/*************************************************************************/
/*  editor_plugin.cpp                                                    */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/
#include "editor_plugin.h"

#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor_resource_preview.h"
#include "plugins/canvas_item_editor_plugin.h"
#include "plugins/spatial_editor_plugin.h"
#include "scene/3d/camera.h"
#include "scene/gui/popup_menu.h"

void EditorPlugin::add_custom_type(const String &p_type, const String &p_base, const Ref<Script> &p_script, const Ref<Texture> &p_icon) {

	EditorNode::get_editor_data().add_custom_type(p_type, p_base, p_script, p_icon);
}

void EditorPlugin::remove_custom_type(const String &p_type) {

	EditorNode::get_editor_data().remove_custom_type(p_type);
}

ToolButton *EditorPlugin::add_control_to_bottom_panel(Control *p_control, const String &p_title) {

	return EditorNode::get_singleton()->add_bottom_panel_item(p_title, p_control);
}

void EditorPlugin::add_control_to_dock(DockSlot p_slot, Control *p_control) {

	ERR_FAIL_NULL(p_control);
	EditorNode::get_singleton()->add_control_to_dock(EditorNode::DockSlot(p_slot), p_control);
}

void EditorPlugin::remove_control_from_docks(Control *p_control) {

	ERR_FAIL_NULL(p_control);
	EditorNode::get_singleton()->remove_control_from_dock(p_control);
}

void EditorPlugin::remove_control_from_bottom_panel(Control *p_control) {

	ERR_FAIL_NULL(p_control);
	EditorNode::get_singleton()->remove_bottom_panel_item(p_control);
}

Control *EditorPlugin::get_editor_viewport() {

	return EditorNode::get_singleton()->get_viewport();
}

void EditorPlugin::edit_resource(const Ref<Resource> &p_resource) {

	EditorNode::get_singleton()->edit_resource(p_resource);
}

void EditorPlugin::open_scene_from_path(const String &scene_path) {

	if (EditorNode::get_singleton()->is_changing_scene()) {
		return;
	}

	EditorNode::get_singleton()->open_request(scene_path);
}

void EditorPlugin::reload_scene_from_path(const String &scene_path) {

	if (EditorNode::get_singleton()->is_changing_scene()) {
		return;
	}

	EditorNode::get_singleton()->reload_scene(scene_path);
}

void EditorPlugin::add_control_to_container(CustomControlContainer p_location, Control *p_control) {

	switch (p_location) {

		case CONTAINER_TOOLBAR: {

			EditorNode::get_menu_hb()->add_child(p_control);
		} break;

		case CONTAINER_SPATIAL_EDITOR_MENU: {

			SpatialEditor::get_singleton()->add_control_to_menu_panel(p_control);

		} break;
		case CONTAINER_SPATIAL_EDITOR_SIDE: {

			SpatialEditor::get_singleton()->get_palette_split()->add_child(p_control);
			SpatialEditor::get_singleton()->get_palette_split()->move_child(p_control, 0);

		} break;
		case CONTAINER_SPATIAL_EDITOR_BOTTOM: {

			SpatialEditor::get_singleton()->get_shader_split()->add_child(p_control);

		} break;
		case CONTAINER_CANVAS_EDITOR_MENU: {

			CanvasItemEditor::get_singleton()->add_control_to_menu_panel(p_control);

		} break;
		case CONTAINER_CANVAS_EDITOR_SIDE: {

			CanvasItemEditor::get_singleton()->get_palette_split()->add_child(p_control);
			CanvasItemEditor::get_singleton()->get_palette_split()->move_child(p_control, 0);

		} break;
		case CONTAINER_CANVAS_EDITOR_BOTTOM: {

			CanvasItemEditor::get_singleton()->get_bottom_split()->add_child(p_control);

		} break;
		case CONTAINER_PROPERTY_EDITOR_BOTTOM: {

			EditorNode::get_singleton()->get_property_editor_vb()->add_child(p_control);

		} break;
	}
}

void EditorPlugin::add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud) {

	//EditorNode::get_singleton()->add_tool_menu_item(p_name, p_handler, p_callback, p_ud);
}

void EditorPlugin::add_tool_submenu_item(const String &p_name, Object *p_submenu) {

