6 million , and $ 24.5 million for the years ended december 31 , 2016 , 2015 and 2014 , respectively . cash flows provided by operating activities increased by $ 7.1 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily due to the timing of the settlement of cash access transactions . cash flows provided by operating activities increased by $ 100.1 million for the year ended december 31 , 2015 , as compared to the prior year period . this was primarily due to increased operations from the acquisition of our games business in december 2014. cash flows used in investing activities were $ 88.1 million , $ 85.5 million , and $ 1.1 billion for the years ended december 31 , 2016 , 2015 and 2014 , respectively . cash flows used in investing activities increased by $ 2.5 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily due to an increase in capital expenditures in our games segment related to our installed base of leased gaming assets and placement fee arrangements , partially offset by a reduction in capital expenditures in our payments segment . cash flows used in investing activities increased by $ 1.0 billion for the year ended december 31 , 2015 , as compared to the prior year period . this was primarily due to the use of proceeds raised to fund the merger in 2014 , partially offset by an increase in capital expenditures in 2015. cash flows used in financing activities were relatively consistent for the years ended december 31 , 2016 and 2015. this was primarily associated with the repayments of debt .
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 Suspicious Activity Report : this was primarily due to higher atm transaction volume and fees , including an increase in transaction volume from atm portfolios acquired in late 2015 . 46 costs and expenses games cost of revenues ( exclusive of depreciation and amortization ) increased by $ 3.3 million , or 7 % , to $ 50.3 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily due to higher costs associated with the increased unit sales volume . payments cost of revenues ( exclusive of depreciation and amortization ) increased by $ 35.3 million , or 8 % , to $ 498.7 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily due to the atm portfolio acquisitions and higher commission expense on atm revenues . operating expenses increased by $ 17.5 million , or 17 % , to $ 118.7 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily due to the impact of a $ 14.4 million gain contingency settlement during the prior year and a $ 4.3 million write-down of a note receivable and warrant associated with bee cave games , inc. goodwill impairment increased by $ 71.3 million , or 95 % , to $ 146.3 million for the year ended december 31 , 2016 , as compared to the prior year period . this non-cash charge was a result of our october 1 , 2016 annual goodwill assessment and attributable to our games reporting unit . depreciation increased by $ 4.4 million , or 10 % , to $ 50.0 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily related to increased fixed assets being placed in service . amortization increased by $ 9.2 million , or 11 % , to $ 94.6 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily related to an increase in intangible assets being placed in service related to developed technology and software . primarily as a result of the factors described above , operating loss increased by $ 108.8 million , or 1,118 % , to an operating loss of $ 118.6 million for the year ended december 31 , 2016 , as compared to the prior year period . the operating loss margin increased to 14 % for the year ended december 31 , 2016 , as compared to 1 % for the prior year period . excluding the goodwill impairment charge in 2016 and 2015 , the operating margin would have been approximately 3 % and 8 % , respectively . interest expense , net of interest income , decreased by $ 1.1 million , or 1 % , to $ 99.2 million for the year ended december 31 , 2016 , as compared to the prior year period . this was primarily related to lower outstanding debt balances , the write-off of debt issuance costs related to our refinanced secured notes , partially offset by a higher interest rate under the contract cash solutions agreement with wells fargo . there was no loss on extinguishment of debt for the year ended december 31 , 2016 , as compared to a loss on extinguishment of debt of $ 13.1 million in the prior year period . income tax provision was $ 31.7 million for the year ended december 31 , 2016 , as compared to an income tax benefit in the prior year period . this was primarily due to an increase in our valuation allowance for deferred tax assets . the income tax provision reflected a negative effective income tax rate of 14.6 % for the year ended december 31 , 2016 , which was less than the statutory federal rate of 35.0 % primarily due to an increase in our valuation allowance for deferred tax assets and the impairment of goodwill , for which no tax benefit is provided for book purposes . the income tax benefit reflected an effective income tax rate of 14.7 % for the prior year , which was greater than the statutory federal rate of 35.0 % , primarily due to the impairment of goodwill for which no tax benefit is provided for book purposes . primarily as a result of the foregoing , net loss increased by $ 144.5 million , or 138 % , to $ 249.5 million for the year ended december 31 , 2016 , as compared to the prior year period . 