	ERR_FAIL_NULL(p_submenu);
	PopupMenu *submenu = p_submenu->cast_to<PopupMenu>();
	ERR_FAIL_NULL(submenu);
	//EditorNode::get_singleton()->add_tool_submenu_item(p_name, submenu);
}

void EditorPlugin::remove_tool_menu_item(const String &p_name) {

	//EditorNode::get_singleton()->remove_tool_menu_item(p_name);
}

void EditorPlugin::set_input_event_forwarding_always_enabled() {
	input_event_forwarding_always_enabled = true;
	EditorPluginList *always_input_forwarding_list = EditorNode::get_singleton()->get_editor_plugins_force_input_forwarding();
	always_input_forwarding_list->add_plugin(this);
}

Node *EditorPlugin::get_edited_scene_root() {
	return EditorNode::get_singleton()->get_edited_scene();
}

Array EditorPlugin::get_open_scenes() const {

	Array ret;
	Vector<EditorData::EditedScene> scenes = EditorNode::get_singleton()->get_editor_data().get_edited_scenes();

	int scns_amount = scenes.size();
	for (int idx_scn = 0; idx_scn < scns_amount; idx_scn++) {
		if (scenes[idx_scn].root == NULL)
			continue;
		ret.push_back(scenes[idx_scn].root->get_filename());
	}
	return ret;
}

ScriptEditor *EditorPlugin::get_script_editor() {
	return ScriptEditor::get_singleton();
}

void EditorPlugin::notify_scene_changed(const Node *scn_root) {
	if (scn_root == NULL) return;
	emit_signal("scene_changed", scn_root);
}

void EditorPlugin::notify_main_screen_changed(const String &screen_name) {

	if (screen_name == last_main_screen_name)
		return;

	emit_signal("main_screen_changed", screen_name);
	last_main_screen_name = screen_name;
}

void EditorPlugin::notify_scene_closed(const String &scene_filepath) {
	emit_signal("scene_closed", scene_filepath);
}

Ref<SpatialEditorGizmo> EditorPlugin::create_spatial_gizmo(Spatial *p_spatial) {
	//??
	if (get_script_instance() && get_script_instance()->has_method("create_spatial_gizmo")) {
		return get_script_instance()->call("create_spatial_gizmo", p_spatial);
	}

	return Ref<SpatialEditorGizmo>();
}

bool EditorPlugin::forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) {

	if (get_script_instance() && get_script_instance()->has_method("forward_canvas_gui_input")) {
		return get_script_instance()->call("forward_canvas_gui_input", p_canvas_xform, p_event);
	}
	return false;
}

void EditorPlugin::forward_draw_over_canvas(const Transform2D &p_canvas_xform, Control *p_canvas) {

	if (get_script_instance() && get_script_instance()->has_method("forward_draw_over_canvas")) {
		get_script_instance()->call("forward_draw_over_canvas", p_canvas_xform, p_canvas);
	}
}

void EditorPlugin::update_canvas() {
	CanvasItemEditor::get_singleton()->get_viewport_control()->update();
}

bool EditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event) {

	if (get_script_instance() && get_script_instance()->has_method("forward_spatial_gui_input")) {
		return get_script_instance()->call("forward_spatial_gui_input", p_camera, p_event);
	}

	return false;
}
String EditorPlugin::get_name() const {

	if (get_script_instance() && get_script_instance()->has_method("get_name")) {
		return get_script_instance()->call("get_name");
	}

	return String();
}
bool EditorPlugin::has_main_screen() const {

	if (get_script_instance() && get_script_instance()->has_method("has_main_screen")) {
		return get_script_instance()->call("has_main_screen");
	}

	return false;
}
void EditorPlugin::make_visible(bool p_visible) {

	if (get_script_instance() && get_script_instance()->has_method("make_visible")) {
		get_script_instance()->call("make_visible", p_visible);
	}
}