47 year ended december 31 , 2015 compared to year ended december 31 , 2014 : the following table presents our consolidated results of operations ( in thousands ) * : replace_table_token_6_th * rounding may cause variances . total revenues total revenues increased by $ 233.9 million , or 39 % , to $ 827.0 million for the year ended december 31 , 2015 , as compared to the prior year period . games revenues increased to $ 207.0 million , or 2,795 % , to $ 214.4 million for the year ended december 31 , 2015 , as a result of a full year of operations related to the acquired games business in december 2014. payments revenues increased by $ 26.9 million , or 5 % , to $ 612.6 million for the year ended december 31 , 2015 , as compared to the prior year period . this was primarily due to higher dollar and transaction volumes and sales of compliance related solutions . story_separator_special_tag player terminals and related components and equipment are included in our rental pool . the rental pool can be further delineated as “ rental pool – deployed , ” which consists of assets deployed at customer sites under participation arrangements , and “ rental pool – undeployed , ” which consists of assets held by us that are available for customer use . rental pool – undeployed consists of both new units awaiting deployment to a customer site and previously deployed units currently back with us to be refurbished awaiting re-deployment . routine maintenance of property , equipment and leased gaming equipment is expensed in the period incurred , while major component upgrades are capitalized and depreciated over the estimated remaining useful life of the component . sales and retirements of depreciable property are recorded by removing the related cost and accumulated depreciation from the accounts . gains or losses on sales and retirements of property are reflected in our consolidated statements of ( loss ) income and comprehensive ( loss ) income . property , equipment and leased assets are reviewed for impairment whenever events or circumstances indicate that their carrying amounts may not be recoverable . impairment is indicated when undiscounted future cash flows do not exceed the asset 's carrying value . goodwill . we had approximately $ 640.5 million of goodwill on our consolidated balance sheets at december 31 , 2016 resulting from acquisitions of other businesses . all of our goodwill was subject to our annual goodwill impairment testing . we test for impairment annually on a reporting unit basis , at the beginning of our fourth fiscal quarter , or more often under certain circumstances . the annual impairment test is completed using either : a qualitative step 0 assessment based on reviewing relevant events and circumstances ; or a quantitative step 1 assessment , which determines the fair value of the reporting unit , using an income approach that discounts future cash flows based on the estimated future results of our reporting units and a market approach that compares market multiples of comparable companies to determine whether or not any impairment exists . if the fair value of a reporting unit is less than its carrying amount , we use the step 2 assessment to determine the impairment . in connection with our annual goodwill impairment testing process for 2016 and 2015 , we determined that our games reporting unit did not pass the step one test , and therefore , we were required to conduct a step two analysis to determine the amount of impairment , which was approximately $ 146.3 million and $ 75.0 million for the years ended december 31 , 2016 and 2015 , respectively . the fair value substantially exceeded the carrying value for each of the cash access , kiosk sales and services , central credit and everi compliance reporting units as of december 31 , 2016 and 2015 , respectively . the company 's aggregate goodwill impairment balance was $ 221.3 million and $ 75.0 million , as of december 31 , 2016 and 2015 , respectively . the impairment analysis was primarily based upon limited growth and capital expenditure constraints in the gaming industry , consolidation and increased competition in the gaming manufacturing space , stock market volatility , global and domestic economic uncertainty and lower than forecasted operating profits and cash flows in 2016 and 2015. based on these indicators , we revised our estimates and assumptions for the games reporting unit . 51 management performs its annual forecasting process , which , among other factors , includes reviewing recent historical results , company-specific variables and industry trends . this process is generally completed in the fourth quarter and considered in conjunction with the annual goodwill impairment evaluation . ‎ the annual evaluation of goodwill and other non‑amortizing intangible assets requires the use of estimates about future operating results of each reporting unit to determine its estimated fair value . changes in forecasted operations can materially affect these estimates , which could materially affect our results of operations . the estimate of fair value requires significant judgment and we base our fair value estimates on assumptions that we believe to be reasonable ; but that are unpredictable and inherently uncertain , including : estimates of future growth rates , operating margins and assumptions about the overall economic climate as well as the competitive environment for our reporting units . there can be no assurance that our estimates and assumptions made for purposes of our goodwill testing as of the time of testing will prove to be accurate predictions of the future . if our assumptions regarding business plans , competitive environments or anticipated growth rates are not correct , we may be required to record goodwill impairment charges in future periods , whether in connection with our next annual impairment testing , or earlier , if an indicator of an impairment is present prior to our next annual evaluation . our reporting units are identified as operating segments or one level below . reporting units must : ( a ) engage in business activities from which they earn revenues and incur expenses ; ( b ) have operating results that are regularly reviewed by our chief operating decision makers to ascertain the resources to be allocated to the segment and assess its performance ; and ( c ) have discrete financial information available . as of december 31 , 2016 , our reporting units included : games , cash access , kiosk sales and services , central credit , and everi compliance . during the year ended december 31 , 2016 , the company combined its cash advance , atm and check services reporting units into a single cash access reporting unit to be consistent with the current corporate structure and segment management . the use of different assumptions , estimates or judgments in either step of the goodwill impairment testing process , such