void EditorPlugin::edit(Object *p_object) {

	if (get_script_instance() && get_script_instance()->has_method("edit")) {
		get_script_instance()->call("edit", p_object);
	}
}

bool EditorPlugin::handles(Object *p_object) const {

	if (get_script_instance() && get_script_instance()->has_method("handles")) {
		return get_script_instance()->call("handles", p_object);
	}

	return false;
}
Dictionary EditorPlugin::get_state() const {

	if (get_script_instance() && get_script_instance()->has_method("get_state")) {
		return get_script_instance()->call("get_state");
	}

	return Dictionary();
}

void EditorPlugin::set_state(const Dictionary &p_state) {

	if (get_script_instance() && get_script_instance()->has_method("set_state")) {
		get_script_instance()->call("set_state", p_state);
	}
}

void EditorPlugin::clear() {

	if (get_script_instance() && get_script_instance()->has_method("clear")) {
		get_script_instance()->call("clear");
	}
}

// if editor references external resources/scenes, save them
void EditorPlugin::save_external_data() {

	if (get_script_instance() && get_script_instance()->has_method("save_external_data")) {
		get_script_instance()->call("save_external_data");
	}
}

// if changes are pending in editor, apply them
void EditorPlugin::apply_changes() {

	if (get_script_instance() && get_script_instance()->has_method("apply_changes")) {
		get_script_instance()->call("apply_changes");
	}
}

void EditorPlugin::get_breakpoints(List<String> *p_breakpoints) {

	if (get_script_instance() && get_script_instance()->has_method("get_breakpoints")) {
		PoolStringArray arr = get_script_instance()->call("get_breakpoints");
		for (int i = 0; i < arr.size(); i++)
			p_breakpoints->push_back(arr[i]);
	}
}
bool EditorPlugin::get_remove_list(List<Node *> *p_list) {

	return false;
}

void EditorPlugin::restore_global_state() {}
void EditorPlugin::save_global_state() {}

void EditorPlugin::add_import_plugin(const Ref<EditorImportPlugin> &p_importer) {
	ResourceFormatImporter::get_singleton()->add_importer(p_importer);
	EditorFileSystem::get_singleton()->scan();
}

void EditorPlugin::remove_import_plugin(const Ref<EditorImportPlugin> &p_importer) {
	ResourceFormatImporter::get_singleton()->remove_importer(p_importer);
	EditorFileSystem::get_singleton()->scan();
}

void EditorPlugin::set_window_layout(Ref<ConfigFile> p_layout) {

	if (get_script_instance() && get_script_instance()->has_method("set_window_layout")) {
		get_script_instance()->call("set_window_layout", p_layout);
	}
}

void EditorPlugin::get_window_layout(Ref<ConfigFile> p_layout) {

	if (get_script_instance() && get_script_instance()->has_method("get_window_layout")) {
		get_script_instance()->call("get_window_layout", p_layout);
	}
}

void EditorPlugin::queue_save_layout() const {

	EditorNode::get_singleton()->save_layout();
}

EditorSelection *EditorPlugin::get_selection() {
	return EditorNode::get_singleton()->get_editor_selection();
}

EditorSettings *EditorPlugin::get_editor_settings() {
	return EditorSettings::get_singleton();
}

EditorResourcePreview *EditorPlugin::get_resource_previewer() {
	return EditorResourcePreview::get_singleton();
}

Control *EditorPlugin::get_base_control() {

	return EditorNode::get_singleton()->get_gui_base();
}

void EditorPlugin::make_bottom_panel_item_visible(Control *p_item) {

	EditorNode::get_singleton()->make_bottom_panel_item_visible(p_item);
}

void EditorPlugin::hide_bottom_panel() {

	EditorNode::get_singleton()->hide_bottom_panel();
}

void EditorPlugin::inspect_object(Object *p_obj, const String &p_for_property) {

	EditorNode::get_singleton()->push_item(p_obj, p_for_property);
}

EditorFileSystem *EditorPlugin::get_resource_file_system() {
	return EditorFileSystem::get_singleton();
}

void EditorPlugin::_bind_methods() {

	ClassDB::bind_method(D_METHOD("add_control_to_container", "container", "control:Control"), &EditorPlugin::add_control_to_container);
	ClassDB::bind_method(D_METHOD("add_control_to_bottom_panel:ToolButton", "control:Control", "title"), &EditorPlugin::add_control_to_bottom_panel);
	ClassDB::bind_method(D_METHOD("add_control_to_dock", "slot", "control:Control"), &EditorPlugin::add_control_to_dock);
	ClassDB::bind_method(D_METHOD("remove_control_from_docks", "control:Control"), &EditorPlugin::remove_control_from_docks);
	ClassDB::bind_method(D_METHOD("remove_control_from_bottom_panel", "control:Control"), &EditorPlugin::remove_control_from_bottom_panel);
	//ClassDB::bind_method(D_METHOD("add_tool_menu_item", "name", "handler", "callback", "ud"),&EditorPlugin::add_tool_menu_item,DEFVAL(Variant()));
	ClassDB::bind_method(D_METHOD("add_tool_submenu_item", "name", "submenu:PopupMenu"), &EditorPlugin::add_tool_submenu_item);
	//ClassDB::bind_method(D_METHOD("remove_tool_menu_item", "name"),&EditorPlugin::remove_tool_menu_item);
	ClassDB::bind_method(D_METHOD("add_custom_type", "type", "base", "script:Script", "icon:Texture"), &EditorPlugin::add_custom_type);
	ClassDB::bind_method(D_METHOD("remove_custom_type", "type"), &EditorPlugin::remove_custom_type);
	ClassDB::bind_method(D_METHOD("get_editor_viewport:Control"), &EditorPlugin::get_editor_viewport);

	ClassDB::bind_method(D_METHOD("get_resource_previewer:EditorResourcePreview"), &EditorPlugin::get_resource_previewer);
	ClassDB::bind_method(D_METHOD("get_resource_filesystem:EditorFileSystem"), &EditorPlugin::get_resource_file_system);

	ClassDB::bind_method(D_METHOD("inspect_object", "object", "for_property"), &EditorPlugin::inspect_object, DEFVAL(String()));
	ClassDB::bind_method(D_METHOD("update_canvas"), &EditorPlugin::update_canvas);

	ClassDB::bind_method(D_METHOD("make_bottom_panel_item_visible", "item:Control"), &EditorPlugin::make_bottom_panel_item_visible);
	ClassDB::bind_method(D_METHOD("hide_bottom_panel"), &EditorPlugin::hide_bottom_panel);

	ClassDB::bind_method(D_METHOD("get_base_control:Control"), &EditorPlugin::get_base_control);
	ClassDB::bind_method(D_METHOD("get_undo_redo:UndoRedo"), &EditorPlugin::_get_undo_redo);
	ClassDB::bind_method(D_METHOD("get_selection:EditorSelection"), &EditorPlugin::get_selection);
	ClassDB::bind_method(D_METHOD("get_editor_settings:EditorSettings"), &EditorPlugin::get_editor_settings);
	ClassDB::bind_method(D_METHOD("get_script_editor:ScriptEditor"), &EditorPlugin::get_script_editor);
	ClassDB::bind_method(D_METHOD("queue_save_layout"), &EditorPlugin::queue_save_layout);
	ClassDB::bind_method(D_METHOD("edit_resource", "resource:Resource"), &EditorPlugin::edit_resource);
	ClassDB::bind_method(D_METHOD("open_scene_from_path", "scene_filepath"), &EditorPlugin::open_scene_from_path);
	ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorPlugin::reload_scene_from_path);
	ClassDB::bind_method(D_METHOD("add_import_plugin", "importer:EditorImportPlugin"), &EditorPlugin::add_import_plugin);
	ClassDB::bind_method(D_METHOD("remove_import_plugin", "importer:EditorImportPlugin"), &EditorPlugin::remove_import_plugin);
	ClassDB::bind_method(D_METHOD("set_input_event_forwarding_always_enabled"), &EditorPlugin::set_input_event_forwarding_always_enabled);
	ClassDB::bind_method(D_METHOD("get_open_scenes"), &EditorPlugin::get_open_scenes);
	ClassDB::bind_method(D_METHOD("get_edited_scene_root:Node"), &EditorPlugin::get_edited_scene_root);

	ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_canvas_gui_input", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
	ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_draw_over_canvas", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::OBJECT, "canvas:Control")));
	ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_spatial_gui_input", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
	MethodInfo gizmo = MethodInfo(Variant::OBJECT, "create_spatial_gizmo", PropertyInfo(Variant::OBJECT, "for_spatial:Spatial"));
	gizmo.return_val.hint = PROPERTY_HINT_RESOURCE_TYPE;
	gizmo.return_val.hint_string = "EditorSpatialGizmo";
	ClassDB::add_virtual_method(get_class_static(), gizmo);
	ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_name"));
	ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "has_main_screen"));
	ClassDB::add_virtual_method(get_class_static(), MethodInfo("make_visible", PropertyInfo(Variant::BOOL, "visible")));
	ClassDB::add_virtual_method(get_class_static(), MethodInfo("edit", PropertyInfo(Variant::OBJECT, "object")));
	ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "handles", PropertyInfo(Variant::OBJECT, "object")));
	ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::DICTIONARY, "get_state"));
	ClassDB::add_virtual_method(get_class_static(), MethodInfo("set_state", PropertyInfo(Variant::DICTIONARY, "state")));
	ClassDB::add_virtual_method(get_class_static(), MethodInfo("clear"));
	ClassDB::add_virtual_method(get_class_static(), MethodInfo("save_external_data"));
	ClassDB::add_virtual_method(get_class_static(), MethodInfo("apply_changes"));
	ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::POOL_STRING_ARRAY, "get_breakpoints"));
	ClassDB::add_virtual_method(get_class_static(), MethodInfo("set_window_layout", PropertyInfo(Variant::OBJECT, "layout", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile")));
	ClassDB::add_virtual_method(get_class_static(), MethodInfo("get_window_layout", PropertyInfo(Variant::OBJECT, "layout", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile")));

	ADD_SIGNAL(MethodInfo("scene_changed", PropertyInfo(Variant::OBJECT, "scene_root:Node")));
	ADD_SIGNAL(MethodInfo("scene_closed", PropertyInfo(Variant::STRING, "filepath:String")));
	ADD_SIGNAL(MethodInfo("main_screen_changed", PropertyInfo(Variant::STRING, "screen_name:String")));

	BIND_CONSTANT(CONTAINER_TOOLBAR);
	BIND_CONSTANT(CONTAINER_SPATIAL_EDITOR_MENU);
	BIND_CONSTANT(CONTAINER_SPATIAL_EDITOR_SIDE);
	BIND_CONSTANT(CONTAINER_SPATIAL_EDITOR_BOTTOM);
	BIND_CONSTANT(CONTAINER_CANVAS_EDITOR_MENU);
	BIND_CONSTANT(CONTAINER_CANVAS_EDITOR_SIDE);
	BIND_CONSTANT(CONTAINER_PROPERTY_EDITOR_BOTTOM);

	BIND_CONSTANT(DOCK_SLOT_LEFT_UL);
	BIND_CONSTANT(DOCK_SLOT_LEFT_BL);
	BIND_CONSTANT(DOCK_SLOT_LEFT_UR);
	BIND_CONSTANT(DOCK_SLOT_LEFT_BR);
	BIND_CONSTANT(DOCK_SLOT_RIGHT_UL);
	BIND_CONSTANT(DOCK_SLOT_RIGHT_BL);
	BIND_CONSTANT(DOCK_SLOT_RIGHT_UR);
	BIND_CONSTANT(DOCK_SLOT_RIGHT_BR);
	BIND_CONSTANT(DOCK_SLOT_MAX);
}

EditorPlugin::EditorPlugin() {
	undo_redo = NULL;
	input_event_forwarding_always_enabled = false;
	last_main_screen_name = "";
}

EditorPlugin::~EditorPlugin() {
}

EditorPluginCreateFunc EditorPlugins::creation_funcs[MAX_CREATE_FUNCS];

int EditorPlugins::creation_func_count = 0;
